G40 BM3 AV Allies +3 vs Karl7

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Nenetsia to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Belarus to Smolensk
            1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
            2 mech_infantrys moved from Bryansk to Volgograd
            1 fighter and 2 tactical_bombers moved from Novgorod to Volgograd
            2 infantry moved from Western Germany to Holland Belgium
            4 tactical_bombers moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 2 infantry and 4 tactical_bombers
                British defend with 2 infantry
                    Germans roll dice for 2 infantry and 4 tactical_bombers in Holland Belgium, round 2 : 2/6 hits, 2.33 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 2 infantry
            Battle in Volgograd
                Germans attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 2/5 hits, 2.00 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in Smolensk
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                 retreated to Smolensk
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Changing ownership of Samara from Russians to Germans
            EDIT: Turning off Edit Mode
            1 mech_infantry moved from Bryansk to Samara
            1 fighter and 2 tactical_bombers moved from Volgograd to Rostov
            2 mech_infantrys moved from Western Ukraine to Rostov
            4 armour moved from Bryansk to Rostov
            3 artilleries moved from Ukraine to Bryansk
            7 mech_infantrys moved from Eastern Poland to Bryansk
            1 artillery and 2 infantry moved from Belarus to Bryansk
            1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
            3 armour moved from Novgorod to Bryansk
            3 fighters moved from Germany to Bryansk
            4 tactical_bombers moved from Holland Belgium to Eastern Poland
            2 infantry moved from Western Germany to Germany
            1 fighter moved from Southern Italy to Germany
            1 fighter moved from Southern Italy to Rostov
            1 fighter moved from Southern Italy to Western Germany
    
        Place Units - Germans
            3 armour placed in Western Ukraine
            3 armour placed in Ukraine
            3 tactical_bombers placed in Novgorod
            2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 58 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Bryansk: 3 fighters
            EDIT: Adding units owned by Germans to Eastern Poland: 3 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -1.67
    British : 0.33
    Russians : 1.00
    

    Savegame


  • TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Russians
            Russians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Tambov
            2 fighters moved from Russia to Tambov
            2 fighters moved from Russia to Vologda
            1 infantry moved from Smolensk to Vologda
            1 tactical_bomber moved from Russia to Tambov
            44 artilleries and 79 infantry moved from Russia to Samara
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/5 hits, 2,00 expected hits
                    Italians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tambov
                Russians win, taking Tambov from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Samara
                Russians attack with 44 artilleries and 79 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 44 artilleries and 79 infantry in Samara, round 2 : 29/123 hits, 35,17 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 44 artilleries and 78 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Vologda
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Vologda to Samara
            5 aaGuns moved from Russia to Samara
            6 armour and 5 mech_infantrys moved from Russia to Novosibirsk
            2 fighters and 1 tactical_bomber moved from Tambov to Novosibirsk
            2 fighters moved from Samara to Novosibirsk
            4 infantry moved from Kansu to Novosibirsk
    
        Place Units - Russians
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 12 PUs; end with 12 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Italians : 0,67
    Russians : -6,33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 7 infantry; Remaining resources: 2 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 artilleries moved from Jehol to Manchuria
            4 infantry moved from French Indo China to Shan State
            4 artilleries moved from French Indo China to Shan State
            4 artilleries moved from French Indo China to Shan State
            4 armour moved from French Indo China to Shan State
            4 armour moved from French Indo China to Shan State
            3 infantry and 2 mech_infantrys moved from French Indo China to Shan State
            1 marine moved from French Indo China to Shan State
            1 fighter moved from Japan to 19 Sea Zone
            1 infantry moved from Yenisey to Timguska
                  Japanese take Timguska from Russians
    
        Combat - Japanese
            Battle in Manchuria
                Japanese attack with 2 artilleries
                ANZAC defend with 2 infantry
                    Japanese roll dice for 2 artilleries in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Manchuria
                    Japanese roll dice for 1 artillery in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Manchuria
                Chinese win with 1 infantry remaining. Battle score for attacker is -5
                Casualties for Japanese: 2 artilleries
                Casualties for ANZAC: 1 infantry
            Battle in Shan State
                Japanese attack with 8 armour, 8 artilleries, 7 infantry, 1 marine and 2 mech_infantrys
                British defend with 1 infantry
                    Japanese roll dice for 8 armour, 8 artilleries, 7 infantry, 1 marine and 2 mech_infantrys in Shan State, round 2 : 14/26 hits, 9.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 8 armour, 8 artilleries, 6 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in 19 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 submarine and 1 transport
                1 submarine owned by the ANZAC Submerged
                    Japanese roll dice for 1 fighter in 19 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 transport owned by the ANZAC lost in 19 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
    
        Non Combat Move - Japanese
            1 fighter moved from 19 Sea Zone to Japan
            2 infantry moved from Yenisey to Yakut S.S.R.
            1 aaGun moved from French Indo China to Shan State
            1 fighter moved from French Indo China to Japan
    
        Place Units - Japanese
            7 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 12
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,5
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,3,3,3,2,1,4,2,1,4,3,6,4,3,5,4,4
            Japanese collect 14 PUs (12 lost to blockades); end with 16 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.00
    UK_Pacific : 0.67
    Japanese : 4.83
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 15

