G40 BM3 AV Allies +3 vs Karl7

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Combat Move - Italians
            1 submarine moved from 68 Sea Zone to 85 Sea Zone
            1 armour moved from French Central Africa to Gold Coast
            1 artillery and 2 infantry moved from Iraq to Persia
            1 infantry moved from Egypt to 98 Sea Zone
            1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Libya
    
        Combat - Italians
            Battle in Libya
            Battle in Persia
                Italians attack with 1 artillery and 2 infantry
                British defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Persia, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Persia
                Italians win, taking Libya from Americans, taking Persia from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
            1 mech_infantry moved from Trans-Jordan to Northwest Persia
            9 armour and 2 mech_infantrys moved from Trans-Jordan to Egypt
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Italians : 0.17
    British : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Korea to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
    
        Combat - ANZAC
            Battle in French Indo China
    
        Non Combat Move - ANZAC
            1 artillery, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 6 Sea Zone
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
            3 fighters moved from Guam to Philippines
            1 infantry moved from Manchuria to Korea
            1 bomber moved from Queensland to Philippines
    
        Place Units - ANZAC
            1 destroyer placed in 54 Sea Zone
            ANZAC undo move 1.
            1 transport placed in 54 Sea Zone
            1 destroyer placed in 54 Sea Zone
            1 marine placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 12 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Combat - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 1 artillery, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            7 infantry moved from Bryansk to Russia
            1 fighter and 1 tactical_bomber moved from Bryansk to Russia
            1 fighter and 1 tactical_bomber moved from Rostov to Russia
            1 armour moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Bryansk
            4 infantry moved from Bryansk to Tambov
            12 mech_infantrys moved from Bryansk to Tambov
            7 armour moved from Bryansk to Tambov
            2 infantry moved from Western Germany to Holland Belgium
            2 infantry moved from Western Germany to Northern Italy
            1 fighter moved from Western Germany to Holland Belgium
            1 fighter moved from Germany to Northern Italy
    
        Combat - Germans
            Battle in Northern Italy
                Germans attack with 1 fighter and 2 infantry
                British defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Northern Italy, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Northern Italy
                Germans win, taking Northern Italy from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 fighter and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Russia
                Germans attack with 2 fighters, 7 infantry and 2 tactical_bombers
                Russians defend with 1 airfield, 1 factory_major and 6 infantry
                    Germans roll dice for 2 fighters, 7 infantry and 2 tactical_bombers in Russia, round 2 : 2/11 hits, 3.50 expected hits
                    Russians roll dice for 6 infantry in Russia, round 2 : 0/6 hits, 2.00 expected hits
                    2 infantry owned by the Russians lost in Russia
                    Germans roll dice for 2 fighters, 7 infantry and 2 tactical_bombers in Russia, round 3 : 5/11 hits, 3.50 expected hits
                    Russians roll dice for 4 infantry in Russia, round 3 : 1/4 hits, 1.33 expected hits
                    4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
                Germans captures 15PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 2 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for Russians: 6 infantry
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Germans attack with 7 armour, 4 infantry and 12 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 7 armour, 4 infantry and 12 mech_infantrys in Tambov, round 2 : 7/23 hits, 6.17 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 7 armour, 4 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            1 mech_infantry moved from Volgograd to Tambov
            4 armour and 2 mech_infantrys moved from Rostov to Tambov
            3 armour moved from Ukraine to Tambov
            1 fighter moved from Northern Italy to Western Germany
            1 fighter moved from Holland Belgium to Western Germany
            3 tactical_bombers moved from Novgorod to Western Germany
            7 infantry moved from Germany to Western Germany
            3 fighters and 4 tactical_bombers moved from Eastern Poland to Germany
            2 fighters moved from Germany to Western Germany
            3 armour moved from Western Ukraine to Tambov
            1 aaGun moved from Bryansk to Russia
            2 aaGuns, 41 armour, 10 artilleries and 43 mech_infantrys moved from Bryansk to Tambov
            2 tactical_bombers moved from Russia to Bryansk
            1 fighter moved from Rostov to Germany
            1 tactical_bomber moved from Rostov to Bryansk
            2 fighters moved from Russia to Bryansk
    
        Place Units - Germans
            1 artillery and 9 infantry placed in Western Germany
            4 armour placed in Germany
            3 mech_infantrys placed in Western Ukraine
            3 mech_infantrys placed in Ukraine
            1 armour placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,4,1
            Germans collect 64 PUs (1 lost to blockades); end with 79 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 84 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 91 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 111 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.17
    British : 1.33
    Russians : -2.67
    

