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G40L Zhukov4 vs JWW (Allies+8)

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Trans-Jordan: 1 armour, 3 artilleries, 2 fighters, 7 infantry and 1 mech_infantry
                EDIT: Removing units owned by Italians from Trans-Jordan: 1 artillery
                EDIT: Adding units owned by Italians to Egypt: 1 armour, 4 artilleries, 2 fighters, 7 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Egypt: 1 artillery and 2 infantry
                EDIT: Adding units owned by Italians to Syria: 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
                1 infantry moved from 46 Sea Zone to New Guinea

    Combat - ANZAC
                Battle in New Guinea

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 cruiser and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
                1 fighter moved from Queensland to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to Caroline Islands
                2 aaGuns, 1 artillery, 2 fighters and 5 infantry moved from Queensland to Northern Territory
                1 infantry moved from Queensland to Northern Territory
                1 artillery moved from New South Wales to Queensland

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    Caroline Islands : 1 fighter
        Queensland : 1 airfield, 1 artillery and 1 harbour
        Northern Territory : 2 aaGuns, 1 artillery, 2 fighters and 6 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        New Guinea : 1 infantry
        46 Sea Zone : 1 transport
        33 Sea Zone : 1 cruiser and 2 submarines
        55 Sea Zone : 1 destroyer
        62 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 35 / 52
        Russians : 35 / 46
        Japanese : 60 / 66
        Americans : 58 / 78
        Chinese : 4 / 6
        British : 31 / 33
        UK_Pacific : 6 / 6
        Italians : 20 / 32
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from Algeria to Tunisia

    Turn Complete - French

    Territory Summary for French :

    Gibraltar : 1 fighter
        Anglo Egyptian Sudan : 1 infantry
        Tunisia : 2 infantry
        110 Sea Zone : 2 infantry

    Production/PUs Summary :

    Germans : 35 / 52
        Russians : 35 / 46
        Japanese : 60 / 66
        Americans : 58 / 78
        Chinese : 4 / 6
        British : 31 / 33
        UK_Pacific : 6 / 6
        Italians : 20 / 32
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16 15 10

    Test summary from TripleA, engine version: 1.6.1.4, time: 12:20:40

  • 16 15 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 3 bombers and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                7 armour and 7 mech_infantrys moved from Eastern Poland to Bryansk
                3 armour, 10 artilleries, 27 infantry and 3 mech_infantrys moved from Belarus to Bryansk
                2 armour and 2 mech_infantrys moved from Archangel to Bryansk
                4 fighters and 3 tactical_bombers moved from Romania to 114 Sea Zone
                1 tactical_bomber moved from Western Germany to 114 Sea Zone
                1 bomber moved from Southern Italy to 114 Sea Zone

    Combat - Germans
                Battle in 114 Sea Zone
                    Germans attack with 1 bomber, 4 fighters and 4 tactical_bombers
                    Russians defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
                        Germans roll dice for 1 bomber, 4 fighters and 4 tactical_bombers in 114 Sea Zone, round 1 :  7/9 hits
                        Russians roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 114 Sea Zone, round 1 :  3/5 hits
                        1 transport owned by the Russians , 1 cruiser owned by the Russians , 1 tactical_bomber owned by the Germans , 2 fighters owned by the Russians , 1 carrier owned by the Russians , 2 fighters owned by the Germans and 1 destroyer owned by the Russians lost in 114 Sea Zone
                    Germans win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32
                    Casualties for Germans: 2 fighters and 1 tactical_bomber
                    Casualties for Russians: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
                Battle in Bryansk
                    Germans attack with 12 armour, 10 artilleries, 27 infantry and 12 mech_infantrys
                    Russians defend with 2 aaGuns, 2 artilleries and 30 infantry
                        Germans roll dice for 12 armour, 10 artilleries, 27 infantry and 12 mech_infantrys in Bryansk, round 1 :  13/61 hits
                        Russians roll dice for 2 aaGuns, 2 artilleries and 30 infantry in Bryansk, round 1 :  15/32 hits
                        11 infantry owned by the Russians , 15 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Bryansk
                        Germans roll dice for 12 armour, 10 artilleries, 12 infantry and 12 mech_infantrys in Bryansk, round 2 :  23/46 hits
                        Russians roll dice for 2 artilleries and 19 infantry in Bryansk, round 2 :  12/21 hits
                        19 infantry owned by the Russians , 12 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 12 armour, 10 artilleries and 12 mech_infantrys remaining. Battle score for attacker is 27
                    Casualties for Germans: 27 infantry
                    Casualties for Russians: 2 aaGuns, 2 artilleries and 30 infantry

