Dawgoneit (L+15) v. Surfer (X) G40 BM3, rematch


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery, 1 fighter and 16 infantry moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 artillery, 1 fighter and 16 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 16 infantry in Kwangsi, round 2 : 4/18 hits, 3.67 expected hits
                    Japanese roll dice for 2 infantry in Kwangsi, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 14 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
    
        Place Units - Chinese
            1 infantry placed in Chahar
            1 infantry placed in Hopei
            4 artilleries placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.33
    Japanese : 1.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 4 destroyers and 2 fighters; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            2 armour, 4 artilleries and 6 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            2 armour, 4 artilleries, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 6 infantry, 2 submarines, 1 tactical_bomber and 6 transports moved from 106 Sea Zone to 91 Sea Zone
            2 artilleries, 1 carrier, 2 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            2 armour, 6 artilleries, 9 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
    
        Combat - Americans
            Battle in Gibraltar
                Americans attack with 2 armour, 6 artilleries, 9 infantry and 1 mech_infantry
                Italians defend with 1 harbour and 2 infantry
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 2 armour, 6 artilleries, 9 infantry and 1 mech_infantry in Gibraltar, round 2 : 6/18 hits, 5.67 expected hits
                    Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 2 armour, 6 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            1 battleship, 2 carriers, 1 cruiser, 1 submarine and 2 transports moved from 26 Sea Zone to 10 Sea Zone
            2 fighters and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 carrier, 4 destroyers and 2 fighters placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery, 1 fighter and 16 infantry moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 artillery, 1 fighter and 16 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 16 infantry in Kwangsi, round 2 : 4/18 hits, 3.67 expected hits
                    Japanese roll dice for 2 infantry in Kwangsi, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 14 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
    
        Place Units - Chinese
            1 infantry placed in Chahar
            1 infantry placed in Hopei
            4 artilleries placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 bomber moved from India to Anhwe
            2 infantry moved from Kweichow to Anhwe
            1 artillery and 1 infantry moved from Hunan to Anhwe
            2 fighters and 1 tactical_bomber moved from Yunnan to Anhwe
            1 armour moved from Yunnan to Anhwe
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            2 cruisers and 1 destroyer moved from 81 Sea Zone to 79 Sea Zone
    
        Combat - British
            Battle in Anhwe
                British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
                Japanese defend with 1 armour, 5 artilleries, 2 infantry and 1 mech_infantry
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Anhwe, round 2 : 5/9 hits, 3.83 expected hits
                    Japanese roll dice for 1 armour, 5 artilleries, 2 infantry and 1 mech_infantry in Anhwe, round 2 : 2/9 hits, 3.17 expected hits
                    2 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Anhwe
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Anhwe, round 3 : 3/7 hits, 3.50 expected hits
                    Japanese roll dice for 1 armour and 3 artilleries in Anhwe, round 3 : 2/4 hits, 1.50 expected hits
                    3 artilleries owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Anhwe
                    British roll dice for 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber in Anhwe, round 4 : 2/5 hits, 2.83 expected hits
                    Japanese roll dice for 1 armour in Anhwe, round 4 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 armour owned by the British lost in Anhwe
                British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 17
                Casualties for British: 1 armour, 1 artillery and 3 infantry
                Casualties for Japanese: 1 armour, 5 artilleries, 2 infantry and 1 mech_infantry
    
