L20 Snigg (X) vs Dawgoneit (A+16)


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 fighters moved from Gibraltar to 104 Sea Zone
            3 bombers moved from Gibraltar to Northern Italy
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            3 fighters moved from Hawaiian Islands to 25 Sea Zone
            1 armour and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
    
        Combat - Americans
            Strategic bombing raid in Northern Italy
                    AA fire in Northern Italy : 0/3 hits, 0.50 expected hits
                Bombing raid in Northern Italy rolls: 3,5,8 and causes: 16 damage to unit: factory_major
                Bombing raid in Northern Italy causes 16 damage total. 
            Battle in Morocco
            Battle in Philippines
            Battle in 25 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters in 25 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win, taking Morocco from Italians, taking Philippines from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 104 Sea Zone
                Americans attack with 4 fighters
                Germans defend with 1 destroyer
                    Americans roll dice for 4 fighters in 104 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 104 Sea Zone
                Americans win with 3 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            3 bombers moved from Northern Italy to Malta
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            3 fighters moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from 25 Sea Zone to Hawaiian Islands
            1 fighter moved from 25 Sea Zone to 26 Sea Zone
            1 fighter moved from 25 Sea Zone to 26 Sea Zone
            3 fighters moved from Gibraltar to Malta
            3 fighters moved from 104 Sea Zone to Gibraltar
            7 destroyers moved from 101 Sea Zone to 91 Sea Zone
            3 destroyers moved from 91 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            2 fighters moved from Volgograd to Russia
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            2 infantry placed in Eastern United States
            2 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 3 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 destroyer, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            2 mech_infantrys moved from Caucasus to Sikang
            3 infantry moved from Caucasus to Kazakhstan
            1 infantry moved from Northwest Persia to Caucasus
            1 armour and 3 mech_infantrys moved from Iraq to Eastern Persia
            1 infantry moved from Greece to Albania
                  British take Albania from Italians
            1 infantry moved from Greece to Bulgaria
                  British take Bulgaria from Germans
            1 infantry moved from Tunisia to Algeria
                  British take Algeria from Italians
            1 artillery moved from Egypt to Trans-Jordan
    
        Combat - British
    
        Non Combat Move - British
            2 artilleries moved from Greece to 99 Sea Zone
            2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports moved from 99 Sea Zone to 98 Sea Zone
            2 artilleries moved from 98 Sea Zone to Trans-Jordan
    
        Place Units - British
            1 destroyer placed in 98 Sea Zone
            2 armour and 1 mech_infantry placed in Iraq
            2 mech_infantrys placed in Egypt
            1 infantry placed in United Kingdom
            1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6
            British collect 42 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Some Units in India change ownership: 1 artillery and 1 infantry
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Americans : 0.17
    AA fire in Northern Italy : : -0.50
    Japanese : -0.33
    

    Savegame

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Northern Italy to Romania
            1 armour moved from Northern Italy to Bulgaria
            1 infantry moved from Yugoslavia to Bulgaria
            1 infantry moved from Yugoslavia to Romania
            1 artillery and 2 infantry moved from Yugoslavia to Albania
            1 fighter moved from Southern Italy to Albania
    
        Combat - Italians
            Battle in Romania
                Italians attack with 1 armour, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Romania, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania
                Italians win, taking Romania from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Bulgaria
                Italians attack with 1 armour and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour and 1 infantry in Bulgaria, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Bulgaria
                Italians win, taking Bulgaria from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Albania
                Italians attack with 1 artillery, 1 fighter and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Albania, round 2 : 1/4 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Albania
                Italians win, taking Albania from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Albania to Southern Italy
    
        Place Units - Italians
            1 fighter and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.17
    British : -0.67
    Russians : 0.67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
            1 fighter moved from Queensland to Dutch New Guinea
            1 fighter moved from Queensland to Dutch New Guinea
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            2 infantry moved from Northwest Persia to Caucasus
    
