Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 3 armour moved from Greater Southern Germany to France 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 infantry moved from Romania to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia Combat - Germans Battle in France Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 3 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 35 Casualties for Germans: 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 5 infantry Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in 111 Sea Zone Germans attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 1 fighter and 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 110 Sea Zone Germans attack with 1 battleship, 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Germans: 2 submarines Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Southern Italy 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 infantry moved from Poland to Slovakia Hungary 1 infantry moved from Poland to Slovakia Hungary 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 bomber moved from 111 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 1 aaGun moved from Western Germany to Holland Belgium 1 fighter moved from 111 Sea Zone to Western Germany 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 1 infantry moved from 114 Sea Zone to Poland 1 infantry moved from 114 Sea Zone to Poland 1 infantry moved from Poland to Slovakia Hungary 1 tactical_bomber moved from 111 Sea Zone to Western Germany 1 tactical_bomber moved from 111 Sea Zone to Western Germany Place Units - Germans 6 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsG40L13 Karl7(Axis+3)vGamerman(Allies)
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tun twol
ncm
inf, art in eth to ISO
bomber back to sita
ftrs to sita
aa from nita to sfr
2inf from sita to nitaplace
trn in 97
inf in nitaItaly collect
27 -
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corrected map
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further corrected map… :-P
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bump
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3 errors with that move, but none that will stop play
- Z93 you rolled 3 3’s but it was a destroyer you were attacking with, not a cruiser. Didn’t make a difference with the roll.
- You collect 29, not 27.
- You illegally bombarded with 2 cruisers and a battleship against Greece. You only amphibiously assaulted with 2 ground units, so the 2nd cruiser is not allowed. Your last “3” missed anyway, in the first wave. I’ll let it go - no re-roll necessary.
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good catch. especially the money :lol:
yeah, I got to watch that bombard thing. I still think in the old way
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ANZ1 with 10, buy INF, TP
NCM -
Java - 2 INF (Nsw) 2 FTR (Nze)
Sau - AA (Nsw) INF (Que)
Nsw - INF, ART (Que)
Sum - FTR (Que)
Z62 - CA (Z63)
TrJ - 2 INF (Egy)Place INF, TP
Collect 14, 14 on handI see a 4th error. :-)
You failed to roll for convoy raiding in Z72
Rolling 1:
(6) -
I guess you knew the French would be ineffective :wink:
Fra1
Combat moves -
Z92 - FTR (UK)NCM -
Mor - INF (Alg) FTR (Z92)
Fca - INF (Fwa)
TrJ - INF (Syr)
Z81 - loser DD (Z72) -
Er, there was actually a 5th error with the Italian move I forgot to mention.
You did not list the combat move to South France. It’s OK in the context this time. -
i know tripleA takes a lot of flak for things it does wrong, but let me just give it a small plug - it would have precluded every one of these five errors. :-)
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but with battleMap it almost feels like you are moving the pieces! :lol:
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i know tripleA takes a lot of flak for things it does wrong, but let me just give it a small plug - it would have precluded every one of these five errors. :-)
But if you’re playing with me, I catch them all :-)
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but with battleMap it almost feels like you are moving the pieces! :lol:
Yes! Partly because you can put them precisely where you want! :-)
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I heard Karl switched to Triple A…. Perhaps that is contributing to the oversights - already getting lazy and relying on the software? :wink:
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I didn’t update ANZ money to 14 on that upload. It will be correct on my next one after R2.
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Yeah, I was kind of forced into it. You and Cmd Jennifer are the only ones who will agree to play battlemap anymore that I’ve come across.
I still like battleMap thought. I made Mr. Green use if the G40 championship. The strategic view is still superior.
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Germany 2
buy
9trn
inf
save 2cm
wfr
inf, art, mech from france
4tacb, ftr from hol
bomb, 3ftr from gercc
wfr
A
Input ErrorThere was an error in your dice throw: “1@” is not correct syntax.7@3 2@4:
D
Rolls: 2@2; Total Hits: 22@2: (1, 1) -
wow! defense!
attack again
Rolls: 1@1 2@2 4@3 5@4; Total Hits: 61@1: (6)2@2: (3, 5)4@3: (1, 6, 4, 1)5@4: (5, 1, 3, 2, 3) -
ncm
5inf from fin to nor
3arm, 3mech from france to ger
2art, 3arm from france to wgr
inf, 3aa from hol to wgr
3art from pol to ger
all air to wgr
armes in yugo and bul to rom
cc from 112 to 113place
inf in ger
trns tin 113collect 51+2save=53





