@fasthard said in L26 BM4 fasthard(X) vs Amon-Sul(L+24):
@Amon-Sul Turn complete! TripleA to go ;-)
I cant play before tomorrow afternoon
But its soon :)
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 artillery, 1 fighter, 1 infantry and 1 marine moved from 37 Sea Zone to Shan State
1 fighter moved from Malaya to Shan State
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 artillery, 1 fighter, 1 infantry and 1 marine moved from 37 Sea Zone to Shan State
1 fighter moved from Malaya to Shan State
Combat - ANZAC
Battle in Shan State
ANZAC attack with 1 artillery, 2 fighters, 1 infantry and 1 marine
Japanese defend with 1 armour, 1 artillery and 1 infantry
ANZAC roll dice for 1 cruiser in Shan State, round 2 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 artillery, 2 fighters, 1 infantry and 1 marine in Shan State, round 2 : 2/5 hits, 2.00 expected hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Shan State, round 2 : 2/3 hits, 1.17 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Shan State
ANZAC roll dice for 2 fighters and 1 marine in Shan State, round 3 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 armour in Shan State, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Shan State
ANZAC win, taking Shan State from Japanese with 2 fighters and 1 marine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 carrier, 3 destroyers, 2 fighters and 2 submarines moved from 54 Sea Zone to 37 Sea Zone
2 fighters moved from Shan State to 37 Sea Zone
Place Units - ANZAC
2 bombers placed in Queensland
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 37 Sea Zone: 1 fighter
EDIT: Adding units owned by ANZAC to Yunnan: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0.83
Japanese : 0.33
Territory Summary for ANZAC :
Paulau Island : 1 flag, 1 infantry
Marshall Islands : 1 flag
Marianas : 1 flag, 1 infantry
Yunnan : 1 fighter
Shan State : 1 flag, 1 marine
Queensland : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_minor, 1 harbour and 5 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag
Dutch New Guinea : 1 flag
37 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 3 destroyers, 3 fighters, 2 submarines and 1 transport
Trans-Jordan : 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Production/PUs Summary :
Germans : 48 / 78
Russians : 18 / 26
Japanese : 43 / 68
Americans : 70 / 105
Chinese : 13 / 13
British : 32 / 42
UK_Pacific : 10 / 0
Italians : 10 / 10
ANZAC : 16 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 artillery, 1 fighter, 1 infantry and 1 marine moved from 37 Sea Zone to Shan State
1 fighter moved from Malaya to Shan State
Combat - ANZAC
Battle in Shan State
ANZAC attack with 1 artillery, 2 fighters, 1 infantry and 1 marine
Japanese defend with 1 armour, 1 artillery and 1 infantry
ANZAC roll dice for 1 cruiser in Shan State, round 2 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 artillery, 2 fighters, 1 infantry and 1 marine in Shan State, round 2 : 2/5 hits, 2.00 expected hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Shan State, round 2 : 2/3 hits, 1.17 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Shan State
ANZAC roll dice for 2 fighters and 1 marine in Shan State, round 3 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 armour in Shan State, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Shan State
ANZAC win, taking Shan State from Japanese with 2 fighters and 1 marine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 carrier, 3 destroyers, 2 fighters and 2 submarines moved from 54 Sea Zone to 37 Sea Zone
2 fighters moved from Shan State to 37 Sea Zone
Place Units - ANZAC
2 bombers placed in Queensland
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 37 Sea Zone: 1 fighter
EDIT: Adding units owned by ANZAC to Yunnan: 1 fighter
EDIT: Turning off Edit Mode
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.83
Japanese : 0.33
Territory Summary for ANZAC and French :
Paulau Island : 1 flag, 1 infantry
Marshall Islands : 1 flag
Marianas : 1 flag, 1 infantry
Yunnan : 1 fighter
Shan State : 1 flag, 1 marine
Queensland : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_minor, 1 harbour and 5 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag
Dutch New Guinea : 1 flag
37 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 3 destroyers, 3 fighters, 2 submarines and 1 transport
Trans-Jordan : 1 infantry
Normandy Bordeaux : 2 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
110 Sea Zone : 1 fighter
Production/PUs Summary :
Germans : 48 / 78
Russians : 18 / 26
Japanese : 43 / 68
Americans : 70 / 105
Chinese : 13 / 13
British : 32 / 42
UK_Pacific : 10 / 0
Italians : 10 / 10
ANZAC : 16 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 15 artilleries, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Evenkiyskiy to Timguska
Germans take Timguska from Russians
1 armour moved from Evenkiyskiy to Yakut S.S.R.