        Non Combat Move - British
            1 bomber, 2 fighters and 1 tactical_bomber moved from Anhwe to Yunnan
            2 artilleries and 7 infantry moved from Burma to Yunnan
            1 fighter and 1 tactical_bomber moved from West India to Yunnan
            1 artillery and 1 infantry moved from India to West India
            1 infantry moved from India to West India
            1 artillery and 2 infantry moved from India to Burma
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Italians : -0.67
    British : -0.17
    Americans : -0.17
    Chinese : 0.33
    Japanese : 1.17
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians repair damage of 1x factory_major; Remaining resources: 34 PUs; 
            Italians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to 104 Sea Zone
            1 bomber moved from Western Germany to 104 Sea Zone
            1 submarine moved from 92 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from Alexandria to Egypt
            1 mech_infantry moved from Syria to Egypt
            2 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from Syria to Iraq
                  Italians take Iraq from British
            2 transports moved from 98 Sea Zone to 96 Sea Zone
            2 artilleries and 2 infantry moved from Tobruk to 96 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
            2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
            2 fighters moved from 98 Sea Zone to Egypt
            1 armour moved from Tobruk to Egypt
            1 infantry moved from Northern Italy to 95 Sea Zone
            1 infantry and 2 transports moved from 95 Sea Zone to 97 Sea Zone
            1 armour and 2 infantry moved from Greece to 97 Sea Zone
            1 armour, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
            1 armour and 3 infantry moved from 98 Sea Zone to Egypt
            2 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Eastern Poland to Bessarabia
    
        Combat - Italians
            Battle in Bessarabia
                Italians attack with 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Bessarabia, round 2 : 4/6 hits, 2.33 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
                Italians win, taking Bessarabia from Russians with 2 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 91 Sea Zone
                Italians attack with 1 submarine
                Americans defend with 4 carriers, 1 cruiser, 2 destroyers, 7 fighters, 2 submarines, 1 tactical_bomber and 9 transports
                    Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 carriers, 1 cruiser, 2 destroyers, 7 fighters, 1 tactical_bomber and 9 transports in 91 Sea Zone, round 2 : 5/15 hits, 7.67 expected hits
                    1 submarine owned by the Italians lost in 91 Sea Zone
                Americans win with 4 carriers, 1 cruiser, 2 destroyers, 7 fighters, 2 submarines, 1 tactical_bomber and 9 transports remaining. Battle score for attacker is -6
                Casualties for Italians: 1 submarine
            Battle in 104 Sea Zone
                Italians attack with 2 bombers
                Americans defend with 1 destroyer
                    Italians roll dice for 2 bombers in 104 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Italians win with 2 bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Egypt
                Italians attack with 2 armour, 2 artilleries, 2 fighters, 7 infantry and 2 mech_infantrys
                British defend with 2 armour, 2 artilleries, 1 harbour, 6 infantry and 1 mech_infantry
                    Italians roll dice for 2 armour, 2 artilleries, 2 fighters, 7 infantry and 2 mech_infantrys in Egypt, round 2 : 0/15 hits, 4.50 expected hits
                    British roll dice for 2 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Egypt, round 2 : 3/11 hits, 4.00 expected hits
                    3 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 2 armour, 2 artilleries, 2 fighters, 4 infantry and 2 mech_infantrys in Egypt, round 3 : 3/12 hits, 4.00 expected hits
                    British roll dice for 2 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Egypt, round 3 : 5/11 hits, 4.00 expected hits
                    1 mech_infantry owned by the Italians, 3 infantry owned by the British and 4 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 2 armour, 2 artilleries, 2 fighters and 1 mech_infantry in Egypt, round 4 : 5/7 hits, 3.00 expected hits
                    British roll dice for 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Egypt, round 4 : 5/8 hits, 3.00 expected hits
                    1 mech_infantry owned by the British, 1 mech_infantry owned by the Italians, 1 artillery owned by the British, 2 artilleries owned by the Italians, 3 infantry owned by the British and 2 armour owned by the Italians lost in Egypt
                British win with 2 armour and 1 artillery remaining. Battle score for attacker is -23
                Casualties for Italians: 2 armour, 2 artilleries, 7 infantry and 2 mech_infantrys
                Casualties for British: 1 artillery, 6 infantry and 1 mech_infantry
                2 fighters owned by the Italians retreated
    
        Non Combat Move - Italians
            2 fighters moved from Egypt to 98 Sea Zone
            1 bomber moved from 104 Sea Zone to Western Germany
            1 bomber moved from 104 Sea Zone to Holland Belgium
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            6 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.50
    British : 2.00
    Americans : -3.33
    Russians : 0.67
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    Wow.
    Italians : -2.50

    That doesnโ€™t begin to describe Egypt.


