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18L MrRoboto (Axis) vs Dawgoneit (Allies) BM3, Game 3

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

    Combat Move - Russians
                2 infantry moved from Russia to Samara
                2 infantry moved from Russia to Tambov
                2 infantry moved from Russia to Bryansk
                2 infantry moved from Russia to Smolensk
                2 infantry moved from Russia to Vologda
                1 fighter and 1 tactical_bomber moved from Urals to Tambov
                2 fighters moved from Urals to Samara
                2 fighters moved from Urals to Bryansk
                1 fighter moved from Urals to Smolensk
                1 fighter moved from Urals to Vologda
                1 infantry moved from Russia to Smolensk
                1 artillery moved from Russia to Vologda

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Vologda, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Samara
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 2 infantry in Samara, round 2 :  3/4 hits
                        Germans roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Tambov
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bryansk
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Tambov to Russia
                2 fighters moved from Samara to Russia
                1 fighter moved from Vologda to Russia
                1 fighter moved from Smolensk to Russia
                2 fighters moved from Bryansk to Russia
                2 armour moved from Russia to Vologda
                1 armour moved from Russia to Urals
                1 armour moved from Russia to Urals

    Place Units - Russians
                2 artilleries and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 10 PUs; end with 10 PUs

    triplea_42650_Rus12.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 artilleries, 1 destroyer, 6 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 fighter moved from Malaya to 41 Sea Zone
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 destroyer moved from 36 Sea Zone to 55 Sea Zone
                2 infantry moved from Kwangsi to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 artillery, 1 battleship, 6 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 infantry, 8 submarines, 5 tactical_bombers and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                5 fighters and 5 tactical_bombers moved from 44 Sea Zone to Celebes
                1 mech_infantry moved from Kansu to Urals
                1 mech_infantry moved from Evenkiyskiy to Urals
                1 armour moved from Kansu to Urals
                1 bomber moved from Volgograd to Urals
                1 infantry moved from Sikang to Kazakhstan
                2 armour and 1 mech_infantry moved from Kansu to Kazakhstan
                1 bomber moved from Volgograd to Kazakhstan

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 battleship, 6 carriers, 1 cruiser, 3 destroyers, 8 submarines and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                        Japanese roll dice for 8 submarines in 44 Sea Zone, round 2 : 4/8 hits, 2,67 expected hits
                    Japanese win, taking 44 Sea Zone from Americans with 1 battleship, 6 carriers, 1 cruiser, 3 destroyers, 8 submarines and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter and 2 transports
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Sumatra
                    Japanese attack with 1 artillery and 3 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery and 3 infantry in Sumatra, round 2 : 1/4 hits, 1,00 expected hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the ANZAC lost in Sumatra
                        Japanese roll dice for 1 artillery and 3 infantry in Sumatra, round 3 : 1/4 hits, 1,00 expected hits
                        ANZAC roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the ANZAC lost in Sumatra
                    Japanese win, taking Sumatra from ANZAC with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Urals
                    Japanese attack with 1 armour, 1 bomber and 2 mech_infantrys
                    Russians defend with 2 armour
                        Japanese roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Urals, round 2 : 1/4 hits, 1,50 expected hits
                        Russians roll dice for 2 armour in Urals, round 2 : 2/2 hits, 1,00 expected hits
                        2 mech_infantrys owned by the Japanese and 1 armour owned by the Russians lost in Urals
                        Japanese roll dice for 1 armour and 1 bomber in Urals, round 3 : 1/2 hits, 1,17 expected hits
                        Russians roll dice for 1 armour in Urals, round 3 : 0/1 hits, 0,50 expected hits
                        1 armour owned by the Russians lost in Urals
                    Japanese win, taking Urals from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for Russians: 2 armour
                Battle in Celebes
                    Japanese attack with 1 artillery, 5 fighters, 1 infantry and 5 tactical_bombers
                    ANZAC defend with 1 artillery
                        Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 5 tactical_bombers in Celebes, round 2 : 6/12 hits, 6,50 expected hits
                        ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 artillery, 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery
                Battle in Kazakhstan
                    Japanese attack with 2 armour, 1 bomber, 1 infantry and 1 mech_infantry
                    British defend with 1 armour and 1 mech_infantry
                        Japanese roll dice for 2 armour, 1 bomber, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 3/5 hits, 2,00 expected hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits, 0,83 expected hits
                        1 mech_infantry owned by the British and 1 armour owned by the British lost in Kazakhstan
                    Japanese win, taking Kazakhstan from Russians with 2 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for British: 1 armour and 1 mech_infantry
                Battle in 36 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                        ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the ANZAC lost in 36 Sea Zone
                    Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
                5 fighters and 5 tactical_bombers moved from Celebes to 44 Sea Zone
                3 infantry moved from Malaya to Shan State
                2 infantry moved from French Indo China to Shan State
                1 infantry moved from Kwangsi to Yunnan
                1 artillery moved from Hunan to Yunnan
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Szechwan to Sikang
                1 bomber moved from Kazakhstan to Volgograd
                1 bomber moved from Urals to Volgograd
                1 artillery moved from Buryatia to Yakut S.S.R.
                2 infantry moved from Yenisey to Timguska
                3 infantry moved from Manchuria to Jehol
                1 armour and 2 mech_infantrys moved from Chahar to Kansu
                1 fighter moved from 41 Sea Zone to Malaya
                3 fighters and 2 tactical_bombers moved from Malaya to Sikang

