@Grinchveld How is this my turn? The last turn that completed is Japan6. The posted turn here is for USA 5, i.e., old turn.
It should be China’s turn 6, right?
WaW Team Game III
-
Could Yam edit the French inf in French Guiana to Suriname? thanks!
-
TripleA Turn Summary: Yamamoto round 14
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14 Combat Move - Yamamoto Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 Infantry moved from French Guiana to Suriname 1 Bomber moved from Tokyo to 95 Sea Zone 2 B.Carriers, 3 Battleships, 3 Carriers, 3 Destroyers, 1 S.Submarine and 7 Submarines moved from 85 Sea Zone to 86 Sea Zone 8 Adv.Fighters moved from Tokyo to 86 Sea Zone 2 Infantrys moved from Tohoku to Hokkaido 1 Tank moved from Tokyo to Hokkaido 4 Infantrys moved from Tokyo to 85 Sea Zone 4 Infantrys moved from 85 Sea Zone to Kyushu 4 Infantrys moved from Tokyo to Chubu 2 Tanks moved from Tokyo to Hokkaido 2 Tanks moved from Tokyo to Chubu 1 Tank moved from Tokyo to Hokkaido 1 Tank moved from Tokyo to Chubu Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 1 Bunker and 7 Tanks; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 95 Sea Zone Yamamoto attack with 1 Bomber Americans defend with 1 B.Transport Yamamoto roll dice for 1 Bomber in 95 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 B.Transport in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 B.Transport owned by the Americans lost in 95 Sea Zone Yamamoto win with 1 Bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 B.Transport Battle in Chubu Yamamoto attack with 4 Infantrys and 3 Tanks Americans defend with 1 Infantry Yamamoto roll dice for 4 Infantrys and 3 Tanks in Chubu, round 2 : 3/7 hits, 2.17 expected hits Americans roll dice for 1 Infantry in Chubu, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Chubu Yamamoto win, taking Chubu from Americans with 4 Infantrys and 3 Tanks remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Kyushu Yamamoto attack with 4 Infantrys Americans defend with 1 Marine Yamamoto roll dice for 4 Infantrys in Kyushu, round 2 : 1/4 hits, 0.67 expected hits Americans roll dice for 1 Marine in Kyushu, round 2 : 1/1 hits, 0.33 expected hits 1 Marine owned by the Americans and 1 Infantry owned by the Yamamoto lost in Kyushu Yamamoto win, taking Kyushu from Americans with 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Marine Battle in Hokkaido Yamamoto attack with 2 Infantrys and 4 Tanks Americans defend with 1 Infantry Yamamoto roll dice for 2 Infantrys and 4 Tanks in Hokkaido, round 2 : 3/6 hits, 2.33 expected hits Americans roll dice for 1 Infantry in Hokkaido, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Hokkaido Yamamoto win, taking Hokkaido from Americans with 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in 86 Sea Zone Yamamoto attack with 8 Adv.Fighters, 2 B.Carriers, 3 Battleships, 3 Carriers, 3 Destroyers, 1 S.Submarine and 7 Submarines Americans defend with 4 Adv.Fighters, 1 B.Transport, 2 Battleships, 2 Carriers, 5 Destroyers, 4 S.Submarines, 4 Submarines and 1 Transport Yamamoto roll dice for 1 S.Submarine and 7 Submarines in 86 Sea Zone, round 2 : 3/8 hits, 2.83 expected hits Units damaged: 2 Battleships owned by the Americans Americans roll dice for 4 S.Submarines and 4 Submarines in 86 Sea Zone, round 2 : 4/8 hits, 3.33 expected hits Units damaged: 2 Battleships owned by the Yamamoto and 2 B.Carriers owned by the Yamamoto Yamamoto roll dice for 8 Adv.Fighters, 2 B.Carriers, 3 Battleships, 3 Carriers and 3 Destroyers in 86 Sea Zone, round 2 : 8/19 hits, 7.83 expected hits Americans roll dice for 4 Adv.Fighters, 1 B.Transport, 2 Battleships, 2 Carriers, 5 Destroyers and 1 Transport in 86 Sea Zone, round 2 : 7/15 hits, 7.00 expected hits Units damaged: 1 Battleship owned by the Yamamoto 3 Destroyers owned by the Americans, 4 Submarines owned by the Americans, 1 B.Transport owned by the Americans, 1 Submarine owned by the Yamamoto, 3 Carriers owned by the Yamamoto, 1 Transport owned by the Americans and 2 B.Carriers owned by the Yamamoto lost in 86 Sea Zone Yamamoto roll dice for 1 S.Submarine and 6 Submarines in 86 Sea Zone, round 3 : 3/7 hits, 2.50 expected hits Americans roll dice for 4 S.Submarines in 86 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits Yamamoto roll dice for 8 Adv.Fighters, 3 Battleships and 3 Destroyers in 86 Sea Zone, round 3 : 6/14 hits, 7.00 expected hits Americans roll dice for 4 Adv.Fighters, 2 Battleships, 2 Carriers and 2 Destroyers in 86 Sea Zone, round 3 : 7/10 hits, 5.67 expected hits 2 Destroyers owned by the Americans, 2 Carriers owned by the Americans, 6 Submarines owned by the Yamamoto, 3 Destroyers owned by the Yamamoto, 1 Adv.Fighter owned by the Americans and 4 S.Submarines owned by the Americans lost in 86 Sea Zone Yamamoto roll dice for 1 S.Submarine in 86 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits 1 Battleship owned by the Americans lost in 86 Sea Zone Yamamoto roll dice for 8 Adv.Fighters and 3 Battleships in 86 Sea Zone, round 4 : 10/11 hits, 6.00 expected hits Americans roll dice for 3 Adv.Fighters and 1 Battleship in 86 Sea Zone, round 4 : 3/4 hits, 2.67 expected hits 2 Battleships owned by the Yamamoto, 1 Battleship owned by the Americans, 3 Adv.Fighters owned by the Americans and 1 S.Submarine owned by the Yamamoto lost in 86 Sea Zone Yamamoto win with 8 Adv.Fighters and 1 Battleship remaining. Battle score for attacker is 25 Casualties for Yamamoto: 2 B.Carriers, 2 Battleships, 3 Carriers, 3 Destroyers, 1 S.Submarine and 7 Submarines Casualties for Americans: 4 Adv.Fighters, 1 B.Transport, 2 Battleships, 2 Carriers, 5 Destroyers, 4 S.Submarines, 4 Submarines and 1 Transport Non Combat Move - Yamamoto 8 Adv.Fighters moved from 86 Sea Zone to Tokyo 1 Bomber moved from 95 Sea Zone to Tokyo Place Units - Yamamoto 1 Adv.Fighter, 1 Bunker and 7 Tanks placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 47 PUs; end with 47 PUs
