@Booper Yeah definitely, very strong rolls for the Axis thus far other than Tunisia just now lol. Excited to see how this unfolds.
18L G40 BM3 ArtofWar1947 (Axis+3) vs. Giallo (Allies)
-
TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Adding units owned by Italians to 112 Sea Zone: 1 marine EDIT: Removing units owned by Italians from Western Germany: 1 marine EDIT: Turning off Edit Mode 1 marine moved from Johnston Island to 30 Sea Zone 1 cruiser and 1 marine moved from 30 Sea Zone to 26 Sea Zone 1 destroyer moved from 63 Sea Zone to 54 Sea Zone 1 transport moved from 52 Sea Zone to 54 Sea Zone 2 armour, 2 artilleries, 5 fighters, 3 infantry and 5 tactical_bombers moved from New South Wales to Queensland Non Combat Move - ANZAC 2 aaGuns moved from New South Wales to Queensland 1 marine moved from 26 Sea Zone to Hawaiian Islands Place Units - ANZAC 1 fighter and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 1 factory_minor, 3 fighters, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 mech_infantrys moved from Novgorod to Archangel 3 artilleries and 1 infantry moved from Smolensk to Archangel 3 armour and 8 mech_infantrys moved from Smolensk to Nenetsia 5 armour and 20 mech_infantrys moved from Smolensk to Urals 2 bombers moved from Ukraine to Urals 2 tactical_bombers moved from Ukraine to Nenetsia Combat - Germans Battle in Urals Germans attack with 5 armour, 2 bombers and 20 mech_infantrys Russians defend with 1 armour, 13 infantry and 4 mech_infantrys Germans roll dice for 5 armour, 2 bombers and 20 mech_infantrys in Urals, round 2 : 9/27 hits, 7.17 expected hits Russians roll dice for 1 armour, 13 infantry and 4 mech_infantrys in Urals, round 2 : 8/18 hits, 6.17 expected hits 9 infantry owned by the Russians and 8 mech_infantrys owned by the Germans lost in Urals Germans roll dice for 5 armour, 2 bombers and 12 mech_infantrys in Urals, round 3 : 8/19 hits, 5.83 expected hits Russians roll dice for 1 armour, 4 infantry and 4 mech_infantrys in Urals, round 3 : 3/9 hits, 3.17 expected hits 4 mech_infantrys owned by the Russians, 4 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Urals Germans roll dice for 5 armour, 2 bombers and 9 mech_infantrys in Urals, round 4 : 10/16 hits, 5.33 expected hits Russians roll dice for 1 armour in Urals, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Urals Germans win, taking Urals from Russians with 5 armour, 2 bombers and 8 mech_infantrys remaining. Battle score for attacker is 13 Casualties for Germans: 12 mech_infantrys Casualties for Russians: 1 armour, 13 infantry and 4 mech_infantrys Battle in Nenetsia Germans attack with 3 armour, 8 mech_infantrys and 2 tactical_bombers Russians defend with 5 fighters and 1 tactical_bomber Germans roll dice for 3 armour, 8 mech_infantrys and 2 tactical_bombers in Nenetsia, round 2 : 2/13 hits, 4.17 expected hits Russians roll dice for 5 fighters and 1 tactical_bomber in Nenetsia, round 2 : 2/6 hits, 3.83 expected hits 1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians and 2 mech_infantrys owned by the Germans lost in Nenetsia Germans roll dice for 3 armour, 6 mech_infantrys and 2 tactical_bombers in Nenetsia, round 3 : 3/11 hits, 3.83 expected hits Russians roll dice for 4 fighters in Nenetsia, round 3 : 1/4 hits, 2.67 expected hits 3 fighters owned by the Russians and 1 mech_infantry owned by the Germans lost in Nenetsia Germans roll dice for 3 armour, 5 mech_infantrys and 2 tactical_bombers in Nenetsia, round 4 : 4/10 hits, 3.67 expected hits Russians roll dice for 1 fighter in Nenetsia, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Russians and 1 mech_infantry owned by the Germans lost in Nenetsia Germans win, taking Nenetsia from Russians with 3 armour, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 45 Casualties for Germans: 4 mech_infantrys Casualties for Russians: 5 fighters and 1 tactical_bomber Battle in Archangel Germans attack with 3 artilleries, 1 infantry and 3 mech_infantrys Russians defend with 1 aaGun and 2 infantry Germans roll dice for 3 artilleries, 1 infantry and 3 mech_infantrys in Archangel, round 2 : 1/7 hits, 2.17 expected hits Russians roll dice for 1 aaGun and 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Archangel Germans roll dice for 3 artilleries and 3 mech_infantrys in Archangel, round 3 : 2/6 hits, 2.00 expected hits Russians roll dice for 2 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 