PtV - flying badger v 666 (axis +7)

  • 2024 '23 '22 '21

    @666 Scramble to Vyborg?


  • @flyingbadger said in PtV - flying badger v 666 (axis +7):

    @666 Scramble to Vyborg?

    no thanks

  • 2024 '23 '22 '21

    TripleA Turn Summary: Americans round 15

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 15 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber and 3 fighters moved from Norway to Vyborg
            3 fighters and 1 tactical_bomber moved from Finland to Vyborg
            1 infantry moved from Karelia to Archangel
                  Russians take Archangel from Germans
            1 artillery and 2 infantry moved from Finland to Vyborg
            1 artillery and 9 infantry moved from Norway to Finland
            1 artillery and 2 infantry moved from Finland to Vyborg
            2 infantry moved from Hawaiian Islands to 27 Sea Zone
            2 infantry and 1 transport moved from 27 Sea Zone to 7 Sea Zone
            2 infantry moved from 7 Sea Zone to Japan
            3 fighters moved from Western United States to 27 Sea Zone
            1 submarine moved from 11 Sea Zone to 27 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
    
        Combat - Americans
            Japanese scrambles 1 units out of 20 Sea Zone to defend against the attack in 7 Sea Zone
            Japanese scrambles to create a battle in territory 7 Sea Zone
            Battle in 7 Sea Zone
                Americans attack with 1 transport
                Japanese defend with 1 fighter
                    Japanese roll dice for 1 fighter in 7 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 fighter in 7 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 transport owned by the Americans lost in 7 Sea Zone
                    2 infantry owned by the Americans lost in Japan
                Japanese win with 1 fighter remaining. Battle score for attacker is -6
                Casualties for Americans: 1 transport
            Battle in Vyborg
                Americans attack with 2 artilleries, 1 bomber, 6 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 3 infantry
                    Americans roll dice for 2 artilleries, 1 bomber, 6 fighters, 4 infantry and 1 tactical_bomber in Vyborg, round 2 : 10/14 hits, 5.83 expected hits
                    Germans roll dice for 3 infantry in Vyborg, round 2 : 3/3 hits, 1.00 expected hits
                    3 infantry owned by the Germans and 3 infantry owned by the Americans lost in Vyborg
                Americans win, taking Vyborg from Germans with 2 artilleries, 1 bomber, 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 3 infantry
                Casualties for Germans: 3 infantry
            Moving scrambled unit from 7 Sea Zone back to originating territory: 20 Sea Zone
    
        Non Combat Move - Americans
            1 bomber and 3 fighters moved from Vyborg to Norway
            3 fighters and 1 tactical_bomber moved from Vyborg to Finland
            4 carriers, 2 cruisers, 8 destroyers, 3 fighters, 3 submarines and 6 transports moved from 93 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
    
        Place Units - Americans
            9 infantry placed in Eastern United States
            3 artilleries placed in Central United States
            Americans undo move 1.
            8 infantry and 1 tactical_bomber placed in Eastern United States
            1 infantry placed in Central United States
            3 infantry placed in Norway
            3 infantry placed in Finland
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 4.17
    Japanese regular : -0.33
    Germans regular : 2.00
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Chinese round 15

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 15
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            10 infantry moved from Anhwe to Kiangsu
            3 infantry moved from Kansu to Tsinghai
            6 infantry moved from Inner Mongolia to Honan
    
        Combat - Chinese
            Japanese scrambles 1 units out of 20 Sea Zone to defend against the attack in Kiangsu
            Battle in Kiangsu
                Chinese attack with 10 infantry
                Japanese defend with 3 artilleries, 1 factory_minor, 1 fighter and 15 infantry
                    Chinese roll dice for 10 infantry in Kiangsu, round 2 : 2/10 hits, 1.67 expected hits
                    Japanese roll dice for 3 artilleries, 1 fighter and 15 infantry in Kiangsu, round 2 : 7/19 hits, 6.67 expected hits
                    2 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Kiangsu
                    Chinese roll dice for 3 infantry in Kiangsu, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 3 artilleries, 1 fighter and 13 infantry in Kiangsu, round 3 : 9/17 hits, 6.00 expected hits
                    3 infantry owned by the Chinese lost in Kiangsu
                Japanese win with 3 artilleries, 1 fighter and 13 infantry remaining. Battle score for attacker is -24
                Casualties for Chinese: 10 infantry
                Casualties for Japanese: 2 infantry
            Battle in Tsinghai
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Tsinghai, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Honan
                Chinese attack with 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 6 infantry in Honan, round 2 : 2/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Honan
                Chinese win, taking Honan from Japanese with 5 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Moving scrambled unit from Kiangsu back to originating territory: 20 Sea Zone
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Eastern Sinkiang
            1 infantry placed in Northern Sinkiang
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.83
    Japanese regular : 4.33
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: UK_Pacific round 15

