Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Yakut S.S.R. to Buryatia
1 armour moved from Yakut S.S.R. to Buryatia
3 infantry moved from Smolensk to Archangel
3 infantry moved from Bryansk to Belarus
2 infantry moved from Ukraine to Western Ukraine
2 mech_infantrys moved from Volgograd to Kazakhstan
1 fighter moved from Russia to Kazakhstan
1 fighter moved from Russia to Archangel
1 tactical_bomber moved from Russia to Archangel
1 artillery moved from Bryansk to Western Ukraine
1 bomber and 1 tactical_bomber moved from Russia to Belarus
1 mech_infantry moved from Trans-Jordan to Northwest Persia
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Yakut S.S.R. to Buryatia
1 armour moved from Yakut S.S.R. to Buryatia
3 infantry moved from Smolensk to Archangel
3 infantry moved from Bryansk to Belarus
2 infantry moved from Ukraine to Western Ukraine
2 mech_infantrys moved from Volgograd to Kazakhstan
1 fighter moved from Russia to Kazakhstan
1 fighter moved from Russia to Archangel
1 tactical_bomber moved from Russia to Archangel
1 artillery moved from Bryansk to Western Ukraine
1 bomber and 1 tactical_bomber moved from Russia to Belarus
1 mech_infantry moved from Trans-Jordan to Northwest Persia
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Archangel, round 1 : 2/5 hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 1 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Buryatia
Russians attack with 1 armour and 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 3 infantry in Buryatia, round 1 : 1/4 hits
Japanese roll dice for 1 infantry in Buryatia, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia
Russians win, taking Buryatia from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 artillery
Russians roll dice for 1 fighter and 2 mech_infantrys in Kazakhstan, round 1 : 1/3 hits
Japanese roll dice for 1 artillery in Kazakhstan, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 bomber, 3 infantry and 1 tactical_bomber
Italians defend with 1 armour and 1 artillery
Russians roll dice for 1 bomber, 3 infantry and 1 tactical_bomber in Belarus, round 1 : 2/5 hits
Italians roll dice for 1 armour and 1 artillery in Belarus, round 1 : 2/2 hits
2 infantry owned by the Russians , 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Belarus
Russians win, taking Belarus from Italians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 2 infantry
Casualties for Italians: 1 armour and 1 artillery
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Archangel to Russia
3 infantry moved from Russia to Smolensk
1 infantry moved from Suiyuyan to Kansu
1 fighter moved from Kazakhstan to Russia
1 bomber moved from Belarus to Russia
1 tactical_bomber moved from Belarus to Russia
1 mech_infantry moved from Volgograd to Russia
1 infantry moved from Libya to Tobruk
Place Units - Russians
3 mech_infantrys placed in Volgograd
1 armour, 4 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 50 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 2 artilleries and 3 infantry
EDIT: Adding units owned by Russians to Bryansk: 2 artilleries and 3 infantry
EDIT: Turning off Edit Mode
Territory Summary for Russians :
Kansu : 1 flag, 2 aaGuns and 4 infantry
Kazakhstan : 1 flag, 2 mech_infantrys
Buryatia : 1 flag, 1 armour and 2 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Tsagaan Olom : 1 flag
Tobruk : 1 flag, 1 infantry
Libya : 1 flag
Italian Somaliland : 1 flag
Belarus : 1 flag, 1 infantry
Bryansk : 1 flag, 4 aaGuns, 7 armour, 17 artilleries, 43 infantry and 7 mech_infantrys
Archangel : 1 flag, 3 infantry
Russia : 1 flag, 1 airfield, 3 armour, 4 artilleries, 1 bomber, 1 factory_major, 2 fighters, 5 infantry, 2 mech_infantrys and 2 tactical_bombers
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag, 1 artillery and 1 infantry
Volgograd : 1 flag, 1 factory_minor and 3 mech_infantrys
Smolensk : 1 flag, 3 infantry
Iraq : 1 flag
Northwest Persia : 1 flag, 1 mech_infantry
Persia : 1 flag
Production/PUs Summary :
Germans : 41 / 54
Russians : 33 / 50
Japanese : 66 / 76
Americans : 52 / 74
Chinese : 2 / 4
British : 32 / 39
UK_Pacific : 6 / 3
Italians : 18 / 13
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.370
Median : 3.000
Variance : 0.885
Standard Deviation : 0.941
Total rolls : 27
Japanese Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Germans Combat
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Russians Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.400
Median : 3.000
Variance : 0.947
Standard Deviation : 0.973
Total rolls : 20
Italians Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
i got an error after i finished my turn, the linked map is bugged, ill fix it.
