no thank you!
I'm BACK! G40BM 20L Karl7 Axis +8 vs AV (he is winning!)
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 4 fighters, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 2 infantry moved from France to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 bomber and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Holland Belgium 2 infantry moved from Ukraine to Rostov 1 fighter moved from Ukraine to Germany 1 tactical_bomber moved from Ukraine to Rostov 1 fighter moved from Volgograd to Tambov 1 tactical_bomber moved from Volgograd to Rostov 2 infantry moved from Volgograd to Tambov 1 bomber moved from Western Germany to Holland Belgium Combat - Germans Battle in Normandy Bordeaux Germans attack with 2 infantry and 2 tactical_bombers Americans defend with 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 0/4 hits, 1.33 expected hits Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 3 : 0/4 hits, 1.33 expected hits Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 4 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Holland Belgium Germans attack with 3 bombers, 3 infantry and 1 tactical_bomber British defend with 2 infantry Germans roll dice for 3 bombers, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 6/7 hits, 3.00 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 3 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Battle in Tambov Germans attack with 1 fighter and 2 infantry British defend with 1 mech_infantry Germans roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Tambov Germans win, taking Tambov from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Rostov Germans attack with 2 infantry and 2 tactical_bombers British defend with 1 infantry Germans roll dice for 2 infantry and 2 tactical_bombers in Rostov, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Rostov Germans win, taking Rostov from British with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Non Combat Move - Germans 2 tactical_bombers moved from Rostov to Volgograd 1 fighter moved from Tambov to Volgograd 3 armour moved from Russia to Novosibirsk 6 mech_infantrys moved from Ukraine to Volgograd 2 armour and 3 mech_infantrys moved from Volgograd to Novosibirsk 1 armour, 2 infantry and 1 mech_infantry moved from Timguska to Novosibirsk 3 mech_infantrys moved from Western Ukraine to Belarus 1 infantry moved from Nenetsia to Archangel 5 infantry moved from Karelia to Novgorod 3 bombers moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 2 tactical_bombers moved from Normandy Bordeaux to Western Germany 1 infantry moved from Southern France to France Place Units - Germans 3 artilleries placed in Novgorod 3 infantry placed in Volgograd 2 fighters placed in Western Germany 1 fighter placed in Germany 1 fighter placed in Western Germany 1 armour and 2 mech_infantrys placed in Russia 2 mech_infantrys placed in Ukraine Turn Complete - Germans Germans collect 65 PUs; end with 65 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUsCombat Hit Differential Summary :
Germans : -0.17 British : 0.67 Americans : -1.00 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Caucasus to Trans-Jordan 1 infantry moved from Yenisey to Evenkiyskiy Russians take Evenkiyskiy from Germans Combat - Russians Battle in Trans-Jordan Russians attack with 1 fighter and 1 tactical_bomber Italians defend with 1 infantry Russians roll dice for 1 fighter and 1 tactical_bomber in Trans-Jordan, round 2 : 2/2 hits, 1,17 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Russians and 1 infantry owned by the Italians lost in Trans-Jordan Russians win with 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Russians: 1 fighter Casualties for Italians: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Trans-Jordan to Iraq 1 aaGun and 8 infantry moved from Yenisey to Evenkiyskiy Turn Complete - RussiansCombat Hit Differential Summary :
Italians : 0,67 Russians : 0,83 -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 airfield, 1 armour, 1 destroyer, 1 factory_minor, 1 fighter, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 16 Sea Zone 2 fighters moved from Japan to 16 Sea Zone 1 tactical_bomber moved from Japan to 16 Sea Zone 1 submarine moved from 6 Sea Zone to 21 Sea Zone 5 fighters and 2 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone 2 battleships, 2 carriers, 2 cruisers and 2 destroyers moved from 6 Sea Zone to 20 Sea Zone 3 fighters moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from Yunnan to French Indo China 2 fighters and 2 tactical_bombers moved from Kweichow to French Indo China 1 artillery moved from Kansu to Tsinghai 1 infantry moved from Shensi to Tsinghai 2 bombers moved from Shensi to Tsinghai 1 infantry moved from Szechwan to Kweichow 1 artillery moved from Kweichow to Yunnan 1 armour and 1 mech_infantry moved from Shensi to Yunnan 3 armour and 1 mech_infantry moved from Kansu to Kweichow 1 bomber moved from Shensi to French Indo China 1 mech_infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Amur to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 mech_infantry moved from Manchuria to Central Mongolia Japanese take Central Mongolia from Russians Combat - Japanese Battle in French Indo China Japanese attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers ANZAC defend with 1 factory_minor and 1 marine Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in French Indo China, round 2 : 5/6 hits, 3.17 expected hits ANZAC roll dice for 1 marine in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 marine owned by the ANZAC lost in French Indo China Japanese win, taking French Indo China from ANZAC with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -5 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 marine Battle in 16 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 16 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in 20 Sea Zone Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers and 3 fighters Americans defend with 1 destroyer Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 2 destroyers and 3 fighters in 20 Sea Zone, round 2 : 5/9 hits, 4.50 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans lost in 20 Sea Zone Japanese win with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers and 3 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Tsinghai Japanese attack with 1 artillery, 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Tsinghai, round 2 : 2/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 21 Sea Zone Japanese attack with 5 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 5 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 21 Sea Zone Japanese win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Japanese 4 infantry moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 6 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone 1 artillery moved from Manchuria to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 1 artillery, 7 infantry and 4 transports moved from 19 Sea Zone to 20 Sea Zone 1 artillery moved from 20 Sea Zone to Kwangtung 7 infantry moved from 20 Sea Zone to Kwangtung 2 tactical_bombers moved from 21 Sea Zone to Kwangtung 5 fighters moved from 21 Sea Zone to 20 Sea Zone 8 fighters moved from 6 Sea Zone to 20 Sea Zone 2 fighters moved from 16 Sea Zone to 20 Sea Zone 1 fighter and 2 tactical_bombers moved from Japan to