    Place Units - Japanese
                1 transport placed in 20 Sea Zone
                1 artillery and 1 infantry placed in Kwangtung
                1 artillery and 2 infantry placed in French Indo China
                3 infantry placed in Malaya
                1 destroyer and 3 submarines placed in 6 Sea Zone
                3 armour placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 76 PUs; end with 76 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs

    Combat Hit Differential Summary :

    ANZAC : -1,50
        Russians : -0,33
        Japanese : 0,67

    triplea_42650_Jap12.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 carrier, 2 factory_minors, 2 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Spain to Southern France
                      Americans take Southern France from Italians
                1 infantry moved from Spain to Normandy Bordeaux
                      Americans take Normandy Bordeaux from Germans
                1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
                2 fighters moved from 101 Sea Zone to 104 Sea Zone
                2 fighters moved from 91 Sea Zone to 104 Sea Zone
                2 bombers moved from Gibraltar to Northern Italy
                2 infantry moved from Tobruk to Libya
                1 infantry moved from Alexandria to Tobruk
                1 armour, 1 artillery and 1 infantry moved from British Columbia to Alaska
                      Americans take Alaska from Japanese
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 destroyers moved from 26 Sea Zone to 54 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from Queensland to 55 Sea Zone
                8 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 transport moved from 54 Sea Zone to 26 Sea Zone

    Combat - Americans
                Strategic bombing raid in Northern Italy
                        AA fire in Northern Italy :  1/2 hits
                    1 bomber killed by AA
                    Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 4 damage total.
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer, 4 fighters and 1 submarine
                    Germans defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 2 :  2/5 hits
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 104 Sea Zone
                    Americans win with 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 destroyer and 1 submarine
                Battle in 55 Sea Zone
                    Americans attack with 8 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 8 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 :  4/9 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 8 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                8 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to Queensland
                1 bomber moved from Northern Italy to Spain
                4 fighters moved from 104 Sea Zone to 91 Sea Zone
                1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 9 transports
                EDIT: Adding units owned by Americans to 101 Sea Zone: 9 transports
                EDIT: Turning off Edit Mode
                1 factory_minor placed in Spain
                1 factory_minor placed in Iraq
                1 carrier placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                3 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2
                Americans collect 61 PUs (2 lost to blockades); end with 61 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs

    triplea_42650_Ame12.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 3 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 3 PUs

    triplea_42650_Chi12.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 carrier, 2 factory_minors, 2 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Spain to Southern France
                      Americans take Southern France from Italians
                1 infantry moved from Spain to Normandy Bordeaux
                      Americans take Normandy Bordeaux from Germans
                1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
                2 fighters moved from 101 Sea Zone to 104 Sea Zone
                2 fighters moved from 91 Sea Zone to 104 Sea Zone
                2 bombers moved from Gibraltar to Northern Italy
                2 infantry moved from Tobruk to Libya
                1 infantry moved from Alexandria to Tobruk
                1 armour, 1 artillery and 1 infantry moved from British Columbia to Alaska
                      Americans take Alaska from Japanese
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 destroyers moved from 26 Sea Zone to 54 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from Queensland to 55 Sea Zone
                8 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 transport moved from 54 Sea Zone to 26 Sea Zone