fixed map
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 fighters and 9 infantry; Remaining resources: 3 PUs;
Combat Move - Japanese
1 artillery and 2 infantry moved from Siam to 37 Sea Zone
7 infantry moved from Malaya to 37 Sea Zone
2 artilleries, 8 infantry and 5 transports moved from 42 Sea Zone to 39 Sea Zone
1 artillery, 9 infantry and 5 transports moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
2 infantry moved from Shan State to Burma
4 fighters moved from 37 Sea Zone to India
8 fighters and 4 tactical_bombers moved from 42 Sea Zone to India
3 fighters and 3 tactical_bombers moved from Malaya to India
2 battleships and 2 cruisers moved from 42 Sea Zone to 39 Sea Zone
2 bombers moved from Hunan to India
1 infantry moved from Shensi to Suiyuyan
Japanese take Suiyuyan from Chinese
17 infantry moved from 39 Sea Zone to India
3 artilleries moved from 39 Sea Zone to India
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 fighters and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 artillery and 2 infantry moved from Siam to 37 Sea Zone
7 infantry moved from Malaya to 37 Sea Zone
2 artilleries, 8 infantry and 5 transports moved from 42 Sea Zone to 39 Sea Zone
2 artilleries and 8 infantry moved from 39 Sea Zone to India
1 artillery, 9 infantry and 5 transports moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 9 infantry moved from 39 Sea Zone to India
4 fighters and 4 tactical_bombers moved from 42 Sea Zone to India
3 fighters and 3 tactical_bombers moved from Malaya to India
2 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Yunnan to Burma
2 bombers moved from Hunan to India
4 fighters moved from 42 Sea Zone to India
4 fighters moved from 37 Sea Zone to India
2 battleships and 2 cruisers moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from Shensi to Suiyuyan
Japanese take Suiyuyan from Chinese
Combat - Japanese
Battle in India
Japanese attack with 3 artilleries, 2 bombers, 15 fighters, 17 infantry and 7 tactical_bombers
ANZAC defend with 3 fighters; British defend with 3 aaGuns, 1 airfield, 1 armour, 6 artilleries, 2 fighters, 1 harbour, 20 infantry, 2 mech_infantrys and 1 tactical_bomber; UK_Pacific defend with 1 factory_major; Americans defend with 1 armour
AA guns fire in India : 2/9 hits
2 fighters owned by the Japanese lost in India
Japanese roll dice for 2 battleships and 2 cruisers in India, round 1 : 4/4 hits
Japanese roll dice for 3 artilleries, 2 bombers, 13 fighters, 17 infantry and 7 tactical_bombers in India, round 1 : 14/42 hits
UK_Pacific roll dice for 3 aaGuns, 2 armour, 6 artilleries, 5 fighters, 20 infantry, 2 mech_infantrys and 1 tactical_bomber in India, round 1 : 19/36 hits
15 infantry owned by the British , 17 infantry owned by the Japanese , 3 aaGuns owned by the British and 2 artilleries owned by the Japanese lost in India
2 bombers owned by the Japanese , 7 tactical_bombers owned by the Japanese and 13 fighters owned by the Japanese retreated
Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits
UK_Pacific roll dice for 2 armour, 6 artilleries, 5 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in India, round 2 : 10/21 hits
1 artillery owned by the Japanese lost in India
UK_Pacific win with 2 armour, 6 artilleries, 5 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -23
Casualties for Japanese: 3 artilleries, 2 fighters and 17 infantry
Casualties for British: 3 aaGuns and 15 infantry
Non Combat Move - Japanese
1 fighter moved from India to Shan State
1 fighter moved from India to Shan State
1 fighter moved from India to Shan State
1 fighter moved from India to 39 Sea Zone
1 tactical_bomber moved from India to Shan State
1 tactical_bomber moved from India to Shan State
1 tactical_bomber moved from India to Shan State
2 carriers moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
1 bomber moved from India to Malaya
1 bomber moved from India to Malaya
6 fighters moved from India to 39 Sea Zone
4 tactical_bombers moved from India to 39 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
5 carriers moved from 42 Sea Zone to 39 Sea Zone
4 submarines moved from 42 Sea Zone to 37 Sea Zone
3 destroyers moved from 42 Sea Zone to 37 Sea Zone
1 armour and 1 mech_infantry moved from Hunan to Burma
1 artillery and 1 infantry moved from Hunan to Yunnan
3 armour and 3 infantry moved from Kiangsu to 19 Sea Zone
3 armour, 3 infantry and 3 transports moved from 19 Sea Zone to 37 Sea Zone
3 infantry moved from 37 Sea Zone to Malaya
3 armour moved from 37 Sea Zone to Malaya
2 fighters moved from Hunan to Malaya
1 aaGun moved from Hunan to Yunnan
1 artillery moved from Hopei to Shensi
1 mech_infantry moved from Tsinghai to Shensi
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
1 destroyer placed in 19 Sea Zone
2 fighters and 5 infantry placed in Japan
1 fighter placed in 37 Sea Zone
Japanese undo move 3.
