• Could Yam edit the French inf in French Guiana to Suriname? thanks!

  • '20 '18 '17 '15

    TripleA Turn Summary: Yamamoto round 14

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Combat Move - Yamamoto
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 Infantry moved from French Guiana to Suriname
            1 Bomber moved from Tokyo to 95 Sea Zone
            2 B.Carriers, 3 Battleships, 3 Carriers, 3 Destroyers, 1 S.Submarine and 7 Submarines moved from 85 Sea Zone to 86 Sea Zone
            8 Adv.Fighters moved from Tokyo to 86 Sea Zone
            2 Infantrys moved from Tohoku to Hokkaido
            1 Tank moved from Tokyo to Hokkaido
            4 Infantrys moved from Tokyo to 85 Sea Zone
            4 Infantrys moved from 85 Sea Zone to Kyushu
            4 Infantrys moved from Tokyo to Chubu
            2 Tanks moved from Tokyo to Hokkaido
            2 Tanks moved from Tokyo to Chubu
            1 Tank moved from Tokyo to Hokkaido
            1 Tank moved from Tokyo to Chubu
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 1 Bunker and 7 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 95 Sea Zone
                Yamamoto attack with 1 Bomber
                Americans defend with 1 B.Transport
                    Yamamoto roll dice for 1 Bomber in 95 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 B.Transport in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 B.Transport owned by the Americans lost in 95 Sea Zone
                Yamamoto win with 1 Bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 B.Transport
            Battle in Chubu
                Yamamoto attack with 4 Infantrys and 3 Tanks
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 4 Infantrys and 3 Tanks in Chubu, round 2 : 3/7 hits, 2.17 expected hits
                    Americans roll dice for 1 Infantry in Chubu, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Chubu
                Yamamoto win, taking Chubu from Americans with 4 Infantrys and 3 Tanks remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
            Battle in Kyushu
                Yamamoto attack with 4 Infantrys
                Americans defend with 1 Marine
                    Yamamoto roll dice for 4 Infantrys in Kyushu, round 2 : 1/4 hits, 0.67 expected hits
                    Americans roll dice for 1 Marine in Kyushu, round 2 : 1/1 hits, 0.33 expected hits
                    1 Marine owned by the Americans and 1 Infantry owned by the Yamamoto lost in Kyushu
                Yamamoto win, taking Kyushu from Americans with 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
                Casualties for Americans: 1 Marine
            Battle in Hokkaido
                Yamamoto attack with 2 Infantrys and 4 Tanks
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 2 Infantrys and 4 Tanks in Hokkaido, round 2 : 3/6 hits, 2.33 expected hits
                    Americans roll dice for 1 Infantry in Hokkaido, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Hokkaido
                Yamamoto win, taking Hokkaido from Americans with 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
            Battle in 86 Sea Zone
                Yamamoto attack with 8 Adv.Fighters, 2 B.Carriers, 3 Battleships, 3 Carriers, 3 Destroyers, 1 S.Submarine and 7 Submarines
                Americans defend with 4 Adv.Fighters, 1 B.Transport, 2 Battleships, 2 Carriers, 5 Destroyers, 4 S.Submarines, 4 Submarines and 1 Transport
                    Yamamoto roll dice for 1 S.Submarine and 7 Submarines in 86 Sea Zone, round 2 : 3/8 hits, 2.83 expected hits
                Units damaged: 2 Battleships owned by the Americans
                    Americans roll dice for 4 S.Submarines and 4 Submarines in 86 Sea Zone, round 2 : 4/8 hits, 3.33 expected hits
                Units damaged: 2 Battleships owned by the Yamamoto and 2 B.Carriers owned by the Yamamoto
                    Yamamoto roll dice for 8 Adv.Fighters, 2 B.Carriers, 3 Battleships, 3 Carriers and 3 Destroyers in 86 Sea Zone, round 2 : 8/19 hits, 7.83 expected hits
                    Americans roll dice for 4 Adv.Fighters, 1 B.Transport, 2 Battleships, 2 Carriers, 5 Destroyers and 1 Transport in 86 Sea Zone, round 2 : 7/15 hits, 7.00 expected hits
                Units damaged: 1 Battleship owned by the Yamamoto
                    3 Destroyers owned by the Americans, 4 Submarines owned by the Americans, 1 B.Transport owned by the Americans, 1 Submarine owned by the Yamamoto, 3 Carriers owned by the Yamamoto, 1 Transport owned by the Americans and 2 B.Carriers owned by the Yamamoto lost in 86 Sea Zone
                    Yamamoto roll dice for 1 S.Submarine and 6 Submarines in 86 Sea Zone, round 3 : 3/7 hits, 2.50 expected hits
                    Americans roll dice for 4 S.Submarines in 86 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
                    Yamamoto roll dice for 8 Adv.Fighters, 3 Battleships and 3 Destroyers in 86 Sea Zone, round 3 : 6/14 hits, 7.00 expected hits
                    Americans roll dice for 4 Adv.Fighters, 2 Battleships, 2 Carriers and 2 Destroyers in 86 Sea Zone, round 3 : 7/10 hits, 5.67 expected hits
                    2 Destroyers owned by the Americans, 2 Carriers owned by the Americans, 6 Submarines owned by the Yamamoto, 3 Destroyers owned by the Yamamoto, 1 Adv.Fighter owned by the Americans and 4 S.Submarines owned by the Americans lost in 86 Sea Zone
                    Yamamoto roll dice for 1 S.Submarine in 86 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                    1 Battleship owned by the Americans lost in 86 Sea Zone
                    Yamamoto roll dice for 8 Adv.Fighters and 3 Battleships in 86 Sea Zone, round 4 : 10/11 hits, 6.00 expected hits
                    Americans roll dice for 3 Adv.Fighters and 1 Battleship in 86 Sea Zone, round 4 : 3/4 hits, 2.67 expected hits
                    2 Battleships owned by the Yamamoto, 1 Battleship owned by the Americans, 3 Adv.Fighters owned by the Americans and 1 S.Submarine owned by the Yamamoto lost in 86 Sea Zone
                Yamamoto win with 8 Adv.Fighters and 1 Battleship remaining. Battle score for attacker is 25
                Casualties for Yamamoto: 2 B.Carriers, 2 Battleships, 3 Carriers, 3 Destroyers, 1 S.Submarine and 7 Submarines
                Casualties for Americans: 4 Adv.Fighters, 1 B.Transport, 2 Battleships, 2 Carriers, 5 Destroyers, 4 S.Submarines, 4 Submarines and 1 Transport
    
        Non Combat Move - Yamamoto
            8 Adv.Fighters moved from 86 Sea Zone to Tokyo
            1 Bomber moved from 95 Sea Zone to Tokyo
    
        Place Units - Yamamoto
            1 Adv.Fighter, 1 Bunker and 7 Tanks placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 47 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : 6.50
    Americans : 2.17
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 14

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Combat Move - Chinese
            2 ArmoredCars moved from Anhwei to Peking
            1 Infantry moved from Chahar to Peking
            5 Tanks moved from Shantung to Peking
            1 Tank moved from Shansi to Peking
            2 Fighters moved from Shensi to Peking
            2 Infantrys moved from C.Sinkiang to Semipalatinsk
            1 Tank moved from Urumqi to Semipalatinsk
    
        Purchase Units - Chinese
            Chinese buy 2 Bunkers and 10 Infantrys; Remaining resources: 5 PUs; 
    