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 15 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber and 3 fighters moved from Norway to Vyborg
            3 fighters and 1 tactical_bomber moved from Finland to Vyborg
            1 infantry moved from Karelia to Archangel
                  Russians take Archangel from Germans
            1 artillery and 2 infantry moved from Finland to Vyborg
            1 artillery and 9 infantry moved from Norway to Finland
            1 artillery and 2 infantry moved from Finland to Vyborg
            2 infantry moved from Hawaiian Islands to 27 Sea Zone
            2 infantry and 1 transport moved from 27 Sea Zone to 7 Sea Zone
            2 infantry moved from 7 Sea Zone to Japan
            3 fighters moved from Western United States to 27 Sea Zone
            1 submarine moved from 11 Sea Zone to 27 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
    
        Combat - Americans
            Japanese scrambles 1 units out of 20 Sea Zone to defend against the attack in 7 Sea Zone
            Japanese scrambles to create a battle in territory 7 Sea Zone
            Battle in 7 Sea Zone
                Americans attack with 1 transport
                Japanese defend with 1 fighter
                    Japanese roll dice for 1 fighter in 7 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 fighter in 7 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 transport owned by the Americans lost in 7 Sea Zone
                    2 infantry owned by the Americans lost in Japan
                Japanese win with 1 fighter remaining. Battle score for attacker is -6
                Casualties for Americans: 1 transport
            Battle in Vyborg
                Americans attack with 2 artilleries, 1 bomber, 6 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 3 infantry
                    Americans roll dice for 2 artilleries, 1 bomber, 6 fighters, 4 infantry and 1 tactical_bomber in Vyborg, round 2 : 10/14 hits, 5.83 expected hits
                    Germans roll dice for 3 infantry in Vyborg, round 2 : 3/3 hits, 1.00 expected hits
                    3 infantry owned by the Germans and 3 infantry owned by the Americans lost in Vyborg
                Americans win, taking Vyborg from Germans with 2 artilleries, 1 bomber, 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 3 infantry
                Casualties for Germans: 3 infantry
            Moving scrambled unit from 7 Sea Zone back to originating territory: 20 Sea Zone
    
        Non Combat Move - Americans
            1 bomber and 3 fighters moved from Vyborg to Norway
            3 fighters and 1 tactical_bomber moved from Vyborg to Finland
            4 carriers, 2 cruisers, 8 destroyers, 3 fighters, 3 submarines and 6 transports moved from 93 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
    
        Place Units - Americans
            9 infantry placed in Eastern United States
            3 artilleries placed in Central United States
            Americans undo move 1.
            8 infantry and 1 tactical_bomber placed in Eastern United States
            1 infantry placed in Central United States
            3 infantry placed in Norway
            3 infantry placed in Finland
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            10 infantry moved from Anhwe to Kiangsu
            3 infantry moved from Kansu to Tsinghai
            6 infantry moved from Inner Mongolia to Honan
    
        Combat - Chinese
            Japanese scrambles 1 units out of 20 Sea Zone to defend against the attack in Kiangsu
            Battle in Kiangsu
                Chinese attack with 10 infantry
                Japanese defend with 3 artilleries, 1 factory_minor, 1 fighter and 15 infantry
                    Chinese roll dice for 10 infantry in Kiangsu, round 2 : 2/10 hits, 1.67 expected hits
                    Japanese roll dice for 3 artilleries, 1 fighter and 15 infantry in Kiangsu, round 2 : 7/19 hits, 6.67 expected hits
                    2 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Kiangsu
                    Chinese roll dice for 3 infantry in Kiangsu, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 3 artilleries, 1 fighter and 13 infantry in Kiangsu, round 3 : 9/17 hits, 6.00 expected hits
                    3 infantry owned by the Chinese lost in Kiangsu
                Japanese win with 3 artilleries, 1 fighter and 13 infantry remaining. Battle score for attacker is -24
                Casualties for Chinese: 10 infantry
                Casualties for Japanese: 2 infantry
            Battle in Tsinghai
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Tsinghai, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Honan
                Chinese attack with 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 6 infantry in Honan, round 2 : 2/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Honan
                Chinese win, taking Honan from Japanese with 5 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Moving scrambled unit from Kiangsu back to originating territory: 20 Sea Zone
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Eastern Sinkiang
            1 infantry placed in Northern Sinkiang
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 3 destroyers; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
    
