Giallo V JWW axis bid +4

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    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 3 destroyers, 1 fighter and 3 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                3 fighters, 10 submarines and 3 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Johnston Island to 30 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 30 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco

    Combat - Americans
                Battle in Morocco
                    Americans attack with 1 artillery and 1 infantry
                    Italians defend with 1 bomber
                        Americans roll dice for 1 artillery and 1 infantry in Morocco, round 2 :  0/2 hits
                        Italians roll dice for 1 bomber in Morocco, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Morocco, round 3 :  0/2 hits
                        Italians roll dice for 1 bomber in Morocco, round 3 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Morocco, round 4 :  0/2 hits
                        Italians roll dice for 1 bomber in Morocco, round 4 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Morocco, round 5 :  0/2 hits
                        Italians roll dice for 1 bomber in Morocco, round 5 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Morocco, round 6 :  1/2 hits
                        Italians roll dice for 1 bomber in Morocco, round 6 :  0/1 hits
                        1 bomber owned by the Italians lost in Morocco
                    Americans win, taking Morocco from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 bomber
                Battle in 92 Sea Zone
                    Americans attack with 3 fighters, 10 submarines and 3 tactical_bombers
                    Germans defend with 1 carrier and 2 fighters; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 1 submarine and 5 transports
                        Italians roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 10 submarines in 92 Sea Zone, round 2 :  4/10 hits
                    Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians
                        Americans roll dice for 3 fighters and 3 tactical_bombers in 92 Sea Zone, round 2 :  5/6 hits
                        Italians roll dice for 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters and 5 transports in 92 Sea Zone, round 2 :  4/13 hits

    triplea_42155_Ame8.tsvg

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    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 3 destroyers, 1 fighter and 3 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                3 fighters, 10 submarines and 3 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Johnston Island to 30 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 30 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco

    Combat - Americans
                Battle in Morocco
                    Americans attack with 1 artillery and 1 infantry
                    Italians defend with 1 bomber
                        Americans roll dice for 1 artillery and 1 infantry in Morocco, round 2 :  0/2 hits
                        Italians roll dice for 1 bomber in Morocco, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Morocco, round 3 :  0/2 hits
                        Italians roll dice for 1 bomber in Morocco, round 3 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Morocco, round 4 :  0/2 hits
                        Italians roll dice for 1 bomber in Morocco, round 4 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Morocco, round 5 :  0/2 hits
                        Italians roll dice for 1 bomber in Morocco, round 5 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Morocco, round 6 :  1/2 hits
                        Italians roll dice for 1 bomber in Morocco, round 6 :  0/1 hits
                        1 bomber owned by the Italians lost in Morocco
                    Americans win, taking Morocco from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 bomber
                Battle in 92 Sea Zone
                    Americans attack with 3 fighters, 10 submarines and 3 tactical_bombers
                    Germans defend with 1 carrier and 2 fighters; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 1 submarine and 5 transports
                        Italians roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 10 submarines in 92 Sea Zone, round 2 :  4/10 hits
                    Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians
                        Americans roll dice for 3 fighters and 3 tactical_bombers in 92 Sea Zone, round 2 :  5/6 hits
                        Italians roll dice for 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters and 5 transports in 92 Sea Zone, round 2 :  4/13 hits
                        1 carrier owned by the Italians, 4 submarines owned by the Americans, 1 submarine owned by the Italians, 2 cruisers owned by the Italians and 3 destroyers owned by the Italians lost in 92 Sea Zone
                        Americans roll dice for 6 submarines in 92 Sea Zone, round 3 :  2/6 hits

    triplea_42155_Ame8.tsvg

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    not so good for the axis, another 2 hits for the us

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    @Giallo:

    not so good for the axis, another 2 hits for the us

    I’m used to this, getting destroyed lately.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @Giallo:

    not so good for the axis, another 2 hits for the us

    Just go max D at this point……

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 3 destroyers, 1 fighter and 3 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                3 fighters, 10 submarines and 3 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Johnston Island to 30 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 30 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco

    Combat - Americans
                Battle in Morocco
                    Americans attack with 1 artillery and 1 infantry
                    Italians defend with 1 bomber
                        Americans roll dice for 1 artillery and 1 infantry in Morocco, round 2 :  0/2 hits
                        Italians roll dice for 1 bomber in Morocco, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Morocco, round 3 :  0/2 hits
                        Italians roll dice for 1 bomber in Morocco, round 3 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Morocco, round 4 :  0/2 hits
                        Italians roll dice for 1 bomber in Morocco, round 4 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Morocco, round 5 :  0/2 hits
                        Italians roll dice for 1 bomber in Morocco, round 5 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Morocco, round 6 :  1/2 hits
                        Italians roll dice for 1 bomber in Morocco, round 6 :  0/1 hits
                        1 bomber owned by the Italians lost in Morocco
                    Americans win, taking Morocco from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 bomber
                Battle in 92 Sea Zone
                    Americans attack with 3 fighters, 10 submarines and 3 tactical_bombers
                    Germans defend with 1 carrier and 2 fighters; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 1 submarine and 5 transports
                        Italians roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 10 submarines in 92 Sea Zone, round 2 :  4/10 hits
                    Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians
                        Americans roll dice for 3 fighters and 3 tactical_bombers in 92 Sea Zone, round 2 :  5/6 hits
                        Italians roll dice for 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters and 5 transports in 92 Sea Zone, round 2 :  4/13 hits
                        1 carrier owned by the Italians, 4 submarines owned by the Americans, 1 submarine owned by the Italians, 2 cruisers owned by the Italians and 3 destroyers owned by the Italians lost in 92 Sea Zone
                        Americans roll dice for 6 submarines in 92 Sea Zone, round 3 :  2/6 hits
                    Units damaged: 1 carrier owned by the Germans
                        Americans roll dice for 3 fighters and 3 tactical_bombers in 92 Sea Zone, round 3 :  3/6 hits
                        Italians roll dice for 1 battleship, 1 carrier, 1 destroyer, 4 fighters and 5 transports in 92 Sea Zone, round 3 :  3/7 hits
                        3 submarines owned by the Americans, 1 carrier owned by the Germans, 2 fighters owned by the Italians and 1 destroyer owned by the Italians lost in 92 Sea Zone
                        Americans roll dice for 3 submarines in 92 Sea Zone, round 4 :  0/3 hits
                        Americans roll dice for 3 fighters and 3 tactical_bombers in 92 Sea Zone, round 4 :  3/6 hits
                        Italians roll dice for 2 fighters in 92 Sea Zone, round 4 :  2/2 hits
                        Italians roll dice for 1 battleship and 5 transports in 92 Sea Zone, round 4 :  1/1 hits
                        1 battleship owned by the Italians, 1 submarine owned by the Americans, 2 tactical_bombers owned by the Americans and 2 fighters owned by the Germans lost in 92 Sea Zone
                        5 transports owned by the Italians lost in 92 Sea Zone
                        Americans roll dice for 2 submarines in 92 Sea Zone, round 5 :  1/2 hits
                    Americans win with 3 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 119
                    Casualties for Germans: 1 carrier and 2 fighters
                    Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 1 submarine and 5 transports
                    Casualties for Americans: 8 submarines and 2 tactical_bombers

