19L G40 BM3 ArtofWar1947 vs. Giallo (X) Game III


  • TripleA Turn Summary: UK_Pacific round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 2 carriers, 5 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 10 Sea Zone to 3 Sea Zone
            1 bomber moved from Western United States to 3 Sea Zone
            1 armour moved from Soviet Far East to Siberia
                  Russians take Siberia from Japanese
            1 armour moved from Siberia to Amur
                  Russians take Amur from Japanese
            1 armour moved from Caucasus to Novosibirsk
                  Russians take Novosibirsk from Japanese
            1 infantry moved from Normandy Bordeaux to Southern France
            6 fighters moved from Normandy Bordeaux to Southern France
            1 bomber and 6 fighters moved from Normandy Bordeaux to Western Germany
    
        Combat - Americans
            Air Battle in Western Germany
                Americans attacks with 7 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Western Germany causes 6 damage total. 
            Battle in 3 Sea Zone
                Americans attack with 1 bomber and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 3 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 3 Sea Zone
                Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Southern France
                Americans attack with 6 fighters and 1 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans roll dice for 6 fighters and 1 infantry in Southern France, round 2 : 4/7 hits, 3.17 expected hits
                    Germans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Southern France
                Americans win, taking Southern France from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 bomber and 6 fighters moved from Western Germany to Normandy Bordeaux
            6 fighters moved from Southern France to Normandy Bordeaux
            2 fighters moved from 92 Sea Zone to Normandy Bordeaux
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 aaGun moved from Norway to 112 Sea Zone
            1 aaGun and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
            2 infantry moved from 109 Sea Zone to United Kingdom
            2 fighters moved from Eastern United States to 92 Sea Zone
            1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 fighter moved from Caucasus to Bryansk
            1 fighter moved from Egypt to Caucasus
            2 submarines moved from 110 Sea Zone to 125 Sea Zone
            1 battleship, 8 carriers, 2 cruisers, 19 destroyers, 13 fighters, 9 submarines and 3 tactical_bombers moved from 54 Sea Zone to 26 Sea Zone
            1 destroyer and 3 submarines moved from 30 Sea Zone to 26 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 2 destroyers, 1 fighter, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 bomber moved from 3 Sea Zone to British Columbia
            1 infantry moved from Soviet Far East to Siberia
    
        Place Units - Americans
            3 fighters placed in Normandy Bordeaux
            1 fighter placed in Eastern United States
            1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
            2 carriers, 1 submarine and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 67 PUs; end with 67 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 1 PU
    
        Purchase Units - British
            British buy 1 fighter, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Eastern Persia to West India
                  UK_Pacific take West India from Japanese
            1 mech_infantry moved from Persia to Turkmenistan
                  Russians take Turkmenistan from Japanese
    
        Combat - British
    
        Non Combat Move - British
            1 infantry moved from Kazakhstan to Novosibirsk
            1 armour and 15 mech_infantrys moved from Volgograd to Novosibirsk
            1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
            8 mech_infantrys moved from Caucasus to Novosibirsk
            2 infantry moved from Rostov to Bryansk
            17 infantry moved from Northwest Persia to Caucasus
            3 bombers moved from Northwest Persia to Iraq
            1 armour, 15 infantry, 1 marine and 6 mech_infantrys moved from Eastern Persia to West India
            2 mech_infantrys moved from Persia to West India
            4 mech_infantrys moved from Iraq to Eastern Persia
            1 infantry moved from Iraq to Northwest Persia
            7 mech_infantrys moved from Egypt to Iraq
            3 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            3 mech_infantrys moved from Belgian Congo to Egypt
            4 infantry moved from Morocco to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 transports moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 2 infantry moved from Norway to 112 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
            1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 artilleries and 1 infantry moved from Volgograd to Samara
    