6 mech_infantrys moved from Caucasus to Iraq
1 armour, 2 bombers, 2 fighters and 7 mech_infantrys moved from Northwest Persia to Iraq
1 armour moved from Northwest Persia to Persia
Germans take Persia from British
1 armour moved from Persia to Iraq
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
2 infantry moved from France to Southern France
3 fighters and 3 tactical_bombers moved from Western Germany to Southern France
3 artilleries and 3 infantry moved from Ukraine to Rostov
3 artilleries and 3 infantry moved from Ukraine to Bryansk
Combat - Germans
Battle in Bryansk
Germans attack with 3 artilleries and 3 infantry
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 3 artilleries and 3 infantry in Bryansk, round 2 : 2/6 hits, 2,00 expected hits
Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 2/4 hits, 1,33 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
3 artilleries owned by the Germans and 1 infantry owned by the Germans retreated to Ukraine
Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Rostov
Germans attack with 3 artilleries and 3 infantry
Russians defend with 4 infantry
Germans roll dice for 3 artilleries and 3 infantry in Rostov, round 2 : 3/6 hits, 2,00 expected hits
Russians roll dice for 4 infantry in Rostov, round 2 : 1/4 hits, 1,33 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
3 artilleries owned by the Germans and 2 infantry owned by the Germans retreated to Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Iraq
Germans attack with 2 armour, 2 bombers, 2 fighters and 13 mech_infantrys
British defend with 1 artillery, 1 factory_minor, 2 fighters, 4 infantry and 1 mech_infantry; Americans defend with 1 fighter; Russians defend with 4 fighters
Germans roll dice for 2 armour, 2 bombers, 2 fighters and 13 mech_infantrys in Iraq, round 2 : 7/19 hits, 5,50 expected hits
British roll dice for 1 artillery, 7 fighters, 4 infantry and 1 mech_infantry in Iraq, round 2 : 8/13 hits, 6,67 expected hits
1 fighter owned by the Russians, 1 mech_infantry owned by the British, 1 artillery owned by the British, 8 mech_infantrys owned by the Germans and 4 infantry owned by the British lost in Iraq
Germans roll dice for 2 armour, 2 bombers, 2 fighters and 5 mech_infantrys in Iraq, round 3 : 5/11 hits, 4,17 expected hits
British roll dice for 6 fighters in Iraq, round 3 : 2/6 hits, 4,00 expected hits
3 fighters owned by the Russians, 1 fighter owned by the Americans, 2 mech_infantrys owned by the Germans and 1 fighter owned by the British lost in Iraq
Germans roll dice for 2 armour, 2 bombers, 2 fighters and 3 mech_infantrys in Iraq, round 4 : 3/9 hits, 3,83 expected hits
British roll dice for 1 fighter in Iraq, round 4 : 1/1 hits, 0,67 expected hits
1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Iraq
Germans win, taking Iraq from British with 2 armour, 2 bombers, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 46
Casualties for Germans: 11 mech_infantrys
Casualties for British: 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry
Casualties for Russians: 4 fighters
Casualties for Americans: 1 fighter
Battle in Southern France
Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Southern France, round 2 : 4/8 hits, 3,83 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
3 fighters and 3 tactical_bombers moved from Southern France to Western Germany
1 infantry moved from Norway to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Western Germany
1 mech_infantry moved from Finland to Vyborg
1 aaGun, 3 artilleries, 4 infantry and 8 mech_infantrys moved from France to Western Germany
2 fighters moved from Iraq to Greece
1 fighter moved from Western Germany to Greece
2 bombers moved from Iraq to Southern Italy
6 mech_infantrys moved from Western Germany to Germany
1 mech_infantry moved from Vyborg to Novgorod
Place Units - Germans
1 submarine placed in 113 Sea Zone
10 artilleries placed in Western Germany
2 artilleries and 1 infantry placed in Ukraine
2 artilleries and 1 infantry placed in Novgorod
1 artillery and 2 infantry placed in Germany
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : 2,67
British : -0,33
Americans : -0,33
Russians : 0,33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Urals to Timguska
1 armour and 1 mech_infantry moved from Novosibirsk to Timguska
1 mech_infantry moved from Novosibirsk to Timguska
1 armour and 3 mech_infantrys moved from Novosibirsk to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 armour moved from Volgograd to Northwest Persia
Russians take Caucasus from Germans
Russians take Northwest Persia from Germans
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Urals to Timguska
1 armour and 1 mech_infantry moved from Novosibirsk to Timguska
1 mech_infantry moved from Novosibirsk to Timguska
1 armour and 3 mech_infantrys moved from Novosibirsk to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 armour moved from Volgograd to Northwest Persia
Russians take Caucasus from Germans