    Non Combat Move - Americans
                3 fighters and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from Eastern United States to 91 Sea Zone
                2 bombers moved from Eastern United States to French Guiana
                1 armour, 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
                1 bomber moved from Northern Territory to Queensland
                2 aaGuns moved from British Columbia to Western United States
                2 mech_infantrys moved from Alaska to Western United States
                1 submarine moved from 25 Sea Zone to 26 Sea Zone
                1 fighter moved from Midway to Hawaiian Islands
                1 submarine moved from 44 Sea Zone to 46 Sea Zone
                1 cruiser moved from 54 Sea Zone to 37 Sea Zone
                2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 bomber placed in Eastern United States
                3 destroyers and 3 submarines placed in 10 Sea Zone
                1 fighter placed in Western United States
                1 carrier placed in 101 Sea Zone
                Americans undo move 4.
                1 carrier placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    triplea_42155_Ame8.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
                Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
                1 infantry moved from Kansu to Shensi
                1 infantry moved from Suiyuyan to Shensi

    Combat - Chinese
                Chinese creates battle in territory Tsinghai
                Chinese creates battle in territory Sikang
                Battle in Shensi
                    Chinese attack with 2 infantry
                    Japanese defend with 1 armour and 1 artillery
                        Chinese roll dice for 2 infantry in Shensi, round 2 :  0/2 hits
                        Japanese roll dice for 1 armour and 1 artillery in Shensi, round 2 :  1/2 hits
                        1 infantry owned by the Chinese lost in Shensi
                    1 infantry owned by the Chinese retreated to Suiyuyan
                    Japanese win, taking Tsinghai from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Sikang
                    Chinese attack with 1 infantry
                    Japanese defend with 2 bombers and 1 fighter
                        Chinese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        Japanese roll dice for 2 bombers and 1 fighter in Sikang, round 2 :  1/3 hits
                        1 infantry owned by the Chinese lost in Sikang
                    Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs

    triplea_42155_Chi8.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 3 destroyers, 1 fighter and 3 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                3 fighters, 10 submarines and 3 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Johnston Island to 30 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 30 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco

    Combat - Americans
                Battle in Morocco
                    Americans attack with 1 artillery and 1 infantry
                    Italians defend with 1 bomber
                        Americans roll dice for 1 artillery and 1 infantry in Morocco, round 2 :  0/2 hits
                        Italians roll dice for 1 bomber in Morocco, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Morocco, round 3 :  0/2 hits
                        Italians roll dice for 1 bomber in Morocco, round 3 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Morocco, round 4 :  0/2 hits
                        Italians roll dice for 1 bomber in Morocco, round 4 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Morocco, round 5 :  0/2 hits
                        Italians roll dice for 1 bomber in Morocco, round 5 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Morocco, round 6 :  1/2 hits
                        Italians roll dice for 1 bomber in Morocco, round 6 :  0/1 hits
                        1 bomber owned by the Italians lost in Morocco
                    Americans win, taking Morocco from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 bomber
                Battle in 92 Sea Zone
                    Americans attack with 3 fighters, 10 submarines and 3 tactical_bombers
                    Germans defend with 1 carrier and 2 fighters; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 1 submarine and 5 transports
                        Italians roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 10 submarines in 92 Sea Zone, round 2 :  4/10 hits
                    Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians
                        Americans roll dice for 3 fighters and 3 tactical_bombers in 92 Sea Zone, round 2 :  5/6 hits
                        Italians roll dice for 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters and 5 transports in 92 Sea Zone, round 2 :  4/13 hits
                        1 carrier owned by the Italians, 4 submarines owned by the Americans, 1 submarine owned by the Italians, 2 cruisers owned by the Italians and 3 destroyers owned by the Italians lost in 92 Sea Zone
                        Americans roll dice for 6 submarines in 92 Sea Zone, round 3 :  2/6 hits
                    Units damaged: 1 carrier owned by the Germans
                        Americans roll dice for 3 fighters and 3 tactical_bombers in 92 Sea Zone, round 3 :  3/6 hits
                        Italians roll dice for 1 battleship, 1 carrier, 1 destroyer, 4 fighters and 5 transports in 92 Sea Zone, round 3 :  3/7 hits
                        3 submarines owned by the Americans, 1 carrier owned by the Germans, 2 fighters owned by the Italians and 1 destroyer owned by the Italians lost in 92 Sea Zone
                        Americans roll dice for 3 submarines in 92 Sea Zone, round 4 :  0/3 hits
                        Americans roll dice for 3 fighters and 3 tactical_bombers in 92 Sea Zone, round 4 :  3/6 hits
                        Italians roll dice for 2 fighters in 92 Sea Zone, round 4 :  2/2 hits
                        Italians roll dice for 1 battleship and 5 transports in 92 Sea Zone, round 4 :  1/1 hits
                        1 battleship owned by the Italians, 1 submarine owned by the Americans, 2 tactical_bombers owned by the Americans and 2 fighters owned by the Germans lost in 92 Sea Zone
                        5 transports owned by the Italians lost in 92 Sea Zone
                        Americans roll dice for 2 submarines in 92 Sea Zone, round 5 :  1/2 hits
                    Americans win with 3 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 119
                    Casualties for Germans: 1 carrier and 2 fighters
                    Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 1 submarine and 5 transports
                    Casualties for Americans: 8 submarines and 2 tactical_bombers