Combat Hit Differential Summary :
Yamamoto : 6.50 Americans : 2.17
-
TripleA Turn Summary: Chinese round 14
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14 Combat Move - Chinese 2 ArmoredCars moved from Anhwei to Peking 1 Infantry moved from Chahar to Peking 5 Tanks moved from Shantung to Peking 1 Tank moved from Shansi to Peking 2 Fighters moved from Shensi to Peking 2 Infantrys moved from C.Sinkiang to Semipalatinsk 1 Tank moved from Urumqi to Semipalatinsk Purchase Units - Chinese Chinese buy 2 Bunkers and 10 Infantrys; Remaining resources: 5 PUs; Combat - Chinese Battle in Semipalatinsk Chinese attack with 2 Infantrys and 1 Tank Romanians defend with 1 Tank Chinese roll dice for 2 Infantrys and 1 Tank in Semipalatinsk, round 2 : 1/3 hits, 0.83 expected hits Romanians roll dice for 1 Tank in Semipalatinsk, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Romanians lost in Semipalatinsk Chinese win, taking Semipalatinsk from Romanians with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 5 Casualties for Romanians: 1 Tank Battle in Peking Chinese attack with 2 ArmoredCars, 2 Fighters, 1 Infantry and 6 Tanks Hisaichi defend with 3 Bunkers, 1 Elite and 1 Factory Chinese roll dice for 2 ArmoredCars, 2 Fighters, 1 Infantry and 6 Tanks in Peking, round 2 : 1/11 hits, 4.50 expected hits Units damaged: 1 Bunker owned by the Hisaichi Hisaichi roll dice for 3 Bunkers and 1 Elite in Peking, round 2 : 0/4 hits, 1.83 expected hits Chinese roll dice for 2 ArmoredCars, 2 Fighters, 1 Infantry and 6 Tanks in Peking, round 3 : 3/11 hits, 4.50 expected hits Units damaged: 2 Bunkers owned by the Hisaichi Hisaichi roll dice for 3 Bunkers and 1 Elite in Peking, round 3 : 3/4 hits, 1.83 expected hits 1 Elite owned by the Hisaichi, 2 ArmoredCars owned by the Chinese and 1 Infantry owned by the Chinese lost in Peking Chinese roll dice for 2 Fighters and 6 Tanks in Peking, round 4 : 3/8 hits, 3.67 expected hits Hisaichi roll dice for 3 Bunkers in Peking, round 4 : 1/3 hits, 1.50 expected hits 3 Bunkers owned by the Hisaichi and 1 Fighter owned by the Chinese lost in Peking Chinese win, taking Peking from Hisaichi with 1 Fighter and 6 Tanks remaining. Battle score for attacker is 3 Casualties for Chinese: 2 ArmoredCars, 1 Fighter and 1 Infantry Casualties for Hisaichi: 3 Bunkers and 1 Elite Non Combat Move - Chinese 1 Fighter moved from Peking to Liaoning 1 Elite and 9 Infantrys moved from Shansi to Shantung 1 Infantry moved from Hupeh to Kweichow 1 Infantry moved from Anhwei to Shantung 2 Infantrys moved from Hupeh to Anhwei 2 Infantrys moved from E.Sinkiang to C.Sinkiang 3 Infantrys and 1 Tank moved from Urumqi to C.Sinkiang 2 Infantrys moved from Gobi Altai to E.Sinkiang 5 Infantrys moved from Gobi Altai to E.Sinkiang 11 Infantrys moved from W.Qinghai to E.Sinkiang 6 Infantrys moved from Hsining to W.Qinghai 1 Infantry moved from E.Qinghai to W.Qinghai Place Units - Chinese 1 Bunker placed in C.Sinkiang 1 Bunker and 4 Infantrys placed in Urumqi 6 Infantrys placed in Hsining Turn Complete - Chinese Chinese collect 42 PUs; end with 47 PUs
Combat Hit Differential Summary :
Romanians : -0.50 Hisaichi : -1.17 Chinese : -5.50
-
TripleA Turn Summary: Hisaichi round 14
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14 Combat Move - Hisaichi 1 Bomber and 2 Infantrys moved from Changchun to Kirin 1 Infantry moved from Chita to N.Buryat Mongolia Hisaichi take N.Buryat Mongolia from Russians 1 Tank moved from Hulunbuir to S.Buryat Mongolia Hisaichi take S.Buryat Mongolia from Russians Purchase Units - Hisaichi Hisaichi buy 1 Bunker, 7 Infantrys and 1 S.Bomber; Remaining resources: 3 PUs; Combat - Hisaichi Battle in Kirin Hisaichi attack with 1 Bomber and 2 Infantrys Americans defend with 1 Infantry Hisaichi roll dice for 1 Bomber and 2 Infantrys in Kirin, round 2 : 2/3 hits, 1.00 expected hits Americans roll dice for 1 Infantry in Kirin, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Kirin Hisaichi win, taking Kirin from Americans with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Non Combat Move - Hisaichi 1 Bomber moved from Kirin to Changchun Place Units - Hisaichi 1 Bunker, 7 Infantrys and 1 S.Bomber placed in Changchun Turn Complete - Hisaichi Hisaichi collect 31 PUs; end with 34 PUs
Combat Hit Differential Summary :
Hisaichi : 1.00 Americans : -0.33
-
TripleA Turn Summary: British round 14
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14 Combat Move - British AA fire in Wales : 0/7 hits, 1.17 expected hits 1 Submarine moved from 17 Sea Zone to 18 Sea Zone 5 Adv.Fighters and 2 Fighters moved from London to 18 Sea Zone 1 Infantry moved from Baluchistan to E.Iran British take E.Iran from Romanians 1 Infantry moved from Baluchistan to Alma Ata British take Alma Ata from Romanians 5 Infantrys moved from Cairo to Lower Egypt 2 Artillerys moved from Cairo to Lower Egypt 1 Artillery moved from Cairo to Lower Egypt 2 Infantrys moved from Bombay to 59 Sea Zone 1 Infantry moved from Rajputana to 59 Sea Zone 3 Cruisers and 3 Infantrys moved from 59 Sea Zone to 57 Sea Zone 1 Infantry moved from 57 Sea Zone to Italian East Africa British take Italian East Africa from Italians 1 Infantry moved from 57 Sea Zone to Nubia British take Nubia from Italians 1 Infantry moved from 57 Sea Zone to Lower Egypt 1 Mech.Inf moved from Angola to South Africa Purchase Units - British British buy 4 Bunkers, 2 Fighters, 28 Infantrys, 2 Mech.Infs, 1 Tank and 1 Transport; Remaining resources: 0 PUs; Combat - British Battle in Lower Egypt British attack with 3 Artillerys and 6 Infantrys Italians defend with 3 Elites and 2 Infantrys British roll dice for 3 Cruisers in Lower Egypt, round 2 : 2/3 hits, 1.50 expected hits 2 Infantrys owned by the Italians lost in Lower Egypt British