1 fighter placed in 37 Sea Zone
1 fighter and 8 infantry placed in Japan
2 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Territory Summary for Japanese :
Kiangsu : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 10 infantry
Shensi : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Yunnan : 1 flag, 1 aaGun, 1 artillery and 1 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 3 fighters and 3 tactical_bombers
Burma : 1 flag, 1 armour, 3 infantry and 1 mech_infantry
Malaya : 1 flag, 1 airfield, 3 armour, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 infantry
Siberia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 carrier, 6 destroyers, 2 fighters, 4 submarines and 3 transports
39 Sea Zone : 1 flag, 2 battleships, 7 carriers, 2 cruisers, 10 fighters, 1 submarine, 4 tactical_bombers and 10 transports
19 Sea Zone : 1 flag, 1 destroyer
Central Mongolia : 1 flag
6 Sea Zone : 1 flag, 1 destroyer
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
62 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Germans : 41 / 54
Russians : 33 / 50
Japanese : 68 / 73
Americans : 52 / 74
Chinese : 1 / 4
British : 32 / 39
UK_Pacific : 5 / 3
Italians : 18 / 13
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 24 times
2 was rolled 22 times
3 was rolled 21 times
4 was rolled 14 times
5 was rolled 13 times
6 was rolled 19 times
Average roll : 3.239
Median : 3.000
Variance : 0.920
Standard Deviation : 0.959
Total rolls : 113
Japanese Combat
1 was rolled 9 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.383
Median : 3.000
Variance : 0.196
Standard Deviation : 0.442
Total rolls : 47
British Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.000
Median : 2.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9
UK_Pacific Combat
1 was rolled 13 times
2 was rolled 11 times
3 was rolled 12 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 9 times
Average roll : 3.158
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 57
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 unit repaired.
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 battleship, 5 carriers, 3 cruisers, 18 destroyers, 9 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Wake Island to 35 Sea Zone
6 fighters moved from Wake Island to 26 Sea Zone
3 carriers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 mech_infantrys moved from Central United States to Western United States
1 infantry moved from Trans-Jordan to Iraq
3 bombers moved from Wake Island to Caroline Islands
Combat - Americans
Battle in Philippines
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
2 artilleries, 2 fighters and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Combat Move - British
1 bomber moved from United Kingdom to 115 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
5 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
1 infantry moved from India to Burma
2 infantry moved from Persia to Eastern Persia
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Tunisia to Libya
Combat - British
British creates battle in territory 97 Sea Zone
Battle in Burma
British attack with 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 3 infantry and 1 mech_infantry
1 infantry owned by the British and 2 artilleries owned by the British retreated to India
Japanese win with 1 armour remaining. Battle score for attacker is 7
Casualties for Japanese: 3 infantry and 1 mech_infantry
Casualties for British: 2 infantry
Battle in Normandy Bordeaux
British attack with 1 artillery, 7 fighters and 1 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
British win, taking Normandy Bordeaux from Italians with 1 artillery and 7 fighters remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in 97 Sea Zone
British attack with 1 submarine
Germans defend with 2 submarines; Italians defend with 2 destroyers
2 submarines owned by the Germans Submerged
British win with 1 submarine remaining. Battle score for attacker is 16
Casualties for Italians: 2 destroyers
Battle in 115 Sea Zone
British attack with 1 bomber
Germans defend with 2 transports
British win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Non Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Italians to 97 Sea Zone: 2 destroyers
EDIT: Removing units owned by British from 97 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 95 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 fighter moved from Normandy Bordeaux to United Kingdom
6 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from 115 Sea Zone to Archangel
2 fighters and 1 tactical_bomber moved from Burma to India
Place Units - British
1 fighter placed in United Kingdom
1 destroyer and 3 transports placed in 110 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
PS: the british battle in Italy seazone was due to a missclick, even tho’ for some strange reason I hitted 2times in a row, I canceled the battle and just gave you back your navy.