    Non Combat Move - Americans
                3 fighters and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from Eastern United States to 91 Sea Zone
                2 bombers moved from Eastern United States to French Guiana
                1 armour, 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
                1 bomber moved from Northern Territory to Queensland
                2 aaGuns moved from British Columbia to Western United States
                2 mech_infantrys moved from Alaska to Western United States
                1 submarine moved from 25 Sea Zone to 26 Sea Zone
                1 fighter moved from Midway to Hawaiian Islands
                1 submarine moved from 44 Sea Zone to 46 Sea Zone
                1 cruiser moved from 54 Sea Zone to 37 Sea Zone
                2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 bomber placed in Eastern United States
                3 destroyers and 3 submarines placed in 10 Sea Zone
                1 fighter placed in Western United States
                1 carrier placed in 101 Sea Zone
                Americans undo move 4.
                1 carrier placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
                Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
                1 infantry moved from Kansu to Shensi
                1 infantry moved from Suiyuyan to Shensi

    Combat - Chinese
                Chinese creates battle in territory Tsinghai
                Chinese creates battle in territory Sikang
                Battle in Shensi
                    Chinese attack with 2 infantry
                    Japanese defend with 1 armour and 1 artillery
                        Chinese roll dice for 2 infantry in Shensi, round 2 :  0/2 hits
                        Japanese roll dice for 1 armour and 1 artillery in Shensi, round 2 :  1/2 hits
                        1 infantry owned by the Chinese lost in Shensi
                    1 infantry owned by the Chinese retreated to Suiyuyan
                    Japanese win, taking Tsinghai from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Sikang
                    Chinese attack with 1 infantry
                    Japanese defend with 2 bombers and 1 fighter
                        Chinese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        Japanese roll dice for 2 bombers and 1 fighter in Sikang, round 2 :  1/3 hits
                        1 infantry owned by the Chinese lost in Sikang
                    Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs

    Purchase Units - British
                British buy 2 armour, 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 110 Sea Zone to 105 Sea Zone
                1 transport moved from 83 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from French West Africa to 91 Sea Zone
                2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                4 armour and 3 mech_infantrys moved from Kenya to Anglo Egyptian Sudan
                1 infantry moved from British Somaliland to Ethiopia
                1 armour moved from India to Eastern Persia
                1 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 infantry moved from Union of South Africa to Rhodesia
                1 submarine moved from 71 Sea Zone to 80 Sea Zone
                1 submarine moved from 71 Sea Zone to 58 Sea Zone
                1 infantry moved from Shan State to Yunnan
                2 fighters moved from Shan State to Yunnan
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 fighter moved from United Kingdom to 91 Sea Zone
                1 armour moved from India to Eastern Persia
                1 bomber moved from Nigeria to Egypt

    Combat - British
                Strategic bombing raid in Egypt
                        AA fire in Egypt :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in Egypt causes 0 damage total.
                Battle in 80 Sea Zone
                    British attack with 1 submarine
                    Italians defend with 1 submarine
                    1 submarine owned by the British Submerged
                    1 submarine owned by the Italians Submerged
                Battle in Eastern Persia
                    British attack with 2 armour
                    Italians defend with 1 armour
                        British roll dice for 2 armour in Eastern Persia, round 2 :  0/2 hits
                        Italians roll dice for 1 armour in Eastern Persia, round 2 :  0/1 hits
                        British roll dice for 2 armour in Eastern Persia, round 3 :  0/2 hits
                        Italians roll dice for 1 armour in Eastern Persia, round 3 :  1/1 hits
                        1 armour owned by the British lost in Eastern Persia
                        British roll dice for 1 armour in Eastern Persia, round 4 :  0/1 hits
                        Italians roll dice for 1 armour in Eastern Persia, round 4 :  1/1 hits
                        1 armour owned by the British lost in Eastern Persia
                    Italians winItalians win with no units remaining with 1 armour remaining. Battle score for attacker is -12
                    Casualties for British: 2 armour
                Battle in Anglo Egyptian Sudan
                    British attack with 4 armour and 5 mech_infantrys
                    Italians defend with 1 infantry
                        British roll dice for 4 armour and 5 mech_infantrys in Anglo Egyptian Sudan, round 2 :  5/9 hits
                        Germans roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Germans with 4 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Yunnan
                    British attack with 2 fighters and 1 infantry
                    Japanese defend with 1 artillery
                        British roll dice for 2 fighters and 1 infantry in Yunnan, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                    British win with 2 fighters remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                2 fighters moved from Yunnan to India
                3 aaGuns, 9 artilleries and 14 infantry moved from Shan State to Burma
                3 infantry moved from Burma to India
                1 artillery and 1 infantry moved from Burma to India
                1 bomber moved from Nigeria to Kenya
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 tactical_bomber moved from 91 Sea Zone to French Guiana
                1 fighter moved from United Kingdom to 91 Sea Zone

    Place Units - British
                1 destroyer placed in 71 Sea Zone
                1 armour and 1 mech_infantry placed in Union of South Africa
                Turning on Edit Mode
                EDIT: Removing units owned by British from Union of South Africa: 1 tactical_bomber
                EDIT: Adding units owned by British to Kenya: 1 tactical_bomber
                EDIT: Turning off Edit Mode
                1 armour, 1 fighter and 1 mech_infantry placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs

    Place Units - UK_Pacific
                5 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,2
                UK_Pacific collect 13 PUs (2 lost to blockades); end with 13 PUs
                Some Units in India change ownership: 5 infantry

    triplea_42155_UK_8.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 fighter, 5 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Eastern Persia to West India
                      Italians take West India from UK_Pacific
                1 armour moved from West India to Eastern Persia
                1 submarine moved from 80 Sea Zone to 39 Sea Zone

