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18L Giallo (x) vs JWW (l) BM3

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    TripleA Move Summary: ANZAC round 12

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 armour and 1 artillery moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
            1 cruiser moved from 54 Sea Zone to 33 Sea Zone
            2 fighters moved from 54 Sea Zone to Caroline Islands
            1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
            1 bomber moved from India to Kwangtung
            1 bomber moved from Hunan to Kwangtung
            2 fighters moved from Hunan to Kwangtung
    

    Savegame

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    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 armour and 1 artillery moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
            1 cruiser moved from 54 Sea Zone to 33 Sea Zone
            2 fighters moved from 54 Sea Zone to Caroline Islands
            1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
            1 bomber moved from India to Kwangtung
            1 bomber moved from Hunan to Kwangtung
            2 fighters moved from Hunan to Kwangtung
    
        Combat - ANZAC
            ANZAC creates battle in territory 80 Sea Zone
            Battle in Caroline Islands
                ANZAC attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    AA fire in Caroline Islands : 0/2 hits, 0.33 expected hits
                    ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Caroline Islands, round 2 : 2/6 hits, 2.33 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 aaGun owned by the Japanese lost in Caroline Islands
                ANZAC win, taking 80 Sea Zone from Japanese, taking Caroline Islands from Japanese with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in Kwangtung
                ANZAC attack with 2 bombers and 2 fighters
                Japanese defend with 1 factory_minor, 1 harbour and 3 mech_infantrys
                    ANZAC roll dice for 2 bombers and 2 fighters in Kwangtung, round 2 : 2/4 hits, 2.33 expected hits
                    Japanese roll dice for 3 mech_infantrys in Kwangtung, round 2 : 0/3 hits, 1.00 expected hits
                    2 mech_infantrys owned by the Japanese lost in Kwangtung
                    ANZAC roll dice for 2 bombers and 2 fighters in Kwangtung, round 3 : 3/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kwangtung
                ANZAC win with 2 bombers and 2 fighters remaining. Battle score for attacker is 12
                Casualties for Japanese: 3 mech_infantrys
    
        Non Combat Move - ANZAC
            1 carrier, 4 destroyers and 2 fighters moved from 54 Sea Zone to 46 Sea Zone
            1 carrier and 4 destroyers moved from 46 Sea Zone to 33 Sea Zone
            2 fighters moved from 46 Sea Zone to Paulau Island
            2 bombers and 2 fighters moved from Kwangtung to Anhwe
            2 fighters moved from Caroline Islands to 33 Sea Zone
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
            1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.50
    AA fire in Caroline Islands : : -0.33
    Japanese : -1.00
    

    Territory Summary for ANZAC and French :

    Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 harbour and 1 infantry
    Paulau Island : 1 flag, 2 fighters and 1 infantry
    Marshall Islands : 1 flag
    Marianas : 1 flag, 1 infantry
    Anhwe : 2 bombers and 2 fighters
    Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    Java : 1 flag
    Dutch New Guinea : 1 flag
    33 Sea Zone : 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 2 transports
    37 Sea Zone : 1 flag
    54 Sea Zone : 2 transports
    Normandy Bordeaux : 2 infantry
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    80 Sea Zone : 1 flag, 1 submarine
    110 Sea Zone : 1 fighter
    

    Production/PUs Summary :

    Germans : 45 / 62
    Russians : 30 / 37
    Japanese : 33 / 50
    Americans : 72 / 102
    Chinese : 16 / 17
    British : 25 / 35
    UK_Pacific : 15 / 18
    Italians : 10 / 4
    ANZAC : 15 / 24
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

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    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 artilleries, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Trans-Jordan to Egypt
            2 infantry moved from France to Southern France
            3 fighters and 3 tactical_bombers moved from Western Germany to Southern France
            1 infantry moved from France to Holland Belgium
            2 tactical_bombers moved from Germany to Holland Belgium
            1 infantry moved from Novgorod to Archangel
            1 bomber moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Belarus
                  Germans take Belarus from Russians
            3 artilleries and 3 infantry moved from Novgorod to Baltic States
            1 destroyer moved from 115 Sea Zone to 113 Sea Zone
            1 destroyer moved from 113 Sea Zone to 125 Sea Zone
            1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 125 Sea Zone
            1 bomber moved from Southern Italy to Western Ukraine
            1 infantry moved from Eastern Poland to Western Ukraine
    
        Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 125 Sea Zone
                Germans win, taking 125 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Holland Belgium
                Germans attack with 1 infantry and 2 tactical_bombers
                Americans defend with 1 infantry
                    Germans roll dice for 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 1/3 hits, 1,17 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 2/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Germans attack with 3 artilleries and 3 infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 3 artilleries and 3 infantry in Baltic States, round 2 : 1/6 hits, 2,00 expected hits
                    Russians roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Southern France
                Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
                British defend with 1 infantry; Americans defend with 1 factory_minor, 1 harbour and 3 infantry
                    Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Southern France, round 2 : 3/8 hits, 3,83 expected hits
                    Americans roll dice for 4 infantry in Southern France, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Germans, 2 infantry owned by the Americans and 1 infantry owned by the British lost in Southern France
                    Germans roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Southern France, round 3 : 4/7 hits, 3,67 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
                Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
                Casualties for Americans: 3 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            2 aaGuns, 17 artilleries and 1 infantry moved from France to Western Germany
            10 mech_infantrys moved from Germany to Romania
            2 aaGuns, 13 artilleries and 10 infantry moved from Eastern Poland to Romania
            8 infantry moved from Germany to Slovakia Hungary
            18 mech_infantrys moved from Western Germany to Germany
            1 mech_infantry moved from Western Germany to Germany
            2 tactical_bombers moved from Holland Belgium to Germany
            1 fighter and 1 tactical_bomber moved from 125 Sea Zone to 113 Sea Zone
            1 bomber moved from Archangel to Western Germany
            1 bomber moved from Western Ukraine to Romania
            3 fighters and 3 tactical_bombers moved from Southern France to Romania
            1 infantry moved from Eastern Poland to Romania
            1 mech_infantry moved from Novgorod to Eastern Poland
            2 mech_infantrys moved from Novgorod to Vyborg
            1 mech_infantry moved from Western Germany to Southern Italy
            2 mech_infantrys moved from Western Germany to Southern Italy
            2 mech_infantrys moved from Western Germany to Southern Italy
            2 mech_infantrys moved from Germany to Western Germany
    
        Place Units - Germans
            1 artillery and 2 mech_infantrys placed in Iraq
            3 infantry placed in Novgorod
            5 artilleries and 5 infantry placed in Germany
            2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,1,2,1,6,1,6
            Germans collect 49 PUs (4 lost to blockades); end with 49 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,17
    Americans : -0,17
    Russians : -1,00
    