        Combat - British
    
        Non Combat Move - British
            1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 93 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to United Kingdom
            1 destroyer moved from 128 Sea Zone to 113 Sea Zone
            1 destroyer moved from 113 Sea Zone to 112 Sea Zone
    
        Place Units - British
            3 destroyers placed in 112 Sea Zone
    
        Turn Complete - British
            British collect 15 PUs; end with 15 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 18 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in Eastern India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.83
    Americans regular : 4.17
    Japanese regular : 4.00
    Germans regular : 2.00
    

    Savegame


  • TripleA Turn Summary: Italians round 15

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 15
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 battleship, 1 fighter and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Iraq to Northwest Persia
                  Italians take Northwest Persia from Russians
            1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone
            1 artillery and 1 infantry moved from 82 Sea Zone to Baluchistan
            1 mech_infantry moved from Tula to Smolensk
                  Italians take Smolensk from Russians
            1 armour and 1 mech_infantry moved from Urals to Northern Sinkiang
            1 armour and 1 mech_infantry moved from Urals to Eastern Sinkiang
    
        Combat - Italians
            Battle in Baluchistan
            Battle in Eastern Sinkiang
                Italians attack with 1 armour and 1 mech_infantry
                Chinese defend with 1 infantry
                    Italians roll dice for 1 armour and 1 mech_infantry in Eastern Sinkiang, round 2 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in Eastern Sinkiang, round 3 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Eastern Sinkiang, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Eastern Sinkiang
                Italians win, taking Baluchistan from UK_Pacific, taking Eastern Sinkiang from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Northern Sinkiang
                Italians attack with 1 armour and 1 mech_infantry
                Chinese defend with 1 infantry
                    Italians roll dice for 1 armour and 1 mech_infantry in Northern Sinkiang, round 2 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Northern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Northern Sinkiang
                Italians win, taking Northern Sinkiang from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Italians
            1 armour moved from Urals to Eastern Sinkiang
            1 armour moved from Penza to Kursk
            1 mech_infantry moved from Tula to Kursk
            1 armour, 7 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine
            3 fighters and 1 tactical_bomber moved from Tula to Leningrad
            1 infantry moved from Yugoslavia to Romania
            1 marine moved from Union of South Africa to 73 Sea Zone
            1 cruiser and 1 marine moved from 73 Sea Zone to 82 Sea Zone
            1 marine moved from 82 Sea Zone to Baluchistan
            1 artillery and 2 infantry moved from Southern Persia to Baluchistan
            1 fighter moved from Tanganyika Territory to 82 Sea Zone
            1 tactical_bomber moved from Tanganyika Territory to Southern Persia
            1 artillery and 1 infantry moved from Iraq to Southern Persia
            2 aaGuns, 4 artilleries and 8 infantry moved from Trans-Jordan to Iraq
            1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 infantry moved from South West Africa to Union of South Africa
            2 transports moved from 82 Sea Zone to 74 Sea Zone
            2 bombers moved from Anglo-Egyptian Sudan to Southern Italy
            2 infantry moved from Northern Italy to 97 Sea Zone
            1 carrier, 2 infantry, 1 submarine and 1 transport moved from 97 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Gibraltar
            1 transport moved from 94 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from Southern France to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from 94 Sea Zone to Gibraltar
            1 aaGun and 1 infantry moved from Normandy Bordeaux to Southern France
            3 infantry moved from Northern Italy to Southern France
            1 fighter moved from Southern Italy to Gibraltar
            1 tactical_bomber moved from Gibraltar to 94 Sea Zone
            1 fighter moved from Gibraltar to 94 Sea Zone
            1 transport moved from 100 Sea Zone to 74 Sea Zone
            1 transport moved from 100 Sea Zone to 82 Sea Zone
    
