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XDAP-05 Death by Dice v Ancients

  • 17 16 15 12

    Guys, pls apologize that. did not ask for scramble orders for Norway / Denmark. It was not disrespect, it was for time reasons as I would likely not be able to post today. Also, scrambling would not have made sense at all, for me. Having said that, I will roll this battle if you decide you want it. Again, I am sorry for how it could be looked at.

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @alexgreat:

    Guys, pls apologize that. did not ask for scramble orders for Norway / Denmark. It was not disrespect, it was for time reasons as I would likely not be able to post today. Also, scrambling would not have made sense at all, for me. Having said that, I will roll this battle if you decide you want it. Again, I am sorry for how it could be looked at.

    looks good no worries

  • 20 18 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 2 bombers and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 3 infantry moved from Southern Italy to 95 Sea Zone
                3 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
                5 artilleries, 5 infantry, 1 submarine and 5 transports moved from 95 Sea Zone to 92 Sea Zone
                5 artilleries moved from 92 Sea Zone to Gibraltar
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports moved from 98 Sea Zone to 97 Sea Zone

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 5 artilleries
                    British defend with 1 airfield, 1 artillery and 1 harbour; Americans defend with 1 aaGun and 1 infantry
                        Italians roll dice for 5 artilleries in Gibraltar, round 1 :  2/5 hits
                        British roll dice for 1 aaGun, 1 artillery and 1 infantry in Gibraltar, round 1 :  0/2 hits
                        1 aaGun owned by the Americans and 1 infantry owned by the Americans lost in Gibraltar
                        Italians roll dice for 5 artilleries in Gibraltar, round 2 :  1/5 hits
                        British roll dice for 1 artillery in Gibraltar, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Gibraltar
                    Italians win, taking Gibraltar from British with 5 artilleries remaining. Battle score for attacker is 12
                    Casualties for British: 1 artillery
                    Casualties for Americans: 1 aaGun and 1 infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Gibraltar: 5 infantry
                EDIT: Removing units owned by Italians from 92 Sea Zone: 5 infantry and 5 transports
                EDIT: Adding units owned by Italians to 92 Sea Zone: 5 transports
                EDIT: Turning off Edit Mode

    Place Units - Italians
                2 bombers and 1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs

    Production/PUs Summary :

    Germans : 34 / 47
        Russians : 39 / 48
        Japanese : 56 / 63
        Americans : 62 / 86
        Chinese : 9 / 10
        British : 31 / 27
        UK_Pacific : 0 / 0
        Italians : 20 / 30
        ANZAC : 10 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 cruiser moved from 54 Sea Zone to 33 Sea Zone
                1 fighter moved from New Guinea to Caroline Islands
                1 fighter moved from New Guinea to Caroline Islands
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                      ANZAC take 37 Sea Zone from Japanese
                1 submarine moved from 55 Sea Zone to 42 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone

    Combat - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 armour placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    at this juncture……we congratulate the Ancients on their victory. Good job and good luck the rest of the way.

  • 17 16 15 12

    erm…thank you. It was quite an interesting game, thx for it and for your occasional patience!

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