3 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Germans: 1 infantry Casualties for Russians: 1 aaGun and 2 infantry Non Combat Move - Germans 31 mech_infantrys moved from Smolensk to Tambov 2 aaGuns and 5 infantry moved from Russia to Vologda 3 infantry moved from Smolensk to Vologda 2 tactical_bombers moved from Nenetsia to Vologda 8 artilleries and 21 infantry moved from Smolensk to Russia 2 bombers moved from Urals to Russia 2 fighters moved from Western Germany to Ukraine 7 bombers moved from Western Germany to Ukraine Place Units - Germans 1 factory_minor placed in Iraq 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Russia 1 fighter and 2 mech_infantrys placed in Ukraine 2 bombers, 2 fighters and 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6,6,1,1,5,2,6,6,1,3,4,3,1,1,1,3 Germans collect 64 PUs (3 lost to blockades); end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Trans-Jordan: 1 armour and 6 mech_infantrys EDIT: Adding units owned by Germans to Northwest Persia: 1 armour and 6 mech_infantrys EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 4.83 Russians : -1.33 -
TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Combat Move - Russians 12 artilleries and 52 infantry moved from Novosibirsk to Urals 1 submarine moved from 125 Sea Zone to 127 Sea Zone Combat - Russians Battle in Urals Russians attack with 12 artilleries and 52 infantry Germans defend with 5 armour and 8 mech_infantrys Russians roll dice for 12 artilleries and 52 infantry in Urals, round 2 : 11/64 hits, 14,67 expected hits Germans roll dice for 5 armour and 8 mech_infantrys in Urals, round 2 : 5/13 hits, 5,17 expected hits 5 infantry owned by the Russians, 3 armour owned by the Germans and 8 mech_infantrys owned by the Germans lost in Urals Russians roll dice for 12 artilleries and 47 infantry in Urals, round 3 : 16/59 hits, 13,83 expected hits Germans roll dice for 2 armour in Urals, round 3 : 0/2 hits, 1,00 expected hits 2 armour owned by the Germans lost in Urals Russians win, taking Urals from Germans with 12 artilleries and 47 infantry remaining. Battle score for attacker is 47 Casualties for Russians: 5 infantry Casualties for Germans: 5 armour and 8 mech_infantrys Non Combat Move - Russians 2 aaGuns moved from Novosibirsk to Urals Turn Complete - RussiansCombat Hit Differential Summary :
Germans : -1,17 Russians : -1,50 -
TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Japanese Japanese buy 5 destroyers, 2 fighters, 3 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 3 fighters moved from Japan to 16 Sea Zone 7 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 4 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 1 infantry moved from Tsinghai to Novosibirsk Japanese take Novosibirsk from Russians 1 bomber, 4 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt Combat - Japanese Air Battle in Egypt Japanese attacks with 6 units heading to Egypt Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Egypt AA fire in Egypt : 0/1 hits, 0.17 expected hits AA fire in Egypt : 0/1 hits, 0.17 expected hits Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Egypt rolls: 6 and causes: 4 damage to unit: airfield Bombing raid in Egypt causes 8 damage total. Damaged units is as follows: factory_minor = 4, airfield = 4 Battle in 16 Sea Zone Japanese attack with 1 destroyer, 7 fighters and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 7 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/9 hits, 4.50 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 25 Sea Zone Japanese attack with 7 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 7 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 6/9 hits, 4.83 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese win with 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Cleaning up after air battles Non Combat Move - Japanese 7 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 6 fighters and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone 1 fighter moved from 16 Sea Zone to Japan 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 mech_infantry moved from Kwangtung to 20 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from Kiangsu to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry and 1 mech_infantry moved from Kiangsu to 19 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Evenkiyskiy to Yenisey 1 mech_infantry