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 2 armour, 4 bombers, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 artilleries moved from Gibraltar to 92 Sea Zone
            2 mech_infantrys moved from Gibraltar to 91 Sea Zone
            1 armour moved from Gibraltar to 92 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            1 marine moved from Gibraltar to 92 Sea Zone
            1 artillery and 1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 infantry moved from Southern France to 93 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
            1 submarine moved from 92 Sea Zone to 95 Sea Zone
            1 submarine moved from 92 Sea Zone to 95 Sea Zone
            1 submarine moved from 95 Sea Zone to 97 Sea Zone
            1 destroyer moved from 92 Sea Zone to 93 Sea Zone
            1 destroyer moved from 93 Sea Zone to 95 Sea Zone
            2 carriers moved from 92 Sea Zone to 95 Sea Zone
            1 armour, 2 artilleries, 2 infantry, 1 marine and 3 transports moved from 92 Sea Zone to 93 Sea Zone
            1 armour, 2 artilleries, 2 infantry, 1 marine and 3 transports moved from 93 Sea Zone to 95 Sea Zone
            2 mech_infantrys and 2 transports moved from 91 Sea Zone to 92 Sea Zone
            2 mech_infantrys and 2 transports moved from 92 Sea Zone to 93 Sea Zone
            2 mech_infantrys and 2 transports moved from 93 Sea Zone to 95 Sea Zone
            3 artilleries, 3 infantry, 1 marine and 2 mech_infantrys moved from 95 Sea Zone to Southern Italy
            1 armour moved from 95 Sea Zone to Southern Italy
            2 fighters moved from Morocco to 95 Sea Zone
            1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
            3 bombers moved from Normandy Bordeaux to Southern Italy
            3 fighters moved from Normandy Bordeaux to Southern Italy
            1 fighter moved from Normandy Bordeaux to 95 Sea Zone
            1 mech_infantry moved from Korea to Jehol
                  Chinese take Jehol from Japanese
            2 fighters moved from Midway to Japan
            2 fighters moved from 6 Sea Zone to Japan
            2 bombers moved from Midway to Japan
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • @Karl7 scramble sz95?



  • TripleA Turn Summary: UK_Pacific round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 2 armour, 4 bombers, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 artilleries moved from Gibraltar to 92 Sea Zone
            2 mech_infantrys moved from Gibraltar to 91 Sea Zone
            1 armour moved from Gibraltar to 92 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            1 marine moved from Gibraltar to 92 Sea Zone
            1 artillery and 1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 infantry moved from Southern France to 93 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
            1 submarine moved from 92 Sea Zone to 95 Sea Zone
            1 submarine moved from 92 Sea Zone to 95 Sea Zone
            1 submarine moved from 95 Sea Zone to 97 Sea Zone
            1 destroyer moved from 92 Sea Zone to 93 Sea Zone
            1 destroyer moved from 93 Sea Zone to 95 Sea Zone
            2 carriers moved from 92 Sea Zone to 95 Sea Zone
            1 armour, 2 artilleries, 2 infantry, 1 marine and 3 transports moved from 92 Sea Zone to 93 Sea Zone
            1 armour, 2 artilleries, 2 infantry, 1 marine and 3 transports moved from 93 Sea Zone to 95 Sea Zone
            2 mech_infantrys and 2 transports moved from 91 Sea Zone to 92 Sea Zone
            2 mech_infantrys and 2 transports moved from 92 Sea Zone to 93 Sea Zone
            2 mech_infantrys and 2 transports moved from 93 Sea Zone to 95 Sea Zone
            3 artilleries, 3 infantry, 1 marine and 2 mech_infantrys moved from 95 Sea Zone to Southern Italy
            1 armour moved from 95 Sea Zone to Southern Italy
            2 fighters moved from Morocco to 95 Sea Zone
            1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
            3 bombers moved from Normandy Bordeaux to Southern Italy
            3 fighters moved from Normandy Bordeaux to Southern Italy
            1 fighter moved from Normandy Bordeaux to 95 Sea Zone
            1 mech_infantry moved from Korea to Jehol
                  Chinese take Jehol from Japanese
            2 fighters moved from Midway to Japan
            2 fighters moved from 6 Sea Zone to Japan
            2 bombers moved from Midway to Japan
    