    Non Combat Move - Germans
                1 armour and 1 mech_infantry moved from Romania to Western Ukraine
                1 armour moved from Romania to Western Ukraine
                1 bomber and 1 tactical_bomber moved from 114 Sea Zone to Western Ukraine
                1 aaGun moved from Eastern Poland to Western Ukraine
                4 mech_infantrys moved from Germany to Eastern Poland
                2 armour moved from Germany to Eastern Poland
                1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Germany
                1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Germany
                2 armour and 3 mech_infantrys moved from Western Germany to Germany
                1 infantry moved from Germany to Western Germany
                2 aaGuns moved from Romania to Slovakia Hungary
                1 mech_infantry moved from Germany to Slovakia Hungary
                1 armour moved from Germany to Slovakia Hungary

    Place Units - Germans
                1 artillery, 3 bombers and 4 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4
                Germans collect 36 PUs; end with 36 PUs total

    Territory Summary for Germans :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 2 aaGuns, 1 armour and 1 mech_infantry
        Western Germany : 1 aaGun, 1 airfield, 3 artilleries, 3 bombers, 1 factory_major, 1 harbour and 11 infantry
        Germany : 1 aaGun, 1 armour, 1 factory_major, 2 fighters, 9 infantry, 2 mech_infantrys and 2 tactical_bombers
        Baltic States : 1 flag
        Bryansk : 1 flag, 12 armour, 10 artilleries and 12 mech_infantrys
        Archangel : 1 flag
        Eastern Poland : 1 flag, 1 aaGun, 2 armour and 4 mech_infantrys
        Western Ukraine : 1 aaGun, 2 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 36 / 36
        Russians : 34 / 46
        Japanese : 60 / 66
        Americans : 58 / 78
        Chinese : 4 / 6
        British : 31 / 33
        UK_Pacific : 6 / 6
        Italians : 20 / 32
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 57 times
                2 was rolled 45 times
                3 was rolled 34 times
                4 was rolled 38 times
                5 was rolled 32 times
                6 was rolled 30 times
            Average roll : 3.140
            Median : 3.000
            Variance : 2.196
            Standard Deviation : 1.482
            Total rolls : 236

    Null / Other
                1 was rolled 16 times
                2 was rolled 13 times
                3 was rolled 10 times
                4 was rolled 11 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 2.867
            Median : 3.000
            Variance : 1.661
            Standard Deviation : 1.289
            Total rolls : 60

    Germans Combat
                1 was rolled 25 times
                2 was rolled 19 times
                3 was rolled 14 times
                4 was rolled 16 times
                5 was rolled 24 times
                6 was rolled 18 times
            Average roll : 3.422
            Median : 3.500
            Variance : 0.835
            Standard Deviation : 0.914
            Total rolls : 116

    Russians Combat
                1 was rolled 16 times
                2 was rolled 13 times
                3 was rolled 10 times
                4 was rolled 11 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 2.867
            Median : 3.000
            Variance : 1.661
            Standard Deviation : 1.289
            Total rolls : 60

  • 16 15 10

    Pretty heroic performance from your Russians, 27/53 hits from pure inf at Bryansk!

