Turn complete.
18L axis-dominion (+4) vs farmboy (allies) bm3
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hold up, adjustment coming
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Politics - Russians Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War Combat Move - Russians 4 armour, 26 artilleries, 66 infantry and 16 mech_infantrys moved from Volgograd to Samara 1 fighter moved from Kansu to Samara Combat - Russians Battle in Samara Russians attack with 4 armour, 26 artilleries, 1 fighter, 66 infantry and 16 mech_infantrys Germans defend with 1 infantry Russians roll dice for 4 armour, 26 artilleries, 1 fighter, 66 infantry and 16 mech_infantrys in Samara, round 2 : 28/113 hits, 29.17 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Russians and 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 4 armour, 26 artilleries, 66 infantry and 16 mech_infantrys remaining. Battle score for attacker is -7 Casualties for Russians: 1 fighter Casualties for Germans: 1 infantry Non Combat Move - Russians 3 aaGuns moved from Volgograd to Samara 1 submarine moved from 91 Sea Zone to 93 Sea Zone 2 aaGuns and 14 infantry moved from Korea to Amur Turn Complete - RussiansCombat Hit Differential Summary :
Germans : 0.67 Russians : -1.17 -
@farmboy damn I was about to make a change actually. I saw that you could go to samara and so was going to adjust accordingly. too late?
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@axis-dominion I’m in a thanks giving party still and wife kept distracting me, wanting me to get her jacket from the car lol. so I thought about it as I was coming back from the car.
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missed your comment. If you want to redo, we can. Its a hard move to give up but you’ve given me plenty of redos.
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@farmboy yah sorry about that. if I wasn’t so distracted it wouldn’t even have been something I’d miss in my initial post.
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Go for it.
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I’m at my parents, there are like 100 people here haha.
ok making the adjustment. even with the adjustment samara would make most sense for you.
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 5 mech_infantrys and 6 tactical_bombers; Remaining resources: 1 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 1 infantry moved from Vologda to Samara Germans take Samara from Russians 2 infantry moved from Western Germany to Holland Belgium 2 infantry moved from France to Normandy Bordeaux 1 bomber moved from Germany to Holland Belgium 1 artillery moved from France to Normandy Bordeaux 2 fighters and 2 tactical_bombers moved from France to Normandy Bordeaux 2 bombers moved from Germany to Holland Belgium 2 tactical_bombers moved from France to Normandy Bordeaux Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 artillery, 2 fighters, 2 infantry and 4 tactical_bombers Americans defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 4 tactical_bombers in Normandy Bordeaux, round 2 : 2/9 hits, 4.17 expected hits Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 2 infantry Battle in Holland Belgium Germans attack with 3 bombers and 2 infantry British defend with 1 infantry Germans roll dice for 3 bombers and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 2.33 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 3 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 infantry moved from Western Germany to France 1 aaGun moved from Western Germany to France 15 armour, 29 artilleries, 22 infantry and 49 mech_infantrys moved from Russia to Tambov 3 armour and 1 mech_infantry moved from Ukraine to Tambov 1 aaGun moved from Caucasus to Rostov 1 armour and 1 mech_infantry moved from Caucasus to Tambov 1 armour and 1 mech_infantry moved from Nenetsia to Russia 3 armour moved from Novgorod to Bryansk 10 mech_infantrys moved from France to Southern Italy 1 fighter moved from Germany to Ukraine 16 infantry and 1 marine moved from Germany to Western Germany 1 infantry moved from Finland to Sweden Germans take Sweden from Neutral_True 1 submarine moved from 127 Sea Zone to 124 Sea Zone 1 submarine moved from 115 Sea Zone to 112 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 2 artilleries and 4 infantry moved from Finland to Norway 3 armour moved from Persia to Northwest Persia 1 infantry moved from Eastern Persia to Afghanistan Germans take Afghanistan from Neutral_True 1 mech_infantry moved from Germany to Switzerland Germans take Switzerland from Neutral_True 1 fighter moved from 81 Sea Zone to Iraq 1 fighter moved from 81 Sea Zone to Persia 3 armour moved from Vyborg to 115 Sea Zone 3 infantry