        Combat - Chinese
            Battle in Semipalatinsk
                Chinese attack with 2 Infantrys and 1 Tank
                Romanians defend with 1 Tank
                    Chinese roll dice for 2 Infantrys and 1 Tank in Semipalatinsk, round 2 : 1/3 hits, 0.83 expected hits
                    Romanians roll dice for 1 Tank in Semipalatinsk, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Romanians lost in Semipalatinsk
                Chinese win, taking Semipalatinsk from Romanians with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Romanians: 1 Tank
            Battle in Peking
                Chinese attack with 2 ArmoredCars, 2 Fighters, 1 Infantry and 6 Tanks
                Hisaichi defend with 3 Bunkers, 1 Elite and 1 Factory
                    Chinese roll dice for 2 ArmoredCars, 2 Fighters, 1 Infantry and 6 Tanks in Peking, round 2 : 1/11 hits, 4.50 expected hits
                Units damaged: 1 Bunker owned by the Hisaichi
                    Hisaichi roll dice for 3 Bunkers and 1 Elite in Peking, round 2 : 0/4 hits, 1.83 expected hits
                    Chinese roll dice for 2 ArmoredCars, 2 Fighters, 1 Infantry and 6 Tanks in Peking, round 3 : 3/11 hits, 4.50 expected hits
                Units damaged: 2 Bunkers owned by the Hisaichi
                    Hisaichi roll dice for 3 Bunkers and 1 Elite in Peking, round 3 : 3/4 hits, 1.83 expected hits
                    1 Elite owned by the Hisaichi, 2 ArmoredCars owned by the Chinese and 1 Infantry owned by the Chinese lost in Peking
                    Chinese roll dice for 2 Fighters and 6 Tanks in Peking, round 4 : 3/8 hits, 3.67 expected hits
                    Hisaichi roll dice for 3 Bunkers in Peking, round 4 : 1/3 hits, 1.50 expected hits
                    3 Bunkers owned by the Hisaichi and 1 Fighter owned by the Chinese lost in Peking
                Chinese win, taking Peking from Hisaichi with 1 Fighter and 6 Tanks remaining. Battle score for attacker is 3
                Casualties for Chinese: 2 ArmoredCars, 1 Fighter and 1 Infantry
                Casualties for Hisaichi: 3 Bunkers and 1 Elite
    
        Non Combat Move - Chinese
            1 Fighter moved from Peking to Liaoning
            1 Elite and 9 Infantrys moved from Shansi to Shantung
            1 Infantry moved from Hupeh to Kweichow
            1 Infantry moved from Anhwei to Shantung
            2 Infantrys moved from Hupeh to Anhwei
            2 Infantrys moved from E.Sinkiang to C.Sinkiang
            3 Infantrys and 1 Tank moved from Urumqi to C.Sinkiang
            2 Infantrys moved from Gobi Altai to E.Sinkiang
            5 Infantrys moved from Gobi Altai to E.Sinkiang
            11 Infantrys moved from W.Qinghai to E.Sinkiang
            6 Infantrys moved from Hsining to W.Qinghai
            1 Infantry moved from E.Qinghai to W.Qinghai
    
        Place Units - Chinese
            1 Bunker placed in C.Sinkiang
            1 Bunker and 4 Infantrys placed in Urumqi
            6 Infantrys placed in Hsining
    
        Turn Complete - Chinese
            Chinese collect 42 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Romanians : -0.50
    Hisaichi : -1.17
    Chinese : -5.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Hisaichi round 14

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Combat Move - Hisaichi
            1 Bomber and 2 Infantrys moved from Changchun to Kirin
            1 Infantry moved from Chita to N.Buryat Mongolia
                  Hisaichi take N.Buryat Mongolia from Russians
            1 Tank moved from Hulunbuir to S.Buryat Mongolia
                  Hisaichi take S.Buryat Mongolia from Russians
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Bunker, 7 Infantrys and 1 S.Bomber; Remaining resources: 3 PUs; 
    
        Combat - Hisaichi
            Battle in Kirin
                Hisaichi attack with 1 Bomber and 2 Infantrys
                Americans defend with 1 Infantry
                    Hisaichi roll dice for 1 Bomber and 2 Infantrys in Kirin, round 2 : 2/3 hits, 1.00 expected hits
                    Americans roll dice for 1 Infantry in Kirin, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Kirin
                Hisaichi win, taking Kirin from Americans with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
    
        Non Combat Move - Hisaichi
            1 Bomber moved from Kirin to Changchun
    
        Place Units - Hisaichi
            1 Bunker, 7 Infantrys and 1 S.Bomber placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 31 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 1.00
    Americans : -0.33
    

    Savegame


  • TripleA Turn Summary: British round 14

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Combat Move - British
                    AA fire in Wales : 0/7 hits, 1.17 expected hits
            1 Submarine moved from 17 Sea Zone to 18 Sea Zone
            5 Adv.Fighters and 2 Fighters moved from London to 18 Sea Zone
            1 Infantry moved from Baluchistan to E.Iran
                  British take E.Iran from Romanians
            1 Infantry moved from Baluchistan to Alma Ata
                  British take Alma Ata from Romanians
            5 Infantrys moved from Cairo to Lower Egypt
            2 Artillerys moved from Cairo to Lower Egypt
            1 Artillery moved from Cairo to Lower Egypt
            2 Infantrys moved from Bombay to 59 Sea Zone
            1 Infantry moved from Rajputana to 59 Sea Zone
            3 Cruisers and 3 Infantrys moved from 59 Sea Zone to 57 Sea Zone
            1 Infantry moved from 57 Sea Zone to Italian East Africa
                  British take Italian East Africa from Italians
            1 Infantry moved from 57 Sea Zone to Nubia
                  British take Nubia from Italians
            1 Infantry moved from 57 Sea Zone to Lower Egypt
            1 Mech.Inf moved from Angola to South Africa
    
        Purchase Units - British
            British buy 4 Bunkers, 2 Fighters, 28 Infantrys, 2 Mech.Infs, 1 Tank and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Lower Egypt
                British attack with 3 Artillerys and 6 Infantrys
                Italians defend with 3 Elites and 2 Infantrys
                    British roll dice for 3 Cruisers in Lower Egypt, round 2 : 2/3 hits, 1.50 expected hits
                    2 Infantrys owned by the Italians lost in Lower Egypt
                    British roll dice for 3 Artillerys and 6 Infantrys in Lower Egypt, round 2 : 2/9 hits, 2.50 expected hits
                    Italians roll dice for 3 Elites in Lower Egypt, round 2 : 2/3 hits, 1.00 expected hits
                    2 Elites owned by the Italians and 2 Infantrys owned by the British lost in Lower Egypt
                    British roll dice for 3 Artillerys and 4 Infantrys in Lower Egypt, round 3 : 3/7 hits, 2.17 expected hits
                    Italians roll dice for 1 Elite in Lower Egypt, round 3 : 1/1 hits, 0.33 expected hits
                    1 Elite owned by the Italians and 1 Infantry owned by the British lost in Lower Egypt
                British win, taking Lower Egypt from Italians with 3 Artillerys and 3 Infantrys remaining. Battle score for attacker is 7
                Casualties for Italians: 3 Elites and 2 Infantrys
                Casualties for British: 3 Infantrys
            Battle in 18 Sea Zone
                British attack with 5 Adv.Fighters, 2 Fighters and 1 Submarine
                Germans defend with 1 Destroyer, 1 Submarine and 2 T.Boats
                    British roll dice for 1 Submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 5 Adv.Fighters and 2 Fighters in 18 Sea Zone, round 2 : 1/7 hits, 3.17 expected hits
                    Germans roll dice for 1 Destroyer and 2 T.Boats in 18 Sea Zone, round 2 : 1/3 hits, 0.67 expected hits
                    1 Submarine owned by the British and 1 T.Boat owned by the Germans lost in 18 Sea Zone
                    British roll dice for 5 Adv.Fighters and 2 Fighters in 18 Sea Zone, round 3 : 2/7 hits, 3.17 expected hits
                    Germans roll dice for 1 Destroyer and 1 T.Boat in 18 Sea Zone, round 3 : 0/2 hits, 0.50 expected hits
                    1 Submarine owned by the Germans and 1 T.Boat owned by the Germans lost in 18 Sea Zone
                    British roll dice for 5 Adv.Fighters and 2 Fighters in 18 Sea Zone, round 4 : 1/7 hits, 3.17 expected hits
                    Germans roll dice for 1 Destroyer in 18 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Germans lost in 18 Sea Zone
                British win with 5 Adv.Fighters and 2 Fighters remaining. Battle score for attacker is 20
                Casualties for British: 1 Submarine
                Casualties for Germans: 1 Destroyer, 1 Submarine and 2 T.Boats
    
