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G40L Zhukov4 vs JWW (Allies+8)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 1 airfield, 1 destroyer, 1 factory_minor, 2 fighters, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
                2 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 mech_infantry moved from Morocco to Tunisia
                      Americans take Tunisia from Italians
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from India to 44 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone

    Combat - Americans
                Battle in 44 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 bomber in 44 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 44 Sea Zone
                    Americans win, taking 44 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 4 fighters in 55 Sea Zone, round 1 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 4 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Normandy Bordeaux
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 1 :  2/3 hits
                        Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 1 :  0/4 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 :  2/2 hits
                        1 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 3 :  1/1 hits
                        1 infantry owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 artillery in Caroline Islands, round 4 :  1/1 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Caroline Islands
                    Americans win, taking Normandy Bordeaux from Germans, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 3 infantry

    Non Combat Move - Americans
                1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                4 fighters moved from 55 Sea Zone to 33 Sea Zone
                2 carriers and 4 destroyers moved from 54 Sea Zone to 33 Sea Zone
                1 bomber moved from 44 Sea Zone to Northern Territory
                1 infantry and 1 mech_infantry moved from Queensland to Northern Territory
                1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 infantry moved from Morocco to Algeria
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 armour moved from Eastern United States to 101 Sea Zone
                1 armour and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 airfield and 1 factory_minor placed in Norway
                2 fighters, 1 infantry and 1 tactical_bomber placed in Eastern United States
                1 destroyer and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
        Northern Territory : 1 bomber, 1 infantry and 1 mech_infantry
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        44 Sea Zone : 1 flag, 1 submarine
        33 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 2 transports
        30 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport
        10 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
        Morocco : 1 armour
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Algeria : 1 infantry
        Tunisia : 1 flag, 1 mech_infantry
        Norway : 1 flag, 1 airfield, 1 artillery and 1 factory_minor
        86 Sea Zone : 1 transport
        Brazil : 1 flag, 2 infantry
        91 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
        110 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 38 / 52
        Russians : 37 / 46
        Japanese : 61 / 66
        Americans : 58 / 78
        Chinese : 4 / 5
        British : 28 / 30
        UK_Pacific : 5 / 6
        Italians : 18 / 30
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 7 times
                4 was rolled 8 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.423
            Median : 3.500
            Variance : 1.360
            Standard Deviation : 1.166
            Total rolls : 26

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.571
            Median : 2.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Americans Combat
                1 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 7 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.737
            Median : 4.000
            Variance : 2.167
            Standard Deviation : 1.472
            Total rolls : 19

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Tsinghai: 2 infantry
                EDIT: Adding units owned by Chinese to Shensi: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Shensi : 2 infantry
        Tsinghai : 1 fighter and 9 infantry
        Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 38 / 52
        Russians : 37 / 46
        Japanese : 61 / 66
        Americans : 58 / 78
        Chinese : 4 / 6
        British : 28 / 30
        UK_Pacific : 5 / 6
        Italians : 18 / 30
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 7 times
                4 was rolled 8 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.423
            Median : 3.500
            Variance : 1.360
            Standard Deviation : 1.166
            Total rolls : 26

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.571
            Median : 2.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Americans Combat
                1 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 7 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.737
            Median : 4.000
            Variance : 2.167
            Standard Deviation : 1.472
            Total rolls : 19

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - British
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 2 transports moved from 71 Sea Zone to 76 Sea Zone
                1 infantry moved from Ethiopia to 76 Sea Zone
                1 artillery moved from Ethiopia to 76 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                2 cruisers moved from 71 Sea Zone to 80 Sea Zone
                1 destroyer moved from 71 Sea Zone to 76 Sea Zone
                1 carrier moved from 71 Sea Zone to 80 Sea Zone
                2 fighters and 1 tactical_bomber moved from India to Burma
                2 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from Ethiopia to Iraq

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - British
                British buy 1 destroyer, 1 factory_minor, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 2 transports moved from 71 Sea Zone to 76 Sea Zone
                1 infantry moved from Ethiopia to 76 Sea Zone
                1 artillery moved from Ethiopia to 76 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                2 cruisers moved from 71 Sea Zone to 80 Sea Zone
                1 destroyer moved from 71 Sea Zone to 76 Sea Zone
                1 carrier moved from 71 Sea Zone to 80 Sea Zone
                2 fighters and 1 tactical_bomber moved from India to Burma
                2 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from Ethiopia to Iraq