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 armour and 1 infantry moved from 42 Sea Zone to Java
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 armour moved from New South Wales to 62 Sea Zone
            1 armour, 2 destroyers and 1 transport moved from 62 Sea Zone to 60 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 armour and 1 infantry moved from 42 Sea Zone to Java
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 armour moved from New South Wales to 62 Sea Zone
            1 armour, 2 destroyers and 1 transport moved from 62 Sea Zone to 60 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Manual Gamesave Post: Germans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 destroyer, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 battleship, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
            4 fighters moved from United Kingdom to 91 Sea Zone
            3 submarines moved from 93 Sea Zone to 91 Sea Zone
            8 bombers and 2 tactical_bombers moved from Western Germany to 91 Sea Zone
            1 destroyer moved from 112 Sea Zone to 91 Sea Zone
            2 infantry moved from Baltic States to Novgorod
            1 artillery moved from Baltic States to Novgorod
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Baltic States to Novgorod
    
        Combat - Germans
            Battle in 91 Sea Zone
                Germans attack with 1 battleship, 8 bombers, 1 carrier, 1 destroyer, 5 fighters, 4 submarines and 3 tactical_bombers
                Americans defend with 4 carriers, 1 cruiser, 2 destroyers, 7 fighters, 2 submarines, 1 tactical_bomber and 9 transports
                    Germans roll dice for 4 submarines in 91 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Germans roll dice for 1 battleship, 8 bombers, 1 carrier, 1 destroyer, 5 fighters and 3 tactical_bombers in 91 Sea Zone, round 2 : 13/18 hits, 10.83 expected hits
    

    Combat Hit Differential Summary :

    Germans : 1.83
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 destroyer, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 battleship, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
            4 fighters moved from United Kingdom to 91 Sea Zone
            3 submarines moved from 93 Sea Zone to 91 Sea Zone
            8 bombers and 2 tactical_bombers moved from Western Germany to 91 Sea Zone
            1 destroyer moved from 112 Sea Zone to 91 Sea Zone
            2 infantry moved from Baltic States to Novgorod
            1 artillery moved from Baltic States to Novgorod
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Baltic States to Novgorod
    
        Combat - Germans
            Battle in 91 Sea Zone
                Germans attack with 1 battleship, 8 bombers, 1 carrier, 1 destroyer, 5 fighters, 4 submarines and 3 tactical_bombers
                Americans defend with 4 carriers, 1 cruiser, 2 destroyers, 7 fighters, 2 submarines, 1 tactical_bomber and 9 transports
                    Germans roll dice for 4 submarines in 91 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Germans roll dice for 1 battleship, 8 bombers, 1 carrier, 1 destroyer, 5 fighters and 3 tactical_bombers in 91 Sea Zone, round 2 : 13/18 hits, 10.83 expected hits
                    Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 4 carriers, 1 cruiser, 2 destroyers, 7 fighters, 1 tactical_bomber and 9 transports in 91 Sea Zone, round 2 : 8/15 hits, 7.67 expected hits
                Units damaged: 1 battleship owned by the Germans
                    2 submarines owned by the Americans, 1 destroyer owned by the Germans, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 4 submarines owned by the Germans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Germans and 4 carriers owned by the Americans lost in 91 Sea Zone
                    Germans roll dice for 1 battleship, 8 bombers, 5 fighters and 3 tactical_bombers in 91 Sea Zone, round 3 : 11/17 hits, 10.50 expected hits
                    Americans roll dice for 7 fighters and 9 transports in 91 Sea Zone, round 3 : 6/7 hits, 4.67 expected hits
                    4 fighters owned by the Germans, 7 fighters owned by the Americans, 4 transports owned by the Americans and 2 tactical_bombers owned by the Germans lost in 91 Sea Zone
                    5 transports owned by the Americans lost in 91 Sea Zone
                Germans win with 1 battleship, 8 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 138
                Casualties for Germans: 1 carrier, 1 destroyer, 4 fighters, 4 submarines and 2 tactical_bombers
                Casualties for Americans: 4 carriers, 1 cruiser, 2 destroyers, 7 fighters, 2 submarines, 1 tactical_bomber and 9 transports
            Battle in Novgorod
                Germans attack with 1 artillery and 3 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 1 artillery and 3 infantry in Novgorod, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 3 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            2 aaGuns, 4 armour, 8 artilleries, 7 infantry and 7 mech_infantrys moved from Baltic States to Poland
            2 aaGuns moved from Eastern Poland to Bessarabia
            6 infantry moved from Eastern Poland to Bessarabia
            1 aaGun, 2 armour, 2 artilleries and 11 infantry moved from Eastern Poland to Poland
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
            1 tactical_bomber moved from 91 Sea Zone to Algeria
            1 fighter moved from 91 Sea Zone to Algeria
            5 bombers moved from 91 Sea Zone to Southern France
            3 bombers moved from 91 Sea Zone to Holland Belgium
            1 armour, 1 artillery and 4 infantry moved from Algeria to 92 Sea Zone
            1 armour, 1 artillery, 4 infantry and 3 transports moved from 92 Sea Zone to 96 Sea Zone
            1 armour, 1 artillery and 4 infantry moved from 96 Sea Zone to Tobruk
    