Russians take Northwest Persia from Germans
Combat - Russians
Battle in Timguska
Russians attack with 1 armour, 1 infantry and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Timguska, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Timguska
Russians win, taking Timguska from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 infantry moved from Smolensk to Belarus
3 mech_infantrys moved from Novosibirsk to Volgograd
1 aaGun, 1 armour and 30 infantry moved from Volgograd to Rostov
6 armour and 1 fighter moved from Russia to Rostov
1 artillery moved from Bryansk to Rostov
1 infantry moved from Russia to Bryansk
1 artillery and 3 infantry moved from Vologda to Smolensk
7 infantry moved from Russia to Smolensk
1 aaGun moved from Russia to Smolensk
1 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Archangel to Smolensk
1 infantry moved from Nenetsia to Archangel
Place Units - Russians
3 mech_infantrys placed in Volgograd
1 armour and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : 0.00
Territory Summary for Russians :
Evenkiyskiy : 1 armour and 3 mech_infantrys
Timguska : 1 armour and 2 mech_infantrys
Belarus : 2 infantry
Baltic States : 1 infantry
Bryansk : 1 infantry
Rostov : 1 aaGun, 7 armour, 1 artillery, 1 fighter and 31 infantry
Archangel : 1 infantry
Russia : 1 airfield, 1 armour, 1 factory_major and 2 mech_infantrys
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor and 6 mech_infantrys
Caucasus : 1 infantry
Smolensk : 1 aaGun, 1 artillery and 11 infantry
Northwest Persia : 1 flag, 1 armour
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 52 / 80
Russians : 24 / 29
Japanese : 43 / 68
Americans : 64 / 105
Chinese : 13 / 13
British : 28 / 42
UK_Pacific : 10 / 0
Italians : 10 / 10
ANZAC : 16 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 4 destroyers, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
2 marines moved from India to 39 Sea Zone
1 battleship and 1 marine moved from 39 Sea Zone to 72 Sea Zone
1 marine moved from 72 Sea Zone to French Madagascar
1 cruiser and 1 marine moved from 39 Sea Zone to 72 Sea Zone
1 marine moved from 72 Sea Zone to Tanganyika Territory
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 39 Sea Zone to 72 Sea Zone
2 artilleries and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Siam to Shan State
1 infantry moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from Jehol to Hunan
1 armour moved from Jehol to Anhwe
1 infantry moved from Manchuria to Jehol
2 mech_infantrys moved from Kwangtung to Hunan
2 bombers moved from French Indo China to Hunan
1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Kwangtung to Hunan
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 infantry and 1 mech_infantry moved from 2 Sea Zone to Alaska
1 submarine moved from 6 Sea Zone to 25 Sea Zone
3 fighters moved from Japan to 25 Sea Zone
1 tactical_bomber moved from French Indo China to Hunan
1 fighter moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Anhwe
Combat - Japanese
Battle in 80 Sea Zone
Japanese attack with 1 destroyer
British defend with 1 transport
1 transport owned by the British lost in 80 Sea Zone
Japanese win, taking 80 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Alaska
Battle in French Madagascar
Battle in Tanganyika Territory
Battle in Hunan
Japanese attack with 2 bombers, 1 fighter, 3 mech_infantrys and 2 tactical_bombers
British defend with 1 aaGun; Chinese defend with 1 fighter and 4 infantry
AA fire in Hunan : 0/3 hits, 0,50 expected hits
Japanese roll dice for 2 bombers, 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Hunan, round 2 : 4/8 hits, 3,50 expected hits
Chinese roll dice for 1 aaGun, 1 fighter and 4 infantry in Hunan, round 2 : 2/5 hits, 2,00 expected hits
2 mech_infantrys owned by the Japanese, 1 aaGun owned by the British and 3 infantry owned by the Chinese lost in Hunan
Japanese roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Hunan, round 3 : 3/6 hits, 3,17 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 0/2 hits, 1,00 expected hits
1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Hunan
Japanese win, taking Alaska from Americans, taking French Madagascar from French, taking Tanganyika Territory from British, taking Hunan from Chinese with 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 1 aaGun
Casualties for Chinese: 1 fighter and 4 infantry
Battle in Philippines
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kwangsi
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Kwangsi, round 3 : 1/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 marine
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1,33 expected hits
ANZAC roll dice for 1 marine in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 marine owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 marine
Battle in 25 Sea Zone
Japanese attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 3 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Anhwe
