Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
@StuckTojo said in LG40 StuckTojo (Allies+18) vs. Dawgoneit (Axis):
Dammnit!
I wasn’t supposed to take Paris, just whittle you down a bit.
sorry man
but i hope its the move i needed.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java
2 fighters and 2 infantry moved from Bulgaria to Yugoslavia
Combat - ANZAC
Battle in Java
ANZAC attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Java, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 armour and 1 artillery in Java, round 3 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 armour and 1 artillery in Java, round 4 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Yugoslavia
ANZAC attack with 2 fighters and 2 infantry
Italians defend with 2 infantry
ANZAC roll dice for 2 fighters and 2 infantry in Yugoslavia, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 2 infantry in Yugoslavia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Yugoslavia
ANZAC win, taking Yugoslavia from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - ANZAC
2 fighters moved from Yugoslavia to Caucasus
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
1 artillery placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from South Australia: 1 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery
EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,1,2,4,6,1
ANZAC collect 18 PUs (2 lost to blockades); end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : -0.67
ANZAC : 0.67
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java
2 fighters and 2 infantry moved from Bulgaria to Yugoslavia
Combat - ANZAC
Battle in Java
ANZAC attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Java, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 armour and 1 artillery in Java, round 3 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 armour and 1 artillery in Java, round 4 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Yugoslavia
ANZAC attack with 2 fighters and 2 infantry
Italians defend with 2 infantry
ANZAC roll dice for 2 fighters and 2 infantry in Yugoslavia, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 2 infantry in Yugoslavia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Yugoslavia
ANZAC win, taking Yugoslavia from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - ANZAC
2 fighters moved from Yugoslavia to Caucasus
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
1 artillery placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from South Australia: 1 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery
EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,1,2,4,6,1
ANZAC collect 18 PUs (2 lost to blockades); end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from France to Holland Belgium
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from France to Holland Belgium
Turn Complete - French
French collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : -0.67
ANZAC : 0.67
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 19 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
1 infantry moved from Western Germany to France
8 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Slovakia Hungary to Yugoslavia
3 infantry moved from Slovakia Hungary to Romania
2 infantry moved from Bryansk to Rostov
1 infantry moved from Ukraine to Rostov
1 bomber moved from Bryansk to Rostov
1 artillery moved from Nenetsia to Urals
Germans take Urals from Russians
2 infantry moved from Smolensk to Archangel
1 infantry moved from Belarus to Smolensk
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 infantry moved from Bessarabia to Romania
1 infantry moved from Slovakia Hungary to Yugoslavia
2 bombers moved from Slovakia Hungary to Yugoslavia
2 bombers moved from Slovakia Hungary to Romania
8 infantry moved from Slovakia Hungary to Romania
3 infantry moved from Western Germany to Holland Belgium
3 artilleries moved from Western Germany to Holland Belgium
Combat - Germans
Battle in France
Germans attack with 1 artillery and 3 infantry
French defend with 1 airfield and 1 factory_minor; Americans defend with 1 infantry
Germans roll dice for 1 artillery and 3 infantry in France, round 2 : 1/4 hits, 1.00 expected hits
French roll dice for 1 infantry in France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in France
Germans captures 17PUs while taking French capital
Germans win, taking France from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Rostov
Germans attack with 1 bomber and 3 infantry
British defend with 1 armour and 1 mech_infantry
Germans roll dice for 1 bomber and 3 infantry in Rostov, round 2 : 1/4 hits, 1.17 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Rostov
Germans roll dice for 1 bomber and 2 infantry in Rostov, round 3 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 armour in Rostov, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 mech_infantry
Battle in Holland Belgium
Germans attack with 3 artilleries and 11 infantry
British defend with 1 infantry and 1 mech_infantry; French defend with 6 infantry
Germans roll dice for 3 artilleries and 11 infantry in Holland Belgium, round 2 : 1/14 hits, 3.33 expected hits
British roll dice for 7 infantry and 1 mech_infantry in Holland Belgium, round 2 : 3/8 hits, 2.67 expected hits
3 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
Germans roll dice for 3 artilleries and 8 infantry in Holland Belgium, round 3 : 3/11 hits, 2.83 expected hits
British roll dice for 6 infantry and 1 mech_infantry in Holland Belgium, round 3 : 4/7 hits, 2.33 expected hits