    Combat - Italians

    Non Combat Move - Italians
                1 bomber moved from Southern France to Southern Italy
                2 armour moved from Caucasus to Iraq
                1 infantry moved from Trans-Jordan to Egypt
                2 infantry moved from Southern France to Northern Italy
                1 submarine moved from 97 Sea Zone to 95 Sea Zone
                1 submarine moved from 97 Sea Zone to 98 Sea Zone

    Place Units - Italians
                2 transports placed in 97 Sea Zone
                3 infantry placed in Egypt
                3 mech_infantrys placed in Iraq
                1 fighter and 2 infantry placed in Southern Italy
                Italians undo move 4.
                2 infantry placed in Northern Italy
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6
                Italians collect 28 PUs; end with 28 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 41 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 47 PUs

    Territory Summary for Italians :

    39 Sea Zone : 1 submarine
        West India : 1 flag
        Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Gibraltar : 1 flag, 2 aaGuns, 2 artilleries, 1 harbour, 5 infantry and 2 marines
        Egypt : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 7 infantry
        Cyprus : 1 flag
        Malta : 1 flag
        Algeria : 1 flag
        Syria : 1 flag
        Tunisia : 1 flag
        Northern Italy : 1 factory_major and 4 infantry
        Southern Italy : 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
        Caucasus : 1 flag
        95 Sea Zone : 1 submarine
        Crete : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag
        99 Sea Zone : 1 flag
        97 Sea Zone : 2 destroyers and 2 transports
        Iraq : 1 flag, 2 armour, 1 factory_minor and 3 mech_infantrys
        Eastern Persia : 1 flag, 1 armour
        Northwest Persia : 1 flag
        Persia : 1 flag
        Yugoslavia : 1 flag
        98 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 53 / 88
        Russians : 22 / 37
        Japanese : 42 / 50
        Americans : 59 / 80
        Chinese : 3 / 4
        British : 31 / 34
        UK_Pacific : 13 / 13
        Italians : 28 / 47
        ANZAC : 13 / 19
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42155_Ita8.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam

    Combat - ANZAC
                Battle in Guam
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield and 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Guam, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Guam, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Guam
                    ANZAC win, taking Guam from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 cruiser and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs

    triplea_42155_ANZ8.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam

    Combat - ANZAC
                Battle in Guam
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield and 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Guam, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Guam, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Guam
                    ANZAC win, taking Guam from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 cruiser and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs

    Combat Move - French

    Turn Complete - French

    triplea_42155_Fre8.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 10 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Bessarabia to Rostov
                1 armour moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 armour moved from Western Ukraine to Ukraine
                3 infantry moved from Novgorod to Belarus
                1 artillery moved from Eastern Poland to Belarus
                1 infantry moved from Urals to Novosibirsk
                1 artillery moved from Timguska to Novosibirsk
                1 armour moved from Yenisey to Novosibirsk
                1 armour and 1 mech_infantry moved from Turkmenistan to Volgograd
                1 bomber moved from Southern Italy to Volgograd
                2 mech_infantrys moved from Bessarabia to Rostov
                1 bomber moved from France to Volgograd
                1 armour and 2 mech_infantrys moved from Archangel to Nenetsia
                1 armour and 2 mech_infantrys moved from Archangel to Vologda
                1 mech_infantry moved from Archangel to Vologda
                3 mech_infantrys moved from Archangel to Smolensk
                1 armour and 2 mech_infantrys moved from Archangel to Belarus
                5 mech_infantrys moved from Archangel to Belarus
                2 fighters and 3 tactical_bombers moved from Gibraltar to Morocco
                1 fighter moved from France to Morocco

    Combat - Germans
                Battle in Morocco
                    Germans attack with 3 fighters and 3 tactical_bombers
                    British defend with 1 artillery and 1 infantry; Americans defend with 1 artillery and 1 infantry
                        Germans roll dice for 3 fighters and 3 tactical_bombers in Morocco, round 2 :  1/6 hits
                        Americans roll dice for 2 artilleries and 2 infantry in Morocco, round 2 :  0/4 hits
                        1 infantry owned by the British lost in Morocco
                        Germans roll dice for 3 fighters and 3 tactical_bombers in Morocco, round 3 :  2/6 hits
                        Americans roll dice for 2 artilleries and 1 infantry in Morocco, round 3 :  0/3 hits
                        1 infantry owned by the Americans and 1 artillery owned by the British lost in Morocco
                        Germans roll dice for 3 fighters and 3 tactical_bombers in Morocco, round 4 :  3/6 hits
                        Americans roll dice for 1 artillery in Morocco, round 4 :  0/1 hits
                        1 artillery owned by the Americans lost in Morocco
                    Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Volgograd
                    Germans attack with 1 armour, 2 bombers and 1 mech_infantry
                    Russians defend with 1 armour, 2 artilleries and 1 factory_minor
                        Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Volgograd, round 2 :  3/4 hits
                        Russians roll dice for 1 armour and 2 artilleries in Volgograd, round 2 :  1/3 hits
                        1 mech_infantry owned by the Germans, 1 armour owned by the Russians and 2 artilleries owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 armour and 2 artilleries
                Battle in Rostov
                    Germans attack with 3 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 3 mech_infantrys in Rostov, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Rostov
                        Germans roll dice for 2 mech_infantrys in Rostov, round 3 :  2/2 hits
                        Russians roll dice for 1 infantry in Rostov, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 3 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 3 mech_infantrys in Smolensk, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Nenetsia
                    Germans attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 2 mech_infantrys in Nenetsia, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Nenetsia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Nenetsia
                    Germans win, taking Nenetsia from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Germans attack with 1 armour and 3 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 3 mech_infantrys in Vologda, round 2 :  0/4 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Vologda
                        Germans roll dice for 1 armour and 2 mech_infantrys in Vologda, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Vologda, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Novosibirsk
                    Germans attack with 1 armour, 1 artillery and 1 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 armour, 1 artillery and 1 infantry in Novosibirsk, round 2 :  0/3 hits
                        Russians roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 :  1/2 hits
                        1 infantry owned by the Germans lost in Novosibirsk
                        Germans roll dice for 1 armour and 1 artillery in Novosibirsk, round 3 :  0/2 hits
                        Russians roll dice for 1 artillery and 1 infantry in Novosibirsk, round 3 :  1/2 hits
                        1 artillery owned by the Germans lost in Novosibirsk
                    1 armour owned by the Germans retreated to Timguska
                    Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Belarus
                    Germans attack with 1 armour, 1 artillery, 3 infantry and 7 mech_infantrys
                    Russians defend with 2 artilleries and 1 infantry
                        Germans roll dice for 1 armour, 1 artillery, 3 infantry and 7 mech_infantrys in Belarus, round 2 :  3/12 hits
                        Russians roll dice for 2 artilleries and 1 infantry in Belarus, round 2 :  2/3 hits
                        2 infantry owned by the Germans, 2 artilleries owned by the Russians and 1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 armour, 1 artillery, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 artilleries and 1 infantry