        Non Combat Move - British
            4 Submarines moved from 29 Sea Zone to 7 Sea Zone
            3 Transports moved from 29 Sea Zone to 32 Sea Zone
            1 Mech.Inf moved from Rhodesia to Mozambique
            1 Tank moved from Cape Town to Rhodesia
            5 Mech.Infs and 6 Tanks moved from Bangkok to Burma
            5 Mech.Infs moved from Burma to Assam
            3 Fighters moved from N.Thailand to Delhi
            8 Infantrys moved from Bihar to Delhi
            1 Infantry moved from Madras to Hyderabad
            1 Infantry moved from Rajputana to Delhi
            1 Tank moved from Baluchistan to Delhi
            1 AAGun and 4 Elites moved from Bangkok to S.Thailand
            1 Artillery, 2 Elites and 1 Infantry moved from S.French Indochina to N.Thailand
            1 AAGun, 1 Artillery and 9 Infantrys moved from N.Thailand to Burma
            1 ArmoredCar moved from Kweichow to Assam
            2 ArmoredCars and 2 Infantrys moved from Alaska to Yukon
            2 ArmoredCars moved from Yukon to British Columbia
            5 Adv.Fighters and 2 Fighters moved from 18 Sea Zone to Iceland
            1 Battleship, 1 Carrier and 2 Destroyers moved from 59 Sea Zone to 57 Sea Zone
            1 Fighter moved from 110 Sea Zone to Delhi
    
        Place Units - British
            1 Bunker and 8 Infantrys placed in London
            1 Bunker and 2 Infantrys placed in Montreal
            1 Bunker and 5 Infantrys placed in Delhi
            Turning on Edit Mode
            EDIT: Removing units owned by British from 57 Sea Zone: 1 Carrier
            EDIT: Adding units owned by British to 59 Sea Zone: 1 Carrier
            EDIT: Turning off Edit Mode
            2 Fighters placed in 59 Sea Zone
            5 Infantrys placed in Madras
            1 Transport placed in 105 Sea Zone
            1 Infantry and 2 Mech.Infs placed in Bangkok
            1 Infantry placed in Bangkok
            1 Bunker and 6 Infantrys placed in Cairo
            1 Tank placed in Cape Town
    
        Turn Complete - British
            British collect 97 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.83
    British : -5.00
    Italians : 1.67
    AA fire in Wales : : -1.17
    

    Savegame


  • TripleA Turn Summary: Anzac round 14

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Combat Move - Anzac
            2 Artillerys and 2 Elites moved from Sumatra to 110 Sea Zone
            2 Artillerys, 2 Elites and 2 Transports moved from 110 Sea Zone to 107 Sea Zone
            1 Artillery and 3 Elites moved from East And South Borneo to 110 Sea Zone
            2 Infantrys moved from Lombok to 110 Sea Zone
            1 Artillery, 3 Carriers, 2 Cruisers, 3 Elites, 2 Infantrys and 2 Transports moved from 110 Sea Zone to 107 Sea Zone
            4 Adv.Fighters moved from 110 Sea Zone to Davao
            1 Destroyer moved from 110 Sea Zone to 107 Sea Zone
            3 Artillerys, 5 Elites and 2 Infantrys moved from 107 Sea Zone to Davao
            1 Artillery moved from Mindanao to Davao
            1 Elite moved from Townsville to 113 Sea Zone
            1 Artillery moved from Northern Territory to 113 Sea Zone
            1 Artillery, 1 Destroyer, 1 Elite and 1 Transport moved from 113 Sea Zone to 107 Sea Zone
            1 Artillery and 1 Elite moved from 107 Sea Zone to Davao
    
        Purchase Units - Anzac
            Anzac buy 1 Adv.Fighter, 1 Destroyer and 3 Transports; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Davao
                Anzac attack with 4 Adv.Fighters, 5 Artillerys, 6 Elites and 2 Infantrys
                Yamamoto defend with 1 AAGun, 3 Bunkers, 1 Factory, 5 Infantrys and 2 Tanks
                    AA fire in Davao : 1/4 hits, 0.67 expected hits
                1 Adv.Fighter owned by the Anzac lost in Davao
                    Anzac roll dice for 2 Cruisers in Davao, round 2 : 2/2 hits, 1.00 expected hits
                Units damaged: 2 Bunkers owned by the Yamamoto
                    Anzac roll dice for 3 Adv.Fighters, 5 Artillerys, 6 Elites and 2 Infantrys in Davao, round 2 : 5/16 hits, 6.33 expected hits
                Units damaged: 1 Bunker owned by the Yamamoto
                    Yamamoto roll dice for 3 Bunkers, 5 Infantrys and 2 Tanks in Davao, round 2 : 4/10 hits, 4.17 expected hits
                    2 Infantrys owned by the Anzac, 2 Elites owned by the Anzac and 4 Infantrys owned by the Yamamoto lost in Davao
                    Anzac roll dice for 3 Adv.Fighters, 5 Artillerys and 4 Elites in Davao, round 3 : 8/12 hits, 5.17 expected hits
                    Yamamoto roll dice for 3 Bunkers, 1 Infantry and 2 Tanks in Davao, round 3 : 2/6 hits, 2.83 expected hits
                    1 Artillery owned by the Anzac, 1 Elite owned by the Anzac, 1 Infantry owned by the Yamamoto, 2 Tanks owned by the Yamamoto and 3 Bunkers owned by the Yamamoto lost in Davao
                Anzac win, taking Davao from Yamamoto with 3 Adv.Fighters, 4 Artillerys and 3 Elites remaining. Battle score for attacker is 11
                Casualties for Anzac: 1 Adv.Fighter, 1 Artillery, 3 Elites and 2 Infantrys
                Casualties for Yamamoto: 3 Bunkers, 5 Infantrys and 2 Tanks
    
        Non Combat Move - Anzac
            3 Adv.Fighters moved from Davao to 107 Sea Zone
            1 Adv.Fighter moved from Broome to 107 Sea Zone
            1 Elite and 5 Infantrys moved from West Papua to Hollandia
            1 AAGun moved from West Papua to Hollandia
            2 Artillerys moved from Port Moresby to West Papua
    
