Russia done.
Japan on the move…
I think our last game was interesting and that this one will be too:)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Iraq to Persia
Italians take Persia from British
1 bomber moved from Western Germany to Ukraine
Combat - Italians
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Non Combat Move - Italians
1 submarine moved from 98 Sea Zone to 95 Sea Zone
4 transports moved from 98 Sea Zone to 95 Sea Zone
2 armour, 2 artilleries and 1 mech_infantry moved from Bessarabia to Romania
1 bomber moved from Ukraine to Romania
1 bomber moved from Holland Belgium to Southern Italy
Place Units - Italians
1 artillery, 1 fighter and 1 mech_infantry placed in Southern Italy
Italians undo move 1.
1 artillery and 1 fighter placed in Southern Italy
1 armour and 1 mech_infantry placed in Northern Italy
1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 22 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 32 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
AA fire in Ukraine : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 destroyer moved from 60 Sea Zone to 57 Sea Zone
1 destroyer moved from 60 Sea Zone to 58 Sea Zone
1 armour and 1 transport moved from 60 Sea Zone to 75 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from 62 Sea Zone to New South Wales
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 destroyer moved from 60 Sea Zone to 57 Sea Zone
1 destroyer moved from 60 Sea Zone to 58 Sea Zone
1 armour and 1 transport moved from 60 Sea Zone to 75 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from 62 Sea Zone to New South Wales
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 fighters, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
6 armour, 10 artilleries, 18 infantry and 7 mech_infantrys moved from Poland to Baltic States
4 infantry moved from Bessarabia to Eastern Poland
3 bombers moved from Holland Belgium to Eastern Poland
10 mech_infantrys moved from Germany to Baltic States
1 armour, 1 artillery and 4 infantry moved from Tobruk to 96 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 96 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 98 Sea Zone to Egypt
5 bombers moved from Southern France to Egypt
1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 3 infantry moved from 127 Sea Zone to Novgorod
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
1 armour moved from Finland to Novgorod
Combat - Germans
Battle in Novgorod
Germans attack with 1 armour, 1 artillery and 5 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 armour, 1 artillery and 5 infantry in Novgorod, round 2 : 3/7 hits, 1.83 expected hits
Russians roll dice for 1 artillery and 3 infantry in Novgorod, round 2 : 1/4 hits, 1.33 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 armour, 1 artillery and 4 infantry in Novgorod, round 3 : 1/6 hits, 1.67 expected hits
Russians roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Egypt
Germans attack with 1 armour, 1 artillery, 5 bombers and 4 infantry
British defend with 2 armour, 1 artillery, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 1 artillery, 5 bombers and 4 infantry in Egypt, round 2 : 4/11 hits, 5.00 expected hits
British roll dice for 2 armour, 1 artillery and 1 infantry in Egypt, round 2 : 1/4 hits, 1.67 expected hits
1 infantry owned by the Germans, 1 artillery owned by the British, 1 infantry owned by the British and 2 armour owned by the British lost in Egypt
Germans win, taking Egypt from British with 1 armour, 1 artillery, 5 bombers and 3 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 1 infantry
Casualties for British: 2 armour, 1 artillery and 1 infantry
Battle in Baltic States
Germans attack with 6 armour, 10 artilleries, 18 infantry and 17 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 6 armour, 10 artilleries, 18 infantry and 17 mech_infantrys in Baltic States, round 2 : 13/51 hits, 13.83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 6 armour, 10 artilleries, 18 infantry and 17 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 3 bombers and 4 infantry
Russians defend with 2 infantry
Germans roll dice for 3 bombers and 4 infantry in Eastern Poland, round 2 : 2/7 hits, 2.67 expected hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 3 bombers and 4 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
3 bombers moved from Eastern Poland to Germany