4 infantry owned by the Germans and 3 infantry owned by the French lost in Holland Belgium
Germans roll dice for 3 artilleries and 4 infantry in Holland Belgium, round 4 : 1/7 hits, 2.17 expected hits
British roll dice for 3 infantry and 1 mech_infantry in Holland Belgium, round 4 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Germans and 1 infantry owned by the French lost in Holland Belgium
Germans roll dice for 3 artilleries and 2 infantry in Holland Belgium, round 5 : 1/5 hits, 1.67 expected hits
British roll dice for 2 infantry and 1 mech_infantry in Holland Belgium, round 5 : 0/3 hits, 1.00 expected hits
1 infantry owned by the French lost in Holland Belgium
Germans roll dice for 3 artilleries and 2 infantry in Holland Belgium, round 6 : 2/5 hits, 1.67 expected hits
British roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 6 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the British, 1 infantry owned by the Germans and 1 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from British with 3 artilleries and 1 infantry remaining. Battle score for attacker is -5
Casualties for Germans: 10 infantry
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for French: 6 infantry
Battle in Romania
Germans attack with 2 bombers and 12 infantry
British defend with 1 artillery and 1 mech_infantry
Germans roll dice for 2 bombers and 12 infantry in Romania, round 2 : 4/14 hits, 3.33 expected hits
British roll dice for 1 artillery and 1 mech_infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the British, 1 infantry owned by the Germans and 1 artillery owned by the British lost in Romania
Germans win, taking Romania from British with 2 bombers and 11 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 mech_infantry
Battle in Yugoslavia
Germans attack with 2 bombers and 4 infantry
ANZAC defend with 2 infantry
Germans roll dice for 2 bombers and 4 infantry in Yugoslavia, round 2 : 2/6 hits, 2.00 expected hits
ANZAC roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC and 1 infantry owned by the Germans lost in Yugoslavia
Germans win, taking Yugoslavia from ANZAC with 2 bombers and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - Germans
2 bombers moved from Yugoslavia to Western Germany
2 bombers moved from Romania to Western Germany
1 infantry moved from Eastern Poland to Romania
3 infantry moved from Germany to Slovakia Hungary
3 infantry moved from Western Germany to Northern Italy
6 infantry moved from Western Germany to Greater Southern Germany
1 infantry moved from Western Germany to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 bomber moved from Rostov to Bryansk
1 artillery and 4 infantry moved from Bryansk to Rostov
1 bomber moved from Bryansk to Ukraine
7 mech_infantrys moved from Bryansk to Bessarabia
2 armour moved from Bryansk to Bessarabia
5 aaGuns moved from Bryansk to Ukraine
1 artillery and 3 infantry moved from Bryansk to Rostov
1 artillery moved from Bryansk to Ukraine
5 infantry moved from Bryansk to Ukraine
9 infantry moved from Bryansk to Rostov
1 infantry moved from Belarus to Bryansk
1 infantry moved from Bryansk to Rostov
3 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Archangel
Place Units - Germans
3 infantry placed in Novgorod
10 infantry placed in Germany
1 artillery and 6 infantry placed in Western Germany
Germans undo move 2.
2 infantry placed in Western Germany
8 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1,4,4
Germans collect 53 PUs (1 lost to blockades); end with 70 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : -3.17
British : 2.33
French : 0.67
ANZAC : 0.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 18
Purchase Units - Russians
Russians buy 2 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 2 mech_infantrys moved from Tsinghai to Kansu
2 infantry moved from Vologda to Urals
2 fighters moved from Russia to Urals
1 artillery and 3 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
5 artilleries and 12 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
5 infantry moved from Russia to Tambov
1 artillery moved from Russia to Smolensk
3 artilleries moved from Russia to Tambov
5 armour and 5 mech_infantrys moved from Russia to Tambov
Combat - Russians
Battle in Kansu
Russians attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 mech_infantry
Russians roll dice for 1 armour and 2 mech_infantrys in Kansu, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Kansu
Russians roll dice for 1 armour and 1 mech_infantry in Kansu, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Urals
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 2 fighters and 2 infantry in Urals, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery in Urals, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Urals
Russians win, taking Urals from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery
Battle in Tambov
Russians attack with 5 armour, 8 artilleries, 17 infantry and 5 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 5 armour, 8 artilleries, 17 infantry and 5 mech_infantrys in Tambov, round 2 : 9/35 hits, 10.17 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 5 armour, 8 artilleries, 17 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 2 artilleries and 4 infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 4 infantry in Smolensk, round 2 : 2/6 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Russia to Smolensk
3 aaGuns moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
2 fighters moved from Urals to Russia
Place Units - Russians
2 artilleries, 2 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : -2.17
