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13L G40.2 JWW (Axis) vs. Me1945 (allies +7)

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 destroyer, 1 fighter, 10 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                5 infantry moved from Suiyuyan to Shensi
                2 infantry moved from Yunnan to Szechwan
                1 infantry moved from Shan State to Burma
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
                1 bomber moved from Japan to Shensi
                1 bomber moved from Yunnan to Shensi
                1 tactical_bomber moved from Yunnan to Szechwan
                1 fighter moved from Yunnan to Shensi
                1 fighter and 1 tactical_bomber moved from Malaya to Szechwan

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 destroyer, 1 fighter, 10 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                5 infantry moved from Suiyuyan to Shensi
                2 infantry moved from Yunnan to Szechwan
                1 infantry moved from Shan State to Burma
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
                1 bomber moved from Japan to Shensi
                1 bomber moved from Yunnan to Shensi
                1 tactical_bomber moved from Yunnan to Szechwan
                1 fighter moved from Yunnan to Shensi
                1 fighter and 1 tactical_bomber moved from Malaya to Szechwan

    Combat - Japanese
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 1 :  3/5 hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Burma
                    Japanese attack with 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 infantry in Burma, round 1 :  0/1 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 1 :  0/1 hits
                    1 infantry owned by the Japanese retreated to Shan State
                Battle in Szechwan
                    Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Szechwan, round 1 :  2/5 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese winUK_Pacific win with 1 infantry remaining, taking Szechwan from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Japanese attack with 2 bombers, 2 fighters, 5 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 bombers, 2 fighters, 5 infantry and 1 tactical_bomber in Shensi, round 1 :  3/10 hits
                        Chinese roll dice for 2 infantry in Shensi, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 2 bombers, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Suiyuyan to Shensi
                2 infantry moved from Anhwe to Hopei
                1 infantry moved from Yunnan to Kweichow
                3 infantry moved from Kwangsi to Yunnan
                3 infantry moved from Kwangtung to Kwangsi
                2 artilleries and 4 infantry moved from French Indo China to Yunnan
                3 infantry moved from Malaya to Shan State
                1 submarine moved from 80 Sea Zone to 72 Sea Zone
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 submarine moved from 36 Sea Zone to 39 Sea Zone
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 transports moved from 36 Sea Zone to 20 Sea Zone
                1 armour moved from Korea to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 aaGun moved from Japan to 6 Sea Zone
                1 aaGun, 1 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 aaGun, 1 armour and 2 infantry moved from 36 Sea Zone to French Indo China
                2 transports moved from 20 Sea Zone to 6 Sea Zone
                1 aaGun moved from Japan to 6 Sea Zone
                1 aaGun moved from 6 Sea Zone to Korea
                3 infantry moved from Korea to Manchuria
                2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Szechwan to Shan State
                1 tactical_bomber moved from Szechwan to Malaya
                1 fighter moved from Shensi to Shan State
                1 bomber moved from Shensi to Malaya
                1 bomber moved from Shensi to Kweichow
                1 armour, 1 artillery and 1 mech_infantry moved from Yunnan to Kweichow
                1 fighter moved from Shensi to Kweichow
                1 tactical_bomber moved from Shensi to Yunnan