        Place Units - Germans
            10 mech_infantrys placed in Germany
            1 artillery and 3 infantry placed in Western Germany
            1 destroyer placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 54 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.50
    Americans : 1.33
    Russians : 1.00
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Belarus to Baltic States
                  Russians take Baltic States from Germans
            3 infantry moved from Belarus to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
            14 infantry moved from Bryansk to Ukraine
            1 fighter moved from Belarus to Eastern Poland
            3 infantry moved from Russia to Bryansk
            3 infantry moved from Russia to Vologda
            2 infantry moved from Russia to Samara
            1 artillery moved from Belarus to Novgorod
            4 infantry moved from Belarus to Novgorod
            2 fighters moved from Belarus to Eastern Poland
            1 fighter moved from Belarus to Novgorod
            2 artilleries moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Eastern Poland
                Russians attack with 4 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/8 hits, 3.17 expected hits
                    Italians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Italians with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Novgorod
                Russians attack with 1 artillery, 1 fighter and 4 infantry
                Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Novgorod, round 2 : 1/6 hits, 1.67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Novgorod, round 3 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Novgorod to Belarus
            1 tactical_bomber moved from Eastern Poland to Belarus
            2 infantry moved from Caucasus to Northwest Persia
                  Russians take Northwest Persia from Neutral_Allies
            1 fighter moved from Eastern Poland to Caucasus
            3 fighters moved from Eastern Poland to Belarus
            2 infantry moved from Ukraine to Rostov
    
