I'm BACK! G40BM 20L Karl7 Axis +8 vs AV (he is winning!)


  • @aequitas-et-veritas said in I'm BACK! G40BM 20L Karl7 Axis +8 vs AV (he is winning!):

    We both rolled above average. But your Luftwaffe excursions should be at a minimum for this turn and limited.

    Kill Kill

    True, need to think on Italy.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 artillery and 1 infantry moved from Greece to 97 Sea Zone
            1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
            2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 97 Sea Zone to 99 Sea Zone
            2 artilleries and 2 infantry moved from 99 Sea Zone to Syria
            1 fighter moved from Southern Italy to Greece
            1 bomber moved from Southern Italy to Iraq
    
        Combat - Italians
            Strategic bombing raid in Iraq
                    AA fire in Iraq : 0/1 hits, 0.17 expected hits
                Bombing raid in Iraq rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Iraq causes 6 damage total. 
            Battle in Trans-Jordan
            Battle in Syria
    
        Non Combat Move - Italians
            1 bomber moved from Iraq to Greece
            2 infantry moved from Northern Italy to Southern Italy
            2 infantry moved from Northern Italy to France
    
        Place Units - Italians
            2 artilleries and 3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    AA fire in Iraq : : -0.17
    

    Savegame


  • TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 2 bombers; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 36 Sea Zone
            5 fighters, 1 infantry and 1 marine moved from 36 Sea Zone to French Indo China
            2 fighters moved from 44 Sea Zone to French Indo China
            1 bomber moved from Caroline Islands to French Indo China
            1 destroyer moved from 33 Sea Zone to 16 Sea Zone
            1 cruiser moved from 33 Sea Zone to 36 Sea Zone
                  ANZAC take 35 Sea Zone from Japanese
    
        Combat - ANZAC
            Battle in French Indo China
                ANZAC attack with 1 bomber, 7 fighters, 1 infantry and 1 marine
                Japanese defend with 1 factory_minor, 1 fighter, 4 infantry and 1 tactical_bomber
                    ANZAC roll dice for 1 cruiser in French Indo China, round 2 : 0/1 hits, 0,50 expected hits
                    ANZAC roll dice for 1 bomber, 7 fighters, 1 infantry and 1 marine in French Indo China, round 2 : 3/10 hits, 4,67 expected hits
                    Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/6 hits, 2,50 expected hits
                    3 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in French Indo China
                    ANZAC roll dice for 1 bomber, 7 fighters and 1 marine in French Indo China, round 3 : 4/9 hits, 4,50 expected hits
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 3 : 2/3 hits, 1,50 expected hits
                    1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 1 fighter owned by the Japanese and 2 fighters owned by the ANZAC lost in French Indo China
                ANZAC win, taking French Indo China from Japanese with 1 bomber, 5 fighters and 1 marine remaining. Battle score for attacker is 10
                Casualties for ANZAC: 2 fighters and 1 infantry
                Casualties for Japanese: 1 fighter, 4 infantry and 1 tactical_bomber
            Battle in 16 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                    ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
                    ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits
                    ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 7 : 0/1 hits, 0,17 expected hits
                    ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 8 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 8 : 0/1 hits, 0,17 expected hits
                    ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 9 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 9 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 16 Sea Zone
                ANZAC win with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            1 destroyer and 2 submarines moved from 33 Sea Zone to 36 Sea Zone
            1 destroyer moved from 33 Sea Zone to 44 Sea Zone
            1 destroyer moved from 33 Sea Zone to 42 Sea Zone
            1 carrier and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 fighters moved from French Indo China to 42 Sea Zone
            1 fighter moved from Caroline Islands to 44 Sea Zone
            3 fighters moved from French Indo China to 36 Sea Zone
            1 bomber moved from French Indo China to Hainan
    
        Place Units - ANZAC
            2 bombers placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 22 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Norway to United Kingdom
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -4,33
    Japanese : -2,33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries, 4 fighters, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            2 infantry moved from France to Normandy Bordeaux
            1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 bomber and 1 tactical_bomber moved from Western Germany to Holland Belgium
            1 bomber moved from Western Germany to Holland Belgium
            2 infantry moved from Ukraine to Rostov
            1 fighter moved from Ukraine to Germany
            1 tactical_bomber moved from Ukraine to Rostov
            1 fighter moved from Volgograd to Tambov
            1 tactical_bomber moved from Volgograd to Rostov
            2 infantry moved from Volgograd to Tambov
            1 bomber moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 2 infantry and 2 tactical_bombers
                Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans roll dice for 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 0/4 hits, 1.33 expected hits
                    Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 3 : 0/4 hits, 1.33 expected hits
                    Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 4 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in Holland Belgium
                Germans attack with 3 bombers, 3 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Germans roll dice for 3 bombers, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 6/7 hits, 3.00 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 3 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 2 infantry
            Battle in Tambov
                Germans attack with 1 fighter and 2 infantry
                British defend with 1 mech_infantry
                    Germans roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Tambov
                Germans win, taking Tambov from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Rostov
                Germans attack with 2 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Germans roll dice for 2 infantry and 2 tactical_bombers in Rostov, round 2 : 1/4 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Rostov
                Germans win, taking Rostov from British with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            2 tactical_bombers moved from Rostov to Volgograd
            1 fighter moved from Tambov to Volgograd
            3 armour moved from Russia to Novosibirsk
            6 mech_infantrys moved from Ukraine to Volgograd
            2 armour and 3 mech_infantrys moved from Volgograd to Novosibirsk
            1 armour, 2 infantry and 1 mech_infantry moved from Timguska to Novosibirsk
            3 mech_infantrys moved from Western Ukraine to Belarus
            1 infantry moved from Nenetsia to Archangel
            5 infantry moved from Karelia to Novgorod
            3 bombers moved from Holland Belgium to Western Germany
            1 tactical_bomber moved from Holland Belgium to Western Germany
            2 tactical_bombers moved from Normandy Bordeaux to Western Germany
            1 infantry moved from Southern France to France
    
