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13L G40.2 JWW (Axis) vs. Me1945 (allies +7)

  • 12

    @JWW:

    FYI…I ran this battle three times and each time it was an incredible lopsided events!

    as big fleet battles so often are… see my first loss in the league to karl.  he attacked in a battle i was favored to win and got 18 hits… EIGHTEEN, to my 8.

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer and 5 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters moved from Western Australia to 37 Sea Zone
                2 carriers, 1 cruiser, 6 destroyers and 4 submarines moved from 54 Sea Zone to 37 Sea Zone
                      Americans take 54 Sea Zone from Japanese
                2 tactical_bombers moved from Queensland to 37 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 artillery moved from 112 Sea Zone to Norway
                1 infantry moved from 112 Sea Zone to Norway
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                2 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                4 infantry moved from Gibraltar to 91 Sea Zone
                2 armour, 1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 5 infantry, 1 mech_infantry, 1 submarine and 5 transports moved from 91 Sea Zone to 112 Sea Zone
                2 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
                2 fighters moved from Gibraltar to 112 Sea Zone

    Airborne Attack Move - Americans

    Combat - Americans
                Japanese scrambles 3 units out of Malaya to defend against the attack in 37 Sea Zone
                Battle in Norway
                    Americans attack with 2 armour, 2 artilleries, 6 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 1 cruiser in Norway, round 1 :  0/1 hits
                        Americans roll dice for 2 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Norway, round 1 :  5/11 hits
                        Germans roll dice for 1 infantry in Norway, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Norway
                    Americans win, taking Norway from Germans with 2 armour, 2 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Denmark
                Battle in 37 Sea Zone
                    Americans attack with 2 carriers, 1 cruiser, 6 destroyers, 2 fighters, 4 submarines and 2 tactical_bombers
                    Japanese defend with 2 carriers, 4 destroyers, 5 fighters, 2 tactical_bombers and 3 transports
                        Americans roll dice for 4 submarines in 37 Sea Zone, round 1 :  1/4 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Americans roll dice for 2 carriers, 1 cruiser, 6 destroyers, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 1 :  3/11 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 2 carriers, 4 destroyers, 5 fighters, 2 tactical_bombers and 3 transports in 37 Sea Zone, round 1 :  6/13 hits
                        2 submarines owned by the Americans , 2 carriers owned by the Americans and 2 destroyers owned by the Japanese lost in 37 Sea Zone
                        Americans roll dice for 2 submarines in 37 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 cruiser, 6 destroyers, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 :  3/11 hits
                        Japanese roll dice for 2 carriers, 2 destroyers, 5 fighters, 2 tactical_bombers and 3 transports in 37 Sea Zone, round 2 :  4/11 hits
                        2 submarines owned by the Americans , 2 destroyers owned by the Americans , 2 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 37 Sea Zone
                        Americans roll dice for 1 cruiser, 4 destroyers, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 3 :  3/9 hits
                        Japanese roll dice for 1 destroyer, 5 fighters, 2 tactical_bombers and 3 transports in 37 Sea Zone, round 3 :  4/8 hits
                        4 destroyers owned by the Americans , 2 tactical_bombers owned by the Japanese and 1 destroyer owned by the Japanese lost in 37 Sea Zone
                        Americans roll dice for 1 cruiser, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 4 :  3/5 hits
                        Japanese roll dice for 5 fighters and 3 transports in 37 Sea Zone, round 4 :  5/5 hits
                        2 fighters owned by the Americans , 1 cruiser owned by the Americans , 2 tactical_bombers owned by the Americans and 3 fighters owned by the Japanese lost in 37 Sea Zone
                    Japanese win, taking Denmark from Germans with 2 fighters and 3 transports remaining. Battle score for attacker is -42
                    Casualties for Japanese: 2 carriers, 4 destroyers, 3 fighters and 2 tactical_bombers
                    Casualties for Americans: 2 carriers, 1 cruiser, 6 destroyers, 2 fighters, 4 submarines and 2 tactical_bombers
                Moving scrambled unit from 37 Sea Zone back to originating territory: Malaya
                Moving scrambled unit from 37 Sea Zone back to originating territory: Malaya