        Place Units - Russians
            3 infantry placed in Ukraine
            3 infantry placed in Volgograd
            2 artilleries and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Italians : 0.67
    Russians : -1.33
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Amur to 5 Sea Zone
            1 artillery moved from Sakha to Buryatia
                  Japanese take Buryatia from Russians
            1 infantry moved from Amur to Buryatia
            1 infantry moved from Manchuria to Jehol
                  Japanese take Jehol from Chinese
            2 armour, 1 fighter, 8 infantry and 2 tactical_bombers moved from French Indo China to Kwangsi
            1 fighter and 2 tactical_bombers moved from Kiangsu to Kwangsi
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
            1 mech_infantry moved from Kwangtung to Kwangsi
            1 fighter moved from Kwangtung to Kwangsi
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
            1 artillery moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 battleship moved from 35 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
            1 tactical_bomber moved from 35 Sea Zone to Kwangsi
            1 battleship moved from 6 Sea Zone to 36 Sea Zone
            1 cruiser moved from 6 Sea Zone to 36 Sea Zone
            2 destroyers moved from 35 Sea Zone to 42 Sea Zone
            1 submarine moved from 41 Sea Zone to 42 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship, 2 destroyers, 2 submarines and 1 transport
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 battleship, 2 destroyers and 1 transport in 42 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 2 destroyers, 2 submarines and 1 transport remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer and 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 armour and 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1.83 expected hits
                    ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 2/2 hits, 0.83 expected hits
                    1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is -5
                Casualties for Japanese: 1 infantry and 1 tactical_bomber
                Casualties for ANZAC: 1 armour and 1 infantry
            Battle in Kwangsi
                Japanese attack with 2 armour, 1 artillery, 3 fighters, 9 infantry, 1 mech_infantry and 5 tactical_bombers
                Chinese defend with 5 artilleries and 14 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Kwangsi, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 2 armour, 1 artillery, 3 fighters, 9 infantry, 1 mech_infantry and 5 tactical_bombers in Kwangsi, round 2 : 9/21 hits, 8.00 expected hits
                    Chinese roll dice for 5 artilleries and 14 infantry in Kwangsi, round 2 : 3/19 hits, 6.33 expected hits
                    3 infantry owned by the Japanese and 10 infantry owned by the Chinese lost in Kwangsi
                    Japanese roll dice for 2 armour, 1 artillery, 3 fighters, 6 infantry, 1 mech_infantry and 5 tactical_bombers in Kwangsi, round 3 : 6/18 hits, 7.50 expected hits
                    Chinese roll dice for 5 artilleries and 4 infantry in Kwangsi, round 3 : 5/9 hits, 3.00 expected hits
                    5 infantry owned by the Japanese, 4 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Kwangsi
                    Japanese roll dice for 2 armour, 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers in Kwangsi, round 4 : 7/13 hits, 6.67 expected hits
                    Chinese roll dice for 3 artilleries in Kwangsi, round 4 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 artilleries owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 2 armour, 1 artillery, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 31
                Casualties for Japanese: 9 infantry and 1 mech_infantry
                Casualties for Chinese: 5 artilleries and 14 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Kwangsi to 42 Sea Zone
            1 fighter moved from Kwangsi to 42 Sea Zone
            1 tactical_bomber moved from Kwangsi to 42 Sea Zone
            1 fighter and 4 tactical_bombers moved from Kwangsi to Kwangtung
            2 carriers moved from 6 Sea Zone to 36 Sea Zone
            2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from Java to 42 Sea Zone
            2 carriers moved from 35 Sea Zone to 42 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 artillery moved from Korea to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
            1 infantry moved from Shantung to Anhwe
            1 armour moved from Manchuria to Buryatia
            2 infantry moved from Manchuria to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Kwangsi
            1 aaGun moved from Kwangtung to Kwangsi
            2 transports moved from 19 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 armour and 1 mech_infantry moved from Japan to 6 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            2 destroyers moved from 6 Sea Zone to 19 Sea Zone
            2 bombers moved from Siberia to Japan
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            1 factory_minor placed in Kiangsu
            1 armour and 2 infantry placed in Kwangtung
            1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.83
    Chinese : -0.33
    Japanese : 0.83
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 5 destroyers and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 2 fighters, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            3 fighters moved from Hawaiian Islands to 26 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 carrier and 5 destroyers placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Anhwe
            1 infantry moved from Hopei to Anhwe
            1 fighter moved from Yunnan to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Yunnan
    
        Place Units - Chinese
            1 artillery and 4 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.17
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 5 destroyers and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 2 fighters, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            3 fighters moved from Hawaiian Islands to 26 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 carrier and 5 destroyers placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Anhwe
            1 infantry moved from Hopei to Anhwe
            1 fighter moved from Yunnan to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Yunnan
    
        Place Units - Chinese
            1 artillery and 4 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Shan State to Malaya
            1 artillery and 1 infantry moved from West India to 79 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            3 infantry moved from Yunnan to French Indo China
            1 bomber moved from Yunnan to French Indo China
            3 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to Malaya
    