    Combat - Americans
                Strategic bombing raid in Northern Italy
                        AA fire in Northern Italy :  1/2 hits
                    1 bomber killed by AA
                    Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 4 damage total.
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer, 4 fighters and 1 submarine
                    Germans defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 2 :  2/5 hits
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 104 Sea Zone
                    Americans win with 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 destroyer and 1 submarine
                Battle in 55 Sea Zone
                    Americans attack with 8 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 8 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 :  4/9 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 8 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                8 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to Queensland
                1 bomber moved from Northern Italy to Spain
                4 fighters moved from 104 Sea Zone to 91 Sea Zone
                1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 9 transports
                EDIT: Adding units owned by Americans to 101 Sea Zone: 9 transports
                EDIT: Turning off Edit Mode
                1 factory_minor placed in Spain
                1 factory_minor placed in Iraq
                1 carrier placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                3 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2
                Americans collect 61 PUs (2 lost to blockades); end with 61 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 3 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 3 PUs

    Purchase Units - British
                British buy 5 armour and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from India to Burma
                1 artillery moved from West India to India
                3 mech_infantrys moved from Syria to Iraq
                1 mech_infantry moved from Egypt to Syria
                2 armour moved from Egypt to Iraq
                3 mech_infantrys moved from Egypt to Iraq
                3 artilleries moved from Alexandria to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 artillery and 2 infantry moved from Ontario to Quebec

    Combat - British
                Battle in Burma
                    British attack with 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 2 infantry in Burma, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win, taking Burma from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British

    Place Units - British
                3 armour placed in Egypt
                2 armour and 1 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,5,3,3
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6
                British collect 33 PUs (2 lost to blockades); end with 33 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6
                UK_Pacific collect 6 PUs; end with 6 PUs
                Some Units in India change ownership: 2 infantry

    triplea_42650_UK_12.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 destroyer and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Malta to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
                1 infantry moved from 94 Sea Zone to Algeria
                1 artillery and 13 infantry moved from Northern Italy to Southern France

    Combat - Italians
                Battle in Algeria
                Battle in Southern France
                    Italians attack with 1 artillery and 13 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 artillery and 13 infantry in Southern France, round 2 : 3/14 hits, 2,67 expected hits
                        Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                    Italians win, taking Algeria from Americans, taking Southern France from Americans with 1 artillery and 12 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 97 Sea Zone to 94 Sea Zone

    Place Units - Italians
                1 destroyer and 2 transports placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs

    Combat Hit Differential Summary :

    Italians : 0,33
        Americans : 0,67

    triplea_42650_Ita12.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 2 transports
                        2 transports owned by the Japanese lost in 41 Sea Zone
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                    ANZAC win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 armour, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    triplea_42650_ANZ12.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 2 transports
                        2 transports owned by the Japanese lost in 41 Sea Zone
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                    ANZAC win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 armour, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Move - French

    Turn Complete - French

    triplea_42650_Fre12.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    sorry for the delay. remodeling in my house.

  • 19 18

    Oh, cool. What are you doing?

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 5 artilleries, 2 bombers and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from France to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
                1 infantry moved from Northwest Persia to Persia
                      Germans take Persia from British
                1 bomber moved from Ukraine to Smolensk
                1 artillery and 3 infantry moved from Belarus to Smolensk
                3 infantry and 1 tactical_bomber moved from Volgograd to Samara
                1 infantry moved from Volgograd to Tambov
                1 artillery and 2 infantry moved from Rostov to Tambov
                11 armour, 3 infantry and 5 mech_infantrys moved from Rostov to Bryansk
                2 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
                1 artillery and 3 infantry moved from Ukraine to Bryansk
                3 artilleries and 2 infantry moved from Belarus to Bryansk