        Combat - ANZAC
            Battle in 45 Sea Zone
                ANZAC attack with 1 submarine and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                    ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                ANZAC win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 42 Sea Zone
                ANZAC attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Dutch New Guinea
                ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Dutch New Guinea, round 2 : 2/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
                ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Dutch New Guinea to New Guinea
            1 destroyer moved from 54 Sea Zone to 26 Sea Zone
            1 fighter moved from Queensland to 26 Sea Zone
            1 cruiser moved from 54 Sea Zone to 26 Sea Zone
            2 submarines moved from 54 Sea Zone to 26 Sea Zone
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
            1 fighter moved from Queensland to Dutch New Guinea
            1 fighter moved from Queensland to Dutch New Guinea
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            2 infantry moved from Northwest Persia to Caucasus
    
        Combat - ANZAC
            Battle in 45 Sea Zone
                ANZAC attack with 1 submarine and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                    ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                ANZAC win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 42 Sea Zone
                ANZAC attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Dutch New Guinea
                ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Dutch New Guinea, round 2 : 2/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
                ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Dutch New Guinea to New Guinea
            1 destroyer moved from 54 Sea Zone to 26 Sea Zone
            1 fighter moved from Queensland to 26 Sea Zone
            1 cruiser moved from 54 Sea Zone to 26 Sea Zone
            2 submarines moved from 54 Sea Zone to 26 Sea Zone
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    
        Combat Move - French
            1 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Caucasus to Rostov
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Japanese : 0.00
    

    Savegame

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 2 artilleries, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Smolensk to Archangel
            2 armour and 1 mech_infantry moved from Novgorod to Belarus
            1 tactical_bomber moved from Smolensk to Belarus
            1 infantry moved from Smolensk to Archangel
            1 fighter moved from Smolensk to Archangel
            1 tactical_bomber moved from Smolensk to Archangel
            1 tactical_bomber moved from Belarus to Bryansk
            2 tactical_bombers moved from Smolensk to Bryansk
            2 infantry moved from Smolensk to Bryansk
            16 armour, 12 artilleries, 14 infantry and 21 mech_infantrys moved from Smolensk to Belarus
            2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
            1 submarine moved from 112 Sea Zone to 104 Sea Zone
            4 fighters moved from 112 Sea Zone to 104 Sea Zone
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 2 infantry and 3 tactical_bombers
                Russians defend with 3 infantry
                    Germans roll dice for 2 infantry and 3 tactical_bombers in Bryansk, round 2 : 0/5 hits, 1.83 expected hits
                    Russians roll dice for 3 infantry in Bryansk, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans lost in Bryansk
                 retreated to Bryansk
                Russians win with 3 infantry remaining. Battle score for attacker is -6
                Casualties for Germans: 2 infantry
            Battle in Archangel
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Belarus
                Germans attack with 18 armour, 12 artilleries, 14 infantry and 22 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 18 armour, 12 artilleries, 14 infantry and 22 mech_infantrys in Belarus, round 2 : 20/66 hits, 21.00 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 18 armour, 12 artilleries, 14 infantry and 22 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in 104 Sea Zone
                Germans attack with 4 fighters and 1 submarine
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 4 fighters in 104 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 104 Sea Zone
                Germans win with 4 fighters remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
            Battle in Eastern Poland
                Germans attack with 2 armour and 8 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour and 8 mech_infantrys in Eastern Poland, round 2 : 3/10 hits, 2.33 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 2 armour and 8 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 aaGuns moved from Smolensk to Belarus
            1 fighter moved from Archangel to Belarus
            1 tactical_bomber moved from Archangel to Belarus
            3 tactical_bombers moved from Bryansk to Belarus
            1 aaGun moved from Germany to Western Germany
            4 fighters moved from 104 Sea Zone to 112 Sea Zone
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
            1 submarine moved from 112 Sea Zone to 119 Sea Zone
            4 tactical_bombers moved from Belarus to Novgorod
            1 fighter moved from Belarus to Novgorod
    