roll dice for 3 Artillerys and 6 Infantrys in Lower Egypt, round 2 : 2/9 hits, 2.50 expected hits Italians roll dice for 3 Elites in Lower Egypt, round 2 : 2/3 hits, 1.00 expected hits 2 Elites owned by the Italians and 2 Infantrys owned by the British lost in Lower Egypt British roll dice for 3 Artillerys and 4 Infantrys in Lower Egypt, round 3 : 3/7 hits, 2.17 expected hits Italians roll dice for 1 Elite in Lower Egypt, round 3 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Italians and 1 Infantry owned by the British lost in Lower Egypt British win, taking Lower Egypt from Italians with 3 Artillerys and 3 Infantrys remaining. Battle score for attacker is 7 Casualties for Italians: 3 Elites and 2 Infantrys Casualties for British: 3 Infantrys Battle in 18 Sea Zone British attack with 5 Adv.Fighters, 2 Fighters and 1 Submarine Germans defend with 1 Destroyer, 1 Submarine and 2 T.Boats British roll dice for 1 Submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 5 Adv.Fighters and 2 Fighters in 18 Sea Zone, round 2 : 1/7 hits, 3.17 expected hits Germans roll dice for 1 Destroyer and 2 T.Boats in 18 Sea Zone, round 2 : 1/3 hits, 0.67 expected hits 1 Submarine owned by the British and 1 T.Boat owned by the Germans lost in 18 Sea Zone British roll dice for 5 Adv.Fighters and 2 Fighters in 18 Sea Zone, round 3 : 2/7 hits, 3.17 expected hits Germans roll dice for 1 Destroyer and 1 T.Boat in 18 Sea Zone, round 3 : 0/2 hits, 0.50 expected hits 1 Submarine owned by the Germans and 1 T.Boat owned by the Germans lost in 18 Sea Zone British roll dice for 5 Adv.Fighters and 2 Fighters in 18 Sea Zone, round 4 : 1/7 hits, 3.17 expected hits Germans roll dice for 1 Destroyer in 18 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Germans lost in 18 Sea Zone British win with 5 Adv.Fighters and 2 Fighters remaining. Battle score for attacker is 20 Casualties for British: 1 Submarine Casualties for Germans: 1 Destroyer, 1 Submarine and 2 T.Boats Non Combat Move - British 4 Submarines moved from 29 Sea Zone to 7 Sea Zone 3 Transports moved from 29 Sea Zone to 32 Sea Zone 1 Mech.Inf moved from Rhodesia to Mozambique 1 Tank moved from Cape Town to Rhodesia 5 Mech.Infs and 6 Tanks moved from Bangkok to Burma 5 Mech.Infs moved from Burma to Assam 3 Fighters moved from N.Thailand to Delhi 8 Infantrys moved from Bihar to Delhi 1 Infantry moved from Madras to Hyderabad 1 Infantry moved from Rajputana to Delhi 1 Tank moved from Baluchistan to Delhi 1 AAGun and 4 Elites moved from Bangkok to S.Thailand 1 Artillery, 2 Elites and 1 Infantry moved from S.French Indochina to N.Thailand 1 AAGun, 1 Artillery and 9 Infantrys moved from N.Thailand to Burma 1 ArmoredCar moved from Kweichow to Assam 2 ArmoredCars and 2 Infantrys moved from Alaska to Yukon 2 ArmoredCars moved from Yukon to British Columbia 5 Adv.Fighters and 2 Fighters moved from 18 Sea Zone to Iceland 1 Battleship, 1 Carrier and 2 Destroyers moved from 59 Sea Zone to 57 Sea Zone 1 Fighter moved from 110 Sea Zone to Delhi Place Units - British 1 Bunker and 8 Infantrys placed in London 1 Bunker and 2 Infantrys placed in Montreal 1 Bunker and 5 Infantrys placed in Delhi Turning on Edit Mode EDIT: Removing units owned by British from 57 Sea Zone: 1 Carrier EDIT: Adding units owned by British to 59 Sea Zone: 1 Carrier EDIT: Turning off Edit Mode 2 Fighters placed in 59 Sea Zone 5 Infantrys placed in Madras 1 Transport placed in 105 Sea Zone 1 Infantry and 2 Mech.Infs placed in Bangkok 1 Infantry placed in Bangkok 1 Bunker and 6 Infantrys placed in Cairo 1 Tank placed in Cape Town Turn Complete - British British collect 97 PUs; end with 97 PUs
Combat Hit Differential Summary :
Germans : -0.83 British : -5.00 Italians : 1.67 AA fire in Wales : : -1.17
-
TripleA Turn Summary: Anzac round 14
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14 Combat Move - Anzac 2 Artillerys and 2 Elites moved from Sumatra to 110 Sea Zone 2 Artillerys, 2 Elites and 2 Transports moved from 110 Sea Zone to 107 Sea Zone 1 Artillery and 3 Elites moved from East And South Borneo to 110 Sea Zone 2 Infantrys moved from Lombok to 110 Sea Zone 1 Artillery, 3 Carriers, 2 Cruisers, 3 Elites, 2 Infantrys and 2 Transports moved from 110 Sea Zone to 107 Sea Zone 4 Adv.Fighters moved from 110 Sea Zone to Davao 1 Destroyer moved from 110 Sea Zone to 107 Sea Zone 3 Artillerys, 5 Elites and 2 Infantrys moved from 107 Sea Zone to Davao 1 Artillery moved from Mindanao to Davao 1 Elite moved from Townsville to 113 Sea Zone 1 Artillery moved from Northern Territory to 113 Sea Zone 1 Artillery, 1 Destroyer, 1 Elite and 1 Transport moved from 113 Sea Zone to 107 Sea Zone 1 Artillery and 1 Elite moved from 107 Sea Zone to Davao Purchase Units - Anzac Anzac buy 1 Adv.Fighter, 1 Destroyer and 3 Transports; Remaining resources: 0 PUs; Combat - Anzac Battle in Davao Anzac attack with 4 Adv.Fighters, 5 Artillerys, 6 Elites and 2 Infantrys Yamamoto defend with 1 AAGun, 3 Bunkers, 1 Factory, 5 Infantrys and 2 Tanks AA fire in Davao : 1/4 hits, 0.67 expected hits 1 Adv.Fighter owned by the Anzac lost in Davao Anzac roll dice for 2 Cruisers in Davao, round 2 : 2/2 hits, 1.00 expected hits Units damaged: 2 Bunkers owned by the Yamamoto Anzac roll dice for 3 Adv.Fighters, 5 Artillerys, 6 Elites and 2 Infantrys in Davao, round 2 : 5/16 hits, 6.33 expected hits Units damaged: 1 Bunker owned by the Yamamoto Yamamoto roll dice for 3 Bunkers, 5 Infantrys and 2 Tanks in Davao, round 2 : 4/10 hits, 4.17 expected hits 2 Infantrys owned by the Anzac, 2 Elites owned by the Anzac and 4 Infantrys owned by the Yamamoto lost in Davao Anzac roll dice for 3 Adv.Fighters, 5 Artillerys and 4 Elites in Davao, round 3 : 8/12 hits, 5.17 expected hits Yamamoto roll dice for 3 Bunkers, 1 Infantry and 2 Tanks in Davao, round 3 : 2/6 hits, 2.83 expected hits 1 Artillery owned by the Anzac, 