moved from Sikang to Tsinghai 3 mech_infantrys moved from Kiangsu to Jehol 1 mech_infantry moved from Szechwan to Anhwe 1 mech_infantry moved from Malaya to Yunnan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Kwangtung to Kiangsi 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Hopei to Jehol 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Japan to 6 Sea Zone 4 infantry and 3 mech_infantrys moved from 6 Sea Zone to Korea 1 aaGun, 9 artilleries and 21 infantry moved from Iraq to Trans-Jordan 1 bomber, 4 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan 1 carrier, 1 destroyer and 2 submarines moved from 39 Sea Zone to 37 Sea Zone 1 fighter moved from India to 37 Sea Zone 1 bomber moved from India to Philippines 1 tactical_bomber moved from India to 37 Sea Zone 1 bomber moved from Volgograd to Russia Place Units - Japanese 3 infantry placed in Kiangsu 2 fighters placed in Japan 5 destroyers and 3 submarines placed in 6 Sea Zone 1 submarine placed in 20 Sea Zone Turn Complete - Japanese Japanese collect 81 PUs; end with 81 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 84 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 94 PUsCombat Hit Differential Summary :
Americans : 0.50 AA fire in Egypt : : -0.33 Japanese : -0.67 -
TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 1 destroyer, 2 submarines and 6 tactical_bombers; Remaining resources: 2 PUs; Combat Move - Americans 1 submarine moved from 96 Sea Zone to 97 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 3 cruisers and 7 submarines moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Western United States to Queensland 1 aaGun, 1 carrier, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 64 Sea Zone to 26 Sea Zone 3 transports moved from 89 Sea Zone to 10 Sea Zone 2 carriers and 1 cruiser moved from 89 Sea Zone to 10 Sea Zone Non Combat Move - Americans 4 tactical_bombers moved from Gibraltar to Egypt Place Units - Americans 6 tactical_bombers placed in Western United States 1 destroyer and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 1 destroyer, 2 submarines and 6 tactical_bombers; Remaining resources: 2 PUs; Combat Move - Americans 1 submarine moved from 96 Sea Zone to 97 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 3 cruisers and 7 submarines moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Western United States to Queensland 1 aaGun, 1 carrier, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 64 Sea Zone to 26 Sea Zone 3 transports moved from 89 Sea Zone to 10 Sea Zone 2 carriers and 1 cruiser moved from 89 Sea Zone to 10 Sea Zone Non Combat Move - Americans 4 tactical_bombers moved from Gibraltar to Egypt Place Units - Americans 6 tactical_bombers placed in Western United States 1 destroyer and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British repair damage of 4x factory_minor, 3x harbour; Remaining resources: 27 PUs; British buy 1 armour and 2 fighters; Remaining resources: 1 PUs; Combat Move - British 1 battleship, 3 carriers, 2 destroyers, 1 submarine and 6 transports moved from 98 Sea Zone to 92 Sea Zone 4 fighters and 2 tactical_bombers moved from 98 Sea Zone to Egypt 1 submarine moved from 71 Sea Zone to 80 Sea Zone 3 armour moved from Belgian Congo to Egypt Non Combat Move - British Place Units - British 1 armour and 2 fighters placed in Egypt Turn Complete - British British collect 28 PUs; end with 29 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 35 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
-
TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Italians Italians buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs; Combat Move - Italians Non Combat Move - Italians 4 fighters moved from Russia to Chahar 1 mech_infantry moved from Southern Italy to Yugoslavia Place Units - Italians 2 destroyers and 1 submarine placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1 Italians collect 13 PUs (3 lost to blockades); end with 14 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 13 PUs; Combat Move - ANZAC 1 fighter and 1 tactical_bomber moved from New South Wales to Queensland Non Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 63 Sea Zone 1 destroyer moved from 54 Sea Zone to 63 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 23 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
German-14 CM: SBR on Egypt with 2 Bombers + 9 Fighter.
Intercept?