    Combat - British
                Battle in Iraq
                    British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        British roll dice for 2 cruisers in Iraq, round 1 :  1/2 hits
                        Italians roll dice for 1 infantry in Iraq, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Iraq
                    British win, taking Iraq from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Holland Belgium
                Battle in Burma
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 1 :  2/5 hits
                        Japanese roll dice for 1 infantry in Burma, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Holland Belgium from Germans, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 aaGuns, 1 artillery and 9 infantry moved from India to West India
                2 fighters and 1 tactical_bomber moved from Burma to West India
                2 fighters moved from West India to 80 Sea Zone
                1 fighter and 1 tactical_bomber moved from Iraq to Persia
                2 infantry moved from Kenya to Ethiopia
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter moved from 112 Sea Zone to 110 Sea Zone
                2 fighters moved from Norway to Normandy Bordeaux
                2 fighters moved from United Kingdom to 110 Sea Zone
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                1 armour moved from Morocco to Algeria

    Place Units - British
                1 factory_minor placed in Persia
                1 destroyer placed in 71 Sea Zone
                2 infantry and 1 mech_infantry placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British, UK_Pacific :

    Burma : 2 infantry
        India : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        West India : 2 aaGuns, 1 artillery, 9 infantry and 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 aaGun, 4 fighters, 2 infantry and 1 mech_infantry
        Algeria : 1 armour
        Norway : 1 aaGun
        Holland Belgium : 1 flag, 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag, 4 infantry and 1 mech_infantry
        80 Sea Zone : 1 carrier, 2 cruisers, 2 fighters, 2 infantry and 2 transports
        76 Sea Zone : 1 destroyer
        Eire : 1 flag
        Iraq : 1 flag, 1 artillery and 1 infantry
        71 Sea Zone : 1 destroyer
        Persia : 1 flag, 1 factory_minor, 1 fighter and 1 tactical_bomber
        110 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 3 transports

    Production/PUs Summary :

    Germans : 35 / 52
        Russians : 37 / 46
        Japanese : 60 / 66
        Americans : 58 / 78
        Chinese : 4 / 6
        British : 33 / 33
        UK_Pacific : 6 / 6
        Italians : 16 / 30
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.889
            Median : 4.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.714
            Median : 4.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Italians Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

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    I am not sure why I am having such difficulty with this game….but I couldn’t ncm my inf in the persian gulf into persia. I had to use edit.

    Please use this map.

  • 16 15 10

    Here’s the map sorry I accidentally clicked through posting.

    Sorry about the edits I had trouble making up my mind about Egypt noncombats.

    jww_zhuk_italy4.tsvg

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Trans-Jordan: 1 armour, 3 artilleries, 2 fighters, 7 infantry and 1 mech_infantry
                EDIT: Removing units owned by Italians from Trans-Jordan: 1 artillery
                EDIT: Adding units owned by Italians to Egypt: 1 armour, 4 artilleries, 2 fighters, 7 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Egypt: 1 artillery and 2 infantry
                EDIT: Adding units owned by Italians to Syria: 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Trans-Jordan: 1 armour, 3 artilleries, 2 fighters, 7 infantry and 1 mech_infantry
                EDIT: Removing units owned by Italians from Trans-Jordan: 1 artillery
                EDIT: Adding units owned by Italians to Egypt: 1 armour, 4 artilleries, 2 fighters, 7 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Egypt: 1 artillery and 2 infantry
                EDIT: Adding units owned by Italians to Syria: 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea

    Combat - ANZAC
                Battle in Dutch New Guinea

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 artillery moved from New South Wales to Queensland
                1 cruiser and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
                2 aaGuns, 1 artillery, 1 fighter and 4 infantry moved from Queensland to Northern Territory
                2 fighters moved from Queensland to Northern Territory