        Combat - Americans
            Air Battle in Japan
                Americans attacks with 6 units heading to Japan
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Japan
                    AA fire in Japan : 0/2 hits, 0,33 expected hits
                Bombing raid in Japan rolls: 3,5 and causes: 8 damage to unit: factory_major
                Bombing raid in Japan causes 8 damage total. 
            Battle in 97 Sea Zone
                Americans attack with 1 submarine
                Italians defend with 2 transports
                    2 transports owned by the Italians lost in 97 Sea Zone
                    Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans win, taking 97 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
                Casualties for Italians: 2 transports
            Battle in 95 Sea Zone
                Americans attack with 2 carriers, 1 destroyer, 3 fighters, 1 submarine and 6 transports
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 95 Sea Zone
                    Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Americans win with 2 carriers, 1 destroyer, 3 fighters, 1 submarine and 6 transports remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Southern Italy
                Americans attack with 1 armour, 3 artilleries, 3 bombers, 3 fighters, 3 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber
                Italians defend with 1 airfield, 1 factory_minor, 4 fighters, 1 harbour, 7 infantry and 3 mech_infantrys
                    Americans roll dice for 1 armour, 3 artilleries, 3 bombers, 3 fighters, 3 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber in Southern Italy, round 2 : 4/17 hits, 7,33 expected hits
                    Italians roll dice for 4 fighters, 7 infantry and 3 mech_infantrys in Southern Italy, round 2 : 7/14 hits, 6,00 expected hits
                    3 infantry owned by the Americans, 2 artilleries owned by the Americans, 4 infantry owned by the Italians and 2 mech_infantrys owned by the Americans lost in Southern Italy
                    Americans roll dice for 1 armour, 1 artillery, 3 bombers, 3 fighters, 1 marine and 1 tactical_bomber in Southern Italy, round 3 : 6/10 hits, 5,33 expected hits
                    Italians roll dice for 4 fighters, 3 infantry and 3 mech_infantrys in Southern Italy, round 3 : 5/10 hits, 4,67 expected hits
                    3 mech_infantrys owned by the Italians, 1 tactical_bomber owned by the Americans, 2 fighters owned by the Americans, 1 artillery owned by the Americans, 1 marine owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 1 armour, 3 bombers and 1 fighter in Southern Italy, round 4 : 4/5 hits, 3,00 expected hits
                    Italians roll dice for 4 fighters in Southern Italy, round 4 : 3/4 hits, 2,67 expected hits
                    3 bombers owned by the Americans and 4 fighters owned by the Italians lost in Southern Italy
                Americans captures 30PUs while taking Italians capital
                Americans win, taking Southern Italy from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is -28
                Casualties for Americans: 3 artilleries, 3 bombers, 2 fighters, 3 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber
                Casualties for Italians: 4 fighters, 7 infantry and 3 mech_infantrys
            Cleaning up after air battles
            triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
    
        Non Combat Move - Americans
            1 fighter moved from Southern Italy to Southern France
            1 infantry moved from Normandy Bordeaux to Southern France
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            6 infantry moved from Eastern United States to 101 Sea Zone
            1 carrier, 6 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            6 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Eastern United States to Morocco
            2 bombers moved from Eastern United States to Normandy Bordeaux
            1 infantry moved from Guam to 21 Sea Zone
            1 artillery moved from Guam to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
            2 fighters moved from Japan to 6 Sea Zone
            2 fighters moved from Japan to Korea
            1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            2 artilleries and 3 infantry moved from Korea to 6 Sea Zone
            2 bombers moved from Japan to Korea
    
        Place Units - Americans
            1 factory_minor and 1 harbour placed in Korea
            2 armour and 1 infantry placed in Southern France
            3 fighters placed in Normandy Bordeaux
            2 bombers placed in Western United States
            2 bombers placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 78 PUs; end with 108 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 113 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 118 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 128 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 133 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 138 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 143 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 148 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 153 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kiangsu to Shantung
                  Chinese take Shantung from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 artillery and 2 infantry moved from Chahar to Suiyuyan
            1 fighter moved from Chahar to Burma
            5 artilleries and 16 infantry moved from Yunnan to Burma
            1 infantry moved from Kwangsi to Yunnan
            1 artillery and 3 infantry moved from Anhwe to Jehol
    
        Place Units - Chinese
            5 artilleries placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 5 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            4 infantry moved from Southern France to Northern Italy
            1 fighter moved from Morocco to Northern Italy
            2 fighters moved from 110 Sea Zone to Northern Italy
            2 fighters moved from United Kingdom to Northern Italy
            1 destroyer moved from 91 Sea Zone to 94 Sea Zone
            1 submarine moved from 92 Sea Zone to 94 Sea Zone
            1 armour moved from Ethiopia to French Equatorial Africa
                  British take French Equatorial Africa from Italians
            1 mech_infantry moved from Belgian Congo to French Equatorial Africa
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Italians
            2 infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
    
        Combat - British
            Battle in Holland Belgium
                British attack with 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in 94 Sea Zone
                British attack with 1 destroyer and 1 submarine
                Italians defend with 1 destroyer
                    British roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the British lost in 94 Sea Zone
                    British roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer in 94 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 94 Sea Zone
                British win with 1 destroyer remaining. Battle score for attacker is 2
                Casualties for British: 1 submarine
                Casualties for Italians: 1 destroyer
            Battle in Northern Italy
                British attack with 5 fighters and 4 infantry
                Italians defend with 1 artillery, 1 factory_major and 7 infantry
                    British roll dice for 5 fighters and 4 infantry in Northern Italy, round 2 : 3/9 hits, 3,17 expected hits
                    Italians roll dice for 1 artillery and 7 infantry in Northern Italy, round 2 : 1/8 hits, 2,67 expected hits
                    3 infantry owned by the Italians and 1 infantry owned by the British lost in Northern Italy
                    British roll dice for 5 fighters and 3 infantry in Northern Italy, round 3 : 4/8 hits, 3,00 expected hits
                    Italians roll dice for 1 artillery and 4 infantry in Northern Italy, round 3 : 3/5 hits, 1,67 expected hits
                    4 infantry owned by the Italians, 1 fighter owned by the British and 2 infantry owned by the British lost in Northern Italy
                    British roll dice for 4 fighters and 1 infantry in Northern Italy, round 4 : 3/5 hits, 2,17 expected hits
                    Italians roll dice for 1 artillery in Northern Italy, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians and 1 fighter owned by the British lost in Northern Italy
                British converts factory_major into different units
                British win, taking Northern Italy from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is -4
                Casualties for British: 2 fighters and 3 infantry
                Casualties for Italians: 1 artillery and 7 infantry
    