        Place Units - Anzac
            1 Destroyer and 2 Transports placed in 67 Sea Zone
            1 Transport placed in 113 Sea Zone
            1 Adv.Fighter placed in Townsville
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : -1.00
    AA fire in Davao : : 0.33
    Anzac : 2.50
    

    Territory Summary for Anzac :

    British Borneo : 1 Infantry
    Western Australia : 4 Infantrys and 1 Tank
    West Papua : 2 Artillerys
    Port Moresby : 1 Factory
    Wellington : 1 AAGun and 1 Factory
    Broome : 1 AAGun, 1 Bunker, 1 Factory and 1 Infantry
    New Britain : 1 Infantry
    Canberra : 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys
    Townsville : 1 AAGun, 1 Adv.Fighter, 1 Bunker and 1 Factory
    Hollandia : 1 AAGun, 1 Elite and 10 Infantrys
    Davao : 4 Artillerys and 3 Elites
    107 Sea Zone : 4 Adv.Fighters, 3 Carriers, 2 Cruisers, 3 Destroyers and 6 Transports
    113 Sea Zone : 1 Transport
    67 Sea Zone : 1 Destroyer and 2 Transports
    

    Production/PUs Summary :

    Germans : 182 / 220
    Russians : 13 / 16
    Italians : 86 / 91
    French : 14 / 14
    Yamamoto : 43 / 47
    Chinese : 42 / 47
    Hisaichi : 31 / 34
    British : 97 / 97
    Anzac : 36 / 36
    Dutch : 32 / 32
    Finns : 20 / 34
    Romanians : 34 / 40
    Thai : 0 / 0
    Americans : 155 / 165
    

    Savegame


  • TripleA Turn Summary: Dutch round 14

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Combat Move - Dutch
            1 Infantry moved from Banjarmasin to 110 Sea Zone
            1 Infantry and 1 Transport moved from 110 Sea Zone to 107 Sea Zone
            1 Infantry moved from 107 Sea Zone to Jilolo
                  Dutch take Jilolo from Yamamoto
    
        Purchase Units - Dutch
            Dutch buy 3 Infantrys, 2 Submarines and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Dutch
    
        Non Combat Move - Dutch
            1 Mech.Inf moved from Argentina to Suriname
            2 ArmoredCars and 1 Tank moved from Argentina to Bahia
    
        Place Units - Dutch
            2 Submarines placed in 32 Sea Zone
            1 Infantry placed in Suriname
            2 Transports placed in 110 Sea Zone
            2 Infantrys placed in Banjarmasin
    
        Turn Complete - Dutch
            Dutch collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Dutch :

    Jilolo : 1 Infantry
    Timor : 1 Infantry
    Hollandia : 1 Artillery, 2 Infantrys and 1 Tank
    Banjarmasin : 1 AAGun, 1 Factory, 5 Infantrys and 2 Tanks
    Flores : 1 Bunker
    Lombok : 1 Bunker
    Suriname : 1 Factory, 2 Infantrys and 1 Mech.Inf
    Tanimbar : 1 Infantry
    Java : 1 Bunker
    Bahia : 2 ArmoredCars and 1 Tank
    Bolivia : 1 flag
    Rio De Janeiro : 1 flag
    Amazon : 1 flag
    Argentina : 1 flag
    32 Sea Zone : 2 Submarines and 1 Transport
    107 Sea Zone : 1 Transport
    110 Sea Zone : 1 Destroyer and 2 Transports
    

    Production/PUs Summary :

    Germans : 182 / 220
    Russians : 13 / 16
    Italians : 86 / 91
    French : 14 / 14
    Yamamoto : 42 / 47
    Chinese : 42 / 47
    Hisaichi : 31 / 34
    British : 97 / 97
    Anzac : 36 / 36
    Dutch : 33 / 33
    Finns : 20 / 34
    Romanians : 34 / 40
    Thai : 0 / 0
    Americans : 155 / 165
    

    Savegame

  • '20

    TripleA Turn Summary: Romanians round 14

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Combat Move - Romanians
            1 ArmoredCar, 3 Infantrys and 5 Tanks moved from Bulgaria to Istanbul
            2 Infantrys moved from Greece to Istanbul
            5 Artillerys and 2 Infantrys moved from Erzurum to Adana
            1 Tank moved from Erzurum to Adana
            2 JetFighters moved from Bucharest to Istanbul
            1 Bomber moved from Bucharest to Adana
            1 Tank moved from Yeniseysk to Zhigansk
                  Romanians take Khatanga from Russians
                  Romanians take Zhigansk from Russians
            1 Tank moved from Yeniseysk to Evenkia
                  Romanians take Evenkia from Russians
            1 Tank moved from Evenkia to Bratsk
                  Romanians take Bratsk from Russians
            1 Tank moved from Krasnoyarsk to Irkutsk
                  Romanians take Irkutsk from Russians
            1 Tank moved from Irkutsk to Krasnoyarsk
    
        Purchase Units - Romanians
            Romanians buy 1 Adv.Fighter and 6 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Istanbul
                Romanians attack with 1 ArmoredCar, 5 Infantrys, 2 JetFighters and 5 Tanks
                Neutral defend with 1 Bunker and 2 Infantrys
                    Romanians roll dice for 1 ArmoredCar, 5 Infantrys, 2 JetFighters and 5 Tanks in Istanbul, round 2 : 7/13 hits, 5.00 expected hits
                    Neutral roll dice for 1 Bunker and 2 Infantrys in Istanbul, round 2 : 2/3 hits, 1.17 expected hits
                    1 Bunker owned by the Neutral, 2 Infantrys owned by the Neutral and 2 Infantrys owned by the Romanians lost in Istanbul
                Romanians loses 0 PUs for violating Istanbuls neutrality.
                Romanians win, taking Istanbul from Neutral with 1 ArmoredCar, 3 Infantrys, 2 JetFighters and 5 Tanks remaining. Battle score for attacker is 6
                Casualties for Romanians: 2 Infantrys
                Casualties for Neutral: 1 Bunker and 2 Infantrys
            Battle in Adana
                Romanians attack with 5 Artillerys, 1 Bomber, 2 Infantrys and 1 Tank
                Neutral defend with 1 Artillery and 2 Infantrys
                    Romanians roll dice for 5 Artillerys, 1 Bomber, 2 Infantrys and 1 Tank in Adana, round 2 : 2/9 hits, 3.50 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Adana, round 2 : 1/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral and 1 Infantry owned by the Romanians lost in Adana
                    Romanians roll dice for 5 Artillerys, 1 Bomber, 1 Infantry and 1 Tank in Adana, round 3 : 3/8 hits, 3.17 expected hits
                    Neutral roll dice for 1 Artillery in Adana, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Adana
                Romanians loses 0 PUs for violating Adanas neutrality.
                Romanians win, taking Adana from Neutral with 5 Artillerys, 1 Bomber, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Romanians: 1 Infantry
                Casualties for Neutral: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Romanians
            Turning on Edit Mode
            EDIT: Removing units owned by British from E.Iran: 1 Infantry
            EDIT: Changing ownership of E.Iran from British to Romanians
            EDIT: Removing units owned by Romanians from Erzurum: 1 ArmoredCar
            EDIT: Adding units owned by Romanians to E.Iran: 6 Tanks
            EDIT: Removing units owned by Romanians from Erzurum: 6 Tanks
            EDIT: Turning off Edit Mode
            1 Bomber moved from Adana to W.Iran
            1 AAGun and 2 Infantrys moved from Georgia to Erzurum
            1 Tank moved from Rostov to Kuybyshev
            2 ArmoredCars moved from Rostov to Kuybyshev
            2 JetFighters moved from Istanbul to Rhodes
    