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Anhwe, round 2 : 1/3 hits, 1,67 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Kenya from British to Japanese
EDIT: Removing units owned by Japanese from Tanganyika Territory: 1 artillery
EDIT: Adding units owned by Japanese to Kenya: 1 artillery
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 bomber, 1 fighter and 2 tactical_bombers moved from Hunan to French Indo China
1 fighter moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Anhwe to Shantung
2 carriers, 1 cruiser and 1 submarine moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to French Indo China
3 fighters moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from Hunan to French Indo China
Place Units - Japanese
1 infantry and 2 mech_infantrys placed in Kwangtung
1 armour and 2 infantry placed in French Indo China
4 destroyers and 1 transport placed in 6 Sea Zone
2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,3,6,2,3,6,5,4,2,2,4,3,3,5,5,1,4,2,5,2,3,1,2,2,5,3,1,3
Japanese collect 52 PUs (2 lost to blockades); end with 52 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
AA fire in Hunan : : -0,50
Americans : -0,67
ANZAC : -0,33
Chinese : -2,00
Japanese : -1,50
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 14 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 submarine moved from 37 Sea Zone to 35 Sea Zone
Americans take 43 Sea Zone from Japanese
1 bomber moved from Queensland to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
3 fighters moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
4 fighters moved from 26 Sea Zone to 25 Sea Zone
2 bombers moved from Gibraltar to Southern France
2 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 110 Sea Zone to Southern France
1 fighter moved from 110 Sea Zone to Southern France
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 14 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 submarine moved from 37 Sea Zone to 35 Sea Zone
Americans take 43 Sea Zone from Japanese
1 bomber moved from Queensland to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
3 fighters moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
4 fighters moved from 26 Sea Zone to 25 Sea Zone
2 bombers moved from Gibraltar to Southern France
2 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 110 Sea Zone to Southern France
1 fighter moved from 110 Sea Zone to Southern France
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
Combat - Americans
Battle in Celebes
Battle in India
Battle in Holland Belgium
Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Celebes from Japanese, taking India from Japanese, taking Holland Belgium from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern France
Americans attack with 2 bombers, 2 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 bombers, 2 fighters and 2 infantry in Southern France, round 2 : 2/6 hits, 2.67 expected hits
Germans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans win, taking Southern France from Germans with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in 36 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 36 Sea Zone
Americans win, taking 36 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 4 fighters in 25 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 35 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 35 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
1 transport owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans win, taking 35 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - Americans
4 fighters moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 10 Sea Zone
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
3 infantry moved from Morocco to 92 Sea Zone
1 carrier, 4 infantry and 2 transports moved from 92 Sea Zone to 104 Sea Zone
5 transports moved from 107 Sea Zone to 106 Sea Zone
1 transport moved from 110 Sea Zone to 107 Sea Zone
1 carrier, 4 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Southern France to 110 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
2 bombers moved from Southern France to Normandy Bordeaux
2 carriers moved from 37 Sea Zone to 39 Sea Zone
3 fighters moved from 36 Sea Zone to 39 Sea Zone
1 fighter moved from Queensland to 39 Sea Zone
1 battleship and 1 submarine moved from 37 Sea Zone to 39 Sea Zone
2 cruisers and 1 marine moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
1 marine moved from 39 Sea Zone to India
1 bomber moved from 35 Sea Zone to Java
1 aaGun and 1 mech_infantry moved from Western United States to British Columbia
1 fighter moved from Eastern United States to British Columbia
4 infantry moved from Eastern United States to 101 Sea Zone
2 destroyers, 4 infantry, 4 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
5 transports moved from 106 Sea Zone to 101 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western United States
3 infantry placed in Normandy Bordeaux
