Turn and round done.
Germany may proceed…
Godspeed :)
Italy
buy
trn, inf
cm
gib – land 2inf from sita on trn from 95
greece
2inf, arm from alb
art, inf from nita, sita on trn in 97
bb, 2cc bombard
bomber from nita
sz93
ss, dd from 95
2ftr from sita
tun
inf,art from lib
arm, mech from tob
inf from iso to bso
inf from eth to ken
cc
Greece
A
Rolls: 2@1 2@2 3@3 2@4; Total Hits: 32@1: (5, 5)2@2: (5, 6)3@3: (5, 3, 5)2@4: (1, 3)
D
Rolls: 4@2; Total Hits: 14@2: (5, 6, 1, 5)
Greece 2
A
Rolls: 1@1 2@2 1@3 1@4; Total Hits: 21@1: (2)2@2: (2, 5)1@3: (3)1@4: (6)
D
Rolls: 1@2; Total Hits: 11@2: (1)
greece twlo 2inf
sfr
A
Rolls: 1@1 2@2 1@3; Total Hits: 41@1: (1)2@2: (1, 2)1@3: (3)
D
Rolls: 2@2; Total Hits: 02@2: (6, 3)
sfr twol
sz93
A
Rolls: 1@2 3@3; Total Hits: 21@2: (1)3@3: (4, 5, 2)
D
Rolls: 1@2 1@3; Total Hits: 11@2: (4)1@3: (2)
93 clwlo ss
tun
A
Rolls: 1@1 2@2 1@3; Total Hits: 11@1: (1)2@2: (3, 3)1@3: (4)
D
Rolls: 1@2; Total Hits: 01@2: (6)
tun twol
ncm
inf, art in eth to ISO
bomber back to sita
ftrs to sita
aa from nita to sfr
2inf from sita to nita
place
trn in 97
inf in nita
Italy collect
27
corrected map
further corrected map… :-P
bump
3 errors with that move, but none that will stop play
good catch. especially the money :lol:
yeah, I got to watch that bombard thing. I still think in the old way
ANZ1 with 10, buy INF, TP
NCM -
Java - 2 INF (Nsw) 2 FTR (Nze)
Sau - AA (Nsw) INF (Que)
Nsw - INF, ART (Que)
Sum - FTR (Que)
Z62 - CA (Z63)
TrJ - 2 INF (Egy)
Place INF, TP
Collect 14, 14 on hand
I see a 4th error. :-)
You failed to roll for convoy raiding in Z72
Rolling 1:
(6)
I guess you knew the French would be ineffective :wink:
Fra1
Combat moves -
Z92 - FTR (UK)
NCM -
Mor - INF (Alg) FTR (Z92)
Fca - INF (Fwa)
TrJ - INF (Syr)
Z81 - loser DD (Z72)
Er, there was actually a 5th error with the Italian move I forgot to mention.
You did not list the combat move to South France. It’s OK in the context this time.
i know tripleA takes a lot of flak for things it does wrong, but let me just give it a small plug - it would have precluded every one of these five errors. :-)
but with battleMap it almost feels like you are moving the pieces! :lol:
i know tripleA takes a lot of flak for things it does wrong, but let me just give it a small plug - it would have precluded every one of these five errors. :-)
But if you’re playing with me, I catch them all :-)
but with battleMap it almost feels like you are moving the pieces! :lol:
Yes! Partly because you can put them precisely where you want! :-)
I heard Karl switched to Triple A…. Perhaps that is contributing to the oversights - already getting lazy and relying on the software? :wink: