@Amon-Sul turn complete!
Dawgoneit (L+15) v. Surfer (X) G40 BM3, rematch
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 5 destroyers and 2 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 2 fighters, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from Hawaiian Islands to 26 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone Non Combat Move - Americans Place Units - Americans 1 carrier and 5 destroyers placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Anhwe 1 infantry moved from Hopei to Anhwe 1 fighter moved from Yunnan to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Yunnan Place Units - Chinese 1 artillery and 4 infantry placed in Chahar Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUsCombat Hit Differential Summary :
Chinese : 0.17 Japanese : 0.67 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 5 destroyers and 2 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 2 fighters, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from Hawaiian Islands to 26 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone Non Combat Move - Americans Place Units - Americans 1 carrier and 5 destroyers placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Anhwe 1 infantry moved from Hopei to Anhwe 1 fighter moved from Yunnan to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Yunnan Place Units - Chinese 1 artillery and 4 infantry placed in Chahar Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Shan State to Malaya 1 artillery and 1 infantry moved from West India to 79 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 3 infantry moved from Yunnan to French Indo China 1 bomber moved from Yunnan to French Indo China 3 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Malaya Combat - British Battle in Sumatra Battle in Malaya British attack with 1 fighter and 1 infantry Japanese defend with 1 harbour and 1 mech_infantry British roll dice for 1 fighter and 1 infantry in Malaya, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Malaya British win, taking Sumatra from Japanese, taking Malaya from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in French Indo China British attack with 1 bomber and 3 infantry Japanese defend with 1 factory_minor and 3 infantry British roll dice for 1 bomber and 3 infantry in French Indo China, round 2 : 0/4 hits, 1.17 expected hits Japanese roll dice for 3 infantry in French Indo China, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the British lost in French Indo China 1 infantry owned by the British retreated to Yunnan Japanese win with 3 infantry remaining. Battle score for attacker is -6 Casualties for British: 2 infantry Battle in Kwangsi British attack with 3 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers Japanese defend with 1 aaGun, 2 armour, 1 artillery and 2 infantry AA fire in Kwangsi : 2/3 hits, 0.50 expected hits 1 tactical_bomber owned by the British and 1 fighter owned by the British lost in Kwangsi British roll dice for 3 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Kwangsi, round 2 : 4/11 hits, 3.67 expected hits Japanese roll dice for 1 aaGun, 2 armour, 1 artillery and 2 infantry in Kwangsi, round 2 : 3/5 hits, 2.00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 aaGun owned by the Japanese and 3 infantry owned by the British lost in Kwangsi British roll dice for 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Kwangsi, round 3 : 2/8 hits, 3.17 expected hits Japanese roll dice for 2 armour in Kwangsi, round 3 : 1/2 hits, 1.00 expected hits 2 armour owned by the Japanese and 1 infantry owned by the British lost in Kwangsi British win, taking Kwangsi from Japanese with 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for British: 1 fighter, 4 infantry and 1 tactical_bomber Casualties for Japanese: 1 aaGun, 2 armour, 1 artillery and 2 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 bomber moved from French Indo China to Yunnan 1 infantry moved from Burma to Shan State 1 artillery and 1 infantry moved from Burma to Yunnan 1 artillery and 2 infantry moved from India to Burma 1 armour moved from West India to Burma 1 infantry moved from West India to India 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from Malaya to Yunnan Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in India change ownership: 2 infantry and 1 mech_infantryCombat Hit Differential Summary :