    Savegame


  • TripleA Turn Summary: Russians round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Combat Move - Russians
            1 mech_infantry moved from Novosibirsk to Caucasus
                  Russians take Caucasus from Italians
            1 infantry moved from Samara to Volgograd
                  Russians take Volgograd from Germans
            4 infantry moved from Samara to Russia
            4 fighters and 1 tactical_bomber moved from Novosibirsk to Russia
    
        Combat - Russians
            Battle in Russia
                Russians attack with 4 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 1 aaGun, 1 airfield, 1 factory_minor and 6 infantry
                    AA fire in Russia : 0/3 hits, 0,50 expected hits
                    Russians roll dice for 4 fighters, 4 infantry and 1 tactical_bomber in Russia, round 2 : 6/9 hits, 3,33 expected hits
                    Germans roll dice for 1 aaGun and 6 infantry in Russia, round 2 : 3/6 hits, 2,00 expected hits
                    3 infantry owned by the Russians, 1 aaGun owned by the Germans and 5 infantry owned by the Germans lost in Russia
                    Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Russia, round 3 : 3/6 hits, 2,83 expected hits
                    Germans roll dice for 1 infantry in Russia, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Russia
                Russians win, taking Russia from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Russians: 3 infantry
                Casualties for Germans: 1 aaGun and 6 infantry
    
        Non Combat Move - Russians
            4 fighters and 1 tactical_bomber moved from Russia to Samara
            6 armour, 4 infantry and 4 mech_infantrys moved from Novosibirsk to Samara
            1 infantry moved from Vologda to Samara
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
    
        Turn Complete - Russians
            Russians collect 13 PUs; end with 13 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0,50
    Germans : 0,67
    Russians : 2,83
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Japanese
            Japanese repair damage of 4x factory_major; Remaining resources: 15 PUs; 0 SuicideAttackTokens; 
            Japanese buy 5 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Timguska to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            2 infantry moved from Yakut S.S.R. to Yenisey
            3 artilleries and 3 infantry moved from Shan State to Malaya
            2 armour moved from Shan State to Malaya
            1 artillery and 1 infantry moved from Shan State to Malaya
            1 artillery and 1 infantry moved from Shan State to Malaya
            1 armour moved from Shan State to Malaya
            1 artillery and 1 infantry moved from Shan State to French Indo China
            1 marine moved from Shan State to French Indo China
            5 armour moved from Shan State to French Indo China
            1 artillery and 1 mech_infantry moved from Shan State to French Indo China
            1 artillery and 1 mech_infantry moved from Shan State to French Indo China
    
        Combat - Japanese
            Battle in French Indo China
                Japanese attack with 5 armour, 3 artilleries, 1 infantry, 1 marine and 2 mech_infantrys
                ANZAC defend with 1 airfield, 1 factory_minor and 1 infantry
                    Japanese roll dice for 5 armour, 3 artilleries, 1 infantry, 1 marine and 2 mech_infantrys in French Indo China, round 2 : 7/12 hits, 4.67 expected hits
                    ANZAC roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in French Indo China
                Japanese win, taking French Indo China from ANZAC with 5 armour, 3 artilleries, 1 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Malaya
                Japanese attack with 3 armour, 5 artilleries and 5 infantry
                British defend with 2 artilleries and 6 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
                    Japanese roll dice for 3 armour, 5 artilleries and 5 infantry in Malaya, round 2 : 3/13 hits, 4.83 expected hits
                    UK_Pacific roll dice for 2 artilleries and 6 infantry in Malaya, round 2 : 3/8 hits, 2.67 expected hits
                    3 infantry owned by the Japanese and 3 infantry owned by the British lost in Malaya
                    Japanese roll dice for 3 armour, 5 artilleries and 2 infantry in Malaya, round 3 : 6/10 hits, 3.83 expected hits
                    UK_Pacific roll dice for 2 artilleries and 3 infantry in Malaya, round 3 : 0/5 hits, 1.67 expected hits
                    2 artilleries owned by the British and 3 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 3 armour, 5 artilleries and 2 infantry remaining. Battle score for attacker is 17
                Casualties for Japanese: 3 infantry
                Casualties for British: 2 artilleries and 6 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Shan State to French Indo China
    
