@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
    Purchase Units - Chinese
        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
        Chinese buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        1 artillery, 1 fighter and 16 infantry moved from Yunnan to Kwangsi
    Combat - Chinese
        Battle in Kwangsi
            Chinese attack with 1 artillery, 1 fighter and 16 infantry
            Japanese defend with 2 infantry
                Chinese roll dice for 1 artillery, 1 fighter and 16 infantry in Kwangsi, round 2 : 4/18 hits, 3.67 expected hits
                Japanese roll dice for 2 infantry in Kwangsi, round 2 : 2/2 hits, 0.67 expected hits
                2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi
            Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 14 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 2 infantry
            Casualties for Japanese: 2 infantry
    Non Combat Move - Chinese
        1 fighter moved from Kwangsi to Yunnan
    Place Units - Chinese
        1 infantry placed in Chahar
        1 infantry placed in Hopei
        4 artilleries placed in Kwangsi
    Turn Complete - Chinese
        Chinese collect 13 PUs; end with 13 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese : 0.33
Japanese : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
    Purchase Units - Americans
        Americans buy 1 carrier, 4 destroyers and 2 fighters; Remaining resources: 4 PUs; 
    Combat Move - Americans
        1 artillery and 1 mech_infantry moved from Central United States to 101 Sea Zone
        1 artillery moved from Eastern United States to 101 Sea Zone
        2 infantry moved from Central United States to 101 Sea Zone
        1 infantry moved from Eastern United States to 101 Sea Zone
        2 armour, 4 artilleries and 6 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
        2 armour, 4 artilleries, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 6 infantry, 2 submarines, 1 tactical_bomber and 6 transports moved from 106 Sea Zone to 91 Sea Zone
        2 artilleries, 1 carrier, 2 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
        2 armour, 6 artilleries, 9 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
        1 destroyer moved from 101 Sea Zone to 104 Sea Zone
    Combat - Americans
        Battle in Gibraltar
            Americans attack with 2 armour, 6 artilleries, 9 infantry and 1 mech_infantry
            Italians defend with 1 harbour and 2 infantry
                Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
                Americans roll dice for 2 armour, 6 artilleries, 9 infantry and 1 mech_infantry in Gibraltar, round 2 : 6/18 hits, 5.67 expected hits
                Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Italians lost in Gibraltar
            Americans win, taking Gibraltar from Italians with 2 armour, 6 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
            Casualties for Italians: 2 infantry
    Non Combat Move - Americans
        1 battleship, 2 carriers, 1 cruiser, 1 submarine and 2 transports moved from 26 Sea Zone to 10 Sea Zone
        2 fighters and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
    Place Units - Americans
        1 carrier, 4 destroyers and 2 fighters placed in 10 Sea Zone
    Turn Complete - Americans
        Americans collect 52 PUs; end with 56 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    Purchase Units - Chinese
        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
        Chinese buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        1 artillery, 1 fighter and 16 infantry moved from Yunnan to Kwangsi
    Combat - Chinese
        Battle in Kwangsi
            Chinese attack with 1 artillery, 1 fighter and 16 infantry
            Japanese defend with 2 infantry
                Chinese roll dice for 1 artillery, 1 fighter and 16 infantry in Kwangsi, round 2 : 4/18 hits, 3.67 expected hits
                Japanese roll dice for 2 infantry in Kwangsi, round 2 : 2/2 hits, 0.67 expected hits
                2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi
            Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 14 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 2 infantry
            Casualties for Japanese: 2 infantry
    Non Combat Move - Chinese
        1 fighter moved from Kwangsi to Yunnan
    Place Units - Chinese
        1 infantry placed in Chahar
        1 infantry placed in Hopei
        4 artilleries placed in Kwangsi
    Turn Complete - Chinese
        Chinese collect 13 PUs; end with 13 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
        1 bomber moved from India to Anhwe
        2 infantry moved from Kweichow to Anhwe
        1 artillery and 1 infantry moved from Hunan to Anhwe
        2 fighters and 1 tactical_bomber moved from Yunnan to Anhwe
        1 armour moved from Yunnan to Anhwe
        1 infantry moved from Burma to Shan State
              UK_Pacific take Shan State from Japanese
        2 cruisers and 1 destroyer moved from 81 Sea Zone to 79 Sea Zone
    Combat - British
        Battle in Anhwe
            British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
            Japanese defend with 1 armour, 5 artilleries, 2 infantry and 1 mech_infantry
                British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Anhwe, round 2 : 5/9 hits, 3.83 expected hits
                Japanese roll dice for 1 armour, 5 artilleries, 2 infantry and 1 mech_infantry in Anhwe, round 2 : 2/9 hits, 3.17 expected hits
                2 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Anhwe
                British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Anhwe, round 3 : 3/7 hits, 3.50 expected hits
                Japanese roll dice for 1 armour and 3 artilleries in Anhwe, round 3 : 2/4 hits, 1.50 expected hits
                3 artilleries owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Anhwe
                British roll dice for 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber in Anhwe, round 4 : 2/5 hits, 2.83 expected hits
                Japanese roll dice for 1 armour in Anhwe, round 4 : 1/1 hits, 0.50 expected hits
                1 armour owned by the Japanese and 1 armour owned by the British lost in Anhwe
            British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 17
            Casualties for British: 1 armour, 1 artillery and 3 infantry