        Place Units - Germans
            3 artilleries placed in Novgorod
            3 infantry placed in Volgograd
            2 fighters placed in Western Germany
            1 fighter placed in Germany
            1 fighter placed in Western Germany
            1 armour and 2 mech_infantrys placed in Russia
            2 mech_infantrys placed in Ukraine
    
        Turn Complete - Germans
            Germans collect 65 PUs; end with 65 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    British : 0.67
    Americans : -1.00
    

    Savegame


  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Caucasus to Trans-Jordan
            1 infantry moved from Yenisey to Evenkiyskiy
                  Russians take Evenkiyskiy from Germans
    
        Combat - Russians
            Battle in Trans-Jordan
                Russians attack with 1 fighter and 1 tactical_bomber
                Italians defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 tactical_bomber in Trans-Jordan, round 2 : 2/2 hits, 1,17 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Russians and 1 infantry owned by the Italians lost in Trans-Jordan
                Russians win with 1 tactical_bomber remaining. Battle score for attacker is -7
                Casualties for Russians: 1 fighter
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Trans-Jordan to Iraq
            1 aaGun and 8 infantry moved from Yenisey to Evenkiyskiy
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Italians : 0,67
    Russians : 0,83
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 armour, 1 destroyer, 1 factory_minor, 1 fighter, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 16 Sea Zone
            2 fighters moved from Japan to 16 Sea Zone
            1 tactical_bomber moved from Japan to 16 Sea Zone
            1 submarine moved from 6 Sea Zone to 21 Sea Zone
            5 fighters and 2 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone
            2 battleships, 2 carriers, 2 cruisers and 2 destroyers moved from 6 Sea Zone to 20 Sea Zone
            3 fighters moved from 6 Sea Zone to 20 Sea Zone
            1 infantry moved from Yunnan to French Indo China
            2 fighters and 2 tactical_bombers moved from Kweichow to French Indo China
            1 artillery moved from Kansu to Tsinghai
            1 infantry moved from Shensi to Tsinghai
            2 bombers moved from Shensi to Tsinghai
            1 infantry moved from Szechwan to Kweichow
            1 artillery moved from Kweichow to Yunnan
            1 armour and 1 mech_infantry moved from Shensi to Yunnan
            3 armour and 1 mech_infantry moved from Kansu to Kweichow
            1 bomber moved from Shensi to French Indo China
            1 mech_infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 infantry moved from Amur to Ulaanbaatar
                  Japanese take Ulaanbaatar from Russians
            1 mech_infantry moved from Manchuria to Central Mongolia
                  Japanese take Central Mongolia from Russians
    
        Combat - Japanese
            Battle in French Indo China
                Japanese attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
                ANZAC defend with 1 factory_minor and 1 marine
                    Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in French Indo China, round 2 : 5/6 hits, 3.17 expected hits
                    ANZAC roll dice for 1 marine in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 marine owned by the ANZAC lost in French Indo China
                Japanese win, taking French Indo China from ANZAC with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -5
                Casualties for Japanese: 1 fighter
                Casualties for ANZAC: 1 marine
            Battle in 16 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 16 Sea Zone
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in 20 Sea Zone
                Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers and 3 fighters
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 2 destroyers and 3 fighters in 20 Sea Zone, round 2 : 5/9 hits, 4.50 expected hits
                    Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the Americans lost in 20 Sea Zone
                Japanese win with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers and 3 fighters remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Tsinghai
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Tsinghai, round 2 : 2/4 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 21 Sea Zone
                Japanese attack with 5 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 5 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
                    Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 21 Sea Zone
                Japanese win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            4 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            6 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone
            1 artillery moved from Manchuria to 19 Sea Zone
            1 infantry moved from Manchuria to 19 Sea Zone
            1 artillery, 7 infantry and 4 transports moved from 19 Sea Zone to 20 Sea Zone
            1 artillery moved from 20 Sea Zone to Kwangtung
            7 infantry moved from 20 Sea Zone to Kwangtung
            2 tactical_bombers moved from 21 Sea Zone to Kwangtung
            5 fighters moved from 21 Sea Zone to 20 Sea Zone
            8 fighters moved from 6 Sea Zone to 20 Sea Zone
            2 fighters moved from 16 Sea Zone to 20 Sea Zone
            1 fighter and 2 tactical_bombers moved from Japan to Kwangtung
            1 aaGun moved from Kweichow to Yunnan
            2 bombers moved from Tsinghai to Kwangtung
            1 fighter and 2 tactical_bombers moved from French Indo China to Kwangtung
            1 bomber moved from French Indo China to Kwangtung
            2 submarines moved from 37 Sea Zone to 35 Sea Zone
            2 submarines moved from 35 Sea Zone to 20 Sea Zone
            1 tactical_bomber moved from 16 Sea Zone to Japan
            7 carriers and 2 destroyers moved from 6 Sea Zone to 20 Sea Zone
            2 infantry moved from Manchuria to Buyant-Uhaa
            1 infantry moved from Manchuria to Jehol
            2 infantry moved from Manchuria to Jehol
    