        Place Units - British
            1 infantry and 2 mech_infantrys placed in Egypt
            2 infantry and 1 mech_infantry placed in Persia
            3 infantry placed in Iraq
            1 fighter and 3 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2
            British collect 35 PUs (2 lost to blockades); end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Bryansk: 1 fighter
            EDIT: Adding units owned by Americans to Russia: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.33
    AA fire in Western Germany : : -0.17
    Americans : 1.50
    Japanese : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Italians
            Italians buy 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from France to Holland Belgium
                  Germans take Holland Belgium from British
            1 infantry moved from France to Southern France
            2 fighters moved from Southern Italy to Southern France
            1 bomber moved from Japan to Amur
    
        Combat - Italians
            Battle in Amur
                Italians attack with 1 bomber
                Americans defend with 1 armour
                    Italians roll dice for 1 bomber in Amur, round 2 : 0/1 hits, 0,67 expected hits
                    Russians roll dice for 1 armour in Amur, round 2 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 1 bomber in Amur, round 3 : 1/1 hits, 0,67 expected hits
                    Russians roll dice for 1 armour in Amur, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Americans lost in Amur
                Italians win with 1 bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 armour
            Battle in Southern France
                Italians attack with 2 fighters and 1 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 1/3 hits, 1,17 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                Italians win, taking Southern France from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Amur to Japan
            2 fighters moved from Southern France to Germany
    
        Place Units - Italians
            1 mech_infantry placed in Southern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Bessarabia: 2 aaGuns and 2 infantry
            EDIT: Adding units owned by Italians to Eastern Poland: 2 aaGuns and 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,4,3,4,1,2,3,1,1
            Italians collect 2 PUs (9 lost to blockades); end with 2 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,50
    Americans : -0,33
    Russians : -1,00
    

    Savegame


  • TripleA Turn Summary: French round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            1 cruiser, 2 infantry, 3 submarines and 1 transport moved from 54 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 submarine moved from 54 Sea Zone to 63 Sea Zone
            1 artillery, 1 bomber and 1 mech_infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 armour and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Germans round 17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries and 9 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Finland to Norway
                  Germans take Norway from Americans
            1 mech_infantry moved from Novgorod to Belarus
                  Germans take Belarus from Russians
            1 bomber moved from Western Ukraine to Ukraine
            1 fighter moved from Western Ukraine to Ukraine
            1 infantry moved from Western Ukraine to Ukraine
            4 fighters moved from Germany to Normandy Bordeaux
            4 armour, 1 bomber, 2 fighters, 12 mech_infantrys and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
            14 artilleries, 1 bomber, 1 fighter, 6 infantry, 8 mech_infantrys and 1 tactical_bomber moved from France to Normandy Bordeaux
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 1 bomber, 1 fighter and 1 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Ukraine, round 2 : 1/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 4 armour, 14 artilleries, 2 bombers, 7 fighters, 6 infantry, 20 mech_infantrys and 3 tactical_bombers
                British defend with 3 aaGuns, 1 artillery and 14 infantry; French defend with 2 infantry; Americans defend with 1 aaGun, 1 artillery, 1 bomber, 1 factory_minor, 17 fighters, 1 harbour, 10 infantry and 1 marine
                    AA fire in Normandy Bordeaux : 1/12 hits, 2,00 expected hits
                    1 fighter owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 4 armour, 14 artilleries, 2 bombers, 6 fighters, 6 infantry, 20 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 2 : 23/55 hits, 19,67 expected hits
    

    Combat Hit Differential Summary :

    Germans : 3,00
    AA fire in Normandy Bordeaux : : -1,00
    Russians : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    23 hits in NB