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/4 hits, 1,50 expected hits
                        Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in 104 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer and 1 submarine
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 submarine owned by the Americans lost in 104 Sea Zone
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
                    Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer and 1 submarine
                    Casualties for Germans: 1 submarine
                Battle in Bryansk
                    Germans attack with 13 armour, 5 artilleries, 10 infantry and 7 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 13 armour, 5 artilleries, 10 infantry and 7 mech_infantrys in Bryansk, round 2 : 11/35 hits, 11,83 expected hits
                        Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 13 armour, 5 artilleries, 9 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Tambov
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 4/4 hits, 1,00 expected hits
                        Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Germans attack with 1 artillery, 1 bomber and 3 infantry
                    Russians defend with 3 infantry
                        Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Smolensk, round 2 : 2/5 hits, 1,67 expected hits
                        Russians roll dice for 3 infantry in Smolensk, round 2 : 2/3 hits, 1,00 expected hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
                        Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Smolensk, round 3 : 2/3 hits, 1,33 expected hits
                        Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 3 infantry
                Battle in Samara
                    Germans attack with 3 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 3 infantry and 1 tactical_bomber in Samara, round 2 : 1/4 hits, 1,00 expected hits
                        Russians roll dice for 2 infantry in Samara, round 2 : 2/2 hits, 0,67 expected hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Samara
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Samara, round 3 : 1/2 hits, 0,67 expected hits
                        Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Samara to Volgograd
                1 bomber moved from Smolensk to Volgograd
                1 aaGun moved from Belarus to Bryansk
                2 aaGuns moved from Western Ukraine to Bryansk
                1 infantry moved from Nenetsia to Archangel
                1 infantry moved from Caucasus to Turkey
                11 armour moved from Turkey to Rostov
                1 artillery and 1 infantry moved from Caucasus to Rostov
                1 armour moved from Western Germany to Switzerland
                      Germans take Switzerland from Neutral_True
                3 aaGuns, 1 armour, 2 artilleries, 3 infantry and 3 mech_infantrys moved from France to Southern France
                1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone
                1 battleship, 2 carriers and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                1 submarine moved from 119 Sea Zone to 125 Sea Zone
                1 armour moved from Western Germany to 112 Sea Zone
                1 armour moved from 112 Sea Zone to Norway
                8 armour moved from Western Germany to Southern France

    Place Units - Germans
                3 armour placed in France
                2 bombers placed in Western Germany
                Germans undo move 2.
                2 bombers placed in Germany
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Western Germany: 3 aaGuns
                EDIT: Removing units owned by Germans from Southern France: 3 aaGuns
                EDIT: Turning off Edit Mode
                Germans undo move 2.
                2 bombers placed in Western Germany
                1 artillery and 2 infantry placed in Rostov
                3 infantry placed in Caucasus
                1 artillery and 2 infantry placed in Ukraine
                2 artilleries and 1 infantry placed in Volgograd
                1 artillery and 2 infantry placed in Novgorod

    Turn Complete - Germans
                Germans collect 69 PUs; end with 69 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 76 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 80 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 95 PUs

    Combat Hit Differential Summary :

    Germans : 2,33
        Americans : -0,17
        Russians : 2,33

    triplea_42650_Ger13.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Urals
                1 artillery and 1 infantry moved from Vologda to Archangel
                1 armour moved from Vologda to Novosibirsk
                      Russians take Novosibirsk from Germans
                1 armour moved from Novosibirsk to Samara
                1 infantry moved from Russia to Samara
                1 artillery moved from Russia to Samara
                1 artillery moved from Russia to Smolensk
                1 artillery moved from Russia to Smolensk
                1 armour moved from Vologda to Nenetsia
                      Russians take Nenetsia from Germans
                1 armour moved from Nenetsia to Urals
                3 artilleries moved from Russia to Tambov
                3 fighters and 1 tactical_bomber moved from Russia to Tambov
                4 fighters moved from Russia to Smolensk

