@Ragnell804 gg, I concede
Wittmann (Allies) + Rus bmb vs Gargantua (Axis) G40
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Wow you just got epicly lucky in Romania… that’s crazy. Less than 18% to win that fight for you! WITH JUST PLANES!?!?!
Fuck…
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Luck. Sounds a lot like f…!
It was a long shot, but my middle name is long.I am loving the possibilities here.
Have downloaded the file and am staring at our world.
Will you be able to do japan tonight, as I am free tomorrow morning(as usual)?
Enjoy your day. -
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 artillery, 1 factory_minor, 2 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Manchuria to Korea
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
1 mech_infantry moved from Kiangsu to Kwangtung
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 fighter moved from French Indo China to Kwangtung
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 cruiser moved from 19 Sea Zone to 20 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 battleship moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 45 Sea Zone
2 bombers moved from French Indo China to 33 Sea Zone
2 artilleries and 3 infantry moved from Hunan to Yunnan
4 infantry moved from Anhwe to Kweichow
1 artillery and 2 infantry moved from Hopei to Kweichow
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 41 Sea Zone
1 fighter moved from French Indo China to 43 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from French Indo China to 35 Sea Zone
1 tactical_bomber moved from French Indo China to Kwangtung
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from French Indo China to 38 Sea Zone
3 fighters and 3 tactical_bombers moved from French Indo China to Yunnan
1 cruiser moved from 36 Sea Zone to 35 Sea Zone -
Don’t think you’re going to scramble at phillipines.
If I’m wrong, please feel free to reroll.
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No I wasn’t. YOu were right.
Wanted you to send two TTs, not just one.I am off to work, so goodnight.
Hope you have left me a glimmer of hope.
I do not surrender. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 artillery, 1 factory_minor, 2 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Manchuria to Korea
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
1 mech_infantry moved from Kiangsu to Kwangtung
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 fighter moved from French Indo China to Kwangtung
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 cruiser moved from 19 Sea Zone to 20 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 battleship moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 45 Sea Zone
2 bombers moved from French Indo China to 33 Sea Zone
2 artilleries and 3 infantry moved from Hunan to Yunnan
4 infantry moved from Anhwe to Kweichow
1 artillery and 2 infantry moved from Hopei to Kweichow
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 41 Sea Zone
1 fighter moved from French Indo China to 43 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from French Indo China to 35 Sea Zone
1 tactical_bomber moved from French Indo China to Kwangtung
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from French Indo China to 38 Sea Zone
3 fighters and 3 tactical_bombers moved from French Indo China to Yunnan
1 cruiser moved from 36 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 38 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 cruiser
Japanese roll dice for 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 cruiser in 38 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the British lost in 38 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 1 fighter and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 fighter and 1 transport in 43 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from ANZAC with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 33 Sea Zone
Japanese attack with 2 bombers
ANZAC defend with 1 cruiser and 1 transport
Japanese roll dice for 2 bombers in 33 Sea Zone, round 2 : 2/2 hits
ANZAC roll dice for 1 cruiser and 1 transport in 33 Sea Zone, round 2 : 1/1 hits
1 transport owned by the ANZAC , 1 bomber owned by the Japanese and 1 cruiser owned by the ANZAC lost in 33 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 bomber
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
Americans defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 2 transports in 35 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Philippines
Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Philippines, round 2 : 3/6 hits
Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 2/3 hits
1 fighter owned by the Americans , 2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 fighter and 2 infantry
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
British defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from UK_Pacific with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 0/4 hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits
1 infantry owned by the Japanese lost in Sumatra
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Sumatra, round 3 : 1/3 hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 3 : 1/2 hits