            Casualties for Japanese: 1 armour, 5 artilleries, 2 infantry and 1 mech_infantry
    Non Combat Move - British
        1 bomber, 2 fighters and 1 tactical_bomber moved from Anhwe to Yunnan
        2 artilleries and 7 infantry moved from Burma to Yunnan
        1 fighter and 1 tactical_bomber moved from West India to Yunnan
        1 artillery and 1 infantry moved from India to West India
        1 infantry moved from India to West India
        1 artillery and 2 infantry moved from India to Burma
    Place Units - UK_Pacific
        1 artillery and 2 infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 7 PUs; end with 7 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
        Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Italians : -0.67
British : -0.17
Americans : -0.17
Chinese : 0.33
Japanese : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
    Purchase Units - Italians
        Italians repair damage of 1x factory_major; Remaining resources: 34 PUs; 
        Italians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 bomber moved from Southern Italy to 104 Sea Zone
        1 bomber moved from Western Germany to 104 Sea Zone
        1 submarine moved from 92 Sea Zone to 91 Sea Zone
        1 mech_infantry moved from Alexandria to Egypt
        1 mech_infantry moved from Syria to Egypt
        2 infantry moved from Trans-Jordan to Egypt
        1 infantry moved from Syria to Iraq
              Italians take Iraq from British
        2 transports moved from 98 Sea Zone to 96 Sea Zone
        2 artilleries and 2 infantry moved from Tobruk to 96 Sea Zone
        2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
        2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
        2 fighters moved from 98 Sea Zone to Egypt
        1 armour moved from Tobruk to Egypt
        1 infantry moved from Northern Italy to 95 Sea Zone
        1 infantry and 2 transports moved from 95 Sea Zone to 97 Sea Zone
        1 armour and 2 infantry moved from Greece to 97 Sea Zone
        1 armour, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
        1 armour and 3 infantry moved from 98 Sea Zone to Egypt
        2 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Eastern Poland to Bessarabia
    Combat - Italians
        Battle in Bessarabia
            Italians attack with 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry
            Russians defend with 1 infantry
                Italians roll dice for 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Bessarabia, round 2 : 4/6 hits, 2.33 expected hits
                Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
            Italians win, taking Bessarabia from Russians with 2 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 0
            Casualties for Italians: 1 infantry
            Casualties for Russians: 1 infantry
        Battle in 91 Sea Zone
            Italians attack with 1 submarine
            Americans defend with 4 carriers, 1 cruiser, 2 destroyers, 7 fighters, 2 submarines, 1 tactical_bomber and 9 transports
                Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 4 carriers, 1 cruiser, 2 destroyers, 7 fighters, 1 tactical_bomber and 9 transports in 91 Sea Zone, round 2 : 5/15 hits, 7.67 expected hits
                1 submarine owned by the Italians lost in 91 Sea Zone
            Americans win with 4 carriers, 1 cruiser, 2 destroyers, 7 fighters, 2 submarines, 1 tactical_bomber and 9 transports remaining. Battle score for attacker is -6
            Casualties for Italians: 1 submarine
        Battle in 104 Sea Zone
            Italians attack with 2 bombers
            Americans defend with 1 destroyer
                Italians roll dice for 2 bombers in 104 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans lost in 104 Sea Zone
            Italians win with 2 bombers remaining. Battle score for attacker is 8
            Casualties for Americans: 1 destroyer
        Battle in Egypt
            Italians attack with 2 armour, 2 artilleries, 2 fighters, 7 infantry and 2 mech_infantrys
            British defend with 2 armour, 2 artilleries, 1 harbour, 6 infantry and 1 mech_infantry
                Italians roll dice for 2 armour, 2 artilleries, 2 fighters, 7 infantry and 2 mech_infantrys in Egypt, round 2 : 0/15 hits, 4.50 expected hits
                British roll dice for 2 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Egypt, round 2 : 3/11 hits, 4.00 expected hits
                3 infantry owned by the Italians lost in Egypt
                Italians roll dice for 2 armour, 2 artilleries, 2 fighters, 4 infantry and 2 mech_infantrys in Egypt, round 3 : 3/12 hits, 4.00 expected hits
                British roll dice for 2 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Egypt, round 3 : 5/11 hits, 4.00 expected hits
                1 mech_infantry owned by the Italians, 3 infantry owned by the British and 4 infantry owned by the Italians lost in Egypt
                Italians roll dice for 2 armour, 2 artilleries, 2 fighters and 1 mech_infantry in Egypt, round 4 : 5/7 hits, 3.00 expected hits
                British roll dice for 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Egypt, round 4 : 5/8 hits, 3.00 expected hits
                1 mech_infantry owned by the British, 1 mech_infantry owned by the Italians, 1 artillery owned by the British, 2 artilleries owned by the Italians, 3 infantry owned by the British and 2 armour owned by the Italians lost in Egypt
            British win with 2 armour and 1 artillery remaining. Battle score for attacker is -23
            Casualties for Italians: 2 armour, 2 artilleries, 7 infantry and 2 mech_infantrys
            Casualties for British: 1 artillery, 6 infantry and 1 mech_infantry
            2 fighters owned by the Italians retreated
    Non Combat Move - Italians
        2 fighters moved from Egypt to 98 Sea Zone
        1 bomber moved from 104 Sea Zone to Western Germany
        1 bomber moved from 104 Sea Zone to Holland Belgium
    Place Units - Italians
        1 fighter and 2 infantry placed in Southern Italy
        6 infantry placed in Northern Italy
    Turn Complete - Italians
        Italians collect 21 PUs; end with 21 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
        Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
        Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians : -2.50
British : 2.00
Americans : -3.33
Russians : 0.67
Wow.