    Non Combat Move - Germans
                9 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
                1 armour, 4 artilleries and 3 mech_infantrys moved from Bessarabia to Ukraine
                1 aaGun moved from Romania to Bessarabia
                1 infantry moved from Poland to Eastern Poland
                2 armour and 1 mech_infantry moved from Norway to Karelia
                1 submarine moved from 113 Sea Zone to 124 Sea Zone
                1 fighter moved from France to Southern Italy
                2 fighters and 3 tactical_bombers moved from Morocco to Gibraltar
                1 fighter moved from Morocco to Algeria
                1 bomber moved from Volgograd to Kazakhstan
                1 bomber moved from Volgograd to Ukraine
                5 mech_infantrys moved from Archangel to Belarus
                3 submarines moved from 93 Sea Zone to 97 Sea Zone
                1 aaGun and 6 infantry moved from Germany to Poland

    Place Units - Germans
                10 armour placed in Germany
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                1 artillery and 2 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
                Germans collect 57 PUs (5 lost to blockades); end with 57 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs

    Territory Summary for Germans :

    Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Timguska : 1 flag, 1 aaGun and 1 armour
        Kazakhstan : 1 bomber
        Gibraltar : 2 fighters and 3 tactical_bombers
        Egypt : 1 artillery
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Algeria : 1 fighter
        Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
        France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
        Western Germany : 1 airfield, 1 factory_major and 1 harbour
        Poland : 1 aaGun and 6 infantry
        Germany : 10 armour and 1 factory_major
        Northern Italy : 2 infantry
        Southern Italy : 1 fighter
        Belarus : 1 flag, 1 armour, 1 artillery, 1 infantry and 12 mech_infantrys
        Karelia : 1 flag, 2 armour and 1 mech_infantry
        Baltic States : 1 flag
        Rostov : 1 flag, 2 mech_infantrys
        Nenetsia : 1 flag, 1 armour and 2 mech_infantrys
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 1 infantry
        Bessarabia : 1 flag, 1 aaGun
        Ukraine : 1 flag, 11 armour, 4 artilleries, 1 bomber, 1 factory_minor, 3 infantry and 6 mech_infantrys
        Western Ukraine : 1 flag
        Vologda : 1 flag, 1 armour and 2 mech_infantrys
        Volgograd : 1 flag, 1 armour and 1 factory_minor
        Turkmenistan : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Smolensk : 1 flag, 2 mech_infantrys
        124 Sea Zone : 1 submarine
        97 Sea Zone : 3 submarines and 1 transport
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 62 / 84
        Russians : 13 / 37
        Japanese : 42 / 50
        Americans : 59 / 80
        Chinese : 3 / 4
        British : 31 / 34
        UK_Pacific : 13 / 13
        Italians : 28 / 47
        ANZAC : 13 / 22
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42155_Ger9.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 infantry moved from Yakut S.S.R. to Yenisey
                      Russians take Yenisey from Germans
                1 artillery and 1 infantry moved from Novosibirsk to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
                2 infantry moved from Tambov to Rostov
                1 artillery moved from Tambov to Rostov
                1 artillery and 1 infantry moved from Tambov to Volgograd
                1 infantry moved from Tambov to Rostov
                1 artillery and 1 infantry moved from Tambov to Volgograd
                1 artillery and 2 infantry moved from Russia to Vologda
                1 artillery moved from Russia to Vologda
                1 artillery and 2 infantry moved from Russia to Smolensk
                1 fighter moved from Russia to Smolensk
                1 infantry moved from Russia to Vologda

    Combat - Russians
                Battle in Vologda
                    Russians attack with 2 artilleries and 3 infantry
                    Germans defend with 1 armour and 2 mech_infantrys
                        Russians roll dice for 2 artilleries and 3 infantry in Vologda, round 2 :  2/5 hits
                        Germans roll dice for 1 armour and 2 mech_infantrys in Vologda, round 2 :  1/3 hits
                        2 mech_infantrys owned by the Germans and 1 infantry owned by the Russians lost in Vologda
                        Russians roll dice for 2 artilleries and 2 infantry in Vologda, round 3 :  2/4 hits
                        Germans roll dice for 1 armour in Vologda, round 3 :  0/1 hits
                        1 armour owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 armour and 2 mech_infantrys
                    Casualties for Russians: 1 infantry
                Battle in Kazakhstan
                    Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 bomber; Japanese defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 :  2/4 hits
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kazakhstan, round 2 :  2/3 hits
                        1 infantry owned by the Japanese, 1 bomber owned by the Germans, 1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Kazakhstan
                    retreated to Kazakhstan
                    Japanese win with 1 artillery remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 bomber
                    Casualties for Russians: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 2 :  1/4 hits
                        Germans roll dice for 2 mech_infantrys in Smolensk, round 2 :  2/2 hits
                        1 mech_infantry owned by the Germans and 2 infantry owned by the Russians lost in Smolensk
                        Russians roll dice for 1 artillery and 1 fighter in Smolensk, round 3 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 2 infantry
                Battle in Volgograd
                    Russians attack with 2 artilleries and 2 infantry
                    Germans defend with 1 armour and 1 factory_minor
                        Russians roll dice for 2 artilleries and 2 infantry in Volgograd, round 2 :  2/4 hits
                        Germans roll dice for 1 armour in Volgograd, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Rostov
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 1 artillery and 3 infantry in Rostov, round 2 :  3/4 hits
                        Germans roll dice for 2 mech_infantrys in Rostov, round 2 :  1/2 hits
                        2 mech_infantrys owned by the Germans and 1 infantry owned by the Russians lost in Rostov
                    Russians win, taking Rostov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Smolensk to Bryansk
                2 aaGuns, 3 artilleries and 29 infantry moved from Russia to Bryansk
                1 aaGun, 4 artilleries and 6 infantry moved from Tambov to Bryansk
                1 tactical_bomber moved from Kazakhstan to Bryansk
                1 fighter moved from Kazakhstan to Russia