        Non Combat Move - British
            3 fighters moved from Northern Italy to Southern France
            1 transport moved from 110 Sea Zone to 91 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            4 infantry moved from Normandy Bordeaux to Southern France
            1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 mech_infantry moved from Belgian Congo to French Equatorial Africa
            1 mech_infantry moved from Ethiopia to French Equatorial Africa
            2 aaGuns and 11 infantry moved from West India to Eastern Persia
            1 transport moved from 80 Sea Zone to 39 Sea Zone
            2 fighters moved from 80 Sea Zone to India
            1 artillery and 2 infantry moved from India to Burma
            3 infantry moved from Yunnan to Burma
            1 armour and 2 mech_infantrys moved from Yunnan to India
            3 artilleries moved from Yunnan to Burma
            1 aaGun moved from Yunnan to Burma
            1 aaGun and 9 infantry moved from Yunnan to Burma
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 79 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 79 Sea Zone to 39 Sea Zone
    
        Place Units - British
            1 transport placed in 110 Sea Zone
            2 artilleries and 5 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 5,6
            British collect 37 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 fighter placed in India
            3 infantry placed in Malaya
            Turning on Edit Mode
            EDIT: Adding units owned by Chinese to Hunan: 1 artillery and 3 infantry
            EDIT: Removing units owned by Chinese from Jehol: 1 artillery and 3 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 16 PUs; end with 16 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 artillery and 1 fighter
                Some Units in Malaya change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Italians : 2,00
    British : 1,83
    AA fire in Japan : : -0,33
    Americans : -1,33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Combat Move - Italians
            1 submarine moved from 68 Sea Zone to 85 Sea Zone
            1 armour moved from French Central Africa to Gold Coast
            1 artillery and 2 infantry moved from Iraq to Persia
            1 infantry moved from Egypt to 98 Sea Zone
            1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Libya
    
        Combat - Italians
            Battle in Libya
            Battle in Persia
                Italians attack with 1 artillery and 2 infantry
                British defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Persia, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Persia
                Italians win, taking Libya from Americans, taking Persia from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
            1 mech_infantry moved from Trans-Jordan to Northwest Persia
            9 armour and 2 mech_infantrys moved from Trans-Jordan to Egypt
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Italians : 0.17
    British : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Korea to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
    
        Combat - ANZAC
            Battle in French Indo China
    
        Non Combat Move - ANZAC
            1 artillery, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 6 Sea Zone
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
            3 fighters moved from Guam to Philippines
            1 infantry moved from Manchuria to Korea
            1 bomber moved from Queensland to Philippines
    
        Place Units - ANZAC
            1 destroyer placed in 54 Sea Zone
            ANZAC undo move 1.
            1 transport placed in 54 Sea Zone
            1 destroyer placed in 54 Sea Zone
            1 marine placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 12 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Combat - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 1 artillery, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            7 infantry moved from Bryansk to Russia
            1 fighter and 1 tactical_bomber moved from Bryansk to Russia
            1 fighter and 1 tactical_bomber moved from Rostov to Russia
            1 armour moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Bryansk
            4 infantry moved from Bryansk to Tambov
            12 mech_infantrys moved from Bryansk to Tambov
            7 armour moved from Bryansk to Tambov
            2 infantry moved from Western Germany to Holland Belgium
            2 infantry moved from Western Germany to Northern Italy
            1 fighter moved from Western Germany to Holland Belgium
            1 fighter moved from Germany to Northern Italy
    