        Place Units - Italians
            1 battleship placed in 97 Sea Zone
            1 fighter placed in Southern Italy
            3 infantry placed in Southern Persia
            3 infantry placed in Iraq
            3 infantry placed in Egypt
            1 artillery and 2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 91 Sea Zone. Rolls: 1,4,6,5,3,3,6,4,1,3,2,3,5,5,4,3,3,2,2,1,6,5,3,5
            Italians collect 45 PUs (1 lost to blockades); end with 45 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 50 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 56 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Italians regular : -0.50
    

    Territory Summary for Italians :

    Romania : 1 infantry
    Smolensk : 1 flag, 1 mech_infantry
    Tambov : 1 flag
    Kursk : 1 armour and 1 mech_infantry
    Ukraine : 1 armour, 7 infantry and 1 mech_infantry
    Urals : 1 flag
    Turkmenistan : 1 flag
    Penza : 1 flag
    Saratov : 1 flag
    Leningrad : 3 fighters and 1 tactical_bomber
    West Indies : 1 flag, 2 infantry
    Western Sinkiang : 1 flag, 1 mech_infantry
    Eastern Sinkiang : 1 flag, 2 armour and 1 mech_infantry
    Northern Sinkiang : 1 flag, 1 armour and 1 mech_infantry
    Kenya : 1 flag
    Gibraltar : 1 artillery, 3 fighters and 11 infantry
    Cyprus : 1 flag
    Belgian Congo : 1 flag, 1 armour and 1 mech_infantry
    Alexandria : 1 flag
    Tanganyika Territory : 1 flag
    Trans-Jordan : 1 flag
    Anglo-Egyptian Sudan : 1 flag
    Union of South Africa : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 4 infantry
    Nigeria : 1 flag
    South West Africa : 1 flag
    Gold Coast : 1 flag
    Rhodesia : 1 flag
    Egypt : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
    Northern Italy : 1 artillery, 1 factory_major and 2 infantry
    Southern Italy : 1 airfield, 2 bombers, 1 factory_minor, 1 fighter and 1 harbour
    Syria : 1 flag
    Southern France : 1 aaGun and 4 infantry
    Tunisia : 1 flag
    Algeria : 1 flag
    French Madagascar : 1 flag
    French West Africa : 1 flag
    French Equatorial Africa : 1 flag
    100 Sea Zone : 1 flag
    94 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 5 submarines, 2 tactical_bombers and 2 transports
    Northwest Persia : 1 flag, 1 infantry
    97 Sea Zone : 1 battleship
    Bulgaria : 1 flag
    Southern Persia : 1 flag, 1 artillery, 1 factory_minor, 4 infantry and 1 tactical_bomber
    82 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 2 transports
    Greece : 1 flag
    Iraq : 1 flag, 2 aaGuns, 4 artilleries, 1 factory_minor and 11 infantry
    Crete : 1 flag
    Baluchistan : 1 flag, 2 artilleries, 3 infantry and 1 marine
    74 Sea Zone : 3 transports
    

    Production/PUs Summary :

    Germans : 64 / 87
    Russians : 9 / 9
    Japanese : 66 / 81
    Americans : 55 / 70
    Chinese : 5 / 9
    British : 15 / 18
    UK_Pacific : 6 / 6
    Italians : 46 / 69
    ANZAC : 10 / 14
    French : 0 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: ANZAC round 15

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 56 Sea Zone to 36 Sea Zone
                  ANZAC take 36 Sea Zone from Japanese
            1 submarine moved from 56 Sea Zone to 55 Sea Zone
            2 submarines moved from 64 Sea Zone to 55 Sea Zone
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: French round 15

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 56 Sea Zone to 36 Sea Zone
                  ANZAC take 36 Sea Zone from Japanese
            1 submarine moved from 56 Sea Zone to 55 Sea Zone
            2 submarines moved from 64 Sea Zone to 55 Sea Zone
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 90 Sea Zone to 87 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 16