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @Zhukov44:

    Pretty heroic performance from your Russians, 27/53 hits from pure inf at Bryansk!

    I NEED more than that to be competitive with you at this juncture of my G40 training.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    I considered supporting the USSR navy w/the brits……

    The ussr navy was a bad idea…

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 2 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bessarabia to Romania
                      Russians take Romania from Germans
                1 infantry moved from Novgorod to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Novgorod to Belarus
                      Russians take Belarus from Italians
                1 infantry moved from Novgorod to Baltic States
                      Russians take Baltic States from Germans
                1 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Italians
                4 infantry moved from Amur to Manchuria
                10 infantry moved from Amur to Korea
                2 infantry moved from Amur to Korea

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 2 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bessarabia to Romania
                      Russians take Romania from Germans
                1 infantry moved from Novgorod to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Novgorod to Belarus
                      Russians take Belarus from Italians
                1 infantry moved from Novgorod to Baltic States
                      Russians take Baltic States from Germans
                1 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Italians
                4 infantry moved from Amur to Manchuria
                10 infantry moved from Amur to Korea
                2 infantry moved from Amur to Korea

    Combat - Russians
                Battle in Korea
                    Russians attack with 12 infantry
                    Japanese defend with 2 infantry
                        Russians roll dice for 12 infantry in Korea, round 1 :  4/12 hits
                        Japanese roll dice for 2 infantry in Korea, round 1 :  0/2 hits
                        2 infantry owned by the Japanese lost in Korea
                    Russians win, taking Korea from Japanese with 12 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Manchuria
                    Russians attack with 4 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 4 infantry in Manchuria, round 1 :  1/4 hits
                        Japanese roll dice for 1 infantry in Manchuria, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
                    Russians win, taking Manchuria from Japanese with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Amur to Manchuria
                1 aaGun moved from Amur to Korea
                3 infantry moved from Vyborg to Novgorod
                1 artillery and 3 infantry moved from Finland to Karelia
                1 armour moved from Finland to Novgorod
                1 artillery and 3 infantry moved from Smolensk to Russia
                1 mech_infantry moved from Volgograd to Russia
                1 artillery moved from Ukraine to Rostov

    Place Units - Russians
                10 infantry placed in Russia
                Russians undo move 1.
                1 infantry placed in Volgograd
                1 infantry placed in Ukraine
                1 artillery placed in Novgorod
                2 armour and 8 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,6,5,5,1,5,6,1,1,6,3,4,6
                Russians collect 40 PUs (3 lost to blockades); end with 40 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 54 PUs

    Territory Summary for Russians :

    Korea : 1 flag, 1 aaGun and 12 infantry
        Manchuria : 1 aaGun and 3 infantry
        Romania : 1 flag, 1 infantry
        Poland : 1 flag, 1 infantry
        Belarus : 1 infantry
        Karelia : 1 artillery and 3 infantry
        Baltic States : 1 infantry
        Rostov : 1 artillery
        Archangel : 1 infantry
        Russia : 1 aaGun, 1 airfield, 5 armour, 1 artillery, 1 factory_major, 19 infantry, 3 mech_infantrys and 1 tactical_bomber
        Ukraine : 1 factory_minor and 1 infantry
        Volgograd : 1 factory_minor and 1 infantry
        Novgorod : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        113 Sea Zone : 1 submarine
        97 Sea Zone : 1 submarine
        Northwest Persia : 1 flag, 1 infantry
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 31 / 36
        Russians : 43 / 54
        Japanese : 54 / 66
        Americans : 58 / 78
        Chinese : 7 / 6
        British : 31 / 33
        UK_Pacific : 6 / 6
        Italians : 19 / 32
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    I guess if I were wise, at this stage, for Russia, I should abandon Moscow, just like the brits are abandoning IND…It is in my nature, perhaps due to YEARS of playing Revised etc…never to let Moscow go, as the liklihood of winning once moscow is lost is NIL? Perhaps that too is old school thinking which I need to change, with the nature of this new game?

    similairily I shouldn’t have obtaining more IPC’s this turn as Russia as I am simply making creating those IPC’s for Germany?