moved from Finland to 115 Sea Zone 3 armour, 3 infantry and 3 transports moved from 115 Sea Zone to 113 Sea Zone 3 armour and 3 infantry moved from 113 Sea Zone to Western Germany 3 artilleries moved from Finland to Norway 1 mech_infantry moved from Vyborg to Archangel 2 mech_infantrys moved from Vyborg to Belarus 1 fighter moved from Southern Italy to Northwest Persia 1 fighter moved from Southern Italy to Ukraine 1 fighter moved from Southern Italy to Northwest Persia 2 fighters moved from Normandy Bordeaux to Southern Italy 4 tactical_bombers moved from Normandy Bordeaux to Southern Italy 1 fighter moved from Germany to Bryansk 1 fighter and 3 tactical_bombers moved from Germany to Ukraine 5 tactical_bombers moved from France to Ukraine 3 bombers moved from Holland Belgium to Baltic States 1 aaGun moved from Novgorod to Baltic States Place Units - Germans 3 armour placed in Russia 3 armour placed in Ukraine 3 tactical_bombers placed in Persia 3 tactical_bombers placed in Novgorod 5 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 66 PUs; end with 67 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 72 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 79 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 83 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 98 PUsCombat Hit Differential Summary :
Germans : -2.50 British : -0.33 Americans : 0.33 -
ok I’m sticking with this.
thanks again.
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btw you don’t have to keep the same result if you go for samara. you can reroll.
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Politics - Russians Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War Combat Move - Russians 1 armour moved from Volgograd to Kazakhstan Russians take Kazakhstan from Italians 1 armour moved from Kazakhstan to Volgograd Combat - Russians Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Kansu to Volgograd 2 aaGuns and 14 infantry moved from Korea to Amur 1 submarine moved from 91 Sea Zone to 93 Sea Zone Turn Complete - RussiansCombat Hit Differential Summary :
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@axis-dominion my odds are actually a touch better if I stay in volgograd.
And no worries about the change. I was pretty quick in responding on teh last turn and I like to give people a chance to reconsider since I like to have that chance myself.
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actually this probably won’t effect the Japan turn but I just want to consider one other move with the Soviets. I’m thinking of moving an inf into Rostov to take that.
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yah no prob. I can edit it.
want me to hold off for a while more? there’s no rush. just let me know.
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its good. I won’t go for it.
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 fighter, 9 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 5 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Japanese 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 2 infantry moved from Malaya to Shan State 5 fighters moved from 39 Sea Zone to India 1 bomber moved from French Indo China to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 submarine moved from 42 Sea Zone to 43 Sea Zone 2 fighters and 1 tactical_bomber moved from French Indo China to 43 Sea Zone 1 infantry moved from Manchuria to Korea Japanese take Korea from ANZAC 1 infantry moved from Manchuria to Jehol 3 fighters and 3 tactical_bombers moved from Manchuria to Jehol 1 fighter moved from Manchuria to Jehol 1 battleship moved from 42 Sea Zone to 39 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 43 Sea Zone Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 35 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport; ANZAC defend with 1 submarine 1 submarine owned by the ANZAC Submerged Japanese roll dice for 1 bomber in 35 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Jehol Japanese attack with 4 fighters, 1 infantry and 3 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 4 fighters, 1 infantry and 3 tactical_bombers in Jehol, round 2 : 5/8 hits, 4.17 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Jehol Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Shan State Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in India Japanese attack with 1 artillery, 5 fighters and 1 infantry British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 2 battleships in India, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 artillery, 5 fighters and 1 infantry in India, round 2 : 5/7 hits, 3.17 expected hits UK_Pacific roll dice for 2 infantry in India, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in