G40 BM3 AV Allies +3 vs Karl7


  • The Pacific is Toast!


  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 9 armour, 3 artilleries, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Northern Italy: 1 infantry
            EDIT: Removing units owned by Russians from Russia: 1 infantry
            EDIT: Removing units owned by Russians from Volgograd: 1 infantry
            EDIT: Removing units owned by Russians from Caucasus: 1 mech_infantry
            EDIT: Removing units owned by British from Holland Belgium: 2 infantry
            EDIT: Turning off Edit Mode
                Germans destroys 16PUs while taking Russians capital
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
            2 infantry moved from Tambov to Russia
                  Germans take Russia from Russians
            2 infantry moved from Tambov to Volgograd
                  Germans take Volgograd from Russians
            3 mech_infantrys moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            1 armour moved from Bryansk to Caucasus
            3 armour moved from Tambov to Rostov
            3 armour moved from Rostov to Caucasus
            2 infantry moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from British
            1 infantry moved from Western Germany to Northern Italy
                  Germans take Northern Italy from Americans
            3 infantry moved from Germany to Western Germany
            5 armour moved from Germany to Western Germany
            3 mech_infantrys moved from Western Ukraine to Tambov
            2 fighters and 3 tactical_bombers moved from Bryansk to Tambov
    
        Combat - Germans
    
        Non Combat Move - Germans
            7 mech_infantrys moved from Tambov to Caucasus
            2 mech_infantrys moved from Tambov to Caucasus
            1 armour moved from Tambov to Caucasus
    
        Place Units - Germans
            3 artilleries and 7 infantry placed in Western Germany
            3 mech_infantrys placed in Western Ukraine
            3 mech_infantrys placed in Ukraine
            9 armour placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,3,3
            Germans collect 58 PUs (9 lost to blockades); end with 58 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
            Turning on Edit Mode
            EDIT: Changing PUs for Germans from 90 to 95
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7

    Sorry for edit, I fucked something up so had to redo


  • TripleA Turn Summary: Russians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Combat Move - Russians
            2 infantry moved from Samara to Russia
            2 infantry moved from Samara to Volgograd
            2 fighters moved from Samara to Russia
            2 fighters and 1 tactical_bomber moved from Samara to Volgograd
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 2 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 2,00 expected hits
                    Germans roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Russia
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 airfield, 1 factory_minor and 2 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Russia, round 2 : 3/4 hits, 1,33 expected hits
                    Germans roll dice for 2 infantry in Russia, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Russia
                Russians win, taking Russia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Russia to Samara
            2 fighters and 1 tactical_bomber moved from Volgograd to Samara
            1 fighter moved from Russia to Samara
    
        Turn Complete - Russians
            Russians collect 10 PUs; end with 10 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Russians : 1,67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese buy 6 infantry; Remaining resources: 2 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            4 fighters moved from Japan to 17 Sea Zone
            1 infantry moved from Evenkiyskiy to Urals
                  Japanese take Urals from Russians
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 4 fighters
                British defend with 1 cruiser
                    Japanese roll dice for 4 fighters in 17 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    British roll dice for 1 cruiser in 17 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the Japanese and 1 cruiser owned by the British lost in 17 Sea Zone
                Japanese win with 3 fighters remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 fighter
                Casualties for British: 1 cruiser
    
        Non Combat Move - Japanese
            3 fighters moved from 17 Sea Zone to Japan
    
        Place Units - Japanese
            3 infantry placed in Malaya
            3 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 13
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,1
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,4,3,6,3,5,3,2,3,2,1,3,3,5,3,1,2,5,4,6,4
            Japanese collect 12 PUs (13 lost to blockades); end with 14 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    British : 0.50
    Japanese : -1.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 3 armour, 3 artilleries, 3 bombers, 1 carrier, 10 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 armour and 1 infantry moved from Southern Italy to 97 Sea Zone
            1 armour and 1 infantry moved from 97 Sea Zone to Greece
            1 infantry moved from Southern France to Northern Italy
            4 bombers moved from Normandy Bordeaux to Northern Italy
            1 infantry moved from Korea to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from 17 Sea Zone to Iwo Jima
    