2 aaGuns and 2 infantry moved from Bessarabia to Eastern Poland
5 bombers moved from Egypt to Alexandria
1 tactical_bomber moved from Algeria to Yugoslavia
1 fighter moved from Algeria to Yugoslavia
3 aaGuns moved from Poland to Baltic States
1 aaGun and 1 artillery moved from Finland to Karelia
2 infantry moved from Western Germany to Northern Italy
2 infantry moved from Western Germany to Northern Italy
Place Units - Germans
7 infantry and 3 mech_infantrys placed in Germany
1 artillery, 2 fighters and 4 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : -2.00
British : -0.67
Russians : -1.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 fighters, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
6 armour, 10 artilleries, 18 infantry and 7 mech_infantrys moved from Poland to Baltic States
4 infantry moved from Bessarabia to Eastern Poland
3 bombers moved from Holland Belgium to Eastern Poland
10 mech_infantrys moved from Germany to Baltic States
1 armour, 1 artillery and 4 infantry moved from Tobruk to 96 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 96 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 98 Sea Zone to Egypt
5 bombers moved from Southern France to Egypt
1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 3 infantry moved from 127 Sea Zone to Novgorod
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
1 armour moved from Finland to Novgorod
Combat - Germans
Battle in Novgorod
Germans attack with 1 armour, 1 artillery and 5 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 armour, 1 artillery and 5 infantry in Novgorod, round 2 : 3/7 hits, 1.83 expected hits
Russians roll dice for 1 artillery and 3 infantry in Novgorod, round 2 : 1/4 hits, 1.33 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 armour, 1 artillery and 4 infantry in Novgorod, round 3 : 1/6 hits, 1.67 expected hits
Russians roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Egypt
Germans attack with 1 armour, 1 artillery, 5 bombers and 4 infantry
British defend with 2 armour, 1 artillery, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 1 artillery, 5 bombers and 4 infantry in Egypt, round 2 : 4/11 hits, 5.00 expected hits
British roll dice for 2 armour, 1 artillery and 1 infantry in Egypt, round 2 : 1/4 hits, 1.67 expected hits
1 infantry owned by the Germans, 1 artillery owned by the British, 1 infantry owned by the British and 2 armour owned by the British lost in Egypt
Germans win, taking Egypt from British with 1 armour, 1 artillery, 5 bombers and 3 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 1 infantry
Casualties for British: 2 armour, 1 artillery and 1 infantry
Battle in Baltic States
Germans attack with 6 armour, 10 artilleries, 18 infantry and 17 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 6 armour, 10 artilleries, 18 infantry and 17 mech_infantrys in Baltic States, round 2 : 13/51 hits, 13.83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 6 armour, 10 artilleries, 18 infantry and 17 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 3 bombers and 4 infantry
Russians defend with 2 infantry
Germans roll dice for 3 bombers and 4 infantry in Eastern Poland, round 2 : 2/7 hits, 2.67 expected hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 3 bombers and 4 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
3 bombers moved from Eastern Poland to Germany
2 aaGuns and 2 infantry moved from Bessarabia to Eastern Poland
5 bombers moved from Egypt to Alexandria
1 tactical_bomber moved from Algeria to Yugoslavia
1 fighter moved from Algeria to Yugoslavia
3 aaGuns moved from Poland to Baltic States
1 aaGun and 1 artillery moved from Finland to Karelia
2 infantry moved from Western Germany to Northern Italy
2 infantry moved from Western Germany to Northern Italy
Place Units - Germans
7 infantry and 3 mech_infantrys placed in Germany
1 artillery, 2 fighters and 4 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 91 Sea Zone: 1 battleship
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 battleship
EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1
Combat Hit Differential Summary :
Germans : -2.00
British : -0.67
Russians : -1.67
Edit to move BB
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
5 infantry moved from Belarus to Novgorod
4 fighters and 1 tactical_bomber moved from Belarus to Novgorod
1 infantry moved from Northwest Persia to Iraq