India Japanese destroys 4PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 artillery and 5 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 1 fighter moved from 43 Sea Zone to Java 7 carriers, 2 cruisers and 4 destroyers moved from 42 Sea Zone to 37 Sea Zone 5 fighters moved from India to Persia 4 fighters and 4 tactical_bombers moved from Japan to 37 Sea Zone 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to 79 Sea Zone 1 carrier moved from 39 Sea Zone to 79 Sea Zone 1 carrier moved from 39 Sea Zone to 37 Sea Zone 1 bomber moved from 35 Sea Zone to French Indo China 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 4 fighters and 3 tactical_bombers moved from Jehol to Manchuria 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone 1 fighter moved from 43 Sea Zone to French Indo China 2 fighters moved from Japan to 37 Sea Zone Place Units - Japanese 3 infantry placed in Malaya 3 infantry placed in French Indo China 3 infantry placed in Manchuria 1 fighter and 1 tactical_bomber placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 21 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,5,6,1,4,5,1,6 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,3,3,4,5,5,1,4,2,1,3,3,1,2,6,6,5,5,1,3,1,4,4,3,5,4,5,4,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,4,3,3,4,1,2,4,6 Japanese collect 24 PUs (21 lost to blockades); end with 24 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 29 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 34 PUsCombat Hit Differential Summary :
British : -0.33 Chinese : 0.67 UK_Pacific : 1.00 Japanese : 1.17 -
TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Purchase Units - Americans Americans buy 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 6 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Spain to 92 Sea Zone 1 cruiser and 1 marine moved from 92 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from Spain to Southern France 1 armour, 3 artilleries and 2 infantry moved from Spain to Normandy Bordeaux 1 mech_infantry moved from Morocco to Tunisia 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Tunisia 2 tactical_bombers moved from 91 Sea Zone to Southern France 3 fighters moved from Gibraltar to Southern France 1 fighter moved from 92 Sea Zone to Tunisia 1 fighter moved from 92 Sea Zone to Southern France 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 infantry moved from Kiangsu to Kiangsi Chinese take Kiangsi from Japanese 1 artillery moved from Kiangsu to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone 1 artillery moved from 20 Sea Zone to Kwangtung 1 infantry moved from 20 Sea Zone to Formosa 1 destroyer moved from 19 Sea Zone to 36 Sea Zone 5 fighters and 4 tactical_bombers moved from 19 Sea Zone to 36 Sea Zone Combat - Americans Battle in Kwangtung Battle in Trans-Jordan Battle in Formosa Battle in Normandy Bordeaux Americans attack with 1 armour, 3 artilleries, 2 infantry and 1 marine Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 3 artilleries, 2 infantry and 1 marine in Normandy Bordeaux, round 2 : 0/7 hits, 2.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 armour, 3 artilleries, 2 infantry and 1 marine in Normandy Bordeaux, round 3 : 3/7 hits, 2.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Kwangtung from Japanese, taking Trans-Jordan from Italians, taking Formosa from Japanese, taking Normandy Bordeaux from Germans with 1 armour, 3 artilleries, 2 infantry and 1 marine remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Southern France Americans attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers Italians defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Southern France, round 2 : 3/8 hits, 4.00 expected hits Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Tunisia Americans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 infantry Americans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Tunisia, round 2 : 0/4 hits, 1.83 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Tunisia retreated to Tunisia Italians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Americans: 1 mech_infantry Battle in 36 Sea Zone Americans attack with 1 destroyer, 5 fighters and 4 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 5 fighters and 4 tactical_bombers in 36 Sea Zone, round 2 : 5/10 hits, 5.50 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 36 Sea Zone Americans win with 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - Americans 5 fighters and 4 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone 2 marines moved from Okinawa to 19 Sea Zone 1 battleship, 9 carriers, 2 cruisers, 2 destroyers and 2 marines moved from 19 Sea Zone to 20 Sea Zone 8 bombers moved from Gibraltar to