        Place Units - Japanese
            5 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,1
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,6,5,1,4,5,4,2,2,6,5,2,5,1,4,5,3,1,4,1,6,6
            Japanese collect 17 PUs (10 lost to blockades); end with 17 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    UK_Pacific : -1.33
    Japanese : 2.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 destroyer, 6 fighters, 15 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 infantry moved from Southern France to Northern Italy
            3 fighters moved from Normandy Bordeaux to Northern Italy
            2 bombers moved from Normandy Bordeaux to Northern Italy
            1 fighter moved from 95 Sea Zone to 96 Sea Zone
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
            2 infantry moved from 95 Sea Zone to Sicily
            6 transports moved from 95 Sea Zone to 91 Sea Zone
            3 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 mech_infantry moved from Jehol to 19 Sea Zone
            4 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 19 Sea Zone to 36 Sea Zone
            1 battleship moved from 6 Sea Zone to 36 Sea Zone
            4 artilleries, 5 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
            2 bombers moved from Korea to French Indo China
            1 fighter moved from Southern France to Northern Italy
            2 fighters moved from 95 Sea Zone to Northern Italy
    
        Combat - Americans
            Battle in Sicily
            Battle in 96 Sea Zone
                Americans attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 96 Sea Zone
                Americans win, taking Sicily from Italians with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in French Indo China
                Americans attack with 4 artilleries, 2 bombers, 5 infantry and 1 mech_infantry
                Japanese defend with 1 aaGun, 1 airfield, 5 armour, 3 artilleries, 1 factory_minor, 1 infantry, 1 marine and 2 mech_infantrys
                    AA fire in French Indo China : 1/2 hits, 0,33 expected hits
                    1 bomber owned by the Americans lost in French Indo China
                    Americans roll dice for 1 battleship in French Indo China, round 2 : 1/1 hits, 0,67 expected hits
                    Americans roll dice for 4 artilleries, 1 bomber, 5 infantry and 1 mech_infantry in French Indo China, round 2 : 2/11 hits, 3,67 expected hits
                    Japanese roll dice for 1 aaGun, 5 armour, 3 artilleries, 1 infantry, 1 marine and 2 mech_infantrys in French Indo China, round 2 : 7/12 hits, 4,83 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 aaGun owned by the Japanese, 5 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in French Indo China
                1 bomber owned by the Americans retreated
                    Americans roll dice for 3 artilleries in French Indo China, round 3 : 1/3 hits, 1,00 expected hits
                    Japanese roll dice for 5 armour, 3 artilleries, 1 marine and 1 mech_infantry in French Indo China, round 3 : 3/10 hits, 4,17 expected hits
                    1 mech_infantry owned by the Japanese and 3 artilleries owned by the Americans lost in French Indo China
                Japanese win with 5 armour, 3 artilleries and 1 marine remaining. Battle score for attacker is -31
                Casualties for Americans: 4 artilleries, 1 bomber, 5 infantry and 1 mech_infantry
                Casualties for Japanese: 1 aaGun, 1 infantry and 2 mech_infantrys
            Battle in Northern Italy
                Americans attack with 2 bombers, 6 fighters and 1 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Americans roll dice for 2 bombers, 6 fighters and 1 infantry in Northern Italy, round 2 : 5/9 hits, 4,50 expected hits
                    Germans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Northern Italy
                Americans win, taking Northern Italy from Germans with 2 bombers, 6 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            1 aaGun and 3 infantry moved from Morocco to 91 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
            1 aaGun and 3 infantry moved from 95 Sea Zone to Southern Italy
            4 fighters moved from Northern Italy to 95 Sea Zone
            1 fighter moved from 96 Sea Zone to Southern Italy
            1 fighter moved from Northern Italy to Southern Italy
            1 fighter moved from Northern Italy to 110 Sea Zone
            1 fighter moved from Morocco to 110 Sea Zone
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            1 submarine moved from 91 Sea Zone to 95 Sea Zone
            1 submarine moved from 95 Sea Zone to 97 Sea Zone
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            2 bombers moved from Northern Italy to Southern Italy
            2 bombers moved from Eastern United States to Normandy Bordeaux
            2 armour moved from Southern France to Southern Italy
            1 bomber moved from French Indo China to Yunnan
            2 bombers moved from Western United States to Normandy Bordeaux
    