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 18
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 50 PUs; 6 SuicideAttackTokens;
Japanese buy 1 artillery, 13 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 4 Sea Zone to 3 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
3 infantry moved from Yunnan to Burma
1 infantry moved from Shensi to Suiyuyan
1 mech_infantry moved from Yunnan to Shensi
1 mech_infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Szechwan to Sikang
1 fighter and 1 tactical_bomber moved from Yunnan to Sikang
6 infantry moved from Kwangsi to Yunnan
3 infantry moved from Kwangtung to Kwangsi
1 bomber moved from Yunnan to 42 Sea Zone
1 bomber moved from Yunnan to Burma
3 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Yunnan to Malaya
3 infantry moved from Shantung to Jehol
2 infantry moved from Kiangsu to Shantung
Combat - Japanese
Battle in 3 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Burma
Japanese attack with 1 bomber and 3 infantry
British defend with 2 infantry
Japanese roll dice for 1 bomber and 3 infantry in Burma, round 2 : 2/4 hits, 1.17 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Sikang
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 armour
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 armour in Sikang, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Japanese and 1 armour owned by the British lost in Sikang
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 armour
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Sikang to Yunnan
1 bomber moved from Burma to Yunnan
1 bomber moved from 42 Sea Zone to Yunnan
1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
Place Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
1 transport placed in 6 Sea Zone
1 artillery and 4 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,2
Japanese collect 44 PUs (7 lost to blockades); end with 44 PUs
Combat Hit Differential Summary :
Chinese : 0.50
UK_Pacific : -0.67
Japanese : 0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 18
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 2 destroyers, 1 fighter, 2 infantry, 1 mech_infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Amur to Korea
Americans take Korea from Japanese
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
1 bomber moved from Midway to 3 Sea Zone
1 bomber moved from India to French Indo China
1 bomber and 2 fighters moved from India to Shensi
1 fighter moved from Russia to Shensi
1 infantry moved from Southern France to France
6 fighters moved from Spain to France
Combat - Americans
Strategic bombing raid in French Indo China
AA fire in French Indo China : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in French Indo China causes 0 damage total.
Battle in 3 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 1 destroyer in 3 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 3 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Shensi
Americans attack with 1 bomber and 3 fighters
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber and 3 fighters in Shensi, round 2 : 2/4 hits, 2.17 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in Shensi
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is -6
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 mech_infantry
Battle in France
Americans attack with 6 fighters and 1 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Americans roll dice for 6 fighters and 1 infantry in France, round 2 : 5/7 hits, 3.17 expected hits
Germans roll dice for 1 artillery and 2 infantry in France, round 2 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in France
Americans win with 6 fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery and 2 infantry
Non Combat Move - Americans
6 fighters moved from France to Spain
3 armour, 3 artilleries, 2 infantry and 3 mech_infantrys moved from Southern France to Spain
1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
2 transports moved from 11 Sea Zone to 10 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 3 Sea Zone to Amur
1 aaGun, 1 fighter, 1 infantry and 1 tactical_bomber moved from Siberia to Amur
1 mech_infantry moved from Sakha to Amur
1 armour moved from Buryatia to Amur
1 aaGun and 1 infantry moved from Soviet Far East to Siberia
1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers moved from 54 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 bomber and 2 fighters moved from Shensi to Tsinghai
Place Units - Americans
2 armour and 1 mech_infantry placed in Spain
2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States
2 destroyers and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,3,5,6
Americans collect 55 PUs (3 lost to blockades); end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : 0.00
Americans : 1.67
Japanese : 0.33
AA fire in French Indo China : : 0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 18
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 2 destroyers, 1 fighter, 2 infantry, 1 mech_infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Amur to Korea
Americans take Korea from Japanese
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
1 bomber moved from Midway to 3 Sea Zone
1 bomber moved from India to French Indo China
1 bomber and 2 fighters moved from India to Shensi
1 fighter moved from Russia to Shensi
1 infantry moved from Southern France to France
6 fighters moved from Spain to France
Combat - Americans
Strategic bombing raid in French Indo China
AA fire in French Indo China : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in French Indo China causes 0 damage total.