  • Take hits on 4 AA, 2 FR Inf, 14 UK Inf, & 3 US Inf.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries and 9 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Finland to Norway
                  Germans take Norway from Americans
            1 mech_infantry moved from Novgorod to Belarus
                  Germans take Belarus from Russians
            1 bomber moved from Western Ukraine to Ukraine
            1 fighter moved from Western Ukraine to Ukraine
            1 infantry moved from Western Ukraine to Ukraine
            4 fighters moved from Germany to Normandy Bordeaux
            4 armour, 1 bomber, 2 fighters, 12 mech_infantrys and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
            14 artilleries, 1 bomber, 1 fighter, 6 infantry, 8 mech_infantrys and 1 tactical_bomber moved from France to Normandy Bordeaux
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 1 bomber, 1 fighter and 1 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Ukraine, round 2 : 1/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 4 armour, 14 artilleries, 2 bombers, 7 fighters, 6 infantry, 20 mech_infantrys and 3 tactical_bombers
                British defend with 3 aaGuns, 1 artillery and 14 infantry; French defend with 2 infantry; Americans defend with 1 aaGun, 1 artillery, 1 bomber, 1 factory_minor, 17 fighters, 1 harbour, 10 infantry and 1 marine
                    AA fire in Normandy Bordeaux : 1/12 hits, 2,00 expected hits
                    1 fighter owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 4 armour, 14 artilleries, 2 bombers, 6 fighters, 6 infantry, 20 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 2 : 23/55 hits, 19,67 expected hits
                    Americans roll dice for 4 aaGuns, 2 artilleries, 1 bomber, 17 fighters, 26 infantry and 1 marine in Normandy Bordeaux, round 2 : 20/47 hits, 21,17 expected hits
                    3 aaGuns owned by the British, 4 artilleries owned by the Germans, 1 aaGun owned by the Americans, 6 infantry owned by the Germans, 3 infantry owned by the Americans, 2 infantry owned by the French, 10 mech_infantrys owned by the Germans and 14 infantry owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 4 armour, 10 artilleries, 2 bombers, 6 fighters, 10 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 3 : 13/35 hits, 15,00 expected hits
                    Americans roll dice for 2 artilleries, 1 bomber, 17 fighters, 7 infantry and 1 marine in Normandy Bordeaux, round 3 : 16/28 hits, 14,83 expected hits
                    6 artilleries owned by the Germans, 2 fighters owned by the Americans, 7 infantry owned by the Americans, 1 bomber owned by the Americans, 1 artillery owned by the Americans, 1 marine owned by the Americans, 1 artillery owned by the British and 10 mech_infantrys owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 4 armour, 4 artilleries, 2 bombers, 6 fighters and 3 tactical_bombers in Normandy Bordeaux, round 4 : 9/19 hits, 9,67 expected hits
                    Americans roll dice for 15 fighters in Normandy Bordeaux, round 4 : 7/15 hits, 10,00 expected hits
                    4 artilleries owned by the Germans, 3 armour owned by the Germans and 9 fighters owned by the Americans lost in Normandy Bordeaux
                    Germans roll dice for 1 armour, 2 bombers, 6 fighters and 3 tactical_bombers in Normandy Bordeaux, round 5 : 5/12 hits, 6,83 expected hits
                    Americans roll dice for 6 fighters in Normandy Bordeaux, round 5 : 5/6 hits, 4,00 expected hits
                    1 fighter owned by the Germans, 1 armour owned by the Germans, 5 fighters owned by the Americans and 3 tactical_bombers owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 2 bombers and 5 fighters in Normandy Bordeaux, round 6 : 4/7 hits, 3,83 expected hits
                    Americans roll dice for 1 fighter in Normandy Bordeaux, round 6 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Germans and 1 fighter owned by the Americans lost in Normandy Bordeaux
                Germans win with 2 bombers and 4 fighters remaining. Battle score for attacker is 52
                Casualties for Germans: 4 armour, 14 artilleries, 3 fighters, 6 infantry, 20 mech_infantrys and 3 tactical_bombers
                Casualties for Americans: 1 aaGun, 1 artillery, 1 bomber, 17 fighters, 10 infantry and 1 marine
                Casualties for British: 3 aaGuns, 1 artillery and 14 infantry
                Casualties for French: 2 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Normandy Bordeaux to Western Germany
            1 fighter moved from Normandy Bordeaux to Western Germany
            1 fighter moved from Normandy Bordeaux to Western Germany
            1 fighter moved from Normandy Bordeaux to France
            2 bombers moved from Normandy Bordeaux to Western Germany
            1 submarine moved from 127 Sea Zone to 125 Sea Zone
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
            11 armour and 31 mech_infantrys moved from Novgorod to Eastern Poland
            1 bomber moved from Ukraine to Western Germany
            1 fighter moved from Ukraine to Eastern Poland
            3 aaGuns, 2 armour, 33 artilleries, 33 infantry and 3 mech_infantrys moved from Western Ukraine to Eastern Poland
            6 armour moved from Finland to Karelia
            25 mech_infantrys moved from Finland to Karelia
            3 infantry moved from Germany to Western Germany
            1 aaGun moved from France to Western Germany
            1 aaGun moved from Western Germany to Germany
    