    Non Combat Move - Americans
                1 mech_infantry moved from Tunisia to Tobruk
                1 carrier and 1 destroyer moved from 101 Sea Zone to 108 Sea Zone
                1 fighter moved from Eastern United States to 108 Sea Zone
                2 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar
                1 fighter moved from 54 Sea Zone to Western Australia
                1 fighter moved from Queensland to Western Australia
                1 tactical_bomber moved from Queensland to Western Australia
                1 destroyer and 2 submarines moved from 30 Sea Zone to 63 Sea Zone
                1 fighter moved from Hawaiian Islands to Queensland
                1 destroyer moved from 10 Sea Zone to 30 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 56 Sea Zone
                1 artillery moved from 56 Sea Zone to Western Australia
                1 infantry moved from 56 Sea Zone to Western Australia

    Place Units - Americans
                3 fighters placed in Western United States
                1 carrier and 1 destroyer placed in 10 Sea Zone
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
                Americans collect 56 PUs (3 lost to blockades); end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Americans :

    Queensland : 1 fighter
        Western Australia : 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 2 aaGuns, 1 airfield, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
        Midway : 1 airfield
        Dutch New Guinea : 1 flag, 1 infantry
        30 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier and 1 destroyer
        63 Sea Zone : 1 destroyer and 2 submarines
        56 Sea Zone : 1 battleship, 3 carriers, 1 cruiser and 1 transport
        54 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
        Gibraltar : 2 fighters, 2 infantry and 1 tactical_bomber
        Algeria : 1 flag
        Tunisia : 1 flag
        Norway : 1 flag, 2 armour, 2 artilleries, 6 infantry and 1 mech_infantry
        Denmark : 1 flag, 1 infantry
        Tobruk : 1 mech_infantry
        112 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine and 7 transports
        108 Sea Zone : 1 carrier, 1 destroyer and 1 fighter
        Brazil : 1 flag

    Production/PUs Summary :

    Germans : 41 / 57
        Russians : 32 / 41
        Japanese : 67 / 72
        Americans : 59 / 76
        Chinese : 1 / 5
        British : 32 / 35
        UK_Pacific : 5 / 5
        Italians : 13 / 18
        ANZAC : 10 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 12 times
                3 was rolled 19 times
                4 was rolled 19 times
                5 was rolled 19 times
                6 was rolled 17 times
            Average roll : 3.763
            Median : 4.000
            Variance : 0.719
            Standard Deviation : 0.848
            Total rolls : 97

    Null / Other
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.667
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 7 times
                4 was rolled 8 times
                5 was rolled 8 times
                6 was rolled 5 times
            Average roll : 3.703
            Median : 4.000
            Variance : 0.417
            Standard Deviation : 0.645
            Total rolls : 37

    Germans Combat
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.667
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 7 times
                2 was rolled 7 times
                3 was rolled 8 times
                4 was rolled 11 times
                5 was rolled 9 times
                6 was rolled 12 times
            Average roll : 3.815
            Median : 4.000
            Variance : 0.415
            Standard Deviation : 0.644
            Total rolls : 54

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Kansu
                1 fighter moved from Tsinghai to Kansu

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 1 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kansu, round 1 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kansu to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Kansu : 1 infantry
        Tsinghai : 1 fighter and 5 infantry

    Production/PUs Summary :

    Germans : 41 / 57
        Russians : 32 / 41
        Japanese : 66 / 72
        Americans : 59 / 76
        Chinese : 2 / 4
        British : 32 / 35
        UK_Pacific : 5 / 5
        Italians : 13 / 18
        ANZAC : 10 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :8

    Combat Move - British

    Non Combat Move - British
                3 fighters moved from Gibraltar to Norway
                1 fighter moved from United Kingdom to 112 Sea Zone
                2 fighters moved from Trans-Jordan to Gibraltar
                1 fighter moved from Egypt to Trans-Jordan
                1 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Tobruk to Alexandria
                1 mech_infantry moved from Turkmenistan to Tsinghai
                1 mech_infantry moved from Caucasus to Tsinghai
                1 mech_infantry moved from West India to India
                1 mech_infantry moved from Persia to Caucasus
                1 mech_infantry moved from Eastern Persia to India
                1 armour moved from Persia to Eastern Persia
                1 infantry moved from Persia to Eastern Persia
                1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                2 fighters moved from Ukraine to Bessarabia
                1 fighter moved from Ukraine to Russia

    Place Units - British
                3 mech_infantrys placed in Persia
                1 fighter and 1 infantry placed in Egypt
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,2
                British collect 28 PUs (4 lost to blockades); end with 28 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs

    Territory Summary for British :