Battle in 3 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 1 destroyer in 3 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 3 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Shensi
Americans attack with 1 bomber and 3 fighters
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber and 3 fighters in Shensi, round 2 : 2/4 hits, 2.17 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in Shensi
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is -6
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 mech_infantry
Battle in France
Americans attack with 6 fighters and 1 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Americans roll dice for 6 fighters and 1 infantry in France, round 2 : 5/7 hits, 3.17 expected hits
Germans roll dice for 1 artillery and 2 infantry in France, round 2 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in France
Americans win with 6 fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery and 2 infantry
Non Combat Move - Americans
6 fighters moved from France to Spain
3 armour, 3 artilleries, 2 infantry and 3 mech_infantrys moved from Southern France to Spain
1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
2 transports moved from 11 Sea Zone to 10 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 3 Sea Zone to Amur
1 aaGun, 1 fighter, 1 infantry and 1 tactical_bomber moved from Siberia to Amur
1 mech_infantry moved from Sakha to Amur
1 armour moved from Buryatia to Amur
1 aaGun and 1 infantry moved from Soviet Far East to Siberia
1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers moved from 54 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 bomber and 2 fighters moved from Shensi to Tsinghai
Place Units - Americans
2 armour and 1 mech_infantry placed in Spain
2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States
2 destroyers and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,3,5,6
Americans collect 55 PUs (3 lost to blockades); end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British buy 6 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from India to Burma
8 fighters and 1 tactical_bomber moved from India to Burma
1 mech_infantry moved from Bulgaria to Yugoslavia
2 mech_infantrys moved from Greece to Yugoslavia
1 artillery moved from Bulgaria to Yugoslavia
1 armour moved from Bulgaria to Yugoslavia
1 bomber moved from Persia to Ukraine
Combat - British
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Burma
British attack with 8 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 3 infantry
British roll dice for 8 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 3/12 hits, 5.17 expected hits
Japanese roll dice for 3 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 8 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Japanese: 3 infantry
Battle in Yugoslavia
British attack with 1 armour, 1 artillery and 3 mech_infantrys
Germans defend with 3 infantry
British roll dice for 1 armour, 1 artillery and 3 mech_infantrys in Yugoslavia, round 2 : 1/5 hits, 1.50 expected hits
Germans roll dice for 3 infantry in Yugoslavia, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Yugoslavia
British roll dice for 1 armour, 1 artillery and 3 mech_infantrys in Yugoslavia, round 3 : 1/5 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Yugoslavia, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Yugoslavia
British roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Yugoslavia, round 4 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Yugoslavia, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Yugoslavia
British win, taking Yugoslavia from Germans with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 3 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - British
1 bomber moved from Ukraine to Turkey
5 armour moved from Bulgaria to Turkey
3 armour moved from Bulgaria to Greece
1 armour moved from Bulgaria to Turkey
1 artillery moved from Iraq to Turkey
2 armour and 2 mech_infantrys moved from Iraq to Turkey
2 armour moved from Turkmenistan to West India
1 armour and 2 mech_infantrys moved from Persia to Turkey
1 armour moved from Caucasus to Turkey
3 fighters and 1 tactical_bomber moved from Caucasus to Turkey
1 mech_infantry moved from Egypt to Iraq
1 fighter moved from Turkey to Greece
1 fighter moved from Turkey to Greece
8 fighters and 1 tactical_bomber moved from Burma to India
1 transport moved from 99 Sea Zone to 81 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
1 fighter moved from United Kingdom to 92 Sea Zone
Place Units - British
3 armour placed in Persia
3 armour placed in Iraq
1 fighter and 1 mech_infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,6,2,6,6,6
British collect 42 PUs (2 lost to blockades); end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -1.00
British : -2.50
Americans : 1.67
AA fire in Ukraine : : -0.17
Japanese : 0.33
AA fire in French Indo China : : 0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 18
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
Italians take 93 Sea Zone from Americans
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from French
8 infantry moved from Northern Italy to Yugoslavia
1 bomber and 1 fighter moved from Southern Italy to Yugoslavia
Combat - Italians
Battle in Yugoslavia
Italians attack with 1 bomber, 1 fighter and 8 infantry
British defend with 1 armour, 1 artillery and 2 mech_infantrys