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 16
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 6 infantry and 13 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 armour moved from Gorky to Yaroslavl
                  Germans take Yaroslavl from Russians
            1 armour moved from Yaroslavl to Russia
            2 infantry and 2 mech_infantrys moved from Gorky to Russia
            1 armour moved from Samara to Penza
            1 armour moved from Penza to Russia
            18 armour and 16 mech_infantrys moved from Samara to Russia
            1 armour moved from Urals to Russia
            1 armour moved from Komi to Russia
            1 bomber, 3 fighters, 2 infantry and 6 tactical_bombers moved from Tula to Russia
            3 armour, 6 artilleries, 10 infantry and 4 mech_infantrys moved from Bryansk to Russia
            10 fighters and 4 tactical_bombers moved from Leningrad to Russia
            2 infantry moved from Vologda to Archangel
            3 fighters moved from 118 Sea Zone to Archangel
            3 fighters moved from 118 Sea Zone to Archangel
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 6 fighters and 2 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 6 fighters and 2 infantry in Archangel, round 2 : 2/8 hits, 3.33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Archangel
                Germans win, taking Archangel from Russians with 6 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Russia
                Germans attack with 25 armour, 6 artilleries, 1 bomber, 13 fighters, 14 infantry, 22 mech_infantrys and 10 tactical_bombers
                Russians defend with 2 aaGuns, 1 airfield, 12 artilleries, 1 factory_major, 2 fighters, 36 infantry and 2 tactical_bombers
                    Russians roll AA dice in Russia : 1/6 hits, 1.00 expected hits
                    1 fighter owned by the Germans lost in Russia
                    Germans roll dice for 25 armour, 6 artilleries, 1 bomber, 12 fighters, 14 infantry, 22 mech_infantrys and 10 tactical_bombers in Russia, round 2 : 35/90 hits, 38.33 expected hits
                    Russians roll dice for 2 aaGuns, 12 artilleries, 2 fighters, 36 infantry and 2 tactical_bombers in Russia, round 2 : 18/52 hits, 18.33 expected hits
                    33 infantry owned by the Russians, 4 artilleries owned by the Germans, 14 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Russia
                    Germans roll dice for 25 armour, 2 artilleries, 1 bomber, 12 fighters, 22 mech_infantrys and 10 tactical_bombers in Russia, round 3 : 35/72 hits, 33.67 expected hits
                    Russians roll dice for 12 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in Russia, round 3 : 7/19 hits, 7.33 expected hits
                    2 tactical_bombers owned by the Russians, 3 infantry owned by the Russians, 2 fighters owned by the Russians, 12 artilleries owned by the Russians, 2 artilleries owned by the Germans and 5 mech_infantrys owned by the Germans lost in Russia
                Germans captures 9PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 25 armour, 1 bomber, 12 fighters, 17 mech_infantrys and 10 tactical_bombers remaining. Battle score for attacker is 105
                Casualties for Germans: 6 artilleries, 1 fighter, 14 infantry and 5 mech_infantrys
                Casualties for Russians: 2 aaGuns, 12 artilleries, 2 fighters, 36 infantry and 2 tactical_bombers
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            2 fighters moved from Russia to Leningrad
            2 tactical_bombers moved from Russia to Leningrad
            1 bomber moved from Russia to Leningrad
            10 fighters and 8 tactical_bombers moved from Russia to Southern Belarus
            1 infantry moved from Southern Belarus to Bryansk
            1 infantry moved from Northern Belarus to Leningrad
            1 infantry moved from Novgorod to Leningrad
            3 bombers moved from Western Germany to Leningrad
            1 aaGun moved from Tula to Russia
            1 infantry moved from Stalingrad to Rostov
            1 armour moved from Egypt to Iraq
            1 infantry moved from Egypt to 100 Sea Zone
            1 infantry and 1 transport moved from 100 Sea Zone to 83 Sea Zone
            1 infantry and 1 transport moved from 83 Sea Zone to 82 Sea Zone
            1 mech_infantry moved from Anglo-Egyptian Sudan to Trans-Jordan
            1 fighter moved from 82 Sea Zone to Egypt
            3 transports moved from 118 Sea Zone to 117 Sea Zone
            1 aaGun and 5 infantry moved from Germany to 117 Sea Zone
            1 aaGun, 5 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone
            1 aaGun and 5 infantry moved from 118 Sea Zone to Leningrad
            1 aaGun and 5 infantry moved from Western Germany to Germany
            2 infantry moved from Denmark to Western Germany
            1 aaGun and 1 artillery moved from Normandy Bordeaux to Holland Belgium
            1 infantry moved from Holland Belgium to Western Germany
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 fighter and 2 tactical_bombers moved from Ukraine to Germany
            6 fighters moved from Archangel to 118 Sea Zone
    
        Place Units - Germans
            3 infantry placed in Ukraine
            1 artillery and 2 infantry placed in Leningrad
            10 mech_infantrys placed in Germany
            1 infantry and 3 mech_infantrys placed in Western Germany
            Germans undo move 4.
            1 infantry placed in Normandy Bordeaux
            3 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 69 PUs; end with 78 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 81 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 89 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.00
    Germans regular : -3.33
    Russians AA : 0.00
    