        Place Units - Romanians
            3 Tanks placed in Kiev
            1 Adv.Fighter and 3 Tanks placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 44 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Romanians : 0.33
    Neutral : 0.50
    

    Savegame


  • TripleA Turn Summary: Americans round 14

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Combat Move - Americans
            1 Artillery moved from Ayan to Chita
                  Americans take Chita from Hisaichi
            1 Infantry moved from Liaoning to Heilungchiang
                  Americans take Heilungchiang from Hisaichi
            1 Infantry moved from Ayan to 75 Sea Zone
            1 Infantry and 1 T.Boat moved from 75 Sea Zone to 85 Sea Zone
            1 Infantry moved from 85 Sea Zone to Tohoku
            1 Infantry moved from Alaska to 71 Sea Zone
            1 Infantry and 1 S.Submarine moved from 71 Sea Zone to 85 Sea Zone
            1 Infantry moved from 85 Sea Zone to Shikoku
            1 Bomber moved from Saipan to 86 Sea Zone
            1 Bomber moved from Saipan to 85 Sea Zone
            1 Destroyer and 1 Submarine moved from 96 Sea Zone to 86 Sea Zone
            1 Cruiser moved from 84 Sea Zone to 93 Sea Zone
            1 Infantry moved from Mindoro to 93 Sea Zone
            1 Cruiser and 1 Infantry moved from 93 Sea Zone to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Kirin
            2 Infantrys moved from Liaoning to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Kirin
            1 Artillery, 1 Infantry and 1 Marine moved from Liaoning to Hulunbuir
            3 Submarines moved from 84 Sea Zone to 85 Sea Zone
            1 Adv.Fighter moved from 84 Sea Zone to Kirin
            1 Adv.Fighter moved from 84 Sea Zone to Hulunbuir
            1 Adv.Fighter moved from 84 Sea Zone to Kirin
            3 Adv.Fighters moved from 84 Sea Zone to 85 Sea Zone
            1 Artillery and 5 Infantrys moved from Rio de Oro to Mauritania
            2 Tanks moved from Rio de Oro to Mauritania
    
        Purchase Units - Americans
            Americans buy 4 Adv.Fighters, 1 B.Transport, 2 Bunkers, 5 Destroyers, 20 Infantrys, 2 Submarines, 1 Tank and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Kirin
                Americans attack with 2 Adv.Fighters and 3 Infantrys
                Hisaichi defend with 2 Infantrys
                    Americans roll dice for 4 Battleships and 1 Cruiser in Kirin, round 2 : 2/5 hits, 3.17 expected hits
                    2 Infantrys owned by the Hisaichi lost in Kirin
                Americans win, taking Kirin from Hisaichi with 2 Adv.Fighters and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 2 Infantrys
            Battle in 86 Sea Zone
                Americans attack with 1 Bomber, 1 Destroyer and 1 Submarine
                Yamamoto defend with 1 Battleship
                    Americans roll dice for 1 Submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Bomber and 1 Destroyer in 86 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Battleship in 86 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 Battleship owned by the Yamamoto lost in 86 Sea Zone
                Americans win with 1 Bomber, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 20
                Casualties for Yamamoto: 1 Battleship
            Battle in 85 Sea Zone
                Americans attack with 3 Adv.Fighters, 1 Bomber, 1 S.Submarine, 3 Submarines and 1 T.Boat
                Hisaichi defend with 1 Battleship, 1 Carrier and 1 Destroyer; Yamamoto defend with 1 B.Transport
                    Americans roll dice for 1 S.Submarine and 3 Submarines in 85 Sea Zone, round 2 : 1/4 hits, 1.50 expected hits
                Units damaged: 1 Battleship owned by the Hisaichi
                    Americans roll dice for 3 Adv.Fighters, 1 Bomber and 1 T.Boat in 85 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                    Hisaichi roll dice for 1 B.Transport, 1 Battleship, 1 Carrier and 1 Destroyer in 85 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
                    1 Carrier owned by the Hisaichi, 1 Submarine owned by the Americans, 1 Destroyer owned by the Hisaichi and 1 B.Transport owned by the Yamamoto lost in 85 Sea Zone
                    Americans roll dice for 1 S.Submarine and 2 Submarines in 85 Sea Zone, round 3 : 1/3 hits, 1.17 expected hits
                    1 Battleship owned by the Hisaichi lost in 85 Sea Zone
                Americans win with 3 Adv.Fighters, 1 Bomber, 1 S.Submarine, 2 Submarines and 1 T.Boat remaining. Battle score for attacker is 43
                Casualties for Americans: 1 Submarine
                Casualties for Hisaichi: 1 Battleship, 1 Carrier and 1 Destroyer
                Casualties for Yamamoto: 1 B.Transport
            Battle in Hulunbuir
                Americans attack with 1 Adv.Fighter, 1 Artillery, 1 Infantry and 1 Marine
                Hisaichi defend with 1 Tank
                    Americans roll dice for 1 Adv.Fighter, 1 Artillery, 1 Infantry and 1 Marine in Hulunbuir, round 2 : 1/4 hits, 1.67 expected hits
                    Hisaichi roll dice for 1 Tank in Hulunbuir, round 2 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi and 1 Infantry owned by the Americans lost in Hulunbuir
                Americans win, taking Hulunbuir from Hisaichi with 1 Adv.Fighter, 1 Artillery and 1 Marine remaining. Battle score for attacker is 3
                Casualties for Americans: 1 Infantry
                Casualties for Hisaichi: 1 Tank
            Battle in Tohoku
            Battle in Shikoku
            Battle in Mauritania
                Americans attack with 1 Artillery, 5 Infantrys and 2 Tanks
                Italians defend with 1 ArmoredCar, 3 Elites and 3 Infantrys
                    Americans roll dice for 1 Artillery, 5 Infantrys and 2 Tanks in Mauritania, round 2 : 5/8 hits, 2.33 expected hits
                    Italians roll dice for 1 ArmoredCar, 3 Elites and 3 Infantrys in Mauritania, round 2 : 4/7 hits, 2.17 expected hits
                    1 ArmoredCar owned by the Italians, 1 Elite owned by the Italians, 4 Infantrys owned by the Americans and 3 Infantrys owned by the Italians lost in Mauritania
                    Americans roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Mauritania, round 3 : 1/4 hits, 1.67 expected hits
                    Italians roll dice for 2 Elites in Mauritania, round 3 : 0/2 hits, 0.67 expected hits
                    1 Elite owned by the Italians lost in Mauritania
                    Americans roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Mauritania, round 4 : 2/4 hits, 1.67 expected hits
                    Italians roll dice for 1 Elite in Mauritania, round 4 : 0/1 hits, 0.33 expected hits
                    1 Elite owned by the Italians lost in Mauritania
                Americans win, taking Tohoku from Yamamoto, taking Shikoku from Yamamoto, taking Mauritania from Italians with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 11
                Casualties for Americans: 4 Infantrys
                Casualties for Italians: 1 ArmoredCar, 3 Elites and 3 Infantrys
    