    Place Units - Russians
                7 artilleries and 3 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Buryatia: 2 aaGuns and 14 infantry
                EDIT: Removing units owned by Russians from Amur: 2 aaGuns and 14 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs

    triplea_42155_Rus9.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    i am traveling so my play will be sporadic

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    sorry for the extended delay. will get this move in today!

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 6 infantry, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                1 artillery moved from Shensi to Kansu
                1 artillery moved from Kazakhstan to Tsinghai
                1 bomber moved from Sikang to Suiyuyan
                1 fighter moved from Sikang to Tsinghai
                1 bomber moved from Sikang to Kansu
                2 battleships and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                2 infantry moved from French Indo China to Siam
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Borneo
                1 submarine moved from 43 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
                1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
                2 fighters and 2 tactical_bombers moved from French Indo China to Siam
                2 fighters moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from 6 Sea Zone to 21 Sea Zone

    Combat - Japanese
                Battle in Sumatra
                Battle in 21 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 21 Sea Zone
                    Japanese win, taking Sumatra from Americans with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 2 battleships, 1 cruiser, 2 fighters, 1 submarine and 1 transport
                    Americans defend with 1 cruiser
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 battleships, 1 cruiser, 2 fighters and 1 transport in 37 Sea Zone, round 2 :  4/5 hits
                        Americans roll dice for 1 cruiser in 37 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 cruiser owned by the Americans lost in 37 Sea Zone
                    Japanese win with 2 battleships, 1 cruiser, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 cruiser
                Battle in Borneo
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 2 :  4/6 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 :  0/2 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Malaya
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Malaya, round 2 :  3/6 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Siam
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 infantry; UK_Pacific defend with 1 airfield
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Siam, round 2 :  2/6 hits
                        UK_Pacific roll dice for 1 infantry in Siam, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Siam
                    Japanese win, taking Siam from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kansu
                    Japanese attack with 1 artillery and 1 bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 bomber in Kansu, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Tsinghai
                    Japanese attack with 1 artillery and 1 fighter
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 fighter in Tsinghai, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 fighter in Tsinghai, round 3 :  0/2 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 3 :  1/1 hits
                        1 artillery owned by the Japanese lost in Tsinghai
                    retreated to Tsinghai
                    Chinese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Japanese
                1 infantry moved from Szechwan to Sikang
                1 artillery moved from Kweichow to Szechwan
                1 infantry moved from French Indo China to Yunnan
                1 infantry moved from Jehol to Chahar
                1 bomber moved from Suiyuyan to Kweichow
                1 fighter moved from Tsinghai to Kweichow
                1 fighter moved from French Indo China to Kweichow
                4 carriers moved from 36 Sea Zone to 37 Sea Zone
                2 fighters moved from Malaya to 37 Sea Zone
                2 fighters and 2 tactical_bombers moved from Borneo to 37 Sea Zone
                2 tactical_bombers moved from Malaya to French Indo China
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
                2 tactical_bombers moved from Siam to French Indo China
                1 fighter moved from 21 Sea Zone to 36 Sea Zone
                2 fighters moved from Siam to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                3 infantry moved from Manchuria to Jehol
                1 infantry moved from Manchuria to Jehol
                1 aaGun moved from Manchuria to Jehol
                4 infantry moved from Manchuria to Jehol
                1 fighter and 1 tactical_bomber moved from Manchuria to Japan
                1 carrier moved from 6 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from French Indo China to 36 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan
                1 bomber moved from Kansu to Kweichow

    Place Units - Japanese
                1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
                2 infantry placed in Manchuria
                1 artillery and 2 infantry placed in French Indo China
                2 infantry placed in Japan
                Japanese undo move 2.
                2 infantry placed in Japan
                Japanese undo move 4.
                2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 57 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
        Jehol : 1 flag, 1 aaGun and 8 infantry
        Siam : 1 airfield and 2 infantry
        Manchuria : 1 flag, 1 factory_minor
        Hainan : 1 harbour
        Shensi : 1 flag, 1 armour
        Yunnan : 1 flag, 1 infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 aaGun, 2 bombers and 2 fighters
        Hunan : 1 flag, 1 infantry
        Kansu : 1 flag, 1 artillery
        Hopei : 1 flag, 1 infantry
        Szechwan : 1 flag, 1 artillery
        Chahar : 1 flag, 1 infantry
        Sikang : 1 flag, 1 infantry
        Anhwe : 1 flag, 1 mech_infantry
        Shan State : 1 flag, 1 infantry
        Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Borneo : 1 flag, 1 artillery and 1 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 harbour and 3 infantry
        Kazakhstan : 1 flag
        French Indo China : 1 flag, 2 aaGuns, 2 artilleries, 1 factory_minor, 8 infantry and 3 tactical_bombers
        Sumatra : 1 flag, 2 infantry
        41 Sea Zone : 1 transport
        43 Sea Zone : 1 flag, 1 transport
        37 Sea Zone : 1 flag, 2 battleships, 4 carriers, 1 cruiser, 6 fighters, 1 submarine, 2 tactical_bombers and 1 transport
        36 Sea Zone : 1 flag, 2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports
        16 Sea Zone : 1 destroyer
        5 Sea Zone : 1 submarine
        6 Sea Zone : 1 destroyer, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 55 / 84
        Russians : 20 / 23
        Japanese : 57 / 60
        Americans : 55 / 80
        Chinese : 1 / 4
        British : 31 / 34
        UK_Pacific : 4 / 13
        Italians : 28 / 47
        ANZAC : 13 / 22
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42155_Jap9.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 bombers moved from French Guiana to United Kingdom
                1 bomber moved from Eastern United States to United Kingdom
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                4 carriers, 1 destroyer, 6 fighters and 2 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone
                2 submarines moved from 92 Sea Zone to 104 Sea Zone
                1 transport moved from 91 Sea Zone to 102 Sea Zone
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 bomber moved from Queensland to 43 Sea Zone