Kwangtung 1 aaGun moved from Kweichow to Yunnan 2 bombers moved from Tsinghai to Kwangtung 1 fighter and 2 tactical_bombers moved from French Indo China to Kwangtung 1 bomber moved from French Indo China to Kwangtung 2 submarines moved from 37 Sea Zone to 35 Sea Zone 2 submarines moved from 35 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from 16 Sea Zone to Japan 7 carriers and 2 destroyers moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from Manchuria to Buyant-Uhaa 1 infantry moved from Manchuria to Jehol 2 infantry moved from Manchuria to Jehol Place Units - Japanese 1 airfield and 1 factory_minor placed in Kwangtung Turning on Edit Mode EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 0 EDIT: Removing units owned by Japanese from Kwangtung: 1 fighter EDIT: Removing units owned by Japanese from Japan: 2 marines EDIT: Adding units owned by Japanese to Kwangtung: 2 marines EDIT: Turning off Edit Mode 1 armour, 1 fighter and 1 mech_infantry placed in India 1 destroyer and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,1,4,1,5 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,4,5,3,1,4,5,5,5,2,6,1,4,6,3,5,2,3,6,3,3,3,2,4,1,6,6,5,3,2,5,3,1,5,2,5,3,6,3,1,6,3,5,3 Japanese collect 56 PUs (6 lost to blockades); end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
ANZAC : 1.33 Americans : 1.33 Chinese : -0.33 Japanese : 2.17 -
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 2 artilleries, 3 destroyers, 4 fighters and 11 infantry; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 2 infantry moved from 3 Sea Zone to Soviet Far East 1 artillery and 1 infantry moved from Hainan to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to Malaya 1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya Combat - Americans Battle in Manchuria Battle in Soviet Far East Battle in Malaya Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria Non Combat Move - Americans 9 bombers moved from Philippines to Sumatra 1 carrier, 1 fighter and 1 submarine moved from 44 Sea Zone to 37 Sea Zone 1 battleship, 9 carriers, 3 cruisers, 3 destroyers, 13 fighters, 1 submarine and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 2 bombers moved from Western United States to Queensland 4 submarines moved from 30 Sea Zone to 54 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Western United States to 30 Sea Zone 2 artilleries and 2 infantry moved from Norway to Finland 1 infantry moved from Norway to Finland 7 transports moved from 91 Sea Zone to 101 Sea Zone 2 fighters moved from Gibraltar to Norway 1 submarine moved from 96 Sea Zone to 92 Sea Zone Place Units - Americans 2 fighters and 1 infantry placed in Norway 10 infantry placed in Central United States 2 artilleries placed in Eastern United States 2 fighters placed in Western United States 3 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 37 PUs; British buy 1 artillery, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Finland to Karelia British take Karelia from Germans 1 infantry moved from Finland to Vyborg British take Vyborg from Germans 1 armour and 1 mech_infantry moved from Egypt to Syria British take Trans-Jordan from Italians 1 artillery and 1 infantry moved from Iraq to Syria 1 bomber and 1 tactical_bomber moved from Egypt to Syria 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Syria 1 infantry moved from Caucasus to Rostov 2 fighters moved from Caucasus to Rostov 1 artillery moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Gibraltar to Normandy Bordeaux 2 fighters moved from Caucasus to Rostov Combat - British Battle in Normandy Bordeaux British attack with 1 artillery, 3 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry British roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 1 artillery, 3 fighters and 1 infantry in Normandy Bordeaux, round 2 : 4/5 hits, 2,17 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Battle in Rostov British attack with 4 fighters and 1 infantry Germans defend with 1 infantry British roll dice for 4 fighters and 1 infantry in Rostov, round 2 : 2/5 hits, 2,17 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov British win, taking Rostov from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Syria British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers Italians defend with 2 artilleries and 2 infantry British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Syria, round 2 : 3/8 hits, 3,83 expected hits Italians roll dice for 2 artilleries and 2 infantry in Syria, round 2 : 2/4 hits, 1,33 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Syria British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 tactical_bombers in Syria, round 3 : 4/6 hits, 3,33 expected hits Italians roll dice for 1 artillery in Syria, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Syria British win, taking Syria from Italians with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for British: 1 infantry and 1 mech_infantry Casualties for Italians: 2 artilleries and 2 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Syria to 80 Sea Zone 1 tactical_bomber moved from Syria to Iraq 1 bomber moved from Syria to Caucasus 1 mech_infantry moved from Egypt to Iraq 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 2 fighters moved from Normandy Bordeaux to United Kingdom 1 destroyer moved from 117 Sea Zone to 121 Sea Zone 1 fighter moved from Norway to 110 Sea Zone 4 fighters moved from Rostov to Caucasus 1 battleship moved from 36 Sea Zone to 37 Sea Zone Place Units - British 1 artillery, 1 fighter and 1 infantry placed in Iraq 1 fighter and 1 infantry placed in United Kingdom British undo move 2. 1 fighter and 1 transport placed in 110 Sea Zone 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4,1,1,3,1,5,3,4,5,1,1,5 British collect 41 PUs (1 lost to blockades); end with 41 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : 0,00 British : 2,00 Italians : 0,33 -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Greece to Egypt 2 transports moved from 99 Sea Zone to 97 Sea Zone 3 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 4 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone 4 infantry moved from 99 Sea Zone to Syria 2 fighters moved from 99 Sea Zone to Syria 1 submarine moved from 99 Sea Zone to 98 Sea Zone 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 artillery moved from Malta to 96 Sea Zone 1 artillery and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Syria 2 infantry moved from France to Normandy Bordeaux 2 fighters moved from Southern Italy to Normandy Bordeaux Combat - Italians Strategic bombing raid in Egypt AA fire in Egypt : 0/1 hits, 0.17 expected hits Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Egypt causes 6 damage total. Battle in Normandy Bordeaux Italians attack with 2 fighters and 2 infantry British defend with 1 artillery, 1 factory_minor and 1 harbour Italians roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 3 : 2/4 hits, 1.33 expected hits British roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Syria Italians attack with 1 artillery, 2 fighters and 5 infantry British defend with 1 armour and 1 artillery Italians roll dice for 1 battleship and 2 cruisers in Syria, round 2 : 0/3 hits, 1.67 expected hits Italians roll dice for 1 artillery, 2 fighters and 5 infantry in Syria, round 2 : 1/8 hits, 2.33 expected hits British roll dice for 1 armour and 1 artillery in Syria, round 2 : 1/2 hits, 0.83 expected hits 1 artillery owned by the British and 1 infantry owned by the Italians lost in Syria Italians roll dice for 1 artillery, 2 fighters and 4 infantry in Syria, round 3 : 2/7 hits, 2.17 expected hits British roll dice for 1 armour in Syria, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Syria Italians win, taking Syria from British with 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 infantry Casualties for British: 1 armour and 1 artillery Non Combat Move - Italians 2 fighters moved from Syria to 99 Sea Zone 1 bomber moved from Egypt to Greece 2 artilleries moved from Northern Italy to Southern Italy 3 infantry moved from Northern Italy to France 2 fighters moved from Normandy Bordeaux to Western Germany Place Units - Italians 3 infantry placed in Southern Italy 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians : -3.83 British : -1.00 AA fire in Egypt : : -0.17 -
TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 factory_minor; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State Combat - ANZAC Battle in Shan State Non Combat Move - ANZAC 1 bomber moved from Hainan to Sumatra 1 carrier, 1 destroyer and 2 fighters moved from 42 Sea Zone to 37 Sea Zone 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 cruiser and 2 submarines moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 44 Sea Zone to 35 Sea Zone 2 bombers moved from New South Wales to Sumatra Place Units - ANZAC 1 factory_minor placed in Queensland 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 20 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 4 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Ukraine to Rostov 1 fighter and 2 tactical_bombers moved from Volgograd to Rostov 1 infantry moved from Novgorod to Vyborg 1 infantry moved from Novgorod to Karelia 1 bomber moved from Western Germany to Karelia 1 bomber moved from Western Germany to Vyborg 1 fighter moved from Germany to Vyborg 1 bomber moved from Western Germany to Karelia Combat - Germans Battle in Karelia Germans attack with 2 bombers and 1 infantry British defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Karelia, round 2 : 2/3 hits, 1.50 expected hits British roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Karelia Germans win, taking Karelia from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Rostov Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers British defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Rostov, round 2 : 3/5 hits, 2.00 expected hits British roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Rostov Germans win, taking Rostov from British with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Vyborg Germans attack with 1 bomber, 1 fighter and 1 infantry British defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Vyborg, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Vyborg Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Non Combat Move - Germans 1 bomber moved from Vyborg to Novgorod 2 bombers moved from Karelia to Novgorod 1 fighter moved from Vyborg to Novgorod 1 infantry moved from Archangel to Novgorod 3 mech_infantrys moved from Belarus to Novgorod 1 armour and 2 mech_infantrys moved from Russia to Belarus 6 armour, 2 infantry and 4 mech_infantrys moved from Novosibirsk to Timguska 2 armour moved from Volgograd to Novosibirsk 2 infantry moved from Tambov to Volgograd 2 infantry moved from Holland Belgium to Western Germany 1 fighter and 2 tactical_bombers moved from Rostov to Volgograd 1 fighter moved from Western Germany to Germany 1 mech_infantry moved from Western Germany to Germany Place Units - Germans 3 artilleries placed in Volgograd 3 infantry placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 1 infantry placed in Western Germany 3 armour placed in Western Ukraine 3 armour placed in Russia 3 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Novgorod: 1 bomber EDIT: Adding units owned by Germans to Volgograd: 1 bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Volgograd: 1 bomber EDIT: Adding units owned by Germans to Kweichow: 1 bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 3 tactical_bombers EDIT: Adding units owned by Germans to Germany: 3 tactical_bombers EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 62 PUs; end with 62 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUsCombat Hit Differential Summary :
Germans : 2.17 British : 0.00 -
TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Combat Move - Russians Non Combat Move - Russians 1 tactical_bomber moved from Iraq to Caucasus Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 1 fighter, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Buyant-Uhaa to Manchuria 1 mech_infantry moved from Central Mongolia to Manchuria 1 infantry moved from Jehol to Manchuria 1 submarine moved from 6 Sea Zone to 3 Sea Zone 2 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 submarine moved from 20 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 8 fighters moved from 20 Sea Zone to 35 Sea Zone 2 battleships, 4 destroyers and 1 submarine moved from 20 Sea Zone to 36 Sea Zone 2 cruisers moved from 20 Sea Zone to 36 Sea Zone 2 fighters moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to Shan State 1 artillery moved from Yunnan to Shan State 1 fighter and 4 tactical_bombers moved from Kwangtung to Shan State 2 tactical_bombers moved from Kwangtung to Shan State 1 bomber moved from Kwangtung to 19 Sea Zone 2 bombers moved from Kwangtung to Manchuria 1 bomber moved from 19 Sea Zone to Manchuria 1 fighter moved from 20 Sea Zone to 19 Sea Zone 7 fighters moved from 20 Sea Zone to 35 Sea Zone 8 fighters moved from 35 Sea Zone to Philippines 2 fighters moved from 35 Sea Zone to Philippines 2 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Hainan 1 infantry moved from Ulaanbaatar to Dzavhan Japanese take Dzavhan from Russians 1 infantry moved from Buryatia to Amur 1 mech_infantry moved from Yakut S.S.R. to Amur 1 fighter moved from India to Shan State Combat - Japanese Battle in 3 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 3 Sea Zone Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 19 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 19 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Manchuria Japanese attack with 3 bombers, 3 infantry and 1 mech_infantry Americans defend with 1 artillery and 1 infantry; Chinese defend with 1 harbour Japanese roll dice for 3 bombers, 3 infantry and 1 mech_infantry in Manchuria, round 2 : 2/7 hits, 2.67 expected hits Chinese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Manchuria Japanese win, taking Manchuria from Chinese with 3 bombers, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in 35 Sea Zone Japanese attack with 5 fighters, 1 submarine and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from ANZAC with 5 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Philippines Japanese attack with 10 fighters and 2 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 10 fighters and 2 infantry in Philippines, round 2 : 6/12 hits, 5.33 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 10 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Shan State Japanese attack with 1 artillery, 2 fighters, 1 infantry and 6 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 6 tactical_bombers