British : -0.67 AA fire in Kwangsi : : 1.50 Chinese : 0.17 Japanese : 2.33 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Iraq to Persia Italians take Persia from British 1 bomber moved from Western Germany to Ukraine Combat - Italians Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Non Combat Move - Italians 1 submarine moved from 98 Sea Zone to 95 Sea Zone 4 transports moved from 98 Sea Zone to 95 Sea Zone 2 armour, 2 artilleries and 1 mech_infantry moved from Bessarabia to Romania 1 bomber moved from Ukraine to Romania 1 bomber moved from Holland Belgium to Southern Italy Place Units - Italians 1 artillery, 1 fighter and 1 mech_infantry placed in Southern Italy Italians undo move 1. 1 artillery and 1 fighter placed in Southern Italy 1 armour and 1 mech_infantry placed in Northern Italy 1 destroyer placed in 95 Sea Zone Turn Complete - Italians Italians collect 22 PUs; end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 32 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 37 PUsCombat Hit Differential Summary :
AA fire in Ukraine : : -0.17 -
TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 destroyer moved from 60 Sea Zone to 57 Sea Zone 1 destroyer moved from 60 Sea Zone to 58 Sea Zone 1 armour and 1 transport moved from 60 Sea Zone to 75 Sea Zone Non Combat Move - ANZAC 1 infantry moved from 62 Sea Zone to New South Wales Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 destroyer moved from 60 Sea Zone to 57 Sea Zone 1 destroyer moved from 60 Sea Zone to 58 Sea Zone 1 armour and 1 transport moved from 60 Sea Zone to 75 Sea Zone Non Combat Move - ANZAC 1 infantry moved from 62 Sea Zone to New South Wales Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French 1 destroyer moved from 81 Sea Zone to 79 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 fighters, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 6 armour, 10 artilleries, 18 infantry and 7 mech_infantrys moved from Poland to Baltic States 4 infantry moved from Bessarabia to Eastern Poland 3 bombers moved from Holland Belgium to Eastern Poland 10 mech_infantrys moved from Germany to Baltic States 1 armour, 1 artillery and 4 infantry moved from Tobruk to 96 Sea Zone 1 armour, 1 artillery, 4 infantry and 3 transports moved from 96 Sea Zone to 98 Sea Zone 1 armour, 1 artillery and 4 infantry moved from 98 Sea Zone to Egypt 5 bombers moved from Southern France to Egypt 1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone 1 artillery and 3 infantry moved from 127 Sea Zone to Novgorod 1 infantry moved from Vyborg to Novgorod 1 infantry moved from Karelia to Novgorod 1 armour moved from Finland to Novgorod Combat - Germans Battle in Novgorod Germans attack with 1 armour, 1 artillery and 5 infantry Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 1 armour, 1 artillery and 5 infantry in Novgorod, round 2 : 3/7 hits, 1.83 expected hits Russians roll dice for 1 artillery and 3 infantry in Novgorod, round 2 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans roll dice for 1 armour, 1 artillery and 4 infantry in Novgorod, round 3 : 1/6 hits, 1.67 expected hits Russians roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 3 infantry Battle in Egypt Germans attack with 1 armour, 1 artillery, 5 bombers and 4 infantry British defend with 2 armour, 1 artillery, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 artillery, 5 bombers and 4 infantry in Egypt, round 2 : 4/11 hits, 5.00 expected hits British roll dice for 2 armour, 1 artillery and 1 infantry in Egypt, round 2 : 1/4 hits, 1.67 expected hits 1 infantry owned by the Germans, 1 artillery owned by the British, 1 infantry owned by the British and 2 armour owned by the British lost in Egypt Germans win, taking Egypt from British with 1 armour, 1 artillery, 5 bombers and 3 infantry remaining. Battle score for attacker is 16 Casualties for Germans: 1 infantry Casualties for British: 2 armour, 1 artillery and 1 infantry Battle in Baltic States Germans attack with 6 armour, 10 artilleries, 18 infantry and 17 mech_infantrys Russians defend with 1 infantry Germans roll dice for 6 armour, 10 artilleries, 18 infantry and 17 mech_infantrys in Baltic States, round 2 : 13/51 hits, 13.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 6 armour, 10 artilleries, 18 infantry and 17 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 3 bombers and 4 infantry Russians defend with 2 infantry Germans roll dice for 3 bombers and 4 infantry in Eastern Poland, round 2 : 2/7 hits, 2.67 expected hits Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 3 bombers and 4 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 3 bombers moved from Eastern Poland to Germany 2 aaGuns and 2 infantry moved from Bessarabia to Eastern Poland 5 bombers moved from Egypt to Alexandria 1 tactical_bomber moved from Algeria to Yugoslavia 1 fighter moved from Algeria to Yugoslavia 3 aaGuns moved from Poland to Baltic States 1 aaGun and 1 artillery moved from Finland to Karelia 2 infantry moved from Western Germany to Northern Italy 2 infantry moved from Western Germany to Northern Italy Place Units - Germans 7 infantry and 3 mech_infantrys placed in Germany 1 artillery, 2 fighters and 4 infantry placed in Western Germany Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Germans : -2.00 British : -0.67 Russians : -1.67 -