        Place Units - Germans
            2 armour and 1 mech_infantry placed in Novgorod
            2 artilleries and 1 infantry placed in France
            2 armour and 5 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    British : 0.67
    Russians : 0.33
    

    Territory Summary for Germans :

    Iceland : 1 flag, 1 airfield, 1 artillery and 1 infantry
    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor and 5 infantry
    Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
    Germany : 2 armour, 1 factory_major and 5 mech_infantrys
    Belarus : 1 flag, 3 aaGuns, 18 armour, 12 artilleries, 14 infantry and 22 mech_infantrys
    Karelia : 1 flag
    Baltic States : 1 flag
    Vyborg : 1 flag
    Archangel : 1 flag, 1 infantry
    Eastern Poland : 1 flag, 2 armour and 8 mech_infantrys
    Novgorod : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 fighter, 1 harbour, 1 mech_infantry and 4 tactical_bombers
    112 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 4 fighters, 3 submarines and 1 transport
    119 Sea Zone : 1 submarine
    93 Sea Zone : 1 flag
    109 Sea Zone : 1 submarine
    97 Sea Zone : 1 submarine
    Yugoslavia : 1 flag
    98 Sea Zone : 1 flag
    Finland : 1 flag
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Ukraine to Bessarabia
            1 infantry moved from Bryansk to Western Ukraine
            2 infantry moved from Vologda to Archangel
            1 fighter and 1 tactical_bomber moved from Russia to Archangel
            2 infantry moved from Russia to Smolensk
            2 fighters moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Vologda to Archangel
            1 armour moved from Russia to Novosibirsk
            1 armour moved from Russia to Urals
            1 armour moved from Russia to Novosibirsk
            1 armour moved from Russia to Urals
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 2 fighters and 3 infantry
                Italians defend with 1 armour
                    Russians roll dice for 2 fighters and 3 infantry in Smolensk, round 2 : 1/5 hits, 1.50 expected hits
                    Italians roll dice for 1 armour in Smolensk, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Smolensk
                Russians win, taking Smolensk from Italians with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Battle in Archangel
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Archangel, round 2 : 1/5 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Archangel to Russia
            2 fighters moved from Smolensk to Russia
            1 aaGun moved from Ukraine to Bessarabia
    
        Place Units - Russians
            1 artillery and 9 infantry placed in Russia
            2 infantry placed in Ukraine
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Italians : -0.50
    Russians : -1.17
    

    Savegame

  • '22 '21 '20 '17 '15

    TripleA Move Summary: Japanese round 8

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 2 fighters, 5 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 mech_infantry moved from Sakha to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 mech_infantry moved from Buryatia to Yakut S.S.R.
            1 armour, 3 artilleries and 9 infantry moved from Burma to India
            2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to India
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to India
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to India
            2 bombers moved from Malaya to India
            4 fighters and 4 tactical_bombers moved from 37 Sea Zone to India
            1 destroyer moved from 17 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 25 Sea Zone
            1 submarine moved from 44 Sea Zone to 45 Sea Zone
            1 submarine moved from 37 Sea Zone to 35 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 39 Sea Zone
            1 destroyer moved from 37 Sea Zone to 43 Sea Zone
            1 destroyer moved from 43 Sea Zone to 44 Sea Zone
            1 destroyer moved from 44 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 25 Sea Zone to Midway
            2 fighters and 2 tactical_bombers moved from 17 Sea Zone to 25 Sea Zone
            4 carriers moved from 37 Sea Zone to 39 Sea Zone
            1 destroyer moved from 37 Sea Zone to 39 Sea Zone
    

    Savegame

  • '22 '21 '20 '17 '15

    @dawgoneit Scramble to 39?


