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BM2 - JWW (axis) +12 v Gamerman


  • Recovering from strepto throat - 101.6 temp during the night last night
    Waiting on penicillin to do its thing

    Oh, but it’s just ANZAC now - I can take care of that quick


  • Never mind.  I just reviewed your I2 and it is majorly illegal  :-)

    You can NOT send a mech through Tunisia to Algeria.  Tunisia is a friendly neutral, and you cannot drive through them in noncom.  To get your NO, you will HAVE to leave a transport in Z92 to take Algeria.  I’ll give you time to decide what you want to do and fix it

    And yes, luck has been good for me EXCEPT nearly all Chinese vs. Japanese interactions have been very good for you and bad for me

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @Gamerman01:

    Never mind.  I just reviewed your I2 and it is majorly illegal  :-)

    You can NOT send a mech through Tunisia to Algeria.  Tunisia is a friendly neutral, and you cannot drive through them in noncom.  To get your NO, you will HAVE to leave a transport in Z92 to take Algeria.  I’ll give you time to decide what you want to do and fix it

    And yes, luck has been good for me EXCEPT nearly all Chinese vs. Japanese interactions have been very good for you and bad for me

    I am a bit embarrassed that I didn’t know this was illegal. I don’t recall anyone trying this on me but I have done it a few times w/out objection. I guess I will learn a lot this game! LOL Let me review my ITA turn

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to 96 Sea Zone
                1 submarine moved from 92 Sea Zone to 96 Sea Zone
                1 fighter moved from Western Germany to 96 Sea Zone

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 bomber, 1 fighter and 1 submarine
                    British defend with 1 destroyer
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 submarine
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from 96 Sea Zone to Southern Italy
                1 aaGun, 2 artilleries and 1 infantry moved from Yugoslavia to Slovakia Hungary
                2 infantry moved from Bulgaria to Romania
                2 mech_infantrys moved from Northern Italy to Slovakia Hungary
                1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 92 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Libya to Algeria
                      Italians take Tunisia from Neutral_Axis
                      Italians take Algeria from Neutral_Axis
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                      Italians take Morocco from Neutral_Axis

    Place Units - Italians
                1 artillery and 1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern Italy: 1 artillery and 1 fighter
                EDIT: Adding units owned by Italians to Gibraltar: 1 airfield
                EDIT: Removing units owned by Italians from 91 Sea Zone: 1 transport
                EDIT: Adding units owned by Italians to 92 Sea Zone: 1 transport
                EDIT: Removing units owned by Italians from Gibraltar: 1 infantry
                EDIT: Adding units owned by Italians to Algeria: 1 infantry
                EDIT: Removing units owned by Italians from Algeria: 1 mech_infantry
                EDIT: Adding units owned by Italians to Tunisia: 1 mech_infantry
                EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
                EDIT: Adding units owned by Italians to Gibraltar: 1 fighter
                EDIT: Turning off Edit Mode

    triplea_39620_Ita2.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    OK, I made a bunch of changes……ITA purchase and NCM’s, nothing that impacted the IPC’s ITA received. I don’t believe any dice were thrown by ITA this turn so it was all basically NCM’s. probably a bad mistake, giving the allies a future airbase in GIB, but this is what I do make mistakes and obviously, misunderstand the rules. What we aren’t even through T2 and I have discovered two rules I had wrong. gonna be a long game…


  • TRY AGAIN!!  :cry:  :lol:  :lol:

    You only had 14 IPC’s, you bought an artillery and a fighter - you can’t afford an airbase!!!

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @Gamerman01:

    TRY AGAIN!!  :cry:  :lol:  :lol:

    You only had 14 IPC’s, you bought an artillery and a fighter - you can’t afford an airbase!!!

    OMG, WTF…sorry brother, don’t know what is wrong with me…plain embarrassed. I’ll straighten this out shortly and pay better attention going forward.


  • You don’t have to apologize - the laughs are more than worth it!!!