    Territory Summary for Germans :

    Western Germany : 1 airfield, 1 factory_major, 1 harbour, 9 infantry and 3 mech_infantrys
    Holland Belgium : 1 aaGun, 1 artillery and 1 infantry
    Germany : 1 aaGun, 1 factory_major, 1 fighter, 6 infantry, 10 mech_infantrys and 2 tactical_bombers
    Komi : 1 flag
    Western Ukraine : 1 flag
    Kazakhstan : 1 flag
    Southern Belarus : 1 flag, 10 fighters and 8 tactical_bombers
    Nenetsia : 1 flag
    Bryansk : 1 flag, 1 infantry
    Eastern Poland : 1 flag
    Russia : 1 flag, 1 aaGun, 1 airfield, 25 armour, 1 factory_minor and 17 mech_infantrys
    Kursk : 1 flag
    Uzbekistan : 1 flag
    Archangel : 1 flag, 2 infantry
    Yaroslavl : 1 flag
    Bessarabia : 1 flag
    Samara : 1 flag
    Ukraine : 1 flag, 1 factory_minor and 3 infantry
    Gorky : 1 flag
    Baltic States : 1 flag
    Vologda : 1 flag, 2 artilleries and 11 infantry
    Northern Belarus : 1 flag
    Leningrad : 1 flag, 1 aaGun, 1 airfield, 1 armour, 3 artilleries, 4 bombers, 1 factory_minor, 2 fighters, 1 harbour, 17 infantry, 2 marines, 2 mech_infantrys and 2 tactical_bombers
    Kirov : 1 flag
    Timguska : 1 flag
    Rostov : 1 flag, 1 infantry
    Novgorod : 1 flag
    Evenkiyskiy : 1 flag
    Stalingrad : 1 flag
    Tula : 1 flag
    Gibraltar : 1 flag, 1 airfield and 1 harbour
    Trans-Jordan : 1 mech_infantry
    Egypt : 1 fighter and 1 infantry
    Malta : 1 flag, 1 airfield
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    Morocco : 1 flag
    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 14 infantry
    France : 1 flag, 1 airfield and 1 factory_minor
    French Central Africa : 1 flag
    Yugoslavia : 1 flag
    82 Sea Zone : 1 infantry and 1 transport
    Iraq : 1 armour
    118 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters and 3 transports
    108 Sea Zone : 1 flag
    Northeast Persia : 1 flag
    

    Production/PUs Summary :

    Germans : 69 / 104
    Russians : 4 / 0
    Japanese : 66 / 81
    Americans : 55 / 70
    Chinese : 5 / 9
    British : 15 / 18
    UK_Pacific : 6 / 6
    Italians : 46 / 69
    ANZAC : 10 / 13
    French : 0 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Turn Summary: Germans round 16