    Tsinghai : 2 mech_infantrys
        India : 3 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 harbour, 22 infantry and 3 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 airfield, 1 fighter and 4 infantry
        Alexandria : 1 infantry
        Gibraltar : 1 aaGun, 1 airfield, 2 fighters and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
        Morocco : 1 flag
        Norway : 3 fighters
        Tobruk : 1 flag
        Libya : 1 flag
        Bessarabia : 2 fighters
        Russia : 1 fighter
        Caucasus : 1 mech_infantry
        112 Sea Zone : 1 destroyer and 1 fighter
        Eire : 1 flag
        Eastern Persia : 1 flag, 1 armour and 1 infantry
        81 Sea Zone : 1 destroyer
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 factory_minor and 3 mech_infantrys

    Production/PUs Summary :

    Germans : 41 / 57
        Russians : 32 / 41
        Japanese : 66 / 72
        Americans : 59 / 76
        Chinese : 2 / 4
        British : 32 / 33
        UK_Pacific : 5 / 2
        Italians : 13 / 18
        ANZAC : 10 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :8

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5
                UK_Pacific collect 2 PUs (3 lost to blockades); end with 4 PUs total
                Some Units in India change ownership: 1 infantry

    Territory Summary for UK_Pacific :

    India : 1 factory_major

    Production/PUs Summary :

    Germans : 41 / 57
        Russians : 32 / 41
        Japanese : 66 / 72
        Americans : 59 / 76
        Chinese : 2 / 4
        British : 32 / 33
        UK_Pacific : 5 / 4
        Italians : 13 / 18
        ANZAC : 10 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :8

    Purchase Units - Italians
                Italians buy 1 armour and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to 95 Sea Zone
                1 armour moved from Northern Italy to 95 Sea Zone
                1 mech_infantry moved from Northern Italy to 95 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 armour and 1 infantry moved from 94 Sea Zone to Algeria
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 infantry and 1 mech_infantry moved from 94 Sea Zone to Tunisia

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :8

    Purchase Units - Italians
                Italians buy 1 armour and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to 95 Sea Zone
                1 armour moved from Northern Italy to 95 Sea Zone
                1 mech_infantry moved from Northern Italy to 95 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 armour and 1 infantry moved from 94 Sea Zone to Algeria
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 infantry and 1 mech_infantry moved from 94 Sea Zone to Tunisia

    Combat - Italians
                Battle in Tunisia
                Battle in Algeria

    Non Combat Move - Italians
                1 infantry moved from Yugoslavia to Romania
                4 infantry moved from Northern Italy to Yugoslavia
                1 mech_infantry moved from Northern Italy to Slovakia Hungary
                1 armour moved from Yugoslavia to Slovakia Hungary
                1 aaGun moved from Southern Italy to Northern Italy

    Place Units - Italians
                3 infantry placed in Southern France
                Italians undo move 1.
                1 armour and 4 infantry placed in Northern Italy
                Italians undo move 1.
                1 infantry placed in Southern France
                1 armour and 3 infantry placed in Northern Italy
                Italians undo move 1.
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for Italians :

    Algeria : 1 flag, 1 armour and 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag, 1 infantry and 1 mech_infantry
        Slovakia Hungary : 1 armour and 1 mech_infantry
        Romania : 1 infantry
        Northern Italy : 1 aaGun, 1 armour, 1 factory_major and 4 infantry
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        94 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
        Greece : 1 flag
        Yugoslavia : 1 artillery and 4 infantry

    Production/PUs Summary :

    Germans : 41 / 57
        Russians : 32 / 41
        Japanese : 66 / 72
        Americans : 57 / 76
        Chinese : 2 / 4
        British : 32 / 33
        UK_Pacific : 5 / 4
        Italians : 15 / 20
        ANZAC : 10 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                4 fighters moved from India to 37 Sea Zone
                2 fighters moved from Tsinghai to Sikang

    Airborne Attack Move - ANZAC

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    Sz37 scramble?