        Place Units - Americans
            1 fighter and 2 infantry placed in Southern Italy
            1 fighter and 2 infantry placed in Southern France
            1 fighter and 1 infantry placed in Normandy Bordeaux
            1 destroyer placed in 110 Sea Zone
            Americans undo move 3.
            2 fighters placed in Normandy Bordeaux
            3 transports placed in 101 Sea Zone
            6 infantry placed in Central United States
            1 bomber placed in Eastern United States
            3 infantry placed in Korea
            1 transport placed in 10 Sea Zone
            2 infantry placed in Western United States
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 81 PUs; end with 81 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 106 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 111 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 116 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 121 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 126 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 8 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            6 artilleries and 3 infantry moved from Hunan to Yunnan
            5 artilleries, 1 fighter and 16 infantry moved from Burma to Yunnan
            1 infantry moved from Shantung to Jehol
            1 artillery and 2 infantry moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            2 infantry placed in Sikang
            2 infantry placed in Tsinghai
            3 infantry placed in Yunnan
            1 infantry placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 25 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            2 transports moved from 110 Sea Zone to 109 Sea Zone
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Sardinia
            1 armour and 1 mech_infantry moved from French Equatorial Africa to French Central Africa
                  British take French Central Africa from Italians
            1 armour and 1 mech_infantry moved from French Central Africa to French West Africa
                  British take French West Africa from Italians
            1 mech_infantry moved from French Equatorial Africa to Nigeria
                  British take Nigeria from Italians
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 artillery moved from India to 39 Sea Zone
            1 artillery and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            1 infantry moved from Eastern Persia to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Persia
            10 infantry moved from Eastern Persia to Persia
            1 battleship and 1 cruiser moved from 39 Sea Zone to 80 Sea Zone
            2 fighters moved from India to Persia
            1 marine moved from Korea to 6 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 17 Sea Zone
            1 marine moved from 17 Sea Zone to Iwo Jima
            3 fighters moved from Southern France to Holland Belgium
    
        Combat - British
            Battle in Sardinia
            Battle in Holland Belgium
                British attack with 3 fighters and 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                British win, taking Sardinia from Italians, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Persia
                British attack with 1 artillery, 2 fighters and 11 infantry
                Italians defend with 1 artillery, 1 factory_minor and 2 infantry
                    British roll dice for 1 battleship and 1 cruiser in Persia, round 2 : 2/2 hits, 1,17 expected hits
                    British roll dice for 1 artillery, 2 fighters and 11 infantry in Persia, round 2 : 3/14 hits, 3,33 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Persia, round 2 : 0/3 hits, 1,00 expected hits
                    1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Persia
                British win, taking Persia from Italians with 1 artillery, 2 fighters and 11 infantry remaining. Battle score for attacker is 10
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in Iwo Jima
                British attack with 1 marine
                Japanese defend with 1 infantry
                    British roll dice for 1 cruiser in Iwo Jima, round 2 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 marine in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 marine in Iwo Jima, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 marine in Iwo Jima, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 marine in Iwo Jima, round 5 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 5 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 marine in Iwo Jima, round 6 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 6 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 marine in Iwo Jima, round 7 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 7 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 marine owned by the British lost in Iwo Jima
                Japanese win with no units remaining. Battle score for attacker is -2
                Casualties for British: 1 marine
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 aaGuns, 4 artilleries and 13 infantry moved from Burma to Shan State
            1 armour and 2 mech_infantrys moved from India to Eastern Persia
            1 aaGun moved from Eastern Persia to Persia
            1 aaGun moved from Eastern Persia to Persia
            2 fighters moved from Persia to 80 Sea Zone
            1 carrier moved from 39 Sea Zone to 80 Sea Zone
            1 destroyer moved from 39 Sea Zone to 80 Sea Zone
            1 armour and 2 mech_infantrys moved from Belgian Congo to French Equatorial Africa
            1 destroyer moved from 94 Sea Zone to 95 Sea Zone
            1 armour and 1 mech_infantry moved from Morocco to Tunisia
            3 infantry moved from Morocco to Algeria
            2 fighters moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from Holland Belgium to Normandy Bordeaux
    
        Place Units - British
            1 artillery, 2 fighters and 1 infantry placed in United Kingdom
            1 armour and 1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 2,5
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,2
            British collect 32 PUs (4 lost to blockades); end with 32 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            1 artillery and 6 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 14 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
            Some Units in India change ownership: 1 artillery and 6 infantry
            Turning on Edit Mode
            EDIT: Adding units owned by British to Normandy Bordeaux: 2 artilleries and 2 infantry
            EDIT: Removing units owned by British from United Kingdom: 2 artilleries and 2 infantry
            EDIT: Adding units owned by British to Southern France: 3 infantry
            EDIT: Removing units owned by British from Normandy Bordeaux: 3 infantry
            EDIT: Adding units owned by British to 110 Sea Zone: 2 transports
            EDIT: Removing units owned by British from 109 Sea Zone: 2 transports
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0,67
    British : -0,50
    Italians : -1,00
    Americans : -0,83
    Japanese : 0,00
    AA fire in French Indo China : : 0,67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Combat Move - Italians
            1 submarine moved from 70 Sea Zone to 82 Sea Zone
            1 submarine moved from 85 Sea Zone to 86 Sea Zone
            1 artillery and 4 infantry moved from Iraq to Trans-Jordan
            1 infantry moved from Libya to Tobruk
            1 infantry moved from Iraq to Trans-Jordan
            1 armour and 2 mech_infantrys moved from Northwest Persia to Trans-Jordan
    