        Combat - Americans
            Battle in Greece
            Battle in Iwo Jima
            Battle in Northern Italy
                Americans attack with 4 bombers and 1 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Americans roll dice for 4 bombers and 1 infantry in Northern Italy, round 2 : 4/5 hits, 2,83 expected hits
                    Germans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Northern Italy
                Americans win, taking Greece from Germans, taking Iwo Jima from Japanese, taking Northern Italy from Germans with 4 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            4 bombers moved from Northern Italy to Southern Italy
            2 infantry moved from Sicily to 95 Sea Zone
            2 infantry moved from 95 Sea Zone to Southern Italy
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 aaGun moved from Morocco to 92 Sea Zone
            1 aaGun and 1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 infantry moved from Southern France to 93 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
            1 aaGun and 1 infantry moved from 95 Sea Zone to Southern Italy
            2 transports moved from 91 Sea Zone to 92 Sea Zone
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            6 infantry moved from Central United States to 101 Sea Zone
            6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            6 infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from Eastern United States to Normandy Bordeaux
            2 fighters moved from Eastern United States to 110 Sea Zone
            1 bomber moved from Yunnan to Persia
            1 carrier and 2 fighters moved from 6 Sea Zone to 17 Sea Zone
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Southern France to Morocco
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 110 Sea Zone
            1 armour and 1 infantry placed in Normandy Bordeaux
            2 artilleries placed in Southern Italy
            1 transport placed in 95 Sea Zone
            1 artillery and 2 infantry placed in Southern France
            2 armour and 1 infantry placed in Korea
            3 bombers placed in Western United States
            1 transport placed in 10 Sea Zone
            6 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 84 PUs; end with 84 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 104 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 109 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 114 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 119 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 124 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 129 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            11 artilleries, 1 fighter and 23 infantry moved from Yunnan to Szechwan
            2 infantry moved from Sikang to Tsinghai
            1 infantry moved from Jehol to Manchuria
            1 infantry moved from Kwangsi to Yunnan
    
        Place Units - Chinese
            1 artillery and 8 infantry placed in Tsinghai
            Chinese undo move 1.
            1 artillery and 8 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from Normandy Bordeaux to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from United Kingdom to Holland Belgium
            1 armour moved from French West Africa to Gold Coast
            1 mech_infantry moved from Nigeria to Gold Coast
            1 armour and 1 mech_infantry moved from Tunisia to Libya
                  British take Libya from Italians
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Italians
            4 artilleries and 14 infantry moved from Shan State to Malaya
            1 fighter moved from India to Malaya
    
        Combat - British
            Battle in Gold Coast
                British attack with 1 armour and 1 mech_infantry
                Italians defend with 1 armour
                    British roll dice for 1 armour and 1 mech_infantry in Gold Coast, round 2 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 armour in Gold Coast, round 2 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Gold Coast
                British win, taking Gold Coast from Italians with 1 armour remaining. Battle score for attacker is 2
                Casualties for British: 1 mech_infantry
                Casualties for Italians: 1 armour
            Battle in Holland Belgium
                British attack with 5 fighters and 2 infantry
                Germans defend with 2 infantry
                    British roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits
                    British roll dice for 5 fighters and 2 infantry in Holland Belgium, round 2 : 6/7 hits, 2,83 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Malaya
                British attack with 4 artilleries, 1 fighter and 14 infantry
                Japanese defend with 3 armour, 5 artilleries, 1 factory_minor, 1 harbour and 5 infantry
                    British roll dice for 4 artilleries, 1 fighter and 14 infantry in Malaya, round 2 : 6/19 hits, 4,83 expected hits
                    Japanese roll dice for 3 armour, 5 artilleries and 5 infantry in Malaya, round 2 : 4/13 hits, 4,83 expected hits
                    5 infantry owned by the Japanese, 1 artillery owned by the Japanese and 4 infantry owned by the British lost in Malaya
                    British roll dice for 4 artilleries, 1 fighter and 10 infantry in Malaya, round 3 : 1/15 hits, 4,17 expected hits
                    Japanese roll dice for 3 armour and 4 artilleries in Malaya, round 3 : 3/7 hits, 2,83 expected hits
                    1 artillery owned by the Japanese and 3 infantry owned by the British lost in Malaya
                    British roll dice for 4 artilleries, 1 fighter and 7 infantry in Malaya, round 4 : 6/12 hits, 3,67 expected hits
                    Japanese roll dice for 3 armour and 3 artilleries in Malaya, round 4 : 3/6 hits, 2,50 expected hits
                    3 artilleries owned by the Japanese, 3 armour owned by the Japanese and 3 infantry owned by the British lost in Malaya
                British win, taking Malaya from Japanese with 4 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 23
                Casualties for British: 10 infantry
                Casualties for Japanese: 3 armour, 5 artilleries and 5 infantry
    