    Place Units - Japanese
                3 infantry placed in Kwangtung
                1 destroyer placed in 37 Sea Zone
                2 infantry placed in Malaya
                2 armour, 1 fighter, 5 infantry and 1 mech_infantry placed in Japan
                1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
        Kwangsi : 3 infantry
        Korea : 1 aaGun
        Japan : 1 airfield, 2 armour, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 1 mech_infantry
        Manchuria : 3 infantry
        Shensi : 1 flag, 1 aaGun and 4 infantry
        Yunnan : 1 flag, 1 armour, 2 artilleries, 7 infantry, 1 mech_infantry and 1 tactical_bomber
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
        Hunan : 1 flag
        Hopei : 1 flag, 2 infantry
        Szechwan : 1 flag, 2 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber
        Malaya : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour, 2 infantry and 3 tactical_bombers
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag, 2 infantry
        Soviet Far East : 1 flag
        Siberia : 1 flag
        French Indo China : 1 flag, 1 aaGun, 1 armour, 1 harbour and 2 infantry
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        37 Sea Zone : 2 carriers, 4 destroyers, 3 fighters, 1 tactical_bomber and 2 transports
        36 Sea Zone : 2 transports
        39 Sea Zone : 1 submarine
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters, 5 submarines, 2 tactical_bombers and 2 transports
        54 Sea Zone : 1 flag
        80 Sea Zone : 1 flag, 1 submarine
        72 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 45 / 56
        Russians : 33 / 42
        Japanese : 64 / 69
        Americans : 53 / 73
        Chinese : 3 / 7
        British : 32 / 36
        UK_Pacific : 6 / 6
        Italians : 14 / 26
        ANZAC : 10 / 12
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 3 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Trans-Jordan to 92 Sea Zone
                1 fighter moved from Gibraltar to 92 Sea Zone
                1 mech_infantry moved from Morocco to Tunisia
                      Americans take Tunisia from Italians
                1 infantry moved from New Zealand to 63 Sea Zone
                2 infantry and 1 transport moved from 63 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea

    Combat - Americans
                Battle in Dutch New Guinea
                Battle in 92 Sea Zone
                    Americans attack with 1 bomber and 1 fighter
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 1 :  0/2 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 1 :  1/1 hits
                        1 fighter owned by the Americans lost in 92 Sea Zone
                        Americans roll dice for 1 bomber in 92 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Italians and 1 bomber owned by the Americans lost in 92 Sea Zone
                    Italians win, taking Dutch New Guinea from Japanese with no units remaining. Battle score for attacker is -14
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 bomber and 1 fighter

    Non Combat Move - Americans
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Eastern United States to Gibraltar
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 2 fighters, 1 infantry, 4 submarines, 3 tactical_bombers and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                2 tactical_bombers moved from 54 Sea Zone to Queensland
                1 fighter moved from 54 Sea Zone to Queensland
                1 tactical_bomber moved from 54 Sea Zone to Queensland
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                2 fighters moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
                1 aaGun moved from Central United States to Western United States
                1 mech_infantry moved from Central United States to Western United States

    Place Units - Americans
                1 destroyer placed in 10 Sea Zone
                1 carrier and 1 destroyer placed in 101 Sea Zone
                3 fighters and 1 tactical_bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    Queensland : 1 artillery, 1 fighter, 1 infantry and 3 tactical_bombers
        Western Australia : 2 fighters
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 2 aaGuns, 1 airfield, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
        Midway : 1 airfield
        Dutch New Guinea : 1 flag, 1 infantry
        45 Sea Zone : 1 transport
        30 Sea Zone : 1 destroyer and 2 submarines
        10 Sea Zone : 1 destroyer
        54 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 1 fighter, 4 submarines and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 tactical_bomber
        Gibraltar : 2 fighters and 6 infantry
        Morocco : 2 armour, 1 artillery, 3 infantry and 1 mech_infantry
        Algeria : 1 flag
        Tunisia : 1 flag, 1 mech_infantry
        101 Sea Zone : 1 carrier and 1 destroyer
        Brazil : 1 flag
        91 Sea Zone : 1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine and 7 transports

    Production/PUs Summary :

    Germans : 45 / 56
        Russians : 33 / 42
        Japanese : 64 / 69
        Americans : 54 / 74
        Chinese : 3 / 7
        British : 32 / 36
        UK_Pacific : 6 / 6
        Italians : 13 / 26
        ANZAC : 10 / 12
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Sikang to Szechwan
                1 fighter moved from Kansu to Szechwan
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 1 :  0/3 hits
                        Japanese roll dice for 2 infantry in Szechwan, round 1 :  1/2 hits
                        1 infantry owned by the Chinese lost in Szechwan
                        Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 :  0/2 hits
                        Japanese roll dice for 2 infantry in Szechwan, round 2 :  0/2 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 :  0/2 hits
                        Japanese roll dice for 2 infantry in Szechwan, round 3 :  1/2 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    retreated to Szechwan
                    Japanese win with 2 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Tsinghai
                2 infantry moved from Sikang to Tsinghai
                1 infantry moved from Kansu to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Suiyuyan : 1 infantry
        Tsinghai : 1 fighter and 5 infantry