Italians roll dice for 1 bomber, 1 fighter and 8 infantry in Yugoslavia, round 2 : 2/10 hits, 2.50 expected hits
British roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Yugoslavia, round 2 : 1/4 hits, 1.50 expected hits
2 mech_infantrys owned by the British and 1 infantry owned by the Italians lost in Yugoslavia
Italians roll dice for 1 bomber, 1 fighter and 7 infantry in Yugoslavia, round 3 : 2/9 hits, 2.33 expected hits
British roll dice for 1 armour and 1 artillery in Yugoslavia, round 3 : 2/2 hits, 0.83 expected hits
1 artillery owned by the British, 2 infantry owned by the Italians and 1 armour owned by the British lost in Yugoslavia
Italians win, taking Yugoslavia from British with 1 bomber, 1 fighter and 5 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 3 infantry
Casualties for British: 1 armour, 1 artillery and 2 mech_infantrys
Non Combat Move - Italians
1 fighter moved from Yugoslavia to 97 Sea Zone
1 bomber moved from Yugoslavia to Southern Italy
Place Units - Italians
4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians : -0.83
British : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from 26 Sea Zone to 16 Sea Zone
Combat - ANZAC
Battle in 16 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 destroyer
ANZAC roll dice for 1 fighter in 16 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the ANZAC lost in 16 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 fighter
Non Combat Move - ANZAC
1 fighter moved from Queensland to Java
2 fighters moved from Caucasus to India
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
ANZAC : -0.50
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from 26 Sea Zone to 16 Sea Zone
Combat - ANZAC
Battle in 16 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 destroyer
ANZAC roll dice for 1 fighter in 16 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the ANZAC lost in 16 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 fighter
Non Combat Move - ANZAC
1 fighter moved from Queensland to Java
2 fighters moved from Caucasus to India
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.50
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 74 PUs;
Germans buy 2 artilleries and 22 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
2 infantry moved from Rostov to Caucasus
1 artillery moved from Rostov to Caucasus
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from British
3 infantry moved from Ukraine to Bryansk
1 bomber moved from Ukraine to Bryansk
1 artillery, 4 bombers and 8 infantry moved from Western Germany to Northern Italy
3 artilleries and 1 infantry moved from Holland Belgium to Western Germany
6 infantry moved from Greater Southern Germany to Yugoslavia
3 infantry moved from Slovakia Hungary to Yugoslavia
8 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
5 infantry moved from Archangel to Belarus
3 infantry moved from Novgorod to Belarus
7 mech_infantrys moved from Bessarabia to Belarus
2 armour moved from Bessarabia to Yugoslavia
1 infantry moved from Ukraine to Bryansk
Combat - Germans
Battle in Caucasus
Germans attack with 1 artillery and 2 infantry
British defend with 1 mech_infantry
Germans roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Bryansk
Germans attack with 1 bomber and 4 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 4 infantry in Bryansk, round 2 : 1/5 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 bomber and 3 infantry in Bryansk, round 3 : 2/4 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 bomber moved from Bryansk to Northern Italy
Place Units - Germans
10 infantry placed in Western Germany
3 infantry placed in Ukraine
3 infantry placed in Novgorod
Germans undo move 1.
2 artilleries and 8 infantry placed in Western Germany
8 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2,6,3
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 74 PUs;
Germans buy 2 artilleries and 22 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
2 infantry moved from Rostov to Caucasus
1 artillery moved from Rostov to Caucasus
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from British
3 infantry moved from Ukraine to Bryansk
1 bomber moved from Ukraine to Bryansk
1 artillery, 4 bombers and 8 infantry moved from Western Germany to Northern Italy
3 artilleries and 1 infantry moved from Holland Belgium to Western Germany
6 infantry moved from Greater Southern Germany to Yugoslavia
3 infantry moved from Slovakia Hungary to Yugoslavia
8 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
5 infantry moved from Archangel to Belarus
3 infantry moved from Novgorod to Belarus
7 mech_infantrys moved from Bessarabia to Belarus
2 armour moved from Bessarabia to Yugoslavia
1 infantry moved from Ukraine to Bryansk
Combat - Germans
Battle in Caucasus
Germans attack with 1 artillery and 2 infantry
British defend with 1 mech_infantry
Germans roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Bryansk
Germans attack with 1 bomber and 4 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 4 infantry in Bryansk, round 2 : 1/5 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 bomber and 3 infantry in Bryansk, round 3 : 2/4 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 bomber moved from Bryansk to Northern Italy
Place Units - Germans
10 infantry placed in Western Germany
3 infantry placed in Ukraine
3 infantry placed in Novgorod
Germans undo move 1.