-
-
TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 3 bombers, 2 fighters, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers and 9 fighters moved from Ukraine to Egypt 1 tactical_bomber moved from Ukraine to 98 Sea Zone Combat - Germans Air Battle in Egypt Germans attacks with 11 units heading to Egypt Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Egypt AA fire in Egypt : 0/2 hits, 0.33 expected hits Bombing raid in Egypt rolls: 4,3 and causes: 6 damage to unit: factory_minor Bombing raid in Egypt causes 6 damage total. Battle in 98 Sea Zone Germans attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 98 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Cleaning up after air battles Non Combat Move - Germans 1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan 9 fighters moved from Egypt to Trans-Jordan 2 bombers moved from Egypt to Trans-Jordan 3 armour and 4 mech_infantrys moved from Nenetsia to Vologda 3 artilleries and 3 mech_infantrys moved from Archangel to Vologda 9 artilleries, 21 infantry and 3 mech_infantrys moved from Russia to Vologda 1 armour and 9 mech_infantrys moved from Northwest Persia to Trans-Jordan 6 mech_infantrys moved from Volgograd to Northwest Persia 20 mech_infantrys moved from Tambov to Caucasus 5 mech_infantrys moved from Ukraine to Caucasus 11 mech_infantrys moved from Tambov to Vologda 2 bombers moved from Russia to Ukraine 1 submarine moved from 111 Sea Zone to 119 Sea Zone 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 aaGun moved from Trans-Jordan to Iraq 2 tactical_bombers moved from Vologda to Ukraine Place Units - Germans 1 bomber placed in Volgograd 1 bomber, 1 fighter and 1 tactical_bomber placed in Ukraine 1 armour and 1 mech_infantry placed in Russia 3 artilleries placed in Iraq 1 bomber and 1 fighter placed in Western Germany 1 mech_infantry placed in Russia Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3 Germans collect 62 PUs (4 lost to blockades); end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUsCombat Hit Differential Summary :
AA fire in Egypt : : -0.33 -
TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Combat Move - Russians 12 artilleries and 47 infantry moved from Urals to Timguska Russians take Timguska from Japanese Combat - Russians Non Combat Move - Russians 2 aaGuns moved from Urals to Timguska Turn Complete - RussiansCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Japanese Japanese buy 1 carrier, 4 destroyers, 4 infantry, 1 mech_infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 submarine moved from 16 Sea Zone to 25 Sea Zone 13 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from Novosibirsk to Urals Japanese take Urals from Russians Combat - Japanese Battle in 25 Sea Zone Japanese attack with 13 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 13 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 13 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Yenisey to Yakut S.S.R. 1 submarine moved from 20 Sea Zone to 6 Sea Zone 4 mech_infantrys moved from Jehol to Amur 1 mech_infantry moved from Korea to Amur 1 mech_infantry moved from Korea to Amur 3 infantry moved from Korea to Amur 2 transports moved from 6 Sea Zone to 19 Sea Zone 3 infantry moved from Kiangsu to 19 Sea Zone 3 infantry and 2 transports moved from 19 Sea Zone to 6 Sea Zone 3 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Kiangsi to Kiangsu 1 carrier, 1 destroyer and 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from Trans-Jordan to 39 Sea Zone 2 fighters moved from Trans-Jordan to West India 1 bomber moved from Trans-Jordan to India 1 carrier and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 2 fighters moved from 35 Sea Zone to 6 Sea Zone 1 submarine moved from 35 Sea Zone to 6 Sea Zone Place Units - Japanese 1 carrier, 4 destroyers and 5 submarines placed in 6 Sea Zone 3 infantry placed in Kiangsu 1 infantry and 1 mech_infantry placed in Kwangtung Turn Complete - Japanese Japanese collect 81 PUs; end with 81 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 84 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 94 PUsCombat Hit Differential Summary :
Americans : -0.33 Japanese : 0.67 -
I give up, well played art!
-
Thanks, Eduard, for a challenging and interesting game. Let me know if want to a rematch.
-
@ArtofWar1947 I would be up for a new game, you may choose conditions.
-
Great. I’ll take the Axis + 3.
-
@ArtofWar1947 gl hf