    Savegame

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    TripleA Move Summary: Russians round 13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 4 armour and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bessarabia to Eastern Poland
            4 infantry moved from Ukraine to Western Ukraine
            1 artillery moved from Bessarabia to Western Ukraine
            1 artillery and 23 infantry moved from Bryansk to Belarus
            1 mech_infantry moved from Novosibirsk to Archangel
            1 fighter moved from Volgograd to Archangel
            2 infantry moved from Bessarabia to Eastern Poland
            8 armour moved from Bessarabia to Western Ukraine
            1 armour and 2 mech_infantrys moved from Ukraine to Belarus
            1 armour moved from Yakut S.S.R. to Amur
                  Russians take Buryatia from Japanese
                  Russians take Amur from Japanese
            1 armour moved from Yakut S.S.R. to Sakha
                  Russians take Sakha from Japanese
    

    Savegame

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    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 4 armour and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bessarabia to Eastern Poland
            4 infantry moved from Ukraine to Western Ukraine
            1 artillery moved from Bessarabia to Western Ukraine
            1 artillery and 23 infantry moved from Bryansk to Belarus
            1 mech_infantry moved from Novosibirsk to Archangel
            1 fighter moved from Volgograd to Archangel
            2 infantry moved from Bessarabia to Eastern Poland
            8 armour moved from Bessarabia to Western Ukraine
            1 armour and 2 mech_infantrys moved from Ukraine to Belarus
            1 armour moved from Yakut S.S.R. to Amur
                  Russians take Buryatia from Japanese
                  Russians take Amur from Japanese
            1 armour moved from Yakut S.S.R. to Sakha
                  Russians take Sakha from Japanese
    
        Combat - Russians
            Battle in Eastern Poland
                Russians attack with 3 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 3 infantry in Eastern Poland, round 2 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 mech_infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                    Russians roll dice for 2 infantry in Eastern Poland, round 3 : 1/2 hits, 0.33 expected hits
                    Germans roll dice for 1 mech_infantry in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 1 infantry remaining. Battle score for attacker is -2
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Western Ukraine
                Russians attack with 8 armour, 1 artillery and 4 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 8 armour, 1 artillery and 4 infantry in Western Ukraine, round 2 : 5/13 hits, 5.17 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 8 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 armour, 1 artillery, 23 infantry and 2 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 1 artillery, 23 infantry and 2 mech_infantrys in Belarus, round 2 : 5/27 hits, 5.17 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 armour, 1 artillery, 23 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 1 fighter and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Archangel
                 retreated to Archangel
                Germans win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Archangel to Smolensk
            1 aaGun moved from Bryansk to Smolensk
            1 aaGun moved from Bessarabia to Western Ukraine
            17 infantry and 6 mech_infantrys moved from Bessarabia to Ukraine
            1 infantry moved from Bessarabia to Ukraine
            6 mech_infantrys moved from Ukraine to Western Ukraine
            1 infantry moved from Caucasus to Northwest Persia
            2 infantry moved from Volgograd to Caucasus
            2 mech_infantrys moved from Yakut S.S.R. to Amur
    
        Place Units - Russians
            4 armour and 3 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 33 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.33
    Russians : -0.83
    

    Territory Summary for Russians :

    Sakha : 1 armour
    Amur : 1 armour and 2 mech_infantrys
    Belarus : 1 armour, 1 artillery, 23 infantry and 2 mech_infantrys
    Eastern Poland : 1 infantry
    Russia : 1 airfield, 4 armour, 1 factory_major and 3 mech_infantrys
    Ukraine : 1 factory_minor and 18 infantry
    Western Ukraine : 1 aaGun, 8 armour, 1 artillery, 3 infantry and 6 mech_infantrys
    Volgograd : 1 factory_minor
    Caucasus : 2 infantry
    Smolensk : 1 aaGun and 1 fighter
    Northwest Persia : 1 flag, 1 fighter, 1 infantry and 4 mech_infantrys
    Persia : 1 flag, 1 infantry
    

    Production/PUs Summary :

    Germans : 49 / 66
    Russians : 32 / 40
    Japanese : 30 / 50
    Americans : 69 / 102
    Chinese : 16 / 17
    British : 25 / 35
    UK_Pacific : 15 / 18
    Italians : 10 / 4
    ANZAC : 15 / 24
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

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    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 2 fighters, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour, 1 infantry, 1 marine and 5 mech_infantrys moved from Yunnan to Burma
            1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from French Indo China to Siam
            1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to Kiangsi
            1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
            1 mech_infantry moved from French Indo China to Kwangsi
            1 battleship, 5 carriers, 2 cruisers, 2 destroyers and 4 fighters moved from 4 Sea Zone to 6 Sea Zone
            1 destroyer moved from 4 Sea Zone to 16 Sea Zone
            1 infantry moved from Yunnan to Burma
            1 mech_infantry moved from French Indo China to Siam
            1 mech_infantry moved from French Indo China to Shan State
            1 artillery and 1 transport moved from 68 Sea Zone to 85 Sea Zone
            1 artillery moved from 85 Sea Zone to Brazil
            1 battleship, 1 cruiser, 1 marine and 1 transport moved from 68 Sea Zone to 85 Sea Zone
    
        Combat - Japanese
            Battle in Brazil
            Battle in Siam
                Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Siam, round 2 : 2/3 hits, 1,33 expected hits
                    UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Siam
                Japanese win, taking Brazil from Americans, taking Siam from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kiangsi
                Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Kiangsi, round 2 : 3/3 hits, 1,83 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 2/2 hits, 0,67 expected hits
                    1 fighter owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
                    Japanese roll dice for 1 tactical_bomber in Kwangsi, round 3 : 0/1 hits, 0,50 expected hits
                    Chinese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 tactical_bomber in Kwangsi, round 4 : 1/1 hits, 0,50 expected hits
                    Chinese roll dice for 1 artillery in Kwangsi, round 4 : 1/1 hits, 0,33 expected hits
                    1 tactical_bomber owned by the Japanese and 1 artillery owned by the British lost in Kwangsi
                Chinese win with no units remaining. Battle score for attacker is -18
                Casualties for Japanese: 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Casualties for British: 1 artillery and 1 infantry
            Battle in Burma
                Japanese attack with 1 armour, 2 infantry, 1 marine and 5 mech_infantrys
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 infantry, 1 marine and 5 mech_infantrys in Burma, round 2 : 1/9 hits, 1,83 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 armour, 1 infantry, 1 marine and 5 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 3/3 hits, 1,33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber, 1 fighter and 1 tactical_bomber moved from Kiangsi to French Indo China
            1 fighter and 1 tactical_bomber moved from Siam to French Indo China
            1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
            1 aaGun moved from Yunnan to Burma
            1 aaGun moved from Yunnan to Burma
    