        Combat - Germans
            Battle in Northern Italy
                Germans attack with 1 fighter and 2 infantry
                British defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Northern Italy, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Northern Italy
                Germans win, taking Northern Italy from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 fighter and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Russia
                Germans attack with 2 fighters, 7 infantry and 2 tactical_bombers
                Russians defend with 1 airfield, 1 factory_major and 6 infantry
                    Germans roll dice for 2 fighters, 7 infantry and 2 tactical_bombers in Russia, round 2 : 2/11 hits, 3.50 expected hits
                    Russians roll dice for 6 infantry in Russia, round 2 : 0/6 hits, 2.00 expected hits
                    2 infantry owned by the Russians lost in Russia
                    Germans roll dice for 2 fighters, 7 infantry and 2 tactical_bombers in Russia, round 3 : 5/11 hits, 3.50 expected hits
                    Russians roll dice for 4 infantry in Russia, round 3 : 1/4 hits, 1.33 expected hits
                    4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
                Germans captures 15PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 2 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for Russians: 6 infantry
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Germans attack with 7 armour, 4 infantry and 12 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 7 armour, 4 infantry and 12 mech_infantrys in Tambov, round 2 : 7/23 hits, 6.17 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 7 armour, 4 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            1 mech_infantry moved from Volgograd to Tambov
            4 armour and 2 mech_infantrys moved from Rostov to Tambov
            3 armour moved from Ukraine to Tambov
            1 fighter moved from Northern Italy to Western Germany
            1 fighter moved from Holland Belgium to Western Germany
            3 tactical_bombers moved from Novgorod to Western Germany
            7 infantry moved from Germany to Western Germany
            3 fighters and 4 tactical_bombers moved from Eastern Poland to Germany
            2 fighters moved from Germany to Western Germany
            3 armour moved from Western Ukraine to Tambov
            1 aaGun moved from Bryansk to Russia
            2 aaGuns, 41 armour, 10 artilleries and 43 mech_infantrys moved from Bryansk to Tambov
            2 tactical_bombers moved from Russia to Bryansk
            1 fighter moved from Rostov to Germany
            1 tactical_bomber moved from Rostov to Bryansk
            2 fighters moved from Russia to Bryansk
    
        Place Units - Germans
            1 artillery and 9 infantry placed in Western Germany
            4 armour placed in Germany
            3 mech_infantrys placed in Western Ukraine
            3 mech_infantrys placed in Ukraine
            1 armour placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,4,1
            Germans collect 64 PUs (1 lost to blockades); end with 79 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 84 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 91 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 111 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.17
    British : 1.33
    Russians : -2.67
    

    Savegame


  • TripleA Turn Summary: Russians round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Combat Move - Russians
            1 mech_infantry moved from Novosibirsk to Caucasus
                  Russians take Caucasus from Italians
            1 infantry moved from Samara to Volgograd
                  Russians take Volgograd from Germans
            4 infantry moved from Samara to Russia
            4 fighters and 1 tactical_bomber moved from Novosibirsk to Russia
    
        Combat - Russians
            Battle in Russia
                Russians attack with 4 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 1 aaGun, 1 airfield, 1 factory_minor and 6 infantry
                    AA fire in Russia : 0/3 hits, 0,50 expected hits
                    Russians roll dice for 4 fighters, 4 infantry and 1 tactical_bomber in Russia, round 2 : 6/9 hits, 3,33 expected hits
                    Germans roll dice for 1 aaGun and 6 infantry in Russia, round 2 : 3/6 hits, 2,00 expected hits
                    3 infantry owned by the Russians, 1 aaGun owned by the Germans and 5 infantry owned by the Germans lost in Russia
                    Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Russia, round 3 : 3/6 hits, 2,83 expected hits
                    Germans roll dice for 1 infantry in Russia, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Russia
                Russians win, taking Russia from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Russians: 3 infantry
                Casualties for Germans: 1 aaGun and 6 infantry
    
        Non Combat Move - Russians
            4 fighters and 1 tactical_bomber moved from Russia to Samara
            6 armour, 4 infantry and 4 mech_infantrys moved from Novosibirsk to Samara
            1 infantry moved from Vologda to Samara
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
    
        Turn Complete - Russians
            Russians collect 13 PUs; end with 13 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0,50
    Germans : 0,67
    Russians : 2,83
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Japanese
            Japanese repair damage of 4x factory_major; Remaining resources: 15 PUs; 0 SuicideAttackTokens; 
            Japanese buy 5 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Timguska to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            2 infantry moved from Yakut S.S.R. to Yenisey
            3 artilleries and 3 infantry moved from Shan State to Malaya
            2 armour moved from Shan State to Malaya
            1 artillery and 1 infantry moved from Shan State to Malaya
            1 artillery and 1 infantry moved from Shan State to Malaya
            1 armour moved from Shan State to Malaya
            1 artillery and 1 infantry moved from Shan State to French Indo China
            1 marine moved from Shan State to French Indo China
            5 armour moved from Shan State to French Indo China
            1 artillery and 1 mech_infantry moved from Shan State to French Indo China
            1 artillery and 1 mech_infantry moved from Shan State to French Indo China
    
        Combat - Japanese
            Battle in French Indo China
                Japanese attack with 5 armour, 3 artilleries, 1 infantry, 1 marine and 2 mech_infantrys
                ANZAC defend with 1 airfield, 1 factory_minor and 1 infantry
                    Japanese roll dice for 5 armour, 3 artilleries, 1 infantry, 1 marine and 2 mech_infantrys in French Indo China, round 2 : 7/12 hits, 4.67 expected hits
                    ANZAC roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in French Indo China
                Japanese win, taking French Indo China from ANZAC with 5 armour, 3 artilleries, 1 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Malaya
                Japanese attack with 3 armour, 5 artilleries and 5 infantry
                British defend with 2 artilleries and 6 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
                    Japanese roll dice for 3 armour, 5 artilleries and 5 infantry in Malaya, round 2 : 3/13 hits, 4.83 expected hits
                    UK_Pacific roll dice for 2 artilleries and 6 infantry in Malaya, round 2 : 3/8 hits, 2.67 expected hits
                    3 infantry owned by the Japanese and 3 infantry owned by the British lost in Malaya
                    Japanese roll dice for 3 armour, 5 artilleries and 2 infantry in Malaya, round 3 : 6/10 hits, 3.83 expected hits
                    UK_Pacific roll dice for 2 artilleries and 3 infantry in Malaya, round 3 : 0/5 hits, 1.67 expected hits
                    2 artilleries owned by the British and 3 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 3 armour, 5 artilleries and 2 infantry remaining. Battle score for attacker is 17
                Casualties for Japanese: 3 infantry
                Casualties for British: 2 artilleries and 6 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Shan State to French Indo China
    