2 artilleries and 8 infantry placed in Western Germany
8 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2,6,3
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 6 infantry
EDIT: Adding units owned by Germans to Southern Italy: 6 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.67
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19
Purchase Units - Russians
Russians buy 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Tambov to Volgograd
5 artilleries and 15 infantry moved from Tambov to Rostov
1 infantry moved from Urals to Vologda
1 artillery moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Bryansk
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
3 infantry moved from Smolensk to Bryansk
1 artillery moved from Smolensk to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 fighter moved from Russia to Volgograd
1 fighter moved from Russia to Bryansk
1 armour moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 armour moved from Shensi to Tsinghai
Combat - Russians
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 5 artilleries, 1 fighter, 15 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 16 infantry
Russians roll dice for 5 artilleries, 1 fighter, 15 infantry and 1 tactical_bomber in Rostov, round 2 : 4/22 hits, 6.17 expected hits
Germans roll dice for 1 artillery and 16 infantry in Rostov, round 2 : 6/17 hits, 5.67 expected hits
6 infantry owned by the Russians and 4 infantry owned by the Germans lost in Rostov
Russians roll dice for 5 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Rostov, round 3 : 8/16 hits, 5.17 expected hits
Germans roll dice for 1 artillery and 12 infantry in Rostov, round 3 : 4/13 hits, 4.33 expected hits
4 infantry owned by the Russians and 8 infantry owned by the Germans lost in Rostov
Russians roll dice for 5 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Rostov, round 4 : 5/12 hits, 4.50 expected hits
Germans roll dice for 1 artillery and 4 infantry in Rostov, round 4 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Germans and 4 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 5 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Russians: 12 infantry
Casualties for Germans: 1 artillery and 16 infantry
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 4 infantry
Germans defend with 3 infantry
Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Bryansk, round 2 : 1/6 hits, 1.67 expected hits
Germans roll dice for 3 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Bryansk, round 3 : 0/6 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Bryansk
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Bryansk, round 4 : 2/5 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Bryansk, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 fighter moved from Volgograd to Russia
1 fighter and 1 tactical_bomber moved from Rostov to Russia
1 aaGun and 1 artillery moved from Smolensk to Russia
3 aaGuns and 3 artilleries moved from Tambov to Russia
1 mech_infantry moved from Kansu to Kazakhstan
1 armour moved from Tambov to Kazakhstan
1 mech_infantry moved from Tambov to Kazakhstan
1 armour and 1 mech_infantry moved from Tambov to Rostov
1 armour and 1 mech_infantry moved from Tambov to Russia
1 armour and 1 mech_infantry moved from Tambov to Rostov
1 armour and 1 mech_infantry moved from Tambov to Russia
Place Units - Russians
1 artillery, 5 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 9 infantry and 2 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
3 infantry moved from Kwangsi to Yunnan
3 infantry moved from French Indo China to Yunnan
3 infantry moved from Kwangtung to Kwangsi
3 infantry moved from Yunnan to Burma
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Burma
2 infantry moved from Shantung to Jehol
3 infantry moved from Kiangsu to Anhwe
1 infantry moved from Jehol to Chahar
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 infantry moved from Yunnan to Szechwan
2 infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
Combat - Japanese
Battle in Korea
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Korea, round 2 : 2/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter in 45 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in 45 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -10
Casualties for Japanese: 1 fighter
Battle in Burma
Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 2 : 4/7 hits, 3.00 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 46 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
2 bombers moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
Place Units - Japanese
2 transports placed in 6 Sea Zone
3 infantry placed in Japan
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6
Japanese collect 51 PUs; end with 54 PUs
Combat Hit Differential Summary :
Americans : 0.17
ANZAC : -0.50
UK_Pacific : 1.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19
Purchase Units - Americans
Americans buy 1 armour, 2 destroyers, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Amur to Korea
1 fighter and 1 tactical_bomber moved from Amur to Korea
1 bomber moved from Amur to Korea
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
4 fighters and 3 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
1 mech_infantry moved from Spain to Holland Belgium
Americans take Holland Belgium from Germans
3 fighters moved from Spain to 93 Sea Zone
3 fighters moved from Spain to 94 Sea Zone
1 fighter moved from 92 Sea Zone to 94 Sea Zone
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
8 armour, 4 artilleries, 4 infantry and 4 mech_infantrys moved from Spain to Southern France