Russians take Iraq from Italians
1 infantry moved from Northwest Persia to Persia
1 fighter moved from Caucasus to Persia
2 infantry moved from Rostov to Caucasus
Combat - Russians
Battle in Persia
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Persia, round 2 : 2/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Persia
Russians win, taking Persia from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Novgorod
Russians attack with 4 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
Russians roll dice for 4 fighters, 5 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/10 hits, 3.50 expected hits
Germans roll dice for 1 armour, 1 artillery and 4 infantry in Novgorod, round 2 : 5/6 hits, 2.17 expected hits
5 infantry owned by the Russians and 3 infantry owned by the Germans lost in Novgorod
retreated to Novgorod
Germans win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 5 infantry
Casualties for Germans: 3 infantry
Non Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
2 artilleries and 5 infantry moved from Russia to Bryansk
1 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Smolensk
1 infantry moved from Vologda to Urals
2 infantry moved from Samara to Novosibirsk
3 infantry moved from Volgograd to Rostov
1 fighter moved from Persia to Caucasus
3 aaGuns, 2 armour, 2 artilleries, 35 infantry and 2 mech_infantrys moved from Belarus to Bryansk
Place Units - Russians
10 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : 2.83
Italians : -0.33
Russians : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 1 fighter, 6 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 battleship moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from French Indo China to Kwangsi
1 armour, 1 fighter, 2 infantry and 4 tactical_bombers moved from Kwangtung to Kwangsi
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Kiangsu to Anhwe
1 fighter moved from 42 Sea Zone to 57 Sea Zone
1 fighter moved from 42 Sea Zone to 58 Sea Zone
1 submarine moved from 42 Sea Zone to 57 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 41 Sea Zone to 58 Sea Zone
1 bomber moved from Japan to Kwangsi
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 battleship and 2 transports
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 battleship and 2 transports remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 57 Sea Zone
Japanese attack with 1 fighter and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 57 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter in 57 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
ANZAC roll dice for 1 destroyer in 57 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 57 Sea Zone
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 3/5 hits, 2.00 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in 58 Sea Zone
Japanese attack with 1 fighter and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 58 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter in 58 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 destroyer in 58 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 58 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter in 58 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
ANZAC roll dice for 1 destroyer in 58 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 58 Sea Zone
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kwangsi
Japanese attack with 1 armour, 1 bomber, 1 fighter, 3 infantry and 4 tactical_bombers
British defend with 3 artilleries and 2 infantry
Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 3 infantry and 4 tactical_bombers in Kwangsi, round 2 : 3/10 hits, 4.50 expected hits
Chinese roll dice for 3 artilleries and 2 infantry in Kwangsi, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Kwangsi
Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry and 4 tactical_bombers in Kwangsi, round 3 : 4/8 hits, 4.17 expected hits
Chinese roll dice for 2 artilleries in Kwangsi, round 3 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 armour, 1 bomber, 1 fighter, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 2 infantry
Casualties for British: 3 artilleries and 2 infantry
Battle in Anhwe
Japanese attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Anhwe, round 2 : 2/6 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Jehol to Anhwe
1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R.