Italians : -2.50
That doesn’t begin to describe Egypt.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
    Purchase Units - ANZAC
        ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    Combat Move - ANZAC
        1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
        1 armour and 1 infantry moved from 42 Sea Zone to Java
        1 destroyer moved from 62 Sea Zone to 42 Sea Zone
    Combat - ANZAC
        Battle in Java
    Non Combat Move - ANZAC
        1 armour moved from New South Wales to 62 Sea Zone
        1 armour, 2 destroyers and 1 transport moved from 62 Sea Zone to 60 Sea Zone
    Place Units - ANZAC
        1 destroyer and 1 transport placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 14 PUs; end with 15 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
    Purchase Units - ANZAC
        ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    Combat Move - ANZAC
        1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
        1 armour and 1 infantry moved from 42 Sea Zone to Java
        1 destroyer moved from 62 Sea Zone to 42 Sea Zone
    Combat - ANZAC
        Battle in Java
    Non Combat Move - ANZAC
        1 armour moved from New South Wales to 62 Sea Zone
        1 armour, 2 destroyers and 1 transport moved from 62 Sea Zone to 60 Sea Zone
    Place Units - ANZAC
        1 destroyer and 1 transport placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 14 PUs; end with 15 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 artillery, 1 destroyer, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 battleship, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
        4 fighters moved from United Kingdom to 91 Sea Zone
        3 submarines moved from 93 Sea Zone to 91 Sea Zone
        8 bombers and 2 tactical_bombers moved from Western Germany to 91 Sea Zone
        1 destroyer moved from 112 Sea Zone to 91 Sea Zone
        2 infantry moved from Baltic States to Novgorod
        1 artillery moved from Baltic States to Novgorod
        1 infantry moved from Finland to Karelia
              Germans take Karelia from Russians
        1 infantry moved from Finland to Vyborg
              Germans take Vyborg from Russians
        1 infantry moved from Baltic States to Novgorod
    Combat - Germans
        Battle in 91 Sea Zone
            Germans attack with 1 battleship, 8 bombers, 1 carrier, 1 destroyer, 5 fighters, 4 submarines and 3 tactical_bombers
            Americans defend with 4 carriers, 1 cruiser, 2 destroyers, 7 fighters, 2 submarines, 1 tactical_bomber and 9 transports
                Germans roll dice for 4 submarines in 91 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
            Units damaged: 1 carrier owned by the Americans
                Germans roll dice for 1 battleship, 8 bombers, 1 carrier, 1 destroyer, 5 fighters and 3 tactical_bombers in 91 Sea Zone, round 2 : 13/18 hits, 10.83 expected hits
Combat Hit Differential Summary :
Germans : 1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 artillery, 1 destroyer, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 battleship, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
        4 fighters moved from United Kingdom to 91 Sea Zone
        3 submarines moved from 93 Sea Zone to 91 Sea Zone
        8 bombers and 2 tactical_bombers moved from Western Germany to 91 Sea Zone
        1 destroyer moved from 112 Sea Zone to 91 Sea Zone
        2 infantry moved from Baltic States to Novgorod
        1 artillery moved from Baltic States to Novgorod
        1 infantry moved from Finland to Karelia
              Germans take Karelia from Russians
        1 infantry moved from Finland to Vyborg
              Germans take Vyborg from Russians
        1 infantry moved from Baltic States to Novgorod
    Combat - Germans
        Battle in 91 Sea Zone
            Germans attack with 1 battleship, 8 bombers, 1 carrier, 1 destroyer, 5 fighters, 4 submarines and 3 tactical_bombers
            Americans defend with 4 carriers, 1 cruiser, 2 destroyers, 7 fighters, 2 submarines, 1 tactical_bomber and 9 transports
                Germans roll dice for 4 submarines in 91 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
            Units damaged: 1 carrier owned by the Americans
                Germans roll dice for 1 battleship, 8 bombers, 1 carrier, 1 destroyer, 5 fighters and 3 tactical_bombers in 91 Sea Zone, round 2 : 13/18 hits, 10.83 expected hits
                Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                Americans roll dice for 4 carriers, 1 cruiser, 2 destroyers, 7 fighters, 1 tactical_bomber and 9 transports in 91 Sea Zone, round 2 : 8/15 hits, 7.67 expected hits
            Units damaged: 1 battleship owned by the Germans
                2 submarines owned by the Americans, 1 destroyer owned by the Germans, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 4 submarines owned by the Germans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Germans and 4 carriers owned by the Americans lost in 91 Sea Zone
                Germans roll dice for 1 battleship, 8 bombers, 5 fighters and 3 tactical_bombers in 91 Sea Zone, round 3 : 11/17 hits, 10.50 expected hits
                Americans roll dice for 7 fighters and 9 transports in 91 Sea Zone, round 3 : 6/7 hits, 4.67 expected hits
                4 fighters owned by the Germans, 7 fighters owned by the Americans, 4 transports owned by the Americans and 2 tactical_bombers owned by the Germans lost in 91 Sea Zone
                5 transports owned by the Americans lost in 91 Sea Zone
            Germans win with 1 battleship, 8 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 138
            Casualties for Germans: 1 carrier, 1 destroyer, 4 fighters, 4 submarines and 2 tactical_bombers
            Casualties for Americans: 4 carriers, 1 cruiser, 2 destroyers, 7 fighters, 2 submarines, 1 tactical_bomber and 9 transports
        Battle in Novgorod
            Germans attack with 1 artillery and 3 infantry
            Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                Germans roll dice for 1 artillery and 3 infantry in Novgorod, round 2 : 1/4 hits, 1.00 expected hits
                Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 3 : 1/3 hits, 0.83 expected hits
