Shouldn’t my submarines in the Pacific retreat to another sea zone?
13L G40.2 JWW (Axis) vs. Me1945 (allies +7)
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no scramble on 112
please scramble 2fgt & tac in z37.
OOL for z37…as long as you keep a ss alive I will keep a dd alive until we get to the mighty JPN FGTS! OK?
If you lose all your ss’s on the first attack, which WILL happen when I hit a 10 on the 1st round of battle, then my OOL will be
1 damage to cv, 1 damage to cv, 1,2,3, 4DD, kill Cv, kill cv, 1,2TAC’s then fgt’s
FYI…I ran this battle three times and each time it was an incredible lopsided events!
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@JWW:
FYI…I ran this battle three times and each time it was an incredible lopsided events!
as big fleet battles so often are… see my first loss in the league to karl. he attacked in a battle i was favored to win and got 18 hits… EIGHTEEN, to my 8.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer and 5 fighters; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from Western Australia to 37 Sea Zone
2 carriers, 1 cruiser, 6 destroyers and 4 submarines moved from 54 Sea Zone to 37 Sea Zone
Americans take 54 Sea Zone from Japanese
2 tactical_bombers moved from Queensland to 37 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
2 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
4 infantry moved from Gibraltar to 91 Sea Zone
2 armour, 1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 5 infantry, 1 mech_infantry, 1 submarine and 5 transports moved from 91 Sea Zone to 112 Sea Zone
2 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
2 fighters moved from Gibraltar to 112 Sea ZoneAirborne Attack Move - Americans
Combat - Americans
Japanese scrambles 3 units out of Malaya to defend against the attack in 37 Sea Zone
Battle in Norway
Americans attack with 2 armour, 2 artilleries, 6 infantry and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 1 cruiser in Norway, round 1 : 0/1 hits
Americans roll dice for 2 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Norway, round 1 : 5/11 hits
Germans roll dice for 1 infantry in Norway, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Norway
Americans win, taking Norway from Germans with 2 armour, 2 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Denmark
Battle in 37 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 6 destroyers, 2 fighters, 4 submarines and 2 tactical_bombers
Japanese defend with 2 carriers, 4 destroyers, 5 fighters, 2 tactical_bombers and 3 transports
Americans roll dice for 4 submarines in 37 Sea Zone, round 1 : 1/4 hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 2 carriers, 1 cruiser, 6 destroyers, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 1 : 3/11 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 2 carriers, 4 destroyers, 5 fighters, 2 tactical_bombers and 3 transports in 37 Sea Zone, round 1 : 6/13 hits
2 submarines owned by the Americans , 2 carriers owned by the Americans and 2 destroyers owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 cruiser, 6 destroyers, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 3/11 hits
Japanese roll dice for 2 carriers, 2 destroyers, 5 fighters, 2 tactical_bombers and 3 transports in 37 Sea Zone, round 2 : 4/11 hits
2 submarines owned by the Americans , 2 destroyers owned by the Americans , 2 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 1 cruiser, 4 destroyers, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 3 : 3/9 hits
Japanese roll dice for 1 destroyer, 5 fighters, 2 tactical_bombers and 3 transports in 37 Sea Zone, round 3 : 4/8 hits
4 destroyers owned by the Americans , 2 tactical_bombers owned by the Japanese and 1 destroyer owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 1 cruiser, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 4 : 3/5 hits
Japanese roll dice for 5 fighters and 3 transports in 37 Sea Zone, round 4 : 5/5 hits
2 fighters owned by the Americans , 1 cruiser owned by the Americans , 2 tactical_bombers owned by the Americans and 3 fighters owned by the Japanese lost in 37 Sea Zone
Japanese win, taking Denmark from Germans with 2 fighters and 3 transports remaining. Battle score for attacker is -42
Casualties for Japanese: 2 carriers, 4 destroyers, 3 fighters and 2 tactical_bombers
Casualties for Americans: 2 carriers, 1 cruiser, 6 destroyers, 2 fighters, 4 submarines and 2 tactical_bombers
Moving scrambled unit from 37 Sea Zone back to originating territory: Malaya
Moving scrambled unit from 37 Sea Zone back to originating territory: MalayaNon Combat Move - Americans
1 mech_infantry moved from Tunisia to Tobruk
1 carrier and 1 destroyer moved from 101 Sea Zone to 108 Sea Zone
1 fighter moved from Eastern United States to 108 Sea Zone
2 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar
1 fighter moved from 54 Sea Zone to Western Australia
1 fighter moved from Queensland to Western Australia
1 tactical_bomber moved from Queensland to Western Australia
1 destroyer and 2 submarines moved from 30 Sea Zone to 63 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 3 carriers, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 56 Sea Zone
1 artillery moved from 56 Sea Zone to Western Australia
1 infantry moved from 56 Sea Zone to Western AustraliaPlace Units - Americans
3 fighters placed in Western United States
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
Americans collect 56 PUs (3 lost to blockades); end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsTerritory Summary for Americans :
Queensland : 1 fighter
Western Australia : 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 mech_infantry