    Combat - Americans
                Battle in 43 Sea Zone
                    Americans attack with 1 bomber and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    Americans win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Normandy Bordeaux
                Battle in Borneo
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese lost in Borneo
                        Americans roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 artillery in Borneo, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Americans lost in Borneo
                        Americans roll dice for 1 artillery in Borneo, round 4 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 artillery in Borneo, round 4 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 artillery in Borneo, round 5 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 artillery in Borneo, round 5 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 artillery in Borneo, round 6 : 1/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 artillery in Borneo, round 6 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Japanese lost in Borneo
                    Americans win, taking Normandy Bordeaux from Germans, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Sumatra
                    Americans attack with 1 armour and 1 infantry
                    Japanese defend with 2 infantry
                        Americans roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Americans lost in Sumatra
                        Americans roll dice for 1 armour in Sumatra, round 3 : 0/1 hits, 0,50 expected hits
                        Japanese roll dice for 2 infantry in Sumatra, round 3 : 1/2 hits, 0,67 expected hits
                        1 armour owned by the Americans lost in Sumatra
                    Japanese win with 2 infantry remaining. Battle score for attacker is -9
                    Casualties for Americans: 1 armour and 1 infantry

    Non Combat Move - Americans
                1 submarine moved from 46 Sea Zone to 54 Sea Zone
                1 bomber moved from 43 Sea Zone to Northern Territory
                1 fighter moved from 16 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 carrier, 3 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Burma to India

    Place Units - Americans
                3 fighters placed in Eastern United States
                1 carrier, 1 cruiser, 2 destroyers and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs

    Combat Hit Differential Summary :

    Americans : -1,33
        Japanese : -0,67

    triplea_42155_Ame9.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow

    Combat - Chinese
                Chinese creates battle in territory Kweichow
                Battle in Kweichow
                    Chinese attack with 1 infantry
                    Japanese defend with 1 aaGun, 2 bombers and 2 fighters
                        Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,17 expected hits
                        Japanese roll dice for 1 aaGun, 2 bombers and 2 fighters in Kweichow, round 2 : 2/4 hits, 1,67 expected hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win with 1 aaGun, 2 bombers and 2 fighters remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 2 PUs

    Combat Hit Differential Summary :

    Chinese : -0,17
        Japanese : 0,33

    triplea_42155_Chi9.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 bombers moved from French Guiana to United Kingdom
                1 bomber moved from Eastern United States to United Kingdom
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                4 carriers, 1 destroyer, 6 fighters and 2 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone
                2 submarines moved from 92 Sea Zone to 104 Sea Zone
                1 transport moved from 91 Sea Zone to 102 Sea Zone
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 bomber moved from Queensland to 43 Sea Zone

    Combat - Americans
                Battle in 43 Sea Zone
                    Americans attack with 1 bomber and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    Americans win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Normandy Bordeaux
                Battle in Borneo
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese lost in Borneo
                        Americans roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 artillery in Borneo, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Americans lost in Borneo
                        Americans roll dice for 1 artillery in Borneo, round 4 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 artillery in Borneo, round 4 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 artillery in Borneo, round 5 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 artillery in Borneo, round 5 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 artillery in Borneo, round 6 : 1/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 artillery in Borneo, round 6 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Japanese lost in Borneo
                    Americans win, taking Normandy Bordeaux from Germans, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Sumatra
                    Americans attack with 1 armour and 1 infantry
                    Japanese defend with 2 infantry
                        Americans roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Americans lost in Sumatra
                        Americans roll dice for 1 armour in Sumatra, round 3 : 0/1 hits, 0,50 expected hits
                        Japanese roll dice for 2 infantry in Sumatra, round 3 : 1/2 hits, 0,67 expected hits
                        1 armour owned by the Americans lost in Sumatra
                    Japanese win with 2 infantry remaining. Battle score for attacker is -9
                    Casualties for Americans: 1 armour and 1 infantry

    Non Combat Move - Americans
                1 submarine moved from 46 Sea Zone to 54 Sea Zone
                1 bomber moved from 43 Sea Zone to Northern Territory
                1 fighter moved from 16 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 carrier, 3 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Burma to India

    Place Units - Americans
                3 fighters placed in Eastern United States
                1 carrier, 1 cruiser, 2 destroyers and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow

    Combat - Chinese
                Chinese creates battle in territory Kweichow
                Battle in Kweichow
                    Chinese attack with 1 infantry
                    Japanese defend with 1 aaGun, 2 bombers and 2 fighters
                        Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,17 expected hits
                        Japanese roll dice for 1 aaGun, 2 bombers and 2 fighters in Kweichow, round 2 : 2/4 hits, 1,67 expected hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win with 1 aaGun, 2 bombers and 2 fighters remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 2 PUs

    Purchase Units - British
                British buy 3 artilleries, 5 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 tactical_bomber moved from French Guiana to 110 Sea Zone
                1 fighter moved from 110 Sea Zone to United Kingdom
                1 infantry moved from India to West India
                      UK_Pacific take West India from Italians
                1 infantry moved from Burma to Shan State
                1 fighter moved from India to Shan State
                1 mech_infantry moved from Belgian Congo to Egypt
                4 armour and 5 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 bomber, 2 fighters and 2 tactical_bombers moved from Kenya to Egypt
                1 infantry moved from Rhodesia to Belgian Congo
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 submarine moved from 58 Sea Zone to 41 Sea Zone
                1 fighter moved from India to Yunnan
                1 infantry moved from Burma to Yunnan