        Place Units - Japanese
            2 fighters and 1 submarine placed in 6 Sea Zone
            3 mech_infantrys placed in French Indo China
            Japanese undo move 2.
            3 artilleries placed in French Indo China
            3 mech_infantrys placed in Kwangtung
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,3
            Japanese collect 32 PUs (2 lost to blockades); end with 32 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1,33
    UK_Pacific : 1,00
    Japanese : 2,33
    

    Savegame

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary: Americans round 13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 3 destroyers, 8 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            4 fighters moved from 25 Sea Zone to 16 Sea Zone
            1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 bomber moved from India to Egypt
            1 artillery moved from Tobruk to Alexandria
                  British take Alexandria from Germans
            1 infantry moved from Morocco to 92 Sea Zone
            1 artillery moved from Union of South Africa to 71 Sea Zone
            1 marine moved from Union of South Africa to 71 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 fighter moved from Libya to Egypt
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 fighter moved from Gibraltar to Brazil
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Denmark
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 fighter moved from 110 Sea Zone to 125 Sea Zone
            1 fighter moved from Normandy Bordeaux to 125 Sea Zone
            1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
            1 armour and 1 mech_infantry moved from Normandy Bordeaux to Southern France
            1 armour and 1 mech_infantry moved from Southern France to Northern Italy
            2 bombers, 4 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Northern Italy
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            2 bombers moved from Northern Italy to 97 Sea Zone
            1 fighter moved from Northern Italy to 97 Sea Zone
            1 artillery and 1 transport moved from 71 Sea Zone to 72 Sea Zone
            1 infantry moved from Kenya to 72 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
            1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 marine moved from 71 Sea Zone to 81 Sea Zone
            1 marine moved from 81 Sea Zone to Egypt
    

    Savegame

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    TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 3 destroyers, 8 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            4 fighters moved from 25 Sea Zone to 16 Sea Zone
            1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 bomber moved from India to Egypt
            1 artillery moved from Tobruk to Alexandria
                  British take Alexandria from Germans
            1 infantry moved from Morocco to 92 Sea Zone
            1 artillery moved from Union of South Africa to 71 Sea Zone
            1 marine moved from Union of South Africa to 71 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 fighter moved from Libya to Egypt
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 fighter moved from Gibraltar to Brazil
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Denmark
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 fighter moved from 110 Sea Zone to 125 Sea Zone
            1 fighter moved from Normandy Bordeaux to 125 Sea Zone
            1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
            1 armour and 1 mech_infantry moved from Normandy Bordeaux to Southern France
            1 armour and 1 mech_infantry moved from Southern France to Northern Italy
            2 bombers, 4 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Northern Italy
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            2 bombers moved from Northern Italy to 97 Sea Zone
            1 fighter moved from Northern Italy to 97 Sea Zone
            1 artillery and 1 transport moved from 71 Sea Zone to 72 Sea Zone
            1 infantry moved from Kenya to 72 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
            1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 marine moved from 71 Sea Zone to 81 Sea Zone
            1 marine moved from 81 Sea Zone to Egypt
    
        Combat - Americans
            Battle in Norway
            Battle in Denmark
            Battle in Trans-Jordan
            Battle in Egypt
                Americans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 marine
                Germans defend with 1 harbour and 1 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 2/3 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Egypt
                Americans win, taking Norway from Germans, taking Denmark from Germans, taking Trans-Jordan from Germans, taking Egypt from Germans with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Brazil
                Americans attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Brazil, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Brazil, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Brazil
                Americans win, taking Brazil from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in 97 Sea Zone
                Americans attack with 2 bombers, 1 fighter and 4 submarines
                Italians defend with 1 destroyer
                    Americans roll dice for 4 submarines in 97 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
                    Americans roll dice for 2 bombers and 1 fighter in 97 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits
                    Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 97 Sea Zone
                Americans win with 2 bombers, 1 fighter and 4 submarines remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Iwo Jima
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer and 4 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 4 fighters in 16 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 125 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 125 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 125 Sea Zone
                Americans win, taking 125 Sea Zone from Germans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Northern Italy
                Americans attack with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 aaGun, 1 artillery, 1 factory_minor and 2 infantry
                    AA fire in Northern Italy : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Northern Italy, round 2 : 3/6 hits, 2.83 expected hits
                    Italians roll dice for 1 aaGun, 1 artillery and 2 infantry in Northern Italy, round 2 : 1/3 hits, 1.00 expected hits
                    1 aaGun owned by the Italians, 2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Northern Italy
                    Americans roll dice for 1 armour, 3 fighters and 1 tactical_bomber in Northern Italy, round 3 : 3/5 hits, 2.67 expected hits
                    Italians roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Northern Italy
                Americans win, taking Northern Italy from Italians with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Americans: 1 mech_infantry
                Casualties for Italians: 1 aaGun, 1 artillery and 2 infantry
            Battle in Holland Belgium
                Americans attack with 1 artillery and 3 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from Northern Italy to Normandy Bordeaux
            1 marine moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 3 infantry moved from 112 Sea Zone to Norway
            1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 110 Sea Zone to 112 Sea Zone
            1 marine moved from 112 Sea Zone to Norway
            2 fighters moved from 125 Sea Zone to 112 Sea Zone
            2 bombers moved from 97 Sea Zone to Normandy Bordeaux
            1 fighter moved from 97 Sea Zone to 98 Sea Zone
            1 carrier moved from 92 Sea Zone to 98 Sea Zone
            1 fighter moved from Egypt to 98 Sea Zone
            1 bomber moved from Egypt to Anglo Egyptian Sudan
            1 submarine moved from 76 Sea Zone to 81 Sea Zone
            1 artillery moved from Wake Island to 31 Sea Zone
            1 artillery and 1 transport moved from 31 Sea Zone to 49 Sea Zone
            1 artillery moved from 49 Sea Zone to Solomon Islands
            1 artillery and 1 infantry moved from Midway to 25 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
            2 carriers and 1 destroyer moved from 25 Sea Zone to 30 Sea Zone
            4 fighters moved from 16 Sea Zone to 30 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
            1 fighter moved from Queensland to Sumatra
            1 carrier moved from 54 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
            2 fighters moved from Western United States to 30 Sea Zone
            1 transport moved from 25 Sea Zone to 12 Sea Zone
            1 aaGun and 1 infantry moved from Algeria to Morocco
            1 fighter moved from Gibraltar to Normandy Bordeaux
            6 infantry moved from Eastern United States to 101 Sea Zone
            6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            6 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from Eastern United States to Gibraltar
            2 transports moved from 107 Sea Zone to 101 Sea Zone
            1 transport moved from 110 Sea Zone to 107 Sea Zone
            1 fighter moved from Brazil to French Guiana
            3 artilleries and 9 infantry moved from Normandy Bordeaux to Southern France
            1 fighter moved from Normandy Bordeaux to Southern France
            1 fighter moved from Normandy Bordeaux to Southern France
            1 fighter moved from Normandy Bordeaux to Southern France
    
