At the end I did a NCM and placement edit. I decided to move an infantry from Karelia to Caucasus and then place 6 infantry in Karelia and 3 in Russia.
XDAP-2: Onward! Defrosted Tuna Team vs Death by Dice
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I’m annoyed as fuck, seriously, another bomber lost to a dd
bomber roll 6, dd roll 1.I’m annoyed as fuck now. This can’t be happening again and again and again.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Kansu to Shensi
9 infantry moved from Suiyuyan to HopeiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 9 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Hopei from Japanese with 9 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Combat Move - British
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
1 infantry moved from Ethiopia to British Somaliland
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 cruiser moved from 98 Sea Zone to 76 Sea Zone
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in British Somaliland
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
British win, taking British Somaliland from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 infantry moved from West India to India
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 carrier, 1 infantry, 1 submarine and 2 transports moved from 109 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from 106 Sea Zone to QuebecPlace Units - British
3 submarines placed in 98 Sea Zone
1 fighter and 2 infantry placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Place Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery and 3 infantry -
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leave uk/anzac alone then
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leave uk/anzac alone then
I will sign a peace treaty with each if the american fleet pulls out and stays out.
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This is going to be a fun one…
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - Italians
Italians buy 2 destroyers; Remaining resources: 3 PUs;Combat Move - Italians
1 bomber and 1 fighter moved from Southern Italy to 98 Sea Zone
1 armour and 1 mech_infantry moved from Tunisia to Morocco
1 artillery moved from Algeria to MoroccoCombat - Italians
Battle in Morocco
Italians attack with 1 armour, 1 artillery and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Morocco, round 1 : 0/3 hits
French roll dice for 1 infantry in Morocco, round 1 : 0/1 hits
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Morocco, round 2 : 1/3 hits
French roll dice for 1 infantry in Morocco, round 2 : 0/1 hits
1 infantry owned by the French lost in Morocco
Italians win, taking Morocco from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 bomber and 1 fighter
French defend with 1 cruiser and 2 destroyers; British defend with 3 submarines
3 submarines owned by the British Submerged
Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 1 : 1/2 hits
French roll dice for 1 cruiser and 2 destroyers in 98 Sea Zone, round 1 : 0/3 hits
1 destroyer owned by the French lost in 98 Sea Zone
Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 2 : 2/2 hits
French roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 : 2/2 hits
1 cruiser owned by the French , 1 fighter owned by the Italians , 1 destroyer owned by the French and 1 bomber owned by the Italians lost in 98 Sea Zone
French win with no units remaining. Battle score for attacker is 6
Casualties for French: 1 cruiser and 2 destroyers
Casualties for Italians: 1 bomber and 1 fighterNon Combat Move - Italians
1 armour moved from Romania to Bessarabia
1 artillery and 1 infantry moved from Romania to Bessarabia
1 artillery and 1 infantry moved from Bulgaria to Romania
2 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
2 destroyers placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for Italians :
Morocco : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
Algeria : 1 flag
Tunisia : 1 flag
Romania : 1 flag, 1 artillery and 1 infantry
Northern Italy : 1 flag, 2 aaGuns and 1 factory_major
Libya : 1 flag, 1 artillery and 3 infantry
Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Bessarabia : 1 flag, 2 armour, 1 artillery and 1 infantry
Greece : 1 flag
97 Sea Zone : 1 flag, 2 destroyers
Yugoslavia : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 44 / 58
Russians : 39 / 47
Japanese : 58 / 66
Americans : 52 / 77
Chinese : 6 / 7
British : 29 / 34
UK_Pacific : 6 / 6
Italians : 16 / 24
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.000
Variance : 0.812
Standard Deviation : 0.901
Total rolls : 17French Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.857
Median : 4.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 7Italians Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 4.100
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10 -
well, at least italy is losing stuff.
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well, at least italy is losing stuff.
still winning under 50% battles
who attacks 2dd 1cr with 1fig 1bmb?
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who attacks 2dd 1cr with 1fig 1bmb?
A fcucking brilliant strategist who knows when to take a chance. That’s who!
Nice work Holy.
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I don’t giv a shit about odds. That French fleet was a nightmare last game and now it’s gone. Beaut!
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Plus, technically it ended in a draw and the French still scored a better average roll.
I would hate to see what you guys would have said if it was won without casualties!
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I wouldn’t be complaining about dice if it was an isolated case.
Remember you gained an 80 TUV change out of pure luck.
While GHR2 had luck in a battle against Germany, it was a 90% battle where he got less casualities than what he should have.
As USA, I lost 4fighters, 1tac.bombers and 3bombers, they hitted 3times round1, 0times round2, and you killed everything, and lost 1dd 1tac.bmb. That’s gamebreaking.
Then a single DD kills a bombers, and don’t even get killed by it (-12).Then you attack 2dd 1cr (2@2 1@3 - 3hits) with 1fig 1bmb (1@3 1@4 - 2hits), with a winning chance of 11.5%, you also had the guts to say that the french fleet rolled above average while you sunk it? Huh…
At least, due to sheer luck you’re getting, you could either admit or ignore it, but writing bullshits statements like the last one you did, is not going to make this game enjoyable for us, like it already wasn’t. The effect is that this will be a very slow game and I’ll take my time for playing each turn.
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No question my friend, Japan has been extremely lucky!!
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@JWW:
No question my friend, Japan has been extremely lucky!!
can i request that you continue helping Japan out?
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i’ve played soooo many games. sometimes “dice” really suck.