    Production/PUs Summary :

    Germans : 45 / 56
        Russians : 33 / 42
        Japanese : 63 / 69
        Americans : 54 / 74
        Chinese : 4 / 5
        British : 32 / 36
        UK_Pacific : 6 / 6
        Italians : 13 / 26
        ANZAC : 10 / 12
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Combat Move - British
                2 fighters moved from Trans-Jordan to Bessarabia
                1 fighter moved from Trans-Jordan to Bessarabia

    Combat - British
                Battle in Bessarabia
                    British attack with 3 fighters
                    Germans defend with 1 mech_infantry
                        British roll dice for 3 fighters in Bessarabia, round 1 :  0/3 hits
                        Italians roll dice for 1 mech_infantry in Bessarabia, round 1 :  0/1 hits
                        British roll dice for 3 fighters in Bessarabia, round 2 :  3/3 hits
                        Italians roll dice for 1 mech_infantry in Bessarabia, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Bessarabia
                    British win with 3 fighters remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - British
                1 mech_infantry moved from Iraq to Caucasus
                1 mech_infantry moved from Persia to Eastern Persia
                1 mech_infantry moved from Persia to Turkmenistan
                1 mech_infantry moved from Persia to West India
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Libya to Tobruk
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                1 fighter moved from Egypt to Trans-Jordan
                1 infantry moved from Burma to India
                1 mech_infantry moved from West India to India
                3 fighters moved from Bessarabia to Ukraine
                1 fighter moved from India to Trans-Jordan
                1 infantry moved from Trans-Jordan to Iraq

    Place Units - British
                1 armour, 1 infantry and 1 mech_infantry placed in Persia
                1 fighter and 1 infantry placed in Egypt
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,6
                British collect 30 PUs (2 lost to blockades); end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Territory Summary for British :

    India : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 harbour, 22 infantry and 1 mech_infantry
        West India : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 airfield, 2 fighters and 3 infantry
        Gibraltar : 1 aaGun, 1 airfield, 3 fighters and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
        Morocco : 1 flag
        Tobruk : 1 flag, 1 infantry
        Libya : 1 flag
        Ukraine : 3 fighters
        Turkmenistan : 1 mech_infantry
        Caucasus : 1 mech_infantry
        Eire : 1 flag
        Iraq : 1 infantry
        Eastern Persia : 1 flag, 1 mech_infantry
        81 Sea Zone : 1 destroyer
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
        91 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 45 / 56
        Russians : 33 / 42
        Japanese : 63 / 69
        Americans : 54 / 74
        Chinese : 4 / 5
        British : 32 / 35
        UK_Pacific : 6 / 2
        Italians : 13 / 26
        ANZAC : 10 / 12
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Place Units - UK_Pacific
                1 artillery placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs total
                Some Units in India change ownership: 1 artillery

    Territory Summary for UK_Pacific :

    India : 1 factory_major

    Production/PUs Summary :

    Germans : 45 / 56
        Russians : 33 / 42
        Japanese : 63 / 69
        Americans : 54 / 74
        Chinese : 4 / 5
        British : 32 / 35
        UK_Pacific : 6 / 5
        Italians : 13 / 26
        ANZAC : 10 / 12
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 1 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
                2 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                2 infantry placed in Southern Italy
                1 armour, 2 infantry and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
        Northern Italy : 1 armour, 1 factory_major, 4 infantry and 2 mech_infantrys
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        Bessarabia : 1 flag
        95 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
        Greece : 1 flag
        Yugoslavia : 1 armour, 1 artillery and 1 infantry

    Production/PUs Summary :

