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XDAP-2: Onward! Defrosted Tuna Team vs Death by Dice

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 1 carrier, 3 destroyers and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Japanese
                2 units repaired.
                1 artillery moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 artillery moved from Chahar to Hopei
                1 mech_infantry moved from Hunan to Hopei
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 bomber, 2 fighters and 2 tactical_bombers moved from Kwangsi to Hopei
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                2 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                2 artilleries and 2 infantry moved from 42 Sea Zone to Java
                1 armour and 1 infantry moved from 37 Sea Zone to Malaya
                1 transport moved from 20 Sea Zone to 35 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
                2 infantry moved from 21 Sea Zone to Guam
                1 cruiser moved from 20 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
                2 fighters moved from 35 Sea Zone to 55 Sea Zone
                1 battleship and 1 cruiser moved from 43 Sea Zone to 41 Sea Zone
                1 battleship moved from 20 Sea Zone to 37 Sea Zone
                1 destroyer moved from 20 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Sumatra
                1 tactical_bomber moved from Siam to Malaya
                1 fighter moved from Siam to Malaya
                1 bomber moved from Siam to Sumatra
                1 destroyer moved from 43 Sea Zone to 41 Sea Zone
                1 carrier moved from 43 Sea Zone to 41 Sea Zone
                2 carriers moved from 35 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in Java
                    Japanese attack with 2 artilleries and 2 infantry
                    ANZAC defend with 1 aaGun and 1 infantry
                        Japanese roll dice for 2 artilleries and 2 infantry in Java, round 1 :  2/4 hits
                        ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 1 :  0/1 hits
                        1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 aaGun and 1 infantry
                Battle in Celebes
                Battle in Guam
                Battle in Malaya
                    Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry; British defend with 1 harbour
                        Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 1 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 1 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Celebes from Dutch, taking Guam from Americans, taking Malaya from UK_Pacific with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 1 :  2/5 hits
                        1 submarine owned by the Americans lost in 55 Sea Zone
                    Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Sumatra
                    Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 1 :  1/2 hits
                        Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 1 :  2/5 hits
                        UK_Pacific roll dice for 2 infantry in Sumatra, round 1 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Japanese lost in Sumatra
                    Japanese win, taking Sumatra from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Hopei
                    Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Hopei, round 1 :  4/7 hits
                        Chinese roll dice for 3 infantry in Hopei, round 1 :  1/3 hits
                        3 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Japanese
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Jehol to Anhwe
                1 artillery and 3 infantry moved from Manchuria to Jehol
                1 fighter moved from Hopei to Anhwe
                1 fighter moved from Hopei to Anhwe
                1 tactical_bomber moved from Hopei to Anhwe
                1 tactical_bomber moved from Hopei to Anhwe
                1 bomber moved from Hopei to Yunnan
                1 artillery and 3 infantry moved from Hunan to Yunnan
                1 fighter and 1 tactical_bomber moved from Siam to Yunnan
                1 infantry moved from French Indo China to Shan State
                1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
                1 bomber moved from Sumatra to Siam
                3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
                1 fighter moved from Malaya to Siam
                1 fighter moved from Siam to 35 Sea Zone
                1 tactical_bomber moved from Malaya to Siam
                1 fighter and 1 tactical_bomber moved from Kiangsi to 6 Sea Zone
                1 artillery and 2 infantry moved from Kwangtung to Kwangsi
                1 fighter moved from 35 Sea Zone to Philippines
                2 fighters moved from Japan to 6 Sea Zone
                1 aaGun moved from Manchuria to Jehol
                1 submarine moved from 21 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 carrier, 3 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 61 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 flag, 1 infantry
        Kwangsi : 1 flag, 1 artillery and 2 infantry
        Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Jehol : 1 flag, 1 aaGun, 1 artillery and 3 infantry
        Siam : 1 flag, 1 bomber, 1 fighter and 1 tactical_bomber
        Manchuria : 1 flag, 4 infantry
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
        Kweichow : 1 flag
        Hunan : 1 flag, 2 infantry
        Hopei : 1 flag, 1 mech_infantry
        Szechwan : 1 flag, 1 artillery
        Chahar : 1 flag, 1 infantry
        Anhwe : 1 flag, 2 fighters, 1 infantry and 2 tactical_bombers
        Shan State : 1 flag, 1 infantry
        Burma : 1 flag, 1 infantry
        Malaya : 1 flag, 1 armour, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 fighter and 1 harbour
        Guam : 1 flag, 1 airfield and 2 infantry
        French Indo China : 1 flag
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 2 artilleries and 2 infantry
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 1 flag, 2 carriers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
        41 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        44 Sea Zone : 1 flag, 1 transport
        37 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 transport
        21 Sea Zone : 1 flag, 1 transport
        6 Sea Zone : 1 flag, 2 carriers, 3 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber
        55 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 58
        Russians : 39 / 47
        Japanese : 61 / 66
        Americans : 52 / 76
        Chinese : 4 / 7
        British : 29 / 34
        UK_Pacific : 5 / 13
        Italians : 15 / 19
        ANZAC : 10 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 4 fighters and 1 transport; Remaining resources: 5 PUs;