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 16
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 6 infantry and 13 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 armour moved from Gorky to Yaroslavl
                  Germans take Yaroslavl from Russians
            1 armour moved from Yaroslavl to Russia
            2 infantry and 2 mech_infantrys moved from Gorky to Russia
            1 armour moved from Samara to Penza
            1 armour moved from Penza to Russia
            18 armour and 16 mech_infantrys moved from Samara to Russia
            1 armour moved from Urals to Russia
            1 armour moved from Komi to Russia
            1 bomber, 3 fighters, 2 infantry and 6 tactical_bombers moved from Tula to Russia
            3 armour, 6 artilleries, 10 infantry and 4 mech_infantrys moved from Bryansk to Russia
            10 fighters and 4 tactical_bombers moved from Leningrad to Russia
            2 infantry moved from Vologda to Archangel
            3 fighters moved from 118 Sea Zone to Archangel
            3 fighters moved from 118 Sea Zone to Archangel
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 6 fighters and 2 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 6 fighters and 2 infantry in Archangel, round 2 : 2/8 hits, 3.33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Archangel
                Germans win, taking Archangel from Russians with 6 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Russia
                Germans attack with 25 armour, 6 artilleries, 1 bomber, 13 fighters, 14 infantry, 22 mech_infantrys and 10 tactical_bombers
                Russians defend with 2 aaGuns, 1 airfield, 12 artilleries, 1 factory_major, 2 fighters, 36 infantry and 2 tactical_bombers
                    Russians roll AA dice in Russia : 1/6 hits, 1.00 expected hits
                    1 fighter owned by the Germans lost in Russia
                    Germans roll dice for 25 armour, 6 artilleries, 1 bomber, 12 fighters, 14 infantry, 22 mech_infantrys and 10 tactical_bombers in Russia, round 2 : 35/90 hits, 38.33 expected hits
                    Russians roll dice for 2 aaGuns, 12 artilleries, 2 fighters, 36 infantry and 2 tactical_bombers in Russia, round 2 : 18/52 hits, 18.33 expected hits
                    33 infantry owned by the Russians, 4 artilleries owned by the Germans, 14 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Russia
                    Germans roll dice for 25 armour, 2 artilleries, 1 bomber, 12 fighters, 22 mech_infantrys and 10 tactical_bombers in Russia, round 3 : 35/72 hits, 33.67 expected hits
                    Russians roll dice for 12 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in Russia, round 3 : 7/19 hits, 7.33 expected hits
                    2 tactical_bombers owned by the Russians, 3 infantry owned by the Russians, 2 fighters owned by the Russians, 12 artilleries owned by the Russians, 2 artilleries owned by the Germans and 5 mech_infantrys owned by the Germans lost in Russia
                Germans captures 9PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 25 armour, 1 bomber, 12 fighters, 17 mech_infantrys and 10 tactical_bombers remaining. Battle score for attacker is 105
                Casualties for Germans: 6 artilleries, 1 fighter, 14 infantry and 5 mech_infantrys
                Casualties for Russians: 2 aaGuns, 12 artilleries, 2 fighters, 36 infantry and 2 tactical_bombers
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            2 fighters moved from Russia to Leningrad
            2 tactical_bombers moved from Russia to Leningrad
            1 bomber moved from Russia to Leningrad
            10 fighters and 8 tactical_bombers moved from Russia to Southern Belarus
            1 infantry moved from Southern Belarus to Bryansk
            1 infantry moved from Northern Belarus to Leningrad
            1 infantry moved from Novgorod to Leningrad
            3 bombers moved from Western Germany to Leningrad
            1 aaGun moved from Tula to Russia
            1 infantry moved from Stalingrad to Rostov
            1 armour moved from Egypt to Iraq
            1 infantry moved from Egypt to 100 Sea Zone
            1 infantry and 1 transport moved from 100 Sea Zone to 83 Sea Zone
            1 infantry and 1 transport moved from 83 Sea Zone to 82 Sea Zone
            1 mech_infantry moved from Anglo-Egyptian Sudan to Trans-Jordan
            1 fighter moved from 82 Sea Zone to Egypt
            3 transports moved from 118 Sea Zone to 117 Sea Zone
            1 aaGun and 5 infantry moved from Germany to 117 Sea Zone
            1 aaGun, 5 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone
            1 aaGun and 5 infantry moved from 118 Sea Zone to Leningrad
            1 aaGun and 5 infantry moved from Western Germany to Germany
            2 infantry moved from Denmark to Western Germany
            1 aaGun and 1 artillery moved from Normandy Bordeaux to Holland Belgium
            1 infantry moved from Holland Belgium to Western Germany
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 fighter and 2 tactical_bombers moved from Ukraine to Germany
            6 fighters moved from Archangel to 118 Sea Zone
    
        Place Units - Germans
            3 infantry placed in Ukraine
            1 artillery and 2 infantry placed in Leningrad
            10 mech_infantrys placed in Germany
            1 infantry and 3 mech_infantrys placed in Western Germany
            Germans undo move 4.
            1 infantry placed in Normandy Bordeaux
            3 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 69 PUs; end with 78 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 81 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 89 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.00
    Germans regular : -3.33
    Russians AA : 0.00
    

    Territory Summary for Germans :