1 infantry owned by the British and 1 tactical_bomber owned by the Japanese lost in Sumatra
Japanese roll dice for 1 artillery and 1 fighter in Sumatra, round 4 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is -8
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for British: 2 infantry
Battle in Borneo
Battle in Kwangtung
Japanese attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 cruiser in Kwangtung, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/5 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Kweichow
Japanese attack with 1 artillery and 6 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery and 6 infantry in Kweichow, round 2 : 0/7 hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits
1 infantry owned by the Japanese lost in Kweichow
Japanese roll dice for 1 artillery and 5 infantry in Kweichow, round 3 : 1/6 hits
Chinese roll dice for 2 infantry in Kweichow, round 3 : 2/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 1 artillery and 3 infantry in Kweichow, round 4 : 1/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 4 infantry
Casualties for Chinese: 2 infantry
Battle in Korea
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Korea, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Korea
Japanese win, taking Korea from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 3 fighters, 3 infantry and 3 tactical_bombers
Russians defend with 1 armour and 1 mech_infantry; British defend with 1 aaGun, 1 artillery, 4 infantry and 2 mech_infantrys
AA fire in Yunnan : 1/3 hits
1 fighter owned by the Japanese lost in Yunnan
Japanese roll dice for 2 artilleries, 2 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 2 : 5/10 hits
Chinese roll dice for 1 aaGun, 1 armour, 1 artillery, 4 infantry and 3 mech_infantrys in Yunnan, round 2 : 2/9 hits
4 infantry owned by the British , 2 infantry owned by the Japanese and 1 aaGun owned by the British lost in Yunnan
Japanese roll dice for 2 artilleries, 2 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 3 : 5/8 hits
Chinese roll dice for 1 armour, 1 artillery and 3 mech_infantrys in Yunnan, round 3 : 4/5 hits
1 armour owned by the Russians , 1 infantry owned by the Japanese , 1 mech_infantry owned by the Russians , 2 mech_infantrys owned by the British , 1 artillery owned by the British , 1 fighter owned by the Japanese and 2 artilleries owned by the Japanese lost in Yunnan
Japanese win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 2 artilleries, 2 fighters and 3 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for British: 1 aaGun, 1 artillery, 4 infantry and 2 mech_infantrysNon Combat Move - Japanese
1 fighter and 3 tactical_bombers moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Anhwe
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
1 tactical_bomber moved from 38 Sea Zone to French Indo China
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 38 Sea Zone to 41 Sea Zone
1 carrier moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from Philippines to 43 Sea Zone
1 tactical_bomber moved from Philippines to 43 Sea Zone
1 fighter moved from 43 Sea Zone to French Indo China
1 fighter moved from 35 Sea Zone to French Indo China
1 bomber moved from 33 Sea Zone to Paulau Island
1 fighter moved from 45 Sea Zone to Paulau IslandPlace Units - Japanese
1 factory_minor placed in Shantung
3 mech_infantrys placed in Kiangsu
1 artillery and 2 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 50 PUs; end with 52 PUs totalDice Statistics:
Total
1 was rolled 14 times
2 was rolled 19 times
3 was rolled 19 times
4 was rolled 15 times
5 was rolled 22 times
6 was rolled 20 times
Average roll : 3.661
Median : 4.000
Variance : 0.435
Standard Deviation : 0.660
Total rolls : 109Japanese Combat
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 15 times
4 was rolled 9 times
5 was rolled 19 times
6 was rolled 11 times
Average roll : 3.775
Median : 4.000
Variance : 1.386
Standard Deviation : 1.177
Total rolls : 71ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.800
Median : 6.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5UK_Pacific Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.857
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Chinese Combat
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.316
Median : 3.000
Variance : 0.722
Standard Deviation : 0.850
Total rolls : 19Americans Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 3.250
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
:(
I am having one of the worst dice games in recent memory here!
Yunnan was bollocks.
Going to keep pushing for the win here… but it’s going to be tough - especially after the massacre in Romania. Keep throwing your best at me, it seems to be working!
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Have tried to analyse it from a hard chair at work and it does seem like you took heavy losses.
I am not sure I can do much in the Pacific, as I want England back.
Will count up later, but do you only have(only!) 14 Air, from 22 starting?
I lost 7 ships. Am unhappy about the UK Cruiser as blocker, but I thought you could have attacked India if I hadn’t have done as I did.
Not sure how I could continue with the loss of two capitals so early(and the 20IPCs).