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
Midway : 1 airfield
Dutch New Guinea : 1 flag, 1 infantry
30 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier and 1 destroyer
63 Sea Zone : 1 destroyer and 2 submarines
56 Sea Zone : 1 battleship, 3 carriers, 1 cruiser and 1 transport
54 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Gibraltar : 2 fighters, 2 infantry and 1 tactical_bomber
Algeria : 1 flag
Tunisia : 1 flag
Norway : 1 flag, 2 armour, 2 artilleries, 6 infantry and 1 mech_infantry
Denmark : 1 flag, 1 infantry
Tobruk : 1 mech_infantry
112 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine and 7 transports
108 Sea Zone : 1 carrier, 1 destroyer and 1 fighter
Brazil : 1 flagProduction/PUs Summary :
Germans : 41 / 57
Russians : 32 / 41
Japanese : 67 / 72
Americans : 59 / 76
Chinese : 1 / 5
British : 32 / 35
UK_Pacific : 5 / 5
Italians : 13 / 18
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 12 times
3 was rolled 19 times
4 was rolled 19 times
5 was rolled 19 times
6 was rolled 17 times
Average roll : 3.763
Median : 4.000
Variance : 0.719
Standard Deviation : 0.848
Total rolls : 97Null / Other
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Japanese Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 8 times
6 was rolled 5 times
Average roll : 3.703
Median : 4.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 37Germans Combat
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 11 times
5 was rolled 9 times
6 was rolled 12 times
Average roll : 3.815
Median : 4.000
Variance : 0.415
Standard Deviation : 0.644
Total rolls : 54 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
1 fighter moved from Tsinghai to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Kansu, round 1 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kansu to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Kansu : 1 infantry
Tsinghai : 1 fighter and 5 infantryProduction/PUs Summary :
Germans : 41 / 57
Russians : 32 / 41
Japanese : 66 / 72
Americans : 59 / 76
Chinese : 2 / 4
British : 32 / 35
UK_Pacific : 5 / 5
Italians : 13 / 18
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Combat Move - British
Non Combat Move - British
3 fighters moved from Gibraltar to Norway
1 fighter moved from United Kingdom to 112 Sea Zone
2 fighters moved from Trans-Jordan to Gibraltar
1 fighter moved from Egypt to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Tobruk to Alexandria
1 mech_infantry moved from Turkmenistan to Tsinghai
1 mech_infantry moved from Caucasus to Tsinghai
1 mech_infantry moved from West India to India
1 mech_infantry moved from Persia to Caucasus
1 mech_infantry moved from Eastern Persia to India
1 armour moved from Persia to Eastern Persia
1 infantry moved from Persia to Eastern Persia
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from Ukraine to Bessarabia
1 fighter moved from Ukraine to RussiaPlace Units - British
3 mech_infantrys placed in Persia
1 fighter and 1 infantry placed in Egypt
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,2
British collect 28 PUs (4 lost to blockades); end with 28 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUsTerritory Summary for British :
Tsinghai : 2 mech_infantrys
India : 3 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 harbour, 22 infantry and 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 airfield, 1 fighter and 4 infantry
Alexandria : 1 infantry
Gibraltar : 1 aaGun, 1 airfield, 2 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
Morocco : 1 flag
Norway : 3 fighters
Tobruk : 1 flag
Libya : 1 flag
Bessarabia : 2 fighters
Russia : 1 fighter
Caucasus : 1 mech_infantry
112 Sea Zone : 1 destroyer and 1 fighter
Eire : 1 flag
Eastern Persia : 1 flag, 1 armour and 1 infantry
81 Sea Zone : 1 destroyer
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor and 3 mech_infantrysProduction/PUs Summary :
Germans : 41 / 57
Russians : 32 / 41
Japanese : 66 / 72
Americans : 59 / 76
Chinese : 2 / 4
British : 32 / 33
UK_Pacific : 5 / 2
Italians : 13 / 18
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Place Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5
UK_Pacific collect 2 PUs (3 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 1 infantryTerritory Summary for UK_Pacific :
India : 1 factory_major
Production/PUs Summary :
Germans : 41 / 57
Russians : 32 / 41
Japanese : 66 / 72
Americans : 59 / 76
Chinese : 2 / 4
British : 32 / 33
UK_Pacific : 5 / 4
Italians : 13 / 18
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Italians
Italians buy 1 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to 95 Sea Zone
1 armour moved from Northern Italy to 95 Sea Zone
1 mech_infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from 94 Sea Zone to Algeria
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 infantry and 1 mech_infantry moved from 94 Sea Zone to Tunisia -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Italians
Italians buy 1 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to 95 Sea Zone
1 armour moved from Northern Italy to 95 Sea Zone
1 mech_infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from 94 Sea Zone to Algeria
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 infantry and 1 mech_infantry moved from 94 Sea Zone to TunisiaCombat - Italians
Battle in Tunisia
Battle in AlgeriaNon Combat Move - Italians
1 infantry moved from Yugoslavia to Romania
4 infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 armour moved from Yugoslavia to Slovakia Hungary
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
3 infantry placed in Southern France
Italians undo move 1.