    Germans : 45 / 56
        Russians : 33 / 42
        Japanese : 63 / 69
        Americans : 54 / 74
        Chinese : 4 / 5
        British : 32 / 35
        UK_Pacific : 6 / 5
        Italians : 13 / 18
        ANZAC : 10 / 12
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 20 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                2 fighters moved from Kansu to Szechwan
                2 fighters moved from Sikang to Szechwan

    Combat - ANZAC
                Battle in Szechwan
                    ANZAC attack with 4 fighters
                    Japanese defend with 2 infantry
                        ANZAC roll dice for 4 fighters in Szechwan, round 1 :  1/4 hits
                        Japanese roll dice for 2 infantry in Szechwan, round 1 :  0/2 hits
                        1 infantry owned by the Japanese lost in Szechwan
                        ANZAC roll dice for 4 fighters in Szechwan, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    ANZAC win with 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - ANZAC
                2 fighters moved from Szechwan to India
                2 fighters moved from Szechwan to Tsinghai
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 aaGun, 1 artillery and 2 infantry moved from South Australia to Western Australia
                1 cruiser moved from 26 Sea Zone to 54 Sea Zone
                2 fighters moved from Western Australia to India

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Tsinghai : 2 fighters
        India : 4 fighters and 1 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Western Australia : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys
        Dutch New Guinea : 1 infantry
        54 Sea Zone : 1 cruiser and 1 destroyer
        62 Sea Zone : 1 destroyer
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 45 / 56
        Russians : 33 / 42
        Japanese : 63 / 69
        Americans : 54 / 74
        Chinese : 4 / 5
        British : 32 / 35
        UK_Pacific : 6 / 5
        Italians : 13 / 18
        ANZAC : 10 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 20 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Novgorod to Belarus
                      Germans take Belarus from Russians
                1 infantry moved from Baltic States to Eastern Poland
                2 bombers moved from Western Germany to Eastern Poland
                1 mech_infantry moved from Yugoslavia to Eastern Poland

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Novgorod to Belarus
                      Germans take Belarus from Russians
                1 infantry moved from Baltic States to Eastern Poland
                2 bombers moved from Western Germany to Eastern Poland
                1 mech_infantry moved from Yugoslavia to Eastern Poland

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Eastern Poland, round 1 :  1/4 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Eastern Poland to Western Germany
                1 artillery and 3 infantry moved from Western Germany to 113 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
                1 artillery and 3 infantry moved from 115 Sea Zone to Baltic States
                1 aaGun moved from Poland to Slovakia Hungary
                1 infantry moved from Romania to Bessarabia
                1 mech_infantry moved from Yugoslavia to Romania
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                1 armour and 2 mech_infantrys placed in Yugoslavia
                1 armour, 2 infantry and 5 mech_infantrys placed in Germany
                Germans undo move 3.
                1 armour, 2 infantry and 5 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
                Germans collect 47 PUs (1 lost to blockades); end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 7 infantry
        Slovakia Hungary : 1 aaGun
        Western Germany : 1 aaGun, 1 airfield, 1 armour, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 6 infantry, 5 mech_infantrys and 2 tactical_bombers
        Romania : 1 mech_infantry
        Germany : 1 factory_major
        Norway : 1 infantry
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag, 1 artillery and 3 infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 1 infantry and 1 mech_infantry
        Bessarabia : 1 infantry
        Novgorod : 1 flag, 2 aaGuns, 1 airfield, 11 armour, 8 artilleries, 1 factory_minor, 1 harbour, 55 infantry and 1 mech_infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
        95 Sea Zone : 1 carrier, 4 destroyers and 2 fighters
        Bulgaria : 1 flag
        92 Sea Zone : 1 destroyer
        115 Sea Zone : 2 transports
        Yugoslavia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 48 / 57
        Russians : 30 / 42
        Japanese : 63 / 69
        Americans : 54 / 74
        Chinese : 4 / 5
        British : 32 / 35
        UK_Pacific : 6 / 5
        Italians : 13 / 18
        ANZAC : 10 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                3 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.600
            Median : 4.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 10

    Null / Other
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Germans Combat
                1 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.500
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Russians Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