    Combat Move - Americans
                1 bomber moved from Hawaiian Islands to 55 Sea Zone

    Combat - Americans
                Battle in 55 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 destroyer
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -12
                    Casualties for Americans: 1 bomber

    Non Combat Move - Americans
                3 bombers moved from Western United States to Queensland
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
                1 cruiser moved from 28 Sea Zone to 30 Sea Zone
                2 submarines moved from 10 Sea Zone to 30 Sea Zone
                1 armour and 1 infantry moved from Brazil to 86 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
                1 armour and 1 infantry moved from 83 Sea Zone to French West Africa
                1 artillery and 1 infantry moved from Central United States to Western United States

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                2 fighters placed in Western United States
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs


  • america getting murdered by dice


  • I’m annoyed as fuck, seriously, another bomber lost to a dd
    bomber roll 6, dd roll 1.

    I’m annoyed as fuck now. This can’t be happening again and again and again.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Kansu to Shensi
                9 infantry moved from Suiyuyan to Hopei

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Chinese attack with 9 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Hopei from Japanese with 9 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Combat Move - British
                1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
                1 infantry moved from Ethiopia to British Somaliland
                1 destroyer moved from 39 Sea Zone to 76 Sea Zone
                1 cruiser moved from 98 Sea Zone to 76 Sea Zone
                2 infantry moved from India to Burma
                2 fighters and 1 tactical_bomber moved from India to Burma

    Combat - British
                Battle in British Somaliland
                    British attack with 1 artillery and 2 infantry
                    Italians defend with 1 infantry
                    British win, taking British Somaliland from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Burma
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Burma to India
                1 infantry moved from West India to India
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
                1 artillery, 1 carrier, 1 infantry, 1 submarine and 2 transports moved from 109 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from 106 Sea Zone to Quebec

    Place Units - British
                3 submarines placed in 98 Sea Zone
                1 fighter and 2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Place Units - UK_Pacific
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 artillery and 3 infantry

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @ghr2:

    america getting murdered by dice

    I told you to get out of the Pacific!?


  • leave uk/anzac alone then

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @ghr2:

    leave uk/anzac alone then

    will a blockade be acceptable? If so, we have a deal.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @ghr2:

    leave uk/anzac alone then

    I will sign a peace treaty with each if the american fleet pulls out and stays out.

  • 20 18 16 13 12

    This is going to be a fun one…

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 2 destroyers; Remaining resources: 3 PUs;

    Combat Move - Italians
                1 bomber and 1 fighter moved from Southern Italy to 98 Sea Zone
                1 armour and 1 mech_infantry moved from Tunisia to Morocco
                1 artillery moved from Algeria to Morocco