1 artillery and 1 infantry placed in Western United States
1 fighter placed in Western United States
1 artillery and 9 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 69 PUs; end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Germans : 0.00
Americans : 0.33
Japanese : -0.83
Territory Summary for Americans :
British Columbia : 1 aaGun, 1 fighter and 1 mech_infantry
India : 1 artillery, 1 infantry and 1 marine
Queensland : 1 artillery, 1 fighter and 1 infantry
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_upgrade, 2 fighters, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Celebes : 1 flag, 2 infantry
Java : 1 bomber
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 transport
43 Sea Zone : 1 flag
37 Sea Zone : 1 carrier
36 Sea Zone : 1 flag, 1 submarine
35 Sea Zone : 1 flag, 1 submarine
39 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine and 1 transport
26 Sea Zone : 2 carriers, 2 destroyers, 4 fighters and 4 submarines
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 1 transport
17 Sea Zone : 1 flag
54 Sea Zone : 3 submarines and 1 transport
Central United States : 1 factory_upgrade
Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_upgrade, 1 harbour and 9 infantry
Gibraltar : 3 fighters
Morocco : 1 flag, 5 infantry
Normandy Bordeaux : 1 flag, 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor, 1 harbour, 10 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
French Guiana : 1 aaGun
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 flag
Holland Belgium : 1 flag, 2 infantry
Tobruk : 1 flag
Libya : 1 flag
125 Sea Zone : 1 flag
92 Sea Zone : 1 destroyer and 2 submarines
101 Sea Zone : 5 transports
Brazil : 1 flag
91 Sea Zone : 2 destroyers, 4 submarines and 2 transports
107 Sea Zone : 1 transport
110 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines and 4 transports
Production/PUs Summary :
Germans : 46 / 80
Russians : 24 / 29
Japanese : 48 / 60
Americans : 69 / 94
Chinese : 10 / 13
British : 26 / 42
UK_Pacific : 13 / 0
Italians : 10 / 10
ANZAC : 15 / 25
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Yunnan to Hunan
1 artillery and 1 infantry moved from Yunnan to Hunan
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Yunnan to Hunan
1 artillery and 1 infantry moved from Yunnan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 artilleries and 2 infantry in Hunan, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 artilleries and 2 infantry in Hunan, round 3 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 artilleries and 2 infantry in Hunan, round 4 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 artilleries and 2 infantry in Hunan, round 5 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 5 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 infantry moved from Chahar to Hopei
Place Units - Chinese
1 artillery and 3 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese : -4.33
Japanese : -0.33
Territory Summary for Chinese :
Hunan : 3 artilleries and 4 infantry
Hopei : 1 infantry
Production/PUs Summary :
Germans : 46 / 80
Russians : 24 / 29
Japanese : 47 / 60
Americans : 69 / 94
Chinese : 11 / 14
British : 26 / 42
UK_Pacific : 13 / 0
Italians : 10 / 10
ANZAC : 15 / 25
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - British
British buy 1 destroyer, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Normandy Bordeaux to Northern Italy
4 fighters moved from Normandy Bordeaux to Northern Italy
4 infantry moved from Eastern Persia to Persia
British take Persia from Germans
2 fighters moved from Normandy Bordeaux to Northern Italy
@Giallo forgot to attack with any asian forces…sorry, will redo UK turn, only had one combat move ITA, so it won’t be such a big deal
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - British
British buy 1 destroyer, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Normandy Bordeaux to Northern Italy
6 fighters moved from Normandy Bordeaux to Northern Italy
4 infantry moved from Eastern Persia to Persia
British take Persia from Germans
1 artillery and 2 infantry moved from Yunnan to Kwangsi
1 artillery and 2 infantry moved from Yunnan to Shan State
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 14 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 submarine moved from 37 Sea Zone to 35 Sea Zone
Americans take 43 Sea Zone from Japanese
1 bomber moved from Queensland to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
3 fighters moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
4 fighters moved from 26 Sea Zone to 25 Sea Zone
2 bombers moved from Gibraltar to Southern France
2 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 110 Sea Zone to Southern France
1 fighter moved from 110 Sea Zone to Southern France
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
Combat - Americans
Battle in Celebes
Battle in India
Battle in Holland Belgium
Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Celebes from Japanese, taking India from Japanese, taking Holland Belgium from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern France
Americans attack with 2 bombers, 2 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 bombers, 2 fighters and 2 infantry in Southern France, round 2 : 2/6 hits, 2.67 expected hits
Germans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans win, taking Southern France from Germans with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in 36 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 36 Sea Zone
Americans win, taking 36 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 4 fighters in 25 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 35 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 35 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
1 transport owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans win, taking 35 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - Americans
4 fighters moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 10 Sea Zone
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
3 infantry moved from Morocco to 92 Sea Zone
1 carrier, 4 infantry and 2 transports moved from 92 Sea Zone to 104 Sea Zone
5 transports moved from 107 Sea Zone to 106 Sea Zone
1 transport moved from 110 Sea Zone to 107 Sea Zone
1 carrier, 4 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Southern France to 110 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
2 bombers moved from Southern France to Normandy Bordeaux
2 carriers moved from 37 Sea Zone to 39 Sea Zone
3 fighters moved from 36 Sea Zone to 39 Sea Zone
1 fighter moved from Queensland to 39 Sea Zone
1 battleship and 1 submarine moved from 37 Sea Zone to 39 Sea Zone
2 cruisers and 1 marine moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
1 marine moved from 39 Sea Zone to India
1 bomber moved from 35 Sea Zone to Java
1 aaGun and 1 mech_infantry moved from Western United States to British Columbia
1 fighter moved from Eastern United States to British Columbia
4 infantry moved from Eastern United States to 101 Sea Zone
2 destroyers, 4 infantry, 4 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
5 transports moved from 106 Sea Zone to 101 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western United States
3 infantry placed in Normandy Bordeaux
1 artillery and 1 infantry placed in Western United States
1 fighter placed in Western United States
1 artillery and 9 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 69 PUs; end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Yunnan to Hunan
1 artillery and 1 infantry moved from Yunnan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 artilleries and 2 infantry in Hunan, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 artilleries and 2 infantry in Hunan, round 3 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 artilleries and 2 infantry in Hunan, round 4 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 artilleries and 2 infantry in Hunan, round 5 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 5 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 infantry moved from Chahar to Hopei
Place Units - Chinese
1 artillery and 3 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Normandy Bordeaux to Northern Italy
6 fighters moved from Normandy Bordeaux to Northern Italy
4 infantry moved from Eastern Persia to Persia
British take Persia from Germans
1 artillery and 2 infantry moved from Yunnan to Kwangsi
1 artillery and 2 infantry moved from Yunnan to Shan State
Combat - British
Battle in Northern Italy
British attack with 1 armour and 6 fighters
Italians defend with 1 factory_minor and 1 infantry
British roll dice for 1 armour and 6 fighters in Northern Italy, round 2 : 4/7 hits, 3.50 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Northern Italy
British win, taking Northern Italy from Italians with 1 armour and 6 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 artillery and 1 infantry moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
1 artillery and 2 infantry moved from Yunnan to Hunan
1 aaGun moved from Yunnan to Hunan
1 transport moved from 71 Sea Zone to 68 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Northern Italy to Cyprus
5 fighters moved from Northern Italy to Normandy Bordeaux
1 aaGun, 3 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone
1 aaGun, 3 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 destroyer placed in 71 Sea Zone
1 fighter and 1 infantry placed in Union of South Africa
3 infantry and 3 mech_infantrys placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,6,6,6,6,4,1,2,1
British collect 28 PUs (4 lost to blockades); end with 28 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Germans : 0.00
British : -0.00
Italians : -0.33
Americans : 0.33
Chinese : -4.33
Japanese : -1.17
Territory Summary for Americans, British, Chinese and UK_Pacific :
Kwangsi : 1 artillery and 1 infantry
Yunnan : 1 infantry
Hunan : 1 aaGun, 4 artilleries and 6 infantry