  • 16 15 10

    @JWW:

    I guess if I were wise, at this stage, for Russia, I should abandon Moscow, just like the brits are abandoning IND…It is in my nature, perhaps due to YEARS of playing Revised etc…never to let Moscow go, as the liklihood of winning once moscow is lost is NIL? Perhaps that too is old school thinking which I need to change, with the nature of this new game?

    similairily I shouldn’t have obtaining more IPC’s this turn as Russia as I am simply making creating those IPC’s for Germany?

    Normally I’m more than happy to talk strategy but sometimes I hesitate to in the middle of league games.  I’ll be willing to offer my opinions when the game is over so remind me then if you like.

    As far as Moscow goes, yes there are situations where I would and have abandoned Moscow.  In general, Allies are probably going to lose a capital (or 2) at some point in the game, even when they win.  It definitely sucks if the capital is Moscow but it’s not necessarily the end.

  • 12

    Its the end when they take moscow with 25 more units than expected…  :wink:

  • 16 15 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 3 fighters, 4 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter moved from Japan to Manchuria
                1 battleship and 1 cruiser moved from 6 Sea Zone to 19 Sea Zone
                1 battleship and 1 cruiser moved from 37 Sea Zone to 19 Sea Zone
                1 infantry moved from Shan State to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 transport moved from 37 Sea Zone to 19 Sea Zone
                2 infantry moved from Jehol to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Manchuria
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                1 fighter and 3 tactical_bombers moved from Jehol to Shensi
                1 infantry moved from Szechwan to Shensi
                1 mech_infantry moved from Yunnan to Sikang
                1 mech_infantry moved from Yunnan to Shensi
                1 mech_infantry moved from Yunnan to Sikang
                1 bomber moved from Shan State to Sikang
                1 fighter moved from Shan State to India
                1 bomber moved from Shan State to India
                1 fighter moved from Shan State to India
                1 fighter moved from Shan State to India
                1 fighter moved from Shan State to Sikang
                2 infantry moved from 39 Sea Zone to India
                2 artilleries and 3 infantry moved from Shan State to Burma
                1 artillery moved from Yunnan to Burma
                1 infantry moved from Yunnan to Burma
                1 artillery moved from Yunnan to Burma
                1 infantry moved from Yunnan to Burma
                1 infantry moved from Yunnan to Burma
                1 submarine moved from 37 Sea Zone to 46 Sea Zone
                1 destroyer moved from 37 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Shensi, round 1 :  3/6 hits
                        Chinese roll dice for 2 infantry in Shensi, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 fighter, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in India
                    Japanese attack with 1 bomber, 3 fighters and 2 infantry
                    British defend with 1 airfield, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major
                        Japanese roll dice for 1 bomber, 3 fighters and 2 infantry in India, round 1 :  1/6 hits
                        UK_Pacific roll dice for 2 infantry in India, round 1 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in India
                        Japanese roll dice for 1 bomber, 3 fighters and 1 infantry in India, round 2 :  3/5 hits
                        UK_Pacific roll dice for 1 infantry in India, round 2 :  0/1 hits
                        1 infantry owned by the British lost in India
                    Japanese captures 6PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in 46 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 46 Sea Zone
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 1 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Burma
                    Japanese attack with 4 artilleries and 6 infantry
                    British defend with 2 infantry
                        Japanese roll dice for 4 artilleries and 6 infantry in Burma, round 1 :  4/10 hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 1 :  2/2 hits
                        2 infantry owned by the British and 2 infantry owned by the Japanese lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 4 artilleries and 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 2 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 1 :  2/3 hits
                        1 submarine owned by the Americans lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Manchuria
                    Japanese attack with 1 artillery, 1 fighter and 3 infantry
                    Russians defend with 1 aaGun and 3 infantry
                        AA guns fire in Manchuria :  1/1 hits
                        1 fighter owned by the Japanese lost in Manchuria
                        Japanese roll dice for 2 battleships and 2 cruisers in Manchuria, round 1 :  2/4 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Manchuria, round 1 :  1/4 hits
                        Chinese roll dice for 1 aaGun and 3 infantry in Manchuria, round 1 :  2/3 hits
                        2 infantry owned by the Russians , 2 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Manchuria
                        Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 :  2/2 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 1 artillery remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 fighter and 3 infantry
                    Casualties for Russians: 1 aaGun and 3 infantry
                Battle in Sikang
                    Japanese attack with 1 bomber, 1 fighter and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Sikang, round 1 :  0/4 hits
                        Chinese roll dice for 1 infantry in Sikang, round 1 :  0/1 hits
                        Japanese roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Sikang, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 armour moved from Shan State to Yunnan
                3 mech_infantrys moved from French Indo China to Yunnan
                3 mech_infantrys moved from Kwangtung to Yunnan
                1 aaGun moved from Yunnan to Burma
                3 fighters moved from India to Shan State
                1 bomber moved from India to Shan State
                1 bomber moved from Sikang to Shan State
                1 fighter moved from Sikang to Szechwan
                1 fighter and 3 tactical_bombers moved from Shensi to Kweichow
                1 tactical_bomber moved from Kiangsi to 19 Sea Zone
                1 tactical_bomber moved from Japan to 19 Sea Zone
                3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
                1 carrier, 2 destroyers and 1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 carrier moved from 6 Sea Zone to 19 Sea Zone
                2 carriers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 37 Sea Zone to 19 Sea Zone
                1 infantry moved from Chahar to Suiyuyan
                4 artilleries and 6 infantry moved from Yunnan to Szechwan
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Borneo