        Place Units - Japanese
            1 airfield and 1 factory_minor placed in Kwangtung
            Turning on Edit Mode
            EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 0
            EDIT: Removing units owned by Japanese from Kwangtung: 1 fighter
            EDIT: Removing units owned by Japanese from Japan: 2 marines
            EDIT: Adding units owned by Japanese to Kwangtung: 2 marines
            EDIT: Turning off Edit Mode
            1 armour, 1 fighter and 1 mech_infantry placed in India
            1 destroyer and 2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,1,4,1,5
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,4,5,3,1,4,5,5,5,2,6,1,4,6,3,5,2,3,6,3,3,3,2,4,1,6,6,5,3,2,5,3,1,5,2,5,3,6,3,1,6,3,5,3
            Japanese collect 56 PUs (6 lost to blockades); end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 1.33
    Americans : 1.33
    Chinese : -0.33
    Japanese : 2.17
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 3 destroyers, 4 fighters and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
            2 infantry moved from 3 Sea Zone to Soviet Far East
            1 artillery and 1 infantry moved from Hainan to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
            1 armour and 1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
            1 armour and 1 infantry moved from 37 Sea Zone to Malaya
            1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
    
        Combat - Americans
            Battle in Manchuria
            Battle in Soviet Far East
            Battle in Malaya
            Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria
    
        Non Combat Move - Americans
            9 bombers moved from Philippines to Sumatra
            1 carrier, 1 fighter and 1 submarine moved from 44 Sea Zone to 37 Sea Zone
            1 battleship, 9 carriers, 3 cruisers, 3 destroyers, 13 fighters, 1 submarine and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
            2 bombers moved from Western United States to Queensland
            4 submarines moved from 30 Sea Zone to 54 Sea Zone
            1 carrier and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
            1 fighter moved from Western United States to 30 Sea Zone
            2 artilleries and 2 infantry moved from Norway to Finland
            1 infantry moved from Norway to Finland
            7 transports moved from 91 Sea Zone to 101 Sea Zone
            2 fighters moved from Gibraltar to Norway
            1 submarine moved from 96 Sea Zone to 92 Sea Zone
    
        Place Units - Americans
            2 fighters and 1 infantry placed in Norway
            10 infantry placed in Central United States
            2 artilleries placed in Eastern United States
            2 fighters placed in Western United States
            3 destroyers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    
        Purchase Units - British
            British repair damage of 6x factory_minor; Remaining resources: 37 PUs; 
            British buy 1 artillery, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Finland to Karelia
                  British take Karelia from Germans
            1 infantry moved from Finland to Vyborg
                  British take Vyborg from Germans
            1 armour and 1 mech_infantry moved from Egypt to Syria
                  British take Trans-Jordan from Italians
            1 artillery and 1 infantry moved from Iraq to Syria
            1 bomber and 1 tactical_bomber moved from Egypt to Syria
            1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Syria
            1 infantry moved from Caucasus to Rostov
            2 fighters moved from Caucasus to Rostov
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from Gibraltar to Normandy Bordeaux
            2 fighters moved from Caucasus to Rostov
    
        Combat - British
            Battle in Normandy Bordeaux
                British attack with 1 artillery, 3 fighters and 1 infantry
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0,50 expected hits
                    British roll dice for 1 artillery, 3 fighters and 1 infantry in Normandy Bordeaux, round 2 : 4/5 hits, 2,17 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                British win, taking Normandy Bordeaux from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Rostov
                British attack with 4 fighters and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 4 fighters and 1 infantry in Rostov, round 2 : 2/5 hits, 2,17 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                British win, taking Rostov from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Syria
                British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Italians defend with 2 artilleries and 2 infantry
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Syria, round 2 : 3/8 hits, 3,83 expected hits
                    Italians roll dice for 2 artilleries and 2 infantry in Syria, round 2 : 2/4 hits, 1,33 expected hits
                    1 mech_infantry owned by the British, 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Syria
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 tactical_bombers in Syria, round 3 : 4/6 hits, 3,33 expected hits
                    Italians roll dice for 1 artillery in Syria, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Syria
                British win, taking Syria from Italians with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry and 1 mech_infantry
                Casualties for Italians: 2 artilleries and 2 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Syria to 80 Sea Zone
            1 tactical_bomber moved from Syria to Iraq
            1 bomber moved from Syria to Caucasus
            1 mech_infantry moved from Egypt to Iraq
            1 fighter moved from Normandy Bordeaux to 110 Sea Zone
            2 fighters moved from Normandy Bordeaux to United Kingdom
            1 destroyer moved from 117 Sea Zone to 121 Sea Zone
            1 fighter moved from Norway to 110 Sea Zone
            4 fighters moved from Rostov to Caucasus
            1 battleship moved from 36 Sea Zone to 37 Sea Zone
    