                Russians roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
            Germans win, taking Novgorod from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Germans: 2 infantry
            Casualties for Russians: 2 infantry
    Non Combat Move - Germans
        2 aaGuns, 4 armour, 8 artilleries, 7 infantry and 7 mech_infantrys moved from Baltic States to Poland
        2 aaGuns moved from Eastern Poland to Bessarabia
        6 infantry moved from Eastern Poland to Bessarabia
        1 aaGun, 2 armour, 2 artilleries and 11 infantry moved from Eastern Poland to Poland
        1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
        1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
        1 tactical_bomber moved from 91 Sea Zone to Algeria
        1 fighter moved from 91 Sea Zone to Algeria
        5 bombers moved from 91 Sea Zone to Southern France
        3 bombers moved from 91 Sea Zone to Holland Belgium
        1 armour, 1 artillery and 4 infantry moved from Algeria to 92 Sea Zone
        1 armour, 1 artillery, 4 infantry and 3 transports moved from 92 Sea Zone to 96 Sea Zone
        1 armour, 1 artillery and 4 infantry moved from 96 Sea Zone to Tobruk
    Place Units - Germans
        10 mech_infantrys placed in Germany
        1 artillery and 3 infantry placed in Western Germany
        1 destroyer placed in 112 Sea Zone
    Turn Complete - Germans
        Germans collect 54 PUs; end with 54 PUs
        Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Germans : 2.50
Americans : 1.33
Russians : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
    Purchase Units - Russians
        Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 infantry moved from Belarus to Baltic States
              Russians take Baltic States from Germans
        3 infantry moved from Belarus to Eastern Poland
        1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
        14 infantry moved from Bryansk to Ukraine
        1 fighter moved from Belarus to Eastern Poland
        3 infantry moved from Russia to Bryansk
        3 infantry moved from Russia to Vologda
        2 infantry moved from Russia to Samara
        1 artillery moved from Belarus to Novgorod
        4 infantry moved from Belarus to Novgorod
        2 fighters moved from Belarus to Eastern Poland
        1 fighter moved from Belarus to Novgorod
        2 artilleries moved from Russia to Bryansk
    Combat - Russians
        Battle in Eastern Poland
            Russians attack with 4 fighters, 3 infantry and 1 tactical_bomber
            Germans defend with 1 infantry
                Russians roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/8 hits, 3.17 expected hits
                Italians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
            Russians win, taking Eastern Poland from Italians with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 infantry
        Battle in Novgorod
            Russians attack with 1 artillery, 1 fighter and 4 infantry
            Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Novgorod, round 2 : 1/6 hits, 1.67 expected hits
                Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Novgorod, round 3 : 1/5 hits, 1.50 expected hits
                Germans roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the Germans lost in Novgorod
            Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 4
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 artillery and 1 infantry
    Non Combat Move - Russians
        1 fighter moved from Novgorod to Belarus
        1 tactical_bomber moved from Eastern Poland to Belarus
        2 infantry moved from Caucasus to Northwest Persia
              Russians take Northwest Persia from Neutral_Allies
        1 fighter moved from Eastern Poland to Caucasus
        3 fighters moved from Eastern Poland to Belarus
        2 infantry moved from Ukraine to Rostov
    Place Units - Russians
        3 infantry placed in Ukraine
        3 infantry placed in Volgograd
        2 artilleries and 5 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 32 PUs; end with 32 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
        Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : 0.00
Italians : 0.67
Russians : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
    Purchase Units - Japanese
        Japanese buy 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from Amur to 5 Sea Zone
        1 artillery moved from Sakha to Buryatia
              Japanese take Buryatia from Russians
        1 infantry moved from Amur to Buryatia
        1 infantry moved from Manchuria to Jehol
              Japanese take Jehol from Chinese
        2 armour, 1 fighter, 8 infantry and 2 tactical_bombers moved from French Indo China to Kwangsi
        1 fighter and 2 tactical_bombers moved from Kiangsu to Kwangsi
        1 infantry moved from Japan to 6 Sea Zone
        1 artillery moved from Japan to 6 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
        1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
        1 mech_infantry moved from Kwangtung to Kwangsi
        1 fighter moved from Kwangtung to Kwangsi
        1 infantry moved from Kwangtung to 20 Sea Zone
        1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
        1 artillery moved from Celebes to 44 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
        1 battleship moved from 35 Sea Zone to 42 Sea Zone
        1 artillery and 1 infantry moved from 42 Sea Zone to Java
        1 submarine moved from 35 Sea Zone to 42 Sea Zone
        1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
        1 tactical_bomber moved from 35 Sea Zone to Kwangsi
        1 battleship moved from 6 Sea Zone to 36 Sea Zone
        1 cruiser moved from 6 Sea Zone to 36 Sea Zone
        2 destroyers moved from 35 Sea Zone to 42 Sea Zone
        1 submarine moved from 41 Sea Zone to 42 Sea Zone
    Combat - Japanese
        Battle in 42 Sea Zone
            Japanese attack with 1 battleship, 2 destroyers, 2 submarines and 1 transport
            ANZAC defend with 1 destroyer and 1 transport
                Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Japanese roll dice for 1 battleship, 2 destroyers and 1 transport in 42 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
            Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 2 destroyers, 2 submarines and 1 transport remaining. Battle score for attacker is 15
            Casualties for ANZAC: 1 destroyer and 1 transport
        Battle in Java
            Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
            ANZAC defend with 1 armour and 1 infantry
                Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1.83 expected hits
                ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 2/2 hits, 0.83 expected hits
                1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in Java
            Japanese win, taking Java from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is -5
            Casualties for Japanese: 1 infantry and 1 tactical_bomber
            Casualties for ANZAC: 1 armour and 1 infantry
        Battle in Kwangsi
            Japanese attack with 2 armour, 1 artillery, 3 fighters, 9 infantry, 1 mech_infantry and 5 tactical_bombers
            Chinese defend with 5 artilleries and 14 infantry
                Japanese roll dice for 1 battleship and 1 cruiser in Kwangsi, round 2 : 1/2 hits, 1.17 expected hits
                Japanese roll dice for 2 armour, 1 artillery, 3 fighters, 9 infantry, 1 mech_infantry and 5 tactical_bombers in Kwangsi, round 2 : 9/21 hits, 8.00 expected hits
                Chinese roll dice for 5 artilleries and 14 infantry in Kwangsi, round 2 : 3/19 hits, 6.33 expected hits
                3 infantry owned by the Japanese and 10 infantry owned by the Chinese lost in Kwangsi
                Japanese roll dice for 2 armour, 1 artillery, 3 fighters, 6 infantry, 1 mech_infantry and 5 tactical_bombers in Kwangsi, round 3 : 6/18 hits, 7.50 expected hits
                Chinese roll dice for 5 artilleries and 4 infantry in Kwangsi, round 3 : 5/9 hits, 3.00 expected hits
                5 infantry owned by the Japanese, 4 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Kwangsi
                Japanese roll dice for 2 armour, 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers in Kwangsi, round 4 : 7/13 hits, 6.67 expected hits
                Chinese roll dice for 3 artilleries in Kwangsi, round 4 : 2/3 hits, 1.00 expected hits
                1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 artilleries owned by the Chinese lost in Kwangsi
            Japanese win, taking Kwangsi from Chinese with 2 armour, 1 artillery, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 31
            Casualties for Japanese: 9 infantry and 1 mech_infantry
            Casualties for Chinese: 5 artilleries and 14 infantry
    Non Combat Move - Japanese
        1 fighter moved from Kwangsi to 42 Sea Zone
        1 fighter moved from Kwangsi to 42 Sea Zone
        1 tactical_bomber moved from Kwangsi to 42 Sea Zone
        1 fighter and 4 tactical_bombers moved from Kwangsi to Kwangtung
        2 carriers moved from 6 Sea Zone to 36 Sea Zone
        2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
        1 fighter moved from 6 Sea Zone to 36 Sea Zone
        1 fighter moved from Java to 42 Sea Zone
        2 carriers moved from 35 Sea Zone to 42 Sea Zone
        1 submarine moved from 6 Sea Zone to 35 Sea Zone
        1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
        1 artillery moved from Korea to 6 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
        1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
        1 infantry moved from Shantung to Anhwe
        1 armour moved from Manchuria to Buryatia
        2 infantry moved from Manchuria to 19 Sea Zone
        2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
        2 infantry moved from 36 Sea Zone to Kwangsi
        1 aaGun moved from Kwangtung to Kwangsi
        2 transports moved from 19 Sea Zone to 6 Sea Zone
        2 infantry moved from Japan to 6 Sea Zone
        1 armour and 1 mech_infantry moved from Japan to 6 Sea Zone
        1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
        2 destroyers moved from 6 Sea Zone to 19 Sea Zone
        2 bombers moved from Siberia to Japan
        1 destroyer moved from 6 Sea Zone to 19 Sea Zone
        1 armour, 2 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu
    Place Units - Japanese
        3 infantry placed in French Indo China
        1 factory_minor placed in Kiangsu
        1 armour and 2 infantry placed in Kwangtung
        1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry placed in Japan
    Turn Complete - Japanese
        Japanese collect 57 PUs; end with 57 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
        Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
ANZAC : 0.83
Chinese : -0.33
Japanese : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
    Purchase Units - Americans
        Americans buy 1 carrier, 5 destroyers and 2 fighters; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 2 fighters, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
        3 fighters moved from Hawaiian Islands to 26 Sea Zone
        1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
    Non Combat Move - Americans
    Place Units - Americans
        1 carrier and 5 destroyers placed in 101 Sea Zone
        2 fighters placed in 101 Sea Zone
    Turn Complete - Americans
        Americans collect 52 PUs; end with 52 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
    Purchase Units - Chinese
        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
        Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        1 infantry moved from Chahar to Anhwe
        1 infantry moved from Hopei to Anhwe
        1 fighter moved from Yunnan to Anhwe
    Combat - Chinese
        Battle in Anhwe
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
            Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Anhwe to Yunnan
    Place Units - Chinese
        1 artillery and 4 infantry placed in Chahar
    Turn Complete - Chinese
        Chinese collect 12 PUs; end with 12 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese : 0.17
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
    Purchase Units - Americans
        Americans buy 1 carrier, 5 destroyers and 2 fighters; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 2 fighters, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