    Don’t make me give you the ktylu treatment!!  :lol:  :wink:

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to 96 Sea Zone
                1 submarine moved from 92 Sea Zone to 96 Sea Zone
                1 fighter moved from Western Germany to 96 Sea Zone

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 bomber, 1 fighter and 1 submarine
                    British defend with 1 destroyer
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 submarine
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from 96 Sea Zone to Southern Italy
                1 aaGun, 2 artilleries and 1 infantry moved from Yugoslavia to Slovakia Hungary
                2 infantry moved from Bulgaria to Romania
                2 mech_infantrys moved from Northern Italy to Slovakia Hungary
                1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 92 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Libya to Algeria
                      Italians take Tunisia from Neutral_Axis
                      Italians take Algeria from Neutral_Axis
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                      Italians take Morocco from Neutral_Axis

    Place Units - Italians
                1 artillery and 1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Algeria: 1 mech_infantry
                EDIT: Adding units owned by Italians to Tunisia: 1 mech_infantry
                EDIT: Removing units owned by Italians from Gibraltar: 1 aaGun
                EDIT: Adding units owned by Italians to Algeria: 1 aaGun
                EDIT: Removing units owned by Italians from 91 Sea Zone: 1 battleship, 2 cruisers, 1 destroyer and 2 transports
                EDIT: Adding units owned by Italians to 92 Sea Zone: 1 battleship, 2 cruisers, 1 destroyer and 2 transports
                EDIT: Turning off Edit Mode

    triplea_39620_Ita2.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    simplest solution….I believe dropping an AA in Alg will turn everything brown?


  • Wrong.  You can’t activate a friendly neutral with an AAA - never have been able to


  • Are you sure you don’t want to just give up on that NO?  I mean, it’s costing you fleet position in 91 with both transports and everything.  And you expressed concern about defending Gibraltar (I’m guessing that’s why you want to put AAA in Algeria)

    Sounds like you could live with 6 less IPC’s on hand more than the pain of transporting a guy to Algeria?  Just trying to help!  :lol:

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @Gamerman01:

    Wrong.  You can’t activate a friendly neutral with an AAA - never have been able to

    No way, really or are you just winding me up now?


  • Nope, that is dead serious

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 mech_infantry moved from Libya to Tunisia
                      Italians take Tunisia from Neutral_Axis
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Morocco
                      Italians take Morocco from Neutral_Axis
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Algeria
                      Italians take Algeria from Neutral_Axis
                2 infantry moved from Bulgaria to Romania
                1 mech_infantry moved from Northern Italy to Romania
                1 mech_infantry moved from Northern Italy to Slovakia Hungary
                1 artillery and 1 infantry moved from Yugoslavia to Slovakia Hungary
                1 aaGun and 1 artillery moved from Yugoslavia to Romania
                1 fighter moved from Western Germany to Southern Italy

    Place Units - Italians
                1 artillery and 1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 92 Sea Zone: 1 submarine
                EDIT: Removing units owned by British from 96 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Territory Summary for Italians :

    Alexandria : 1 flag
        Gibraltar : 1 flag, 1 aaGun, 1 harbour and 1 infantry
        Morocco : 1 flag, 2 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Algeria : 1 flag, 2 infantry
        Tunisia : 1 flag, 1 infantry and 1 mech_infantry
        Slovakia Hungary : 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
        Romania : 1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry
        Tobruk : 1 armour, 2 artilleries and 5 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
        92 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 32 / 43
        Americans : 52 / 52
        Chinese : 6 / 6
        British : 31 / 26
        UK_Pacific : 17 / 17
        Italians : 15 / 25
        ANZAC : 14 / 14
        French : 1 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 10 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_39620_Ita2.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @Gamerman01:

    Nope, that is dead serious

    the program has this wrong too then, I’ve done this countless times….I will try to remember. ok, I think we have finally gotten past ITA T2!


  • Yes, Triple A doesn’t follow many of the rules



  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Shan State to French Indo China
                      ANZAC take French Indo China from Neutral_Axis
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians

    Combat - ANZAC

    Non Combat Move - ANZAC
                3 fighters moved from Java to India
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 artillery moved from 54 Sea Zone to Queensland
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                2 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
                2 infantry moved from 46 Sea Zone to New Guinea
                1 infantry moved from South Australia to Queensland
                1 aaGun moved from South Australia to Queensland
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 16 PUs; end with 16 PUs total

    triplea_39620_ANZ2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 2

    Combat Move - French
                1 fighter and 2 infantry moved from Scotland to Eire

    Combat - French
                Battle in Eire
                    French attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    French win, taking Eire from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - French
                1 fighter moved from Eire to United Kingdom
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone

    Turn Complete - French

    triplea_39620_Fre2.tsvg

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