in Shan State, round 2 : 6/10 hits, 5.00 expected hits ANZAC roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Shan State Japanese win, taking Shan State from ANZAC with 1 artillery, 2 fighters and 6 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in 36 Sea Zone Japanese attack with 2 battleships, 2 cruisers, 4 destroyers, 2 fighters, 1 submarine and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 2 cruisers, 4 destroyers, 2 fighters and 1 transport in 36 Sea Zone, round 2 : 4/10 hits, 4.67 expected hits ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Neutral with 2 battleships, 2 cruisers, 4 destroyers, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Hainan Non Combat Move - Japanese 3 infantry moved from Kwangtung to 20 Sea Zone 1 artillery moved from Kwangtung to 20 Sea Zone 1 artillery, 9 carriers, 3 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone 1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China 4 armour, 8 infantry and 1 mech_infantry moved from India to West India 3 armour and 1 mech_infantry moved from Kweichow to Yunnan 2 fighters moved from Shan State to Kwangsi 1 tactical_bomber moved from Shan State to Kwangsi 5 tactical_bombers moved from Shan State to French Indo China 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 1 mech_infantry moved from Anhwe to Yunnan 1 mech_infantry moved from Chahar to Kweichow 1 infantry moved from Kweichow to Hopei 1 artillery moved from Hopei to Kweichow 1 artillery moved from Tsinghai to Shensi 1 infantry moved from Shensi to Szechwan 1 infantry moved from Szechwan to Yunnan 5 fighters moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from 19 Sea Zone to 36 Sea Zone 10 fighters moved from Philippines to 36 Sea Zone 1 tactical_bomber moved from Japan to Kwangsi 5 tactical_bombers moved from French Indo China to Yunnan 1 fighter moved from Kwangsi to Yunnan 3 bombers moved from Manchuria to 19 Sea Zone 3 bombers moved from 19 Sea Zone to Kwangsi 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 2 infantry placed in India 1 destroyer placed in 39 Sea Zone 3 mech_infantrys placed in Kwangtung 1 destroyer and 1 submarine placed in 36 Sea Zone 1 fighter placed in 36 Sea Zone 1 transport placed in 6 Sea Zone 1 artillery and 1 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Kwangtung: 2 marines EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 marines EDIT: Removing units owned by Japanese from French Indo China: 1 artillery and 3 infantry EDIT: Adding units owned by Japanese to Kwangsi: 1 artillery and 3 infantry EDIT: Removing units owned by Japanese from Yunnan: 1 fighter and 5 tactical_bombers EDIT: Adding units owned by Japanese to Kwangsi: 1 fighter and 5 tactical_bombers EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to Kwangsi: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,2,2,1,4,1,4,2,3,4,3,3,3,4,4,4,3,1,3,2,4,2,3,3,3,1,5,3,1,6,5,3,5,5,1,2,6,5,4,5,5,4,1,6,5,2,3,5,5,2,6 Japanese collect 58 PUs (2 lost to blockades); end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
ANZAC : 0.00 Americans : -0.67 Chinese : 0.33 Japanese : 1.33 -
TripleA Move Summary: Americans round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 3 artilleries, 6 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 destroyers moved from 110 Sea Zone to 112 Sea Zone 2 carriers and 3 fighters moved from 110 Sea Zone to 112 Sea Zone 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 transport moved from 110 Sea Zone to 112 Sea Zone 3 fighters moved from Norway to Western Germany 1 submarine moved from 37 Sea Zone to 39 Sea Zone 7 bombers moved from Sumatra to 39 Sea Zone 2 bombers moved from Sumatra to India 1 infantry and 1 mech_infantry moved from Malaya to 37 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 infantry and 1 mech_infantry moved from 39 Sea Zone to India 1 infantry moved from Soviet Far East to Siberia Americans take Siberia from Japanese 1 destroyer moved from 10 Sea Zone to 3 Sea Zone 1 fighter moved from Western United States to 3 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 bomber moved from Queensland to 35 Sea Zone 3 bombers moved from Norway to Western Germany 3 fighters moved from Norway to Western Germany 3 bombers moved from United Kingdom to Western Germany -
@Karl7 is your Sub fighting or submerging in sz 35?
Interceptors for Germany?
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no to both
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 3 artilleries, 6 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 destroyers moved from 110 Sea Zone to 112 Sea Zone 2 carriers and 3 fighters moved from 110 Sea Zone to 112 Sea Zone 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 transport moved from 110 Sea Zone to 112 Sea Zone 3 fighters moved from Norway to Western Germany 1 submarine moved from 37 Sea Zone to 39 Sea Zone 7 bombers moved from Sumatra to 39 Sea Zone 2 bombers moved from Sumatra to India 1 infantry and 1 mech_infantry moved from Malaya to 37 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 infantry and 1 mech_infantry moved from 39 Sea Zone to India 1 infantry moved from Soviet Far East to Siberia Americans take Siberia from Japanese 1 destroyer moved from 10 Sea Zone to 3 Sea Zone 1 fighter moved from Western United States to 3 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 bomber moved from Queensland to 35 Sea Zone 3 bombers moved from Norway to Western Germany 3 fighters moved from Norway to Western Germany 3 bombers moved from United Kingdom to Western Germany Combat - Americans Air Battle in Western Germany Americans attacks with 12 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany AA fire in Western Germany : 1/4 hits, 0,67 expected hits 1 bomber killed by AA AA fire in Western Germany : 0/2 hits, 0,33 expected hits Bombing raid in Western Germany rolls: 7,4,6 and causes: 17 damage to unit: factory_major Bombing raid in Western Germany rolls: 5,5 and causes: 6 damage to unit: airfield Bombing raid in Western Germany causes 23 damage total. Damaged units is as follows: factory_major = 17, airfield = 6 Battle in 39 Sea Zone Americans attack with 7 bombers, 1 submarine and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 7 bombers and 1 transport in 39 Sea Zone, round 2 : 3/7 hits, 4,67 expected hits Japanese roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 39 Sea Zone Americans win, taking 39 Sea Zone from Neutral with 7 bombers, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in India Americans attack with 2 bombers, 1 infantry and 1 mech_infantry Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in India, round 2 : 1/4 hits, 1,67 expected hits Japanese roll dice for 2 infantry in India, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in India Americans roll dice for 2 bombers and 1 mech_infantry in India, round 3 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 infantry in India, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in India Americans win, taking India from Japanese, taking Malaya from Americans, taking Borneo from ANZAC with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Battle in 3 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 3 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 3 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 35 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged 1 transport