1 Elite owned by the Anzac, 1 Infantry owned by the Yamamoto, 2 Tanks owned by the Yamamoto and 3 Bunkers owned by the Yamamoto lost in Davao Anzac win, taking Davao from Yamamoto with 3 Adv.Fighters, 4 Artillerys and 3 Elites remaining. Battle score for attacker is 11 Casualties for Anzac: 1 Adv.Fighter, 1 Artillery, 3 Elites and 2 Infantrys Casualties for Yamamoto: 3 Bunkers, 5 Infantrys and 2 Tanks Non Combat Move - Anzac 3 Adv.Fighters moved from Davao to 107 Sea Zone 1 Adv.Fighter moved from Broome to 107 Sea Zone 1 Elite and 5 Infantrys moved from West Papua to Hollandia 1 AAGun moved from West Papua to Hollandia 2 Artillerys moved from Port Moresby to West Papua Place Units - Anzac 1 Destroyer and 2 Transports placed in 67 Sea Zone 1 Transport placed in 113 Sea Zone 1 Adv.Fighter placed in Townsville Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto : -1.00 AA fire in Davao : : 0.33 Anzac : 2.50
Territory Summary for Anzac :
British Borneo : 1 Infantry Western Australia : 4 Infantrys and 1 Tank West Papua : 2 Artillerys Port Moresby : 1 Factory Wellington : 1 AAGun and 1 Factory Broome : 1 AAGun, 1 Bunker, 1 Factory and 1 Infantry New Britain : 1 Infantry Canberra : 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys Townsville : 1 AAGun, 1 Adv.Fighter, 1 Bunker and 1 Factory Hollandia : 1 AAGun, 1 Elite and 10 Infantrys Davao : 4 Artillerys and 3 Elites 107 Sea Zone : 4 Adv.Fighters, 3 Carriers, 2 Cruisers, 3 Destroyers and 6 Transports 113 Sea Zone : 1 Transport 67 Sea Zone : 1 Destroyer and 2 Transports
Production/PUs Summary :
Germans : 182 / 220 Russians : 13 / 16 Italians : 86 / 91 French : 14 / 14 Yamamoto : 43 / 47 Chinese : 42 / 47 Hisaichi : 31 / 34 British : 97 / 97 Anzac : 36 / 36 Dutch : 32 / 32 Finns : 20 / 34 Romanians : 34 / 40 Thai : 0 / 0 Americans : 155 / 165
-
TripleA Turn Summary: Dutch round 14
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14 Combat Move - Dutch 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Infantry and 1 Transport moved from 110 Sea Zone to 107 Sea Zone 1 Infantry moved from 107 Sea Zone to Jilolo Dutch take Jilolo from Yamamoto Purchase Units - Dutch Dutch buy 3 Infantrys, 2 Submarines and 2 Transports; Remaining resources: 0 PUs; Combat - Dutch Non Combat Move - Dutch 1 Mech.Inf moved from Argentina to Suriname 2 ArmoredCars and 1 Tank moved from Argentina to Bahia Place Units - Dutch 2 Submarines placed in 32 Sea Zone 1 Infantry placed in Suriname 2 Transports placed in 110 Sea Zone 2 Infantrys placed in Banjarmasin Turn Complete - Dutch Dutch collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Territory Summary for Dutch :
Jilolo : 1 Infantry Timor : 1 Infantry Hollandia : 1 Artillery, 2 Infantrys and 1 Tank Banjarmasin : 1 AAGun, 1 Factory, 5 Infantrys and 2 Tanks Flores : 1 Bunker Lombok : 1 Bunker Suriname : 1 Factory, 2 Infantrys and 1 Mech.Inf Tanimbar : 1 Infantry Java : 1 Bunker Bahia : 2 ArmoredCars and 1 Tank Bolivia : 1 flag Rio De Janeiro : 1 flag Amazon : 1 flag Argentina : 1 flag 32 Sea Zone : 2 Submarines and 1 Transport 107 Sea Zone : 1 Transport 110 Sea Zone : 1 Destroyer and 2 Transports
Production/PUs Summary :
Germans : 182 / 220 Russians : 13 / 16 Italians : 86 / 91 French : 14 / 14 Yamamoto : 42 / 47 Chinese : 42 / 47 Hisaichi : 31 / 34 British : 97 / 97 Anzac : 36 / 36 Dutch : 33 / 33 Finns : 20 / 34 Romanians : 34 / 40 Thai : 0 / 0 Americans : 155 / 165
-
TripleA Turn Summary: Romanians round 14
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14 Combat Move - Romanians 1 ArmoredCar, 3 Infantrys and 5 Tanks moved from Bulgaria to Istanbul 2 Infantrys moved from Greece to Istanbul 5 Artillerys and 2 Infantrys moved from Erzurum to Adana 1 Tank moved from Erzurum to Adana 2 JetFighters moved from Bucharest to Istanbul 1 Bomber moved from Bucharest to Adana 1 Tank moved from Yeniseysk to Zhigansk Romanians take Khatanga from Russians Romanians take Zhigansk from Russians 1 Tank moved from Yeniseysk to Evenkia Romanians take Evenkia from Russians 1 Tank moved from Evenkia to Bratsk Romanians take Bratsk from Russians 1 Tank moved from Krasnoyarsk to Irkutsk Romanians take Irkutsk from Russians 1 Tank moved from Irkutsk to Krasnoyarsk Purchase Units - Romanians Romanians buy 1 Adv.Fighter and 6 Tanks; Remaining resources: 0 PUs; Combat - Romanians Battle in Istanbul Romanians attack with 1 ArmoredCar, 5 Infantrys, 2 JetFighters and 5 Tanks Neutral defend with 1 Bunker and 2 Infantrys Romanians roll dice for 1 ArmoredCar, 5 Infantrys, 2 JetFighters and 5 Tanks in Istanbul, round 2 : 7/13 hits, 5.00 expected hits Neutral roll dice for 1 Bunker and 2 Infantrys in Istanbul, round 2 : 2/3 hits, 1.17 expected hits 1 Bunker owned by the Neutral, 2 Infantrys owned by the Neutral and 2 Infantrys owned by the Romanians lost in Istanbul Romanians loses 0 PUs for violating Istanbuls neutrality. Romanians win, taking Istanbul from Neutral with 1 ArmoredCar, 3 Infantrys, 2 JetFighters and 5 Tanks remaining. Battle score for attacker is 6 Casualties for Romanians: 2 Infantrys Casualties for Neutral: 1 Bunker and 2 Infantrys Battle in Adana Romanians attack with 5 Artillerys, 1 Bomber, 2 Infantrys and 1 Tank Neutral defend with 1 Artillery and 2 Infantrys Romanians roll dice for 5 Artillerys, 1 Bomber, 2 Infantrys and 1 Tank in Adana, round 2 : 2/9 hits, 3.50 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Adana, round 2 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral and 1 Infantry owned by the Romanians lost in Adana Romanians roll dice for 5 Artillerys, 1 Bomber, 1 Infantry and 1 Tank in Adana, round 3 : 3/8 hits, 3.17 expected hits Neutral roll dice for 1 Artillery in Adana, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Adana Romanians loses 0 PUs for violating Adanas neutrality. Romanians win, taking Adana from Neutral with 5 Artillerys, 