Volgograd 13 fighters moved from Kweichow to Volgograd 2 marines moved from 20 Sea Zone to Kiangsi 2 fighters and 1 tactical_bomber moved from Tunisia to Algeria 2 carriers moved from 92 Sea Zone to 110 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from Southern France to United Kingdom 1 fighter moved from Southern France to United Kingdom 1 fighter and 2 tactical_bombers moved from Southern France to 110 Sea Zone 3 fighters moved from Eastern United States to 110 Sea Zone 1 fighter moved from Eastern United States to 92 Sea Zone 2 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar 1 aaGun and 1 infantry moved from Gibraltar to 92 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-Jordan 4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 4 artilleries and 4 infantry moved from 91 Sea Zone to Spain 2 destroyers moved from 92 Sea Zone to 110 Sea Zone 2 aaGuns moved from Gibraltar to Spain 1 artillery moved from Gibraltar to Spain 1 destroyer moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 airfield placed in Algeria 1 factory_minor placed in Spain 4 transports placed in 101 Sea Zone 3 fighters placed in Eastern United States 2 artilleries and 6 infantry placed in Central United States Turn Complete - Americans Americans collect 69 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUsCombat Hit Differential Summary :
Germans : -1.33 Italians : 0.00 Americans : -5.83 Japanese : 0.67 -
TripleA Turn Summary: Chinese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Anhwe to Jehol 3 infantry moved from Anhwe to Hunan 21 infantry moved from Kweichow to Yunnan 1 fighter moved from Burma to Yunnan Place Units - Chinese 6 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Purchase Units - Americans Americans buy 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 6 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Spain to 92 Sea Zone 1 cruiser and 1 marine moved from 92 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from Spain to Southern France 1 armour, 3 artilleries and 2 infantry moved from Spain to Normandy Bordeaux 1 mech_infantry moved from Morocco to Tunisia 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Tunisia 2 tactical_bombers moved from 91 Sea Zone to Southern France 3 fighters moved from Gibraltar to Southern France 1 fighter moved from 92 Sea Zone to Tunisia 1 fighter moved from 92 Sea Zone to Southern France 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 infantry moved from Kiangsu to Kiangsi Chinese take Kiangsi from Japanese 1 artillery moved from Kiangsu to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone 1 artillery moved from 20 Sea Zone to Kwangtung 1 infantry moved from 20 Sea Zone to Formosa 1 destroyer moved from 19 Sea Zone to 36 Sea Zone 5 fighters and 4 tactical_bombers moved from 19 Sea Zone to 36 Sea Zone Combat - Americans Battle in Kwangtung Battle in Trans-Jordan Battle in Formosa Battle in Normandy Bordeaux Americans attack with 1 armour, 3 artilleries, 2 infantry and 1 marine Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 3 artilleries, 2 infantry and 1 marine in Normandy Bordeaux, round 2 : 0/7 hits, 2.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 armour, 3 artilleries, 2 infantry and 1 marine in Normandy Bordeaux, round 3 : 3/7 hits, 2.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Kwangtung from Japanese, taking Trans-Jordan from Italians, taking Formosa from Japanese, taking Normandy Bordeaux from Germans with 1 armour, 3 artilleries, 2 infantry and 1 marine remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Southern France Americans attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers Italians defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Southern France, round 2 : 3/8 hits, 4.00 expected hits Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Tunisia Americans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 infantry Americans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Tunisia, round 2 : 0/4 hits, 1.83 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Tunisia retreated to Tunisia Italians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Americans: 1 mech_infantry Battle in 36 Sea Zone Americans attack with 1 destroyer, 5 fighters and 4 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 5 fighters and 4 tactical_bombers in 36 Sea Zone, round 2 : 5/10 hits, 5.50 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 36 Sea Zone Americans win with 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - Americans 5 fighters and 4 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone 2 marines moved from Okinawa to 19 Sea Zone 1 battleship, 9 carriers, 2 cruisers, 2 destroyers and 2 marines moved from 19 Sea