  • 21 20 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :8

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Smolensk to Archangel
                1 tactical_bomber moved from Russia to Belarus
                1 fighter moved from Russia to Belarus
                1 infantry moved from Smolensk to Belarus
                1 fighter moved from Kansu to Archangel
                1 artillery and 1 mech_infantry moved from Western Ukraine to Bessarabia
                5 armour and 2 mech_infantrys moved from Ukraine to Bessarabia

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Archangel, round 1 :  1/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Belarus
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 1 :  1/3 hits
                        Germans roll dice for 1 infantry in Belarus, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bessarabia
                    Russians attack with 5 armour, 1 artillery and 3 mech_infantrys
                    Germans defend with 1 infantry
                        Russians roll dice for 5 armour, 1 artillery and 3 mech_infantrys in Bessarabia, round 1 :  4/9 hits
                        Italians roll dice for 1 infantry in Bessarabia, round 1 :  1/1 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Bessarabia
                    Russians win, taking Bessarabia from Italians with 5 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                1 aaGun moved from Ukraine to Bessarabia
                1 fighter moved from Archangel to Smolensk
                1 fighter moved from Belarus to Russia
                1 tactical_bomber moved from Belarus to Russia
                1 infantry moved from Vologda to Novosibirsk
                2 artilleries moved from Russia to Bryansk
                2 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                7 artilleries moved from Russia to Smolensk
                1 artillery moved from Rostov to Ukraine
                1 infantry moved from Rostov to Ukraine
                1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
                1 aaGun and 4 infantry moved from Kansu to Tsinghai
                1 aaGun and 6 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
                1 infantry placed in Volgograd
                1 artillery, 1 fighter and 4 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4
                Russians collect 32 PUs; end with 32 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 41 PUs

    Territory Summary for Russians :

    Tsinghai : 1 aaGun and 4 infantry
        Yenisey : 1 aaGun and 6 infantry
        Anglo Egyptian Sudan : 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Belarus : 1 infantry
        Bryansk : 2 artilleries and 4 infantry
        Archangel : 2 infantry
        Bessarabia : 1 aaGun, 5 armour, 1 artillery and 2 mech_infantrys
        Russia : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 4 infantry and 1 tactical_bomber
        Ukraine : 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry
        Novosibirsk : 1 infantry
        Vologda : 1 infantry
        Volgograd : 1 factory_minor and 1 infantry
        Smolensk : 3 aaGuns, 14 artilleries, 1 fighter and 40 infantry
        Iraq : 1 flag
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 46 / 57
        Russians : 32 / 41
        Japanese : 63 / 69
        Americans : 54 / 74
        Chinese : 4 / 5
        British : 32 / 35
        UK_Pacific : 6 / 5
        Italians : 13 / 18
        ANZAC : 10 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 1 carrier, 4 infantry, 5 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Hopei to Suiyuyan
                1 fighter moved from Kweichow to Suiyuyan
                1 infantry moved from Shensi to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                1 bomber moved from Kweichow to Suiyuyan
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 fighter moved from 37 Sea Zone to 45 Sea Zone

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 1 carrier, 4 infantry, 5 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Hopei to Suiyuyan
                1 fighter moved from Kweichow to Suiyuyan
                1 infantry moved from Shensi to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                1 bomber moved from Kweichow to Suiyuyan
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 fighter moved from 37 Sea Zone to 45 Sea Zone