        Combat - British
            Battle in Sumatra
            Battle in Malaya
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 harbour and 1 mech_infantry
                    British roll dice for 1 fighter and 1 infantry in Malaya, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Malaya
                British win, taking Sumatra from Japanese, taking Malaya from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in French Indo China
                British attack with 1 bomber and 3 infantry
                Japanese defend with 1 factory_minor and 3 infantry
                    British roll dice for 1 bomber and 3 infantry in French Indo China, round 2 : 0/4 hits, 1.17 expected hits
                    Japanese roll dice for 3 infantry in French Indo China, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the British lost in French Indo China
                1 infantry owned by the British retreated to Yunnan
                Japanese win with 3 infantry remaining. Battle score for attacker is -6
                Casualties for British: 2 infantry
            Battle in Kwangsi
                British attack with 3 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers
                Japanese defend with 1 aaGun, 2 armour, 1 artillery and 2 infantry
                    AA fire in Kwangsi : 2/3 hits, 0.50 expected hits
                    1 tactical_bomber owned by the British and 1 fighter owned by the British lost in Kwangsi
                    British roll dice for 3 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Kwangsi, round 2 : 4/11 hits, 3.67 expected hits
                    Japanese roll dice for 1 aaGun, 2 armour, 1 artillery and 2 infantry in Kwangsi, round 2 : 3/5 hits, 2.00 expected hits
                    2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 aaGun owned by the Japanese and 3 infantry owned by the British lost in Kwangsi
                    British roll dice for 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Kwangsi, round 3 : 2/8 hits, 3.17 expected hits
                    Japanese roll dice for 2 armour in Kwangsi, round 3 : 1/2 hits, 1.00 expected hits
                    2 armour owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
                British win, taking Kwangsi from Japanese with 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -6
                Casualties for British: 1 fighter, 4 infantry and 1 tactical_bomber
                Casualties for Japanese: 1 aaGun, 2 armour, 1 artillery and 2 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 bomber moved from French Indo China to Yunnan
            1 infantry moved from Burma to Shan State
            1 artillery and 1 infantry moved from Burma to Yunnan
            1 artillery and 2 infantry moved from India to Burma
            1 armour moved from West India to Burma
            1 infantry moved from West India to India
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 fighter moved from Malaya to Yunnan
    
        Place Units - UK_Pacific
            2 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 14 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
            Some Units in India change ownership: 2 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    British : -0.67
    AA fire in Kwangsi : : 1.50
    Chinese : 0.17
    Japanese : 2.33
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Iraq to Persia
                  Italians take Persia from British
            1 bomber moved from Western Germany to Ukraine
    
        Combat - Italians
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Ukraine causes 6 damage total. 
    
        Non Combat Move - Italians
            1 submarine moved from 98 Sea Zone to 95 Sea Zone
            4 transports moved from 98 Sea Zone to 95 Sea Zone
            2 armour, 2 artilleries and 1 mech_infantry moved from Bessarabia to Romania
            1 bomber moved from Ukraine to Romania
            1 bomber moved from Holland Belgium to Southern Italy
    
        Place Units - Italians
            1 artillery, 1 fighter and 1 mech_infantry placed in Southern Italy
            Italians undo move 1.
            1 artillery and 1 fighter placed in Southern Italy
            1 armour and 1 mech_infantry placed in Northern Italy
            1 destroyer placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 23 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 32 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    AA fire in Ukraine : : -0.17
    

    Savegame


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 destroyer moved from 60 Sea Zone to 57 Sea Zone
            1 destroyer moved from 60 Sea Zone to 58 Sea Zone
            1 armour and 1 transport moved from 60 Sea Zone to 75 Sea Zone
    
        Non Combat Move - ANZAC
            1 infantry moved from 62 Sea Zone to New South Wales
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 destroyer moved from 60 Sea Zone to 57 Sea Zone
            1 destroyer moved from 60 Sea Zone to 58 Sea Zone
            1 armour and 1 transport moved from 60 Sea Zone to 75 Sea Zone
    