        3 fighters moved from Hawaiian Islands to 26 Sea Zone
        1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
    Non Combat Move - Americans
    Place Units - Americans
        1 carrier and 5 destroyers placed in 101 Sea Zone
        2 fighters placed in 101 Sea Zone
    Turn Complete - Americans
        Americans collect 52 PUs; end with 52 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    Purchase Units - Chinese
        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
        Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        1 infantry moved from Chahar to Anhwe
        1 infantry moved from Hopei to Anhwe
        1 fighter moved from Yunnan to Anhwe
    Combat - Chinese
        Battle in Anhwe
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
            Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Anhwe to Yunnan
    Place Units - Chinese
        1 artillery and 4 infantry placed in Chahar
    Turn Complete - Chinese
        Chinese collect 12 PUs; end with 12 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
    Purchase Units - UK_Pacific
        UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 infantry moved from Shan State to Malaya
        1 artillery and 1 infantry moved from West India to 79 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
        1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
        3 infantry moved from Yunnan to French Indo China
        1 bomber moved from Yunnan to French Indo China
        3 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers moved from Yunnan to Kwangsi
        1 fighter moved from Yunnan to Malaya
    Combat - British
        Battle in Sumatra
        Battle in Malaya
            British attack with 1 fighter and 1 infantry
            Japanese defend with 1 harbour and 1 mech_infantry
                British roll dice for 1 fighter and 1 infantry in Malaya, round 2 : 2/2 hits, 0.67 expected hits
                Japanese roll dice for 1 mech_infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Japanese lost in Malaya
            British win, taking Sumatra from Japanese, taking Malaya from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
            Casualties for Japanese: 1 mech_infantry
        Battle in French Indo China
            British attack with 1 bomber and 3 infantry
            Japanese defend with 1 factory_minor and 3 infantry
                British roll dice for 1 bomber and 3 infantry in French Indo China, round 2 : 0/4 hits, 1.17 expected hits
                Japanese roll dice for 3 infantry in French Indo China, round 2 : 2/3 hits, 1.00 expected hits
                2 infantry owned by the British lost in French Indo China
            1 infantry owned by the British retreated to Yunnan
            Japanese win with 3 infantry remaining. Battle score for attacker is -6
            Casualties for British: 2 infantry
        Battle in Kwangsi
            British attack with 3 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers
            Japanese defend with 1 aaGun, 2 armour, 1 artillery and 2 infantry
                AA fire in Kwangsi : 2/3 hits, 0.50 expected hits
                1 tactical_bomber owned by the British and 1 fighter owned by the British lost in Kwangsi
                British roll dice for 3 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Kwangsi, round 2 : 4/11 hits, 3.67 expected hits
                Japanese roll dice for 1 aaGun, 2 armour, 1 artillery and 2 infantry in Kwangsi, round 2 : 3/5 hits, 2.00 expected hits
                2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 aaGun owned by the Japanese and 3 infantry owned by the British lost in Kwangsi
                British roll dice for 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Kwangsi, round 3 : 2/8 hits, 3.17 expected hits
                Japanese roll dice for 2 armour in Kwangsi, round 3 : 1/2 hits, 1.00 expected hits
                2 armour owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
            British win, taking Kwangsi from Japanese with 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -6
            Casualties for British: 1 fighter, 4 infantry and 1 tactical_bomber
            Casualties for Japanese: 1 aaGun, 2 armour, 1 artillery and 2 infantry
    Non Combat Move - British
        1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
        1 bomber moved from French Indo China to Yunnan
        1 infantry moved from Burma to Shan State
        1 artillery and 1 infantry moved from Burma to Yunnan
        1 artillery and 2 infantry moved from India to Burma
        1 armour moved from West India to Burma
        1 infantry moved from West India to India
        1 infantry moved from Anglo Egyptian Sudan to Egypt
        1 fighter moved from Malaya to Yunnan
    Place Units - UK_Pacific
        2 infantry and 1 mech_infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 14 PUs; end with 14 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
        Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
British : -0.67
AA fire in Kwangsi : : 1.50
Chinese : 0.17
Japanese : 2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
    Purchase Units - Italians
        Italians buy 1 armour, 1 artillery, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; 
    Combat Move - Italians
        1 infantry moved from Iraq to Persia
              Italians take Persia from British
        1 bomber moved from Western Germany to Ukraine
    Combat - Italians
        Strategic bombing raid in Ukraine
                AA fire in Ukraine : 0/1 hits, 0.17 expected hits
            Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
            Bombing raid in Ukraine causes 6 damage total. 
    Non Combat Move - Italians
        1 submarine moved from 98 Sea Zone to 95 Sea Zone
        4 transports moved from 98 Sea Zone to 95 Sea Zone
        2 armour, 2 artilleries and 1 mech_infantry moved from Bessarabia to Romania
        1 bomber moved from Ukraine to Romania
        1 bomber moved from Holland Belgium to Southern Italy
    Place Units - Italians
        1 artillery, 1 fighter and 1 mech_infantry placed in Southern Italy
        Italians undo move 1.