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 45 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Suiyuyan
                    Japanese attack with 1 bomber, 1 fighter and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Suiyuyan, round 1 :  1/4 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                3 infantry moved from Manchuria to Jehol
                1 aaGun moved from Korea to Manchuria
                2 infantry moved from Kweichow to Shensi
                1 artillery moved from Kweichow to Shensi
                1 fighter moved from Suiyuyan to Shensi
                1 bomber moved from Suiyuyan to Yunnan
                1 aaGun moved from Kweichow to Yunnan
                3 infantry moved from Kwangsi to Yunnan
                3 infantry moved from Kwangtung to Kwangsi
                2 infantry moved from French Indo China to Yunnan
                1 armour moved from French Indo China to Yunnan
                2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
                1 aaGun moved from French Indo China to Shan State
                2 infantry moved from Malaya to Shan State
                1 tactical_bomber moved from Malaya to 37 Sea Zone
                2 fighters moved from 6 Sea Zone to 37 Sea Zone
                2 fighters moved from 37 Sea Zone to Malaya
                2 armour and 2 infantry moved from Japan to 6 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                2 armour and 2 infantry moved from 36 Sea Zone to French Indo China
                2 transports moved from 36 Sea Zone to 19 Sea Zone
                2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters, 5 submarines and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
                1 fighter moved from 45 Sea Zone to 37 Sea Zone
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                3 fighters moved from Japan to 36 Sea Zone
                1 fighter moved from 36 Sea Zone to French Indo China
                1 tactical_bomber moved from 37 Sea Zone to Malaya
                3 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                3 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                3 mech_infantrys placed in Kwangtung
                1 transport placed in 37 Sea Zone
                2 infantry placed in Malaya
                1 carrier and 2 transports placed in 6 Sea Zone
                2 infantry and 2 mech_infantrys placed in Japan

    Turn Complete - Japanese
                Japanese collect 67 PUs; end with 67 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
        Kwangsi : 3 infantry
        Korea : 3 infantry and 1 mech_infantry
        Japan : 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
        Jehol : 3 infantry
        Manchuria : 1 aaGun
        Shensi : 1 flag, 1 aaGun, 1 artillery, 1 fighter and 4 infantry
        Yunnan : 1 flag, 1 aaGun, 2 armour, 2 artilleries, 1 bomber, 2 fighters, 12 infantry, 1 mech_infantry and 2 tactical_bombers
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 armour and 1 mech_infantry
        Hunan : 1 flag
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 1 infantry
        Anhwe : 1 flag
        Shan State : 1 flag, 1 aaGun, 2 artilleries and 5 infantry
        Burma : 1 flag, 1 infantry
        Malaya : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 3 tactical_bombers
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag, 2 infantry
        Soviet Far East : 1 flag
        Siberia : 1 flag
        French Indo China : 1 flag, 2 armour, 1 fighter, 1 harbour and 2 infantry
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        37 Sea Zone : 2 carriers, 4 destroyers, 3 fighters, 1 tactical_bomber and 3 transports
        36 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters, 5 submarines, 2 tactical_bombers and 2 transports
        39 Sea Zone : 1 submarine
        6 Sea Zone : 1 carrier, 1 destroyer and 4 transports
        54 Sea Zone : 1 flag
        80 Sea Zone : 1 flag, 1 submarine
        72 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 46 / 57
        Russians : 32 / 41
        Japanese : 67 / 72
        Americans : 54 / 74
        Chinese : 1 / 5
        British : 32 / 35
        UK_Pacific : 5 / 5
        Italians : 13 / 18
        ANZAC : 10 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 20 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer and 5 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters moved from Western Australia to 37 Sea Zone
                2 carriers, 1 cruiser, 6 destroyers and 4 submarines moved from 54 Sea Zone to 37 Sea Zone
                      Americans take 54 Sea Zone from Japanese
                2 tactical_bombers moved from Queensland to 37 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 artillery moved from 112 Sea Zone to Norway
                1 infantry moved from 112 Sea Zone to Norway
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                2 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                4 infantry moved from Gibraltar to 91 Sea Zone
                2 armour, 1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 5 infantry, 1 mech_infantry, 1 submarine and 5 transports moved from 91 Sea Zone to 112 Sea Zone
                2 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
                2 fighters moved from Gibraltar to 112 Sea Zone

    Airborne Attack Move - Americans

  • 21 20 18 17 16 15 14 13

    Need scramble decision for sz112 & sz37.
    OOL/step by step?

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    no scramble on 112

    please scramble 2fgt & tac in z37.

    OOL for z37…as long as you keep a ss alive I will keep a dd alive until we get to the mighty JPN FGTS! OK?