        Place Units - British
            1 artillery, 1 fighter and 1 infantry placed in Iraq
            1 fighter and 1 infantry placed in United Kingdom
            British undo move 2.
            1 fighter and 1 transport placed in 110 Sea Zone
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4,1,1,3,1,5,3,4,5,1,1,5
            British collect 41 PUs (1 lost to blockades); end with 41 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 0,00
    British : 2,00
    Italians : 0,33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Greece to Egypt
            2 transports moved from 99 Sea Zone to 97 Sea Zone
            3 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            4 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
            4 infantry moved from 99 Sea Zone to Syria
            2 fighters moved from 99 Sea Zone to Syria
            1 submarine moved from 99 Sea Zone to 98 Sea Zone
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 artillery moved from Malta to 96 Sea Zone
            1 artillery and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 infantry moved from Cyprus to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Syria
            2 infantry moved from France to Normandy Bordeaux
            2 fighters moved from Southern Italy to Normandy Bordeaux
    
        Combat - Italians
            Strategic bombing raid in Egypt
                    AA fire in Egypt : 0/1 hits, 0.17 expected hits
                Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Egypt causes 6 damage total. 
            Battle in Normandy Bordeaux
                Italians attack with 2 fighters and 2 infantry
                British defend with 1 artillery, 1 factory_minor and 1 harbour
                    Italians roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.33 expected hits
                    British roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 3 : 2/4 hits, 1.33 expected hits
                    British roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in Syria
                Italians attack with 1 artillery, 2 fighters and 5 infantry
                British defend with 1 armour and 1 artillery
                    Italians roll dice for 1 battleship and 2 cruisers in Syria, round 2 : 0/3 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery, 2 fighters and 5 infantry in Syria, round 2 : 1/8 hits, 2.33 expected hits
                    British roll dice for 1 armour and 1 artillery in Syria, round 2 : 1/2 hits, 0.83 expected hits
                    1 artillery owned by the British and 1 infantry owned by the Italians lost in Syria
                    Italians roll dice for 1 artillery, 2 fighters and 4 infantry in Syria, round 3 : 2/7 hits, 2.17 expected hits
                    British roll dice for 1 armour in Syria, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Syria
                Italians win, taking Syria from British with 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 infantry
                Casualties for British: 1 armour and 1 artillery
    
        Non Combat Move - Italians
            2 fighters moved from Syria to 99 Sea Zone
            1 bomber moved from Egypt to Greece
            2 artilleries moved from Northern Italy to Southern Italy
            3 infantry moved from Northern Italy to France
            2 fighters moved from Normandy Bordeaux to Western Germany
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            1 artillery and 2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians : -3.83
    British : -1.00
    AA fire in Egypt : : -0.17
    

    Savegame


  • TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 factory_minor; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Shan State
    
        Combat - ANZAC
            Battle in Shan State
    
        Non Combat Move - ANZAC
            1 bomber moved from Hainan to Sumatra
            1 carrier, 1 destroyer and 2 fighters moved from 42 Sea Zone to 37 Sea Zone
            1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 cruiser and 2 submarines moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer moved from 44 Sea Zone to 35 Sea Zone
            2 bombers moved from New South Wales to Sumatra
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            2 destroyers placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 20 PUs; end with 20 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 4 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Ukraine to Rostov
            1 fighter and 2 tactical_bombers moved from Volgograd to Rostov
            1 infantry moved from Novgorod to Vyborg
            1 infantry moved from Novgorod to Karelia
            1 bomber moved from Western Germany to Karelia
            1 bomber moved from Western Germany to Vyborg
            1 fighter moved from Germany to Vyborg
            1 bomber moved from Western Germany to Karelia
    
        Combat - Germans
            Battle in Karelia
                Germans attack with 2 bombers and 1 infantry
                British defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Karelia, round 2 : 2/3 hits, 1.50 expected hits
                    British roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Karelia
                Germans win, taking Karelia from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Rostov
                Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Rostov, round 2 : 3/5 hits, 2.00 expected hits
                    British roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Rostov
                Germans win, taking Rostov from British with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Vyborg
                Germans attack with 1 bomber, 1 fighter and 1 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Vyborg, round 2 : 2/3 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Vyborg
                Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Vyborg to Novgorod
            2 bombers moved from Karelia to Novgorod
            1 fighter moved from Vyborg to Novgorod
            1 infantry moved from Archangel to Novgorod
            3 mech_infantrys moved from Belarus to Novgorod
            1 armour and 2 mech_infantrys moved from Russia to Belarus
            6 armour, 2 infantry and 4 mech_infantrys moved from Novosibirsk to Timguska
            2 armour moved from Volgograd to Novosibirsk
            2 infantry moved from Tambov to Volgograd
            2 infantry moved from Holland Belgium to Western Germany
            1 fighter and 2 tactical_bombers moved from Rostov to Volgograd
            1 fighter moved from Western Germany to Germany
            1 mech_infantry moved from Western Germany to Germany
    
        Place Units - Germans
            3 artilleries placed in Volgograd
            3 infantry placed in Ukraine
            1 artillery and 2 infantry placed in Novgorod
            1 infantry placed in Western Germany
            3 armour placed in Western Ukraine
            3 armour placed in Russia
            3 mech_infantrys placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Novgorod: 1 bomber
            EDIT: Adding units owned by Germans to Volgograd: 1 bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Volgograd: 1 bomber
            EDIT: Adding units owned by Germans to Kweichow: 1 bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 3 tactical_bombers
            EDIT: Adding units owned by Germans to Germany: 3 tactical_bombers
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 62 PUs; end with 62 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.17
    British : 0.00
    