3 transports moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 mech_infantry moved from Japan to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 19 Sea Zone to Jehol
1 tactical_bomber moved from Kwangsi to Jehol
1 fighter and 3 tactical_bombers moved from Kwangsi to Kwangtung
1 bomber moved from Kwangsi to Kwangtung
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
2 carriers and 2 destroyers moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 57 Sea Zone to 41 Sea Zone
1 fighter moved from 58 Sea Zone to 41 Sea Zone
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
Place Units - Japanese
3 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kwangtung
1 infantry and 2 mech_infantrys placed in Kiangsu
3 submarines placed in 6 Sea Zone
1 bomber and 1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
ANZAC : -1.00
Chinese : 0.33
UK_Pacific : 0.33
Japanese : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 1 tactical_bomber and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier, 5 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
Non Combat Move - Americans
3 mech_infantrys moved from Quebec to Eastern United States
1 artillery moved from Hawaiian Islands to 26 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 5 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
3 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
Place Units - Americans
1 carrier and 5 transports placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 4 infantry moved from Chahar to Anhwe
1 fighter moved from Yunnan to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery, 1 fighter and 4 infantry
Japanese defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Anhwe, round 2 : 1/6 hits, 1.67 expected hits
Japanese roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Anhwe, round 2 : 2/6 hits, 2.17 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Anhwe, round 3 : 3/4 hits, 1.33 expected hits
Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Anhwe, round 3 : 2/5 hits, 1.83 expected hits
2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 artillery and 1 fighter in Anhwe, round 4 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 armour and 1 artillery in Anhwe, round 4 : 1/2 hits, 0.83 expected hits
1 artillery owned by the Japanese and 1 artillery owned by the Chinese lost in Anhwe
retreated to Anhwe
Japanese win with 1 armour remaining. Battle score for attacker is 1
Casualties for Chinese: 1 artillery and 4 infantry
Casualties for Japanese: 1 artillery, 3 infantry and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Hopei
Place Units - Chinese
3 artilleries and 1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese : 1.17
Japanese : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 1 tactical_bomber and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier, 5 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
Non Combat Move - Americans
3 mech_infantrys moved from Quebec to Eastern United States
1 artillery moved from Hawaiian Islands to 26 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 5 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
3 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
Place Units - Americans
1 carrier and 5 transports placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 4 infantry moved from Chahar to Anhwe
1 fighter moved from Yunnan to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery, 1 fighter and 4 infantry
Japanese defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Anhwe, round 2 : 1/6 hits, 1.67 expected hits
Japanese roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Anhwe, round 2 : 2/6 hits, 2.17 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Anhwe, round 3 : 3/4 hits, 1.33 expected hits
Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Anhwe, round 3 : 2/5 hits, 1.83 expected hits
2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 artillery and 1 fighter in Anhwe, round 4 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 armour and 1 artillery in Anhwe, round 4 : 1/2 hits, 0.83 expected hits
1 artillery owned by the Japanese and 1 artillery owned by the Chinese lost in Anhwe
retreated to Anhwe
Japanese win with 1 armour remaining. Battle score for attacker is 1
Casualties for Chinese: 1 artillery and 4 infantry
Casualties for Japanese: 1 artillery, 3 infantry and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Hopei
Place Units - Chinese
3 artilleries and 1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Burma to French Indo China
1 infantry moved from Shan State to French Indo China
2 infantry moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to French Indo China
1 bomber and 1 fighter moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
Combat - British
Battle in French Indo China
British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry
Japanese defend with 1 factory_minor and 3 infantry
British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry in French Indo China, round 2 : 4/5 hits, 2.33 expected hits
Japanese roll dice for 3 infantry in French Indo China, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
British win, taking French Indo China from Japanese with 1 armour, 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Japanese: 3 infantry
Battle in Kwangsi
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/4 hits, 1.50 expected hits
Japanese roll dice for 1 armour and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour and 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 bomber and 1 fighter moved from French Indo China to Yunnan
1 aaGun moved from Yunnan to Kweichow