        Place Units - Japanese
            5 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,1
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,6,5,1,4,5,4,2,2,6,5,2,5,1,4,5,3,1,4,1,6,6
            Japanese collect 17 PUs (10 lost to blockades); end with 17 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    UK_Pacific : -1.33
    Japanese : 2.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 destroyer, 6 fighters, 15 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 infantry moved from Southern France to Northern Italy
            3 fighters moved from Normandy Bordeaux to Northern Italy
            2 bombers moved from Normandy Bordeaux to Northern Italy
            1 fighter moved from 95 Sea Zone to 96 Sea Zone
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
            2 infantry moved from 95 Sea Zone to Sicily
            6 transports moved from 95 Sea Zone to 91 Sea Zone
            3 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 mech_infantry moved from Jehol to 19 Sea Zone
            4 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 19 Sea Zone to 36 Sea Zone
            1 battleship moved from 6 Sea Zone to 36 Sea Zone
            4 artilleries, 5 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
            2 bombers moved from Korea to French Indo China
            1 fighter moved from Southern France to Northern Italy
            2 fighters moved from 95 Sea Zone to Northern Italy
    
        Combat - Americans
            Battle in Sicily
            Battle in 96 Sea Zone
                Americans attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 96 Sea Zone
                Americans win, taking Sicily from Italians with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in French Indo China
                Americans attack with 4 artilleries, 2 bombers, 5 infantry and 1 mech_infantry
                Japanese defend with 1 aaGun, 1 airfield, 5 armour, 3 artilleries, 1 factory_minor, 1 infantry, 1 marine and 2 mech_infantrys
                    AA fire in French Indo China : 1/2 hits, 0,33 expected hits
                    1 bomber owned by the Americans lost in French Indo China
                    Americans roll dice for 1 battleship in French Indo China, round 2 : 1/1 hits, 0,67 expected hits
                    Americans roll dice for 4 artilleries, 1 bomber, 5 infantry and 1 mech_infantry in French Indo China, round 2 : 2/11 hits, 3,67 expected hits
                    Japanese roll dice for 1 aaGun, 5 armour, 3 artilleries, 1 infantry, 1 marine and 2 mech_infantrys in French Indo China, round 2 : 7/12 hits, 4,83 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 aaGun owned by the Japanese, 5 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in French Indo China
                1 bomber owned by the Americans retreated
                    Americans roll dice for 3 artilleries in French Indo China, round 3 : 1/3 hits, 1,00 expected hits
                    Japanese roll dice for 5 armour, 3 artilleries, 1 marine and 1 mech_infantry in French Indo China, round 3 : 3/10 hits, 4,17 expected hits
                    1 mech_infantry owned by the Japanese and 3 artilleries owned by the Americans lost in French Indo China
                Japanese win with 5 armour, 3 artilleries and 1 marine remaining. Battle score for attacker is -31
                Casualties for Americans: 4 artilleries, 1 bomber, 5 infantry and 1 mech_infantry
                Casualties for Japanese: 1 aaGun, 1 infantry and 2 mech_infantrys
            Battle in Northern Italy
                Americans attack with 2 bombers, 6 fighters and 1 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Americans roll dice for 2 bombers, 6 fighters and 1 infantry in Northern Italy, round 2 : 5/9 hits, 4,50 expected hits
                    Germans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Northern Italy
                Americans win, taking Northern Italy from Germans with 2 bombers, 6 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            1 aaGun and 3 infantry moved from Morocco to 91 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
            1 aaGun and 3 infantry moved from 95 Sea Zone to Southern Italy
            4 fighters moved from Northern Italy to 95 Sea Zone
            1 fighter moved from 96 Sea Zone to Southern Italy
            1 fighter moved from Northern Italy to Southern Italy
            1 fighter moved from Northern Italy to 110 Sea Zone
            1 fighter moved from Morocco to 110 Sea Zone
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            1 submarine moved from 91 Sea Zone to 95 Sea Zone
            1 submarine moved from 95 Sea Zone to 97 Sea Zone
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            2 bombers moved from Northern Italy to Southern Italy
            2 bombers moved from Eastern United States to Normandy Bordeaux
            2 armour moved from Southern France to Southern Italy
            1 bomber moved from French Indo China to Yunnan
            2 bombers moved from Western United States to Normandy Bordeaux
    
