Game History
Round: 14 Purchase Units - Germans Germans buy 11 infantry; Remaining resources: 1 PUs; Non Combat Move - Germans 1 fighter moved from Karelia S.S.R. to Germany 1 armour moved from Ukraine S.S.R. to Karelia S.S.R. 2 armour moved from Germany to Karelia S.S.R. 1 infantry moved from South Europe to East Europe 1 infantry moved from Karelia S.S.R. to Caucasus 2 infantry moved from Germany to West Europe Place Units - Germans 3 infantry placed in Karelia S.S.R. 8 infantry placed in Germany Turn Complete - Germans Germans collect 34 PUs; end with 35 PUsXDAP-2: Onward! Defrosted Tuna Team vs Death by Dice
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And now I’m the dick :-D
You were always the dick. You are the enemy. That makes you the dick. Spending that much time figuring out how much of a dick Canuck is makes you a bigger dick. This time could have been spent in the lobby finishing the game.
Wednesday is the deadline, that gives you about 4 full days to organize a lobby game as a pbf game will no resolve things. An arbiter can not call a game of chance. My suggestions are play it in the lobby. Noll vs. Canuck or JWW. Or we drag it out to the dead line and then ask allweneedislove to run it in AI to determine the winner.
At this point who ever the winner is has no reason to wave it in anyone’s face due to the acidic nature of our intercourse with one another throughout this round.
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As I said, I have nothing against playing in the lobby. So, if you want to do it, you just have to say it. Canuck had enough time to agree allweneed proposal. I immediately said “yes”.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Yakut S.S.R. to Buryatia
1 armour moved from Yakut S.S.R. to Buryatia
3 infantry moved from Smolensk to Archangel
3 infantry moved from Bryansk to Belarus
2 infantry moved from Ukraine to Western Ukraine
2 mech_infantrys moved from Volgograd to Kazakhstan
1 fighter moved from Russia to Kazakhstan
1 fighter moved from Russia to Archangel
1 tactical_bomber moved from Russia to Archangel
1 artillery moved from Bryansk to Western Ukraine
1 bomber and 1 tactical_bomber moved from Russia to Belarus
1 mech_infantry moved from Trans-Jordan to Northwest Persia -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Yakut S.S.R. to Buryatia
1 armour moved from Yakut S.S.R. to Buryatia
3 infantry moved from Smolensk to Archangel
3 infantry moved from Bryansk to Belarus
2 infantry moved from Ukraine to Western Ukraine
2 mech_infantrys moved from Volgograd to Kazakhstan
1 fighter moved from Russia to Kazakhstan
1 fighter moved from Russia to Archangel
1 tactical_bomber moved from Russia to Archangel
1 artillery moved from Bryansk to Western Ukraine
1 bomber and 1 tactical_bomber moved from Russia to Belarus
1 mech_infantry moved from Trans-Jordan to Northwest PersiaCombat - Russians
Battle in Archangel
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Archangel, round 1 : 2/5 hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 1 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Buryatia
Russians attack with 1 armour and 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 3 infantry in Buryatia, round 1 : 1/4 hits
Japanese roll dice for 1 infantry in Buryatia, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia
Russians win, taking Buryatia from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 artillery
Russians roll dice for 1 fighter and 2 mech_infantrys in Kazakhstan, round 1 : 1/3 hits
Japanese roll dice for 1 artillery in Kazakhstan, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 bomber, 3 infantry and 1 tactical_bomber
Italians defend with 1 armour and 1 artillery
Russians roll dice for 1 bomber, 3 infantry and 1 tactical_bomber in Belarus, round 1 : 2/5 hits
Italians roll dice for 1 armour and 1 artillery in Belarus, round 1 : 2/2 hits
2 infantry owned by the Russians , 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Belarus
Russians win, taking Belarus from Italians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 2 infantry
Casualties for Italians: 1 armour and 1 artilleryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Archangel to Russia
3 infantry moved from Russia to Smolensk
1 infantry moved from Suiyuyan to Kansu
1 fighter moved from Kazakhstan to Russia
1 bomber moved from Belarus to Russia
1 tactical_bomber moved from Belarus to Russia
1 mech_infantry moved from Volgograd to Russia
1 infantry moved from Libya to TobrukPlace Units - Russians
3 mech_infantrys placed in Volgograd
1 armour, 4 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 50 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 2 artilleries and 3 infantry
EDIT: Adding units owned by Russians to Bryansk: 2 artilleries and 3 infantry
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Kansu : 1 flag, 2 aaGuns and 4 infantry
Kazakhstan : 1 flag, 2 mech_infantrys
Buryatia : 1 flag, 1 armour and 2 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Tsagaan Olom : 1 flag
Tobruk : 1 flag, 1 infantry
Libya : 1 flag
Italian Somaliland : 1 flag
Belarus : 1 flag, 1 infantry
Bryansk : 1 flag, 4 aaGuns, 7 armour, 17 artilleries, 43 infantry and 7 mech_infantrys
Archangel : 1 flag, 3 infantry
Russia : 1 flag, 1 airfield, 3 armour, 4 artilleries, 1 bomber, 1 factory_major, 2 fighters, 5 infantry, 2 mech_infantrys and 2 tactical_bombers
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag, 1 artillery and 1 infantry
Volgograd : 1 flag, 1 factory_minor and 3 mech_infantrys
Smolensk : 1 flag, 3 infantry
Iraq : 1 flag
Northwest Persia : 1 flag, 1 mech_infantry
Persia : 1 flagProduction/PUs Summary :
Germans : 41 / 54
Russians : 33 / 50
Japanese : 66 / 76
Americans : 52 / 74
Chinese : 2 / 4
British : 32 / 39
UK_Pacific : 6 / 3
Italians : 18 / 13
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.370
Median : 3.000
Variance : 0.885
Standard Deviation : 0.941
Total rolls : 27Japanese Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Russians Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.400
Median : 3.000
Variance : 0.947
Standard Deviation : 0.973
Total rolls : 20Italians Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
i got an error after i finished my turn, the linked map is bugged, ill fix it.