        Place Units - Germans
            9 mech_infantrys placed in Germany
            3 artilleries placed in France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5,3,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,4,4,5,6,4,4,3,3
            Germans collect 47 PUs (7 lost to blockades); end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,33
    Americans : -1,67
    AA fire in Normandy Bordeaux : : -1,00
    Russians : -0,33
    

    Savegame


  • TripleA Turn Summary: Russians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Russians
            Russians buy 5 infantry and 1 mech_infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Samara to Urals
                  Russians take Urals from Japanese
            1 infantry moved from Samara to Vologda
                  Russians take Vologda from Germans
            1 armour moved from Bryansk to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Bryansk
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 infantry moved from Bryansk to Ukraine
            2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Ukraine to Russia
            4 infantry moved from Russia to Bryansk
            2 infantry moved from Samara to Russia
            2 infantry moved from Samara to Vologda
            1 aaGun moved from Samara to Vologda
    
        Place Units - Russians
            2 infantry and 1 mech_infantry placed in Volgograd
            3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 26 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 0.17
    

    Savegame


  • Gutsy move by the Germans to attack Normandy–only a 34% chance of winning with the possibility of a -45 ipc lost. But, hey, it paid off spectacularly well.


  • @ArtofWar1947 said in 19L G40 BM3 ArtofWar1947 vs. Giallo (X) Game III:

    Gutsy move by the Germans to attack Normandy–only a 34% chance of winning with the possibility of a -45 ipc lost. But, hey, it paid off spectacularly well.

    When I checked I got 42% when I refresh now it’s mostly around 30-34. But I still feel I had to do it, I needed to get rid of your land units. You had no tr’s in position to restack, and Germany was getting weak, a good 1st round of dice can change a lot! Sorry it didn’t go well for you

  • '21 '20 '19 '18 '17 '16

    Ill do my turn wednesday


  • No problem.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 artillery, 1 cruiser, 5 destroyers, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 35 Sea Zone to 44 Sea Zone
            2 bombers moved from French Indo China to 44 Sea Zone
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 2 bombers and 1 destroyer
                ANZAC defend with 1 submarine
                    Japanese roll dice for 2 bombers and 1 destroyer in 44 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 2 bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 armour and 1 infantry moved from Paulau Island to 34 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone
            1 armour and 1 infantry moved from 19 Sea Zone to Manchuria
            2 artilleries and 2 infantry moved from Shan State to Burma
            1 infantry moved from Burma to India
            1 tactical_bomber moved from Yunnan to India
            1 mech_infantry moved from Szechwan to Burma
            1 artillery and 1 infantry moved from French Indo China to Shan State
            1 infantry moved from Hunan to Yunnan
            1 marine moved from Kweichow to Yunnan
            3 infantry moved from Anhwe to Kweichow
            2 armour and 1 mech_infantry moved from Kansu to Kweichow
            2 armour moved from Kansu to Chahar
            2 artilleries and 2 infantry moved from Kansu to Shensi
            2 bombers moved from 44 Sea Zone to French Indo China
            1 tactical_bomber moved from 35 Sea Zone to French Indo China
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 carrier moved from 35 Sea Zone to 6 Sea Zone
            2 fighters moved from 35 Sea Zone to 6 Sea Zone
            4 fighters and 4 tactical_bombers moved from 35 Sea Zone to French Indo China
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
    