Zone to 20 Sea Zone 8 bombers moved from Gibraltar to Volgograd 13 fighters moved from Kweichow to Volgograd 2 marines moved from 20 Sea Zone to Kiangsi 2 fighters and 1 tactical_bomber moved from Tunisia to Algeria 2 carriers moved from 92 Sea Zone to 110 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from Southern France to United Kingdom 1 fighter moved from Southern France to United Kingdom 1 fighter and 2 tactical_bombers moved from Southern France to 110 Sea Zone 3 fighters moved from Eastern United States to 110 Sea Zone 1 fighter moved from Eastern United States to 92 Sea Zone 2 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar 1 aaGun and 1 infantry moved from Gibraltar to 92 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-Jordan 4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 4 artilleries and 4 infantry moved from 91 Sea Zone to Spain 2 destroyers moved from 92 Sea Zone to 110 Sea Zone 2 aaGuns moved from Gibraltar to Spain 1 artillery moved from Gibraltar to Spain 1 destroyer moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 airfield placed in Algeria 1 factory_minor placed in Spain 4 transports placed in 101 Sea Zone 3 fighters placed in Eastern United States 2 artilleries and 6 infantry placed in Central United States Turn Complete - Americans Americans collect 69 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Anhwe to Jehol 3 infantry moved from Anhwe to Hunan 21 infantry moved from Kweichow to Yunnan 1 fighter moved from Burma to Yunnan Place Units - Chinese 6 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 20 PUs; end with 20 PUs Purchase Units - British British buy 2 bombers; Remaining resources: 2 PUs; Combat Move - British 1 artillery and 2 infantry moved from Yunnan to Shan State 3 artilleries and 13 infantry moved from Burma to India 1 infantry moved from Kenya to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians Combat - British Battle in Shan State British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State British roll dice for 1 artillery and 1 infantry in Shan State, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Shan State, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in India British attack with 3 artilleries and 13 infantry Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour British roll dice for 3 artilleries and 13 infantry in India, round 2 : 3/16 hits, 3.67 expected hits Japanese roll dice for 1 artillery in India, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in India British win, taking India from Japanese, taking Kwangtung from Americans with 3 artilleries and 12 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - British 3 mech_infantrys moved from Kweichow to Yunnan 2 aaGuns moved from Burma to India 1 aaGun moved from Burma to Yunnan 2 fighters and 1 tactical_bomber moved from Kweichow to Volgograd 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 fighter moved from 19 Sea Zone to 20 Sea Zone 1 destroyer moved from 45 Sea Zone to 36 Sea Zone 1 destroyer moved from 44 Sea Zone to 43 Sea Zone 1 aaGun moved from Burma to Yunnan 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 aaGun, 1 armour, 5 artilleries, 1 bomber, 12 infantry and 4 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan 2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 3 infantry moved from Rhodesia to Union of South Africa 1 carrier and 1 fighter moved from 92 Sea Zone to 110 Sea Zone 1 armour and 2 infantry moved from Morocco to Algeria 5 fighters moved from 92 Sea Zone to Algeria 1 tactical_bomber moved from Spain to Algeria 2 fighters moved from Spain to Algeria 2 artilleries and 5 infantry moved from Spain to 92 Sea Zone 1 aaGun moved from Burma to India 1 aaGun moved from Burma to Yunnan 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 bomber moved from Anglo Egyptian Sudan to Belgian Congo Place Units - British 2 bombers placed in Union of South Africa Turning on Edit Mode EDIT: Removing units owned by British from Spain: 5 aaGuns EDIT: Adding units owned by British to Normandy Bordeaux: 5 aaGuns EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,1 British collect 23 PUs (2 lost to blockades); end with 25 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,3,2,2,2,4,6,4,5,1,6,1,5,4,6,2,6,5,3,1,6,5,5,1,4,6 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5,3,6 UK_Pacific collect 4 PUs (4 lost to blockades); end with 4 PUs Turning on Edit Mode EDIT: Removing units owned by British from 92 Sea Zone: 1 destroyer EDIT: Removing units owned by Americans from 110 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 92 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -1.33 Italians : 0.00 British : -2.67 Americans : -5.83 Japanese : 1.00