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fixed map
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TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 fighters and 9 infantry; Remaining resources: 3 PUs;Combat Move - Japanese
1 artillery and 2 infantry moved from Siam to 37 Sea Zone
7 infantry moved from Malaya to 37 Sea Zone
2 artilleries, 8 infantry and 5 transports moved from 42 Sea Zone to 39 Sea Zone
1 artillery, 9 infantry and 5 transports moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
2 infantry moved from Shan State to Burma
4 fighters moved from 37 Sea Zone to India
8 fighters and 4 tactical_bombers moved from 42 Sea Zone to India
3 fighters and 3 tactical_bombers moved from Malaya to India
2 battleships and 2 cruisers moved from 42 Sea Zone to 39 Sea Zone
2 bombers moved from Hunan to India
1 infantry moved from Shensi to Suiyuyan
Japanese take Suiyuyan from Chinese
17 infantry moved from 39 Sea Zone to India
3 artilleries moved from 39 Sea Zone to India -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 fighters and 10 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 artillery and 2 infantry moved from Siam to 37 Sea Zone
7 infantry moved from Malaya to 37 Sea Zone
2 artilleries, 8 infantry and 5 transports moved from 42 Sea Zone to 39 Sea Zone
2 artilleries and 8 infantry moved from 39 Sea Zone to India
1 artillery, 9 infantry and 5 transports moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 9 infantry moved from 39 Sea Zone to India
4 fighters and 4 tactical_bombers moved from 42 Sea Zone to India
3 fighters and 3 tactical_bombers moved from Malaya to India
2 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Yunnan to Burma
2 bombers moved from Hunan to India
4 fighters moved from 42 Sea Zone to India
4 fighters moved from 37 Sea Zone to India
2 battleships and 2 cruisers moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from Shensi to Suiyuyan
Japanese take Suiyuyan from ChineseCombat - Japanese
Battle in India
Japanese attack with 3 artilleries, 2 bombers, 15 fighters, 17 infantry and 7 tactical_bombers
ANZAC defend with 3 fighters; British defend with 3 aaGuns, 1 airfield, 1 armour, 6 artilleries, 2 fighters, 1 harbour, 20 infantry, 2 mech_infantrys and 1 tactical_bomber; UK_Pacific defend with 1 factory_major; Americans defend with 1 armour
AA guns fire in India : 2/9 hits
2 fighters owned by the Japanese lost in India
Japanese roll dice for 2 battleships and 2 cruisers in India, round 1 : 4/4 hits
Japanese roll dice for 3 artilleries, 2 bombers, 13 fighters, 17 infantry and 7 tactical_bombers in India, round 1 : 14/42 hits
UK_Pacific roll dice for 3 aaGuns, 2 armour, 6 artilleries, 5 fighters, 20 infantry, 2 mech_infantrys and 1 tactical_bomber in India, round 1 : 19/36 hits
15 infantry owned by the British , 17 infantry owned by the Japanese , 3 aaGuns owned by the British and 2 artilleries owned by the Japanese lost in India
2 bombers owned by the Japanese , 7 tactical_bombers owned by the Japanese and 13 fighters owned by the Japanese retreated
Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits
UK_Pacific roll dice for 2 armour, 6 artilleries, 5 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in India, round 2 : 10/21 hits
1 artillery owned by the Japanese lost in India
UK_Pacific win with 2 armour, 6 artilleries, 5 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -23
Casualties for Japanese: 3 artilleries, 2 fighters and 17 infantry
Casualties for British: 3 aaGuns and 15 infantryNon Combat Move - Japanese
1 fighter moved from India to Shan State
1 fighter moved from India to Shan State
1 fighter moved from India to Shan State
1 fighter moved from India to 39 Sea Zone
1 tactical_bomber moved from India to Shan State
1 tactical_bomber moved from India to Shan State
1 tactical_bomber moved from India to Shan State
2 carriers moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
1 bomber moved from India to Malaya
1 bomber moved from India to Malaya
6 fighters moved from India to 39 Sea Zone
4 tactical_bombers moved from India to 39 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
5 carriers moved from 42 Sea Zone to 39 Sea Zone
4 submarines moved from 42 Sea Zone to 37 Sea Zone
3 destroyers moved from 42 Sea Zone to 37 Sea Zone
1 armour and 1 mech_infantry moved from Hunan to Burma