        Place Units - Americans
            3 mech_infantrys placed in Normandy Bordeaux
            1 artillery and 2 infantry placed in Southern France
            1 artillery and 3 infantry placed in Eastern United States
            1 carrier, 3 destroyers and 2 transports placed in 10 Sea Zone
            1 artillery and 3 infantry placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,3
            Americans collect 80 PUs (2 lost to blockades); end with 80 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 105 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 110 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 115 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Italians : -0.67
    Americans : 1.17
    AA fire in Northern Italy : : -0.50
    Japanese : -1.00
    

    Territory Summary for Americans :

    Iwo Jima : 1 flag, 1 artillery and 1 infantry
    Queensland : 1 fighter
    Solomon Islands : 1 artillery
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_upgrade, 1 harbour and 3 infantry
    Alaska : 1 mech_infantry
    Johnston Island : 2 artilleries and 2 infantry
    Hawaiian Islands : 1 airfield and 1 harbour
    Midway : 1 airfield
    Celebes : 1 flag, 2 infantry
    Sumatra : 1 flag, 1 fighter and 1 infantry
    42 Sea Zone : 1 flag
    41 Sea Zone : 1 flag
    43 Sea Zone : 1 flag
    49 Sea Zone : 1 transport
    33 Sea Zone : 1 submarine
    31 Sea Zone : 1 submarine
    30 Sea Zone : 3 carriers, 1 destroyer, 6 fighters and 2 transports
    37 Sea Zone : 1 carrier
    35 Sea Zone : 1 flag, 1 submarine
    12 Sea Zone : 1 transport
    10 Sea Zone : 1 carrier, 3 destroyers and 2 transports
    17 Sea Zone : 1 flag, 1 transport
    16 Sea Zone : 1 destroyer
    Central United States : 1 factory_upgrade
    Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_upgrade, 1 harbour and 3 infantry
    Trans-Jordan : 1 infantry
    Alexandria : 1 artillery
    Gibraltar : 2 fighters
    Egypt : 1 artillery, 1 infantry and 1 marine
    Anglo Egyptian Sudan : 1 bomber
    Morocco : 1 flag, 1 aaGun and 8 infantry
    Normandy Bordeaux : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 3 mech_infantrys and 1 tactical_bomber
    French Madagascar : 1 flag
    French Guiana : 1 fighter
    Algeria : 1 flag
    Southern France : 1 flag, 4 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 11 infantry
    Tunisia : 1 flag
    Norway : 1 flag, 2 artilleries, 4 infantry and 1 marine
    Denmark : 1 flag, 2 infantry
    Holland Belgium : 1 flag, 1 artillery and 2 infantry
    Tobruk : 1 flag
    Northern Italy : 1 flag, 1 armour and 1 factory_minor
    Libya : 1 flag
    112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports
    125 Sea Zone : 1 flag, 1 submarine
    86 Sea Zone : 1 transport
    97 Sea Zone : 1 flag, 4 submarines
    101 Sea Zone : 2 transports
    81 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine and 1 transport
    Brazil : 1 flag, 1 artillery and 1 infantry
    98 Sea Zone : 1 carrier, 2 fighters and 1 transport
    91 Sea Zone : 3 transports
    107 Sea Zone : 1 transport
    

    Production/PUs Summary :

    Germans : 38 / 66
    Russians : 32 / 40
    Japanese : 31 / 35
    Americans : 82 / 115
    Chinese : 16 / 17
    British : 28 / 35
    UK_Pacific : 13 / 18
    Italians : 6 / 4
    ANZAC : 15 / 24
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

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    assumed you wouldn’t have scrambled out of ITA, if you want to we can roll, re-roll or something. let me know.

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    TripleA Move Summary: Chinese round 13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
    

    Savegame

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    TripleA Turn Summary: Chinese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
    
        Non Combat Move - Chinese
            1 artillery and 4 infantry moved from Anhwe to Hunan
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Hopei to Kweichow
            1 infantry moved from Kiangsu to Kiangsi
    
        Place Units - Chinese
            5 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 20 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Chinese :

    Shantung : 1 infantry
    Kiangsi : 1 infantry
    Jehol : 1 infantry
    Yunnan : 8 infantry
    Kweichow : 1 infantry
    Hunan : 1 artillery and 5 infantry
    

    Production/PUs Summary :

    Germans : 38 / 66
    Russians : 32 / 40
    Japanese : 27 / 35
    Americans : 82 / 115
    Chinese : 20 / 22
    British : 28 / 35
    UK_Pacific : 13 / 18
    Italians : 6 / 4
    ANZAC : 15 / 24
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

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    TripleA Move Summary: British round 13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Combat Move - British
            3 destroyers and 2 submarines moved from 110 Sea Zone to 113 Sea Zone
            3 fighters moved from 110 Sea Zone to 113 Sea Zone
            4 fighters moved from Normandy Bordeaux to 113 Sea Zone
            3 fighters moved from United Kingdom to 113 Sea Zone
    

    Savegame

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    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 3 destroyers, 8 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            4 fighters moved from 25 Sea Zone to 16 Sea Zone
            1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 bomber moved from India to Egypt
            1 artillery moved from Tobruk to Alexandria
                  British take Alexandria from Germans
            1 infantry moved from Morocco to 92 Sea Zone
            1 artillery moved from Union of South Africa to 71 Sea Zone
            1 marine moved from Union of South Africa to 71 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 fighter moved from Libya to Egypt
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 fighter moved from Gibraltar to Brazil
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Denmark
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 fighter moved from 110 Sea Zone to 125 Sea Zone
            1 fighter moved from Normandy Bordeaux to 125 Sea Zone
            1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
            1 armour and 1 mech_infantry moved from Normandy Bordeaux to Southern France
            1 armour and 1 mech_infantry moved from Southern France to Northern Italy
            2 bombers, 4 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Northern Italy
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            2 bombers moved from Northern Italy to 97 Sea Zone
            1 fighter moved from Northern Italy to 97 Sea Zone
            1 artillery and 1 transport moved from 71 Sea Zone to 72 Sea Zone
            1 infantry moved from Kenya to 72 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
            1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 marine moved from 71 Sea Zone to 81 Sea Zone
            1 marine moved from 81 Sea Zone to Egypt
    
