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BM2 - JWW (axis) +12 v Gamerman
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That was one wicked destroyer. Glad I left it there to wreak more havoc :-D
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That was one wicked destroyer. Glad I left it there to wreak more havoc :-D
Your D has been pretty good so far
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Recovering from strepto throat - 101.6 temp during the night last night
Waiting on penicillin to do its thingOh, but it’s just ANZAC now - I can take care of that quick
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Never mind. I just reviewed your I2 and it is majorly illegal :-)
You can NOT send a mech through Tunisia to Algeria. Tunisia is a friendly neutral, and you cannot drive through them in noncom. To get your NO, you will HAVE to leave a transport in Z92 to take Algeria. I’ll give you time to decide what you want to do and fix it
And yes, luck has been good for me EXCEPT nearly all Chinese vs. Japanese interactions have been very good for you and bad for me
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Never mind. I just reviewed your I2 and it is majorly illegal :-)
You can NOT send a mech through Tunisia to Algeria. Tunisia is a friendly neutral, and you cannot drive through them in noncom. To get your NO, you will HAVE to leave a transport in Z92 to take Algeria. I’ll give you time to decide what you want to do and fix it
And yes, luck has been good for me EXCEPT nearly all Chinese vs. Japanese interactions have been very good for you and bad for me
I am a bit embarrassed that I didn’t know this was illegal. I don’t recall anyone trying this on me but I have done it a few times w/out objection. I guess I will learn a lot this game! LOL Let me review my ITA turn
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 96 Sea Zone
1 submarine moved from 92 Sea Zone to 96 Sea Zone
1 fighter moved from Western Germany to 96 Sea ZoneCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber, 1 fighter and 1 submarine
British defend with 1 destroyer
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for British: 1 destroyerNon Combat Move - Italians
1 bomber and 1 fighter moved from 96 Sea Zone to Southern Italy
1 aaGun, 2 artilleries and 1 infantry moved from Yugoslavia to Slovakia Hungary
2 infantry moved from Bulgaria to Romania
2 mech_infantrys moved from Northern Italy to Slovakia Hungary
1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 92 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Libya to Algeria
Italians take Tunisia from Neutral_Axis
Italians take Algeria from Neutral_Axis
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
Italians take Morocco from Neutral_AxisPlace Units - Italians
1 artillery and 1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 artillery and 1 fighter
EDIT: Adding units owned by Italians to Gibraltar: 1 airfield
EDIT: Removing units owned by Italians from 91 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to 92 Sea Zone: 1 transport
EDIT: Removing units owned by Italians from Gibraltar: 1 infantry
EDIT: Adding units owned by Italians to Algeria: 1 infantry
EDIT: Removing units owned by Italians from Algeria: 1 mech_infantry
EDIT: Adding units owned by Italians to Tunisia: 1 mech_infantry
EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
EDIT: Adding units owned by Italians to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode -
OK, I made a bunch of changes……ITA purchase and NCM’s, nothing that impacted the IPC’s ITA received. I don’t believe any dice were thrown by ITA this turn so it was all basically NCM’s. probably a bad mistake, giving the allies a future airbase in GIB, but this is what I do make mistakes and obviously, misunderstand the rules. What we aren’t even through T2 and I have discovered two rules I had wrong. gonna be a long game…
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TRY AGAIN!! :cry: :lol: :lol:
You only had 14 IPC’s, you bought an artillery and a fighter - you can’t afford an airbase!!!
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TRY AGAIN!! :cry: :lol: :lol:
You only had 14 IPC’s, you bought an artillery and a fighter - you can’t afford an airbase!!!
OMG, WTF…sorry brother, don’t know what is wrong with me…plain embarrassed. I’ll straighten this out shortly and pay better attention going forward.
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You don’t have to apologize - the laughs are more than worth it!!!
Don’t make me give you the ktylu treatment!! :lol: :wink:
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 96 Sea Zone
1 submarine moved from 92 Sea Zone to 96 Sea Zone
1 fighter moved from Western Germany to 96 Sea ZoneCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber, 1 fighter and 1 submarine
British defend with 1 destroyer
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for British: 1 destroyerNon Combat Move - Italians
1 bomber and 1 fighter moved from 96 Sea Zone to Southern Italy
1 aaGun, 2 artilleries and 1 infantry moved from Yugoslavia to Slovakia Hungary
2 infantry moved from Bulgaria to Romania
2 mech_infantrys moved from Northern Italy to Slovakia Hungary
1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 92 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Libya to Algeria
Italians take Tunisia from Neutral_Axis
Italians take Algeria from Neutral_Axis
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
Italians take Morocco from Neutral_AxisPlace Units - Italians
1 artillery and 1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Algeria: 1 mech_infantry
EDIT: Adding units owned by Italians to Tunisia: 1 mech_infantry
EDIT: Removing units owned by Italians from Gibraltar: 1 aaGun
EDIT: Adding units owned by Italians to Algeria: 1 aaGun
EDIT: Removing units owned by Italians from 91 Sea Zone: 1 battleship, 2 cruisers, 1 destroyer and 2 transports
EDIT: Adding units owned by Italians to 92 Sea Zone: 1 battleship, 2 cruisers, 1 destroyer and 2 transports
EDIT: Turning off Edit Mode -
simplest solution….I believe dropping an AA in Alg will turn everything brown?
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Wrong. You can’t activate a friendly neutral with an AAA - never have been able to
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Are you sure you don’t want to just give up on that NO? I mean, it’s costing you fleet position in 91 with both transports and everything. And you expressed concern about defending Gibraltar (I’m guessing that’s why you want to put AAA in Algeria)
Sounds like you could live with 6 less IPC’s on hand more than the pain of transporting a guy to Algeria? Just trying to help! :lol:
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Wrong. You can’t activate a friendly neutral with an AAA - never have been able to
No way, really or are you just winding me up now?
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Nope, that is dead serious
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 mech_infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
Italians take Morocco from Neutral_Axis
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
Italians take Algeria from Neutral_Axis
2 infantry moved from Bulgaria to Romania
1 mech_infantry moved from Northern Italy to Romania
1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 artillery and 1 infantry moved from Yugoslavia to Slovakia Hungary
1 aaGun and 1 artillery moved from Yugoslavia to Romania
1 fighter moved from Western Germany to Southern ItalyPlace Units - Italians
1 artillery and 1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 92 Sea Zone: 1 submarine
EDIT: Removing units owned by British from 96 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTerritory Summary for Italians :
Alexandria : 1 flag
Gibraltar : 1 flag, 1 aaGun, 1 harbour and 1 infantry
Morocco : 1 flag, 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag, 2 infantry
Tunisia : 1 flag, 1 infantry and 1 mech_infantry
Slovakia Hungary : 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Romania : 1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry
Tobruk : 1 armour, 2 artilleries and 5 infantry
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
92 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 32 / 43
Americans : 52 / 52
Chinese : 6 / 6
British : 31 / 26
UK_Pacific : 17 / 17
Italians : 15 / 25
ANZAC : 14 / 14
French : 1 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 10 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Nope, that is dead serious
the program has this wrong too then, I’ve done this countless times….I will try to remember. ok, I think we have finally gotten past ITA T2!
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Yes, Triple A doesn’t follow many of the rules
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OK, game on!
https://www.youtube.com/watch?v=HpkecYVRt_E