1 armour and 4 infantry placed in Northern Italy
Italians undo move 1.
1 infantry placed in Southern France
1 armour and 3 infantry placed in Northern Italy
Italians undo move 1.
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for Italians :
Algeria : 1 flag, 1 armour and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag, 1 infantry and 1 mech_infantry
Slovakia Hungary : 1 armour and 1 mech_infantry
Romania : 1 infantry
Northern Italy : 1 aaGun, 1 armour, 1 factory_major and 4 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
94 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
Greece : 1 flag
Yugoslavia : 1 artillery and 4 infantryProduction/PUs Summary :
Germans : 41 / 57
Russians : 32 / 41
Japanese : 66 / 72
Americans : 57 / 76
Chinese : 2 / 4
British : 32 / 33
UK_Pacific : 5 / 4
Italians : 15 / 20
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
4 fighters moved from India to 37 Sea Zone
2 fighters moved from Tsinghai to SikangAirborne Attack Move - ANZAC
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Sz37 scramble?
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
4 fighters moved from India to 37 Sea Zone
2 fighters moved from Tsinghai to SikangAirborne Attack Move - ANZAC
Combat - ANZAC
Japanese scrambles 3 units out of Malaya to defend against the attack in 37 Sea Zone
Battle in Sikang
ANZAC attack with 2 fighters
Japanese defend with 1 infantry
ANZAC roll dice for 2 fighters in Sikang, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Sikang, round 1 : 0/1 hits
ANZAC roll dice for 2 fighters in Sikang, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Sikang
ANZAC win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 fighter
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer and 4 fighters
Japanese defend with 2 fighters, 1 tactical_bomber and 3 transports
ANZAC roll dice for 1 destroyer and 4 fighters in 37 Sea Zone, round 1 : 3/5 hits
Japanese roll dice for 2 fighters, 1 tactical_bomber and 3 transports in 37 Sea Zone, round 1 : 3/3 hits
1 tactical_bomber owned by the Japanese , 1 destroyer owned by the ANZAC , 2 fighters owned by the Japanese and 2 fighters owned by the ANZAC lost in 37 Sea Zone
3 transports owned by the Japanese lost in 37 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is 24
Casualties for Japanese: 2 fighters, 1 tactical_bomber and 3 transports
Casualties for ANZAC: 1 destroyer and 2 fightersNon Combat Move - ANZAC
2 fighters moved from 37 Sea Zone to 56 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
2 aaGuns, 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys moved from Western Australia to South Australia
1 fighter moved from Sikang to Tsinghai
1 cruiser moved from 54 Sea Zone to 56 Sea ZonePlace Units - ANZAC
1 fighter placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for ANZAC :
Tsinghai : 1 fighter
India : 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 fighter and 1 harbour
South Australia : 2 aaGuns, 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys
Western Australia : 1 airfield
Dutch New Guinea : 1 infantry
42 Sea Zone : 1 destroyer
56 Sea Zone : 1 cruiser and 2 fighters
62 Sea Zone : 1 destroyer
Egypt : 2 infantryProduction/PUs Summary :
Germans : 41 / 57
Russians : 32 / 41
Japanese : 66 / 72
Americans : 57 / 76
Chinese : 2 / 4
British : 32 / 33
UK_Pacific : 5 / 4
Italians : 15 / 20
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Combat Move - French
Combat - French
Non Combat Move - French
1 fighter moved from Trans-Jordan to BessarabiaTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
Egypt : 1 infantry
United Kingdom : 2 infantry
Bessarabia : 1 fighterProduction/PUs Summary :
Germans : 41 / 57
Russians : 32 / 41
Japanese : 66 / 72
Americans : 57 / 76
Chinese : 2 / 4
British : 32 / 33
UK_Pacific : 5 / 4
Italians : 15 / 20
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
…roll well for me.
As requested, 3 out of 3 hits. :-)
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…roll well for me.