        Non Combat Move - ANZAC
            1 infantry moved from 62 Sea Zone to New South Wales
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Combat Move - French
            1 destroyer moved from 81 Sea Zone to 79 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 2 fighters, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            6 armour, 10 artilleries, 18 infantry and 7 mech_infantrys moved from Poland to Baltic States
            4 infantry moved from Bessarabia to Eastern Poland
            3 bombers moved from Holland Belgium to Eastern Poland
            10 mech_infantrys moved from Germany to Baltic States
            1 armour, 1 artillery and 4 infantry moved from Tobruk to 96 Sea Zone
            1 armour, 1 artillery, 4 infantry and 3 transports moved from 96 Sea Zone to 98 Sea Zone
            1 armour, 1 artillery and 4 infantry moved from 98 Sea Zone to Egypt
            5 bombers moved from Southern France to Egypt
            1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
            1 artillery and 3 infantry moved from 127 Sea Zone to Novgorod
            1 infantry moved from Vyborg to Novgorod
            1 infantry moved from Karelia to Novgorod
            1 armour moved from Finland to Novgorod
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 1 armour, 1 artillery and 5 infantry
                Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
                    Germans roll dice for 1 armour, 1 artillery and 5 infantry in Novgorod, round 2 : 3/7 hits, 1.83 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Novgorod, round 2 : 1/4 hits, 1.33 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 1 armour, 1 artillery and 4 infantry in Novgorod, round 3 : 1/6 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 10
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 3 infantry
            Battle in Egypt
                Germans attack with 1 armour, 1 artillery, 5 bombers and 4 infantry
                British defend with 2 armour, 1 artillery, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour, 1 artillery, 5 bombers and 4 infantry in Egypt, round 2 : 4/11 hits, 5.00 expected hits
                    British roll dice for 2 armour, 1 artillery and 1 infantry in Egypt, round 2 : 1/4 hits, 1.67 expected hits
                    1 infantry owned by the Germans, 1 artillery owned by the British, 1 infantry owned by the British and 2 armour owned by the British lost in Egypt
                Germans win, taking Egypt from British with 1 armour, 1 artillery, 5 bombers and 3 infantry remaining. Battle score for attacker is 16
                Casualties for Germans: 1 infantry
                Casualties for British: 2 armour, 1 artillery and 1 infantry
            Battle in Baltic States
                Germans attack with 6 armour, 10 artilleries, 18 infantry and 17 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 6 armour, 10 artilleries, 18 infantry and 17 mech_infantrys in Baltic States, round 2 : 13/51 hits, 13.83 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 6 armour, 10 artilleries, 18 infantry and 17 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Germans attack with 3 bombers and 4 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 3 bombers and 4 infantry in Eastern Poland, round 2 : 2/7 hits, 2.67 expected hits
                    Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 3 bombers and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            3 bombers moved from Eastern Poland to Germany
            2 aaGuns and 2 infantry moved from Bessarabia to Eastern Poland
            5 bombers moved from Egypt to Alexandria
            1 tactical_bomber moved from Algeria to Yugoslavia
            1 fighter moved from Algeria to Yugoslavia
            3 aaGuns moved from Poland to Baltic States
            1 aaGun and 1 artillery moved from Finland to Karelia
            2 infantry moved from Western Germany to Northern Italy
            2 infantry moved from Western Germany to Northern Italy
    