    Western Germany : 1 airfield, 1 factory_major, 1 harbour, 9 infantry and 3 mech_infantrys
    Holland Belgium : 1 aaGun, 1 artillery and 1 infantry
    Germany : 1 aaGun, 1 factory_major, 1 fighter, 6 infantry, 10 mech_infantrys and 2 tactical_bombers
    Komi : 1 flag
    Western Ukraine : 1 flag
    Kazakhstan : 1 flag
    Southern Belarus : 1 flag, 10 fighters and 8 tactical_bombers
    Nenetsia : 1 flag
    Bryansk : 1 flag, 1 infantry
    Eastern Poland : 1 flag
    Russia : 1 flag, 1 aaGun, 1 airfield, 25 armour, 1 factory_minor and 17 mech_infantrys
    Kursk : 1 flag
    Uzbekistan : 1 flag
    Archangel : 1 flag, 2 infantry
    Yaroslavl : 1 flag
    Bessarabia : 1 flag
    Samara : 1 flag
    Ukraine : 1 flag, 1 factory_minor and 3 infantry
    Gorky : 1 flag
    Baltic States : 1 flag
    Vologda : 1 flag, 2 artilleries and 11 infantry
    Northern Belarus : 1 flag
    Leningrad : 1 flag, 1 aaGun, 1 airfield, 1 armour, 3 artilleries, 4 bombers, 1 factory_minor, 2 fighters, 1 harbour, 17 infantry, 2 marines, 2 mech_infantrys and 2 tactical_bombers
    Kirov : 1 flag
    Timguska : 1 flag
    Rostov : 1 flag, 1 infantry
    Novgorod : 1 flag
    Evenkiyskiy : 1 flag
    Stalingrad : 1 flag
    Tula : 1 flag
    Gibraltar : 1 flag, 1 airfield and 1 harbour
    Trans-Jordan : 1 mech_infantry
    Egypt : 1 fighter and 1 infantry
    Malta : 1 flag, 1 airfield
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    Morocco : 1 flag
    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 14 infantry
    France : 1 flag, 1 airfield and 1 factory_minor
    French Central Africa : 1 flag
    Yugoslavia : 1 flag
    82 Sea Zone : 1 infantry and 1 transport
    Iraq : 1 armour
    118 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters and 3 transports
    108 Sea Zone : 1 flag
    Northeast Persia : 1 flag
    

    Production/PUs Summary :

    Germans : 69 / 104
    Russians : 4 / 0
    Japanese : 66 / 81
    Americans : 55 / 70
    Chinese : 5 / 9
    British : 15 / 18
    UK_Pacific : 6 / 6
    Italians : 46 / 69
    ANZAC : 10 / 13
    French : 0 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • 2024 '23 '22 '21

    @666 Well, with the fall of Moscow I think it is time for the Allies to surrender :cry: .

    Very well played, I never got a a grip in any theatre and let the Italians get too big. I was hoping you’d slip up and give me a way through but you were ruthless and there wasn’t a chance I could spot. Could only take Norway and you bottled me up there pretty well, maybe could have coordingated better with a Russian thrust towards Leningrad but probably would have lost southern Russia in doing so and the German Baltic fleet and luftwaffe meant I had too defend Norwary and Finland too heavily. Then eventually the economy you’d built up forced me to go into a desperate series of attacks, probably shouldn’t have waited so long before swinging for the fences. I’d be interested to hear your thoughts on the game.

    Congratulations, hope it was a fun game for you, at least until it got frantic at the end (I’d normally have asked about scrambling and gone round by round for those big sea battles but I think I just wanted it over at that point).


  • @flyingbadger said in PtV - flying badger v 666 (axis +7):

    @666 Well, with the fall of Moscow I think it is time for the Allies to surrender :cry: .

    Very well played, I never got a a grip in any theatre and let the Italians get too big. I was hoping you’d slip up and give me a way through but you were ruthless and there wasn’t a chance I could spot. Could only take Norway and you bottled me up there pretty well, maybe could have coordingated better with a Russian thrust towards Leningrad but probably would have lost southern Russia in doing so and the German Baltic fleet and luftwaffe meant I had too defend Norwary and Finland too heavily. Then eventually the economy you’d built up forced me to go into a desperate series of attacks, probably shouldn’t have waited so long before swinging for the fences. I’d be interested to hear your thoughts on the game.

    Congratulations, hope it was a fun game for you, at least until it got frantic at the end (I’d normally have asked about scrambling and gone round by round for those big sea battles but I think I just wanted it over at that point).

    yes, thanks for the game. I enjoyed it. If memory serves your allied naval play needs to be refined. I recall a few turns where the allied fleets just seemed to float around without posing threats anywhere, maybe a better shuttle of trannies or the decision to spend great resources to have a dominantly superior fleet in a theatre? With respect to land startegy, your super Russian stack, should I say super slow moving, moved too far away from it’s critical victory cities. It is a tough dance, knowing when and how far to let your main russian force travel. Must be wary of the fast moving mech forces. Have a great 2022 Badger!

  • 2024 '23 '22 '21

    @666 Thanks, happy new year and a great 2022 to you too!

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