1 Bomber, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6 Casualties for Romanians: 1 Infantry Casualties for Neutral: 1 Artillery and 2 Infantrys Non Combat Move - Romanians Turning on Edit Mode EDIT: Removing units owned by British from E.Iran: 1 Infantry EDIT: Changing ownership of E.Iran from British to Romanians EDIT: Removing units owned by Romanians from Erzurum: 1 ArmoredCar EDIT: Adding units owned by Romanians to E.Iran: 6 Tanks EDIT: Removing units owned by Romanians from Erzurum: 6 Tanks EDIT: Turning off Edit Mode 1 Bomber moved from Adana to W.Iran 1 AAGun and 2 Infantrys moved from Georgia to Erzurum 1 Tank moved from Rostov to Kuybyshev 2 ArmoredCars moved from Rostov to Kuybyshev 2 JetFighters moved from Istanbul to Rhodes Place Units - Romanians 3 Tanks placed in Kiev 1 Adv.Fighter and 3 Tanks placed in Bucharest Turn Complete - Romanians Romanians collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
Romanians : 0.33 Neutral : 0.50
-
TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14 Combat Move - Americans 1 Artillery moved from Ayan to Chita Americans take Chita from Hisaichi 1 Infantry moved from Liaoning to Heilungchiang Americans take Heilungchiang from Hisaichi 1 Infantry moved from Ayan to 75 Sea Zone 1 Infantry and 1 T.Boat moved from 75 Sea Zone to 85 Sea Zone 1 Infantry moved from 85 Sea Zone to Tohoku 1 Infantry moved from Alaska to 71 Sea Zone 1 Infantry and 1 S.Submarine moved from 71 Sea Zone to 85 Sea Zone 1 Infantry moved from 85 Sea Zone to Shikoku 1 Bomber moved from Saipan to 86 Sea Zone 1 Bomber moved from Saipan to 85 Sea Zone 1 Destroyer and 1 Submarine moved from 96 Sea Zone to 86 Sea Zone 1 Cruiser moved from 84 Sea Zone to 93 Sea Zone 1 Infantry moved from Mindoro to 93 Sea Zone 1 Cruiser and 1 Infantry moved from 93 Sea Zone to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Kirin 2 Infantrys moved from Liaoning to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Kirin 1 Artillery, 1 Infantry and 1 Marine moved from Liaoning to Hulunbuir 3 Submarines moved from 84 Sea Zone to 85 Sea Zone 1 Adv.Fighter moved from 84 Sea Zone to Kirin 1 Adv.Fighter moved from 84 Sea Zone to Hulunbuir 1 Adv.Fighter moved from 84 Sea Zone to Kirin 3 Adv.Fighters moved from 84 Sea Zone to 85 Sea Zone 1 Artillery and 5 Infantrys moved from Rio de Oro to Mauritania 2 Tanks moved from Rio de Oro to Mauritania Purchase Units - Americans Americans buy 4 Adv.Fighters, 1 B.Transport, 2 Bunkers, 5 Destroyers, 20 Infantrys, 2 Submarines, 1 Tank and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in Kirin Americans attack with 2 Adv.Fighters and 3 Infantrys Hisaichi defend with 2 Infantrys Americans roll dice for 4 Battleships and 1 Cruiser in Kirin, round 2 : 2/5 hits, 3.17 expected hits 2 Infantrys owned by the Hisaichi lost in Kirin Americans win, taking Kirin from Hisaichi with 2 Adv.Fighters and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Hisaichi: 2 Infantrys Battle in 86 Sea Zone Americans attack with 1 Bomber, 1 Destroyer and 1 Submarine Yamamoto defend with 1 Battleship Americans roll dice for 1 Submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Bomber and 1 Destroyer in 86 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Yamamoto roll dice for 1 Battleship in 86 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 Battleship owned by the Yamamoto lost in 86 Sea Zone Americans win with 1 Bomber, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 20 Casualties for Yamamoto: 1 Battleship Battle in 85 Sea Zone Americans attack with 3 Adv.Fighters, 1 Bomber, 1 S.Submarine, 3 Submarines and 1 T.Boat Hisaichi defend with 1 Battleship, 1 Carrier and 1 Destroyer; Yamamoto defend with 1 B.Transport Americans roll dice for 1 S.Submarine and 3 Submarines in 85 Sea Zone, round 2 : 1/4 hits, 1.50 expected hits Units damaged: 1 Battleship owned by the Hisaichi Americans roll dice for 3 Adv.Fighters, 1 Bomber and 1 T.Boat in 85 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Hisaichi roll dice for 1 B.Transport, 1 Battleship, 1 Carrier and 1 Destroyer in 85 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits 1 Carrier owned by the Hisaichi, 1 Submarine owned by the Americans, 1 Destroyer owned by the Hisaichi and 1 B.Transport owned by the Yamamoto lost in 85 Sea Zone Americans roll dice for 1 S.Submarine and 2 Submarines in 85 Sea Zone, round 3 : 1/3 hits, 1.17 expected hits 1 Battleship owned by the Hisaichi lost in 85 Sea Zone Americans win with 3 Adv.Fighters, 1 Bomber, 1 S.Submarine, 2 Submarines and 1 T.Boat remaining. Battle score for attacker is 43 Casualties for Americans: 1 Submarine Casualties for Hisaichi: 1 Battleship, 1 Carrier and 1 Destroyer Casualties for Yamamoto: 1 B.Transport Battle in Hulunbuir Americans attack with 1 Adv.Fighter, 1 Artillery, 1 Infantry and 1 Marine Hisaichi defend with 1 Tank Americans roll dice for 1 Adv.Fighter, 1 Artillery, 1 Infantry and 1 Marine in Hulunbuir, round 2 : 1/4 hits, 1.67 expected hits Hisaichi roll dice for 1 Tank in Hulunbuir, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 Infantry owned by the Americans lost in Hulunbuir Americans win, taking Hulunbuir from Hisaichi with 1 Adv.Fighter, 1 Artillery and 1 Marine remaining. Battle score for attacker is 3 Casualties for Americans: 1 Infantry Casualties for Hisaichi: 1 Tank Battle in Tohoku Battle in Shikoku Battle in Mauritania Americans attack with 1 Artillery, 5 Infantrys and 2 Tanks Italians defend with 1 ArmoredCar, 3 Elites and 3 Infantrys Americans roll dice for 1 Artillery, 5 Infantrys and 2 Tanks in Mauritania, round 2 : 5/8 hits, 2.33 expected hits Italians roll dice for 1 ArmoredCar, 3 Elites and 3 Infantrys in Mauritania, round 2 : 4/7 hits, 2.17 expected hits 1 ArmoredCar owned by the Italians, 1 Elite owned by the Italians, 4 Infantrys owned by the Americans