    Place Units - Japanese
                3 mech_infantrys placed in Kwangtung
                3 mech_infantrys placed in French Indo China
                3 fighters and 4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 69 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs

    Territory Summary for Japanese :

    Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
        Jehol : 2 infantry
        Manchuria : 1 artillery
        Shensi : 1 flag, 1 mech_infantry
        Yunnan : 1 flag, 1 armour and 6 mech_infantrys
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 fighter and 3 tactical_bombers
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag, 4 artilleries, 1 fighter and 6 infantry
        Chahar : 1 flag
        Sikang : 1 flag, 2 mech_infantrys
        Anhwe : 1 flag
        Shan State : 1 flag, 2 bombers and 3 fighters
        Burma : 1 flag, 1 aaGun, 4 artilleries and 4 infantry
        India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag, 1 fighter and 1 tactical_bomber
        Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        French Indo China : 1 flag, 1 factory_minor and 3 mech_infantrys
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        44 Sea Zone : 1 flag, 1 destroyer
        46 Sea Zone : 1 submarine
        37 Sea Zone : 1 flag
        39 Sea Zone : 1 transport
        19 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 submarines, 4 tactical_bombers and 2 transports

    Production/PUs Summary :

    Germans : 31 / 36
        Russians : 43 / 54
        Japanese : 63 / 79
        Americans : 58 / 78
        Chinese : 2 / 6
        British : 31 / 33
        UK_Pacific : 2 / 0
        Italians : 19 / 32
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 15 times
                2 was rolled 9 times
                3 was rolled 13 times
                4 was rolled 8 times
                5 was rolled 10 times
                6 was rolled 9 times
            Average roll : 3.250
            Median : 3.000
            Variance : 0.635
            Standard Deviation : 0.797
            Total rolls : 64

    Japanese Combat
                1 was rolled 9 times
                2 was rolled 7 times
                3 was rolled 9 times
                4 was rolled 7 times
                5 was rolled 10 times
                6 was rolled 7 times
            Average roll : 3.469
            Median : 3.000
            Variance : 0.188
            Standard Deviation : 0.433
            Total rolls : 49