Hopei : 1 infantry
Shan State : 1 artillery and 2 infantry
Burma : 2 artilleries and 1 infantry
British Columbia : 1 aaGun, 1 fighter and 1 mech_infantry
India : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 marine
Malaya : 1 harbour
Borneo : 1 infantry
Queensland : 1 artillery, 1 fighter and 1 infantry
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_upgrade, 2 fighters, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Celebes : 1 flag, 2 infantry
Java : 1 bomber
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 transport
43 Sea Zone : 1 flag
37 Sea Zone : 1 carrier
36 Sea Zone : 1 flag, 1 submarine
35 Sea Zone : 1 flag, 1 submarine
39 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine and 1 transport
26 Sea Zone : 2 carriers, 2 destroyers, 4 fighters and 4 submarines
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 1 transport
17 Sea Zone : 1 flag
54 Sea Zone : 3 submarines and 1 transport
Central United States : 1 factory_upgrade
Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_upgrade, 1 harbour and 9 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 3 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Cyprus : 1 fighter
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 3 mech_infantrys
Morocco : 1 flag, 5 infantry
Normandy Bordeaux : 1 flag, 5 aaGuns, 1 airfield, 3 artilleries, 2 bombers, 1 factory_minor, 5 fighters, 1 harbour, 23 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber
French Guiana : 1 aaGun
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 flag
Holland Belgium : 1 flag, 2 infantry
Tobruk : 1 flag
Northern Italy : 1 flag, 1 armour and 1 factory_minor
Libya : 1 flag
125 Sea Zone : 1 flag
106 Sea Zone : 1 flag
92 Sea Zone : 1 destroyer and 2 submarines
Eastern Persia : 1 flag
101 Sea Zone : 5 transports
71 Sea Zone : 1 destroyer
Brazil : 1 flag
Persia : 1 flag, 4 infantry
91 Sea Zone : 2 destroyers, 4 submarines and 2 transports
107 Sea Zone : 1 transport
110 Sea Zone : 4 carriers, 1 cruiser, 3 destroyers, 5 fighters, 3 submarines and 7 transports
68 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 44 / 80
Russians : 24 / 29
Japanese : 45 / 60
Americans : 69 / 94
Chinese : 12 / 14
British : 32 / 34
UK_Pacific : 14 / 17
Italians : 6 / 10
ANZAC : 15 / 25
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Southern Italy to Northern Italy
1 bomber and 1 fighter moved from Southern Italy to Trans-Jordan
1 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Trans-Jordan
1 fighter moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 1 fighter and 2 infantry
British defend with 1 armour and 1 factory_minor
Italians roll dice for 1 fighter and 2 infantry in Northern Italy, round 2 : 2/3 hits, 0,83 expected hits
British roll dice for 1 armour in Northern Italy, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Italians and 1 armour owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 1 armour
Battle in Trans-Jordan
Italians attack with 1 bomber and 2 fighters
ANZAC defend with 1 infantry
Italians roll dice for 1 bomber and 2 fighters in Trans-Jordan, round 2 : 2/3 hits, 1,67 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Trans-Jordan
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Italians
1 bomber and 2 fighters moved from Trans-Jordan to Iraq
1 fighter moved from Northern Italy to Southern Italy
Place Units - Italians
1 armour and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Italians : 1,50
British : 0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 marine and 1 transport; Remaining resources: 9 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser and 1 transport moved from 37 Sea Zone to 54 Sea Zone
1 fighter moved from Yunnan to Hunan
2 bombers moved from Queensland to India
1 submarine moved from 37 Sea Zone to 19 Sea Zone
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 marine placed in Queensland
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 24 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Paulau Island : 1 flag, 1 infantry
Marshall Islands : 1 flag
Marianas : 1 flag, 1 infantry
Hunan : 1 fighter
India : 2 bombers
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 5 infantry and 1 marine
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag
Dutch New Guinea : 1 flag
37 Sea Zone : 1 flag, 1 carrier, 3 destroyers, 3 fighters and 1 submarine
19 Sea Zone : 1 submarine
54 Sea Zone : 1 cruiser and 2 transports
Normandy Bordeaux : 2 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
110 Sea Zone : 1 fighter
Production/PUs Summary :
Germans : 44 / 80
Russians : 24 / 29
Japanese : 45 / 60
Americans : 69 / 94
Chinese : 12 / 14
British : 28 / 34
UK_Pacific : 14 / 17
Italians : 10 / 10
ANZAC : 15 / 33
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 12 artilleries, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Iraq to Egypt
Germans take Trans-Jordan from British
Germans take Egypt from British
13 artilleries and 12 infantry moved from Ukraine to Western Ukraine