    Savegame


  • TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Iraq to Caucasus
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 destroyers, 1 fighter, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Buyant-Uhaa to Manchuria
            1 mech_infantry moved from Central Mongolia to Manchuria
            1 infantry moved from Jehol to Manchuria
            1 submarine moved from 6 Sea Zone to 3 Sea Zone
            2 infantry moved from Kwangtung to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 submarine moved from 20 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            8 fighters moved from 20 Sea Zone to 35 Sea Zone
            2 battleships, 4 destroyers and 1 submarine moved from 20 Sea Zone to 36 Sea Zone
            2 cruisers moved from 20 Sea Zone to 36 Sea Zone
            2 fighters moved from 20 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to Shan State
            1 artillery moved from Yunnan to Shan State
            1 fighter and 4 tactical_bombers moved from Kwangtung to Shan State
            2 tactical_bombers moved from Kwangtung to Shan State
            1 bomber moved from Kwangtung to 19 Sea Zone
            2 bombers moved from Kwangtung to Manchuria
            1 bomber moved from 19 Sea Zone to Manchuria
            1 fighter moved from 20 Sea Zone to 19 Sea Zone
            7 fighters moved from 20 Sea Zone to 35 Sea Zone
            8 fighters moved from 35 Sea Zone to Philippines
            2 fighters moved from 35 Sea Zone to Philippines
            2 infantry moved from Kwangtung to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Hainan
            1 infantry moved from Ulaanbaatar to Dzavhan
                  Japanese take Dzavhan from Russians
            1 infantry moved from Buryatia to Amur
            1 mech_infantry moved from Yakut S.S.R. to Amur
            1 fighter moved from India to Shan State
    
        Combat - Japanese
            Battle in 3 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 3 Sea Zone
                    Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 19 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 19 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Manchuria
                Japanese attack with 3 bombers, 3 infantry and 1 mech_infantry
                Americans defend with 1 artillery and 1 infantry; Chinese defend with 1 harbour
                    Japanese roll dice for 3 bombers, 3 infantry and 1 mech_infantry in Manchuria, round 2 : 2/7 hits, 2.67 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 3 bombers, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in 35 Sea Zone
                Japanese attack with 5 fighters, 1 submarine and 1 transport
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from ANZAC with 5 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Philippines
                Japanese attack with 10 fighters and 2 infantry
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 10 fighters and 2 infantry in Philippines, round 2 : 6/12 hits, 5.33 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 10 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 6 tactical_bombers
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 6 tactical_bombers in Shan State, round 2 : 6/10 hits, 5.00 expected hits
                    ANZAC roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Shan State
                Japanese win, taking Shan State from ANZAC with 1 artillery, 2 fighters and 6 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in 36 Sea Zone
                Japanese attack with 2 battleships, 2 cruisers, 4 destroyers, 2 fighters, 1 submarine and 1 transport
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 battleships, 2 cruisers, 4 destroyers, 2 fighters and 1 transport in 36 Sea Zone, round 2 : 4/10 hits, 4.67 expected hits
                    ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 36 Sea Zone
                Japanese win, taking 36 Sea Zone from Neutral with 2 battleships, 2 cruisers, 4 destroyers, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Hainan
    
        Non Combat Move - Japanese
            3 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery moved from Kwangtung to 20 Sea Zone
            1 artillery, 9 carriers, 3 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
            1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
            4 armour, 8 infantry and 1 mech_infantry moved from India to West India
            3 armour and 1 mech_infantry moved from Kweichow to Yunnan
            2 fighters moved from Shan State to Kwangsi
            1 tactical_bomber moved from Shan State to Kwangsi
            5 tactical_bombers moved from Shan State to French Indo China
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Anhwe
            1 mech_infantry moved from Anhwe to Yunnan
            1 mech_infantry moved from Chahar to Kweichow
            1 infantry moved from Kweichow to Hopei
            1 artillery moved from Hopei to Kweichow
            1 artillery moved from Tsinghai to Shensi
            1 infantry moved from Shensi to Szechwan
            1 infantry moved from Szechwan to Yunnan
            5 fighters moved from 35 Sea Zone to 36 Sea Zone
            1 fighter moved from 19 Sea Zone to 36 Sea Zone
            10 fighters moved from Philippines to 36 Sea Zone
            1 tactical_bomber moved from Japan to Kwangsi
            5 tactical_bombers moved from French Indo China to Yunnan
            1 fighter moved from Kwangsi to Yunnan
            3 bombers moved from Manchuria to 19 Sea Zone
            3 bombers moved from 19 Sea Zone to Kwangsi
            1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            2 infantry placed in India
            1 destroyer placed in 39 Sea Zone
            3 mech_infantrys placed in Kwangtung
            1 destroyer and 1 submarine placed in 36 Sea Zone
            1 fighter placed in 36 Sea Zone
            1 transport placed in 6 Sea Zone
            1 artillery and 1 infantry placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kwangtung: 2 marines
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 marines
            EDIT: Removing units owned by Japanese from French Indo China: 1 artillery and 3 infantry
            EDIT: Adding units owned by Japanese to Kwangsi: 1 artillery and 3 infantry
            EDIT: Removing units owned by Japanese from Yunnan: 1 fighter and 5 tactical_bombers
            EDIT: Adding units owned by Japanese to Kwangsi: 1 fighter and 5 tactical_bombers
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 fighter
            EDIT: Adding units owned by Japanese to Kwangsi: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,2,2,1,4,1,4,2,3,4,3,3,3,4,4,4,3,1,3,2,4,2,3,3,3,1,5,3,1,6,5,3,5,5,1,2,6,5,4,5,5,4,1,6,5,2,3,5,5,2,6
            Japanese collect 58 PUs (2 lost to blockades); end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.00
    Americans : -0.67
    Chinese : 0.33
    Japanese : 1.33
    