    Russians Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    UK_Pacific Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Americans Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 4 times
                3 was rolled 3 times
                6 was rolled 1 times
            Average roll : 2.375
            Median : 2.000
            Variance : 2.286
            Standard Deviation : 1.512
            Total rolls : 8

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 1 bomber, 2 destroyers, 1 fighter, 7 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                1 submarine moved from 33 Sea Zone to 44 Sea Zone
                5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 44 Sea Zone
                1 bomber moved from Northern Territory to India
                1 transport moved from 33 Sea Zone to 55 Sea Zone
                1 infantry and 1 mech_infantry moved from Northern Territory to 55 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
                1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 1 bomber, 2 destroyers, 1 fighter, 7 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Normandy Bordeaux to Southern France
                      Americans take Southern France from Germans
                1 mech_infantry moved from Tunisia to Libya
                      Americans take Libya from Italians
                1 bomber moved from Northern Territory to India
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery and 2 transports moved from 33 Sea Zone to 55 Sea Zone
                1 infantry and 1 mech_infantry moved from Northern Territory to 55 Sea Zone
                1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 55 Sea Zone to 42 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
                1 submarine moved from 33 Sea Zone to 44 Sea Zone
                5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 44 Sea Zone

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 1 bomber, 2 destroyers, 1 fighter, 7 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Normandy Bordeaux to Southern France
                      Americans take Southern France from Germans
                1 mech_infantry moved from Tunisia to Libya
                      Americans take Libya from Italians
                1 bomber moved from Northern Territory to India
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery and 2 transports moved from 33 Sea Zone to 55 Sea Zone
                1 infantry and 1 mech_infantry moved from Northern Territory to 55 Sea Zone
                1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 55 Sea Zone to 42 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
                1 submarine moved from 33 Sea Zone to 44 Sea Zone
                5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 44 Sea Zone

    Combat - Americans
                Battle in 44 Sea Zone
                    Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 44 Sea Zone
                    Americans win, taking 44 Sea Zone from Japanese with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Java
                Battle in India
                    Americans attack with 1 bomber
                    Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 1 bomber in India, round 1 :  1/1 hits
                        Japanese roll dice for 1 infantry in India, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in India
                    Americans win, taking Java from Japanese with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 bomber moved from India to West India
                1 battleship, 3 carriers, 2 cruisers, 5 destroyers and 1 submarine moved from 33 Sea Zone to 42 Sea Zone
                5 fighters moved from 44 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
                1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from Algeria to Tunisia
                1 armour moved from Morocco to Tunisia
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Norway
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 tactical_bomber moved from Eastern United States to 91 Sea Zone
                1 fighter moved from 91 Sea Zone to Gibraltar
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 fighter and 2 infantry placed in Norway
                3 infantry placed in Normandy Bordeaux
                2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                1 bomber and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 66 PUs; end with 66 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Java : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
        42 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 2 transports
        44 Sea Zone : 1 flag, 1 submarine
        26 Sea Zone : 1 destroyer and 1 submarine
        10 Sea Zone : 2 destroyers, 2 submarines and 1 transport
        54 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        West India : 1 bomber
        Gibraltar : 1 fighter and 2 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Tunisia : 1 flag, 1 armour and 1 infantry
        Norway : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 2 infantry and 1 tactical_bomber
        Libya : 1 flag, 1 mech_infantry
        101 Sea Zone : 1 transport
        Brazil : 1 flag
        91 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
        110 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 28 / 36
        Russians : 43 / 54
        Japanese : 59 / 79
        Americans : 66 / 86
        Chinese : 2 / 6
        British : 31 / 33
        UK_Pacific : 2 / 0
        Italians : 18 / 32
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Tsinghai to Sikang
                1 infantry moved from Tsinghai to Sikang