TripleA Manual Gamesave Post: Germans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 fighters, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 6 armour, 10 artilleries, 18 infantry and 7 mech_infantrys moved from Poland to Baltic States 4 infantry moved from Bessarabia to Eastern Poland 3 bombers moved from Holland Belgium to Eastern Poland 10 mech_infantrys moved from Germany to Baltic States 1 armour, 1 artillery and 4 infantry moved from Tobruk to 96 Sea Zone 1 armour, 1 artillery, 4 infantry and 3 transports moved from 96 Sea Zone to 98 Sea Zone 1 armour, 1 artillery and 4 infantry moved from 98 Sea Zone to Egypt 5 bombers moved from Southern France to Egypt 1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone 1 artillery and 3 infantry moved from 127 Sea Zone to Novgorod 1 infantry moved from Vyborg to Novgorod 1 infantry moved from Karelia to Novgorod 1 armour moved from Finland to Novgorod Combat - Germans Battle in Novgorod Germans attack with 1 armour, 1 artillery and 5 infantry Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 1 armour, 1 artillery and 5 infantry in Novgorod, round 2 : 3/7 hits, 1.83 expected hits Russians roll dice for 1 artillery and 3 infantry in Novgorod, round 2 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans roll dice for 1 armour, 1 artillery and 4 infantry in Novgorod, round 3 : 1/6 hits, 1.67 expected hits Russians roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 3 infantry Battle in Egypt Germans attack with 1 armour, 1 artillery, 5 bombers and 4 infantry British defend with 2 armour, 1 artillery, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 artillery, 5 bombers and 4 infantry in Egypt, round 2 : 4/11 hits, 5.00 expected hits British roll dice for 2 armour, 1 artillery and 1 infantry in Egypt, round 2 : 1/4 hits, 1.67 expected hits 1 infantry owned by the Germans, 1 artillery owned by the British, 1 infantry owned by the British and 2 armour owned by the British lost in Egypt Germans win, taking Egypt from British with 1 armour, 1 artillery, 5 bombers and 3 infantry remaining. Battle score for attacker is 16 Casualties for Germans: 1 infantry Casualties for British: 2 armour, 1 artillery and 1 infantry Battle in Baltic States Germans attack with 6 armour, 10 artilleries, 18 infantry and 17 mech_infantrys Russians defend with 1 infantry Germans roll dice for 6 armour, 10 artilleries, 18 infantry and 17 mech_infantrys in Baltic States, round 2 : 13/51 hits, 13.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 6 armour, 10 artilleries, 18 infantry and 17 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 3 bombers and 4 infantry Russians defend with 2 infantry Germans roll dice for 3 bombers and 4 infantry in Eastern Poland, round 2 : 2/7 hits, 2.67 expected hits Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 3 bombers and 4 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 3 bombers moved from Eastern Poland to Germany 2 aaGuns and 2 infantry moved from Bessarabia to Eastern Poland 5 bombers moved from Egypt to Alexandria 1 tactical_bomber moved from Algeria to Yugoslavia 1 fighter moved from Algeria to Yugoslavia 3 aaGuns moved from Poland to Baltic States 1 aaGun and 1 artillery moved from Finland to Karelia 2 infantry moved from Western Germany to Northern Italy 2 infantry moved from Western Germany to Northern Italy Place Units - Germans 7 infantry and 3 mech_infantrys placed in Germany 1 artillery, 2 fighters and 4 infantry placed in Western Germany Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 91 Sea Zone: 1 battleship EDIT: Adding units owned by Germans to 110 Sea Zone: 1 battleship EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1Combat Hit Differential Summary :
Germans : -2.00 British : -0.67 Russians : -1.67 -
Edit to move BB