        Place Units - Japanese
            1 cruiser, 5 destroyers and 1 transport placed in 6 Sea Zone
            1 artillery and 1 infantry placed in Japan
            Japanese undo move 2.
            3 armour placed in India
            1 artillery and 1 infantry placed in Japan
            3 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 74 PUs; end with 74 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,83
    Japanese : 1,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    one moment

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 artillery, 1 cruiser, 5 destroyers, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 35 Sea Zone to 44 Sea Zone
            2 bombers moved from French Indo China to 44 Sea Zone
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 2 bombers and 1 destroyer
                ANZAC defend with 1 submarine
                    Japanese roll dice for 2 bombers and 1 destroyer in 44 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 2 bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 armour and 1 infantry moved from Paulau Island to 34 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone
            1 armour and 1 infantry moved from 19 Sea Zone to Manchuria
            2 artilleries and 2 infantry moved from Shan State to Burma
            1 infantry moved from Burma to India
            1 tactical_bomber moved from Yunnan to India
            1 mech_infantry moved from Szechwan to Burma
            1 artillery and 1 infantry moved from French Indo China to Shan State
            1 infantry moved from Hunan to Yunnan
            1 marine moved from Kweichow to Yunnan
            3 infantry moved from Anhwe to Kweichow
            2 armour and 1 mech_infantry moved from Kansu to Kweichow
            2 armour moved from Kansu to Chahar
            2 artilleries and 2 infantry moved from Kansu to Shensi
            2 bombers moved from 44 Sea Zone to French Indo China
            1 tactical_bomber moved from 35 Sea Zone to French Indo China
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 carrier moved from 35 Sea Zone to 6 Sea Zone
            2 fighters moved from 35 Sea Zone to 6 Sea Zone
            4 fighters and 4 tactical_bombers moved from 35 Sea Zone to French Indo China
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
    
        Place Units - Japanese
            1 cruiser, 5 destroyers and 1 transport placed in 6 Sea Zone
            1 artillery and 1 infantry placed in Japan
            Japanese undo move 2.
            3 armour placed in India
            1 artillery and 1 infantry placed in Japan
            3 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 74 PUs; end with 74 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from India: 3 armour
            EDIT: Adding units owned by Japanese to Kiangsu: 3 armour
            EDIT: Removing units owned by Japanese from India: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to French Indo China: 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Burma: 3 artilleries and 12 infantry
            EDIT: Removing units owned by Japanese from India: 3 artilleries and 12 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : 0,83
    Japanese : 1,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 3 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 bombers moved from Hawaiian Islands to 16 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 armour moved from Novosibirsk to Yenisey
                  Russians take Timguska from Japanese
                  Russians take Yenisey from Japanese
            1 destroyer and 1 submarine moved from 110 Sea Zone to 125 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            1 infantry moved from Siberia to Sakha
                  Russians take Sakha from Japanese
    
        Combat - Americans
            Battle in Holland Belgium
                Americans attack with 1 fighter and 2 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 125 Sea Zone
                Americans attack with 1 destroyer and 3 submarines
                Germans defend with 1 submarine
                    Americans roll dice for 3 submarines in 125 Sea Zone, round 2 : 3/3 hits, 1.00 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                Americans win, taking 125 Sea Zone from Neutral with 1 destroyer and 3 submarines remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 16 Sea Zone
                Americans attack with 3 bombers and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 bombers in 16 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 3 bombers and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            3 bombers moved from 16 Sea Zone to Hawaiian Islands
            1 battleship, 9 carriers, 2 cruisers, 22 destroyers, 14 fighters, 13 submarines, 3 tactical_bombers and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            2 carriers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 infantry moved from 30 Sea Zone to Johnston Island
            1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 fighter moved from 92 Sea Zone to Normandy Bordeaux
            1 fighter moved from Holland Belgium to Normandy Bordeaux
            1 fighter moved from Eastern United States to 92 Sea Zone
            1 transport moved from 109 Sea Zone to 106 Sea Zone
            2 transports moved from 110 Sea Zone to 107 Sea Zone
            1 fighter moved from Caucasus to Novosibirsk
            1 submarine moved from 3 Sea Zone to 1 Sea Zone
            1 bomber moved from British Columbia to Western United States
    