owned by the Japanese lost in 35 Sea Zone Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win, taking 35 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Cleaning up after air battles Non Combat Move - Americans 1 bomber moved from 35 Sea Zone to Caroline Islands 1 armour and 1 infantry moved from Malaya to 37 Sea Zone 1 armour, 1 battleship, 10 carriers, 3 cruisers, 3 destroyers, 14 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 54 Sea Zone 7 bombers moved from 39 Sea Zone to Iraq 2 bombers moved from India to Persia 2 infantry moved from Persia to Iraq 1 bomber moved from Queensland to Caroline Islands 1 carrier, 1 fighter and 1 submarine moved from 30 Sea Zone to 26 Sea Zone 1 fighter moved from 3 Sea Zone to Soviet Far East 1 destroyer moved from 10 Sea Zone to 8 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 91 Sea Zone 2 artilleries moved from Eastern United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 10 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 2 artilleries, 10 infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 2 artilleries and 10 infantry moved from 91 Sea Zone to Gibraltar 5 bombers moved from Western Germany to United Kingdom 1 fighter moved from Western Germany to Norway 1 fighter moved from Western Germany to Norway 1 fighter moved from Western Germany to 112 Sea Zone 3 fighters moved from Western Germany to Norway 2 artilleries and 3 infantry moved from Finland to Norway Place Units - Americans 1 transport placed in 10 Sea Zone 1 artillery placed in Western United States 3 fighters placed in Western United States 1 artillery and 1 infantry placed in Norway 1 artillery and 1 infantry placed in Central United States 1 transport placed in 101 Sea Zone 1 fighter placed in Norway 1 infantry placed in Central United States 1 fighter placed in Eastern United States 1 fighter placed in Western United States Americans undo move 6. 1 transport placed in 10 Sea Zone Americans undo move 5. 1 artillery placed in Western United States 1 infantry placed in Central United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 35 PUs; British buy 1 armour, 1 bomber, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 artilleries moved from United Kingdom to 110 Sea Zone 3 infantry moved from United Kingdom to 110 Sea Zone 1 marine moved from United Kingdom to 110 Sea Zone 1 marine moved from United Kingdom to 110 Sea Zone 1 infantry moved from Finland to Karelia 1 infantry moved from Finland to Karelia 1 fighter moved from Norway to Karelia 3 fighters moved from 112 Sea Zone to Denmark 2 fighters moved from United Kingdom to Denmark 1 destroyer moved from 121 Sea Zone to 120 Sea Zone 2 artilleries, 3 infantry, 1 marine and 3 transports moved from 110 Sea Zone to 112 Sea Zone 1 cruiser and 1 marine moved from 110 Sea Zone to 112 Sea Zone 2 artilleries, 3 infantry and 2 marines moved from 112 Sea Zone to Denmark 1 artillery and 1 infantry moved from Iraq to Syria 1 fighter and 1 tactical_bomber moved from Iraq to Syria 1 mech_infantry moved from Iraq to Eastern Persia British take Eastern Persia from Japanese 1 bomber moved from Caucasus to Syria 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Syria Combat - British Battle in Denmark British attack with 2 artilleries, 5 fighters, 3 infantry and 2 marines Germans defend with 1 aaGun and 6 infantry AA fire in Denmark : 0/3 hits, 0,50 expected hits British roll dice for 1 cruiser in Denmark, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 2 artilleries, 5 fighters, 3 infantry and 2 marines in Denmark, round 2 : 6/12 hits, 4,67 expected hits Germans roll dice for 1 aaGun and 6 infantry in Denmark, round 2 : 2/6 hits, 2,00 expected hits 1 aaGun owned by the Germans, 5 infantry owned by the Germans and 2 infantry owned by the British lost in Denmark British roll dice for 2 artilleries, 5 fighters, 1 infantry and 2 marines in Denmark, round 3 : 6/10 hits, 4,17 expected hits Germans roll dice for 1 infantry in Denmark, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Denmark British win, taking Denmark from Germans with 2 artilleries, 5 fighters, 1 infantry and 2 marines remaining. Battle score for attacker is 17 Casualties for British: 2 infantry Casualties for Germans: 1 aaGun and 6 infantry Battle in Karelia British attack with 1 fighter and 2 infantry Germans defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Karelia, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Karelia British win, taking Karelia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 120 Sea Zone British attack with 1 destroyer Germans defend with 1 submarine British roll dice for 1 destroyer in 120 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits British roll dice for 1 destroyer in 120 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 120 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 120 Sea Zone British win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Syria British attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers Italians defend with 1 artillery and 4 infantry British roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Syria, round 2 : 3/7 hits, 3,67 expected hits Italians roll dice for 1 artillery and 4 infantry in Syria, round 2 : 0/5 hits, 1,67 expected hits 3 infantry owned by the Italians lost in Syria British roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Syria, round 3 : 3/7 hits, 3,67 expected hits Italians roll dice for 1 artillery and 1 infantry in Syria, round 3 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Syria British win, taking Syria from Italians with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Italians: 1 artillery and 4 infantry Casualties for British: 1 infantry Non Combat Move - British 1 bomber moved from Syria to Caucasus 1 fighter and 1 tactical_bomber moved from Syria to Caucasus 4 destroyers moved from 110 Sea Zone to 112 Sea Zone 3 fighters moved from Denmark to 112 Sea Zone 2 fighters moved from Denmark to United Kingdom 1 infantry moved from Finland to Vyborg 1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry moved from Finland to Norway 1 fighter moved from Karelia to Norway 1 battleship moved from 37 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from Syria to 80 Sea Zone Place Units - British 1 armour and 2 mech_infantrys placed in Iraq 1 infantry placed in Egypt 1 bomber and 2 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5,4,6,1,2,4,4,6,2,4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2 British collect 37 PUs (3 lost to blockades); end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Germans : -1,00 British : 1,83 Italians : -1,33 AA fire in Western Germany : : 0,00 Americans : -3,33 Japanese : -0,50 AA fire in Denmark : : -0,50 -
TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Italians Italians buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs; Combat Move - Italians 1 bomber moved from Greece to Iraq Combat - Italians Strategic bombing raid in Iraq AA fire in Iraq : 0/1 hits, 0.17 expected hits Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Iraq causes 6 damage total. Non Combat Move - Italians 1 bomber moved from Iraq to Greece 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 3 transports moved from 99 Sea Zone to 97 Sea Zone 2 fighters moved from Western Germany to Southern Italy 1 artillery and 2 infantry moved from Northern Italy to Southern Italy 2 artilleries, 1 infantry and 1 mech_infantry moved from Tunisia to Libya 2 infantry moved from Normandy Bordeaux to France 3 infantry moved from France to Northern Italy Place Units - Italians 1 fighter placed in Southern Italy 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Italians collect 16 PUs; end with 18 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUsCombat Hit Differential Summary :