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Italians 5 infantry moved from Belarus to Novgorod 4 fighters and 1 tactical_bomber moved from Belarus to Novgorod 1 infantry moved from Northwest Persia to Iraq Russians take Iraq from Italians 1 infantry moved from Northwest Persia to Persia 1 fighter moved from Caucasus to Persia 2 infantry moved from Rostov to Caucasus Combat - Russians Battle in Persia Russians attack with 1 fighter and 1 infantry Italians defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Persia, round 2 : 2/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Persia Russians win, taking Persia from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Novgorod Russians attack with 4 fighters, 5 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry Russians roll dice for 4 fighters, 5 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/10 hits, 3.50 expected hits Germans roll dice for 1 armour, 1 artillery and 4 infantry in Novgorod, round 2 : 5/6 hits, 2.17 expected hits 5 infantry owned by the Russians and 3 infantry owned by the Germans lost in Novgorod retreated to Novgorod Germans win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 5 infantry Casualties for Germans: 3 infantry Non Combat Move - Russians 4 fighters and 1 tactical_bomber moved from Novgorod to Bryansk 2 artilleries and 5 infantry moved from Russia to Bryansk 1 infantry moved from Vologda to Archangel 1 infantry moved from Vologda to Smolensk 1 infantry moved from Vologda to Urals 2 infantry moved from Samara to Novosibirsk 3 infantry moved from Volgograd to Rostov 1 fighter moved from Persia to Caucasus 3 aaGuns, 2 armour, 2 artilleries, 35 infantry and 2 mech_infantrys moved from Belarus to Bryansk Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUsCombat Hit Differential Summary :
Germans : 2.83 Italians : -0.33 Russians : 0.83 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery, 1 bomber, 1 fighter, 6 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Buryatia to Yenisey Japanese take Yakut S.S.R. from Russians Japanese take Yenisey from Russians 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra 1 battleship moved from 42 Sea Zone to 41 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 1 infantry moved from French Indo China to Kwangsi 1 armour, 1 fighter, 2 infantry and 4 tactical_bombers moved from Kwangtung to Kwangsi 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Kiangsu to Anhwe 1 fighter moved from 42 Sea Zone to 57 Sea Zone 1 fighter moved from 42 Sea Zone to 58 Sea Zone 1 submarine moved from 42 Sea Zone to 57 Sea Zone 1 submarine moved from 42 Sea Zone to 41 Sea Zone 1 submarine moved from 41 Sea Zone to 58 Sea Zone 1 bomber moved from Japan to Kwangsi Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 battleship and 2 transports British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win with 1 battleship and 2 transports remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 57 Sea Zone Japanese attack with 1 fighter and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 57 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter in 57 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits ANZAC roll dice for 1 destroyer in 57 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 57 Sea Zone Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Sumatra Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 3/5 hits, 2.00 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in 58 Sea Zone Japanese attack with 1 fighter and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 58 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter in 58 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 destroyer in 58 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 58 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter in 58 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits ANZAC roll dice for 1 destroyer in 58 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 58 Sea Zone Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Kwangsi Japanese attack with 1 armour, 1 bomber, 1 fighter, 3 infantry and 4 tactical_bombers British defend with 3 artilleries and 2 infantry Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 3 infantry and 4 tactical_bombers in Kwangsi, round 2 : 3/10 hits, 4.50 expected hits Chinese roll dice for 3 artilleries and 2 infantry in Kwangsi, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Kwangsi Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry and 4 tactical_bombers in Kwangsi, round 3 : 4/8 hits, 4.17 expected hits Chinese roll dice for 2 artilleries in Kwangsi, round 3 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 armour, 1 bomber, 1 fighter, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 2 infantry Casualties for British: 3 artilleries and 2 infantry Battle in Anhwe Japanese attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Anhwe, round 2 : 2/6 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Jehol to Anhwe 1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R. 3 transports moved from 19 Sea Zone to 6 Sea Zone 1 artillery and 1 mech_infantry moved from Japan to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from 19 Sea Zone to Jehol 1 tactical_bomber moved from Kwangsi to Jehol 1 fighter and 3 