        Combat - Americans
            Battle in Norway
            Battle in Denmark
            Battle in Trans-Jordan
            Battle in Egypt
                Americans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 marine
                Germans defend with 1 harbour and 1 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 2/3 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Egypt
                Americans win, taking Norway from Germans, taking Denmark from Germans, taking Trans-Jordan from Germans, taking Egypt from Germans with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Brazil
                Americans attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Brazil, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Brazil, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Brazil
                Americans win, taking Brazil from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in 97 Sea Zone
                Americans attack with 2 bombers, 1 fighter and 4 submarines
                Italians defend with 1 destroyer
                    Americans roll dice for 4 submarines in 97 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
                    Americans roll dice for 2 bombers and 1 fighter in 97 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits
                    Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 97 Sea Zone
                Americans win with 2 bombers, 1 fighter and 4 submarines remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Iwo Jima
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer and 4 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 4 fighters in 16 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 125 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 125 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 125 Sea Zone
                Americans win, taking 125 Sea Zone from Germans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Northern Italy
                Americans attack with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 aaGun, 1 artillery, 1 factory_minor and 2 infantry
                    AA fire in Northern Italy : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Northern Italy, round 2 : 3/6 hits, 2.83 expected hits
                    Italians roll dice for 1 aaGun, 1 artillery and 2 infantry in Northern Italy, round 2 : 1/3 hits, 1.00 expected hits
                    1 aaGun owned by the Italians, 2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Northern Italy
                    Americans roll dice for 1 armour, 3 fighters and 1 tactical_bomber in Northern Italy, round 3 : 3/5 hits, 2.67 expected hits
                    Italians roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Northern Italy
                Americans win, taking Northern Italy from Italians with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Americans: 1 mech_infantry
                Casualties for Italians: 1 aaGun, 1 artillery and 2 infantry
            Battle in Holland Belgium
                Americans attack with 1 artillery and 3 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from Northern Italy to Normandy Bordeaux
            1 marine moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 3 infantry moved from 112 Sea Zone to Norway
            1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 110 Sea Zone to 112 Sea Zone
            1 marine moved from 112 Sea Zone to Norway
            2 fighters moved from 125 Sea Zone to 112 Sea Zone
            2 bombers moved from 97 Sea Zone to Normandy Bordeaux
            1 fighter moved from 97 Sea Zone to 98 Sea Zone
            1 carrier moved from 92 Sea Zone to 98 Sea Zone
            1 fighter moved from Egypt to 98 Sea Zone
            1 bomber moved from Egypt to Anglo Egyptian Sudan
            1 submarine moved from 76 Sea Zone to 81 Sea Zone
            1 artillery moved from Wake Island to 31 Sea Zone
            1 artillery and 1 transport moved from 31 Sea Zone to 49 Sea Zone
            1 artillery moved from 49 Sea Zone to Solomon Islands
            1 artillery and 1 infantry moved from Midway to 25 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
            2 carriers and 1 destroyer moved from 25 Sea Zone to 30 Sea Zone
            4 fighters moved from 16 Sea Zone to 30 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
            1 fighter moved from Queensland to Sumatra
            1 carrier moved from 54 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
            2 fighters moved from Western United States to 30 Sea Zone
            1 transport moved from 25 Sea Zone to 12 Sea Zone
            1 aaGun and 1 infantry moved from Algeria to Morocco
            1 fighter moved from Gibraltar to Normandy Bordeaux
            6 infantry moved from Eastern United States to 101 Sea Zone
            6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            6 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from Eastern United States to Gibraltar
            2 transports moved from 107 Sea Zone to 101 Sea Zone
            1 transport moved from 110 Sea Zone to 107 Sea Zone
            1 fighter moved from Brazil to French Guiana
            3 artilleries and 9 infantry moved from Normandy Bordeaux to Southern France
            1 fighter moved from Normandy Bordeaux to Southern France
            1 fighter moved from Normandy Bordeaux to Southern France
            1 fighter moved from Normandy Bordeaux to Southern France
    
        Place Units - Americans
            3 mech_infantrys placed in Normandy Bordeaux
            1 artillery and 2 infantry placed in Southern France
            1 artillery and 3 infantry placed in Eastern United States
            1 carrier, 3 destroyers and 2 transports placed in 10 Sea Zone
            1 artillery and 3 infantry placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,3
            Americans collect 80 PUs (2 lost to blockades); end with 80 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 105 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 110 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 115 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
    
        Non Combat Move - Chinese
            1 artillery and 4 infantry moved from Anhwe to Hunan
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Hopei to Kweichow
            1 infantry moved from Kiangsu to Kiangsi
    
        Place Units - Chinese
            5 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 20 PUs; end with 22 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 factory_minor, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 aaGun, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 destroyers and 2 submarines moved from 110 Sea Zone to 113 Sea Zone
            3 fighters moved from 110 Sea Zone to 113 Sea Zone
            4 fighters moved from Normandy Bordeaux to 113 Sea Zone
            3 fighters moved from United Kingdom to 113 Sea Zone
    
        Combat - British
            Battle in 113 Sea Zone
                British attack with 3 destroyers, 10 fighters and 2 submarines
                Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
                    British roll dice for 2 submarines in 113 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans
                    British roll dice for 3 destroyers and 10 fighters in 113 Sea Zone, round 2 : 4/13 hits, 6.00 expected hits
                    Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 113 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
                    1 destroyer owned by the Germans, 1 destroyer owned by the British, 1 submarine owned by the Germans, 1 carrier owned by the Germans, 1 tactical_bomber owned by the Germans and 2 submarines owned by the British lost in 113 Sea Zone
                    British roll dice for 2 destroyers and 10 fighters in 113 Sea Zone, round 3 : 7/12 hits, 5.67 expected hits
                    Germans roll dice for 1 battleship, 1 cruiser, 1 fighter and 2 transports in 113 Sea Zone, round 3 : 2/3 hits, 1.83 expected hits
                    1 battleship owned by the Germans, 2 destroyers owned by the British, 1 fighter owned by the Germans, 2 transports owned by the Germans and 1 cruiser owned by the Germans lost in 113 Sea Zone
                British win with 10 fighters remaining. Battle score for attacker is 61
                Casualties for British: 3 destroyers and 2 submarines
                Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
    
        Non Combat Move - British
            2 carriers and 1 fighter moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 5 infantry moved from 112 Sea Zone to Norway
            2 fighters moved from 113 Sea Zone to 112 Sea Zone
            1 fighter moved from 113 Sea Zone to 112 Sea Zone
            7 fighters moved from 113 Sea Zone to Norway
            1 transport moved from 87 Sea Zone to 89 Sea Zone
            3 mech_infantrys moved from Normandy Bordeaux to Southern France
            1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
    
        Place Units - British
            1 factory_minor placed in Egypt
            1 armour, 3 infantry and 2 mech_infantrys placed in United Kingdom
    