    Combat - Russians
                Battle in Samara
                    Russians attack with 1 armour, 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 armour, 1 artillery and 1 infantry in Samara, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 2 artilleries and 4 fighters
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 2 artilleries and 4 fighters in Smolensk, round 2 :  3/6 hits
                        Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 :  2/2 hits
                        1 artillery owned by the Germans, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Russians win with 4 fighters remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 2 artilleries
                Battle in Archangel
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Archangel, round 3 :  1/2 hits
                        Germans roll dice for 1 infantry in Archangel, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Russians attack with 3 artilleries, 3 fighters and 1 tactical_bomber
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 3 artilleries, 3 fighters and 1 tactical_bomber in Tambov, round 2 :  4/7 hits
                        Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 :  3/3 hits
                        1 artillery owned by the Germans, 3 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Tambov
                    Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 3 artilleries
                Battle in Urals
                    Russians attack with 1 armour and 1 infantry
                    Japanese defend with 1 armour
                        Russians roll dice for 1 armour and 1 infantry in Urals, round 2 :  1/2 hits
                        Japanese roll dice for 1 armour in Urals, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Urals
                    Russians win, taking Urals from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Tambov to Russia
                4 fighters moved from Smolensk to Russia

    Place Units - Russians
                1 artillery and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 8 PUs; end with 8 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 11 PUs

    triplea_42650_Rus13.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    @MrRoboto:

    Oh, cool. What are you doing?

    well i’ve owned my house for 24 years. taped and glued and propped things up for so long that i have to pretty much gut this old house and redo the whole thing. worked on the out side this past summer. went well.
    started the inside, whole different beast. have to move crap from 1 room to another. did the living room ceiling to day. tore it down put up another.
    tomorrow putty and tape. ugh. i’m trying to get the most i can done before thanks giving. then Xmas.

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 5 armour, 2 artilleries, 1 destroyer, 8 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Timguska to Urals
                1 armour and 2 mech_infantrys moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 armour and 1 mech_infantry moved from Novosibirsk to Urals
                1 armour, 1 infantry and 1 mech_infantry moved from Kazakhstan to Samara
                2 bombers moved from Volgograd to Urals
                3 fighters and 2 tactical_bombers moved from Sikang to Samara
                1 armour moved from Kazakhstan to Turkmenistan
                      Japanese take Turkmenistan from Russians
                2 artilleries and 9 infantry moved from Shan State to Burma
                6 artilleries and 4 infantry moved from Yunnan to Burma
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
                1 destroyer, 2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 55 Sea Zone
                      Japanese take 42 Sea Zone from ANZAC
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 55 Sea Zone
                1 destroyer and 1 submarine moved from 44 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                2 submarines moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Battle in New Guinea
                Battle in Urals
                    Japanese attack with 1 armour, 2 bombers, 2 infantry and 1 mech_infantry
                    Russians defend with 1 armour and 1 infantry
                        Japanese roll dice for 1 armour, 2 bombers, 2 infantry and 1 mech_infantry in Urals, round 2 : 4/6 hits, 2,33 expected hits
                        Russians roll dice for 1 armour and 1 infantry in Urals, round 2 : 2/2 hits, 0,83 expected hits
                        2 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 armour owned by the Russians lost in Urals
                    Japanese win, taking New Guinea from ANZAC, taking Urals from Russians with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 1 armour and 1 infantry
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 3/7 hits, 3,83 expected hits
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Burma
                    Japanese attack with 8 artilleries and 13 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 8 artilleries and 13 infantry in Burma, round 2 : 7/21 hits, 6,17 expected hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 8 artilleries and 13 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                        1 submarine owned by the ANZAC lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from ANZAC with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 25 Sea Zone
                    Japanese attack with 2 destroyers and 2 submarines
                    Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 2 destroyers and 2 submarines remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Samara
                    Japanese attack with 1 armour, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 1 armour, 1 artillery and 1 infantry
                        Japanese roll dice for 1 armour, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Samara, round 2 : 7/8 hits, 3,67 expected hits
                        Russians roll dice for 1 armour, 1 artillery and 1 infantry in Samara, round 2 : 0/3 hits, 1,17 expected hits
                        1 infantry owned by the Russians, 1 armour owned by the Russians and 1 artillery owned by the Russians lost in Samara
                    Japanese win, taking Samara from Russians with 1 armour, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
                    Casualties for Russians: 1 armour, 1 artillery and 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of Afghanistan from Neutral_True to Japanese
                EDIT: Changing ownership of Turkmenistan from Japanese to Russians
                EDIT: Removing units owned by Japanese from Turkmenistan: 1 armour
                EDIT: Removing units owned by Neutral_True from Afghanistan: 4 infantry
                EDIT: Adding units owned by Japanese to Afghanistan: 1 armour and 4 infantry
                EDIT: Turning off Edit Mode
                3 fighters and 2 tactical_bombers moved from Samara to Caucasus
                1 artillery and 2 infantry moved from French Indo China to Yunnan
                1 aaGun moved from Yunnan to Burma
                3 infantry moved from Malaya to Shan State
                3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 46 Sea Zone
                1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 3 fighters, 7 submarines and 3 tactical_bombers moved from 44 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 destroyer moved from 36 Sea Zone to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 34 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 34 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
                1 fighter moved from Malaya to Philippines
                1 submarine moved from 6 Sea Zone to 1 Sea Zone
                3 infantry moved from Jehol to Anhwe
                1 infantry moved from Anhwe to Hunan
                3 armour moved from Manchuria to Anhwe
                1 artillery moved from Yakut S.S.R. to Yenisey
                2 bombers moved from Urals to Caucasus