        Place Units - Americans
            1 fighter and 2 infantry placed in Southern Italy
            1 fighter and 2 infantry placed in Southern France
            1 fighter and 1 infantry placed in Normandy Bordeaux
            1 destroyer placed in 110 Sea Zone
            Americans undo move 3.
            2 fighters placed in Normandy Bordeaux
            3 transports placed in 101 Sea Zone
            6 infantry placed in Central United States
            1 bomber placed in Eastern United States
            3 infantry placed in Korea
            1 transport placed in 10 Sea Zone
            2 infantry placed in Western United States
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 81 PUs; end with 81 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 106 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 111 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 116 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 121 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 126 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 8 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            6 artilleries and 3 infantry moved from Hunan to Yunnan
            5 artilleries, 1 fighter and 16 infantry moved from Burma to Yunnan
            1 infantry moved from Shantung to Jehol
            1 artillery and 2 infantry moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            2 infantry placed in Sikang
            2 infantry placed in Tsinghai
            3 infantry placed in Yunnan
            1 infantry placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 25 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            2 transports moved from 110 Sea Zone to 109 Sea Zone
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Sardinia
            1 armour and 1 mech_infantry moved from French Equatorial Africa to French Central Africa
                  British take French Central Africa from Italians
            1 armour and 1 mech_infantry moved from French Central Africa to French West Africa
                  British take French West Africa from Italians
            1 mech_infantry moved from French Equatorial Africa to Nigeria
                  British take Nigeria from Italians
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 artillery moved from India to 39 Sea Zone
            1 artillery and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            1 infantry moved from Eastern Persia to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Persia
            10 infantry moved from Eastern Persia to Persia
            1 battleship and 1 cruiser moved from 39 Sea Zone to 80 Sea Zone
            2 fighters moved from India to Persia
            1 marine moved from Korea to 6 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 17 Sea Zone
            1 marine moved from 17 Sea Zone to Iwo Jima
            3 fighters moved from Southern France to Holland Belgium
    
        Combat - British
            Battle in Sardinia
            Battle in Holland Belgium
                British attack with 3 fighters and 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                British win, taking Sardinia from Italians, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Persia
                British attack with 1 artillery, 2 fighters and 11 infantry
                Italians defend with 1 artillery, 1 factory_minor and 2 infantry
                    British roll dice for 1 battleship and 1 cruiser in Persia, round 2 : 2/2 hits, 1,17 expected hits
                    British roll dice for 1 artillery, 2 fighters and 11 infantry in Persia, round 2 : 3/14 hits, 3,33 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Persia, round 2 : 0/3 hits, 1,00 expected hits
                    1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Persia
                British win, taking Persia from Italians with 1 artillery, 2 fighters and 11 infantry remaining. Battle score for attacker is 10
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in Iwo Jima
                British attack with 1 marine
                Japanese defend with 1 infantry
                    British roll dice for 1 cruiser in Iwo Jima, round 2 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 marine in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 marine in Iwo Jima, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 marine in Iwo Jima, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 marine in Iwo Jima, round 5 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 5 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 marine in Iwo Jima, round 6 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 6 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 marine in Iwo Jima, round 7 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 7 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 marine owned by the British lost in Iwo Jima
                Japanese win with no units remaining. Battle score for attacker is -2
                Casualties for British: 1 marine
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 aaGuns, 4 artilleries and 13 infantry moved from Burma to Shan State
            1 armour and 2 mech_infantrys moved from India to Eastern Persia
            1 aaGun moved from Eastern Persia to Persia
            1 aaGun moved from Eastern Persia to Persia
            2 fighters moved from Persia to 80 Sea Zone
            1 carrier moved from 39 Sea Zone to 80 Sea Zone
            1 destroyer moved from 39 Sea Zone to 80 Sea Zone
            1 armour and 2 mech_infantrys moved from Belgian Congo to French Equatorial Africa
            1 destroyer moved from 94 Sea Zone to 95 Sea Zone
            1 armour and 1 mech_infantry moved from Morocco to Tunisia
            3 infantry moved from Morocco to Algeria
            2 fighters moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from Holland Belgium to Normandy Bordeaux
    
        Place Units - British
            1 artillery, 2 fighters and 1 infantry placed in United Kingdom
            1 armour and 1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 2,5
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,2
            British collect 32 PUs (4 lost to blockades); end with 32 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            1 artillery and 6 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 14 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
            Some Units in India change ownership: 1 artillery and 6 infantry
            Turning on Edit Mode
            EDIT: Adding units owned by British to Normandy Bordeaux: 2 artilleries and 2 infantry
            EDIT: Removing units owned by British from United Kingdom: 2 artilleries and 2 infantry
            EDIT: Adding units owned by British to Southern France: 3 infantry
            EDIT: Removing units owned by British from Normandy Bordeaux: 3 infantry
            EDIT: Adding units owned by British to 110 Sea Zone: 2 transports
            EDIT: Removing units owned by British from 109 Sea Zone: 2 transports
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0,67
    British : -0,50
    Italians : -1,00
    Americans : -0,83
    Japanese : 0,00
    AA fire in French Indo China : : 0,67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Combat Move - Italians
            1 submarine moved from 70 Sea Zone to 82 Sea Zone
            1 submarine moved from 85 Sea Zone to 86 Sea Zone
            1 artillery and 4 infantry moved from Iraq to Trans-Jordan
            1 infantry moved from Libya to Tobruk
            1 infantry moved from Iraq to Trans-Jordan
            1 armour and 2 mech_infantrys moved from Northwest Persia to Trans-Jordan
    