        Turn Complete - British
            British collect 28 PUs; end with 28 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            1 aaGun, 1 fighter and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 13 PUs; end with 13 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
            Some Units in India change ownership: 1 aaGun, 1 fighter and 1 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from Northwest Persia: 1 fighter
            EDIT: Adding units owned by British to India: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Italians : -0.67
    British : 0.67
    Americans : 1.17
    AA fire in Northern Italy : : -0.50
    Japanese : -1.00
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Iwo Jima : 1 flag, 1 artillery and 1 infantry
    Shantung : 1 infantry
    Kiangsi : 1 infantry
    Jehol : 1 infantry
    Yunnan : 8 infantry
    Kweichow : 1 infantry
    Hunan : 1 artillery and 5 infantry
    Anhwe : 1 aaGun
    India : 1 aaGun, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 4 infantry and 1 mech_infantry
    Malaya : 1 harbour
    Borneo : 1 infantry
    Queensland : 1 fighter
    Solomon Islands : 1 artillery
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_upgrade, 1 harbour and 3 infantry
    Alaska : 1 mech_infantry
    Johnston Island : 2 artilleries and 2 infantry
    Hawaiian Islands : 1 airfield and 1 harbour
    Midway : 1 airfield
    Celebes : 1 flag, 2 infantry
    Sumatra : 1 flag, 1 fighter and 1 infantry
    42 Sea Zone : 1 flag
    41 Sea Zone : 1 flag
    43 Sea Zone : 1 flag
    49 Sea Zone : 1 transport
    33 Sea Zone : 1 submarine
    31 Sea Zone : 1 submarine
    30 Sea Zone : 3 carriers, 1 destroyer, 6 fighters and 2 transports
    37 Sea Zone : 1 carrier
    35 Sea Zone : 1 flag, 1 submarine
    12 Sea Zone : 1 transport
    10 Sea Zone : 1 carrier, 3 destroyers and 2 transports
    17 Sea Zone : 1 flag, 1 transport
    16 Sea Zone : 1 destroyer
    Central United States : 1 factory_upgrade
    Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_upgrade, 1 harbour and 3 infantry
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Trans-Jordan : 1 infantry
    Alexandria : 1 artillery
    Gibraltar : 1 airfield, 2 fighters and 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 marine
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 airfield
    Malta : 1 aaGun
    United Kingdom : 1 airfield, 1 armour, 1 factory_major, 1 harbour, 3 infantry and 2 mech_infantrys
    Anglo Egyptian Sudan : 1 bomber
    Morocco : 1 flag, 1 aaGun and 8 infantry
    Normandy Bordeaux : 1 flag, 5 aaGuns, 1 airfield, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 14 infantry, 6 mech_infantrys and 1 tactical_bomber
    French Madagascar : 1 flag
    French Guiana : 1 fighter
    Algeria : 1 flag
    Southern France : 1 flag, 5 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 13 infantry and 3 mech_infantrys
    Tunisia : 1 flag
    Norway : 1 flag, 3 artilleries, 7 fighters, 9 infantry and 1 marine
    Denmark : 1 flag, 2 infantry
    Holland Belgium : 1 flag, 1 artillery and 2 infantry
    Tobruk : 1 flag
    Northern Italy : 1 flag, 1 armour and 1 factory_minor
    Libya : 1 flag
    112 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer, 5 fighters and 7 transports
    125 Sea Zone : 1 flag, 1 submarine
    106 Sea Zone : 1 flag
    86 Sea Zone : 1 transport
    89 Sea Zone : 1 transport
    97 Sea Zone : 1 flag, 4 submarines
    Eastern Persia : 1 flag
    101 Sea Zone : 2 transports
    81 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine and 1 transport
    Brazil : 1 flag, 1 artillery and 1 infantry
    Northwest Persia : 4 infantry
    98 Sea Zone : 1 carrier, 2 fighters and 1 transport
    91 Sea Zone : 3 transports
    107 Sea Zone : 1 transport
    

    Production/PUs Summary :

    Germans : 38 / 66
    Russians : 32 / 40
    Japanese : 27 / 35
    Americans : 82 / 115
    Chinese : 20 / 22
    British : 28 / 37
    UK_Pacific : 13 / 16
    Italians : 6 / 4
    ANZAC : 15 / 24
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Southern Italy to Northern Italy
            1 bomber and 1 fighter moved from Southern Italy to Northern Italy
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 1 bomber, 1 fighter and 1 infantry
                Americans defend with 1 armour and 1 factory_minor
                    Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Northern Italy, round 2 : 2/3 hits, 1,33 expected hits
                    Americans roll dice for 1 armour in Northern Italy, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Americans lost in Northern Italy
                Italians win, taking Northern Italy from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 armour
    
        Non Combat Move - Italians
            1 bomber moved from Northern Italy to Western Germany
            1 fighter moved from Northern Italy to Western Germany
    
        Place Units - Italians
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,3,3,5,6,5,5
            Italians collect 3 PUs (7 lost to blockades); end with 4 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,67
    Americans : -0,50
    

    Savegame

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary: ANZAC round 13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 armour, 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 armour, 1 artillery, 1 infantry and 2 transports moved from 33 Sea Zone to 22 Sea Zone
            1 infantry moved from Marianas to 22 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 22 Sea Zone to 20 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 20 Sea Zone to Kwangtung
            1 bomber moved from Anhwe to Kwangtung
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Siam
            1 bomber moved from Anhwe to Siam
    

    Savegame

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary: ANZAC round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 armour, 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 armour, 1 artillery, 1 infantry and 2 transports moved from 33 Sea Zone to 22 Sea Zone
            1 infantry moved from Marianas to 22 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 22 Sea Zone to 20 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 20 Sea Zone to Kwangtung
            1 bomber moved from Anhwe to Kwangtung
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Siam
            1 bomber moved from Anhwe to Siam
    
        Combat - ANZAC
            Battle in Kwangtung
                ANZAC attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
                Japanese defend with 1 factory_minor, 1 harbour and 3 mech_infantrys
                    ANZAC roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Kwangtung, round 2 : 2/5 hits, 2.00 expected hits
                    Japanese roll dice for 3 mech_infantrys in Kwangtung, round 2 : 0/3 hits, 1.00 expected hits
                    2 mech_infantrys owned by the Japanese lost in Kwangtung
                    ANZAC roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Kwangtung, round 3 : 1/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 mech_infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kwangtung
                ANZAC win, taking Kwangtung from Japanese with 1 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 12
                Casualties for Japanese: 3 mech_infantrys
            Battle in Siam
                ANZAC attack with 1 bomber and 2 infantry
                Japanese defend with 1 mech_infantry
                    ANZAC roll dice for 1 bomber and 2 infantry in Siam, round 2 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 mech_infantry in Siam, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Siam
                ANZAC win, taking Siam from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - ANZAC
            1 bomber moved from Siam to Malaya
            2 fighters moved from Paulau Island to 37 Sea Zone
            1 fighter moved from Queensland to Malaya
            1 infantry moved from Queensland to 54 Sea Zone
            1 aaGun moved from Queensland to 54 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 aaGun and 1 infantry moved from 37 Sea Zone to Malaya
            1 carrier, 1 cruiser, 4 destroyers and 2 fighters moved from 33 Sea Zone to 42 Sea Zone
            2 fighters moved from Anhwe to India
            1 bomber moved from Kwangtung to India
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 artillery and 1 infantry placed in Queensland
            1 fighter placed in New South Wales
            ANZAC undo move 3.
            ANZAC undo move 2.
            1 fighter and 1 infantry placed in Queensland
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -1.00
    Japanese : -0.67
    