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Northern Territory : 2 aaGuns, 1 artillery, 3 fighters and 4 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        45 Sea Zone : 1 transport
        33 Sea Zone : 1 cruiser and 2 submarines
        55 Sea Zone : 1 destroyer
        62 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 35 / 52
        Russians : 35 / 46
        Japanese : 60 / 66
        Americans : 58 / 78
        Chinese : 4 / 6
        British : 31 / 33
        UK_Pacific : 6 / 6
        Italians : 20 / 32
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    going to change this…sorry…I suck at G40

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Trans-Jordan: 1 armour, 3 artilleries, 2 fighters, 7 infantry and 1 mech_infantry
                EDIT: Removing units owned by Italians from Trans-Jordan: 1 artillery
                EDIT: Adding units owned by Italians to Egypt: 1 armour, 4 artilleries, 2 fighters, 7 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Egypt: 1 artillery and 2 infantry
                EDIT: Adding units owned by Italians to Syria: 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
                1 infantry moved from 46 Sea Zone to New Guinea

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Trans-Jordan: 1 armour, 3 artilleries, 2 fighters, 7 infantry and 1 mech_infantry
                EDIT: Removing units owned by Italians from Trans-Jordan: 1 artillery
                EDIT: Adding units owned by Italians to Egypt: 1 armour, 4 artilleries, 2 fighters, 7 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Egypt: 1 artillery and 2 infantry
                EDIT: Adding units owned by Italians to Syria: 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
                1 infantry moved from 46 Sea Zone to New Guinea

    Combat - ANZAC
                Battle in New Guinea

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 cruiser and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
                1 fighter moved from Queensland to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to Caroline Islands
                2 aaGuns, 1 artillery, 2 fighters and 5 infantry moved from Queensland to Northern Territory
                1 infantry moved from Queensland to Northern Territory
                1 artillery moved from New South Wales to Queensland

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    Caroline Islands : 1 fighter
        Queensland : 1 airfield, 1 artillery and 1 harbour
        Northern Territory : 2 aaGuns, 1 artillery, 2 fighters and 6 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        New Guinea : 1 infantry
        46 Sea Zone : 1 transport
        33 Sea Zone : 1 cruiser and 2 submarines
        55 Sea Zone : 1 destroyer
        62 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 35 / 52
        Russians : 35 / 46
        Japanese : 60 / 66
        Americans : 58 / 78
        Chinese : 4 / 6
        British : 31 / 33
        UK_Pacific : 6 / 6
        Italians : 20 / 32
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from Algeria to Tunisia

    Turn Complete - French

    Territory Summary for French :

    Gibraltar : 1 fighter
        Anglo Egyptian Sudan : 1 infantry
        Tunisia : 2 infantry
        110 Sea Zone : 2 infantry

    Production/PUs Summary :

    Germans : 35 / 52
        Russians : 35 / 46
        Japanese : 60 / 66
        Americans : 58 / 78
        Chinese : 4 / 6
        British : 31 / 33
        UK_Pacific : 6 / 6
        Italians : 20 / 32
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16 15 10

    Test summary from TripleA, engine version: 1.6.1.4, time: 12:20:40

  • 16 15 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 3 bombers and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                7 armour and 7 mech_infantrys moved from Eastern Poland to Bryansk
                3 armour, 10 artilleries, 27 infantry and 3 mech_infantrys moved from Belarus to Bryansk
                2 armour and 2 mech_infantrys moved from Archangel to Bryansk
                4 fighters and 3 tactical_bombers moved from Romania to 114 Sea Zone
                1 tactical_bomber moved from Western Germany to 114 Sea Zone
                1 bomber moved from Southern Italy to 114 Sea Zone