    Place Units - Japanese
                1 transport placed in 36 Sea Zone
                1 artillery and 1 infantry placed in French Indo China
                1 transport placed in 6 Sea Zone
                1 armour, 1 artillery and 7 infantry placed in Japan
                3 armour placed in Malaya
                1 destroyer placed in 20 Sea Zone
                1 armour placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 76 PUs; end with 76 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs

    Combat Hit Differential Summary :

    Americans : 0,33
        ANZAC : -0,33
        UK_Pacific : -0,33
        Russians : -0,00
        Japanese : 5,67

    triplea_42650_Jap13.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 4 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 mech_infantrys moved from Iraq to Northwest Persia
                1 mech_infantry moved from Iraq to Turkey
                3 infantry moved from Spain to Normandy Bordeaux
                1 fighter moved from 91 Sea Zone to 104 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 fighter moved from 91 Sea Zone to 104 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
                2 fighters moved from 10 Sea Zone to 25 Sea Zone
                1 carrier moved from 10 Sea Zone to 25 Sea Zone
                2 infantry moved from Libya to Tunisia
                2 fighters moved from 91 Sea Zone to Normandy Bordeaux
                1 bomber moved from Spain to Northern Italy

    Combat - Americans
                Strategic bombing raid in Northern Italy
                        AA fire in Northern Italy :  0/1 hits
                    Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 7 damage total.
                Battle in 25 Sea Zone
                    Americans attack with 1 carrier, 1 destroyer, 2 fighters and 1 submarine
                    Japanese defend with 2 destroyers and 2 submarines
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 25 Sea Zone, round 2 :  3/3 hits
                        Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 2 destroyers in 25 Sea Zone, round 2 :  0/2 hits
                        1 destroyer owned by the Japanese and 2 submarines owned by the Japanese lost in 25 Sea Zone
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 25 Sea Zone, round 3 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 22
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 2 destroyers and 2 submarines
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 :  2/3 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in Northwest Persia
                    Americans attack with 2 mech_infantrys
                    Germans defend with 1 infantry
                        Americans roll dice for 2 mech_infantrys in Northwest Persia, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Northwest Persia, round 2 :  1/1 hits
                        1 mech_infantry owned by the Americans lost in Northwest Persia
                        Americans roll dice for 1 mech_infantry in Northwest Persia, round 3 :  0/1 hits
                        Germans roll dice for 1 infantry in Northwest Persia, round 3 :  1/1 hits
                        1 mech_infantry owned by the Americans lost in Northwest Persia
                    Germans win with 1 infantry remaining. Battle score for attacker is -8
                    Casualties for Americans: 2 mech_infantrys
                Battle in Normandy Bordeaux
                    Americans attack with 2 fighters and 3 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                        Americans roll dice for 2 fighters and 3 infantry in Normandy Bordeaux, round 2 :  2/5 hits
                        Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 :  2/2 hits
                        2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in Turkey
                    Americans attack with 1 mech_infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 1 mech_infantry in Turkey, round 2 :  0/1 hits
                        Germans roll dice for 1 infantry in Turkey, round 2 :  1/1 hits
                        1 mech_infantry owned by the Americans lost in Turkey
                    Germans win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Americans
                2 fighters moved from Normandy Bordeaux to 91 Sea Zone
                2 fighters moved from 104 Sea Zone to 91 Sea Zone
                1 bomber moved from Northern Italy to Spain
                1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone

    Place Units - Americans
                3 armour placed in Iraq
                1 armour, 1 artillery and 1 infantry placed in Spain
                1 carrier placed in 101 Sea Zone
                Americans undo move 3.
                1 carrier placed in 10 Sea Zone
                1 destroyer and 1 submarine placed in 101 Sea Zone
                2 fighters placed in 10 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 aaGun, 3 infantry and 2 transports
                EDIT: Adding units owned by Americans to 91 Sea Zone: 2 transports
                EDIT: Adding units owned by Americans to Spain: 1 aaGun and 3 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2
                Americans collect 55 PUs (4 lost to blockades); end with 55 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs

    triplea_42650_Ame13.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 4 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 mech_infantrys moved from Iraq to Northwest Persia
                1 mech_infantry moved from Iraq to Turkey
                3 infantry moved from Spain to Normandy Bordeaux
                1 fighter moved from 91 Sea Zone to 104 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 fighter moved from 91 Sea Zone to 104 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
                2 fighters moved from 10 Sea Zone to 25 Sea Zone
                1 carrier moved from 10 Sea Zone to 25 Sea Zone
                2 infantry moved from Libya to Tunisia
                2 fighters moved from 91 Sea Zone to Normandy Bordeaux
                1 bomber moved from Spain to Northern Italy

    Combat - Americans
                Strategic bombing raid in Northern Italy
                        AA fire in Northern Italy :  0/1 hits
                    Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 7 damage total.
                Battle in 25 Sea Zone
                    Americans attack with 1 carrier, 1 destroyer, 2 fighters and 1 submarine
                    Japanese defend with 2 destroyers and 2 submarines
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 25 Sea Zone, round 2 :  3/3 hits
                        Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 2 destroyers in 25 Sea Zone, round 2 :  0/2 hits
                        1 destroyer owned by the Japanese and 2 submarines owned by the Japanese lost in 25 Sea Zone
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 25 Sea Zone, round 3 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 22
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 2 destroyers and 2 submarines
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 :  2/3 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in Northwest Persia
                    Americans attack with 2 mech_infantrys
                    Germans defend with 1 infantry
                        Americans roll dice for 2 mech_infantrys in Northwest Persia, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Northwest Persia, round 2 :  1/1 hits
                        1 mech_infantry owned by the Americans lost in Northwest Persia
                        Americans roll dice for 1 mech_infantry in Northwest Persia, round 3 :  0/1 hits
                        Germans roll dice for 1 infantry in Northwest Persia, round 3 :  1/1 hits
                        1 mech_infantry owned by the Americans lost in Northwest Persia
                    Germans win with 1 infantry remaining. Battle score for attacker is -8
                    Casualties for Americans: 2 mech_infantrys
                Battle in Normandy Bordeaux
                    Americans attack with 2 fighters and 3 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                        Americans roll dice for 2 fighters and 3 infantry in Normandy Bordeaux, round 2 :  2/5 hits
                        Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 :  2/2 hits
                        2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in Turkey
                    Americans attack with 1 mech_infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 1 mech_infantry in Turkey, round 2 :  0/1 hits
                        Germans roll dice for 1 infantry in Turkey, round 2 :  1/1 hits
                        1 mech_infantry owned by the Americans lost in Turkey
                    Germans win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Americans
                2 fighters moved from Normandy Bordeaux to 91 Sea Zone
                2 fighters moved from 104 Sea Zone to 91 Sea Zone
                1 bomber moved from Northern Italy to Spain
                1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone

    Place Units - Americans
                3 armour placed in Iraq
                1 armour, 1 artillery and 1 infantry placed in Spain
                1 carrier placed in 101 Sea Zone
                Americans undo move 3.
                1 carrier placed in 10 Sea Zone
                1 destroyer and 1 submarine placed in 101 Sea Zone
                2 fighters placed in 10 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 aaGun, 3 infantry and 2 transports
                EDIT: Adding units owned by Americans to 91 Sea Zone: 2 transports
                EDIT: Adding units owned by Americans to Spain: 1 aaGun and 3 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2
                Americans collect 55 PUs (4 lost to blockades); end with 55 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 3 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 3 PUs