        Non Combat Move - Americans
            1 Bomber moved from French Sudan to Salvador
            1 Transport moved from 35 Sea Zone to 125 Sea Zone
            1 Infantry moved from Santiago to S.Chile
            1 AAGun moved from Santiago to S.Chile
            2 Adv.Fighters, 1 B.Transport, 1 Carrier, 5 Destroyers, 2 Submarines and 1 Transport moved from 36 Sea Zone to 35 Sea Zone
            1 Tank moved from Belgian Congo to 38 Sea Zone
            1 Artillery moved from Belgian Congo to Angola
            1 Tank moved from Belgian Congo to South Africa
            2 B.Transports, 1 Cruiser, 1 Tank and 1 Transport moved from 38 Sea Zone to 35 Sea Zone
            1 Tank moved from 35 Sea Zone to Salvador
            1 Destroyer and 1 Submarine moved from 26 Sea Zone to 32 Sea Zone
            4 Infantrys moved from Washington to 13 Sea Zone
            2 Adv.Fighters, 1 B.Transport, 1 Carrier, 1 Destroyer, 4 Infantrys and 1 Submarine moved from 13 Sea Zone to 32 Sea Zone
            4 Infantrys moved from 32 Sea Zone to Suriname
            1 Destroyer moved from 36 Sea Zone to 32 Sea Zone
            1 Bomber moved from 85 Sea Zone to Liaoning
            2 Adv.Fighters moved from Kirin to 84 Sea Zone
            1 Adv.Fighter moved from Hulunbuir to 84 Sea Zone
            3 Adv.Fighters moved from 85 Sea Zone to 84 Sea Zone
            1 Bomber moved from 86 Sea Zone to Liaoning
            1 T.Boat moved from 71 Sea Zone to 72 Sea Zone
            1 B.Transport moved from 84 Sea Zone to 107 Sea Zone
            2 S.Submarines moved from 84 Sea Zone to 108 Sea Zone
            1 S.Submarine moved from 84 Sea Zone to 108 Sea Zone
    
        Place Units - Americans
            4 Infantrys placed in Davao
            1 Bunker, 3 Infantrys and 1 Tank placed in Liaoning
            1 Adv.Fighter, 1 Bunker and 2 Infantrys placed in Rio de Oro
            2 Infantrys placed in Salvador
            1 Adv.Fighter and 2 Infantrys placed in Santiago
            1 B.Transport and 2 Destroyers placed in 13 Sea Zone
            4 Infantrys placed in Washington
            1 Destroyer and 1 Transport placed in 109 Sea Zone
            2 Adv.Fighters and 1 Infantry placed in Saipan
            2 Infantrys placed in Alaska
            1 Destroyer and 2 Submarines placed in 26 Sea Zone
            1 Destroyer placed in 91 Sea Zone
            Americans undo move 12.
            1 Destroyer placed in 13 Sea Zone
            Americans undo move 10.
            2 Infantrys placed in Alaska
    
        Turn Complete - Americans
            Americans collect 172 PUs; end with 172 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -0.17
    Italians : 0.83
    Yamamoto : -0.67
    Americans : 0.00
    

    Territory Summary for Americans :

    Chita : 1 flag, 1 Artillery
    Mauritania : 1 Artillery, 1 Infantry and 2 Tanks
    Kusaie : 1 flag
    Tohoku : 1 flag, 1 Infantry
    Minamitori : 1 flag, 4 Infantrys
    Shikoku : 1 flag, 1 Infantry
    Kwajalein : 1 flag
    Ulithi : 1 flag, 1 Infantry
    Kunashir : 1 flag
    Eniwetok : 1 flag
    Rongelap : 1 flag
    Iwo Jima : 1 flag, 1 Infantry and 1 Tank
    Saipan : 1 flag, 1 AAGun, 2 Adv.Fighters, 2 Bunkers, 1 Elite, 1 Factory and 8 Infantrys
    Jaluit : 1 flag
    Yap : 1 flag
    Iturup : 1 flag
    Peleliu : 1 flag
    Liaoning : 1 flag, 2 Bombers, 1 Bunker, 1 Factory, 3 Infantrys and 1 Tank
    Kirin : 1 flag, 3 Infantrys
    Hulunbuir : 1 flag, 1 Artillery and 1 Marine
    Formosa : 1 flag
    Korea : 1 flag, 1 Infantry
    Heilungchiang : 1 flag, 1 Infantry
    Suriname : 4 Infantrys
    Washington : 1 AAGun, 1 Factory and 4 Infantrys
    San Francisco : 1 Factory
    Pearl Harbor : 1 Factory and 2 Infantrys
    South Central USA : 1 AAGun and 1 Factory
    Ponape : 1 Factory and 2 Infantrys
    Wake : 1 AAGun
    Alaska : 1 AAGun, 1 Factory and 2 Infantrys
    Davao : 1 AAGun, 1 Factory and 4 Infantrys
    Woleai : 2 Infantrys
    South Atlantic USA : 1 AAGun, 1 Factory and 1 Infantry
    Bahia : 1 flag
    W.Mexico : 1 flag
    Salvador : 1 flag, 1 AAGun, 1 Bomber, 1 Factory, 2 Infantrys and 1 Tank
    Peru : 1 flag
    Belgian Congo : 1 flag, 1 Artillery
    Central America : 1 flag
    South Africa : 1 Tank
    Rio de Oro : 1 flag, 1 Adv.Fighter, 1 Bunker, 1 Factory, 8 Infantrys and 6 Tanks
    S.Chile : 1 flag, 1 AAGun and 1 Infantry
    Angola : 1 Artillery
    E.Mexico : 1 flag
    N.Chile : 1 flag
    Venezuela : 1 flag
    Santiago : 1 flag, 1 Adv.Fighter, 1 Factory and 2 Infantrys
    35 Sea Zone : 2 Adv.Fighters, 3 B.Transports, 1 Carrier, 1 Cruiser, 6 Destroyers, 3 Submarines and 2 Transports
    13 Sea Zone : 1 B.Transport and 3 Destroyers
    26 Sea Zone : 1 Destroyer and 2 Submarines
    32 Sea Zone : 2 Adv.Fighters, 1 B.Transport, 1 Carrier, 3 Destroyers and 2 Submarines
    107 Sea Zone : 1 B.Transport
    125 Sea Zone : 1 S.Submarine and 1 Transport
    85 Sea Zone : 1 S.Submarine, 2 Submarines and 1 T.Boat
    84 Sea Zone : 6 Adv.Fighters, 4 Battleships, 3 Carriers, 1 Cruiser, 5 Destroyers, 1 S.Submarine, 1 Submarine and 2 Transports
    109 Sea Zone : 1 Destroyer and 1 Transport
    108 Sea Zone : 3 S.Submarines
    86 Sea Zone : 1 Destroyer and 1 Submarine
    72 Sea Zone : 1 T.Boat
    

    Production/PUs Summary :

    Germans : 182 / 220
    Russians : 8 / 16
    Italians : 85 / 91
    French : 15 / 14
    Yamamoto : 37 / 47
    Chinese : 42 / 47
    Hisaichi : 19 / 34
    British : 94 / 97
    Anzac : 36 / 36
    Dutch : 33 / 33
    Finns : 20 / 21
    Romanians : 44 / 44
    Thai : 0 / 0
    Americans : 172 / 172
    