  • @Snigg just the tac

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 2 fighters, 5 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 mech_infantry moved from Sakha to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 mech_infantry moved from Buryatia to Yakut S.S.R.
            1 armour, 3 artilleries and 9 infantry moved from Burma to India
            2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to India
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to India
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to India
            2 bombers moved from Malaya to India
            4 fighters and 4 tactical_bombers moved from 37 Sea Zone to India
            1 destroyer moved from 17 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 25 Sea Zone
            1 submarine moved from 44 Sea Zone to 45 Sea Zone
            1 submarine moved from 37 Sea Zone to 35 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 39 Sea Zone
            1 destroyer moved from 37 Sea Zone to 43 Sea Zone
            1 destroyer moved from 43 Sea Zone to 44 Sea Zone
            1 destroyer moved from 44 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 25 Sea Zone to Midway
            2 fighters and 2 tactical_bombers moved from 17 Sea Zone to 25 Sea Zone
            4 carriers moved from 37 Sea Zone to 39 Sea Zone
            1 destroyer moved from 37 Sea Zone to 39 Sea Zone
    
        Combat - Japanese
            UK_Pacific scrambles 1 units out of India to defend against the attack in 39 Sea Zone
            UK_Pacific scrambles to create a battle in territory 39 Sea Zone
            Battle in 35 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport in 25 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                Japanese win with 3 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in Midway
            Battle in 39 Sea Zone
                Japanese attack with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers and 3 transports
                British defend with 1 tactical_bomber
                    Japanese roll dice for 1 battleship, 4 carriers, 1 cruiser, 2 destroyers and 3 transports in 39 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    British roll dice for 1 tactical_bomber in 39 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 tactical_bomber owned by the British lost in 39 Sea Zone
                Japanese win, taking Midway from Americans, taking 39 Sea Zone from Neutral with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers and 3 transports remaining. Battle score for attacker is 11
                Casualties for British: 1 tactical_bomber
            Battle in India
                Japanese attack with 1 armour, 5 artilleries, 2 bombers, 4 fighters, 13 infantry and 4 tactical_bombers
                British defend with 3 aaGuns, 5 artilleries, 5 fighters and 11 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    AA fire in India : 1/9 hits, 1.50 expected hits
                    1 fighter owned by the Japanese lost in India
                    Japanese roll dice for 1 armour, 5 artilleries, 2 bombers, 3 fighters, 13 infantry and 4 tactical_bombers in India, round 2 : 11/28 hits, 10.67 expected hits
                    UK_Pacific roll dice for 3 aaGuns, 5 artilleries, 5 fighters and 11 infantry in India, round 2 : 9/21 hits, 8.67 expected hits
                    9 infantry owned by the Japanese, 3 aaGuns owned by the British and 8 infantry owned by the British lost in India
                    Japanese roll dice for 1 armour, 5 artilleries, 2 bombers, 3 fighters, 4 infantry and 4 tactical_bombers in India, round 3 : 15/19 hits, 9.00 expected hits
                    UK_Pacific roll dice for 5 artilleries, 5 fighters and 3 infantry in India, round 3 : 4/13 hits, 6.00 expected hits
                    4 infantry owned by the Japanese, 5 artilleries owned by the British, 3 infantry owned by the British and 5 fighters owned by the British lost in India
                Japanese captures 5PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 1 armour, 5 artilleries, 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 69
                Casualties for Japanese: 1 fighter and 13 infantry
                Casualties for British: 3 aaGuns, 5 artilleries, 5 fighters and 11 infantry
            Battle in 45 Sea Zone
                Japanese attack with 1 destroyer and 1 submarine
                ANZAC defend with 1 submarine and 1 transport
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 45 Sea Zone
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 submarine and 1 transport
    
        Non Combat Move - Japanese
            3 fighters and 4 tactical_bombers moved from India to 39 Sea Zone
            3 mech_infantrys moved from Kiangsu to Kweichow
            1 destroyer moved from 17 Sea Zone to 25 Sea Zone
            3 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
            1 battleship, 3 carriers, 1 cruiser and 1 submarine moved from 17 Sea Zone to 6 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 transport moved from 37 Sea Zone to 19 Sea Zone
            2 bombers moved from India to Kweichow
    