tactical_bombers moved from Kwangsi to Kwangtung 1 bomber moved from Kwangsi to Kwangtung 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 19 Sea Zone 1 submarine moved from 35 Sea Zone to 41 Sea Zone 2 carriers and 2 destroyers moved from 42 Sea Zone to 41 Sea Zone 1 fighter moved from 57 Sea Zone to 41 Sea Zone 1 fighter moved from 58 Sea Zone to 41 Sea Zone 1 destroyer moved from 19 Sea Zone to 16 Sea Zone 1 fighter moved from Sumatra to 41 Sea Zone 1 tactical_bomber moved from Sumatra to 41 Sea Zone Place Units - Japanese 3 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kwangtung 1 infantry and 2 mech_infantrys placed in Kiangsu 3 submarines placed in 6 Sea Zone 1 bomber and 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
ANZAC : -1.00 Chinese : 0.33 UK_Pacific : 0.33 Japanese : -0.83 -
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 1 fighter, 1 tactical_bomber and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier, 5 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone Non Combat Move - Americans 3 mech_infantrys moved from Quebec to Eastern United States 1 artillery moved from Hawaiian Islands to 26 Sea Zone 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 5 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from Hawaiian Islands to Queensland 3 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from 54 Sea Zone to Queensland Place Units - Americans 1 carrier and 5 transports placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 4 infantry moved from Chahar to Anhwe 1 fighter moved from Yunnan to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 artillery, 1 fighter and 4 infantry Japanese defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Anhwe, round 2 : 1/6 hits, 1.67 expected hits Japanese roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Anhwe, round 2 : 2/6 hits, 2.17 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Anhwe, round 3 : 3/4 hits, 1.33 expected hits Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Anhwe, round 3 : 2/5 hits, 1.83 expected hits 2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 artillery and 1 fighter in Anhwe, round 4 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 armour and 1 artillery in Anhwe, round 4 : 1/2 hits, 0.83 expected hits 1 artillery owned by the Japanese and 1 artillery owned by the Chinese lost in Anhwe retreated to Anhwe Japanese win with 1 armour remaining. Battle score for attacker is 1 Casualties for Chinese: 1 artillery and 4 infantry Casualties for Japanese: 1 artillery, 3 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Hopei Place Units - Chinese 3 artilleries and 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUsCombat Hit Differential Summary :
Chinese : 1.17 Japanese : 0.17 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 1 fighter, 1 tactical_bomber and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier, 5 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone Non Combat Move - Americans 3 mech_infantrys moved from Quebec to Eastern United States 1 artillery moved from Hawaiian Islands to 26 Sea Zone 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 5 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from Hawaiian Islands to Queensland 3 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from 54 Sea Zone to Queensland Place Units - Americans 1 carrier and 5 transports placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 4 infantry moved from Chahar to Anhwe 1 fighter moved from Yunnan to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 artillery, 1 fighter and 4 infantry Japanese defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Anhwe, round 2 : 1/6 hits, 1.67 expected hits Japanese roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Anhwe, round 2 : 2/6 hits, 2.17 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Anhwe, round 3 : 3/4 hits, 1.33 expected hits Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Anhwe, round 3 : 2/5 hits, 1.83 expected hits 2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 artillery and 1 fighter in Anhwe, round 4 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 armour and 1 artillery in Anhwe, round 4 : 1/2 hits, 0.83 expected hits 1 artillery owned by the Japanese and 1 artillery owned by the Chinese lost in Anhwe retreated to Anhwe Japanese win with 1 armour remaining. Battle score for attacker is 1 Casualties for Chinese: 1 artillery and 4 infantry Casualties for Japanese: 1 artillery, 3 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Hopei Place Units - Chinese 3 artilleries and 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Burma to French Indo China 1 infantry moved from Shan State