        Place Units - Germans
            7 infantry and 3 mech_infantrys placed in Germany
            1 artillery, 2 fighters and 4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 57 PUs; end with 57 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.00
    British : -0.67
    Russians : -1.67
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Manual Gamesave Post: Germans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 2 fighters, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            6 armour, 10 artilleries, 18 infantry and 7 mech_infantrys moved from Poland to Baltic States
            4 infantry moved from Bessarabia to Eastern Poland
            3 bombers moved from Holland Belgium to Eastern Poland
            10 mech_infantrys moved from Germany to Baltic States
            1 armour, 1 artillery and 4 infantry moved from Tobruk to 96 Sea Zone
            1 armour, 1 artillery, 4 infantry and 3 transports moved from 96 Sea Zone to 98 Sea Zone
            1 armour, 1 artillery and 4 infantry moved from 98 Sea Zone to Egypt
            5 bombers moved from Southern France to Egypt
            1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
            1 artillery and 3 infantry moved from 127 Sea Zone to Novgorod
            1 infantry moved from Vyborg to Novgorod
            1 infantry moved from Karelia to Novgorod
            1 armour moved from Finland to Novgorod
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 1 armour, 1 artillery and 5 infantry
                Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
                    Germans roll dice for 1 armour, 1 artillery and 5 infantry in Novgorod, round 2 : 3/7 hits, 1.83 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Novgorod, round 2 : 1/4 hits, 1.33 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 1 armour, 1 artillery and 4 infantry in Novgorod, round 3 : 1/6 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 10
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 3 infantry
            Battle in Egypt
                Germans attack with 1 armour, 1 artillery, 5 bombers and 4 infantry
                British defend with 2 armour, 1 artillery, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour, 1 artillery, 5 bombers and 4 infantry in Egypt, round 2 : 4/11 hits, 5.00 expected hits
                    British roll dice for 2 armour, 1 artillery and 1 infantry in Egypt, round 2 : 1/4 hits, 1.67 expected hits
                    1 infantry owned by the Germans, 1 artillery owned by the British, 1 infantry owned by the British and 2 armour owned by the British lost in Egypt
                Germans win, taking Egypt from British with 1 armour, 1 artillery, 5 bombers and 3 infantry remaining. Battle score for attacker is 16
                Casualties for Germans: 1 infantry
                Casualties for British: 2 armour, 1 artillery and 1 infantry
            Battle in Baltic States
                Germans attack with 6 armour, 10 artilleries, 18 infantry and 17 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 6 armour, 10 artilleries, 18 infantry and 17 mech_infantrys in Baltic States, round 2 : 13/51 hits, 13.83 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 6 armour, 10 artilleries, 18 infantry and 17 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Germans attack with 3 bombers and 4 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 3 bombers and 4 infantry in Eastern Poland, round 2 : 2/7 hits, 2.67 expected hits
                    Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 3 bombers and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            3 bombers moved from Eastern Poland to Germany
            2 aaGuns and 2 infantry moved from Bessarabia to Eastern Poland
            5 bombers moved from Egypt to Alexandria
            1 tactical_bomber moved from Algeria to Yugoslavia
            1 fighter moved from Algeria to Yugoslavia
            3 aaGuns moved from Poland to Baltic States
            1 aaGun and 1 artillery moved from Finland to Karelia
            2 infantry moved from Western Germany to Northern Italy
            2 infantry moved from Western Germany to Northern Italy
    
        Place Units - Germans
            7 infantry and 3 mech_infantrys placed in Germany
            1 artillery, 2 fighters and 4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 57 PUs; end with 57 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 91 Sea Zone: 1 battleship
            EDIT: Adding units owned by Germans to 110 Sea Zone: 1 battleship
            EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1
    

    Combat Hit Differential Summary :

    Germans : -2.00
    British : -0.67
    Russians : -1.67
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    Edit to move BB


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 13 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Ukraine to Bessarabia
                  Russians take Bessarabia from Italians
            5 infantry moved from Belarus to Novgorod
            4 fighters and 1 tactical_bomber moved from Belarus to Novgorod
            1 infantry moved from Northwest Persia to Iraq
                  Russians take Iraq from Italians
            1 infantry moved from Northwest Persia to Persia
            1 fighter moved from Caucasus to Persia
            2 infantry moved from Rostov to Caucasus
    
        Combat - Russians
            Battle in Persia
                Russians attack with 1 fighter and 1 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Persia, round 2 : 2/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Persia
                Russians win, taking Persia from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Novgorod
                Russians attack with 4 fighters, 5 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
                    Russians roll dice for 4 fighters, 5 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/10 hits, 3.50 expected hits
                    Germans roll dice for 1 armour, 1 artillery and 4 infantry in Novgorod, round 2 : 5/6 hits, 2.17 expected hits
                    5 infantry owned by the Russians and 3 infantry owned by the Germans lost in Novgorod
                 retreated to Novgorod
                Germans win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 5 infantry
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Russians
            4 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
            2 artilleries and 5 infantry moved from Russia to Bryansk
            1 infantry moved from Vologda to Archangel
            1 infantry moved from Vologda to Smolensk
            1 infantry moved from Vologda to Urals
            2 infantry moved from Samara to Novosibirsk
            3 infantry moved from Volgograd to Rostov
            1 fighter moved from Persia to Caucasus
            3 aaGuns, 2 armour, 2 artilleries, 35 infantry and 2 mech_infantrys moved from Belarus to Bryansk
    
        Place Units - Russians
            10 infantry placed in Russia
            3 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.83
    Italians : -0.33
    Russians : 0.83
    

    Savegame

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