        Non Combat Move - Italians
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            3 fighters moved from Philippines to French Indo China
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 bomber moved from Philippines to French Indo China
            3 bombers moved from Korea to French Indo China
            1 cruiser moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from India to French Indo China
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 submarine moved from 36 Sea Zone to 6 Sea Zone
    
        Combat - ANZAC
            Battle in French Indo China
                ANZAC attack with 1 artillery, 4 bombers, 4 fighters and 1 infantry
                Japanese defend with 1 airfield, 5 armour, 3 artilleries, 1 factory_minor and 1 marine
                    ANZAC roll dice for 1 cruiser in French Indo China, round 2 : 0/1 hits, 0,50 expected hits
                    ANZAC roll dice for 1 artillery, 4 bombers, 4 fighters and 1 infantry in French Indo China, round 2 : 6/10 hits, 5,33 expected hits
                    Japanese roll dice for 5 armour, 3 artilleries and 1 marine in French Indo China, round 2 : 5/9 hits, 3,83 expected hits
                    3 artilleries owned by the Japanese, 1 marine owned by the Japanese, 4 fighters owned by the ANZAC, 1 infantry owned by the ANZAC and 2 armour owned by the Japanese lost in French Indo China
                    ANZAC roll dice for 1 artillery and 4 bombers in French Indo China, round 3 : 5/5 hits, 3,00 expected hits
                    Japanese roll dice for 3 armour in French Indo China, round 3 : 1/3 hits, 1,50 expected hits
                    1 bomber owned by the ANZAC and 3 armour owned by the Japanese lost in French Indo China
                ANZAC win, taking French Indo China from Japanese with 1 artillery and 3 bombers remaining. Battle score for attacker is -8
                Casualties for ANZAC: 1 bomber, 4 fighters and 1 infantry
                Casualties for Japanese: 5 armour, 3 artilleries and 1 marine
    
        Non Combat Move - ANZAC
            3 bombers moved from French Indo China to Yunnan
            1 marine moved from Queensland to 54 Sea Zone
            1 aaGun moved from Queensland to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 66 Sea Zone
            1 aaGun, 1 marine and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 aaGun and 1 marine moved from 37 Sea Zone to Shan State
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
            1 armour placed in Queensland
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 2,17
    Japanese : 0,67
    

    Savegame


  • The Pacific is Toast!


  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 9 armour, 3 artilleries, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Northern Italy: 1 infantry
            EDIT: Removing units owned by Russians from Russia: 1 infantry
            EDIT: Removing units owned by Russians from Volgograd: 1 infantry
            EDIT: Removing units owned by Russians from Caucasus: 1 mech_infantry
            EDIT: Removing units owned by British from Holland Belgium: 2 infantry
            EDIT: Turning off Edit Mode
                Germans destroys 16PUs while taking Russians capital
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
            2 infantry moved from Tambov to Russia
                  Germans take Russia from Russians
            2 infantry moved from Tambov to Volgograd
                  Germans take Volgograd from Russians
            3 mech_infantrys moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            1 armour moved from Bryansk to Caucasus
            3 armour moved from Tambov to Rostov
            3 armour moved from Rostov to Caucasus
            2 infantry moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from British
            1 infantry moved from Western Germany to Northern Italy
                  Germans take Northern Italy from Americans
            3 infantry moved from Germany to Western Germany
            5 armour moved from Germany to Western Germany
            3 mech_infantrys moved from Western Ukraine to Tambov
            2 fighters and 3 tactical_bombers moved from Bryansk to Tambov
    
        Combat - Germans
    
        Non Combat Move - Germans
            7 mech_infantrys moved from Tambov to Caucasus
            2 mech_infantrys moved from Tambov to Caucasus
            1 armour moved from Tambov to Caucasus
    