to French Indo China 2 infantry moved from Yunnan to Kwangsi 1 artillery moved from Yunnan to French Indo China 1 bomber and 1 fighter moved from Yunnan to French Indo China 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi Combat - British Battle in French Indo China British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry Japanese defend with 1 factory_minor and 3 infantry British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry in French Indo China, round 2 : 4/5 hits, 2.33 expected hits Japanese roll dice for 3 infantry in French Indo China, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China British win, taking French Indo China from Japanese with 1 armour, 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Japanese: 3 infantry Battle in Kwangsi British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 armour and 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/4 hits, 1.50 expected hits Japanese roll dice for 1 armour and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the British lost in Kwangsi British win, taking Kwangsi from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Japanese: 1 armour and 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 bomber and 1 fighter moved from French Indo China to Yunnan 1 aaGun moved from Yunnan to Kweichow 1 aaGun moved from Yunnan to Hunan 1 artillery and 2 infantry moved from Burma to Yunnan 2 fighters moved from Yunnan to India 1 tactical_bomber moved from Yunnan to India 2 cruisers and 1 destroyer moved from 79 Sea Zone to 76 Sea Zone Place Units - UK_Pacific 1 artillery, 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 12 PUs; end with 12 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantryCombat Hit Differential Summary :
British : 3.17 Chinese : 1.17 Japanese : 0.33 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 destroyer, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 4 infantry moved from Northern Italy to 95 Sea Zone 1 armour and 1 mech_infantry moved from Northern Italy to 95 Sea Zone 1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 95 Sea Zone to 81 Sea Zone 1 armour, 1 infantry and 1 mech_infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan Combat - Italians Battle in Anglo Egyptian Sudan Battle in Malta Italians attack with 1 artillery and 3 infantry British defend with 1 aaGun and 1 infantry Italians roll dice for 1 artillery and 3 infantry in Malta, round 2 : 0/4 hits, 1.00 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Malta Italians roll dice for 1 artillery and 2 infantry in Malta, round 3 : 1/3 hits, 0.83 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the British lost in Malta Italians roll dice for 1 artillery and 2 infantry in Malta, round 4 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Malta, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Malta Italians roll dice for 1 artillery and 1 infantry in Malta, round 5 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Malta, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Malta, round 6 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Malta, round 6 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Malta, round 7 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Malta, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Malta Italians win, taking Anglo Egyptian Sudan from British, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 2 Casualties for Italians: 2 infantry Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Italians 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 1 carrier moved from 98 Sea Zone to 81 Sea Zone 2 fighters moved from 98 Sea Zone to 81 Sea Zone 1 bomber moved from Romania to Southern Italy Place Units - Italians 2 infantry and 1 tactical_bomber placed in Southern Italy 1 destroyer placed in 95 Sea Zone 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUsCombat Hit Differential Summary :
Italians : -2.67 British : 0.00 -
TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery and 1 transport; Remaining resources: 5 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 1 armour and 1 transport moved from 75 Sea Zone to 71 Sea Zone Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 armour moved from 71 Sea Zone to Union of South Africa Place Units - ANZAC 1 armour and 1 artillery placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery and 1 transport; Remaining resources: 5 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 1 armour and 1 transport moved from 75 Sea Zone to 71 Sea Zone Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 armour moved from 71 Sea Zone to Union of South Africa Place Units - ANZAC 1 armour and 1 artillery placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Combat Move - French 1 destroyer moved from 79 Sea Zone to 76 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Germans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 bomber, 8 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 2 artilleries and 6 infantry moved from Western Germany to 112 Sea Zone 2 transports moved from 127 Sea Zone to 125 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Nenetsia 2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Archangel 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 artillery and 1 infantry moved from 127 Sea Zone to Archangel 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 artillery and 1 infantry moved from 127 Sea Zone to Nenetsia 6 armour, 10 artilleries, 18 infantry and 17 mech_infantrys moved from Baltic States to Belarus 1 armour, 1 artillery and 1 infantry moved from Novgorod to Belarus 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 armour moved from Egypt to Iraq 1 bomber moved from Alexandria to Iraq 1 transport moved from 98 Sea Zone to 97 Sea Zone Combat - Germans Battle in Crete Battle in Cyprus Battle in Nenetsia Battle in Archangel Germans attack with 1 artillery and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 3 infantry in Archangel, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 3 infantry in Archangel, round 3 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Nenetsia from Russians, taking Archangel from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Iraq Germans attack with 1 armour and 1 bomber Russians defend with 1 infantry Germans roll dice for 1 armour and 1 bomber in Iraq, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Iraq Germans win with 1 bomber remaining. Battle score for attacker is -3 Casualties for Germans: 1 armour Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 7 armour, 11 artilleries, 19 infantry and 17 mech_infantrys Russians defend with 1 aaGun and 3 infantry Germans roll dice for 7 armour, 11 artilleries, 19 infantry and 17 mech_infantrys in Belarus, round 2 : 16/54 hits, 15.00 expected hits Russians roll dice for 1 aaGun and 3 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 7 armour, 11 artilleries, 18 infantry and 17 mech_infantrys remaining. Battle score for attacker is 11 Casualties for Germans: 1 infantry Casualties for Russians: 1 aaGun and 3 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 97 Sea Zone: 1 transport EDIT: Adding units owned by Germans to 99 Sea Zone: 1 transport EDIT: Removing units owned by Germans from Northern Italy: 2 infantry EDIT: Adding units owned by Germans to Syria: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Crete: 1 infantry EDIT: Removing units owned by Germans from Cyprus: 1 infantry EDIT: Removing units owned by Germans from Syria: 2 infantry EDIT: Turning off Edit Mode 1 artillery and 3 infantry moved from Egypt to Trans-Jordan 1 bomber moved from Iraq to Egypt 4 bombers moved from Alexandria to Southern Italy 3 bombers moved from Germany to Western Germany 1 battleship moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from Yugoslavia to Western Germany 1 tactical_bomber moved from Yugoslavia to Western Germany 2 infantry moved from Northern Italy to 97 Sea Zone EDIT: Germans undo move 8. 6 infantry moved from Eastern Poland to Belarus 2 aaGuns moved from Eastern Poland to Poland 3 aaGuns moved from Baltic States to Belarus 2 aaGuns moved from Eastern Poland to Slovakia Hungary 7 infantry moved from Germany to Slovakia Hungary 3 mech_infantrys moved from Germany to Romania Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 99 Sea Zone: 3 transports EDIT: Adding units owned by Germans to Southern Italy: 4 infantry EDIT: Adding units owned by Germans to 97 Sea Zone: 3 transports EDIT: Removing units owned by Germans from 125 Sea Zone: 1 transport EDIT: Adding units owned by Germans to 112 Sea Zone: 1 transport EDIT: Changing ownership of Crete from Germans to Neutral_Allies EDIT: Changing ownership of Cyprus from Germans to British EDIT: Turning off Edit Mode 2 infantry placed in United Kingdom 1 armour and 2 mech_infantrys placed in Novgorod 1 bomber and 1 infantry placed in Western Germany 5 infantry and 1 mech_infantry placed in Germany 3 submarines placed in 93 Sea Zone Turn Complete - Germans Germans collect 59 PUs; end with 59 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Germans : -0.17 Russians : 0.00 -