        Non Combat Move - British
            1 aaGun moved from Shan State to Malaya
            1 aaGun moved from Shan State to Burma
            1 armour and 2 mech_infantrys moved from Eastern Persia to Persia
            1 artillery and 6 infantry moved from India to West India
            1 fighter moved from Malaya to French Indo China
            2 fighters moved from 80 Sea Zone to Persia
            1 transport moved from 95 Sea Zone to 94 Sea Zone
            1 infantry moved from Algeria to 94 Sea Zone
            1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
            1 artillery moved from Sardinia to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
            2 fighters moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from Holland Belgium to Morocco
            1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from Holland Belgium to Normandy Bordeaux
            1 fighter moved from Holland Belgium to United Kingdom
            1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 mech_infantry moved from French West Africa to French Equatorial Africa
    
        Place Units - British
            3 artilleries placed in Persia
            2 mech_infantrys placed in Union of South Africa
            5 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,5
            British collect 38 PUs; end with 38 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            1 transport placed in 39 Sea Zone
            1 armour and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 armour and 1 mech_infantry
                Some Units in 39 Sea Zone change ownership: 1 transport
    

    Combat Hit Differential Summary :

    Germans : 0,00
    British : 3,33
    Italians : 0,50
    Americans : 1,17
    Japanese : -0,17
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Combat Move - Italians
            1 infantry moved from Tobruk to Alexandria
    
        Non Combat Move - Italians
            1 armour, 1 artillery, 5 infantry and 2 mech_infantrys moved from Trans-Jordan to Egypt
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 66 Sea Zone to 86 Sea Zone
    
        Combat - ANZAC
            Battle in 86 Sea Zone
                ANZAC attack with 1 destroyer
                Italians defend with 1 submarine
                    ANZAC roll dice for 1 destroyer in 86 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 submarine in 86 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    ANZAC roll dice for 1 destroyer in 86 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 submarine in 86 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    ANZAC roll dice for 1 destroyer in 86 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 submarine in 86 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                    ANZAC roll dice for 1 destroyer in 86 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
                    Italians roll dice for 1 submarine in 86 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Italians lost in 86 Sea Zone
                ANZAC win with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
    
        Non Combat Move - ANZAC
            1 armour and 1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 infantry moved from Korea to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
            1 infantry moved from 37 Sea Zone to Malaya
            1 armour moved from 37 Sea Zone to Malaya
            1 aaGun and 1 marine moved from Shan State to French Indo China
            1 transport moved from 37 Sea Zone to 54 Sea Zone
            1 artillery moved from New South Wales to Queensland
            1 submarine moved from 37 Sea Zone to 20 Sea Zone
            1 submarine moved from 20 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            3 bombers moved from Yunnan to India
    
        Place Units - ANZAC
            1 armour, 1 fighter and 1 infantry placed in French Indo China
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 12 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : -0,67
    ANZAC : -0,33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 11 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Western Germany to Holland Belgium
            2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
            5 armour, 7 artilleries, 23 infantry and 2 mech_infantrys moved from Western Germany to Northern Italy
            9 armour moved from Germany to Northern Italy
            2 mech_infantrys moved from Tambov to Volgograd
            2 mech_infantrys moved from Tambov to Russia
            1 fighter and 1 tactical_bomber moved from Tambov to Russia
            1 fighter and 1 tactical_bomber moved from Tambov to Volgograd
            1 tactical_bomber moved from Tambov to Volgograd
    
        Combat - Germans
            Battle in Northern Italy
                Germans attack with 14 armour, 7 artilleries, 23 infantry and 2 mech_infantrys
                Americans defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 14 armour, 7 artilleries, 23 infantry and 2 mech_infantrys in Northern Italy, round 2 : 15/46 hits, 14.67 expected hits
                    Americans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
                Germans win, taking Northern Italy from Americans with 14 armour, 7 artilleries, 22 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Russia
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 airfield, 1 factory_minor and 1 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Russia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Russia
                Germans destroys 17PUs while taking Russians capital
                Germans win, taking Russia from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 3/5 hits, 2.00 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Holland Belgium
                Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/6 hits, 2.67 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Western Germany to Northern Italy
            2 fighters moved from Holland Belgium to Western Germany
            2 tactical_bombers moved from Holland Belgium to Western Germany
            3 mech_infantrys moved from Western Ukraine to Tambov
            3 mech_infantrys moved from Ukraine to Tambov
            1 fighter moved from Volgograd to Tambov
            2 tactical_bombers moved from Volgograd to Tambov
            1 fighter and 1 tactical_bomber moved from Russia to Tambov
    