        Non Combat Move - Italians
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            3 fighters moved from Philippines to French Indo China
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 bomber moved from Philippines to French Indo China
            3 bombers moved from Korea to French Indo China
            1 cruiser moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from India to French Indo China
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 submarine moved from 36 Sea Zone to 6 Sea Zone
    
        Combat - ANZAC
            Battle in French Indo China
                ANZAC attack with 1 artillery, 4 bombers, 4 fighters and 1 infantry
                Japanese defend with 1 airfield, 5 armour, 3 artilleries, 1 factory_minor and 1 marine
                    ANZAC roll dice for 1 cruiser in French Indo China, round 2 : 0/1 hits, 0,50 expected hits
                    ANZAC roll dice for 1 artillery, 4 bombers, 4 fighters and 1 infantry in French Indo China, round 2 : 6/10 hits, 5,33 expected hits
                    Japanese roll dice for 5 armour, 3 artilleries and 1 marine in French Indo China, round 2 : 5/9 hits, 3,83 expected hits
                    3 artilleries owned by the Japanese, 1 marine owned by the Japanese, 4 fighters owned by the ANZAC, 1 infantry owned by the ANZAC and 2 armour owned by the Japanese lost in French Indo China
                    ANZAC roll dice for 1 artillery and 4 bombers in French Indo China, round 3 : 5/5 hits, 3,00 expected hits
                    Japanese roll dice for 3 armour in French Indo China, round 3 : 1/3 hits, 1,50 expected hits
                    1 bomber owned by the ANZAC and 3 armour owned by the Japanese lost in French Indo China
                ANZAC win, taking French Indo China from Japanese with 1 artillery and 3 bombers remaining. Battle score for attacker is -8
                Casualties for ANZAC: 1 bomber, 4 fighters and 1 infantry
                Casualties for Japanese: 5 armour, 3 artilleries and 1 marine
    
        Non Combat Move - ANZAC
            3 bombers moved from French Indo China to Yunnan
            1 marine moved from Queensland to 54 Sea Zone
            1 aaGun moved from Queensland to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 66 Sea Zone
            1 aaGun, 1 marine and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 aaGun and 1 marine moved from 37 Sea Zone to Shan State
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
            1 armour placed in Queensland
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 2,17
    Japanese : 0,67
    

    Savegame


  • The Pacific is Toast!


  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 9 armour, 3 artilleries, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Northern Italy: 1 infantry
            EDIT: Removing units owned by Russians from Russia: 1 infantry
            EDIT: Removing units owned by Russians from Volgograd: 1 infantry
            EDIT: Removing units owned by Russians from Caucasus: 1 mech_infantry
            EDIT: Removing units owned by British from Holland Belgium: 2 infantry
            EDIT: Turning off Edit Mode
                Germans destroys 16PUs while taking Russians capital
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
            2 infantry moved from Tambov to Russia
                  Germans take Russia from Russians
            2 infantry moved from Tambov to Volgograd
                  Germans take Volgograd from Russians
            3 mech_infantrys moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            1 armour moved from Bryansk to Caucasus
            3 armour moved from Tambov to Rostov
            3 armour moved from Rostov to Caucasus
            2 infantry moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from British
            1 infantry moved from Western Germany to Northern Italy
                  Germans take Northern Italy from Americans
            3 infantry moved from Germany to Western Germany
            5 armour moved from Germany to Western Germany
            3 mech_infantrys moved from Western Ukraine to Tambov
            2 fighters and 3 tactical_bombers moved from Bryansk to Tambov
    
        Combat - Germans
    
        Non Combat Move - Germans
            7 mech_infantrys moved from Tambov to Caucasus
            2 mech_infantrys moved from Tambov to Caucasus
            1 armour moved from Tambov to Caucasus
    
        Place Units - Germans
            3 artilleries and 7 infantry placed in Western Germany
            3 mech_infantrys placed in Western Ukraine
            3 mech_infantrys placed in Ukraine
            9 armour placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,3,3
            Germans collect 58 PUs (9 lost to blockades); end with 58 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
            Turning on Edit Mode
            EDIT: Changing PUs for Germans from 90 to 95
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7

    Sorry for edit, I fucked something up so had to redo


  • TripleA Turn Summary: Russians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Combat Move - Russians
            2 infantry moved from Samara to Russia
            2 infantry moved from Samara to Volgograd
            2 fighters moved from Samara to Russia
            2 fighters and 1 tactical_bomber moved from Samara to Volgograd
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 2 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 2,00 expected hits
                    Germans roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Russia
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 airfield, 1 factory_minor and 2 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Russia, round 2 : 3/4 hits, 1,33 expected hits
                    Germans roll dice for 2 infantry in Russia, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Russia
                Russians win, taking Russia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Russia to Samara
            2 fighters and 1 tactical_bomber moved from Volgograd to Samara
            1 fighter moved from Russia to Samara
    
        Turn Complete - Russians
            Russians collect 10 PUs; end with 10 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Russians : 1,67
    

    Savegame

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