    Combat - British
                Battle in 41 Sea Zone
                    British attack with 1 submarine; Americans loiter and taunt
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                        British roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Egypt
                    British attack with 4 armour, 1 bomber, 2 fighters, 6 mech_infantrys and 2 tactical_bombers
                    Germans defend with 1 artillery; Italians defend with 1 aaGun, 1 factory_minor, 1 harbour and 7 infantry
                        AA fire in Egypt : 0/3 hits, 0,50 expected hits
                        British roll dice for 4 armour, 1 bomber, 2 fighters, 6 mech_infantrys and 2 tactical_bombers in Egypt, round 2 : 6/15 hits, 6,00 expected hits
                        Italians roll dice for 1 aaGun, 1 artillery and 7 infantry in Egypt, round 2 : 5/8 hits, 2,67 expected hits
                        5 mech_infantrys owned by the British, 1 aaGun owned by the Italians and 5 infantry owned by the Italians lost in Egypt
                        British roll dice for 4 armour, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Egypt, round 3 : 6/10 hits, 5,17 expected hits
                        Italians roll dice for 1 artillery and 2 infantry in Egypt, round 3 : 0/3 hits, 1,00 expected hits
                        1 artillery owned by the Germans and 2 infantry owned by the Italians lost in Egypt
                    British win, taking Egypt from Italians with 4 armour, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for British: 5 mech_infantrys
                    Casualties for Italians: 1 aaGun and 7 infantry
                    Casualties for Germans: 1 artillery
                Battle in Yunnan
                    British attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the British lost in Yunnan
                    retreated to Yunnan
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry
                Battle in Shan State
                    British attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter moved from Shan State to India
                1 fighter moved from Yunnan to India
                1 bomber, 2 fighters and 2 tactical_bombers moved from Egypt to Anglo Egyptian Sudan
                3 transports moved from 91 Sea Zone to 110 Sea Zone
                2 aaGuns, 1 armour and 3 infantry moved from United Kingdom to 110 Sea Zone
                2 aaGuns, 1 armour and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                3 fighters moved from United Kingdom to Normandy Bordeaux
                1 submarine moved from 105 Sea Zone to 110 Sea Zone
                3 aaGuns, 9 artilleries and 12 infantry moved from Burma to India
                1 destroyer moved from 71 Sea Zone to 83 Sea Zone

    Place Units - British
                1 artillery and 1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone
                2 artilleries and 4 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5
                British collect 31 PUs (2 lost to blockades); end with 31 PUs

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,4,4,5,3,2,4,4,4,5,6,2,6,3,6,1,1,4,4,5
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6
                UK_Pacific collect 10 PUs (1 lost to blockades); end with 11 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
                Some Units in India change ownership: 4 infantry

    Combat Hit Differential Summary :

    British : 0,17
        Italians : 1,33
        Americans : -1,33
        AA fire in Egypt : : -0,50
        Chinese : -0,17
        Japanese : 0,00

    triplea_42155_UK_9.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 armour, 3 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour and 3 mech_infantrys moved from Iraq to Egypt
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                1 bomber and 1 fighter moved from Southern Italy to Egypt
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Morocco

    Combat - Italians
                Battle in Morocco
                Battle in Egypt
                    Italians attack with 2 armour, 1 bomber, 1 fighter, 2 infantry and 3 mech_infantrys
                    British defend with 4 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
                        Italians roll dice for 2 armour, 1 bomber, 1 fighter, 2 infantry and 3 mech_infantrys in Egypt, round 2 :  4/9 hits
                        British roll dice for 4 armour and 1 mech_infantry in Egypt, round 2 :  2/5 hits
                        1 mech_infantry owned by the British, 3 armour owned by the British and 2 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 2 armour, 1 bomber, 1 fighter and 3 mech_infantrys in Egypt, round 3 :  3/7 hits
                        British roll dice for 1 armour in Egypt, round 3 :  1/1 hits
                        1 mech_infantry owned by the Italians and 1 armour owned by the British lost in Egypt
                    Italians win, taking Morocco from Americans, taking Egypt from British with 2 armour, 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 18
                    Casualties for Italians: 2 infantry and 1 mech_infantry
                    Casualties for British: 4 armour and 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Egypt to Iraq
                1 fighter moved from Egypt to Trans-Jordan
                1 submarine moved from 95 Sea Zone to 92 Sea Zone
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 armour moved from Eastern Persia to Iraq

    Place Units - Italians
                1 armour and 2 mech_infantrys placed in Iraq
                3 artilleries and 7 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3
                Italians collect 24 PUs (3 lost to blockades); end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 37 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 42 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 48 PUs

    Territory Summary for Italians :

    39 Sea Zone : 1 submarine
        Trans-Jordan : 1 flag, 1 fighter
        Alexandria : 1 flag
        Gibraltar : 1 flag, 2 aaGuns, 2 artilleries, 1 harbour, 5 infantry and 2 marines
        Egypt : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Cyprus : 1 flag
        Malta : 1 flag
        Morocco : 1 flag, 2 infantry
        Algeria : 1 flag
        Syria : 1 flag
        Tunisia : 1 flag
        Northern Italy : 3 artilleries, 1 factory_major and 7 infantry
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 flag
        Crete : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag
        99 Sea Zone : 1 flag
        Iraq : 1 flag, 2 armour, 1 bomber, 1 factory_minor and 2 mech_infantrys
        92 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag
        Yugoslavia : 1 flag
        98 Sea Zone : 1 destroyer, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 53 / 84
        Russians : 20 / 23
        Japanese : 52 / 60
        Americans : 56 / 82
        Chinese : 1 / 2
        British : 31 / 31
        UK_Pacific : 11 / 14
        Italians : 27 / 48
        ANZAC : 13 / 22
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42155_Ita9.tsvg

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