    Savegame


  • TripleA Move Summary: Americans round 13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 6 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 destroyers moved from 110 Sea Zone to 112 Sea Zone
            2 carriers and 3 fighters moved from 110 Sea Zone to 112 Sea Zone
            1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 transport moved from 110 Sea Zone to 112 Sea Zone
            3 fighters moved from Norway to Western Germany
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            7 bombers moved from Sumatra to 39 Sea Zone
            2 bombers moved from Sumatra to India
            1 infantry and 1 mech_infantry moved from Malaya to 37 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
            1 infantry and 1 mech_infantry moved from 39 Sea Zone to India
            1 infantry moved from Soviet Far East to Siberia
                  Americans take Siberia from Japanese
            1 destroyer moved from 10 Sea Zone to 3 Sea Zone
            1 fighter moved from Western United States to 3 Sea Zone
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
            1 bomber moved from Queensland to 35 Sea Zone
            3 bombers moved from Norway to Western Germany
            3 fighters moved from Norway to Western Germany
            3 bombers moved from United Kingdom to Western Germany
    

    Savegame


  • @Karl7 is your Sub fighting or submerging in sz 35?

    Interceptors for Germany?



  • TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 6 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 destroyers moved from 110 Sea Zone to 112 Sea Zone
            2 carriers and 3 fighters moved from 110 Sea Zone to 112 Sea Zone
            1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 transport moved from 110 Sea Zone to 112 Sea Zone
            3 fighters moved from Norway to Western Germany
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            7 bombers moved from Sumatra to 39 Sea Zone
            2 bombers moved from Sumatra to India
            1 infantry and 1 mech_infantry moved from Malaya to 37 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
            1 infantry and 1 mech_infantry moved from 39 Sea Zone to India
            1 infantry moved from Soviet Far East to Siberia
                  Americans take Siberia from Japanese
            1 destroyer moved from 10 Sea Zone to 3 Sea Zone
            1 fighter moved from Western United States to 3 Sea Zone
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
            1 bomber moved from Queensland to 35 Sea Zone
            3 bombers moved from Norway to Western Germany
            3 fighters moved from Norway to Western Germany
            3 bombers moved from United Kingdom to Western Germany
    
        Combat - Americans
            Air Battle in Western Germany
                Americans attacks with 12 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 1/4 hits, 0,67 expected hits
                1 bomber killed by AA
                    AA fire in Western Germany : 0/2 hits, 0,33 expected hits
                Bombing raid in Western Germany rolls: 7,4,6 and causes: 17 damage to unit: factory_major
                Bombing raid in Western Germany rolls: 5,5 and causes: 6 damage to unit: airfield
                Bombing raid in Western Germany causes 23 damage total.  Damaged units is as follows: factory_major = 17, airfield = 6
            Battle in 39 Sea Zone
                Americans attack with 7 bombers, 1 submarine and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 7 bombers and 1 transport in 39 Sea Zone, round 2 : 3/7 hits, 4,67 expected hits
                    Japanese roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 39 Sea Zone
                Americans win, taking 39 Sea Zone from Neutral with 7 bombers, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in India
                Americans attack with 2 bombers, 1 infantry and 1 mech_infantry
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in India, round 2 : 1/4 hits, 1,67 expected hits
                    Japanese roll dice for 2 infantry in India, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in India
                    Americans roll dice for 2 bombers and 1 mech_infantry in India, round 3 : 1/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in India, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in India
                Americans win, taking India from Japanese, taking Malaya from Americans, taking Borneo from ANZAC with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in 3 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 3 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 3 Sea Zone
                Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 35 Sea Zone
                Americans attack with 1 bomber and 1 submarine
                Japanese defend with 1 submarine and 1 transport
                1 submarine owned by the Japanese Submerged
                    1 transport owned by the Japanese lost in 35 Sea Zone
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans win, taking 35 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 bomber moved from 35 Sea Zone to Caroline Islands
            1 armour and 1 infantry moved from Malaya to 37 Sea Zone
            1 armour, 1 battleship, 10 carriers, 3 cruisers, 3 destroyers, 14 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 54 Sea Zone
            7 bombers moved from 39 Sea Zone to Iraq
            2 bombers moved from India to Persia
            2 infantry moved from Persia to Iraq
            1 bomber moved from Queensland to Caroline Islands
            1 carrier, 1 fighter and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
            1 fighter moved from 3 Sea Zone to Soviet Far East
            1 destroyer moved from 10 Sea Zone to 8 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to 91 Sea Zone
            2 artilleries moved from Eastern United States to 101 Sea Zone
            1 aaGun moved from Eastern United States to 101 Sea Zone
            10 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 2 artilleries, 10 infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 2 artilleries and 10 infantry moved from 91 Sea Zone to Gibraltar
            5 bombers moved from Western Germany to United Kingdom
            1 fighter moved from Western Germany to Norway
            1 fighter moved from Western Germany to Norway
            1 fighter moved from Western Germany to 112 Sea Zone
            3 fighters moved from Western Germany to Norway
            2 artilleries and 3 infantry moved from Finland to Norway
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            1 artillery placed in Western United States
            3 fighters placed in Western United States
            1 artillery and 1 infantry placed in Norway
            1 artillery and 1 infantry placed in Central United States
            1 transport placed in 101 Sea Zone
            1 fighter placed in Norway
            1 infantry placed in Central United States
            1 fighter placed in Eastern United States
            1 fighter placed in Western United States
            Americans undo move 6.
            1 transport placed in 10 Sea Zone
            Americans undo move 5.
            1 artillery placed in Western United States
            1 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 5 PUs
    