    Combat - Germans
                Battle in 114 Sea Zone
                    Germans attack with 1 bomber, 4 fighters and 4 tactical_bombers
                    Russians defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
                        Germans roll dice for 1 bomber, 4 fighters and 4 tactical_bombers in 114 Sea Zone, round 1 :  7/9 hits
                        Russians roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 114 Sea Zone, round 1 :  3/5 hits
                        1 transport owned by the Russians , 1 cruiser owned by the Russians , 1 tactical_bomber owned by the Germans , 2 fighters owned by the Russians , 1 carrier owned by the Russians , 2 fighters owned by the Germans and 1 destroyer owned by the Russians lost in 114 Sea Zone
                    Germans win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32
                    Casualties for Germans: 2 fighters and 1 tactical_bomber
                    Casualties for Russians: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
                Battle in Bryansk
                    Germans attack with 12 armour, 10 artilleries, 27 infantry and 12 mech_infantrys
                    Russians defend with 2 aaGuns, 2 artilleries and 30 infantry
                        Germans roll dice for 12 armour, 10 artilleries, 27 infantry and 12 mech_infantrys in Bryansk, round 1 :  13/61 hits
                        Russians roll dice for 2 aaGuns, 2 artilleries and 30 infantry in Bryansk, round 1 :  15/32 hits
                        11 infantry owned by the Russians , 15 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Bryansk
                        Germans roll dice for 12 armour, 10 artilleries, 12 infantry and 12 mech_infantrys in Bryansk, round 2 :  23/46 hits
                        Russians roll dice for 2 artilleries and 19 infantry in Bryansk, round 2 :  12/21 hits
                        19 infantry owned by the Russians , 12 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 12 armour, 10 artilleries and 12 mech_infantrys remaining. Battle score for attacker is 27
                    Casualties for Germans: 27 infantry
                    Casualties for Russians: 2 aaGuns, 2 artilleries and 30 infantry

    Non Combat Move - Germans
                1 armour and 1 mech_infantry moved from Romania to Western Ukraine
                1 armour moved from Romania to Western Ukraine
                1 bomber and 1 tactical_bomber moved from 114 Sea Zone to Western Ukraine
                1 aaGun moved from Eastern Poland to Western Ukraine
                4 mech_infantrys moved from Germany to Eastern Poland
                2 armour moved from Germany to Eastern Poland
                1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Germany
                1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Germany
                2 armour and 3 mech_infantrys moved from Western Germany to Germany
                1 infantry moved from Germany to Western Germany
                2 aaGuns moved from Romania to Slovakia Hungary
                1 mech_infantry moved from Germany to Slovakia Hungary
                1 armour moved from Germany to Slovakia Hungary

    Place Units - Germans
                1 artillery, 3 bombers and 4 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4
                Germans collect 36 PUs; end with 36 PUs total

    Territory Summary for Germans :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 2 aaGuns, 1 armour and 1 mech_infantry
        Western Germany : 1 aaGun, 1 airfield, 3 artilleries, 3 bombers, 1 factory_major, 1 harbour and 11 infantry
        Germany : 1 aaGun, 1 armour, 1 factory_major, 2 fighters, 9 infantry, 2 mech_infantrys and 2 tactical_bombers
        Baltic States : 1 flag
        Bryansk : 1 flag, 12 armour, 10 artilleries and 12 mech_infantrys
        Archangel : 1 flag
        Eastern Poland : 1 flag, 1 aaGun, 2 armour and 4 mech_infantrys
        Western Ukraine : 1 aaGun, 2 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 36 / 36
        Russians : 34 / 46
        Japanese : 60 / 66
        Americans : 58 / 78
        Chinese : 4 / 6
        British : 31 / 33
        UK_Pacific : 6 / 6
        Italians : 20 / 32
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 57 times
                2 was rolled 45 times
                3 was rolled 34 times
                4 was rolled 38 times
                5 was rolled 32 times
                6 was rolled 30 times
            Average roll : 3.140
            Median : 3.000
            Variance : 2.196
            Standard Deviation : 1.482
            Total rolls : 236

    Null / Other
                1 was rolled 16 times
                2 was rolled 13 times
                3 was rolled 10 times
                4 was rolled 11 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 2.867
            Median : 3.000
            Variance : 1.661
            Standard Deviation : 1.289
            Total rolls : 60

    Germans Combat
                1 was rolled 25 times
                2 was rolled 19 times
                3 was rolled 14 times
                4 was rolled 16 times
                5 was rolled 24 times
                6 was rolled 18 times
            Average roll : 3.422
            Median : 3.500
            Variance : 0.835
            Standard Deviation : 0.914
            Total rolls : 116

    Russians Combat
                1 was rolled 16 times
                2 was rolled 13 times
                3 was rolled 10 times
                4 was rolled 11 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 2.867
            Median : 3.000
            Variance : 1.661
            Standard Deviation : 1.289
            Total rolls : 60

  • 16 15 10

    Pretty heroic performance from your Russians, 27/53 hits from pure inf at Bryansk!