1 aaGun moved from Yunnan to Hunan
1 artillery and 2 infantry moved from Burma to Yunnan
2 fighters moved from Yunnan to India
1 tactical_bomber moved from Yunnan to India
2 cruisers and 1 destroyer moved from 79 Sea Zone to 76 Sea Zone
Place Units - UK_Pacific
1 artillery, 3 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
British : 3.17
Chinese : 1.17
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
4 infantry moved from Northern Italy to 95 Sea Zone
1 armour and 1 mech_infantry moved from Northern Italy to 95 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 95 Sea Zone to 81 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
Combat - Italians
Battle in Anglo Egyptian Sudan
Battle in Malta
Italians attack with 1 artillery and 3 infantry
British defend with 1 aaGun and 1 infantry
Italians roll dice for 1 artillery and 3 infantry in Malta, round 2 : 0/4 hits, 1.00 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Malta
Italians roll dice for 1 artillery and 2 infantry in Malta, round 3 : 1/3 hits, 0.83 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the British lost in Malta
Italians roll dice for 1 artillery and 2 infantry in Malta, round 4 : 0/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Malta, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Malta
Italians roll dice for 1 artillery and 1 infantry in Malta, round 5 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Malta, round 5 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Malta, round 6 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Malta, round 6 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Malta, round 7 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Malta, round 7 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Malta
Italians win, taking Anglo Egyptian Sudan from British, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
Casualties for Italians: 2 infantry
Casualties for British: 1 aaGun and 1 infantry
Non Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 carrier moved from 98 Sea Zone to 81 Sea Zone
2 fighters moved from 98 Sea Zone to 81 Sea Zone
1 bomber moved from Romania to Southern Italy
Place Units - Italians
2 infantry and 1 tactical_bomber placed in Southern Italy
1 destroyer placed in 95 Sea Zone
4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians : -2.67
British : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 armour and 1 transport moved from 75 Sea Zone to 71 Sea Zone
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 armour moved from 71 Sea Zone to Union of South Africa
Place Units - ANZAC
1 armour and 1 artillery placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 armour and 1 transport moved from 75 Sea Zone to 71 Sea Zone
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 armour moved from 71 Sea Zone to Union of South Africa
Place Units - ANZAC
1 armour and 1 artillery placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Move - French
1 destroyer moved from 79 Sea Zone to 76 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 8 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
2 artilleries and 6 infantry moved from Western Germany to 112 Sea Zone
2 transports moved from 127 Sea Zone to 125 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Nenetsia
2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Archangel
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Nenetsia
6 armour, 10 artilleries, 18 infantry and 17 mech_infantrys moved from Baltic States to Belarus
1 armour, 1 artillery and 1 infantry moved from Novgorod to Belarus
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 armour moved from Egypt to Iraq
1 bomber moved from Alexandria to Iraq
1 transport moved from 98 Sea Zone to 97 Sea Zone
Combat - Germans
Battle in Crete
Battle in Cyprus
Battle in Nenetsia
Battle in Archangel
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Archangel, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 3 infantry in Archangel, round 3 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Nenetsia from Russians, taking Archangel from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 bomber in Iraq, round 2 : 1/2 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Iraq
Germans win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 7 armour, 11 artilleries, 19 infantry and 17 mech_infantrys
Russians defend with 1 aaGun and 3 infantry
Germans roll dice for 7 armour, 11 artilleries, 19 infantry and 17 mech_infantrys in Belarus, round 2 : 16/54 hits, 15.00 expected hits
Russians roll dice for 1 aaGun and 3 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 7 armour, 11 artilleries, 18 infantry and 17 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 3 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 97 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 99 Sea Zone: 1 transport
EDIT: Removing units owned by Germans from Northern Italy: 2 infantry
EDIT: Adding units owned by Germans to Syria: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Crete: 1 infantry
EDIT: Removing units owned by Germans from Cyprus: 1 infantry
EDIT: Removing units owned by Germans from Syria: 2 infantry
EDIT: Turning off Edit Mode
1 artillery and 3 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Iraq to Egypt
4 bombers moved from Alexandria to Southern Italy
3 bombers moved from Germany to Western Germany
1 battleship moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Yugoslavia to Western Germany
1 tactical_bomber moved from Yugoslavia to Western Germany
2 infantry moved from Northern Italy to 97 Sea Zone
EDIT: Germans undo move 8.