AA fire in Iraq : : -0.17 -
TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 carrier and 1 destroyer; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Malaya to Shan State 1 artillery moved from Malaya to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 transport moved from 37 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State ANZAC attack with 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Shan State Japanese win with no units remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 bomber moved from Sumatra to Iraq 2 bombers moved from Sumatra to Queensland 1 destroyer moved from 62 Sea Zone to 34 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 mech_infantry moved from New South Wales to Queensland 3 fighters moved from 54 Sea Zone to Queensland 1 fighter moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 carrier and 1 destroyer placed in 54 Sea Zone 1 artillery placed in Queensland Turn Complete - ANZAC ANZAC collect 18 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to Gibraltar Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 1,17 Japanese : 0,33 -
TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 3 fighters, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 4 infantry moved from Western Germany to Denmark 2 fighters and 3 tactical_bombers moved from Germany to Denmark 2 fighters moved from Western Germany to Denmark 2 infantry moved from Novgorod to Vyborg 2 infantry moved from Novgorod to Karelia 1 fighter moved from Novgorod to Vyborg 1 bomber moved from Novgorod to Karelia 1 bomber moved from Novgorod to Karelia 1 armour moved from Timguska to Yenisey Germans take Yenisey from Russians 1 armour moved from Yenisey to Evenkiyskiy 5 armour, 2 infantry and 4 mech_infantrys moved from Timguska to Evenkiyskiy 2 armour moved from Novosibirsk to Evenkiyskiy Combat - Germans Battle in Evenkiyskiy Germans attack with 8 armour, 2 infantry and 4 mech_infantrys Russians defend with 1 aaGun and 9 infantry Germans roll dice for 8 armour, 2 infantry and 4 mech_infantrys in Evenkiyskiy, round 2 : 5/14 hits, 5.00 expected hits Russians roll dice for 1 aaGun and 9 infantry in Evenkiyskiy, round 2 : 0/9 hits, 3.00 expected hits 4 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Evenkiyskiy Germans roll dice for 8 armour, 2 infantry and 4 mech_infantrys in Evenkiyskiy, round 3 : 4/14 hits, 5.00 expected hits Russians roll dice for 5 infantry in Evenkiyskiy, round 3 : 2/5 hits, 1.67 expected hits 4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Evenkiyskiy Germans roll dice for 8 armour and 4 mech_infantrys in Evenkiyskiy, round 4 : 3/12 hits, 4.67 expected hits Russians roll dice for 1 infantry in Evenkiyskiy, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Evenkiyskiy Germans win, taking Evenkiyskiy from Russians with 8 armour and 4 mech_infantrys remaining. Battle score for attacker is 26 Casualties for Russians: 1 aaGun and 9 infantry Casualties for Germans: 2 infantry Battle in Karelia Germans attack with 2 bombers and 2 infantry British defend with 2 infantry Germans roll dice for 2 bombers and 2 infantry in Karelia, round 2 : 1/4 hits, 1.67 expected hits British roll dice for 2 infantry in Karelia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Karelia Germans roll dice for 2 bombers and 1 infantry in Karelia, round 3 : 2/3 hits, 1.50 expected hits British roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Karelia Germans win, taking Karelia from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Battle in Denmark Germans attack with 4 fighters, 4 infantry and 3 tactical_bombers British defend with 2 artilleries, 1 infantry and 2 marines Germans roll dice for 4 fighters, 4 infantry and 3 tactical_bombers in Denmark, round 2 : 5/11 hits, 4.67 expected hits British roll dice for 2 artilleries, 1 infantry and 2 marines in Denmark, round 2 : 2/5 hits, 1.67 expected hits 2 marines owned by the British, 2 infantry owned by the Germans, 2 artilleries owned by the British and 1 infantry owned by the British lost in Denmark Germans win, taking Denmark from British with 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Germans: 2 infantry Casualties for British: 2 artilleries, 1 infantry and 2 marines Battle in Vyborg Germans attack with 1 fighter and 2 infantry British defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Vyborg, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Vyborg Germans win, taking Vyborg from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 2 bombers moved from Karelia to Western Germany 4 fighters moved from Denmark to Germany 3 tactical_bombers moved from Denmark to Western Germany 4 mech_infantrys moved from Germany to Western Germany 1 armour and 2 mech_infantrys moved from Belarus to Novgorod 1 fighter moved from Vyborg to Germany 2 infantry moved from France to Western Germany 3 armour moved from Russia to Belarus 3 armour moved from Western Ukraine to Belarus 2 mech_infantrys moved from Ukraine to Volgograd 1 infantry moved from Rostov to Volgograd 7 infantry moved from Germany to Western Germany Place Units - Germans 3 fighters and 7 infantry placed in Germany 3 artilleries placed in Volgograd 3 mech_infantrys placed in France 1 mech_infantry placed in Novgorod Turn Complete - Germans Germans collect 64 PUs; end with 64 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUsCombat Hit Differential Summary :
Germans : -2.33 British : 0.00 Russians : -3.00 -
TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Combat Move - Russians 1 infantry moved from Caucasus to Rostov 2 fighters and 1 tactical_bomber moved from Caucasus to Rostov Combat - Russians Battle in Rostov Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 0/4 hits, 1,83 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 2/4 hits, 1,83 expected hits Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Rostov to Caucasus 1 submarine moved from 110 Sea Zone to 92 Sea Zone Turn Complete - RussiansCombat Hit Differential Summary :
Germans : -0,67 Russians : -1,67 -
TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 35 Sea Zone to 34 Sea Zone 2 battleships, 2 destroyers and 2 marines moved from 36 Sea Zone to 35 Sea Zone 5 fighters moved from 36 Sea Zone to 34 Sea Zone 1 fighter moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from Hainan to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 4 armour, 8 infantry and 1 mech_infantry moved from West India to India 1 bomber moved from Kwangsi to 39 Sea Zone 2 bombers moved from Kwangsi to Celebes 1 destroyer moved from 36 Sea Zone to 39 Sea Zone 5 fighters moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Dzavhan to Tsagaan Olom Japanese take Tsagaan Olom from Russians 1 mech_infantry moved from Yunnan to Malaya Japanese take Malaya from UK_Pacific Combat - Japanese Battle in Borneo Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking Borneo from UK_Pacific with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 39 Sea Zone Japanese attack with 1 bomber and 1 destroyer Americans defend with 1 submarine and 1 transport Japanese roll dice for 1 bomber and 1 destroyer in 39 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 39 Sea Zone 1 transport owned by the Americans lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine and 1 transport Battle in 35 Sea Zone Japanese attack with 2 battleships, 2 destroyers, 5 fighters and 2 marines Americans defend with 1 submarine Japanese roll dice for 2 battleships, 2 destroyers and 5 fighters in 35 Sea Zone, round 2 : 3/9 hits, 4.50 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 2 destroyers and 5 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Celebes Japanese attack with 1 artillery, 2 bombers and 1 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Celebes, round 2 : 3/4 hits, 2.00 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in 34 Sea Zone Japanese attack with 5 fighters and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 5 fighters in 34 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 34 Sea Zone Japanese win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in India Japanese attack with 4 armour, 8 infantry and 1 mech_infantry Americans defend with 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 4 armour, 8 infantry and 1 mech_infantry in India, round 2 : 5/13 hits, 3.50 expected hits UK_Pacific roll dice for 1 mech_infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in India Japanese destroys 14PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 4 armour, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Non Combat Move - Japanese 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry moved from Hainan to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 infantry and 2 marines moved from 35 Sea Zone to Philippines 5 fighters moved from 34 Sea Zone to 35 Sea Zone 1 carrier and 2 fighters moved from 36 Sea Zone to 6 Sea Zone 1 fighter and 2 tactical_bombers moved from Kwangsi to Japan 1 tactical_bomber moved from Kwangsi to 6 Sea Zone 3 submarines moved from 36 Sea Zone to 35 Sea Zone 8 carriers, 2 cruisers, 3 destroyers and 5 fighters moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from Kwangsi to 35 Sea Zone 2 armour moved from Yunnan to India 2 armour moved from Yunnan to India 2 mech_infantrys moved from Yunnan to India 1 aaGun moved from Yunnan to Burma 1 mech_infantry moved from Kweichow to Burma 3 mech_infantrys moved from Kwangtung to Yunnan 1 infantry moved from Yunnan to Kweichow 1 artillery moved from Kweichow to Shensi 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Hunan to Kweichow 2 infantry and 1 mech_infantry moved from Manchuria to Amur 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 fighter moved from 44 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 2 tactical_bombers moved from Kwangsi to 35 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to Philippines 1 bomber moved from 39 Sea Zone to Burma 2 bombers moved from Celebes to Philippines Place Units - Japanese 1 carrier, 2 destroyers and 1 fighter placed in 6 Sea Zone 1 transport placed in 36 Sea Zone 1 artillery and 1 infantry placed in French Indo China 1 artillery and 2 infantry placed in Japan Japanese undo move 4. 1 infantry placed in Kwangtung 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Americans : -0.33 ANZAC : 0.00 UK_Pacific : -0.33 Japanese : 0.17 -
TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 6 artilleries, 2 bombers, 2 destroyers, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Tunisia 1 infantry moved from Norway to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Norway to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 2 artilleries and 12 infantry moved from Gibraltar to Spain 1 fighter moved from 91 Sea Zone to Spain 3 bombers moved from United Kingdom to Spain 4 artilleries and 4 infantry moved from Norway to Sweden 1 fighter moved from 112 Sea Zone to Sweden 1 fighter moved from Norway to Sweden 2 bombers moved from United Kingdom to Spain 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 armour and 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Iraq to Saudi Arabia 2 bombers moved from Persia to Saudi Arabia 1 bomber moved from Iraq to Saudi Arabia 1 infantry moved from Morocco to Rio de Oro Americans take Rio de Oro from Neutral_True 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 65 Sea Zone 1 artillery and 1 infantry moved from 65 Sea Zone to Chile 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 65 Sea Zone 1 artillery and 1 infantry moved from 65 Sea Zone to Chile 1 fighter moved from Norway to Sweden 6 bombers moved from Iraq to Saudi Arabia Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 44 Sea Zone Americans attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Tunisia Battle in Celebes Americans attack with 1 armour and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 armour and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 armour and 1 infantry in Celebes, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Celebes Americans win, taking Tunisia from Italians, taking Celebes from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Chile Americans attack with 2 artilleries and 2 infantry Neutral_True defend with 2 infantry Americans roll dice for 2 artilleries and 2 infantry in Chile, round 2 : 1/4 hits, 1,33 expected hits Neutral_True roll dice for 2 infantry in Chile, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Chile Americans roll dice for 2 artilleries in Chile, round 3 : 1/2 hits, 0,67 expected hits Neutral_True roll dice for 1 infantry in Chile, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_True lost in Chile Americans win, taking Chile from Neutral_True with 2 artilleries remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Neutral_True: 2 infantry Battle in Sweden Americans attack with 4 artilleries, 3 fighters and 4 infantry Neutral_True defend with 6 infantry Americans roll dice for 4 artilleries, 3 fighters and 4 infantry in Sweden, round 2 : 5/11 hits, 4,17 expected hits Neutral_True roll dice for 6 infantry in Sweden, round 2 : 2/6 hits, 2,00 expected hits 2 infantry owned by the Americans and 5 infantry owned by the Neutral_True lost in Sweden Americans roll dice for 4 artilleries, 3 fighters and 2 infantry in Sweden, round 3 : 2/9 hits, 3,50 expected hits Neutral_True roll dice for 1 infantry in Sweden, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_True lost in Sweden Americans win, taking Sweden from Neutral_True with 4 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 12 Casualties for Americans: 2 infantry Casualties for Neutral_True: 6 infantry Battle in Saudi Arabia Americans attack with 9 bombers and 1 infantry Neutral_True defend with 2 infantry Americans roll dice for 9 bombers and 1 infantry in Saudi Arabia, round 2 : 4/10 hits, 6,17 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 2/2 hits, 0,67 expected hits 2 bombers owned by the Americans and 2 infantry owned by the Neutral_True lost in Saudi Arabia Americans win, taking Saudi Arabia from Neutral_True with 7 bombers and 1 infantry remaining. Battle score for attacker is -18 Casualties for Americans: 2 bombers Casualties for Neutral_True: 2 infantry Battle in Spain Americans attack with 2 artilleries, 5 bombers, 1 fighter and 12 infantry Neutral_True