    If you lose all your ss’s on the first attack, which WILL happen when I hit a 10 on the 1st round of battle, then my OOL will be

    1 damage to cv, 1 damage to cv, 1,2,3, 4DD, kill Cv, kill cv, 1,2TAC’s then fgt’s

    FYI…I ran this battle three times and each time it was an incredible lopsided events!

  • 12

    @JWW:

    FYI…I ran this battle three times and each time it was an incredible lopsided events!

    as big fleet battles so often are… see my first loss in the league to karl.  he attacked in a battle i was favored to win and got 18 hits… EIGHTEEN, to my 8.

  • 21 20 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer and 5 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters moved from Western Australia to 37 Sea Zone
                2 carriers, 1 cruiser, 6 destroyers and 4 submarines moved from 54 Sea Zone to 37 Sea Zone
                      Americans take 54 Sea Zone from Japanese
                2 tactical_bombers moved from Queensland to 37 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 artillery moved from 112 Sea Zone to Norway
                1 infantry moved from 112 Sea Zone to Norway
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                2 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                4 infantry moved from Gibraltar to 91 Sea Zone
                2 armour, 1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 5 infantry, 1 mech_infantry, 1 submarine and 5 transports moved from 91 Sea Zone to 112 Sea Zone
                2 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
                2 fighters moved from Gibraltar to 112 Sea Zone

    Airborne Attack Move - Americans

    Combat - Americans
                Japanese scrambles 3 units out of Malaya to defend against the attack in 37 Sea Zone
                Battle in Norway
                    Americans attack with 2 armour, 2 artilleries, 6 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 1 cruiser in Norway, round 1 :  0/1 hits
                        Americans roll dice for 2 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Norway, round 1 :  5/11 hits
                        Germans roll dice for 1 infantry in Norway, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Norway
                    Americans win, taking Norway from Germans with 2 armour, 2 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Denmark
                Battle in 37 Sea Zone
                    Americans attack with 2 carriers, 1 cruiser, 6 destroyers, 2 fighters, 4 submarines and 2 tactical_bombers
                    Japanese defend with 2 carriers, 4 destroyers, 5 fighters, 2 tactical_bombers and 3 transports
                        Americans roll dice for 4 submarines in 37 Sea Zone, round 1 :  1/4 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Americans roll dice for 2 carriers, 1 cruiser, 6 destroyers, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 1 :  3/11 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 2 carriers, 4 destroyers, 5 fighters, 2 tactical_bombers and 3 transports in 37 Sea Zone, round 1 :  6/13 hits
                        2 submarines owned by the Americans , 2 carriers owned by the Americans and 2 destroyers owned by the Japanese lost in 37 Sea Zone
                        Americans roll dice for 2 submarines in 37 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 cruiser, 6 destroyers, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 :  3/11 hits
                        Japanese roll dice for 2 carriers, 2 destroyers, 5 fighters, 2 tactical_bombers and 3 transports in 37 Sea Zone, round 2 :  4/11 hits
                        2 submarines owned by the Americans , 2 destroyers owned by the Americans , 2 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 37 Sea Zone
                        Americans roll dice for 1 cruiser, 4 destroyers, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 3 :  3/9 hits
                        Japanese roll dice for 1 destroyer, 5 fighters, 2 tactical_bombers and 3 transports in 37 Sea Zone, round 3 :  4/8 hits
                        4 destroyers owned by the Americans , 2 tactical_bombers owned by the Japanese and 1 destroyer owned by the Japanese lost in 37 Sea Zone
                        Americans roll dice for 1 cruiser, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 4 :  3/5 hits
                        Japanese roll dice for 5 fighters and 3 transports in 37 Sea Zone, round 4 :  5/5 hits
                        2 fighters owned by the Americans , 1 cruiser owned by the Americans , 2 tactical_bombers owned by the Americans and 3 fighters owned by the Japanese lost in 37 Sea Zone
                    Japanese win, taking Denmark from Germans with 2 fighters and 3 transports remaining. Battle score for attacker is -42
                    Casualties for Japanese: 2 carriers, 4 destroyers, 3 fighters and 2 tactical_bombers
                    Casualties for Americans: 2 carriers, 1 cruiser, 6 destroyers, 2 fighters, 4 submarines and 2 tactical_bombers
                Moving scrambled unit from 37 Sea Zone back to originating territory: Malaya
                Moving scrambled unit from 37 Sea Zone back to originating territory: Malaya