        Purchase Units - British
            British repair damage of 6x factory_minor; Remaining resources: 35 PUs; 
            British buy 1 armour, 1 bomber, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 artilleries moved from United Kingdom to 110 Sea Zone
            3 infantry moved from United Kingdom to 110 Sea Zone
            1 marine moved from United Kingdom to 110 Sea Zone
            1 marine moved from United Kingdom to 110 Sea Zone
            1 infantry moved from Finland to Karelia
            1 infantry moved from Finland to Karelia
            1 fighter moved from Norway to Karelia
            3 fighters moved from 112 Sea Zone to Denmark
            2 fighters moved from United Kingdom to Denmark
            1 destroyer moved from 121 Sea Zone to 120 Sea Zone
            2 artilleries, 3 infantry, 1 marine and 3 transports moved from 110 Sea Zone to 112 Sea Zone
            1 cruiser and 1 marine moved from 110 Sea Zone to 112 Sea Zone
            2 artilleries, 3 infantry and 2 marines moved from 112 Sea Zone to Denmark
            1 artillery and 1 infantry moved from Iraq to Syria
            1 fighter and 1 tactical_bomber moved from Iraq to Syria
            1 mech_infantry moved from Iraq to Eastern Persia
                  British take Eastern Persia from Japanese
            1 bomber moved from Caucasus to Syria
            1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Syria
    
        Combat - British
            Battle in Denmark
                British attack with 2 artilleries, 5 fighters, 3 infantry and 2 marines
                Germans defend with 1 aaGun and 6 infantry
                    AA fire in Denmark : 0/3 hits, 0,50 expected hits
                    British roll dice for 1 cruiser in Denmark, round 2 : 0/1 hits, 0,50 expected hits
                    British roll dice for 2 artilleries, 5 fighters, 3 infantry and 2 marines in Denmark, round 2 : 6/12 hits, 4,67 expected hits
                    Germans roll dice for 1 aaGun and 6 infantry in Denmark, round 2 : 2/6 hits, 2,00 expected hits
                    1 aaGun owned by the Germans, 5 infantry owned by the Germans and 2 infantry owned by the British lost in Denmark
                    British roll dice for 2 artilleries, 5 fighters, 1 infantry and 2 marines in Denmark, round 3 : 6/10 hits, 4,17 expected hits
                    Germans roll dice for 1 infantry in Denmark, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Denmark
                British win, taking Denmark from Germans with 2 artilleries, 5 fighters, 1 infantry and 2 marines remaining. Battle score for attacker is 17
                Casualties for British: 2 infantry
                Casualties for Germans: 1 aaGun and 6 infantry
            Battle in Karelia
                British attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Karelia, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Karelia
                British win, taking Karelia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 120 Sea Zone
                British attack with 1 destroyer
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer in 120 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    British roll dice for 1 destroyer in 120 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 120 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 120 Sea Zone
                British win with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Syria
                British attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
                Italians defend with 1 artillery and 4 infantry
                    British roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Syria, round 2 : 3/7 hits, 3,67 expected hits
                    Italians roll dice for 1 artillery and 4 infantry in Syria, round 2 : 0/5 hits, 1,67 expected hits
                    3 infantry owned by the Italians lost in Syria
                    British roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Syria, round 3 : 3/7 hits, 3,67 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Syria, round 3 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Syria
                British win, taking Syria from Italians with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13
                Casualties for Italians: 1 artillery and 4 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Syria to Caucasus
            1 fighter and 1 tactical_bomber moved from Syria to Caucasus
            4 destroyers moved from 110 Sea Zone to 112 Sea Zone
            3 fighters moved from Denmark to 112 Sea Zone
            2 fighters moved from Denmark to United Kingdom
            1 infantry moved from Finland to Vyborg
            1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry moved from Finland to Norway
            1 fighter moved from Karelia to Norway
            1 battleship moved from 37 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from Syria to 80 Sea Zone
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Iraq
            1 infantry placed in Egypt
            1 bomber and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5,4,6,1,2,4,4,6,2,4
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2
            British collect 37 PUs (3 lost to blockades); end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,00
    British : 1,83
    Italians : -1,33
    AA fire in Western Germany : : 0,00
    Americans : -3,33
    Japanese : -0,50
    AA fire in Denmark : : -0,50
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Greece to Iraq
    
        Combat - Italians
            Strategic bombing raid in Iraq
                    AA fire in Iraq : 0/1 hits, 0.17 expected hits
                Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Iraq causes 6 damage total. 
    