defend with 6 infantry Americans roll dice for 2 artilleries, 5 bombers, 1 fighter and 12 infantry in Spain, round 2 : 5/20 hits, 6,83 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2,00 expected hits 3 infantry owned by the Americans and 5 infantry owned by the Neutral_True lost in Spain Americans roll dice for 2 artilleries, 5 bombers, 1 fighter and 9 infantry in Spain, round 3 : 5/17 hits, 6,33 expected hits Neutral_True roll dice for 1 infantry in Spain, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 2 artilleries, 5 bombers, 1 fighter and 9 infantry remaining. Battle score for attacker is 9 Casualties for Americans: 3 infantry Casualties for Neutral_True: 6 infantry Non Combat Move - Americans 5 bombers moved from Spain to United Kingdom 1 fighter moved from Spain to Gibraltar 1 aaGun moved from Gibraltar to Spain 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 2 submarines moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 2 carriers, 2 destroyers and 3 fighters moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Norway to 110 Sea Zone 1 fighter moved from Norway to 91 Sea Zone 1 aaGun moved from Norway to Sweden 3 fighters moved from Sweden to Norway 7 bombers moved from Saudi Arabia to Caucasus 1 battleship, 10 carriers, 3 cruisers, 3 destroyers, 10 fighters, 3 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 4 fighters moved from Western United States to Hawaiian Islands 1 destroyer moved from 3 Sea Zone to 7 Sea Zone 1 destroyer moved from 8 Sea Zone to 16 Sea Zone 1 fighter moved from Soviet Far East to British Columbia 6 transports moved from 91 Sea Zone to 101 Sea Zone Place Units - Americans 6 artilleries and 4 infantry placed in Central United States 2 infantry and 1 mech_infantry placed in Norway 2 bombers placed in Eastern United States 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 79 PUs; end with 79 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 104 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 109 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 114 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 34 PUs; British buy 1 artillery, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from Syria to Turkey 2 infantry moved from Caucasus to Turkey 5 fighters moved from Caucasus to Turkey 1 tactical_bomber moved from Caucasus to Turkey 1 bomber moved from Caucasus to Turkey 1 mech_infantry moved from Eastern Persia to West India UK_Pacific take West India from Japanese 1 mech_infantry moved from Norway to Karelia 1 fighter moved from Norway to Karelia 1 bomber moved from United Kingdom to Karelia Combat - British Battle in Turkey British attack with 1 artillery, 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber Neutral_True defend with 8 infantry British roll dice for 1 artillery, 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber in Turkey, round 2 : 2/10 hits, 4,67 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 1/8 hits, 2,67 expected hits 2 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Turkey British roll dice for 1 artillery, 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber in Turkey, round 3 : 6/9 hits, 4,50 expected hits Neutral_True roll dice for 6 infantry in Turkey, round 3 : 1/6 hits, 2,00 expected hits 6 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Turkey British win, taking Turkey from Neutral_True with 1 artillery, 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for British: 2 infantry Casualties for Neutral_True: 8 infantry Battle in Karelia British attack with 1 bomber, 1 fighter and 1 mech_infantry Germans defend with 1 infantry British roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Karelia, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Karelia British win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Germans: 1 infantry Non Combat Move - British 1 bomber and 1 fighter moved from Karelia to Norway 1 bomber, 5 fighters and 1 tactical_bomber moved from Turkey to Caucasus 1 armour and 2 mech_infantrys moved from Iraq to Caucasus 1 cruiser, 4 destroyers and 3 transports moved from 112 Sea Zone to 110 Sea Zone 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 1 destroyer moved from 120 Sea Zone to 116 Sea Zone 1 tactical_bomber moved from 80 Sea Zone to Caucasus 1 battleship moved from 54 Sea Zone to 33 Sea Zone Place Units - British 3 mech_infantrys placed in Iraq 1 artillery and 1 infantry placed in Union of South Africa 2 infantry placed in Egypt 3 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5 British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : 0,67 British : -1,50 Americans : -6,67 Neutral_True : 0,00 Japanese : -0,67 -
TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Italians Italians buy 7 infantry; Remaining resources: 0 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Italians 1 submarine moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from 97 Sea Zone to 94 Sea Zone 2 artilleries, 1 infantry and 1 mech_infantry moved from Libya to Tunisia 1 destroyer moved from 97 Sea Zone to 95 Sea Zone 3 fighters moved from Southern Italy to 95 Sea Zone 3 fighters moved from Greece to 96 Sea Zone 2 mech_infantrys moved from Ukraine to Rostov 1 bomber moved from Greece to Rostov 1 fighter moved from 97 Sea Zone to 96 Sea Zone Combat - Italians Battle in 94 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 94 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Tunisia Italians attack with 2 artilleries, 1 infantry and 1 mech_infantry Americans defend with 1 infantry Italians roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Tunisia Italians win, taking Tunisia from Americans with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 96 Sea Zone Italians attack with 4 fighters and 1 submarine Americans defend with 1 destroyer Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 4 fighters in 96 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 96 Sea Zone Italians win with 4 fighters remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for Americans: 1 destroyer Battle in Rostov Italians attack with 1 bomber and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 1 bomber and 2 mech_infantrys in Rostov, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 95 Sea Zone Italians attack with 1 destroyer and 3 fighters British defend with 1 destroyer Italians roll dice for 1 destroyer and 3 fighters in 95 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits British roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 95 Sea Zone Italians win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 1 bomber moved from Rostov to Greece 3 artilleries moved from Southern Italy to 97 Sea Zone 3 infantry moved from Northern Italy to 97 Sea Zone 3 artilleries and 3 infantry moved from 97 Sea Zone to Greece 1 marine moved from Southern Italy to 97 Sea Zone 1 marine moved from 97 Sea Zone to Greece 2 fighters moved from 96 Sea Zone to 97 Sea Zone 2 fighters moved from 96 Sea Zone to Greece 1 fighter moved from 94 Sea Zone to Southern Italy 1 fighter moved from 95 Sea Zone to Southern Italy 1 fighter moved from 95 Sea Zone to Southern Italy 1 fighter moved from 95 Sea Zone to Greece Place Units - Italians 7 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUsCombat Hit Differential Summary :
Italians : 1.50 British : -0.33 Americans : 0.33 Russians : -0.33