        Place Units - Germans
            3 artilleries and 7 infantry placed in Western Germany
            3 mech_infantrys placed in Western Ukraine
            3 mech_infantrys placed in Ukraine
            9 armour placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,3,3
            Germans collect 58 PUs (9 lost to blockades); end with 58 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
            Turning on Edit Mode
            EDIT: Changing PUs for Germans from 90 to 95
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7

    Sorry for edit, I fucked something up so had to redo


  • TripleA Turn Summary: Russians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Combat Move - Russians
            2 infantry moved from Samara to Russia
            2 infantry moved from Samara to Volgograd
            2 fighters moved from Samara to Russia
            2 fighters and 1 tactical_bomber moved from Samara to Volgograd
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 2 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 2,00 expected hits
                    Germans roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Russia
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 airfield, 1 factory_minor and 2 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Russia, round 2 : 3/4 hits, 1,33 expected hits
                    Germans roll dice for 2 infantry in Russia, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Russia
                Russians win, taking Russia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Russia to Samara
            2 fighters and 1 tactical_bomber moved from Volgograd to Samara
            1 fighter moved from Russia to Samara
    
        Turn Complete - Russians
            Russians collect 10 PUs; end with 10 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Russians : 1,67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese buy 6 infantry; Remaining resources: 2 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            4 fighters moved from Japan to 17 Sea Zone
            1 infantry moved from Evenkiyskiy to Urals
                  Japanese take Urals from Russians
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 4 fighters
                British defend with 1 cruiser
                    Japanese roll dice for 4 fighters in 17 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    British roll dice for 1 cruiser in 17 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the Japanese and 1 cruiser owned by the British lost in 17 Sea Zone
                Japanese win with 3 fighters remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 fighter
                Casualties for British: 1 cruiser
    
        Non Combat Move - Japanese
            3 fighters moved from 17 Sea Zone to Japan
    
        Place Units - Japanese
            3 infantry placed in Malaya
            3 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 13
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,1
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,4,3,6,3,5,3,2,3,2,1,3,3,5,3,1,2,5,4,6,4
            Japanese collect 12 PUs (13 lost to blockades); end with 14 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    British : 0.50
    Japanese : -1.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 3 armour, 3 artilleries, 3 bombers, 1 carrier, 10 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 armour and 1 infantry moved from Southern Italy to 97 Sea Zone
            1 armour and 1 infantry moved from 97 Sea Zone to Greece
            1 infantry moved from Southern France to Northern Italy
            4 bombers moved from Normandy Bordeaux to Northern Italy
            1 infantry moved from Korea to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from 17 Sea Zone to Iwo Jima
    
        Combat - Americans
            Battle in Greece
            Battle in Iwo Jima
            Battle in Northern Italy
                Americans attack with 4 bombers and 1 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Americans roll dice for 4 bombers and 1 infantry in Northern Italy, round 2 : 4/5 hits, 2,83 expected hits
                    Germans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Northern Italy
                Americans win, taking Greece from Germans, taking Iwo Jima from Japanese, taking Northern Italy from Germans with 4 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            4 bombers moved from Northern Italy to Southern Italy
            2 infantry moved from Sicily to 95 Sea Zone
            2 infantry moved from 95 Sea Zone to Southern Italy
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 aaGun moved from Morocco to 92 Sea Zone
            1 aaGun and 1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 infantry moved from Southern France to 93 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
            1 aaGun and 1 infantry moved from 95 Sea Zone to Southern Italy
            2 transports moved from 91 Sea Zone to 92 Sea Zone
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            6 infantry moved from Central United States to 101 Sea Zone
            6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            6 infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from Eastern United States to Normandy Bordeaux
            2 fighters moved from Eastern United States to 110 Sea Zone
            1 bomber moved from Yunnan to Persia
            1 carrier and 2 fighters moved from 6 Sea Zone to 17 Sea Zone
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Southern France to Morocco
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 110 Sea Zone
            1 armour and 1 infantry placed in Normandy Bordeaux
            2 artilleries placed in Southern Italy
            1 transport placed in 95 Sea Zone
            1 artillery and 2 infantry placed in Southern France
            2 armour and 1 infantry placed in Korea
            3 bombers placed in Western United States
            1 transport placed in 10 Sea Zone
            6 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 84 PUs; end with 84 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 104 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 109 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 114 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 119 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 124 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 129 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            11 artilleries, 1 fighter and 23 infantry moved from Yunnan to Szechwan
            2 infantry moved from Sikang to Tsinghai
            1 infantry moved from Jehol to Manchuria
            1 infantry moved from Kwangsi to Yunnan
    