    Non Combat Move - Americans
                1 mech_infantry moved from Tunisia to Tobruk
                1 carrier and 1 destroyer moved from 101 Sea Zone to 108 Sea Zone
                1 fighter moved from Eastern United States to 108 Sea Zone
                2 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar
                1 fighter moved from 54 Sea Zone to Western Australia
                1 fighter moved from Queensland to Western Australia
                1 tactical_bomber moved from Queensland to Western Australia
                1 destroyer and 2 submarines moved from 30 Sea Zone to 63 Sea Zone
                1 fighter moved from Hawaiian Islands to Queensland
                1 destroyer moved from 10 Sea Zone to 30 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 56 Sea Zone
                1 artillery moved from 56 Sea Zone to Western Australia
                1 infantry moved from 56 Sea Zone to Western Australia

    Place Units - Americans
                3 fighters placed in Western United States
                1 carrier and 1 destroyer placed in 10 Sea Zone
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
                Americans collect 56 PUs (3 lost to blockades); end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Americans :

    Queensland : 1 fighter
        Western Australia : 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 2 aaGuns, 1 airfield, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
        Midway : 1 airfield
        Dutch New Guinea : 1 flag, 1 infantry
        30 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier and 1 destroyer
        63 Sea Zone : 1 destroyer and 2 submarines
        56 Sea Zone : 1 battleship, 3 carriers, 1 cruiser and 1 transport
        54 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
        Gibraltar : 2 fighters, 2 infantry and 1 tactical_bomber
        Algeria : 1 flag
        Tunisia : 1 flag
        Norway : 1 flag, 2 armour, 2 artilleries, 6 infantry and 1 mech_infantry
        Denmark : 1 flag, 1 infantry
        Tobruk : 1 mech_infantry
        112 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine and 7 transports
        108 Sea Zone : 1 carrier, 1 destroyer and 1 fighter
        Brazil : 1 flag

    Production/PUs Summary :

    Germans : 41 / 57
        Russians : 32 / 41
        Japanese : 67 / 72
        Americans : 59 / 76
        Chinese : 1 / 5
        British : 32 / 35
        UK_Pacific : 5 / 5
        Italians : 13 / 18
        ANZAC : 10 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 12 times
                3 was rolled 19 times
                4 was rolled 19 times
                5 was rolled 19 times
                6 was rolled 17 times
            Average roll : 3.763
            Median : 4.000
            Variance : 0.719
            Standard Deviation : 0.848
            Total rolls : 97

    Null / Other
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.667
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 7 times
                4 was rolled 8 times
                5 was rolled 8 times
                6 was rolled 5 times
            Average roll : 3.703
            Median : 4.000
            Variance : 0.417
            Standard Deviation : 0.645
            Total rolls : 37

    Germans Combat
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.667
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 7 times
                2 was rolled 7 times
                3 was rolled 8 times
                4 was rolled 11 times
                5 was rolled 9 times
                6 was rolled 12 times
            Average roll : 3.815
            Median : 4.000
            Variance : 0.415
            Standard Deviation : 0.644
            Total rolls : 54

  • 21 20 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Kansu
                1 fighter moved from Tsinghai to Kansu

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 1 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kansu, round 1 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kansu to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Kansu : 1 infantry
        Tsinghai : 1 fighter and 5 infantry

    Production/PUs Summary :

    Germans : 41 / 57
        Russians : 32 / 41
        Japanese : 66 / 72
        Americans : 59 / 76
        Chinese : 2 / 4
        British : 32 / 35
        UK_Pacific : 5 / 5
        Italians : 13 / 18
        ANZAC : 10 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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