2 mech_infantrys moved from Vyborg to Baltic States
1 mech_infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
1 artillery moved from Novgorod to Baltic States
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 115 Sea Zone
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 submarine moved from 113 Sea Zone to 125 Sea Zone
Germans take 125 Sea Zone from Americans
1 mech_infantry moved from Western Germany to Southern France
1 fighter and 1 tactical_bomber moved from Western Germany to Southern France
2 infantry moved from Western Germany to Holland Belgium
2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
1 mech_infantry moved from Iraq to Northwest Persia
1 bomber moved from Southern Italy to Northwest Persia
1 bomber moved from Southern Italy to Southern France
Combat - Germans
Battle in Holland Belgium
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 2 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 1/6 hits, 2,67 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 3 : 3/5 hits, 2,50 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Western Ukraine
Germans attack with 13 artilleries and 12 infantry
Russians defend with 1 infantry
Germans roll dice for 13 artilleries and 12 infantry in Western Ukraine, round 2 : 11/25 hits, 8,33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 13 artilleries and 12 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 artillery, 1 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 3 mech_infantrys in Baltic States, round 2 : 2/5 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 115 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Northwest Persia
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 armour
Germans roll dice for 1 bomber and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Northwest Persia
Germans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in Southern France
Germans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Southern France, round 2 : 2/4 hits, 2,00 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 bomber moved from Northwest Persia to Iraq
3 fighters moved from Greece to Iraq
2 aaGuns moved from Ukraine to Western Ukraine
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 113 Sea Zone
2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
1 bomber, 1 fighter and 1 tactical_bomber moved from Southern France to Western Germany
2 mech_infantrys moved from Western Germany to Germany
1 artillery and 2 infantry moved from Germany to Western Germany
1 armour moved from Yakut S.S.R. to Amur
Place Units - Germans
1 artillery, 1 infantry and 1 mech_infantry placed in Iraq
1 artillery and 2 infantry placed in Novgorod
10 artilleries placed in Western Germany
5 infantry and 1 mech_infantry placed in Germany
Germans undo move 4.
3 infantry placed in France
2 infantry and 1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : 2,00
Americans : -0,33
Russians : 1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 bombers moved from Queensland to Java
1 transport moved from 37 Sea Zone to 54 Sea Zone
1 fighter moved from Yunnan to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 mech_infantry placed in Queensland
1 armour placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Paulau Island : 1 flag, 1 infantry
Marshall Islands : 1 flag
Marianas : 1 flag, 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 armour, 1 factory_minor and 1 harbour
Java : 1 flag, 2 bombers
Dutch New Guinea : 1 flag
37 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 3 destroyers, 4 fighters and 1 submarine
39 Sea Zone : 1 submarine
54 Sea Zone : 1 destroyer and 2 transports
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Production/PUs Summary :
Germans : 44 / 80
Russians : 24 / 29
Japanese : 45 / 60
Americans : 69 / 94
Chinese : 12 / 14
British : 28 / 34
UK_Pacific : 14 / 17
Italians : 10 / 10
ANZAC : 15 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 bombers moved from Queensland to Java
1 transport moved from 37 Sea Zone to 54 Sea Zone
1 fighter moved from Yunnan to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 mech_infantry placed in Queensland
1 armour placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Paulau Island : 1 flag, 1 infantry
Marshall Islands : 1 flag
Marianas : 1 flag, 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 armour, 1 factory_minor and 1 harbour
Java : 1 flag, 2 bombers
Dutch New Guinea : 1 flag
37 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 3 destroyers, 4 fighters and 1 submarine
39 Sea Zone : 1 submarine
54 Sea Zone : 1 destroyer and 2 transports
Normandy Bordeaux : 2 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
110 Sea Zone : 1 fighter
Production/PUs Summary :
Germans : 44 / 80
Russians : 24 / 29
Japanese : 45 / 60
Americans : 69 / 94
Chinese : 12 / 14
British : 28 / 34
UK_Pacific : 14 / 17
Italians : 10 / 10
ANZAC : 15 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0