        Place Units - Chinese
            1 artillery and 8 infantry placed in Tsinghai
            Chinese undo move 1.
            1 artillery and 8 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from Normandy Bordeaux to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from United Kingdom to Holland Belgium
            1 armour moved from French West Africa to Gold Coast
            1 mech_infantry moved from Nigeria to Gold Coast
            1 armour and 1 mech_infantry moved from Tunisia to Libya
                  British take Libya from Italians
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Italians
            4 artilleries and 14 infantry moved from Shan State to Malaya
            1 fighter moved from India to Malaya
    
        Combat - British
            Battle in Gold Coast
                British attack with 1 armour and 1 mech_infantry
                Italians defend with 1 armour
                    British roll dice for 1 armour and 1 mech_infantry in Gold Coast, round 2 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 armour in Gold Coast, round 2 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Gold Coast
                British win, taking Gold Coast from Italians with 1 armour remaining. Battle score for attacker is 2
                Casualties for British: 1 mech_infantry
                Casualties for Italians: 1 armour
            Battle in Holland Belgium
                British attack with 5 fighters and 2 infantry
                Germans defend with 2 infantry
                    British roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits
                    British roll dice for 5 fighters and 2 infantry in Holland Belgium, round 2 : 6/7 hits, 2,83 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Malaya
                British attack with 4 artilleries, 1 fighter and 14 infantry
                Japanese defend with 3 armour, 5 artilleries, 1 factory_minor, 1 harbour and 5 infantry
                    British roll dice for 4 artilleries, 1 fighter and 14 infantry in Malaya, round 2 : 6/19 hits, 4,83 expected hits
                    Japanese roll dice for 3 armour, 5 artilleries and 5 infantry in Malaya, round 2 : 4/13 hits, 4,83 expected hits
                    5 infantry owned by the Japanese, 1 artillery owned by the Japanese and 4 infantry owned by the British lost in Malaya
                    British roll dice for 4 artilleries, 1 fighter and 10 infantry in Malaya, round 3 : 1/15 hits, 4,17 expected hits
                    Japanese roll dice for 3 armour and 4 artilleries in Malaya, round 3 : 3/7 hits, 2,83 expected hits
                    1 artillery owned by the Japanese and 3 infantry owned by the British lost in Malaya
                    British roll dice for 4 artilleries, 1 fighter and 7 infantry in Malaya, round 4 : 6/12 hits, 3,67 expected hits
                    Japanese roll dice for 3 armour and 3 artilleries in Malaya, round 4 : 3/6 hits, 2,50 expected hits
                    3 artilleries owned by the Japanese, 3 armour owned by the Japanese and 3 infantry owned by the British lost in Malaya
                British win, taking Malaya from Japanese with 4 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 23
                Casualties for British: 10 infantry
                Casualties for Japanese: 3 armour, 5 artilleries and 5 infantry
    
        Non Combat Move - British
            1 aaGun moved from Shan State to Malaya
            1 aaGun moved from Shan State to Burma
            1 armour and 2 mech_infantrys moved from Eastern Persia to Persia
            1 artillery and 6 infantry moved from India to West India
            1 fighter moved from Malaya to French Indo China
            2 fighters moved from 80 Sea Zone to Persia
            1 transport moved from 95 Sea Zone to 94 Sea Zone
            1 infantry moved from Algeria to 94 Sea Zone
            1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
            1 artillery moved from Sardinia to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
            2 fighters moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from Holland Belgium to Morocco
            1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from Holland Belgium to Normandy Bordeaux
            1 fighter moved from Holland Belgium to United Kingdom
            1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 mech_infantry moved from French West Africa to French Equatorial Africa
    
        Place Units - British
            3 artilleries placed in Persia
            2 mech_infantrys placed in Union of South Africa
            5 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,5
            British collect 38 PUs; end with 38 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            1 transport placed in 39 Sea Zone
            1 armour and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 armour and 1 mech_infantry
                Some Units in 39 Sea Zone change ownership: 1 transport
    

    Combat Hit Differential Summary :

    Germans : 0,00
    British : 3,33
    Italians : 0,50
    Americans : 1,17
    Japanese : -0,17
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Combat Move - Italians
            1 infantry moved from Tobruk to Alexandria
    
        Non Combat Move - Italians
            1 armour, 1 artillery, 5 infantry and 2 mech_infantrys moved from Trans-Jordan to Egypt
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 66 Sea Zone to 86 Sea Zone
    