        Place Units - Americans
            3 fighters placed in Normandy Bordeaux
            1 artillery and 1 infantry placed in Western United States
            1 armour, 2 artilleries and 3 infantry placed in Eastern United States
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 1 PU
    
        Purchase Units - British
            British buy 2 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Novosibirsk to Evenkiyskiy
                  Russians take Evenkiyskiy from Japanese
            1 infantry moved from Novosibirsk to Kansu
            1 fighter and 1 tactical_bomber moved from Novosibirsk to Kansu
            1 fighter moved from Russia to Kansu
            1 infantry moved from West India to India
                  UK_Pacific take India from Japanese
    
        Combat - British
            Battle in Kansu
                British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 1/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                British win, taking Kansu from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 mech_infantry moved from Novosibirsk to Yenisey
            1 mech_infantry moved from Novosibirsk to Yenisey
            2 artilleries and 1 infantry moved from Samara to Novosibirsk
            1 mech_infantry moved from Turkmenistan to West India
            4 mech_infantrys moved from Eastern Persia to West India
            1 mech_infantry moved from Persia to West India
            2 infantry moved from Persia to Eastern Persia
            1 fighter and 1 tactical_bomber moved from Persia to West India
            1 infantry moved from Northwest Persia to Persia
            7 mech_infantrys moved from Iraq to Eastern Persia
            3 infantry moved from Iraq to Persia
            3 infantry moved from Trans-Jordan to Iraq
            5 mech_infantrys moved from Egypt to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Belgian Congo to Egypt
            1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from United Kingdom to Normandy Bordeaux
            1 fighter moved from Kansu to Yenisey
            1 fighter and 1 tactical_bomber moved from Kansu to Novosibirsk
            11 infantry moved from Caucasus to Rostov
            6 infantry moved from Caucasus to Volgograd
    
        Place Units - British
            2 fighters and 2 infantry placed in United Kingdom
            3 infantry placed in Persia
            3 mech_infantrys placed in Iraq
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2
            British collect 32 PUs (2 lost to blockades); end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Belarus: 1 mech_infantry
            EDIT: Removing units owned by British from Bryansk: 1 infantry
            EDIT: Adding units owned by British to Belarus: 1 infantry
            EDIT: Changing ownership of Belarus from Germans to Russians
            EDIT: Changing PUs for British from 44 to 45
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : -0.83
    Americans : 3.17
    Japanese : -0.67
    

    Savegame


  • Would you take 5 UK infs from Rostov and add them to the 6 UK infs in Volgograd? Thanks.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 infantry moved from France to Holland Belgium
            2 fighters moved from Germany to Holland Belgium
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 2 fighters and 1 infantry
                Americans defend with 2 infantry
                    Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1,17 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                    Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 3 : 2/3 hits, 1,17 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
                Italians win with 2 fighters remaining. Battle score for attacker is 3
                Casualties for Americans: 2 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Holland Belgium to Western Germany
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,4,6,2,2,1,2,4,6
            Italians collect 1 PU (10 lost to blockades); end with 3 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,67
    Americans : 0,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 infantry moved from France to Holland Belgium
            2 fighters moved from Germany to Holland Belgium
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 2 fighters and 1 infantry
                Americans defend with 2 infantry
                    Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1,17 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                    Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 3 : 2/3 hits, 1,17 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
                Italians win with 2 fighters remaining. Battle score for attacker is 3
                Casualties for Americans: 2 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Holland Belgium to Western Germany
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,4,6,2,2,1,2,4,6
            Italians collect 1 PU (10 lost to blockades); end with 3 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 1 artillery, 2 infantry and 1 mech_infantry
            EDIT: Adding units owned by Italians to Northern Italy: 1 artillery, 2 infantry and 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 0,67
    Americans : 0,00
    

    Savegame


  • TripleA Turn Summary: French round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 armour and 1 mech_infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 armour and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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