    Savegame

  • '20

    TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 15
    
        Combat Move - Germans
            4 HeavyTanks and 9 Tanks moved from Sibirsky to Olyokminsk
            1 Artillery and 1 Elite moved from Uzbekistan to Alma Ata
            3 ArmoredCars moved from Chimkent to Semipalatinsk
            3 JetFighters moved from Novosibirsk to Semipalatinsk
            3 ArmoredCars moved from Chimkent to Alma Ata
            2 HeavyTanks moved from Tashkent to Alma Ata
            11 ArmoredCars moved from Kuybyshev to Alma Ata
            1 Tank moved from Palestine to Iraq
                  Germans take Iraq from British
            1 Tank moved from Iraq to N.Saudi Arabia
            1 Adv.Fighter moved from W.Iran to N.Saudi Arabia
            9 ArmoredCars, 6 HeavyTanks and 1 Tank moved from W.Iran to Baluchistan
            3 Artillerys moved from Netherlands to 21 Sea Zone
            4 Elites and 4 Infantrys moved from Wales to London
            4 Artillerys and 1 Tank moved from Manchester to 21 Sea Zone
            1 Infantry moved from Dover to London
            3 Elites and 4 Infantrys moved from Netherlands to 21 Sea Zone
            1 Elite moved from Manchester to 21 Sea Zone
            7 Artillerys, 4 Elites, 4 Infantrys, 1 Tank and 8 Transports moved from 21 Sea Zone to 4 Sea Zone
            7 Artillerys, 4 Elites, 4 Infantrys and 1 Tank moved from 4 Sea Zone to Iceland
            5 Adv.Fighters and 3 Fighters moved from 17 Sea Zone to 7 Sea Zone
            1 Bomber moved from Gibraltar to Rio de Oro
            3 Elites moved from Normandy to 20 Sea Zone
            3 Elites and 3 T.Boats moved from 20 Sea Zone to 18 Sea Zone
            1 Elite moved from 18 Sea Zone to Northern Ireland
                  Germans take Northern Ireland from British
            1 Elite moved from 18 Sea Zone to Dublin
                  Germans take Dublin from British
            1 Infantry moved from Picardy to 20 Sea Zone
            3 Elites moved from Belgium to 20 Sea Zone
            3 Elites, 1 Infantry and 4 T.Boats moved from 20 Sea Zone to 18 Sea Zone
            1 Infantry moved from 18 Sea Zone to Munster
                  Germans take Munster from British
            4 Elites moved from 18 Sea Zone to Scotland
            2 Artillerys and 15 Elites moved from Manchester to London
            1 Tank moved from Manchester to London
            1 ArmoredCar moved from Vologda to Perm
                  Germans take Perm from Russians
            1 Infantry moved from Komi to Salekhard
                  Germans take Salekhard from Russians
    
        Purchase Units - Germans
            Germans buy 24 ArmoredCars, 7 HeavyTanks, 6 Mech.Infs, 3 S.Submarines and 3 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Strategic bombing raid in Rio de Oro
                Bombing raid in Rio de Oro rolls: 4 and costs: 3 PUs.
                Bombing raid costs 3 PUs
            Battle in Iceland
                Germans attack with 7 Artillerys, 4 Elites, 4 Infantrys and 1 Tank
                British defend with 5 Adv.Fighters and 2 Fighters
                    Germans roll dice for 7 Artillerys, 4 Elites, 4 Infantrys and 1 Tank in Iceland, round 2 : 8/16 hits, 6.00 expected hits
                    British roll dice for 5 Adv.Fighters and 2 Fighters in Iceland, round 2 : 5/7 hits, 4.33 expected hits
                    2 Fighters owned by the British, 1 Artillery owned by the Germans, 4 Infantrys owned by the Germans and 5 Adv.Fighters owned by the British lost in Iceland
                Germans win, taking Iceland from British with 6 Artillerys, 4 Elites and 1 Tank remaining. Battle score for attacker is 54
                Casualties for Germans: 1 Artillery and 4 Infantrys
                Casualties for British: 5 Adv.Fighters and 2 Fighters
            Battle in 7 Sea Zone
                Germans attack with 5 Adv.Fighters and 3 Fighters
                British defend with 4 Submarines
                    Germans roll dice for 5 Adv.Fighters and 3 Fighters in 7 Sea Zone, round 2 : 2/8 hits, 3.50 expected hits
                    2 Submarines owned by the British lost in 7 Sea Zone
                2 Submarines owned by the British Submerged
                Germans win with 5 Adv.Fighters and 3 Fighters remaining. Battle score for attacker is 14
                Casualties for British: 2 Submarines
            Battle in Olyokminsk
                Germans attack with 4 HeavyTanks and 9 Tanks
                Russians defend with 1 AAGun and 7 Infantrys
                    Germans roll dice for 4 HeavyTanks and 9 Tanks in Olyokminsk, round 2 : 7/13 hits, 7.17 expected hits
                    Russians roll dice for 7 Infantrys in Olyokminsk, round 2 : 3/7 hits, 2.33 expected hits
                    7 Infantrys owned by the Russians and 3 Tanks owned by the Germans lost in Olyokminsk
                Germans win, taking Olyokminsk from Russians with 4 HeavyTanks and 6 Tanks remaining. Battle score for attacker is -1
                Casualties for Germans: 3 Tanks
                Casualties for Russians: 7 Infantrys
            Battle in N.Saudi Arabia
                Germans attack with 1 Adv.Fighter and 1 Tank
                French defend with 1 Tank
                    Germans roll dice for 1 Adv.Fighter and 1 Tank in N.Saudi Arabia, round 2 : 1/2 hits, 1.00 expected hits
                    French roll dice for 1 Tank in N.Saudi Arabia, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the French lost in N.Saudi Arabia
                Germans win, taking N.Saudi Arabia from French with 1 Adv.Fighter and 1 Tank remaining. Battle score for attacker is 5
                Casualties for French: 1 Tank
            Battle in Semipalatinsk
                Germans attack with 3 ArmoredCars and 3 JetFighters
                Chinese defend with 2 Infantrys and 1 Tank
                    Germans roll dice for 3 ArmoredCars and 3 JetFighters in Semipalatinsk, round 2 : 4/6 hits, 3.00 expected hits
                    Chinese roll dice for 2 Infantrys and 1 Tank in Semipalatinsk, round 2 : 1/3 hits, 1.17 expected hits
                    1 ArmoredCar owned by the Germans, 1 Tank owned by the Chinese and 2 Infantrys owned by the Chinese lost in Semipalatinsk
                Germans win, taking Semipalatinsk from Chinese with 2 ArmoredCars and 3 JetFighters remaining. Battle score for attacker is 5
                Casualties for Germans: 1 ArmoredCar
                Casualties for Chinese: 2 Infantrys and 1 Tank
            Battle in London
                Germans attack with 2 Artillerys, 19 Elites, 5 Infantrys and 1 Tank
                British defend with 1 AAGun, 2 Artillerys, 1 Bunker, 1 Factory and 10 Infantrys
                    Germans roll dice for 2 Artillerys, 19 Elites, 5 Infantrys and 1 Tank in London, round 2 : 9/27 hits, 8.67 expected hits
                Units damaged: 1 Bunker owned by the British
                    British roll dice for 2 Artillerys, 1 Bunker and 10 Infantrys in London, round 2 : 5/13 hits, 4.50 expected hits
                    5 Infantrys owned by the Germans and 8 Infantrys owned by the British lost in London
                    Germans roll dice for 2 Artillerys, 19 Elites and 1 Tank in London, round 3 : 14/22 hits, 7.83 expected hits
                    British roll dice for 2 Artillerys, 1 Bunker and 2 Infantrys in London, round 3 : 3/5 hits, 1.83 expected hits
                    1 Bunker owned by the British, 3 Elites owned by the Germans, 2 Artillerys owned by the British and 2 Infantrys owned by the British lost in London
                Germans captures 97PUs while taking British capital
                Germans win, taking London from British with 2 Artillerys, 16 Elites and 1 Tank remaining. Battle score for attacker is 15
                Casualties for Germans: 3 Elites and 5 Infantrys
                Casualties for British: 2 Artillerys, 1 Bunker and 10 Infantrys
            Battle in Scotland
                Germans attack with 4 Elites
                British defend with 1 Infantry
                    Germans roll dice for 4 Elites in Scotland, round 2 : 0/4 hits, 1.33 expected hits
                    British roll dice for 1 Infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 4 Elites in Scotland, round 3 : 2/4 hits, 1.33 expected hits
                    British roll dice for 1 Infantry in Scotland, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Scotland
                Germans win, taking Scotland from British with 4 Elites remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Alma Ata
                Germans attack with 14 ArmoredCars, 1 Artillery, 1 Elite and 2 HeavyTanks
                British defend with 1 Infantry
                    Germans roll dice for 14 ArmoredCars, 1 Artillery, 1 Elite and 2 HeavyTanks in Alma Ata, round 2 : 3/18 hits, 6.83 expected hits
                    British roll dice for 1 Infantry in Alma Ata, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Alma Ata
                Germans win, taking Alma Ata from British with 14 ArmoredCars, 1 Artillery, 1 Elite and 2 HeavyTanks remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Baluchistan
                Germans attack with 9 ArmoredCars, 6 HeavyTanks and 1 Tank
                British defend with 1 Infantry
                    Germans roll dice for 9 ArmoredCars, 6 HeavyTanks and 1 Tank in Baluchistan, round 2 : 8/16 hits, 7.50 expected hits
                    British roll dice for 1 Infantry in Baluchistan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Baluchistan
                Germans win, taking Baluchistan from British with 9 ArmoredCars, 6 HeavyTanks and 1 Tank remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
    
