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FMERommel (X) vs ArtofWar1947 (L+16) BM3

  • 25 24 23 22 21 20 19

    Did combat, but trying to decide where to place my planes to be able to strike Chinese and Russian armies, while fulfilling other goals. Going for a run, will think this over.

  • 25 24 23 22 21 20 19

    Apparently I was offline when performing combat.

  • 25 24 23 22 21 20 19

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 10 infantry, 2 marines, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 infantry moved from Jehol to Anhwe
                  Japanese take Anhwe from Chinese
            1 artillery and 1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kweichow to Anhwe
            1 artillery moved from Hunan to Anhwe
            3 mech_infantrys moved from Kwangtung to Anhwe
            1 infantry moved from Sikang to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Malaya to Shan State
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 fighter moved from 36 Sea Zone to 41 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
            2 bombers moved from Philippines to Borneo
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            2 artilleries moved from French Indo China to 36 Sea Zone
            2 artilleries and 2 transports moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
            1 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            3 armour and 1 mech_infantry moved from Yunnan to Anhwe
            2 fighters and 2 tactical_bombers moved from Yunnan to Shan State
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 destroyer moved from 36 Sea Zone to 20 Sea Zone
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 tactical_bomber and 1 transport
                Americans defend with 1 transport; ANZAC defend with 1 transport
                    1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 43 Sea Zone
                Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 14
                Casualties for Americans: 1 transport
                Casualties for ANZAC: 1 transport
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter and 2 transports
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 41 Sea Zone
                Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in 42 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Borneo
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                ANZAC defend with 1 artillery
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Borneo, round 2 : 2/4 hits, 2.00 expected hits
                    UK_Pacific roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 artillery
            Battle in Sumatra
                Japanese attack with 2 artilleries and 2 infantry
                Americans defend with 1 artillery and 1 mech_infantry
                    Japanese roll dice for 2 artilleries and 2 infantry in Sumatra, round 2 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 1 artillery and 1 mech_infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Sumatra
                    Japanese roll dice for 2 artilleries and 1 infantry in Sumatra, round 3 : 1/3 hits, 1.00 expected hits
                    Americans roll dice for 1 artillery in Sumatra, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Sumatra
                Japanese win, taking Sumatra from Americans with 2 artilleries remaining. Battle score for attacker is 2
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 1 artillery and 1 mech_infantry
            Battle in Shan State
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 5/5 hits, 2.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from 41 Sea Zone to Malaya
            1 tactical_bomber moved from 42 Sea Zone to Malaya
            2 bombers moved from Borneo to Hainan
            1 carrier moved from 36 Sea Zone to 19 Sea Zone
            1 tactical_bomber moved from 43 Sea Zone to 19 Sea Zone
            3 fighters moved from Yunnan to Shantung
            1 fighter moved from Shantung to 19 Sea Zone
            1 infantry moved from Yunnan to Hunan
            5 artilleries and 4 infantry moved from Yunnan to Kweichow
            4 infantry moved from French Indo China to Yunnan
            2 fighters and 2 tactical_bombers moved from Shan State to Kweichow
            1 destroyer moved from 35 Sea Zone to 20 Sea Zone
            1 submarine moved from 35 Sea Zone to 38 Sea Zone
            2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines and 4 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
            1 destroyer moved from 19 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in Malaya
            3 infantry placed in French Indo China
            3 mech_infantrys placed in Kwangtung
            4 infantry and 2 marines placed in Japan
            2 transports placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Japan: 2 marines
            EDIT: Adding units owned by Japanese to Japan: 1 infantry
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
            EDIT: Removing units owned by Japanese from Philippines: 1 marine
            EDIT: Adding units owned by Japanese to Japan: 1 marine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.00
    Japanese regular : 2.17
    UK_Pacific regular : -0.67
    

    Savegame

  • 25 24 23 22 21 20 19

    That was an ordeal. I should always check that I’m online before combat. Online result took 2 hits instead of 1 on Sumatra. But that’s the way it goes, not that bad. Had to retake DEI this turn for the cash and since you have no transports left to take them back on your turn. Previously, I was able to make Yun too strong for India to take and China wasn’t adjacent yet. So Chinese army could be destroyed if it tried for Yun. But I didn’t want to put all my troops from Japan into northern China without a NB. Feels like Napoleon forced marching across Europe to individually defeat his enemies. With 4 opponents in all directions, Japan has to race around, trying to keep you at bay and making hard choices. Japan can’t protect every part of the empire all at once.

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Manual Gamesave Post: Americans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 armour, 3 artilleries, 1 destroyer, 4 infantry, 5 submarines and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber moved from 95 Sea Zone to 97 Sea Zone
            2 bombers moved from Gibraltar to 97 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • @ArtofWar1947
    Scramble Italian fighters to SZ 97?
    If so, OOL?

  • 25 24 23 22 21 20 19

    yes scramble all 3, bat calc says you would lose 5 extra units. Also, Italy could still defeat a UK invasion

  • 25 24 23 22 21 20 19

    OOL BB tilt, 3 subs, 1 DD let me know how many hits

  • 25 24 23 22 21 20 19

    CA if sixth hit

  • 25 24 23 22 21 20 19

    Tell me how many hits before I choose the 6th hit

  • 25 24 23 22 21 20 19

    Tough choice, if I take the last DD, then your surviving subs have first strike on round 2. But your subs can absorb my fighter hits if I keep the DD, but not if I sink my last DD. So I hope you only give 5 hits or less.


  • @ArtofWar1947
    5 hits: Tip BB, 3 Subs, DD?

  • 25 24 23 22 21 20 19

    yes please

  • 25 24 23 22 21 20 19

    only 3 hits, not good


  • @FMErwinRommel
    I meant to go to SZ 96 first in case I need to retreat there.

  • 25 24 23 22 21 20 19

    okay that’s fine


  • @FMErwinRommel
    2 hits by US subs. OOL/

  • 25 24 23 22 21 20 19

    DD and CA

  • 25 24 23 22 21 20 19

    I needed some lucky dice there and didn’t get them. But why waste lucky dice on a losing game?

  • 25 24 23 22 21 20 19

    Since I knew that I couldn’t defend the Italian fleet or outrun the Allied fleet, I should have taken Malta on Italy’s turn.

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