        1 artillery and 1 fighter placed in Southern Italy
        1 armour and 1 mech_infantry placed in Northern Italy
        1 destroyer placed in 95 Sea Zone
    Turn Complete - Italians
        Italians collect 22 PUs; end with 23 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
        Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 32 PUs
        Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
AA fire in Ukraine : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
    Purchase Units - ANZAC
        ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 3 PUs; 
    Combat Move - ANZAC
        1 transport moved from 62 Sea Zone to 63 Sea Zone
        1 infantry moved from New Zealand to 63 Sea Zone
        1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
        1 destroyer moved from 60 Sea Zone to 57 Sea Zone
        1 destroyer moved from 60 Sea Zone to 58 Sea Zone
        1 armour and 1 transport moved from 60 Sea Zone to 75 Sea Zone
    Non Combat Move - ANZAC
        1 infantry moved from 62 Sea Zone to New South Wales
    Place Units - ANZAC
        1 destroyer and 1 transport placed in 62 Sea Zone
        1 infantry placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 13 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
    Purchase Units - ANZAC
        ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 3 PUs; 
    Combat Move - ANZAC
        1 transport moved from 62 Sea Zone to 63 Sea Zone
        1 infantry moved from New Zealand to 63 Sea Zone
        1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
        1 destroyer moved from 60 Sea Zone to 57 Sea Zone
        1 destroyer moved from 60 Sea Zone to 58 Sea Zone
        1 armour and 1 transport moved from 60 Sea Zone to 75 Sea Zone
    Non Combat Move - ANZAC
        1 infantry moved from 62 Sea Zone to New South Wales
    Place Units - ANZAC
        1 destroyer and 1 transport placed in 62 Sea Zone
        1 infantry placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 13 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    Combat Move - French
        1 destroyer moved from 81 Sea Zone to 79 Sea Zone
    Non Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 artillery, 2 fighters, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        6 armour, 10 artilleries, 18 infantry and 7 mech_infantrys moved from Poland to Baltic States
        4 infantry moved from Bessarabia to Eastern Poland
        3 bombers moved from Holland Belgium to Eastern Poland
        10 mech_infantrys moved from Germany to Baltic States
        1 armour, 1 artillery and 4 infantry moved from Tobruk to 96 Sea Zone
        1 armour, 1 artillery, 4 infantry and 3 transports moved from 96 Sea Zone to 98 Sea Zone
        1 armour, 1 artillery and 4 infantry moved from 98 Sea Zone to Egypt
        5 bombers moved from Southern France to Egypt
        1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
        1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
        1 artillery and 3 infantry moved from 127 Sea Zone to Novgorod
        1 infantry moved from Vyborg to Novgorod
        1 infantry moved from Karelia to Novgorod
        1 armour moved from Finland to Novgorod
    Combat - Germans
        Battle in Novgorod
            Germans attack with 1 armour, 1 artillery and 5 infantry
            Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
                Germans roll dice for 1 armour, 1 artillery and 5 infantry in Novgorod, round 2 : 3/7 hits, 1.83 expected hits
                Russians roll dice for 1 artillery and 3 infantry in Novgorod, round 2 : 1/4 hits, 1.33 expected hits
                3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans roll dice for 1 armour, 1 artillery and 4 infantry in Novgorod, round 3 : 1/6 hits, 1.67 expected hits
                Russians roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the Russians lost in Novgorod
            Germans win, taking Novgorod from Russians with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 10
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 artillery and 3 infantry
        Battle in Egypt
            Germans attack with 1 armour, 1 artillery, 5 bombers and 4 infantry
            British defend with 2 armour, 1 artillery, 1 harbour and 1 infantry
                Germans roll dice for 1 armour, 1 artillery, 5 bombers and 4 infantry in Egypt, round 2 : 4/11 hits, 5.00 expected hits
                British roll dice for 2 armour, 1 artillery and 1 infantry in Egypt, round 2 : 1/4 hits, 1.67 expected hits
                1 infantry owned by the Germans, 1 artillery owned by the British, 1 infantry owned by the British and 2 armour owned by the British lost in Egypt
            Germans win, taking Egypt from British with 1 armour, 1 artillery, 5 bombers and 3 infantry remaining. Battle score for attacker is 16
            Casualties for Germans: 1 infantry
            Casualties for British: 2 armour, 1 artillery and 1 infantry
        Battle in Baltic States
            Germans attack with 6 armour, 10 artilleries, 18 infantry and 17 mech_infantrys
            Russians defend with 1 infantry
                Germans roll dice for 6 armour, 10 artilleries, 18 infantry and 17 mech_infantrys in Baltic States, round 2 : 13/51 hits, 13.83 expected hits
                Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Baltic States
            Germans win, taking Baltic States from Russians with 6 armour, 10 artilleries, 18 infantry and 17 mech_infantrys remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Eastern Poland
            Germans attack with 3 bombers and 4 infantry
            Russians defend with 2 infantry
                Germans roll dice for 3 bombers and 4 infantry in Eastern Poland, round 2 : 2/7 hits, 2.67 expected hits
                Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Russians lost in Eastern Poland
            Germans win, taking Eastern Poland from Russians with 3 bombers and 4 infantry remaining. Battle score for attacker is 6
            Casualties for Russians: 2 infantry
    Non Combat Move - Germans
        3 bombers moved from Eastern Poland to Germany
        2 aaGuns and 2 infantry moved from Bessarabia to Eastern Poland
        5 bombers moved from Egypt to Alexandria
        1 tactical_bomber moved from Algeria to Yugoslavia
        1 fighter moved from Algeria to Yugoslavia
        3 aaGuns moved from Poland to Baltic States
        1 aaGun and 1 artillery moved from Finland to Karelia
        2 infantry moved from Western Germany to Northern Italy
        2 infantry moved from Western Germany to Northern Italy
    Place Units - Germans
        7 infantry and 3 mech_infantrys placed in Germany
        1 artillery, 2 fighters and 4 infantry placed in Western Germany
    Turn Complete - Germans
        Germans collect 57 PUs; end with 57 PUs
        Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : -2.00
British : -0.67
Russians : -1.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 artillery, 2 fighters, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        6 armour, 10 artilleries, 18 infantry and 7 mech_infantrys moved from Poland to Baltic States
        4 infantry moved from Bessarabia to Eastern Poland
        3 bombers moved from Holland Belgium to Eastern Poland
        10 mech_infantrys moved from Germany to Baltic States