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 armour, 1 artillery and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Morocco, round 1 :  0/3 hits
                        French roll dice for 1 infantry in Morocco, round 1 :  0/1 hits
                        Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Morocco, round 2 :  1/3 hits
                        French roll dice for 1 infantry in Morocco, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Morocco
                    Italians win, taking Morocco from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber and 1 fighter
                    French defend with 1 cruiser and 2 destroyers; British defend with 3 submarines
                    3 submarines owned by the British Submerged
                        Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 1 :  1/2 hits
                        French roll dice for 1 cruiser and 2 destroyers in 98 Sea Zone, round 1 :  0/3 hits
                        1 destroyer owned by the French lost in 98 Sea Zone
                        Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 2 :  2/2 hits
                        French roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 :  2/2 hits
                        1 cruiser owned by the French , 1 fighter owned by the Italians , 1 destroyer owned by the French and 1 bomber owned by the Italians lost in 98 Sea Zone
                    French win with no units remaining. Battle score for attacker is 6
                    Casualties for French: 1 cruiser and 2 destroyers
                    Casualties for Italians: 1 bomber and 1 fighter

    Non Combat Move - Italians
                1 armour moved from Romania to Bessarabia
                1 artillery and 1 infantry moved from Romania to Bessarabia
                1 artillery and 1 infantry moved from Bulgaria to Romania
                2 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                2 destroyers placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 19 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for Italians :

    Morocco : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
        Algeria : 1 flag
        Tunisia : 1 flag
        Romania : 1 flag, 1 artillery and 1 infantry
        Northern Italy : 1 flag, 2 aaGuns and 1 factory_major
        Libya : 1 flag, 1 artillery and 3 infantry
        Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Bessarabia : 1 flag, 2 armour, 1 artillery and 1 infantry
        Greece : 1 flag
        97 Sea Zone : 1 flag, 2 destroyers
        Yugoslavia : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 44 / 58
        Russians : 39 / 47
        Japanese : 58 / 66
        Americans : 52 / 77
        Chinese : 6 / 7
        British : 29 / 34
        UK_Pacific : 6 / 6
        Italians : 16 / 24
        ANZAC : 10 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.812
            Standard Deviation : 0.901
            Total rolls : 17

    French Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.857
            Median : 4.000
            Variance : 0.167
            Standard Deviation : 0.408
            Total rolls : 7

    Italians Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 4.100
            Median : 4.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 10


  • well, at least italy is losing stuff.


  • @ghr2:

    well, at least italy is losing stuff.

    still winning under 50% battles

    who attacks 2dd 1cr with 1fig 1bmb?

  • 20 18 16 13 12

    @Noll:

    who attacks 2dd 1cr with 1fig 1bmb?

    A fcucking brilliant strategist who knows when to take a chance. That’s who!

    Nice work Holy.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    :-D

    @Canuck12:

    @Noll:

    who attacks 2dd 1cr with 1fig 1bmb?

    A fcucking brilliant strategist who knows when to take a chance. That’s who!

    Nice work Holy.

  • Customizer

    I don’t giv a shit about odds. That French fleet was a nightmare last game and now it’s gone. Beaut!

  • 20 18 16 13 12

    Plus, technically it ended in a draw and the French still scored a better average roll.

    I would hate to see what you guys would have said if it was won without casualties!


  • I wouldn’t be complaining about dice if it was an isolated case.

    Remember you gained an 80 TUV change out of pure luck.

    While GHR2 had luck in a battle against Germany, it was a 90% battle where he got less casualities than what he should have.

    As USA, I lost 4fighters, 1tac.bombers and 3bombers, they hitted 3times round1, 0times round2, and you killed everything, and lost 1dd 1tac.bmb. That’s gamebreaking.
    Then a single DD kills a bombers, and don’t even get killed by it (-12).

    Then you attack 2dd 1cr (2@2 1@3 - 3hits) with 1fig 1bmb (1@3 1@4 - 2hits), with a winning chance of 11.5%, you also had the guts to say that the french fleet rolled above average while you sunk it? Huh…

    http://www.dskelly.com/misc/aa/aasim.html?&rules=1940&battleType=sea&attFighter=1&attBomber=1&defDestroyer=2&defCruiser=1

    At least, due to sheer luck you’re getting, you could either admit or ignore it, but writing bullshits statements like the last one you did, is not going to make this game enjoyable for us, like it already wasn’t. The effect is that this will be a very slow game and I’ll take my time for playing each turn.

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Axis & Allies Boardgaming Custom Painted Miniatures

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