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Amur to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
3 fighters moved from India to Burma
1 bomber moved from Tsinghai to Burma
2 fighters moved from Tsinghai to Kansu
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 5 fighters, 1 submarine and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 5 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 94 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Italians defend with 1 destroyer
Americans roll dice for 1 destroyer and 4 fighters in 94 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 93 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Italians defend with 1 destroyer
Americans roll dice for 1 destroyer and 3 fighters in 93 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Italians with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Korea
Americans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Americans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Korea, round 2 : 3/4 hits, 2.00 expected hits
Japanese roll dice for 2 infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Korea
Americans win, taking Korea from Japanese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Burma
Americans attack with 1 bomber and 3 fighters
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 3 fighters in Burma, round 2 : 2/4 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kansu
Americans attack with 2 fighters
Japanese defend with 1 infantry
Americans roll dice for 2 fighters in Kansu, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans lost in Kansu
retreated to Kansu
Japanese win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Americans: 1 fighter
Battle in Southern France
Americans attack with 8 armour, 4 artilleries, 4 infantry and 4 mech_infantrys
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 8 armour, 4 artilleries, 4 infantry and 4 mech_infantrys in Southern France, round 2 : 8/20 hits, 7.33 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 8 armour, 4 artilleries, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Americans
2 fighters moved from 94 Sea Zone to 92 Sea Zone
2 fighters moved from 94 Sea Zone to Spain
3 fighters moved from 93 Sea Zone to Gibraltar
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Midway
5 fighters and 3 tactical_bombers moved from 16 Sea Zone to 25 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 6 destroyers and 2 submarines moved from 26 Sea Zone to 25 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 destroyers, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 25 Sea Zone
2 artilleries and 2 infantry moved from 25 Sea Zone to Midway
1 destroyer moved from 3 Sea Zone to 9 Sea Zone
1 aaGun moved from Western United States to British Columbia
1 aaGun and 1 infantry moved from Siberia to Sakha
1 aaGun and 1 armour moved from Amur to Sakha
1 fighter and 1 tactical_bomber moved from Korea to Sakha
1 bomber moved from Korea to Midway
2 fighters moved from Gibraltar to Spain
1 fighter moved from Gibraltar to Spain
1 fighter moved from Kansu to Kazakhstan
3 fighters moved from Burma to India
1 bomber moved from Burma to India
1 fighter moved from 92 Sea Zone to Gibraltar
Place Units - Americans
3 infantry placed in Spain
1 armour, 2 infantry and 1 mech_infantry placed in Eastern United States
2 destroyers placed in 10 Sea Zone
2 fighters placed in Western United States
1 harbour placed in Midway
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,3,3,1,3,3
Americans collect 61 PUs (3 lost to blockades); end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Italians : 0.00
Americans : 1.00
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19
Purchase Units - Americans
Americans buy 1 armour, 2 destroyers, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Amur to Korea
1 fighter and 1 tactical_bomber moved from Amur to Korea
1 bomber moved from Amur to Korea
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
4 fighters and 3 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
1 mech_infantry moved from Spain to Holland Belgium
Americans take Holland Belgium from Germans
3 fighters moved from Spain to 93 Sea Zone
3 fighters moved from Spain to 94 Sea Zone
1 fighter moved from 92 Sea Zone to 94 Sea Zone
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
8 armour, 4 artilleries, 4 infantry and 4 mech_infantrys moved from Spain to Southern France
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Amur to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
3 fighters moved from India to Burma
1 bomber moved from Tsinghai to Burma
2 fighters moved from Tsinghai to Kansu
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 5 fighters, 1 submarine and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 5 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 94 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Italians defend with 1 destroyer
Americans roll dice for 1 destroyer and 4 fighters in 94 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 93 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Italians defend with 1 destroyer
Americans roll dice for 1 destroyer and 3 fighters in 93 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Italians with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Korea
Americans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Americans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Korea, round 2 : 3/4 hits, 2.00 expected hits
Japanese roll dice for 2 infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Korea
Americans win, taking Korea from Japanese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Burma