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Tsinghai to Sikang
                1 infantry moved from Tsinghai to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 2 mech_infantrys
                        Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 1 :  0/4 hits
                        Japanese roll dice for 2 mech_infantrys in Sikang, round 1 :  0/2 hits
                        Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 2 :  2/4 hits
                        Japanese roll dice for 2 mech_infantrys in Sikang, round 2 :  1/2 hits
                        1 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Tsinghai : 1 fighter and 8 infantry
        Sikang : 2 infantry

    Production/PUs Summary :

    Germans : 28 / 36
        Russians : 43 / 54
        Japanese : 58 / 79
        Americans : 66 / 86
        Chinese : 3 / 3
        British : 31 / 33
        UK_Pacific : 2 / 0
        Italians : 18 / 32
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 destroyer and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from West India to India
                      UK_Pacific take India from Japanese
                1 fighter moved from 80 Sea Zone to 39 Sea Zone
                1 transport moved from 80 Sea Zone to 76 Sea Zone
                2 infantry moved from Ethiopia to 76 Sea Zone
                2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq
                1 infantry moved from Persia to Iraq
                1 tactical_bomber moved from West India to Iraq
                1 fighter and 1 tactical_bomber moved from Persia to Iraq

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 destroyer and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from West India to India
                      UK_Pacific take India from Japanese
                1 fighter moved from 80 Sea Zone to 39 Sea Zone
                1 transport moved from 80 Sea Zone to 76 Sea Zone
                2 infantry moved from Ethiopia to 76 Sea Zone
                2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq
                1 infantry moved from Persia to Iraq
                1 tactical_bomber moved from West India to Iraq
                1 fighter and 1 tactical_bomber moved from Persia to Iraq

    Combat - British
                Battle in 39 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 39 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Iraq
                    British attack with 1 fighter, 3 infantry and 2 tactical_bombers
                    Italians defend with 1 armour
                        British roll dice for 2 cruisers in Iraq, round 1 :  1/2 hits
                        Italians roll dice for 1 armour in Iraq, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Italians lost in Iraq
                    British win, taking Iraq from Italians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - British
                1 infantry moved from Persia to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 fighter moved from 39 Sea Zone to West India
                1 fighter moved from 80 Sea Zone to West India
                1 tactical_bomber moved from Iraq to West India
                1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone
                1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 destroyer moved from 71 Sea Zone to 80 Sea Zone
                1 fighter moved from Gibraltar to 110 Sea Zone
                3 fighters moved from Normandy Bordeaux to United Kingdom
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                1 destroyer moved from 104 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from Normandy Bordeaux to Gibraltar
                1 armour moved from Algeria to Tunisia
                1 fighter moved from Gibraltar to Tunisia
                2 aaGuns, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                2 aaGuns, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                1 artillery and 3 infantry placed in United Kingdom
                1 armour and 2 infantry placed in Persia

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total

    Territory Summary for British, UK_Pacific :

    India : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        West India : 2 aaGuns, 1 artillery, 2 fighters, 8 infantry and 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
        Normandy Bordeaux : 3 aaGuns, 5 infantry and 2 mech_infantrys
        Tunisia : 1 armour and 1 fighter
        Norway : 1 aaGun
        Holland Belgium : 1 flag, 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag, 2 infantry and 1 mech_infantry
        80 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        76 Sea Zone : 1 destroyer
        Eire : 1 flag
        Iraq : 1 flag, 2 infantry
        92 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag, 1 infantry
        72 Sea Zone : 1 transport
        Persia : 1 flag, 1 armour, 1 factory_minor and 2 infantry
        110 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 3 transports

    Production/PUs Summary :

    Germans : 28 / 36
        Russians : 43 / 54
        Japanese : 55 / 79
        Americans : 66 / 86
        Chinese : 3 / 3
        British : 33 / 33
        UK_Pacific : 5 / 5
        Italians : 16 / 32
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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