and 3 Infantrys owned by the Italians lost in Mauritania Americans roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Mauritania, round 3 : 1/4 hits, 1.67 expected hits Italians roll dice for 2 Elites in Mauritania, round 3 : 0/2 hits, 0.67 expected hits 1 Elite owned by the Italians lost in Mauritania Americans roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Mauritania, round 4 : 2/4 hits, 1.67 expected hits Italians roll dice for 1 Elite in Mauritania, round 4 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Italians lost in Mauritania Americans win, taking Tohoku from Yamamoto, taking Shikoku from Yamamoto, taking Mauritania from Italians with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 11 Casualties for Americans: 4 Infantrys Casualties for Italians: 1 ArmoredCar, 3 Elites and 3 Infantrys Non Combat Move - Americans 1 Bomber moved from French Sudan to Salvador 1 Transport moved from 35 Sea Zone to 125 Sea Zone 1 Infantry moved from Santiago to S.Chile 1 AAGun moved from Santiago to S.Chile 2 Adv.Fighters, 1 B.Transport, 1 Carrier, 5 Destroyers, 2 Submarines and 1 Transport moved from 36 Sea Zone to 35 Sea Zone 1 Tank moved from Belgian Congo to 38 Sea Zone 1 Artillery moved from Belgian Congo to Angola 1 Tank moved from Belgian Congo to South Africa 2 B.Transports, 1 Cruiser, 1 Tank and 1 Transport moved from 38 Sea Zone to 35 Sea Zone 1 Tank moved from 35 Sea Zone to Salvador 1 Destroyer and 1 Submarine moved from 26 Sea Zone to 32 Sea Zone 4 Infantrys moved from Washington to 13 Sea Zone 2 Adv.Fighters, 1 B.Transport, 1 Carrier, 1 Destroyer, 4 Infantrys and 1 Submarine moved from 13 Sea Zone to 32 Sea Zone 4 Infantrys moved from 32 Sea Zone to Suriname 1 Destroyer moved from 36 Sea Zone to 32 Sea Zone 1 Bomber moved from 85 Sea Zone to Liaoning 2 Adv.Fighters moved from Kirin to 84 Sea Zone 1 Adv.Fighter moved from Hulunbuir to 84 Sea Zone 3 Adv.Fighters moved from 85 Sea Zone to 84 Sea Zone 1 Bomber moved from 86 Sea Zone to Liaoning 1 T.Boat moved from 71 Sea Zone to 72 Sea Zone 1 B.Transport moved from 84 Sea Zone to 107 Sea Zone 2 S.Submarines moved from 84 Sea Zone to 108 Sea Zone 1 S.Submarine moved from 84 Sea Zone to 108 Sea Zone Place Units - Americans 4 Infantrys placed in Davao 1 Bunker, 3 Infantrys and 1 Tank placed in Liaoning 1 Adv.Fighter, 1 Bunker and 2 Infantrys placed in Rio de Oro 2 Infantrys placed in Salvador 1 Adv.Fighter and 2 Infantrys placed in Santiago 1 B.Transport and 2 Destroyers placed in 13 Sea Zone 4 Infantrys placed in Washington 1 Destroyer and 1 Transport placed in 109 Sea Zone 2 Adv.Fighters and 1 Infantry placed in Saipan 2 Infantrys placed in Alaska 1 Destroyer and 2 Submarines placed in 26 Sea Zone 1 Destroyer placed in 91 Sea Zone Americans undo move 12. 1 Destroyer placed in 13 Sea Zone Americans undo move 10. 2 Infantrys placed in Alaska Turn Complete - Americans Americans collect 172 PUs; end with 172 PUs
Combat Hit Differential Summary :
Hisaichi : -0.17 Italians : 0.83 Yamamoto : -0.67 Americans : 0.00
Territory Summary for Americans :
Chita : 1 flag, 1 Artillery Mauritania : 1 Artillery, 1 Infantry and 2 Tanks Kusaie : 1 flag Tohoku : 1 flag, 1 Infantry Minamitori : 1 flag, 4 Infantrys Shikoku : 1 flag, 1 Infantry Kwajalein : 1 flag Ulithi : 1 flag, 1 Infantry Kunashir : 1 flag Eniwetok : 1 flag Rongelap : 1 flag Iwo Jima : 1 flag, 1 Infantry and 1 Tank Saipan : 1 flag, 1 AAGun, 2 Adv.Fighters, 2 Bunkers, 1 Elite, 1 Factory and 8 Infantrys Jaluit : 1 flag Yap : 1 flag Iturup : 1 flag Peleliu : 1 flag Liaoning : 1 flag, 2 Bombers, 1 Bunker, 1 Factory, 3 Infantrys and 1 Tank Kirin : 1 flag, 3 Infantrys Hulunbuir : 1 flag, 1 Artillery and 1 Marine Formosa : 1 flag Korea : 1 flag, 1 Infantry Heilungchiang : 1 flag, 1 Infantry Suriname : 4 Infantrys Washington : 1 AAGun, 1 Factory and 4 Infantrys San Francisco : 1 Factory Pearl Harbor : 1 Factory and 2 Infantrys South Central USA : 1 AAGun and 1 Factory Ponape : 1 Factory and 2 Infantrys Wake : 1 AAGun Alaska : 1 AAGun, 1 Factory and 2 Infantrys Davao : 1 AAGun, 1 Factory and 4 Infantrys Woleai : 2 Infantrys South Atlantic USA : 1 AAGun, 1 Factory and 1 Infantry Bahia : 1 flag W.Mexico : 1 flag Salvador : 1 flag, 1 AAGun, 1 Bomber, 1 Factory, 2 Infantrys and 1 Tank Peru : 1 flag Belgian Congo : 1 flag, 1 Artillery Central America : 1 flag South Africa : 1 Tank Rio de Oro : 1 flag, 1 Adv.Fighter, 1 Bunker, 1 Factory, 8 Infantrys and 6 Tanks S.Chile : 1 flag, 1 AAGun and 1 Infantry Angola : 1 Artillery E.Mexico : 1 flag N.Chile : 1 flag Venezuela : 1 flag Santiago : 1 flag, 1 Adv.Fighter, 1 Factory and 2 Infantrys 35 Sea Zone : 2 Adv.Fighters, 3 B.Transports, 1 Carrier, 1 Cruiser, 6 Destroyers, 3 Submarines and 2 Transports 13 Sea Zone : 1 B.Transport and 3 Destroyers 26 Sea Zone : 1 Destroyer and 2 Submarines 32 Sea Zone : 2 Adv.Fighters, 1 B.Transport, 1 Carrier, 3 Destroyers and 2 Submarines 107 Sea Zone : 1 B.Transport 125 Sea Zone : 1 S.Submarine and 1 Transport 85 Sea Zone : 1 S.Submarine, 2 Submarines and 1 T.Boat 84 Sea Zone : 6 Adv.Fighters, 4 Battleships, 3 Carriers, 1 Cruiser, 5 Destroyers, 1 S.Submarine, 1 Submarine and 2 Transports 109 Sea Zone : 1 Destroyer and 1 Transport 108 Sea Zone : 3 S.Submarines 86 Sea Zone : 1 Destroyer and 1 Submarine 72 Sea Zone : 1 T.Boat
Production/PUs Summary :
Germans : 182 / 220 Russians : 8 / 16 Italians : 85 / 91 French : 15 / 14 Yamamoto : 37 / 47 Chinese : 42 / 47 Hisaichi : 19 / 34 British : 94 / 97 Anzac : 36 / 36 Dutch : 33 / 33 Finns : 20 / 21 Romanians : 44 / 44 Thai : 0 / 0 Americans : 172 / 172
-
TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15 Combat Move - Germans 4 HeavyTanks and 9 Tanks moved from Sibirsky to Olyokminsk 1 Artillery and 1 Elite moved from Uzbekistan to Alma Ata 3 ArmoredCars moved from Chimkent to Semipalatinsk 3 JetFighters moved from Novosibirsk to Semipalatinsk 3 ArmoredCars moved from Chimkent to Alma Ata 2 HeavyTanks moved from Tashkent to Alma Ata 11 ArmoredCars moved from Kuybyshev to Alma Ata 1 Tank moved from Palestine to Iraq Germans take Iraq from British 1 Tank moved from Iraq to N.Saudi Arabia 1 Adv.Fighter moved from W.Iran to N.Saudi Arabia 9 ArmoredCars, 6 HeavyTanks and 1 Tank moved from W.Iran to Baluchistan 3 Artillerys moved from Netherlands to 21 Sea Zone 4 Elites and 4 Infantrys moved from Wales to London 4 Artillerys and 1 Tank moved from Manchester to 21 Sea Zone 1 Infantry moved from Dover to London 3 Elites and 4 Infantrys moved from Netherlands to 21 Sea Zone 1 Elite moved from Manchester to 21 Sea Zone 7 Artillerys, 4 Elites, 4 Infantrys, 1 Tank and 8 Transports moved from 21 Sea Zone to 4 Sea Zone 7 Artillerys, 4 Elites, 4 Infantrys and 1 Tank moved from 4 Sea Zone to Iceland 5 Adv.Fighters and 3 Fighters moved from 17 Sea Zone to 7 Sea Zone 1 Bomber moved from Gibraltar to Rio de Oro 3 Elites moved from Normandy to 20 Sea Zone 3 Elites and 3 T.Boats moved from 20 Sea Zone to 18 Sea Zone 1 Elite moved from 18 Sea Zone to Northern Ireland Germans take Northern Ireland from British 1 Elite moved from 18 Sea Zone to Dublin Germans take Dublin from British 1 Infantry moved from Picardy to 20 Sea Zone 3 Elites moved from Belgium to 20 Sea Zone 3 Elites, 1 Infantry and 4 T.Boats moved from 20 Sea Zone to 18 Sea Zone 1 Infantry moved from 18 Sea Zone to Munster Germans take Munster from British 4 Elites moved from 18 Sea Zone to Scotland 2 Artillerys and 15 Elites moved from Manchester to London 1 Tank moved from Manchester to London 1 ArmoredCar moved from Vologda to Perm Germans take Perm from Russians 1 Infantry moved from Komi to Salekhard Germans take Salekhard from Russians Purchase Units - Germans Germans buy 24 ArmoredCars, 7 HeavyTanks, 6 Mech.Infs, 3 S.Submarines and 3 Submarines; Remaining resources: 0 PUs; Combat - Germans Strategic bombing raid in Rio de Oro Bombing raid in Rio de Oro rolls: 4 and costs: 3 PUs. Bombing raid costs 3 PUs Battle in Iceland Germans attack with 7 Artillerys, 4 Elites, 4 Infantrys and 1 Tank British defend with 5 Adv.Fighters and 2 Fighters Germans roll dice for 7 Artillerys, 4 Elites, 4 Infantrys and 1 Tank in Iceland, round 2 : 8/16 hits, 6.00 expected hits British roll dice for 5 Adv.Fighters and 2 Fighters in Iceland, round 2 : 5/7 hits, 4.33 expected hits 2 Fighters owned by the British, 1 Artillery owned by the Germans, 4 Infantrys owned by the Germans and 5 Adv.Fighters owned by the British lost in Iceland Germans win, taking Iceland from British with 6 Artillerys, 4 Elites and 1 Tank remaining. Battle score for attacker is 54 Casualties for Germans: 1 Artillery and 4 Infantrys Casualties for British: 5 Adv.Fighters and 2 Fighters Battle in 7 Sea Zone Germans attack with 5 Adv.Fighters and 3 Fighters British defend with 4 Submarines Germans roll dice for 5 Adv.Fighters and 3 Fighters in 7 Sea Zone, round 2 : 2/8 hits, 3.50 expected hits 2 Submarines owned by the British lost in 7 Sea Zone 2 Submarines owned by the British Submerged Germans win with 5 Adv.Fighters and 3 Fighters remaining. Battle score for attacker is 14 Casualties for British: 2 Submarines Battle in Olyokminsk Germans attack with 4 HeavyTanks and 9 Tanks Russians defend with 1 AAGun and 7 Infantrys Germans roll dice for 4 HeavyTanks and 9 Tanks in Olyokminsk, round 2 : 7/13 hits, 7.17 expected hits Russians roll dice for 7 Infantrys in Olyokminsk, round 2 : 3/7 hits, 2.33 expected hits 7 Infantrys owned by the Russians and 3 Tanks owned by the Germans lost in Olyokminsk Germans win, taking Olyokminsk from Russians with 4 HeavyTanks and 6 Tanks remaining. Battle score for attacker is -1 Casualties for Germans: 3 Tanks Casualties for Russians: 7 Infantrys Battle in N.Saudi Arabia Germans attack with 1 Adv.Fighter and 1 Tank French defend with 1 Tank Germans roll dice for 1 Adv.Fighter and 1 Tank in N.Saudi Arabia, round 2 : 1/2 hits, 1.00 expected hits French roll dice for 1 Tank in N.Saudi Arabia, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the French lost in N.Saudi Arabia Germans win, taking N.Saudi Arabia from French with 1 Adv.Fighter and 1 Tank remaining. Battle score for attacker is 5 Casualties for French: 1 Tank Battle in Semipalatinsk Germans attack with 3 ArmoredCars and 3 JetFighters Chinese defend with 2 Infantrys and 1 Tank Germans roll dice for 3 ArmoredCars and 3 JetFighters in Semipalatinsk, round 2 : 4/6 hits, 3.00 expected hits Chinese roll dice for 2 Infantrys and 1 Tank in Semipalatinsk, round 2 : 1/3 hits, 1.17 expected hits 1 ArmoredCar owned by the Germans, 1 Tank owned by the Chinese and 2 Infantrys owned by the Chinese lost in Semipalatinsk Germans win, taking Semipalatinsk from Chinese with 2 ArmoredCars and 3 JetFighters remaining. Battle score for attacker is 5 Casualties for Germans: 1 ArmoredCar Casualties for Chinese: 2 Infantrys and 1 Tank Battle in London Germans attack with 2 Artillerys, 19 Elites, 5 Infantrys and 1 Tank British defend with 1 AAGun, 2 Artillerys, 1 Bunker, 1 Factory and 10 Infantrys Germans roll dice for 2 Artillerys, 19 Elites, 5 Infantrys and 1 Tank in London, round 2 : 9/27 hits, 8.67 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 2 Artillerys, 1 Bunker and 10 Infantrys in London, round 2 : 5/13 hits, 4.50 expected hits 5 Infantrys owned by the Germans and 8 Infantrys owned by the British lost in London Germans roll dice for 2 Artillerys, 19 Elites and 1 Tank in London, round 3 : 14/22 hits, 7.83 expected hits British roll dice for 2 Artillerys, 1 Bunker and 2 Infantrys in London, round 3 : 3/5 hits, 1.83 expected hits 1 Bunker owned by the British, 3 Elites owned by the Germans, 2 Artillerys owned by the British and 2 Infantrys owned by the British lost in London Germans captures 97PUs