        1 armour, 1 artillery and 4 infantry moved from Tobruk to 96 Sea Zone
        1 armour, 1 artillery, 4 infantry and 3 transports moved from 96 Sea Zone to 98 Sea Zone
        1 armour, 1 artillery and 4 infantry moved from 98 Sea Zone to Egypt
        5 bombers moved from Southern France to Egypt
        1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
        1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
        1 artillery and 3 infantry moved from 127 Sea Zone to Novgorod
        1 infantry moved from Vyborg to Novgorod
        1 infantry moved from Karelia to Novgorod
        1 armour moved from Finland to Novgorod
    Combat - Germans
        Battle in Novgorod
            Germans attack with 1 armour, 1 artillery and 5 infantry
            Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
                Germans roll dice for 1 armour, 1 artillery and 5 infantry in Novgorod, round 2 : 3/7 hits, 1.83 expected hits
                Russians roll dice for 1 artillery and 3 infantry in Novgorod, round 2 : 1/4 hits, 1.33 expected hits
                3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans roll dice for 1 armour, 1 artillery and 4 infantry in Novgorod, round 3 : 1/6 hits, 1.67 expected hits
                Russians roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the Russians lost in Novgorod
            Germans win, taking Novgorod from Russians with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 10
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 artillery and 3 infantry
        Battle in Egypt
            Germans attack with 1 armour, 1 artillery, 5 bombers and 4 infantry
            British defend with 2 armour, 1 artillery, 1 harbour and 1 infantry
                Germans roll dice for 1 armour, 1 artillery, 5 bombers and 4 infantry in Egypt, round 2 : 4/11 hits, 5.00 expected hits
                British roll dice for 2 armour, 1 artillery and 1 infantry in Egypt, round 2 : 1/4 hits, 1.67 expected hits
                1 infantry owned by the Germans, 1 artillery owned by the British, 1 infantry owned by the British and 2 armour owned by the British lost in Egypt
            Germans win, taking Egypt from British with 1 armour, 1 artillery, 5 bombers and 3 infantry remaining. Battle score for attacker is 16
            Casualties for Germans: 1 infantry
            Casualties for British: 2 armour, 1 artillery and 1 infantry
        Battle in Baltic States
            Germans attack with 6 armour, 10 artilleries, 18 infantry and 17 mech_infantrys
            Russians defend with 1 infantry
                Germans roll dice for 6 armour, 10 artilleries, 18 infantry and 17 mech_infantrys in Baltic States, round 2 : 13/51 hits, 13.83 expected hits
                Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Baltic States
            Germans win, taking Baltic States from Russians with 6 armour, 10 artilleries, 18 infantry and 17 mech_infantrys remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Eastern Poland
            Germans attack with 3 bombers and 4 infantry
            Russians defend with 2 infantry
                Germans roll dice for 3 bombers and 4 infantry in Eastern Poland, round 2 : 2/7 hits, 2.67 expected hits
                Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Russians lost in Eastern Poland
            Germans win, taking Eastern Poland from Russians with 3 bombers and 4 infantry remaining. Battle score for attacker is 6
            Casualties for Russians: 2 infantry
    Non Combat Move - Germans
        3 bombers moved from Eastern Poland to Germany
        2 aaGuns and 2 infantry moved from Bessarabia to Eastern Poland
        5 bombers moved from Egypt to Alexandria
        1 tactical_bomber moved from Algeria to Yugoslavia
        1 fighter moved from Algeria to Yugoslavia
        3 aaGuns moved from Poland to Baltic States
        1 aaGun and 1 artillery moved from Finland to Karelia
        2 infantry moved from Western Germany to Northern Italy
        2 infantry moved from Western Germany to Northern Italy
    Place Units - Germans
        7 infantry and 3 mech_infantrys placed in Germany
        1 artillery, 2 fighters and 4 infantry placed in Western Germany
    Turn Complete - Germans
        Germans collect 57 PUs; end with 57 PUs
        Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from 91 Sea Zone: 1 battleship
        EDIT: Adding units owned by Germans to 110 Sea Zone: 1 battleship
        EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1
Combat Hit Differential Summary :
Germans : -2.00
British : -0.67
Russians : -1.67
Edit to move BB
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
    Purchase Units - Russians
        Russians buy 13 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 infantry moved from Ukraine to Bessarabia
              Russians take Bessarabia from Italians
        5 infantry moved from Belarus to Novgorod
        4 fighters and 1 tactical_bomber moved from Belarus to Novgorod
        1 infantry moved from Northwest Persia to Iraq
              Russians take Iraq from Italians
        1 infantry moved from Northwest Persia to Persia
        1 fighter moved from Caucasus to Persia
        2 infantry moved from Rostov to Caucasus
    Combat - Russians
        Battle in Persia
            Russians attack with 1 fighter and 1 infantry
            Italians defend with 1 infantry
                Russians roll dice for 1 fighter and 1 infantry in Persia, round 2 : 2/2 hits, 0.67 expected hits
                Italians roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Italians lost in Persia
            Russians win, taking Persia from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Italians: 1 infantry
        Battle in Novgorod
            Russians attack with 4 fighters, 5 infantry and 1 tactical_bomber
            Germans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
                Russians roll dice for 4 fighters, 5 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/10 hits, 3.50 expected hits
                Germans roll dice for 1 armour, 1 artillery and 4 infantry in Novgorod, round 2 : 5/6 hits, 2.17 expected hits
                5 infantry owned by the Russians and 3 infantry owned by the Germans lost in Novgorod
             retreated to Novgorod
            Germans win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -6
            Casualties for Russians: 5 infantry
            Casualties for Germans: 3 infantry
    Non Combat Move - Russians
        4 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
        2 artilleries and 5 infantry moved from Russia to Bryansk
        1 infantry moved from Vologda to Archangel
        1 infantry moved from Vologda to Smolensk
        1 infantry moved from Vologda to Urals
        2 infantry moved from Samara to Novosibirsk
        3 infantry moved from Volgograd to Rostov
        1 fighter moved from Persia to Caucasus
        3 aaGuns, 2 armour, 2 artilleries, 35 infantry and 2 mech_infantrys moved from Belarus to Bryansk
    Place Units - Russians
        10 infantry placed in Russia
        3 infantry placed in Volgograd
    Turn Complete - Russians
        Russians collect 31 PUs; end with 31 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
        Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : 2.83
Italians : -0.33
Russians : 0.83