        Place Units - Japanese
            1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
            1 infantry and 2 mech_infantrys placed in French Indo China
            Japanese undo move 2.
            2 mech_infantrys placed in French Indo China
            1 artillery and 2 infantry placed in Malaya
            1 artillery, 2 fighters and 2 infantry placed in Japan
            2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,1,4
            Japanese collect 70 PUs (1 lost to blockades); end with 76 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    British : 0.50
    Americans : 0.50
    ANZAC : 0.83
    UK_Pacific : -1.67
    AA fire in India : : -0.50
    Japanese : 6.33
    

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
    Shantung : 1 flag
    Kwangsi : 1 flag, 1 harbour
    Kiangsu : 1 flag, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
    Kiangsi : 1 flag
    Japan : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
    Jehol : 1 flag
    Manchuria : 1 flag
    Shensi : 1 flag, 1 mech_infantry
    Yunnan : 1 flag
    Suiyuyan : 1 flag
    Kweichow : 1 flag, 1 aaGun, 2 bombers and 6 mech_infantrys
    Hunan : 1 flag
    Kansu : 1 flag, 1 mech_infantry
    Hopei : 1 flag
    Tsinghai : 1 flag
    Szechwan : 1 flag, 1 mech_infantry
    Chahar : 1 flag
    Anhwe : 1 flag
    Ceylon : 1 flag
    Shan State : 1 flag
    Burma : 1 flag
    India : 1 flag, 1 airfield, 1 armour, 5 artilleries, 1 factory_minor and 1 harbour
    Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 harbour
    Guam : 1 flag, 1 airfield
    Midway : 1 flag, 1 airfield, 1 artillery and 1 infantry
    Sakha : 1 flag
    Soviet Far East : 1 flag, 1 mech_infantry
    Amur : 1 flag
    Yakut S.S.R. : 1 flag, 2 mech_infantrys
    Siberia : 1 flag
    Buryatia : 1 flag
    French Indo China : 1 flag, 1 factory_minor and 2 mech_infantrys
    Celebes : 1 flag
    Java : 1 flag
    Sumatra : 1 flag
    44 Sea Zone : 1 flag
    45 Sea Zone : 1 submarine
    37 Sea Zone : 1 flag
    35 Sea Zone : 1 submarine
    39 Sea Zone : 1 flag, 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 3 fighters, 4 tactical_bombers and 3 transports
    25 Sea Zone : 1 destroyer and 1 transport
    19 Sea Zone : 1 transport
    6 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 fighters, 4 submarines, 3 tactical_bombers and 3 transports
    

    Savegame


  • TripleA Move Summary: Americans round 8

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 bomber, 3 destroyers, 2 fighters and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Russia to Szechwan
            1 fighter moved from Russia to Shensi
            3 bombers moved from Malta to Southern Italy
            3 fighters moved from Malta to 97 Sea Zone
            3 destroyers moved from 92 Sea Zone to 97 Sea Zone
                  Americans take 93 Sea Zone from Germans
            1 destroyer moved from 91 Sea Zone to 109 Sea Zone
            1 destroyer moved from 91 Sea Zone to 119 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
            1 fighter moved from Hawaiian Islands to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 fighter moved from Gibraltar to 119 Sea Zone
            1 fighter moved from Gibraltar to 109 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland
    

    Savegame


  • @dawgoneit scramble or intercept? sz97 or southern italy?

  • '22 '21 '20 '17 '15

    @dawgoneit intercept please


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 bomber, 3 destroyers, 2 fighters and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Russia to Szechwan
            1 fighter moved from Russia to Shensi
            3 bombers moved from Malta to Southern Italy
            3 fighters moved from Malta to 97 Sea Zone
            3 destroyers moved from 92 Sea Zone to 97 Sea Zone
                  Americans take 93 Sea Zone from Germans
            1 destroyer moved from 91 Sea Zone to 109 Sea Zone
            1 destroyer moved from 91 Sea Zone to 119 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
            1 fighter moved from Hawaiian Islands to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 fighter moved from Gibraltar to 119 Sea Zone
            1 fighter moved from Gibraltar to 109 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland
    