6 infantry moved from Eastern Poland to Belarus
2 aaGuns moved from Eastern Poland to Poland
3 aaGuns moved from Baltic States to Belarus
2 aaGuns moved from Eastern Poland to Slovakia Hungary
7 infantry moved from Germany to Slovakia Hungary
3 mech_infantrys moved from Germany to Romania
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 99 Sea Zone: 3 transports
EDIT: Adding units owned by Germans to Southern Italy: 4 infantry
EDIT: Adding units owned by Germans to 97 Sea Zone: 3 transports
EDIT: Removing units owned by Germans from 125 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 transport
EDIT: Changing ownership of Crete from Germans to Neutral_Allies
EDIT: Changing ownership of Cyprus from Germans to British
EDIT: Turning off Edit Mode
2 infantry placed in United Kingdom
1 armour and 2 mech_infantrys placed in Novgorod
1 bomber and 1 infantry placed in Western Germany
5 infantry and 1 mech_infantry placed in Germany
3 submarines placed in 93 Sea Zone
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : -0.17
Russians : 0.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 8 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
2 artilleries and 6 infantry moved from Western Germany to 112 Sea Zone
2 transports moved from 127 Sea Zone to 125 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Nenetsia
2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Archangel
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Nenetsia
6 armour, 10 artilleries, 18 infantry and 17 mech_infantrys moved from Baltic States to Belarus
1 armour, 1 artillery and 1 infantry moved from Novgorod to Belarus
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 armour moved from Egypt to Iraq
1 bomber moved from Alexandria to Iraq
1 transport moved from 98 Sea Zone to 97 Sea Zone
Combat - Germans
Battle in Crete
Battle in Cyprus
Battle in Nenetsia
Battle in Archangel
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Archangel, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 3 infantry in Archangel, round 3 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Nenetsia from Russians, taking Archangel from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 bomber in Iraq, round 2 : 1/2 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Iraq
Germans win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 7 armour, 11 artilleries, 19 infantry and 17 mech_infantrys
Russians defend with 1 aaGun and 3 infantry
Germans roll dice for 7 armour, 11 artilleries, 19 infantry and 17 mech_infantrys in Belarus, round 2 : 16/54 hits, 15.00 expected hits
Russians roll dice for 1 aaGun and 3 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 7 armour, 11 artilleries, 18 infantry and 17 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 3 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 97 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 99 Sea Zone: 1 transport
EDIT: Removing units owned by Germans from Northern Italy: 2 infantry
EDIT: Adding units owned by Germans to Syria: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Crete: 1 infantry
EDIT: Removing units owned by Germans from Cyprus: 1 infantry
EDIT: Removing units owned by Germans from Syria: 2 infantry
EDIT: Turning off Edit Mode
1 artillery and 3 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Iraq to Egypt
4 bombers moved from Alexandria to Southern Italy
3 bombers moved from Germany to Western Germany
1 battleship moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Yugoslavia to Western Germany
1 tactical_bomber moved from Yugoslavia to Western Germany
2 infantry moved from Northern Italy to 97 Sea Zone
EDIT: Germans undo move 8.
6 infantry moved from Eastern Poland to Belarus
2 aaGuns moved from Eastern Poland to Poland
3 aaGuns moved from Baltic States to Belarus
2 aaGuns moved from Eastern Poland to Slovakia Hungary
7 infantry moved from Germany to Slovakia Hungary
3 mech_infantrys moved from Germany to Romania
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 99 Sea Zone: 3 transports
EDIT: Adding units owned by Germans to Southern Italy: 4 infantry
EDIT: Adding units owned by Germans to 97 Sea Zone: 3 transports
EDIT: Removing units owned by Germans from 125 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 transport
EDIT: Changing ownership of Crete from Germans to Neutral_Allies
EDIT: Changing ownership of Cyprus from Germans to British
EDIT: Turning off Edit Mode
2 infantry placed in United Kingdom
1 armour and 2 mech_infantrys placed in Novgorod
1 bomber and 1 infantry placed in Western Germany
5 infantry and 1 mech_infantry placed in Germany
3 submarines placed in 93 Sea Zone
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 bomber
EDIT: Adding units owned by Germans to Novgorod: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.17
Russians : 0.00
Ok. That NCM was bad. I moved 2 transports away from Novogorod to avoid mixing with combating ones. But i didn’t move one of them far enough. It could reach West Germany, so I had to edit… Then 1 bomber from Germany landed in Novogorod rather than W. Ger like the others. Lastly, the 3 Med German transports were going to invade Crete, Cyprus and Syria, but I forgot about the single Russian fighter that could sink them all. So rather than send 4 inf to middle east, they just moved from N. Italy to S. Italy. and the transports hangout off the coast.