K, cool. I’m still at work for 2 more hours. Italy should be posted by 04:30 EDST. Sorry to make you wait, lol.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3,5,3,3,4,1,3,1,6,2,3,1,2,6,2,6,1,6,5,1,6,4,6,3,5,1,5,2,6,5,5,3,3
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
Some Units in India change ownership: 1 infantry
Territory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Production/PUs Summary :
Germans : 41 / 54
Russians : 33 / 50
Japanese : 66 / 73
Americans : 54 / 81
Chinese : 1 / 2
British : 34 / 34
UK_Pacific : 5 / 2
Italians : 16 / 13
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.647
Median : 3.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 34
Null / Other
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.647
Median : 3.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 34
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - Italians
Italians buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
2 destroyers moved from 97 Sea Zone to 95 Sea Zone
Italians take 97 Sea Zone from British
2 artilleries and 2 infantry moved from Southern France to Normandy Bordeaux
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 2 artilleries and 2 infantry
British defend with 1 artillery, 1 factory_minor and 1 harbour
Italians roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 1 : 1/4 hits
British roll dice for 1 artillery in Normandy Bordeaux, round 1 : 1/1 hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 artillery
Casualties for Italians: 1 infantry
Battle in 95 Sea Zone
Italians attack with 2 destroyers
British defend with 1 submarine
British roll dice for 1 submarine in 95 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 2 destroyers in 95 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the British lost in 95 Sea Zone
Italians win with 2 destroyers remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Non Combat Move - Italians
3 infantry moved from Northern Italy to Southern France
Place Units - Italians
1 submarine and 1 transport placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5
Italians collect 17 PUs (1 lost to blockades); end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Territory Summary for Italians :
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Northern Italy : 1 flag, 1 factory_major
Southern Italy : 1 flag, 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 10 infantry
Baltic States : 1 flag
95 Sea Zone : 1 flag, 2 destroyers, 1 submarine and 1 transport
Greece : 1 flag
97 Sea Zone : 1 flag
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 41 / 54
Russians : 33 / 50
Japanese : 66 / 73
Americans : 54 / 81
Chinese : 1 / 2
British : 32 / 34
UK_Pacific : 5 / 2
Italians : 18 / 22
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.389
Median : 3.500
Variance : 0.941
Standard Deviation : 0.970
Total rolls : 18
Null / Other
1 was rolled 2 times
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
British Combat
1 was rolled 2 times
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.000
Standard Deviation : 0.000
Total rolls : 6
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources:
Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun, 3 artilleries and 14 infantry moved from New South Wales to South Australia
1 infantry moved from Western Australia to South Australia
1 carrier and 2 fighters moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Caroline Islands to Philippines
2 infantry moved from West India to India
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 20 PUs total
Territory Summary for ANZAC :
India : 1 flag, 3 fighters and 2 infantry
Queensland : 1 flag, 1 airfield and 1 harbour
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 1 factory_minor and 1 harbour
South Australia : 1 flag, 1 aaGun, 3 artilleries and 15 infantry
Philippines : 1 flag, 1 fighter
35 Sea Zone : 1 flag, 1 carrier and 2 fighters
Production/PUs Summary :
Germans : 41 / 54
Russians : 33 / 50
Japanese : 66 / 73
Americans : 54 / 81
Chinese : 1 / 2
British : 32 / 34
UK_Pacific : 5 / 2
Italians : 18 / 22
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Null / Other
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 41 / 54
Russians : 33 / 50
Japanese : 66 / 73
Americans : 54 / 81
Chinese : 1 / 2
British : 32 / 34
UK_Pacific : 5 / 2
Italians : 18 / 22
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Null / Other
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Up for German turn
Yep. That’s who goes after France isn’t it.
Oh you here? Please play your turn.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Purchase Units - Germans
Germans buy 3 artilleries and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Eastern Poland to Belarus
1 bomber moved from Novgorod to Belarus
Combat - Germans
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Belarus, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Ukraine from Russians to Germans
EDIT: Turning off Edit Mode
1 bomber moved from Belarus to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 armour moved from Poland to Western Germany
2 mech_infantrys moved from Poland to Western Germany
3 artilleries and 7 infantry moved from Poland to Eastern Poland
3 artilleries and 7 infantry moved from Germany to Poland
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Eastern Poland to Bessarabia
3 infantry moved from Novgorod to Karelia
1 artillery moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
3 infantry moved from Western Germany to France
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
Place Units - Germans
3 artilleries and 7 infantry placed in Germany
3 infantry placed in Novgorod
4 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Production/PUs Summary :
Germans : 44 / 54
Russians : 30 / 50
Japanese : 66 / 73
Americans : 54 / 81
Chinese : 1 / 2
British : 32 / 34
UK_Pacific : 5 / 2
Italians : 18 / 22
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Buryatia to Sakha
Russians take Sakha from Japanese
1 armour moved from Sakha to Amur
1 infantry moved from Buryatia to Amur
1 mech_infantry moved from Volgograd to Tsinghai
Chinese take Tsinghai from Japanese
1 mech_infantry moved from Volgograd to Sikang
Chinese take Sikang from Japanese
2 infantry moved from Archangel to Belarus
1 artillery moved from Bryansk to Belarus
1 bomber moved from Russia to Belarus
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
1 artillery and 1 infantry moved from Western Ukraine to Bessarabia
2 tactical_bombers moved from Russia to Bessarabia
2 fighters moved from Russia to Bessarabia
1 infantry moved from Buryatia to Amur