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
    Paulau Island : 1 flag, 1 infantry
    Marshall Islands : 1 flag
    Marianas : 1 flag
    Siam : 1 flag, 1 infantry
    India : 1 bomber and 2 fighters
    Malaya : 1 aaGun, 1 bomber, 1 fighter and 1 infantry
    Kwangtung : 1 armour, 1 artillery and 2 infantry
    Queensland : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 artillery, 1 factory_minor and 1 harbour
    Java : 1 flag
    Dutch New Guinea : 1 flag
    42 Sea Zone : 1 carrier, 1 cruiser, 4 destroyers and 2 fighters
    37 Sea Zone : 1 flag, 2 fighters and 2 transports
    20 Sea Zone : 2 transports
    54 Sea Zone : 1 transport
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    80 Sea Zone : 1 flag, 1 submarine
    

    Production/PUs Summary :

    Germans : 38 / 66
    Russians : 32 / 40
    Japanese : 23 / 35
    Americans : 78 / 115
    Chinese : 20 / 22
    British : 28 / 37
    UK_Pacific : 16 / 16
    Italians : 10 / 4
    ANZAC : 16 / 25
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 armour, 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 armour, 1 artillery, 1 infantry and 2 transports moved from 33 Sea Zone to 22 Sea Zone
            1 infantry moved from Marianas to 22 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 22 Sea Zone to 20 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 20 Sea Zone to Kwangtung
            1 bomber moved from Anhwe to Kwangtung
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Siam
            1 bomber moved from Anhwe to Siam
    
        Combat - ANZAC
            Battle in Kwangtung
                ANZAC attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
                Japanese defend with 1 factory_minor, 1 harbour and 3 mech_infantrys
                    ANZAC roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Kwangtung, round 2 : 2/5 hits, 2.00 expected hits
                    Japanese roll dice for 3 mech_infantrys in Kwangtung, round 2 : 0/3 hits, 1.00 expected hits
                    2 mech_infantrys owned by the Japanese lost in Kwangtung
                    ANZAC roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Kwangtung, round 3 : 1/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 mech_infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kwangtung
                ANZAC win, taking Kwangtung from Japanese with 1 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 12
                Casualties for Japanese: 3 mech_infantrys
            Battle in Siam
                ANZAC attack with 1 bomber and 2 infantry
                Japanese defend with 1 mech_infantry
                    ANZAC roll dice for 1 bomber and 2 infantry in Siam, round 2 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 mech_infantry in Siam, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Siam
                ANZAC win, taking Siam from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - ANZAC
            1 bomber moved from Siam to Malaya
            2 fighters moved from Paulau Island to 37 Sea Zone
            1 fighter moved from Queensland to Malaya
            1 infantry moved from Queensland to 54 Sea Zone
            1 aaGun moved from Queensland to 54 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 aaGun and 1 infantry moved from 37 Sea Zone to Malaya
            1 carrier, 1 cruiser, 4 destroyers and 2 fighters moved from 33 Sea Zone to 42 Sea Zone
            2 fighters moved from Anhwe to India
            1 bomber moved from Kwangtung to India
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 artillery and 1 infantry placed in Queensland
            1 fighter placed in New South Wales
            ANZAC undo move 3.
            ANZAC undo move 2.
            1 fighter and 1 infantry placed in Queensland
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -1.00
    Japanese : -0.67
    

    Territory Summary for ANZAC and French :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
    Paulau Island : 1 flag, 1 infantry
    Marshall Islands : 1 flag
    Marianas : 1 flag
    Siam : 1 flag, 1 infantry
    India : 1 bomber and 2 fighters
    Malaya : 1 aaGun, 1 bomber, 1 fighter and 1 infantry
    Kwangtung : 1 armour, 1 artillery and 2 infantry
    Queensland : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 artillery, 1 factory_minor and 1 harbour
    Java : 1 flag
    Dutch New Guinea : 1 flag
    42 Sea Zone : 1 carrier, 1 cruiser, 4 destroyers and 2 fighters
    37 Sea Zone : 1 flag, 2 fighters and 2 transports
    20 Sea Zone : 2 transports
    54 Sea Zone : 1 transport
    Normandy Bordeaux : 2 infantry
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    112 Sea Zone : 1 fighter
    80 Sea Zone : 1 flag, 1 submarine
    

    Production/PUs Summary :