        Place Units - Germans
            5 armour and 5 mech_infantrys placed in Western Germany
            3 infantry placed in Ukraine
            3 mech_infantrys placed in Western Ukraine
            8 infantry placed in Germany
            Germans undo move 1.
            Germans undo move 3.
            5 armour, 2 infantry and 1 mech_infantry placed in Western Germany
            1 infantry and 1 mech_infantry placed in Western Germany
            5 infantry and 3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,1,6
            Germans collect 60 PUs (5 lost to blockades); end with 60 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    British : 0.67
    Americans : 0.67
    Russians : 0.00
    

    Savegame


  • TripleA Turn Summary: Russians round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Combat Move - Russians
            1 infantry moved from Samara to Russia
            2 infantry moved from Samara to Volgograd
            2 fighters moved from Samara to Russia
            2 fighters moved from Samara to Volgograd
            1 tactical_bomber moved from Samara to Volgograd
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 2 mech_infantrys
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 2,00 expected hits
                    Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in Russia
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 airfield, 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 2 fighters and 1 infantry in Russia, round 2 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 mech_infantry in Russia, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Russia
                Russians win, taking Russia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Russia to Samara
            2 fighters and 1 tactical_bomber moved from Volgograd to Samara
            1 infantry moved from Samara to Kazakhstan
            1 fighter moved from Russia to Samara
    
        Turn Complete - Russians
            Russians collect 9 PUs; end with 9 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 12 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,00
    Russians : -0,17
    

    Savegame


  • @Karl7 wait a min.


  • TripleA Turn Summary: Russians round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Combat Move - Russians
            1 infantry moved from Samara to Russia
            2 infantry moved from Samara to Volgograd
            2 fighters moved from Samara to Russia
            2 fighters moved from Samara to Volgograd
            1 tactical_bomber moved from Samara to Volgograd
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 2 mech_infantrys
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 2,00 expected hits
                    Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in Russia
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 airfield, 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 2 fighters and 1 infantry in Russia, round 2 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 mech_infantry in Russia, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Russia
                Russians win, taking Russia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Russia to Samara
            2 fighters and 1 tactical_bomber moved from Volgograd to Samara
            1 infantry moved from Samara to Kazakhstan
            1 fighter moved from Russia to Samara
    
        Turn Complete - Russians
            Russians collect 9 PUs; end with 9 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 12 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 16 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Russia: 5 aaGuns, 6 armour, 44 artilleries, 71 infantry and 4 mech_infantrys
            EDIT: Adding units owned by Russians to Kansu: 4 fighters and 1 tactical_bomber
            EDIT: Removing units owned by Russians from Samara: 5 aaGuns, 6 armour, 44 artilleries, 4 fighters, 70 infantry, 4 mech_infantrys and 1 tactical_bomber
            EDIT: Removing units owned by Russians from Kazakhstan: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0,00
    Russians : -0,17
    

    Savegame


  • @Karl7 please use this post. The 2nd one.
    Thank you.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - Japanese
            Japanese buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Urals to Novosibirsk
                  Japanese take Novosibirsk from Russians
    
        Combat - Japanese
    
        Non Combat Move - Japanese
    
        Place Units - Japanese
            1 fighter and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,3
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,2,5,1,2,3,2,2,3,1,1,4,2,1,5,6,4
            Japanese collect 13 PUs (9 lost to blockades); end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Americans round 18

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 1 aaGun, 4 armour, 4 fighters, 13 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 fighters moved from Normandy Bordeaux to Germany
            1 bomber moved from Normandy Bordeaux to Germany
            6 bombers moved from Southern Italy to Germany
            2 fighters moved from Southern Italy to Germany
            1 fighter moved from Southern Italy to 112 Sea Zone
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
            4 fighters moved from 110 Sea Zone to 112 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            1 infantry moved from Greece to Albania
                  Americans take Albania from Italians
            1 armour moved from Greece to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 armour and 1 infantry moved from 99 Sea Zone to Syria
            1 armour and 1 infantry moved from Southern Italy to 95 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            1 armour and 1 infantry moved from 99 Sea Zone to Syria
            1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
            1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Crete
            1 armour and 1 infantry moved from Southern Italy to 95 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            1 armour and 1 infantry moved from 99 Sea Zone to Syria
            1 infantry moved from Morocco to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
            1 destroyer moved from 91 Sea Zone to 82 Sea Zone
            1 fighter moved from Morocco to 82 Sea Zone
            1 armour moved from Korea to Amur
                  Russians take Amur from Japanese
            1 armour moved from Amur to Korea
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • @aequitas-et-veritas

    ah ha! I was think you might get around to something like this.

    Full scram, 3ftrs!


  • I shot them down like sparrows.

    Kill Kill!!

    Seven Hits in Germany. Kill AA?


  • @Karl7 sorry SIX hits only.


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