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Iraq to Turkey
                1 mech_infantry moved from Iraq to Northwest Persia
                1 mech_infantry moved from Iraq to Persia
                1 mech_infantry moved from Syria to Turkey
                1 mech_infantry moved from Iraq to Northwest Persia
                1 mech_infantry moved from Iraq to Persia
                1 fighter and 1 tactical_bomber moved from Iraq to Persia
                1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
                2 fighters moved from Iraq to Turkey
                1 artillery, 2 infantry and 1 mech_infantry moved from Quebec to Eastern United States

    Combat - British
                Battle in Northwest Persia
                    British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 infantry
                        British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Northwest Persia, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Northwest Persia
                    British win, taking Northwest Persia from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Persia
                    British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 infantry
                        British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Persia, round 2 :  3/4 hits
                        Germans roll dice for 1 infantry in Persia, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Persia
                    British win, taking Persia from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Turkey
                    British attack with 2 fighters and 2 mech_infantrys
                    Germans defend with 1 infantry
                        British roll dice for 2 fighters and 2 mech_infantrys in Turkey, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Turkey, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Turkey
                    British win, taking Turkey from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                2 fighters moved from Turkey to Iraq
                1 fighter and 1 tactical_bomber moved from Northwest Persia to Iraq
                1 fighter and 1 tactical_bomber moved from Persia to Iraq
                3 armour and 3 artilleries moved from Egypt to Trans-Jordan
                3 armour moved from Trans-Jordan to Iraq
                3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                2 armour and 1 infantry moved from Union of South Africa to Rhodesia
                1 armour moved from Rhodesia to Belgian Congo
                3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,5
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5
                British collect 36 PUs (1 lost to blockades); end with 36 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1
                UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
                Some Units in India change ownership: 2 infantry

    triplea_42650_UK_13.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Algeria to Morocco
                      Italians take Morocco from Americans
                1 transport moved from 94 Sea Zone to 93 Sea Zone
                2 transports moved from 97 Sea Zone to 93 Sea Zone
                1 artillery and 5 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 93 Sea Zone to 92 Sea Zone
                1 artillery and 5 infantry moved from 92 Sea Zone to Gibraltar
                2 fighters moved from 94 Sea Zone to Gibraltar
                3 fighters moved from Southern Italy to Normandy Bordeaux
                2 infantry moved from Southern France to Normandy Bordeaux

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 1 artillery, 2 fighters and 5 infantry
                    British defend with 1 harbour and 2 infantry; Americans defend with 1 aaGun and 1 infantry
                        AA fire in Gibraltar : 0/2 hits, 0,33 expected hits
                        Italians roll dice for 1 artillery, 2 fighters and 5 infantry in Gibraltar, round 2 : 4/8 hits, 2,33 expected hits
                        British roll dice for 1 aaGun and 3 infantry in Gibraltar, round 2 : 1/3 hits, 1,00 expected hits
                        1 aaGun owned by the Americans, 1 infantry owned by the Americans, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Gibraltar
                    Italians win, taking Gibraltar from British with 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 11
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 aaGun and 1 infantry
                    Casualties for British: 2 infantry
                Battle in Normandy Bordeaux
                    Italians attack with 3 fighters and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1,83 expected hits
                        Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 carrier and 1 destroyer moved from 94 Sea Zone to 92 Sea Zone
                2 fighters moved from Gibraltar to 92 Sea Zone
                3 fighters moved from Normandy Bordeaux to France

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern France
                1 armour and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs

    Combat Hit Differential Summary :

    AA fire in Gibraltar : : -0,33
        Italians : 0,83
        British : 0,00
        Americans : 0,67

    triplea_42650_Ita13.tsvg

  • 19 18

    Alright dawg. New forum, your turn. :-)

  • 19 18

    Bump.
    You need help with the new forum?


  • @MrRoboto I fear dawgoneit needs somebody to set it up for him.
    He is not that comfortable with CPU’s.
    If you don’t mind wait a while. i tried allready to reach out.

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