As requested, 3 out of 3 hits. :-)
i appreciate that, thank you. I need the help.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans buy 3 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
2 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to 112 Sea Zone
2 fighters moved from 95 Sea Zone to 112 Sea Zone
1 transport moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Denmark
1 artillery moved from Novgorod to 115 Sea Zone
1 artillery and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Denmark
1 artillery and 2 infantry moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans buy 3 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
2 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to 112 Sea Zone
2 fighters moved from 95 Sea Zone to 112 Sea Zone
1 transport moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Denmark
1 artillery moved from Novgorod to 115 Sea Zone
1 artillery and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Denmark
1 artillery and 2 infantry moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from RussiansCombat - Germans
Battle in Denmark
Germans attack with 1 artillery and 3 infantry
Americans defend with 1 infantry
Germans roll dice for 1 cruiser in Denmark, round 1 : 1/1 hits
Americans roll dice for 1 infantry in Denmark, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Belarus
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 1 : 1/3 hits
Russians roll dice for 2 infantry in Archangel, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in 112 Sea Zone
Germans attack with 2 bombers, 5 fighters, 1 submarine and 3 tactical_bombers
British defend with 1 destroyer and 1 fighter; Americans defend with 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine and 7 transports
Americans roll dice for 1 submarine in 112 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Germans lost in 112 Sea Zone
Germans roll dice for 2 bombers, 5 fighters and 3 tactical_bombers in 112 Sea Zone, round 1 : 6/10 hits
Units damaged: 2 carriers owned by the Americans
Americans roll dice for 2 carriers, 1 cruiser, 4 destroyers, 4 fighters and 7 transports in 112 Sea Zone, round 1 : 5/11 hits
3 destroyers owned by the Americans , 5 fighters owned by the Germans and 1 destroyer owned by the British lost in 112 Sea Zone
1 submarine owned by the Americans Submerged
Germans roll dice for 2 bombers and 3 tactical_bombers in 112 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 2 carriers, 1 cruiser, 4 fighters and 7 transports in 112 Sea Zone, round 2 : 2/7 hits
2 tactical_bombers owned by the Germans , 1 cruiser owned by the Americans and 1 fighter owned by the British lost in 112 Sea Zone
Germans roll dice for 2 bombers and 1 tactical_bomber in 112 Sea Zone, round 3 : 1/3 hits
Americans roll dice for 2 carriers, 3 fighters and 7 transports in 112 Sea Zone, round 3 : 2/5 hits
1 fighter owned by the Americans , 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans lost in 112 Sea Zone
Germans roll dice for 1 bomber in 112 Sea Zone, round 4 : 1/1 hits
Americans roll dice for 2 carriers, 2 fighters and 7 transports in 112 Sea Zone, round 4 : 3/4 hits
1 fighter owned by the Americans and 1 bomber owned by the Germans lost in 112 Sea Zone
Americans win with 2 carriers, 1 fighter and 7 transports remaining. Battle score for attacker is -39
Casualties for Germans: 2 bombers, 5 fighters, 1 submarine and 3 tactical_bombers
Casualties for British: 1 destroyer and 1 fighter
Casualties for Americans: 1 cruiser, 3 destroyers and 2 fighters
1 fighter owned by the Americans forced to land in NorwayNon Combat Move - Germans
3 infantry moved from Western Germany to GermanyPlace Units - Germans
1 transport placed in 113 Sea Zone
1 submarine placed in 112 Sea Zone
1 fighter and 1 tactical_bomber placed in 113 Sea Zone
2 fighters and 1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
Germans collect 47 PUs; end with 47 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 7 infantry
Slovakia Hungary : 1 aaGun
Western Germany : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 5 mech_infantrys
Romania : 1 mech_infantry
Germany : 1 factory_major and 3 infantry
Denmark : 1 artillery and 3 infantry
Belarus : 1 flag, 1 artillery and 1 infantry
Karelia : 1 flag
Baltic States : 1 flag, 1 artillery and 3 infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 artillery
Eastern Poland : 1 flag, 1 mech_infantry
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 11 armour, 5 artilleries, 1 factory_minor, 1 harbour, 52 infantry and 1 mech_infantry
112 Sea Zone : 1 submarine
113 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
95 Sea Zone : 1 carrier and 4 destroyers
Bulgaria : 1 flag
92 Sea Zone : 1 destroyer
Yugoslavia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Finland : 1 flagProduction/PUs Summary :
Germans : 47 / 52
Russians : 28 / 41
Japanese : 66 / 72
Americans : 55 / 76
Chinese : 2 / 4
British : 32 / 33
UK_Pacific : 5 / 4
Italians : 15 / 20
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
just got spanked……I think I’m done…
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I guess I should have checked the odds of that battle first. I thought I had an advantage but I didn’t….
GG, record your victory!
Do you want to play another?
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Not now. Thanks for the game.