        Combat - Americans
            Air Battle in Southern Italy
                Americans attacks with 3 units heading to Southern Italy
                Italians launches 2 interceptors out of Southern Italy
                    Attackers Fire,  : 0/3 hits, 0.50 expected hits
                    Defenders Fire,  : 0/2 hits, 0.33 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Southern Italy
                    AA fire in Southern Italy : 0/2 hits, 0.33 expected hits
                    AA fire in Southern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Southern Italy rolls: 4,3 and causes: 6 damage to unit: factory_minor
                Bombing raid in Southern Italy rolls: 4 and causes: 4 damage to unit: airfield
                Bombing raid in Southern Italy causes 10 damage total.  Damaged units is as follows: factory_minor = 6, airfield = 4
            Battle in Borneo
            Battle in Shensi
                Americans attack with 1 fighter
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 fighter in Shensi, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shensi
                Americans win, taking Borneo from Japanese with 1 fighter remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Iceland
                Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                Germans defend with 1 airfield, 1 artillery and 1 infantry
                    Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Iceland, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Iceland, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Iceland
                    Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Iceland, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Iceland, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Iceland
                Americans win, taking Iceland from Germans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in 25 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 4 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 6/6 hits, 3.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in 119 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 119 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 119 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 submarine
            Battle in 109 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 109 Sea Zone
                Americans win, taking 109 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Szechwan
                Americans attack with 1 fighter
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 fighter in Szechwan, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter in Szechwan, round 3 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in Szechwan
                Japanese win with no units remaining. Battle score for attacker is -6
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 mech_infantry
            Battle in 97 Sea Zone
                Americans attack with 3 destroyers and 3 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 3 destroyers and 3 fighters in 97 Sea Zone, round 2 : 3/6 hits, 2.50 expected hits
                    Germans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 97 Sea Zone
                Americans win, taking 97 Sea Zone from Neutral with 3 destroyers and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Cleaning up after air battles
    
        Non Combat Move - Americans
            3 fighters moved from 97 Sea Zone to 96 Sea Zone
            3 bombers moved from Southern Italy to Malta
            3 fighters moved from 96 Sea Zone to Malta
            1 fighter moved from 119 Sea Zone to Scotland
            1 fighter moved from 109 Sea Zone to United Kingdom
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 fighter moved from Shensi to Sikang
            4 fighters moved from 25 Sea Zone to 26 Sea Zone
            2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Gibraltar to United Kingdom
            4 destroyers moved from 91 Sea Zone to 106 Sea Zone
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 bomber placed in Eastern United States
            2 transports placed in 10 Sea Zone
            2 artilleries placed in Western United States
            3 destroyers placed in 10 Sea Zone
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,6
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Defenders Fire,  : : -0.33
    AA fire in Southern Italy : : -0.50
    Americans : 2.33
    Attackers Fire,  : : -0.50
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Szechwan
                  Chinese take Szechwan from Japanese
            1 infantry moved from Sikang to Shensi
                  Chinese take Shensi from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 bomber, 3 destroyers, 2 fighters and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Russia to Szechwan
            1 fighter moved from Russia to Shensi
            3 bombers moved from Malta to Southern Italy
            3 fighters moved from Malta to 97 Sea Zone
            3 destroyers moved from 92 Sea Zone to 97 Sea Zone
                  Americans take 93 Sea Zone from Germans
            1 destroyer moved from 91 Sea Zone to 109 Sea Zone
            1 destroyer moved from 91 Sea Zone to 119 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
            1 fighter moved from Hawaiian Islands to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 fighter moved from Gibraltar to 119 Sea Zone
            1 fighter moved from Gibraltar to 109 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland
    