And then there were problems with the website for 30 minutes so my posts were not going through
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
17 infantry moved from Ukraine to Bryansk
3 infantry moved from Rostov to Bryansk
1 infantry moved from Persia to Iraq
1 fighter moved from Caucasus to Bryansk
2 infantry moved from Caucasus to Northwest Persia
3 infantry moved from Volgograd to Caucasus
1 infantry moved from Novosibirsk to Timguska
1 infantry moved from Novosibirsk to Timguska
1 infantry moved from Urals to Evenkiyskiy
10 infantry moved from Russia to Bryansk
Non Combat Move - Russians
Place Units - Russians
3 infantry placed in Volgograd
2 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 1 fighter, 1 harbour, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 mech_infantrys moved from Kiangsu to Anhwe
1 armour and 2 mech_infantrys moved from Anhwe to Hopei
1 mech_infantry moved from Jehol to Anhwe
1 mech_infantry moved from Anhwe to Hopei
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 tactical_bomber moved from Jehol to Hopei
1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangtung to Hopei
1 artillery and 3 infantry moved from Jehol to 19 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters and 1 tactical_bomber moved from 41 Sea Zone to French Indo China
1 battleship moved from 41 Sea Zone to 36 Sea Zone
1 battleship and 1 cruiser moved from 19 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from Kwangtung to Kwangsi
3 fighters moved from 19 Sea Zone to Kwangsi
1 tactical_bomber moved from 19 Sea Zone to French Indo China
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Java
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Hopei
Japanese attack with 1 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 2 tactical_bombers
Chinese defend with 3 artilleries, 1 fighter and 1 infantry
Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Hopei, round 2 : 5/8 hits, 3.50 expected hits
Chinese roll dice for 3 artilleries, 1 fighter and 1 infantry in Hopei, round 2 : 3/5 hits, 2.00 expected hits
3 mech_infantrys owned by the Japanese, 1 infantry owned by the Chinese, 1 fighter owned by the Chinese and 3 artilleries owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 3 mech_infantrys
Casualties for Chinese: 3 artilleries, 1 fighter and 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/8 hits, 3.67 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in French Indo China
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 1 armour and 1 artillery; UK_Pacific defend with 1 factory_minor
Japanese roll dice for 2 battleships and 1 cruiser in French Indo China, round 2 : 1/3 hits, 1.83 expected hits
Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in French Indo China, round 2 : 4/8 hits, 3.33 expected hits
UK_Pacific roll dice for 1 armour and 1 artillery in French Indo China, round 2 : 2/2 hits, 0.83 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the British and 1 armour owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 2 infantry
Casualties for British: 1 armour and 1 artillery
Non Combat Move - Japanese
1 submarine moved from 58 Sea Zone to 39 Sea Zone
1 submarine moved from 57 Sea Zone to 43 Sea Zone
2 carriers, 2 destroyers, 1 submarine and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 fighter moved from 42 Sea Zone to 36 Sea Zone
2 carriers moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from Kiangsu to Anhwe
1 bomber moved from Hopei to Kwangtung
2 fighters and 2 tactical_bombers moved from French Indo China to 36 Sea Zone
1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
2 fighters moved from Kwangsi to Kwangtung
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 aaGun and 1 infantry moved from 19 Sea Zone to Jehol
2 tactical_bombers moved from Hopei to Anhwe
1 tactical_bomber moved from Anhwe to Kiangsu
1 fighter moved from Hopei to Anhwe
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
3 submarines moved from 6 Sea Zone to 36 Sea Zone
2 destroyers moved from 19 Sea Zone to 36 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
3 bombers moved from Japan to Kwangtung
1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Japanese
1 artillery and 2 infantry placed in Kwangtung
2 infantry and 1 mech_infantry placed in Kiangsu
1 bomber, 1 fighter and 2 infantry placed in Japan
1 submarine placed in 6 Sea Zone
1 harbour placed in Hainan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
ANZAC : 0.00
Chinese : 0.67
UK_Pacific : 1.17
Japanese : 0.33