        Non Combat Move - Italians
            1 bomber moved from Iraq to Greece
            1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 3 transports moved from 99 Sea Zone to 97 Sea Zone
            2 fighters moved from Western Germany to Southern Italy
            1 artillery and 2 infantry moved from Northern Italy to Southern Italy
            2 artilleries, 1 infantry and 1 mech_infantry moved from Tunisia to Libya
            2 infantry moved from Normandy Bordeaux to France
            3 infantry moved from France to Northern Italy
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 18 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    AA fire in Iraq : : -0.17
    

    Savegame


  • TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 carrier and 1 destroyer; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Malaya to Shan State
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 transport moved from 37 Sea Zone to 54 Sea Zone
    
        Combat - ANZAC
            Battle in Celebes
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shan State
                ANZAC attack with 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Shan State
                Japanese win with no units remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            1 bomber moved from Sumatra to Iraq
            2 bombers moved from Sumatra to Queensland
            1 destroyer moved from 62 Sea Zone to 34 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 mech_infantry moved from New South Wales to Queensland
            3 fighters moved from 54 Sea Zone to Queensland
            1 fighter moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 carrier and 1 destroyer placed in 54 Sea Zone
            1 artillery placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 19 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Gibraltar
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1,17
    Japanese : 0,33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 3 fighters, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 infantry moved from Western Germany to Denmark
            2 fighters and 3 tactical_bombers moved from Germany to Denmark
            2 fighters moved from Western Germany to Denmark
            2 infantry moved from Novgorod to Vyborg
            2 infantry moved from Novgorod to Karelia
            1 fighter moved from Novgorod to Vyborg
            1 bomber moved from Novgorod to Karelia
            1 bomber moved from Novgorod to Karelia
            1 armour moved from Timguska to Yenisey
                  Germans take Yenisey from Russians
            1 armour moved from Yenisey to Evenkiyskiy
            5 armour, 2 infantry and 4 mech_infantrys moved from Timguska to Evenkiyskiy
            2 armour moved from Novosibirsk to Evenkiyskiy
    
        Combat - Germans
            Battle in Evenkiyskiy
                Germans attack with 8 armour, 2 infantry and 4 mech_infantrys
                Russians defend with 1 aaGun and 9 infantry
                    Germans roll dice for 8 armour, 2 infantry and 4 mech_infantrys in Evenkiyskiy, round 2 : 5/14 hits, 5.00 expected hits
                    Russians roll dice for 1 aaGun and 9 infantry in Evenkiyskiy, round 2 : 0/9 hits, 3.00 expected hits
                    4 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Evenkiyskiy
                    Germans roll dice for 8 armour, 2 infantry and 4 mech_infantrys in Evenkiyskiy, round 3 : 4/14 hits, 5.00 expected hits
                    Russians roll dice for 5 infantry in Evenkiyskiy, round 3 : 2/5 hits, 1.67 expected hits
                    4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Evenkiyskiy
                    Germans roll dice for 8 armour and 4 mech_infantrys in Evenkiyskiy, round 4 : 3/12 hits, 4.67 expected hits
                    Russians roll dice for 1 infantry in Evenkiyskiy, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Evenkiyskiy
                Germans win, taking Evenkiyskiy from Russians with 8 armour and 4 mech_infantrys remaining. Battle score for attacker is 26
                Casualties for Russians: 1 aaGun and 9 infantry
                Casualties for Germans: 2 infantry
            Battle in Karelia
                Germans attack with 2 bombers and 2 infantry
                British defend with 2 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Karelia, round 2 : 1/4 hits, 1.67 expected hits
                    British roll dice for 2 infantry in Karelia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Karelia
                    Germans roll dice for 2 bombers and 1 infantry in Karelia, round 3 : 2/3 hits, 1.50 expected hits
                    British roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Karelia
                Germans win, taking Karelia from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 2 infantry
            Battle in Denmark
                Germans attack with 4 fighters, 4 infantry and 3 tactical_bombers
                British defend with 2 artilleries, 1 infantry and 2 marines
                    Germans roll dice for 4 fighters, 4 infantry and 3 tactical_bombers in Denmark, round 2 : 5/11 hits, 4.67 expected hits
                    British roll dice for 2 artilleries, 1 infantry and 2 marines in Denmark, round 2 : 2/5 hits, 1.67 expected hits
                    2 marines owned by the British, 2 infantry owned by the Germans, 2 artilleries owned by the British and 1 infantry owned by the British lost in Denmark
                Germans win, taking Denmark from British with 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for Germans: 2 infantry
                Casualties for British: 2 artilleries, 1 infantry and 2 marines
            Battle in Vyborg
                Germans attack with 1 fighter and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Vyborg, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Vyborg
                Germans win, taking Vyborg from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Karelia to Western Germany
            4 fighters moved from Denmark to Germany
            3 tactical_bombers moved from Denmark to Western Germany
            4 mech_infantrys moved from Germany to Western Germany
            1 armour and 2 mech_infantrys moved from Belarus to Novgorod
            1 fighter moved from Vyborg to Germany
            2 infantry moved from France to Western Germany
            3 armour moved from Russia to Belarus
            3 armour moved from Western Ukraine to Belarus
            2 mech_infantrys moved from Ukraine to Volgograd
            1 infantry moved from Rostov to Volgograd
            7 infantry moved from Germany to Western Germany
    
        Place Units - Germans
            3 fighters and 7 infantry placed in Germany
            3 artilleries placed in Volgograd
            3 mech_infantrys placed in France
            1 mech_infantry placed in Novgorod
    
        Turn Complete - Germans
            Germans collect 64 PUs; end with 64 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.33
    British : 0.00
    Russians : -3.00
    

    Savegame


  • TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Combat Move - Russians
            1 infantry moved from Caucasus to Rostov
            2 fighters and 1 tactical_bomber moved from Caucasus to Rostov
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 0/4 hits, 1,83 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 2/4 hits, 1,83 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Rostov to Caucasus
            1 submarine moved from 110 Sea Zone to 92 Sea Zone
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : -0,67
    Russians : -1,67
    

    Savegame

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