        Combat - Americans
            Air Battle in Southern Italy
                Americans attacks with 3 units heading to Southern Italy
                Italians launches 2 interceptors out of Southern Italy
                    Attackers Fire,  : 0/3 hits, 0.50 expected hits
                    Defenders Fire,  : 0/2 hits, 0.33 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Southern Italy
                    AA fire in Southern Italy : 0/2 hits, 0.33 expected hits
                    AA fire in Southern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Southern Italy rolls: 4,3 and causes: 6 damage to unit: factory_minor
                Bombing raid in Southern Italy rolls: 4 and causes: 4 damage to unit: airfield
                Bombing raid in Southern Italy causes 10 damage total.  Damaged units is as follows: factory_minor = 6, airfield = 4
            Battle in Borneo
            Battle in Shensi
                Americans attack with 1 fighter
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 fighter in Shensi, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shensi
                Americans win, taking Borneo from Japanese with 1 fighter remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Iceland
                Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                Germans defend with 1 airfield, 1 artillery and 1 infantry
                    Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Iceland, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Iceland, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Iceland
                    Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Iceland, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Iceland, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Iceland
                Americans win, taking Iceland from Germans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in 25 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 4 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 6/6 hits, 3.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in 119 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 119 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 119 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 submarine
            Battle in 109 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 109 Sea Zone
                Americans win, taking 109 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Szechwan
                Americans attack with 1 fighter
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 fighter in Szechwan, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter in Szechwan, round 3 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in Szechwan
                Japanese win with no units remaining. Battle score for attacker is -6
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 mech_infantry
            Battle in 97 Sea Zone
                Americans attack with 3 destroyers and 3 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 3 destroyers and 3 fighters in 97 Sea Zone, round 2 : 3/6 hits, 2.50 expected hits
                    Germans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 97 Sea Zone
                Americans win, taking 97 Sea Zone from Neutral with 3 destroyers and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Cleaning up after air battles
    
        Non Combat Move - Americans
            3 fighters moved from 97 Sea Zone to 96 Sea Zone
            3 bombers moved from Southern Italy to Malta
            3 fighters moved from 96 Sea Zone to Malta
            1 fighter moved from 119 Sea Zone to Scotland
            1 fighter moved from 109 Sea Zone to United Kingdom
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 fighter moved from Shensi to Sikang
            4 fighters moved from 25 Sea Zone to 26 Sea Zone
            2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Gibraltar to United Kingdom
            4 destroyers moved from 91 Sea Zone to 106 Sea Zone
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 bomber placed in Eastern United States
            2 transports placed in 10 Sea Zone
            2 artilleries placed in Western United States
            3 destroyers placed in 10 Sea Zone
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,6
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Szechwan
                  Chinese take Szechwan from Japanese
            1 infantry moved from Sikang to Shensi
                  Chinese take Shensi from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 3 armour and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Kazakhstan to Tsinghai
                  Chinese take Tsinghai from Japanese
            1 mech_infantry moved from Eastern Persia to West India
            1 armour and 2 mech_infantrys moved from Eastern Persia to Iraq
            3 artilleries moved from Trans-Jordan to Iraq
            2 mech_infantrys moved from Egypt to Iraq
            2 infantry moved from Kazakhstan to Sikang
            1 infantry moved from Caucasus to Kazakhstan
    
        Combat - British
            British creates battle in territory 98 Sea Zone
    
        Non Combat Move - British
    
        Place Units - British
            3 mech_infantrys placed in Iraq
            3 armour placed in Egypt
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 40 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Defenders Fire,  : : -0.33
    AA fire in Southern Italy : : -0.50
    Americans : 2.33
    Attackers Fire,  : : -0.50
    Japanese : -0.33
    

    Savegame

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians repair damage of 4x factory_minor, 2x airfield; Remaining resources: 4 PUs; 
            Italians buy 1 artillery; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Bulgaria to Greece
                  Italians take Greece from British
            1 armour and 1 mech_infantry moved from Romania to Bessarabia
            1 armour moved from Bulgaria to Bessarabia
            2 fighters moved from Southern Italy to 97 Sea Zone
    
