Russia done.
Japan on the move…
I think our last game was interesting and that this one will be too:)
Thank you.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 6 fighters and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Morocco to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 bomber moved from 91 Sea Zone to Holland Belgium
2 fighters moved from 26 Sea Zone to Wake Island
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
1 fighter moved from 54 Sea Zone to 31 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 6 fighters and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Morocco to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 bomber moved from 91 Sea Zone to Holland Belgium
2 fighters moved from 26 Sea Zone to Wake Island
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
1 fighter moved from 54 Sea Zone to 31 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
Americans win, taking Holland Belgium from Germans with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in 31 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Wake Island
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 airfield and 2 infantry
Americans win, taking Wake Island from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Battle in Philippines
Battle in Sumatra
Non Combat Move - Americans
1 carrier moved from 54 Sea Zone to 41 Sea Zone
5 submarines moved from 54 Sea Zone to 41 Sea Zone
2 fighters moved from Queensland to 41 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 marine moved from 54 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 31 Sea Zone to 26 Sea Zone
2 fighters moved from Wake Island to 26 Sea Zone
1 fighter moved from Eastern United States to 26 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
2 transports moved from 110 Sea Zone to 107 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
3 fighters and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
1 bomber moved from Holland Belgium to United Kingdom
2 fighters moved from Eastern United States to Morocco
2 mech_infantrys moved from Algeria to Morocco
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery moved from Queensland to Northern Territory
Place Units - Americans
1 artillery and 3 infantry placed in Eastern United States
1 artillery, 1 fighter and 1 infantry placed in Norway
2 infantry placed in Western United States
1 destroyer placed in 10 Sea Zone
5 fighters placed in Western United States
Turn Complete - Americans
Americans collect 68 PUs; end with 68 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs
Territory Summary for Americans :
Northern Territory : 1 artillery
Philippines : 1 airfield, 1 harbour and 1 infantry
Wake Island : 1 airfield and 1 artillery
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 5 fighters, 1 harbour and 2 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 3 fighters, 1 harbour, 3 infantry, 1 marine and 1 mech_infantry
Sumatra : 1 flag, 1 marine
41 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 5 submarines
31 Sea Zone : 1 transport
35 Sea Zone : 1 transport
26 Sea Zone : 1 flag, 1 battleship, 5 carriers, 1 cruiser, 6 destroyers, 7 fighters, 3 submarines and 3 transports
10 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Egypt : 1 infantry
United Kingdom : 1 artillery, 1 bomber and 1 infantry
Morocco : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 2 infantry and 2 mech_infantrys
French Guiana : 1 flag
Algeria : 1 flag
Tunisia : 1 flag
Norway : 1 flag, 1 artillery, 1 factory_minor, 1 fighter and 1 infantry
Holland Belgium : 1 flag, 2 infantry
Tobruk : 1 flag
Libya : 1 flag
93 Sea Zone : 1 flag, 1 submarine
97 Sea Zone : 1 flag, 7 submarines
101 Sea Zone : 2 transports
Brazil : 1 flag
91 Sea Zone : 1 destroyer and 2 transports
107 Sea Zone : 2 transports
110 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports
Production/PUs Summary :
Germans : 32 / 36
Russians : 38 / 59
Japanese : 57 / 73
Americans : 68 / 98
Chinese : 5 / 6
British : 37 / 47
UK_Pacific : 5 / 8
Italians : 12 / 1
ANZAC : 10 / 13
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Suiyuyan to Chahar
2 infantry moved from Shensi to Kweichow
1 fighter moved from Suiyuyan to Kweichow
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Suiyuyan to Chahar
2 infantry moved from Shensi to Kweichow
1 fighter moved from Suiyuyan to Kweichow
Combat - Chinese
Battle in Chahar
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Suiyuyan
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Territory Summary for Chinese :
Shensi : 1 infantry
