It’s pretty similar in terms of the materials and scale. The map has some fairly significant changes though, particularly with the sea zones.
The main thrust is largely the same, meaning you can expect Axis to do pretty much what they always do in A&A, but the Allied response has to be executed rather differently mainly on account of the sea zones.
If find that the early rounds feel almost backwards in the Atlantic compared to earlier boards. Here the US really has to lead UK (at least for defensive fleet positioning), and the Anglo-American piggyback can seem a little jarring on that account. Less shucks.
The Pacific side is also rather different. The position of the British, and again the sea zones, make the early rounds as Japan rather tweaked on the water too.
The ground game is much the same, though somewhat less defined by tank drives, you see a similar sort of push on the center. China is organized somewhat differently, and India/UK purchase is a bit more central to the whole process of managing Japan vs Russia.
I wasn’t thrilled at first, and it still has some kinks for sure, but it’s still the latest board at this scale, so it has that going for it. Its kept me entertained, even just puzzling out how I can make it play the way I want it to haha, so I think it was worth grabbing. Though I would brace for a larger Allied bid,
and maybe a few head scratchers along the way.
Global 1940 second ed is a solid buy, even if rather pricey at this point. The set up, rules, and gamelength are more involved in Global. 1942.2 is pretty stripped down by comparison, but also a lot cheaper. Many of your sculpts here are interchangeable with other recent boards, so 42.2 can be nice for bolstering the toy trays or battle bags. It’s also got the green chip hehe