TripleA Manual Gamesave Post: Germans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 bomber, 8 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 2 artilleries and 6 infantry moved from Western Germany to 112 Sea Zone 2 transports moved from 127 Sea Zone to 125 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Nenetsia 2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Archangel 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 artillery and 1 infantry moved from 127 Sea Zone to Archangel 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 artillery and 1 infantry moved from 127 Sea Zone to Nenetsia 6 armour, 10 artilleries, 18 infantry and 17 mech_infantrys moved from Baltic States to Belarus 1 armour, 1 artillery and 1 infantry moved from Novgorod to Belarus 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 armour moved from Egypt to Iraq 1 bomber moved from Alexandria to Iraq 1 transport moved from 98 Sea Zone to 97 Sea Zone Combat - Germans Battle in Crete Battle in Cyprus Battle in Nenetsia Battle in Archangel Germans attack with 1 artillery and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 3 infantry in Archangel, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 3 infantry in Archangel, round 3 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Nenetsia from Russians, taking Archangel from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Iraq Germans attack with 1 armour and 1 bomber Russians defend with 1 infantry Germans roll dice for 1 armour and 1 bomber in Iraq, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Iraq Germans win with 1 bomber remaining. Battle score for attacker is -3 Casualties for Germans: 1 armour Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 7 armour, 11 artilleries, 19 infantry and 17 mech_infantrys Russians defend with 1 aaGun and 3 infantry Germans roll dice for 7 armour, 11 artilleries, 19 infantry and 17 mech_infantrys in Belarus, round 2 : 16/54 hits, 15.00 expected hits Russians roll dice for 1 aaGun and 3 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 7 armour, 11 artilleries, 18 infantry and 17 mech_infantrys remaining. Battle score for attacker is 11 Casualties for Germans: 1 infantry Casualties for Russians: 1 aaGun and 3 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 97 Sea Zone: 1 transport EDIT: Adding units owned by Germans to 99 Sea Zone: 1 transport EDIT: Removing units owned by Germans from Northern Italy: 2 infantry EDIT: Adding units owned by Germans to Syria: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Crete: 1 infantry EDIT: Removing units owned by Germans from Cyprus: 1 infantry EDIT: Removing units owned by Germans from Syria: 2 infantry EDIT: Turning off Edit Mode 1 artillery and 3 infantry moved from Egypt to Trans-Jordan 1 bomber moved from Iraq to Egypt 4 bombers moved from Alexandria to Southern Italy 3 bombers moved from Germany to Western Germany 1 battleship moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from Yugoslavia to Western Germany 1 tactical_bomber moved from Yugoslavia to Western Germany 2 infantry moved from Northern Italy to 97 Sea Zone EDIT: Germans undo move 8. 6 infantry moved from Eastern Poland to Belarus 2 aaGuns moved from Eastern Poland to Poland 3 aaGuns moved from Baltic States to Belarus 2 aaGuns moved from Eastern Poland to Slovakia Hungary 7 infantry moved from Germany to Slovakia Hungary 3 mech_infantrys moved from Germany to Romania Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 99 Sea Zone: 3 transports EDIT: Adding units owned by Germans to Southern Italy: 4 infantry EDIT: Adding units owned by Germans to 97 Sea Zone: 3 transports EDIT: Removing units owned by Germans from 125 Sea Zone: 1 transport EDIT: Adding units owned by Germans to 112 Sea Zone: 1 transport EDIT: Changing ownership of Crete from Germans to Neutral_Allies EDIT: Changing ownership of Cyprus from Germans to British EDIT: Turning off Edit Mode 2 infantry placed in United Kingdom 1 armour and 2 mech_infantrys placed in Novgorod 1 bomber and 1 infantry placed in Western Germany 5 infantry and 1 mech_infantry placed in Germany 3 submarines placed in 93 Sea Zone Turn Complete - Germans Germans collect 59 PUs; end with 59 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 bomber EDIT: Adding units owned by Germans to Novgorod: 1 bomber EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0.17 Russians : 0.00 -
Ok. That NCM was bad. I moved 2 transports away from Novogorod to avoid mixing with combating ones. But i didn’t move one of them far enough. It could reach West Germany, so I had to edit… Then 1 bomber from Germany landed in Novogorod rather than W. Ger like the others. Lastly, the 3 Med German transports were going to invade Crete, Cyprus and Syria, but I forgot about the single Russian fighter that could sink them all. So rather than send 4 inf to middle east, they just moved from N. Italy to S. Italy. and the transports hangout off the coast.