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @Zhukov44:

    Pretty heroic performance from your Russians, 27/53 hits from pure inf at Bryansk!

    I NEED more than that to be competitive with you at this juncture of my G40 training.

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    I considered supporting the USSR navy w/the brits……

    The ussr navy was a bad idea…

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 2 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bessarabia to Romania
                      Russians take Romania from Germans
                1 infantry moved from Novgorod to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Novgorod to Belarus
                      Russians take Belarus from Italians
                1 infantry moved from Novgorod to Baltic States
                      Russians take Baltic States from Germans
                1 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Italians
                4 infantry moved from Amur to Manchuria
                10 infantry moved from Amur to Korea
                2 infantry moved from Amur to Korea

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 2 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bessarabia to Romania
                      Russians take Romania from Germans
                1 infantry moved from Novgorod to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Novgorod to Belarus
                      Russians take Belarus from Italians
                1 infantry moved from Novgorod to Baltic States
                      Russians take Baltic States from Germans
                1 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Italians
                4 infantry moved from Amur to Manchuria
                10 infantry moved from Amur to Korea
                2 infantry moved from Amur to Korea

    Combat - Russians
                Battle in Korea
                    Russians attack with 12 infantry
                    Japanese defend with 2 infantry
                        Russians roll dice for 12 infantry in Korea, round 1 :  4/12 hits
                        Japanese roll dice for 2 infantry in Korea, round 1 :  0/2 hits
                        2 infantry owned by the Japanese lost in Korea
                    Russians win, taking Korea from Japanese with 12 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Manchuria
                    Russians attack with 4 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 4 infantry in Manchuria, round 1 :  1/4 hits
                        Japanese roll dice for 1 infantry in Manchuria, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
                    Russians win, taking Manchuria from Japanese with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Amur to Manchuria
                1 aaGun moved from Amur to Korea
                3 infantry moved from Vyborg to Novgorod
                1 artillery and 3 infantry moved from Finland to Karelia
                1 armour moved from Finland to Novgorod
                1 artillery and 3 infantry moved from Smolensk to Russia
                1 mech_infantry moved from Volgograd to Russia
                1 artillery moved from Ukraine to Rostov

    Place Units - Russians
                10 infantry placed in Russia
                Russians undo move 1.
                1 infantry placed in Volgograd
                1 infantry placed in Ukraine
                1 artillery placed in Novgorod
                2 armour and 8 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,6,5,5,1,5,6,1,1,6,3,4,6
                Russians collect 40 PUs (3 lost to blockades); end with 40 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 54 PUs

    Territory Summary for Russians :

    Korea : 1 flag, 1 aaGun and 12 infantry
        Manchuria : 1 aaGun and 3 infantry
        Romania : 1 flag, 1 infantry
        Poland : 1 flag, 1 infantry
        Belarus : 1 infantry
        Karelia : 1 artillery and 3 infantry
        Baltic States : 1 infantry
        Rostov : 1 artillery
        Archangel : 1 infantry
        Russia : 1 aaGun, 1 airfield, 5 armour, 1 artillery, 1 factory_major, 19 infantry, 3 mech_infantrys and 1 tactical_bomber
        Ukraine : 1 factory_minor and 1 infantry
        Volgograd : 1 factory_minor and 1 infantry
        Novgorod : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        113 Sea Zone : 1 submarine
        97 Sea Zone : 1 submarine
        Northwest Persia : 1 flag, 1 infantry
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 31 / 36
        Russians : 43 / 54
        Japanese : 54 / 66
        Americans : 58 / 78
        Chinese : 7 / 6
        British : 31 / 33
        UK_Pacific : 6 / 6
        Italians : 19 / 32
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    I guess if I were wise, at this stage, for Russia, I should abandon Moscow, just like the brits are abandoning IND…It is in my nature, perhaps due to YEARS of playing Revised etc…never to let Moscow go, as the liklihood of winning once moscow is lost is NIL? Perhaps that too is old school thinking which I need to change, with the nature of this new game?

    similairily I shouldn’t have obtaining more IPC’s this turn as Russia as I am simply making creating those IPC’s for Germany?

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