Americans attack with 1 bomber and 3 fighters
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 3 fighters in Burma, round 2 : 2/4 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kansu
Americans attack with 2 fighters
Japanese defend with 1 infantry
Americans roll dice for 2 fighters in Kansu, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans lost in Kansu
retreated to Kansu
Japanese win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Americans: 1 fighter
Battle in Southern France
Americans attack with 8 armour, 4 artilleries, 4 infantry and 4 mech_infantrys
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 8 armour, 4 artilleries, 4 infantry and 4 mech_infantrys in Southern France, round 2 : 8/20 hits, 7.33 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 8 armour, 4 artilleries, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Americans
2 fighters moved from 94 Sea Zone to 92 Sea Zone
2 fighters moved from 94 Sea Zone to Spain
3 fighters moved from 93 Sea Zone to Gibraltar
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Midway
5 fighters and 3 tactical_bombers moved from 16 Sea Zone to 25 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 6 destroyers and 2 submarines moved from 26 Sea Zone to 25 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 destroyers, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 25 Sea Zone
2 artilleries and 2 infantry moved from 25 Sea Zone to Midway
1 destroyer moved from 3 Sea Zone to 9 Sea Zone
1 aaGun moved from Western United States to British Columbia
1 aaGun and 1 infantry moved from Siberia to Sakha
1 aaGun and 1 armour moved from Amur to Sakha
1 fighter and 1 tactical_bomber moved from Korea to Sakha
1 bomber moved from Korea to Midway
2 fighters moved from Gibraltar to Spain
1 fighter moved from Gibraltar to Spain
1 fighter moved from Kansu to Kazakhstan
3 fighters moved from Burma to India
1 bomber moved from Burma to India
1 fighter moved from 92 Sea Zone to Gibraltar
Place Units - Americans
3 infantry placed in Spain
1 armour, 2 infantry and 1 mech_infantry placed in Eastern United States
2 destroyers placed in 10 Sea Zone
2 fighters placed in Western United States
1 harbour placed in Midway
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,3,3,1,3,3
Americans collect 61 PUs (3 lost to blockades); end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British buy 1 armour, 1 fighter, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 artillery and 1 infantry moved from Greece to Bulgaria
2 fighters moved from Greece to Bulgaria
3 armour moved from Persia to Caucasus
1 fighter and 1 tactical_bomber moved from Turkey to Caucasus
1 bomber moved from Turkey to Southern Italy
Combat - British
Strategic bombing raid in Southern Italy
AA fire in Southern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Southern Italy rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Southern Italy causes 3 damage total.
Battle in Caucasus
British attack with 3 armour, 1 fighter and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
British roll dice for 3 armour, 1 fighter and 1 tactical_bomber in Caucasus, round 2 : 2/5 hits, 2.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 3 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Bulgaria
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery, 2 fighters and 1 infantry in Bulgaria, round 2 : 1/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Bulgaria
British win, taking Bulgaria from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
2 fighters moved from Bulgaria to Greece
10 armour, 1 artillery and 4 mech_infantrys moved from Turkey to Greece
3 armour and 1 mech_infantry moved from Iraq to Greece
1 fighter and 1 tactical_bomber moved from Caucasus to Greece
1 fighter moved from Egypt to Greece
1 mech_infantry moved from Egypt to Iraq
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from 92 Sea Zone to Southern France
1 fighter moved from 91 Sea Zone to Southern France
1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Spain to 91 Sea Zone
1 infantry moved from Spain to Southern France
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to United Kingdom
2 armour moved from West India to India
1 bomber moved from Southern Italy to Greece
Place Units - British
3 mech_infantrys placed in Iraq
1 armour and 2 mech_infantrys placed in Persia
1 mech_infantry placed in Egypt
1 fighter and 1 transport placed in 110 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,2,3,1,4,4
British collect 39 PUs (3 lost to blockades); end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 0.00
Italians : 0.00
British : -1.33
Americans : 1.00
AA fire in Southern Italy : : -0.17
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Yugoslavia to Albania
Italians take Albania from British
3 infantry moved from Yugoslavia to Bulgaria
1 bomber moved from Southern Italy to Bulgaria
1 fighter moved from 97 Sea Zone to Bulgaria
Combat - Italians
Battle in Bulgaria
Italians attack with 1 bomber, 1 fighter and 3 infantry
British defend with 1 artillery
Italians roll dice for 1 bomber, 1 fighter and 3 infantry in Bulgaria, round 2 : 2/5 hits, 1.67 expected hits
British roll dice for 1 artillery in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Bulgaria
Italians win, taking Bulgaria from British with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Italians
1 bomber moved from Bulgaria to Southern Italy
1 fighter moved from Bulgaria to 97 Sea Zone
Place Units - Italians
1 artillery and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians : 0.33
British : -0.33