        Non Combat Move - Germans
            1 Adv.Fighter moved from N.Saudi Arabia to E.Iran
            1 AAGun moved from W.Iran to E.Iran
            1 AAGun and 1 Infantry moved from Azerbaijan to W.Iran
            3 ArmoredCars and 2 Tanks moved from Astrakhan to Chimkent
            1 AAGun moved from Tashkent to Chimkent
            3 ArmoredCars, 2 HeavyTanks and 1 Tank moved from Georgia to W.Iran
            5 Elites moved from Georgia to Erzurum
            2 ArmoredCars moved from Stalingrad to Kuybyshev
            4 ArmoredCars moved from Rostov to Kuybyshev
            2 AAGuns, 1 Elite and 7 Infantrys moved from Rostov to Saratov
            1 Infantry moved from Donetsk to Rostov
            1 Infantry moved from Tula to Penza
            1 AAGun, 5 Artillerys, 8 Elites and 8 Infantrys moved from Kuybyshev to Chimkent
            1 Transport moved from 55 Sea Zone to 48 Sea Zone
            4 Infantrys moved from Kiev to Kursk
            1 Infantry moved from S.Karelia to Arkhangelsk
            1 ArmoredCar moved from Arkhangelsk to Salekhard
            8 Artillerys and 3 Infantrys moved from Komi to Salekhard
            1 AAGun moved from Arkhangelsk to Komi
            2 Infantrys moved from Vologda to Arkhangelsk
            1 Infantry moved from Middle Norrland to Oslo
            1 Artillery and 1 Infantry moved from Danzig to 23 Sea Zone
            1 Artillery and 1 Infantry moved from Pomerania to 23 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 21 Sea Zone
            2 Artillerys and 2 Infantrys moved from 21 Sea Zone to Manchester
            4 T.Boats moved from 20 Sea Zone to 18 Sea Zone
            2 Elites moved from Paris to Normandy
            1 Artillery and 3 Elites moved from Rhine to Netherlands
            6 Artillerys moved from Hamburg to Netherlands
            1 Infantry moved from Pomerania to Hamburg
            1 Infantry moved from East Prussia to Danzig
            5 Adv.Fighters and 3 Fighters moved from 7 Sea Zone to 8 Sea Zone
            5 Carriers, 1 Destroyer and 2 Submarines moved from 17 Sea Zone to 8 Sea Zone
            2 Destroyers moved from 20 Sea Zone to 17 Sea Zone
            1 Battleship and 1 Cruiser moved from 21 Sea Zone to 18 Sea Zone
            3 T.Boats moved from 21 Sea Zone to 20 Sea Zone
            1 Bomber moved from Rio de Oro to W.Morocco
            1 Fighter and 2 Stukas moved from Gibraltar to W.Morocco
            1 Fighter moved from N.Tunisia to W.Morocco
            3 S.Submarines moved from 21 Sea Zone to 18 Sea Zone
            3 JetFighters moved from Semipalatinsk to Karaganda
    
        Place Units - Germans
            1 ArmoredCar and 5 HeavyTanks placed in Sibirsky
            5 ArmoredCars placed in Sverdlovsk
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Semipalatinsk: 5 ArmoredCars
            EDIT: Removing units owned by Germans from Sverdlovsk: 5 ArmoredCars
            EDIT: Turning off Edit Mode
            2 HeavyTanks placed in Tashkent
            3 Mech.Infs placed in W.Iran
            3 Mech.Infs placed in Georgia
            5 ArmoredCars placed in Stalingrad
            10 ArmoredCars placed in Moscow
            3 ArmoredCars placed in Arkhangelsk
            1 S.Submarine and 3 Submarines placed in 18 Sea Zone
            2 S.Submarines placed in 18 Sea Zone
    
        Turn Complete - Germans
            Germans collect 206 PUs; end with 303 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.83
    British : 1.00
    French : -0.50
    Chinese : -0.17
    Russians : 0.67
    

    Savegame


  • I’m still ready to call this game over. In a few more rounds Germany will take both the other UK capitals…no point in continuing. Well played by the axis!

  • '20

    Thank you. It was a fun match

  • '20

    I am ready for another if we do one


  • @captainwalker Thank you. Was fun. And you did incredibly well in the Pacific.
    Did Whack say he knew a way to roll for sides? Count me in, please .

  • '20 '18 '17 '15

    @Wittmann

    Yeah. I’ll collect a list of names and have them in the order of the roll. Then I can open the game file on PBEM, select “roll dice” with # of dice & sides chosen, and it will send an email result to everyone listed. Thus everyone can verify the results if they wish.

  • '20 '18 '17 '15

    Who’s in for the next round? So far the yeses are:

    Colt, witt, Whack,

    How about the rest of you on this thread? Ready for another?


  • I’m in…I’m going to ask Redrum if he wants to play also…


  • @captainwalker @Whackamatt count in Jamie too. He is away and can always change his mind, when back.

  • '20 '18 '17 '15

    @Wittmann What is Jamie’s super-secret forum name? I haven’t quite put together everybody’s names yet.

    My name is also Matt, but that gets confusing with Entek, so Whack is fine with me. lol

  • TripleA

    Count me in. Not a WaW expert but played a few back in the Octathalon tournament.

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