Is definitely one of my best games. -
Well let’s keep hacking at it. Maybe your best is as good as mine and we get a great game out of it!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 2 cruisers, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 3 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 mech_infantry and 1 transport moved from 88 Sea Zone to 86 Sea Zone
1 transport moved from 101 Sea Zone to 89 Sea Zone
1 transport moved from 89 Sea Zone to 86 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 106 Sea Zone
Americans take 106 Sea Zone from Germans
3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 aaGun, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from Wake Island to 20 Sea ZoneCombat - Americans
Battle in 20 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 cruiser and 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 19
Casualties for Japanese: 1 cruiser and 1 transport
Battle in 25 Sea Zone
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 aaGun and 1 transport moved from 12 Sea Zone to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from 20 Sea Zone to Guam
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone
1 fighter moved from Wake Island to Caroline Islands
1 fighter moved from 25 Sea Zone to Wake Island
1 aaGun moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 armour, 1 artillery and 2 infantry moved from 106 Sea Zone to New Brunswick Nova ScotiaPlace Units - Americans
2 cruisers, 1 destroyer and 1 transport placed in 101 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 5 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to TsinghaiPlace Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from West India to India
2 mech_infantrys moved from Eastern Persia to India
1 infantry moved from Malaya to Shan State
1 tactical_bomber moved from India to Shan State
1 fighter moved from India to Shan State
1 submarine moved from 39 Sea Zone to 36 Sea Zone
1 battleship moved from 80 Sea Zone to 81 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Belgian Congo to Kenya
1 mech_infantry moved from Egypt to Ethiopia
British take Ethiopia from Italians
1 armour moved from Egypt to Ethiopia
1 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 fighter moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to IraqCombat - British
Battle in Kenya
British attack with 1 armour, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
retreated to Iraq
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Neutral_Axis: 2 infantry
Casualties for British: 1 artillery, 1 infantry and 1 tactical_bomberNon Combat Move - British
1 fighter moved from Iraq to Egypt
1 tactical_bomber moved from Shan State to India
1 fighter moved from Shan State to IndiaPlace Units - UK_Pacific
1 artillery, 4 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 artillery, 4 infantry and 1 mech_infantry -
Morning.
Nearly fell off my chair when I saw UK pacific income was 10.
Forgot it always fell so drastically.I played US’s go thinking I was going to hit your Italians off the mainland with my two ships and 2UK air, only to discover air movement from Egypt was 4 not 5! think that threw me a bit and I was determined to use my air somewhere. Iraq probably a mistake.( No one has ever said that!)
I think you still have time to sweep up before I get back into this.
Italy is still a potent force and it is hurting my Med efforts at survival.
Good luck Baldy(Mussolini obviously). -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 113 Sea Zone
1 artillery and 2 infantry moved from Italian Somaliland to Ethiopia
1 bomber moved from Italian Somaliland to Ethiopia
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour, 1 artillery and 1 infantry moved from Algeria to Morocco
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to GibraltarCombat - Italians
Battle in Morocco
Italians attack with 1 armour, 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Morocco, round 2 : 1/3 hits
French roll dice for 1 infantry in Morocco, round 2 : 0/1 hits
1 infantry owned by the French lost in Morocco
Italians win, taking Morocco from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Ethiopia
Italians attack with 1 artillery, 1 bomber and 2 infantry
British defend with 1 armour and 1 mech_infantry
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Ethiopia, round 2 : 2/4 hits
British roll dice for 1 armour and 1 mech_infantry in Ethiopia, round 2 : 2/2 hits
1 armour owned by the British , 1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Ethiopia
Italians win, taking Ethiopia from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Italians: 2 infantry
Battle in Gibraltar
Italians attack with 1 artillery and 1 infantry
British defend with 1 harbour and 1 infantry
Italians roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits
British roll dice for 1 infantry in Gibraltar, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Gibraltar
Italians win, taking Gibraltar from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in 113 Sea Zone
Italians attack with 1 fighter
Russians defend with 1 cruiser
Italians roll dice for 1 fighter in 113 Sea Zone, round 2 : 1/1 hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Russians lost in 113 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiserNon Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Gibraltar: 1 artillery
EDIT: Adding units owned by Italians to Gibraltar: 1 infantry
EDIT: Turning off Edit Mode
1 aaGun moved from Southern Italy to Northern Italy
1 artillery moved from Albania to Yugoslavia
1 destroyer and 2 submarines moved from 97 Sea Zone to 93 Sea Zone
1 transport moved from 97 Sea Zone to 93 Sea Zone
4 infantry moved from Yugoslavia to Slovakia Hungary
1 aaGun moved from Yugoslavia to Slovakia Hungary
1 fighter moved from 113 Sea Zone to Slovakia Hungary
1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 bomber moved from Ethiopia to LibyaPlace Units - Italians
2 fighters placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs -
Who is the Italy expert then? B……!
Good job. I didn’t see the Fighter could reach the Baltic. Silly me!
Never though you would earn 30 IPCs; makes me look a retard. -
LOL…
believe me when I say it wasn’t an easy turn! Have alot of recovery to accomplish thanks to you… :S
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to South AustraliaNon Combat Move - ANZAC
1 fighter moved from Queensland to 62 Sea ZonePlace Units - ANZAC
1 carrier and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
Will put Malayan Ft on India if that is ok?
And should have looked West first: those 2 Anzac could have attacked Iraq.
Oh well! -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to India: 1 fighter
EDIT: Removing units owned by ANZAC from Malaya: 1 fighter
EDIT: Turning off Edit Mode
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 81 Sea Zone to 98 Sea Zone