Suiyuyan : 1 fighter and 1 infantry
Kweichow : 2 infantry
Chahar : 3 infantry
Production/PUs Summary :
Germans : 32 / 36
Russians : 38 / 59
Japanese : 55 / 73
Americans : 68 / 98
Chinese : 7 / 7
British : 37 / 47
UK_Pacific : 5 / 8
Italians : 12 / 1
ANZAC : 10 / 13
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - British
1 infantry moved from Crete to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Crete to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
Combat - British
Battle in Greece
Non Combat Move - British
2 mech_infantrys moved from West India to India
1 fighter and 1 tactical_bomber moved from India to 41 Sea Zone
2 marines moved from Persia to 80 Sea Zone
2 infantry moved from Eastern Persia to 80 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 infantry, 2 marines and 1 transport moved from 80 Sea Zone to 41 Sea Zone
2 infantry moved from Eastern Persia to West India
1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
1 aaGun moved from Persia to Eastern Persia
1 armour and 2 mech_infantrys moved from Trans-Jordan to Persia
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
2 fighters moved from Morocco to United Kingdom
Place Units - British
1 transport placed in 110 Sea Zone
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
2 armour and 1 mech_infantry placed in Persia
1 fighter placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 artilleries
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 transport
EDIT: Adding units owned by British to 91 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Territory Summary for British and UK_Pacific :
India : 3 aaGuns, 1 airfield, 7 artilleries, 1 bomber, 1 factory_major, 4 fighters, 1 harbour, 25 infantry and 2 mech_infantrys
41 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 infantry, 2 marines, 1 tactical_bomber and 1 transport
West India : 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor and 1 harbour
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 6 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Morocco : 1 artillery and 1 infantry
French Central Africa : 1 flag
French Madagascar : 1 flag
Syria : 1 flag
French West Africa : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag
Crete : 1 flag
Greece : 1 flag, 1 infantry
99 Sea Zone : 1 transport
Iraq : 1 flag, 1 artillery and 3 infantry
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag, 1 aaGun, 1 armour and 2 mech_infantrys
71 Sea Zone : 1 transport
Northwest Persia : 1 flag
Persia : 1 flag, 3 armour, 1 factory_minor, 1 harbour and 3 mech_infantrys
91 Sea Zone : 1 carrier and 1 transport
110 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 32 / 36
Russians : 38 / 59
Japanese : 55 / 73
Americans : 68 / 98
Chinese : 7 / 7
British : 39 / 48
UK_Pacific : 5 / 8
Italians : 10 / 1
ANZAC : 10 / 13
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy nothing; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Romania
2 infantry moved from Yugoslavia to Romania
1 infantry moved from France to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
Combat - Italians
Battle in Romania
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 artillery and 1 infantry
Italians win, taking Romania from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Holland Belgium
Italians attack with 1 fighter and 1 infantry
Americans defend with 2 infantry
Americans win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Italians: 1 fighter and 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
2 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Romania to Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,3,1,5,3,5,6,6,4,6,3,5,2
Italians collect 0 PUs (10 lost to blockades); end with 1 PU total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Holland Belgium
Turn Complete - French
Territory Summary for French :
Morocco : 1 fighter
Holland Belgium : 2 infantry
Production/PUs Summary :
Germans : 35 / 36
Russians : 35 / 59
Japanese : 51 / 73
Americans : 68 / 98
Chinese : 7 / 7
British : 39 / 48
UK_Pacific : 5 / 8
Italians : 10 / 1
ANZAC : 14 / 21
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Baltic States to Eastern Poland
3 bombers moved from Southern Italy to Eastern Poland
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
3 fighters moved from Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to 99 Sea Zone
Combat - Germans
Battle in 99 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Holland Belgium
Germans attack with 6 fighters and 4 infantry
French defend with 2 infantry; Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 6 fighters and 4 infantry remaining. Battle score for attacker is 9