while taking British capital Germans win, taking London from British with 2 Artillerys, 16 Elites and 1 Tank remaining. Battle score for attacker is 15 Casualties for Germans: 3 Elites and 5 Infantrys Casualties for British: 2 Artillerys, 1 Bunker and 10 Infantrys Battle in Scotland Germans attack with 4 Elites British defend with 1 Infantry Germans roll dice for 4 Elites in Scotland, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 1 Infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 4 Elites in Scotland, round 3 : 2/4 hits, 1.33 expected hits British roll dice for 1 Infantry in Scotland, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Scotland Germans win, taking Scotland from British with 4 Elites remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Alma Ata Germans attack with 14 ArmoredCars, 1 Artillery, 1 Elite and 2 HeavyTanks British defend with 1 Infantry Germans roll dice for 14 ArmoredCars, 1 Artillery, 1 Elite and 2 HeavyTanks in Alma Ata, round 2 : 3/18 hits, 6.83 expected hits British roll dice for 1 Infantry in Alma Ata, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Alma Ata Germans win, taking Alma Ata from British with 14 ArmoredCars, 1 Artillery, 1 Elite and 2 HeavyTanks remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Baluchistan Germans attack with 9 ArmoredCars, 6 HeavyTanks and 1 Tank British defend with 1 Infantry Germans roll dice for 9 ArmoredCars, 6 HeavyTanks and 1 Tank in Baluchistan, round 2 : 8/16 hits, 7.50 expected hits British roll dice for 1 Infantry in Baluchistan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Baluchistan Germans win, taking Baluchistan from British with 9 ArmoredCars, 6 HeavyTanks and 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Germans 1 Adv.Fighter moved from N.Saudi Arabia to E.Iran 1 AAGun moved from W.Iran to E.Iran 1 AAGun and 1 Infantry moved from Azerbaijan to W.Iran 3 ArmoredCars and 2 Tanks moved from Astrakhan to Chimkent 1 AAGun moved from Tashkent to Chimkent 3 ArmoredCars, 2 HeavyTanks and 1 Tank moved from Georgia to W.Iran 5 Elites moved from Georgia to Erzurum 2 ArmoredCars moved from Stalingrad to Kuybyshev 4 ArmoredCars moved from Rostov to Kuybyshev 2 AAGuns, 1 Elite and 7 Infantrys moved from Rostov to Saratov 1 Infantry moved from Donetsk to Rostov 1 Infantry moved from Tula to Penza 1 AAGun, 5 Artillerys, 8 Elites and 8 Infantrys moved from Kuybyshev to Chimkent 1 Transport moved from 55 Sea Zone to 48 Sea Zone 4 Infantrys moved from Kiev to Kursk 1 Infantry moved from S.Karelia to Arkhangelsk 1 ArmoredCar moved from Arkhangelsk to Salekhard 8 Artillerys and 3 Infantrys moved from Komi to Salekhard 1 AAGun moved from Arkhangelsk to Komi 2 Infantrys moved from Vologda to Arkhangelsk 1 Infantry moved from Middle Norrland to Oslo 1 Artillery and 1 Infantry moved from Danzig to 23 Sea Zone 1 Artillery and 1 Infantry moved from Pomerania to 23 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 21 Sea Zone 2 Artillerys and 2 Infantrys moved from 21 Sea Zone to Manchester 4 T.Boats moved from 20 Sea Zone to 18 Sea Zone 2 Elites moved from Paris to Normandy 1 Artillery and 3 Elites moved from Rhine to Netherlands 6 Artillerys moved from Hamburg to Netherlands 1 Infantry moved from Pomerania to Hamburg 1 Infantry moved from East Prussia to Danzig 5 Adv.Fighters and 3 Fighters moved from 7 Sea Zone to 8 Sea Zone 5 Carriers, 1 Destroyer and 2 Submarines moved from 17 Sea Zone to 8 Sea Zone 2 Destroyers moved from 20 Sea Zone to 17 Sea Zone 1 Battleship and 1 Cruiser moved from 21 Sea Zone to 18 Sea Zone 3 T.Boats moved from 21 Sea Zone to 20 Sea Zone 1 Bomber moved from Rio de Oro to W.Morocco 1 Fighter and 2 Stukas moved from Gibraltar to W.Morocco 1 Fighter moved from N.Tunisia to W.Morocco 3 S.Submarines moved from 21 Sea Zone to 18 Sea Zone 3 JetFighters moved from Semipalatinsk to Karaganda Place Units - Germans 1 ArmoredCar and 5 HeavyTanks placed in Sibirsky 5 ArmoredCars placed in Sverdlovsk Turning on Edit Mode EDIT: Adding units owned by Germans to Semipalatinsk: 5 ArmoredCars EDIT: Removing units owned by Germans from Sverdlovsk: 5 ArmoredCars EDIT: Turning off Edit Mode 2 HeavyTanks placed in Tashkent 3 Mech.Infs placed in W.Iran 3 Mech.Infs placed in Georgia 5 ArmoredCars placed in Stalingrad 10 ArmoredCars placed in Moscow 3 ArmoredCars placed in Arkhangelsk 1 S.Submarine and 3 Submarines placed in 18 Sea Zone 2 S.Submarines placed in 18 Sea Zone Turn Complete - Germans Germans collect 206 PUs; end with 303 PUs
Combat Hit Differential Summary :
Germans : 3.83 British : 1.00 French : -0.50 Chinese : -0.17 Russians : 0.67
-
I’m still ready to call this game over. In a few more rounds Germany will take both the other UK capitals…no point in continuing. Well played by the axis!
-
Thank you. It was a fun match
-
I am ready for another if we do one
-
@captainwalker Thank you. Was fun. And you did incredibly well in the Pacific.
Did Whack say he knew a way to roll for sides? Count me in, please . -
@Wittmann
Yeah. I’ll collect a list of names and have them in the order of the roll. Then I can open the game file on PBEM, select “roll dice” with # of dice & sides chosen, and it will send an email result to everyone listed. Thus everyone can verify the results if they wish.
-
Who’s in for the next round? So far the yeses are:
Colt, witt, Whack,
How about the rest of you on this thread? Ready for another?
-
I’m in…I’m going to ask Redrum if he wants to play also…
-
@captainwalker @Whackamatt count in Jamie too. He is away and can always change his mind, when back.
-
@Wittmann What is Jamie’s super-secret forum name? I haven’t quite put together everybody’s names yet.
My name is also Matt, but that gets confusing with Entek, so Whack is fine with me. lol
-
Count me in. Not a WaW expert but played a few back in the Octathalon tournament.