        Combat - ANZAC
            Battle in 86 Sea Zone
                ANZAC attack with 1 destroyer
                Italians defend with 1 submarine
                    ANZAC roll dice for 1 destroyer in 86 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 submarine in 86 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    ANZAC roll dice for 1 destroyer in 86 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 submarine in 86 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    ANZAC roll dice for 1 destroyer in 86 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 submarine in 86 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                    ANZAC roll dice for 1 destroyer in 86 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
                    Italians roll dice for 1 submarine in 86 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Italians lost in 86 Sea Zone
                ANZAC win with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
    
        Non Combat Move - ANZAC
            1 armour and 1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 infantry moved from Korea to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
            1 infantry moved from 37 Sea Zone to Malaya
            1 armour moved from 37 Sea Zone to Malaya
            1 aaGun and 1 marine moved from Shan State to French Indo China
            1 transport moved from 37 Sea Zone to 54 Sea Zone
            1 artillery moved from New South Wales to Queensland
            1 submarine moved from 37 Sea Zone to 20 Sea Zone
            1 submarine moved from 20 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            3 bombers moved from Yunnan to India
    
        Place Units - ANZAC
            1 armour, 1 fighter and 1 infantry placed in French Indo China
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 12 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : -0,67
    ANZAC : -0,33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 11 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Western Germany to Holland Belgium
            2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
            5 armour, 7 artilleries, 23 infantry and 2 mech_infantrys moved from Western Germany to Northern Italy
            9 armour moved from Germany to Northern Italy
            2 mech_infantrys moved from Tambov to Volgograd
            2 mech_infantrys moved from Tambov to Russia
            1 fighter and 1 tactical_bomber moved from Tambov to Russia
            1 fighter and 1 tactical_bomber moved from Tambov to Volgograd
            1 tactical_bomber moved from Tambov to Volgograd
    
        Combat - Germans
            Battle in Northern Italy
                Germans attack with 14 armour, 7 artilleries, 23 infantry and 2 mech_infantrys
                Americans defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 14 armour, 7 artilleries, 23 infantry and 2 mech_infantrys in Northern Italy, round 2 : 15/46 hits, 14.67 expected hits
                    Americans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
                Germans win, taking Northern Italy from Americans with 14 armour, 7 artilleries, 22 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Russia
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 airfield, 1 factory_minor and 1 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Russia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Russia
                Germans destroys 17PUs while taking Russians capital
                Germans win, taking Russia from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 3/5 hits, 2.00 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Holland Belgium
                Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/6 hits, 2.67 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Western Germany to Northern Italy
            2 fighters moved from Holland Belgium to Western Germany
            2 tactical_bombers moved from Holland Belgium to Western Germany
            3 mech_infantrys moved from Western Ukraine to Tambov
            3 mech_infantrys moved from Ukraine to Tambov
            1 fighter moved from Volgograd to Tambov
            2 tactical_bombers moved from Volgograd to Tambov
            1 fighter and 1 tactical_bomber moved from Russia to Tambov
    
        Place Units - Germans
            5 armour and 5 mech_infantrys placed in Western Germany
            3 infantry placed in Ukraine
            3 mech_infantrys placed in Western Ukraine
            8 infantry placed in Germany
            Germans undo move 1.
            Germans undo move 3.
            5 armour, 2 infantry and 1 mech_infantry placed in Western Germany
            1 infantry and 1 mech_infantry placed in Western Germany
            5 infantry and 3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,1,6
            Germans collect 60 PUs (5 lost to blockades); end with 60 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    British : 0.67
    Americans : 0.67
    Russians : 0.00
    

    Savegame


  • TripleA Turn Summary: Russians round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Combat Move - Russians
            1 infantry moved from Samara to Russia
            2 infantry moved from Samara to Volgograd
            2 fighters moved from Samara to Russia
            2 fighters moved from Samara to Volgograd
            1 tactical_bomber moved from Samara to Volgograd
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 2 mech_infantrys
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 2,00 expected hits
                    Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in Russia
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 airfield, 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 2 fighters and 1 infantry in Russia, round 2 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 mech_infantry in Russia, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Russia
                Russians win, taking Russia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Russia to Samara
            2 fighters and 1 tactical_bomber moved from Volgograd to Samara
            1 infantry moved from Samara to Kazakhstan
            1 fighter moved from Russia to Samara
    
        Turn Complete - Russians
            Russians collect 9 PUs; end with 9 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 12 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,00
    Russians : -0,17
    

    Savegame


  • @Karl7 wait a min.

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