Casualties for French: 2 infantry
Casualties for Americans: 1 infantry
Battle in Eastern Poland
Germans attack with 3 bombers and 2 infantry
Russians defend with 2 infantry
Germans win, taking Eastern Poland from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
3 bombers moved from Eastern Poland to Western Germany
3 fighters moved from Holland Belgium to Western Germany
3 fighters moved from Holland Belgium to Germany
2 aaGuns, 7 armour, 1 infantry and 8 mech_infantrys moved from Baltic States to Poland
2 mech_infantrys moved from Germany to Northern Italy
1 artillery and 3 infantry moved from Germany to Poland
2 infantry moved from France to Normandy Bordeaux
1 aaGun moved from Poland to Germany
1 aaGun moved from Germany to Western Germany
1 aaGun moved from Western Germany to France
2 infantry moved from Denmark to Western Germany
1 fighter moved from 99 Sea Zone to Southern Italy
Place Units - Germans
3 infantry placed in Normandy Bordeaux
1 armour and 2 infantry placed in Germany
3 infantry placed in France
1 infantry placed in Western Germany
1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4,2,2
Germans collect 36 PUs (3 lost to blockades); end with 36 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 3 armour, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bessarabia to Romania
1 bomber moved from Novgorod to Romania
3 infantry moved from Belarus to Eastern Poland
2 infantry moved from Belarus to Baltic States
1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
1 fighter moved from Novgorod to Eastern Poland
2 fighters moved from Novgorod to Baltic States
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 3 armour, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bessarabia to Romania
1 bomber moved from Novgorod to Romania
3 infantry moved from Belarus to Eastern Poland
2 infantry moved from Belarus to Baltic States
1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
1 fighter moved from Novgorod to Eastern Poland
2 fighters moved from Novgorod to Baltic States
Combat - Russians
Battle in Baltic States
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 1 bomber and 2 infantry
Italians defend with 1 infantry
Russians win, taking Romania from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Eastern Poland
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Eastern Poland from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Eastern Poland to Novgorod
2 fighters moved from Baltic States to Novgorod
1 bomber moved from Romania to Novgorod
3 mech_infantrys moved from Ukraine to Bessarabia
1 armour and 2 mech_infantrys moved from Bryansk to Bessarabia
1 aaGun moved from Bryansk to Ukraine
3 mech_infantrys moved from Russia to Ukraine
1 infantry moved from Buryatia to Amur
1 armour and 4 mech_infantrys moved from Yenisey to Buryatia
Place Units - Russians
3 infantry placed in Novgorod
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 60 PUs
Territory Summary for Russians :
Suiyuyan : 1 aaGun, 1 fighter and 1 infantry
Sikang : 1 infantry
Amur : 1 infantry
Buryatia : 1 armour and 4 mech_infantrys
Romania : 1 flag, 2 infantry
Belarus : 1 infantry
Baltic States : 2 infantry
Eastern Poland : 3 infantry
Bessarabia : 2 aaGuns, 1 armour, 6 artilleries, 11 infantry and 5 mech_infantrys
Russia : 1 airfield, 1 armour, 1 factory_major and 4 mech_infantrys
Ukraine : 1 aaGun, 1 armour, 1 factory_minor and 5 mech_infantrys
Volgograd : 1 armour, 1 factory_minor and 2 mech_infantrys
Novgorod : 2 aaGuns, 1 airfield, 3 armour, 5 artilleries, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour, 16 infantry, 4 mech_infantrys and 1 tactical_bomber
93 Sea Zone : 1 submarine
Finland : 1 flag
Production/PUs Summary :
Germans : 34 / 36
Russians : 39 / 60
Japanese : 51 / 73
Americans : 65 / 98
Chinese : 7 / 7
British : 39 / 48
UK_Pacific : 5 / 8
Italians : 10 / 1
ANZAC : 14 / 21
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
GG, I concede.
I blew it and gave you the opportunity to come back into game.
Man, man , man…
@aequitas:
GG, I concede.
I blew it and gave you the opportunity to come back into game.
Man, man , man…
thanks for the game AetV
@JWW:
@aequitas:
GG, I concede.
I blew it and gave you the opportunity to come back into game.
Man, man , man…thanks for the game AetV
I am happy for you. You needed it.
@aequitas:
@JWW:
@aequitas:
GG, I concede.
I blew it and gave you the opportunity to come back into game.
Man, man , man…thanks for the game AetV
I am happy for you. You needed it.
yes, yes i did!