    Germans : 38 / 66
    Russians : 32 / 40
    Japanese : 23 / 35
    Americans : 78 / 115
    Chinese : 20 / 22
    British : 28 / 37
    UK_Pacific : 16 / 16
    Italians : 10 / 4
    ANZAC : 16 / 25
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 4 infantry and 10 mech_infantrys; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            3 fighters and 1 tactical_bomber moved from Iraq to Northwest Persia
            2 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
            1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            3 artilleries and 3 infantry moved from Baltic States to Eastern Poland
            1 infantry moved from Novgorod to Baltic States
            13 artilleries and 10 infantry moved from Romania to Eastern Poland
            8 infantry moved from Slovakia Hungary to Eastern Poland
            4 mech_infantrys moved from Romania to Eastern Poland
            6 mech_infantrys moved from Romania to Eastern Poland
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Vyborg
            1 infantry moved from Finland to Vyborg
            2 mech_infantrys moved from Germany to Denmark
            1 infantry moved from Western Germany to Denmark
            2 tactical_bombers moved from Germany to Denmark
            1 bomber moved from Western Germany to Holland Belgium
            1 bomber moved from Romania to Holland Belgium
            2 infantry moved from Western Germany to Holland Belgium
            1 mech_infantry moved from Germany to Holland Belgium
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 2 bombers, 2 infantry and 1 mech_infantry
                Americans defend with 1 artillery and 2 infantry
                    Germans roll dice for 2 bombers, 2 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/5 hits, 1,83 expected hits
                    Americans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                    Germans roll dice for 2 bombers, 2 infantry and 1 mech_infantry in Holland Belgium, round 3 : 3/5 hits, 1,83 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery and 2 infantry
                Casualties for Germans: 2 infantry
            Battle in Denmark
                Germans attack with 1 infantry, 2 mech_infantrys and 2 tactical_bombers
                Americans defend with 2 infantry
                    Germans roll dice for 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Denmark, round 2 : 3/5 hits, 1,50 expected hits
                    Americans roll dice for 2 infantry in Denmark, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Denmark
                Germans win, taking Denmark from Americans with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Northwest Persia
                Germans attack with 2 armour, 1 artillery, 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                British defend with 4 infantry; Russians defend with 1 fighter, 1 infantry and 4 mech_infantrys
                    Germans roll dice for 2 armour, 1 artillery, 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 3/10 hits, 4,17 expected hits
                    Russians roll dice for 1 fighter, 5 infantry and 4 mech_infantrys in Northwest Persia, round 2 : 2/10 hits, 3,67 expected hits
                    1 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Northwest Persia
                    Germans roll dice for 2 armour, 1 artillery, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 3 : 5/8 hits, 3,83 expected hits
                    Russians roll dice for 1 fighter, 2 infantry and 4 mech_infantrys in Northwest Persia, round 3 : 0/7 hits, 2,67 expected hits
                    3 mech_infantrys owned by the Russians, 1 infantry owned by the Russians and 1 infantry owned by the British lost in Northwest Persia
                    Germans roll dice for 2 armour, 1 artillery, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 4 : 5/8 hits, 3,83 expected hits
                    Russians roll dice for 1 fighter and 1 mech_infantry in Northwest Persia, round 4 : 1/2 hits, 1,00 expected hits
                    1 mech_infantry owned by the Russians, 1 fighter owned by the Russians and 1 mech_infantry owned by the Germans lost in Northwest Persia
                Germans win, taking Northwest Persia from Russians with 2 armour, 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 30
                Casualties for Germans: 1 infantry and 2 mech_infantrys
                Casualties for British: 4 infantry
                Casualties for Russians: 1 fighter, 1 infantry and 4 mech_infantrys
            Battle in Eastern Poland
                Germans attack with 16 artilleries, 21 infantry and 10 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 16 artilleries, 21 infantry and 10 mech_infantrys in Eastern Poland, round 2 : 15/47 hits, 13,17 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 16 artilleries, 21 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 fighters and 1 tactical_bomber moved from Northwest Persia to Romania
            3 fighters and 3 tactical_bombers moved from Romania to Western Germany
            1 aaGun moved from Romania to Eastern Poland
            7 mech_infantrys moved from Western Germany to Germany
            2 bombers moved from Holland Belgium to Western Germany
            3 mech_infantrys moved from Germany to Romania
            2 mech_infantrys moved from Germany to Romania
            9 mech_infantrys moved from Germany to Eastern Poland
            1 aaGun moved from Western Germany to Germany
            2 tactical_bombers moved from Denmark to Western Germany
    
        Place Units - Germans
            3 artilleries and 4 infantry placed in Western Germany
            10 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,3,5,6,6,5,3
            Germans collect 41 PUs (4 lost to blockades); end with 43 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 47 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Germans : 4,83
    Americans : 0,67
    Russians : -4,67
    

    Savegame

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary: Russians round 14

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 10 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Sakha to Soviet Far East
                  Russians take Siberia from Japanese
                  Russians take Soviet Far East from Japanese
            1 mech_infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            1 armour moved from Amur to Korea
                  Russians take Korea from Japanese
            1 armour moved from Korea to Amur
            1 armour and 2 mech_infantrys moved from Russia to Vologda
            2 infantry moved from Belarus to Novgorod
                  Russians take Novgorod from Germans
            1 artillery and 1 infantry moved from Belarus to Baltic States
            1 infantry moved from Belarus to Baltic States
            1 armour, 5 infantry and 2 mech_infantrys moved from Belarus to Archangel
            2 infantry moved from Ukraine to Bessarabia
            1 fighter moved from Smolensk to Bessarabia
            1 infantry moved from Ukraine to Bessarabia
            1 armour and 1 mech_infantry moved from Russia to Vologda
    

    Savegame

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 10 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Sakha to Soviet Far East
                  Russians take Siberia from Japanese
                  Russians take Soviet Far East from Japanese
            1 mech_infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            1 armour moved from Amur to Korea
                  Russians take Korea from Japanese
            1 armour moved from Korea to Amur
            1 armour and 2 mech_infantrys moved from Russia to Vologda
            2 infantry moved from Belarus to Novgorod
                  Russians take Novgorod from Germans
            1 artillery and 1 infantry moved from Belarus to Baltic States
            1 infantry moved from Belarus to Baltic States
            1 armour, 5 infantry and 2 mech_infantrys moved from Belarus to Archangel
            2 infantry moved from Ukraine to Bessarabia
            1 fighter moved from Smolensk to Bessarabia
            1 infantry moved from Ukraine to Bessarabia
            1 armour and 1 mech_infantry moved from Russia to Vologda
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 1 armour, 5 infantry and 2 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 5 infantry and 2 mech_infantrys in Archangel, round 2 : 1/8 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 armour, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 2 armour and 3 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour and 3 mech_infantrys in Vologda, round 2 : 2/5 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 infantry
            Battle in Baltic States
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 3/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Bessarabia
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Bessarabia, round 2 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun, 8 armour, 1 artillery, 3 infantry and 6 mech_infantrys moved from Western Ukraine to Ukraine
            14 infantry moved from Belarus to Bryansk
            1 aaGun moved from Smolensk to Bryansk
            2 armour moved from Russia to Bryansk
            2 infantry moved from Caucasus to Rostov
            1 mech_infantry moved from Amur to Yakut S.S.R.
            1 fighter moved from Bessarabia to Ukraine
    
        Place Units - Russians
            10 artilleries placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,5,6,2,5,5,5,6,1,3,1,1,6,6,6,6,3,3
            Russians collect 37 PUs (3 lost to blockades); end with 37 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 3.00
    

    Territory Summary for Russians :

    Korea : 1 flag
    Manchuria : 1 mech_infantry
    Soviet Far East : 1 armour
    Amur : 1 armour
    Yakut S.S.R. : 1 mech_infantry
    Baltic States : 1 artillery and 2 infantry
    Bryansk : 1 aaGun, 2 armour and 14 infantry
    Rostov : 2 infantry
    Archangel : 1 armour, 5 infantry and 2 mech_infantrys
    Bessarabia : 3 infantry
    Russia : 1 airfield, 10 artilleries and 1 factory_major
    Ukraine : 1 aaGun, 8 armour, 1 artillery, 1 factory_minor, 1 fighter, 18 infantry and 6 mech_infantrys
    Vologda : 2 armour and 2 mech_infantrys
    Volgograd : 1 factory_minor
    Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
    Persia : 1 flag, 1 infantry
    

    Production/PUs Summary :

    Germans : 40 / 52
    Russians : 40 / 46
    Japanese : 15 / 35
    Americans : 73 / 115
    Chinese : 23 / 22
    British : 28 / 37
    UK_Pacific : 16 / 16
    Italians : 10 / 4
    ANZAC : 16 / 25
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

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