        Combat - Italians
            Battle in Bessarabia
                Italians attack with 2 armour and 1 mech_infantry
                Russians defend with 1 aaGun and 2 infantry
                    Italians roll dice for 2 armour and 1 mech_infantry in Bessarabia, round 2 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 aaGun and 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 aaGun owned by the Russians lost in Bessarabia
                    Italians roll dice for 2 armour in Bessarabia, round 3 : 0/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 armour in Bessarabia, round 4 : 0/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 4 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Italians lost in Bessarabia
                    Italians roll dice for 1 armour in Bessarabia, round 5 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Italians win, taking Bessarabia from Russians with 1 armour remaining. Battle score for attacker is 1
                Casualties for Italians: 1 armour and 1 mech_infantry
                Casualties for Russians: 1 aaGun and 2 infantry
            Battle in 97 Sea Zone
                Italians attack with 2 fighters
                Americans defend with 3 destroyers
                    Italians roll dice for 2 fighters in 97 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 3 destroyers in 97 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 97 Sea Zone
                 retreated to 97 Sea Zone
                Americans win with 2 destroyers remaining. Battle score for attacker is -2
                Casualties for Italians: 1 fighter
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Italians
            1 fighter moved from 97 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 artillery placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1
            Italians collect 10 PUs (1 lost to blockades); end with 10 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.67
    Americans : 0.00
    Russians : 0.33
    

    Territory Summary for Italians :

    Albania : 1 artillery and 2 infantry
    Northern Italy : 2 aaGuns, 1 factory_major and 6 infantry
    Southern Italy : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 8 infantry
    Bessarabia : 1 flag, 1 armour
    Bulgaria : 1 flag
    Greece : 1 flag, 1 infantry
    

    Savegame


  • TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 42 Sea Zone to 44 Sea Zone
                  ANZAC take 44 Sea Zone from Japanese
            1 destroyer moved from 42 Sea Zone to 45 Sea Zone
            1 submarine moved from 62 Sea Zone to 45 Sea Zone
            1 fighter moved from New Guinea to 54 Sea Zone
            1 fighter moved from New Guinea to Queensland
            1 fighter moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from 54 Sea Zone to Queensland
            2 infantry moved from Caucasus to Rostov
    
        Combat - ANZAC
            Battle in 45 Sea Zone
                ANZAC attack with 1 destroyer and 1 submarine
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 submarine in 45 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 45 Sea Zone
                ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -1.00
    Japanese : -0.50
    

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 42 Sea Zone to 44 Sea Zone
                  ANZAC take 44 Sea Zone from Japanese
            1 destroyer moved from 42 Sea Zone to 45 Sea Zone
            1 submarine moved from 62 Sea Zone to 45 Sea Zone
            1 fighter moved from New Guinea to 54 Sea Zone
            1 fighter moved from New Guinea to Queensland
            1 fighter moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from 54 Sea Zone to Queensland
            2 infantry moved from Caucasus to Rostov
    
        Combat - ANZAC
            Battle in 45 Sea Zone
                ANZAC attack with 1 destroyer and 1 submarine
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 submarine in 45 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 45 Sea Zone
                ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    
        Combat Move - French
            1 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Rostov to Bryansk
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -1.00
    Japanese : -0.50
    

    Savegame

  • '22 '21 '20 '17 '15

    TripleA Move Summary: Germans round 9

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 112 Sea Zone to 123 Sea Zone
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            4 fighters moved from 112 Sea Zone to 110 Sea Zone
            2 infantry moved from Belarus to Archangel
            1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
            1 infantry moved from Belarus to Archangel
            2 armour and 8 mech_infantrys moved from Eastern Poland to Ukraine
            2 infantry moved from Belarus to Bryansk
            1 tactical_bomber moved from Novgorod to Bryansk
            1 tactical_bomber moved from Novgorod to Bryansk
            2 armour and 2 mech_infantrys moved from Belarus to Western Ukraine
            1 tactical_bomber moved from Novgorod to Western Ukraine
            1 mech_infantry moved from Belarus to Western Ukraine
    
        Combat - Germans
    

    Savegame

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