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @Me1945:

    Sz37 scramble?

    sure, 2 fgt & 1 tac please….roll well for me. :mrgreen:

  • 21 20 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                4 fighters moved from India to 37 Sea Zone
                2 fighters moved from Tsinghai to Sikang

    Airborne Attack Move - ANZAC

    Combat - ANZAC
                Japanese scrambles 3 units out of Malaya to defend against the attack in 37 Sea Zone
                Battle in Sikang
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 2 fighters in Sikang, round 1 :  0/2 hits
                        Japanese roll dice for 1 infantry in Sikang, round 1 :  0/1 hits
                        ANZAC roll dice for 2 fighters in Sikang, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Sikang
                    ANZAC win with 1 fighter remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 fighter
                Battle in 37 Sea Zone
                    ANZAC attack with 1 destroyer and 4 fighters
                    Japanese defend with 2 fighters, 1 tactical_bomber and 3 transports
                        ANZAC roll dice for 1 destroyer and 4 fighters in 37 Sea Zone, round 1 :  3/5 hits
                        Japanese roll dice for 2 fighters, 1 tactical_bomber and 3 transports in 37 Sea Zone, round 1 :  3/3 hits
                        1 tactical_bomber owned by the Japanese , 1 destroyer owned by the ANZAC , 2 fighters owned by the Japanese and 2 fighters owned by the ANZAC lost in 37 Sea Zone
                        3 transports owned by the Japanese lost in 37 Sea Zone
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 24
                    Casualties for Japanese: 2 fighters, 1 tactical_bomber and 3 transports
                    Casualties for ANZAC: 1 destroyer and 2 fighters

    Non Combat Move - ANZAC
                2 fighters moved from 37 Sea Zone to 56 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                2 aaGuns, 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys moved from Western Australia to South Australia
                1 fighter moved from Sikang to Tsinghai
                1 cruiser moved from 54 Sea Zone to 56 Sea Zone

    Place Units - ANZAC
                1 fighter placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for ANZAC :

    Tsinghai : 1 fighter
        India : 1 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 fighter and 1 harbour
        South Australia : 2 aaGuns, 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys
        Western Australia : 1 airfield
        Dutch New Guinea : 1 infantry
        42 Sea Zone : 1 destroyer
        56 Sea Zone : 1 cruiser and 2 fighters
        62 Sea Zone : 1 destroyer
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 41 / 57
        Russians : 32 / 41
        Japanese : 66 / 72
        Americans : 57 / 76
        Chinese : 2 / 4
        British : 32 / 33
        UK_Pacific : 5 / 4
        Italians : 15 / 20
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 20 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :8

    Combat Move - French

    Combat - French

    Non Combat Move - French
                1 fighter moved from Trans-Jordan to Bessarabia

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        Egypt : 1 infantry
        United Kingdom : 2 infantry
        Bessarabia : 1 fighter

    Production/PUs Summary :

    Germans : 41 / 57
        Russians : 32 / 41
        Japanese : 66 / 72
        Americans : 57 / 76
        Chinese : 2 / 4
        British : 32 / 33
        UK_Pacific : 5 / 4
        Italians : 15 / 20
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 20 18 17 16 15 14 13

    …roll well for me.

    As requested, 3 out of 3 hits.  :-)

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @Me1945:

    …roll well for me.

    As requested, 3 out of 3 hits.  :-)

    i appreciate that, thank you. I need the help.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                2 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to 112 Sea Zone
                2 fighters moved from 95 Sea Zone to 112 Sea Zone
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                2 infantry moved from Western Germany to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Denmark
                1 artillery moved from Novgorod to 115 Sea Zone
                1 artillery and 1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 infantry moved from Western Germany to 113 Sea Zone
                1 artillery and 1 infantry moved from 113 Sea Zone to Denmark
                1 artillery and 2 infantry moved from Novgorod to Archangel
                1 artillery and 1 infantry moved from Novgorod to Belarus
                1 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                2 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to 112 Sea Zone
                2 fighters moved from 95 Sea Zone to 112 Sea Zone
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                2 infantry moved from Western Germany to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Denmark
                1 artillery moved from Novgorod to 115 Sea Zone
                1 artillery and 1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 infantry moved from Western Germany to 113 Sea Zone
                1 artillery and 1 infantry moved from 113 Sea Zone to Denmark
                1 artillery and 2 infantry moved from Novgorod to Archangel
                1 artillery and 1 infantry moved from Novgorod to Belarus
                1 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians

    Combat - Germans
                Battle in Denmark
                    Germans attack with 1 artillery and 3 infantry
                    Americans defend with 1 infantry
                        Germans roll dice for 1 cruiser in Denmark, round 1 :  1/1 hits
                        Americans roll dice for 1 infantry in Denmark, round 1 :  0/1 hits
                        1 infantry owned by the Americans lost in Denmark
                    Germans win, taking Denmark from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Belarus
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Belarus, round 1 :  0/2 hits
                        Russians roll dice for 1 infantry in Belarus, round 1 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Belarus, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Belarus, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Archangel, round 1 :  1/3 hits
                        Russians roll dice for 2 infantry in Archangel, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                        Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in 112 Sea Zone
                    Germans attack with 2 bombers, 5 fighters, 1 submarine and 3 tactical_bombers
                    British defend with 1 destroyer and 1 fighter; Americans defend with 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine and 7 transports
                        Americans roll dice for 1 submarine in 112 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Germans lost in 112 Sea Zone
                        Germans roll dice for 2 bombers, 5 fighters and 3 tactical_bombers in 112 Sea Zone, round 1 :  6/10 hits
                    Units damaged: 2 carriers owned by the Americans
                        Americans roll dice for 2 carriers, 1 cruiser, 4 destroyers, 4 fighters and 7 transports in 112 Sea Zone, round 1 :  5/11 hits
                        3 destroyers owned by the Americans , 5 fighters owned by the Germans and 1 destroyer owned by the British lost in 112 Sea Zone
                    1 submarine owned by the Americans Submerged
                        Germans roll dice for 2 bombers and 3 tactical_bombers in 112 Sea Zone, round 2 :  2/5 hits
                        Americans roll dice for 2 carriers, 1 cruiser, 4 fighters and 7 transports in 112 Sea Zone, round 2 :  2/7 hits
                        2 tactical_bombers owned by the Germans , 1 cruiser owned by the Americans and 1 fighter owned by the British lost in 112 Sea Zone
                        Germans roll dice for 2 bombers and 1 tactical_bomber in 112 Sea Zone, round 3 :  1/3 hits
                        Americans roll dice for 2 carriers, 3 fighters and 7 transports in 112 Sea Zone, round 3 :  2/5 hits
                        1 fighter owned by the Americans , 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans lost in 112 Sea Zone
                        Germans roll dice for 1 bomber in 112 Sea Zone, round 4 :  1/1 hits
                        Americans roll dice for 2 carriers, 2 fighters and 7 transports in 112 Sea Zone, round 4 :  3/4 hits
                        1 fighter owned by the Americans and 1 bomber owned by the Germans lost in 112 Sea Zone
                    Americans win with 2 carriers, 1 fighter and 7 transports remaining. Battle score for attacker is -39
                    Casualties for Germans: 2 bombers, 5 fighters, 1 submarine and 3 tactical_bombers
                    Casualties for British: 1 destroyer and 1 fighter
                    Casualties for Americans: 1 cruiser, 3 destroyers and 2 fighters
                    1 fighter owned by the Americans forced to land in Norway

    Non Combat Move - Germans
                3 infantry moved from Western Germany to Germany

    Place Units - Germans
                1 transport placed in 113 Sea Zone
                1 submarine placed in 112 Sea Zone
                1 fighter and 1 tactical_bomber placed in 113 Sea Zone
                2 fighters and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
                Germans collect 47 PUs; end with 47 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 7 infantry
        Slovakia Hungary : 1 aaGun
        Western Germany : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 5 mech_infantrys
        Romania : 1 mech_infantry
        Germany : 1 factory_major and 3 infantry
        Denmark : 1 artillery and 3 infantry
        Belarus : 1 flag, 1 artillery and 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag, 1 artillery and 3 infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 1 artillery
        Eastern Poland : 1 flag, 1 mech_infantry
        Western Ukraine : 1 flag, 1 infantry
        Novgorod : 1 flag, 2 aaGuns, 1 airfield, 11 armour, 5 artilleries, 1 factory_minor, 1 harbour, 52 infantry and 1 mech_infantry
        112 Sea Zone : 1 submarine
        113 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
        95 Sea Zone : 1 carrier and 4 destroyers
        Bulgaria : 1 flag
        92 Sea Zone : 1 destroyer
        Yugoslavia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 47 / 52
        Russians : 28 / 41
        Japanese : 66 / 72
        Americans : 55 / 76
        Chinese : 2 / 4
        British : 32 / 33
        UK_Pacific : 5 / 4
        Italians : 15 / 20
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    just got spanked……I think I’m done…

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    I guess I should have checked the odds of that battle first. I thought I had an advantage but I didn’t….

    GG, record your victory!

    Do you want to play another?

  • 21 20 18 17 16 15 14 13

    Not now. Thanks for the game.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    thank you

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