1 artillery and 1 infantry moved from Hunan to Yunnan
3 armour and 3 infantry moved from Kiangsu to 19 Sea Zone
3 armour, 3 infantry and 3 transports moved from 19 Sea Zone to 37 Sea Zone
3 infantry moved from 37 Sea Zone to Malaya
3 armour moved from 37 Sea Zone to Malaya
2 fighters moved from Hunan to Malaya
1 aaGun moved from Hunan to Yunnan
1 artillery moved from Hopei to Shensi
1 mech_infantry moved from Tsinghai to ShensiPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
1 destroyer placed in 19 Sea Zone
2 fighters and 5 infantry placed in Japan
1 fighter placed in 37 Sea Zone
Japanese undo move 3.
1 fighter placed in 37 Sea Zone
1 fighter and 8 infantry placed in Japan
2 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUsTerritory Summary for Japanese :
Kiangsu : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 10 infantry
Shensi : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Yunnan : 1 flag, 1 aaGun, 1 artillery and 1 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 3 fighters and 3 tactical_bombers
Burma : 1 flag, 1 armour, 3 infantry and 1 mech_infantry
Malaya : 1 flag, 1 airfield, 3 armour, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 infantry
Siberia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 carrier, 6 destroyers, 2 fighters, 4 submarines and 3 transports
39 Sea Zone : 1 flag, 2 battleships, 7 carriers, 2 cruisers, 10 fighters, 1 submarine, 4 tactical_bombers and 10 transports
19 Sea Zone : 1 flag, 1 destroyer
Central Mongolia : 1 flag
6 Sea Zone : 1 flag, 1 destroyer
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
62 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 41 / 54
Russians : 33 / 50
Japanese : 68 / 73
Americans : 52 / 74
Chinese : 1 / 4
British : 32 / 39
UK_Pacific : 5 / 3
Italians : 18 / 13
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 24 times
2 was rolled 22 times
3 was rolled 21 times
4 was rolled 14 times
5 was rolled 13 times
6 was rolled 19 times
Average roll : 3.239
Median : 3.000
Variance : 0.920
Standard Deviation : 0.959
Total rolls : 113Japanese Combat
1 was rolled 9 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.383
Median : 3.000
Variance : 0.196
Standard Deviation : 0.442
Total rolls : 47British Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.000
Median : 2.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9UK_Pacific Combat
1 was rolled 13 times
2 was rolled 11 times
3 was rolled 12 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 9 times
Average roll : 3.158
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 57 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 unit repaired.
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 battleship, 5 carriers, 3 cruisers, 18 destroyers, 9 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Wake Island to 35 Sea Zone
6 fighters moved from Wake Island to 26 Sea Zone
3 carriers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 mech_infantrys moved from Central United States to Western United States
1 infantry moved from Trans-Jordan to Iraq
3 bombers moved from Wake Island to Caroline IslandsCombat - Americans
Battle in PhilippinesNon Combat Move - Americans
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
2 artilleries, 2 fighters and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Combat Move - British
1 bomber moved from United Kingdom to 115 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
5 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
1 infantry moved from India to Burma
2 infantry moved from Persia to Eastern Persia
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Tunisia to LibyaCombat - British
British creates battle in territory 97 Sea Zone
Battle in Burma
British attack with 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 3 infantry and 1 mech_infantry
1 infantry owned by the British and 2 artilleries owned by the British retreated to India
Japanese win with 1 armour remaining. Battle score for attacker is 7
Casualties for Japanese: 3 infantry and 1 mech_infantry
Casualties for British: 2 infantry
Battle in Normandy Bordeaux
British attack with 1 artillery, 7 fighters and 1 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
British win, taking Normandy Bordeaux from Italians with 1 artillery and 7 fighters remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in 97 Sea Zone
British attack with 1 submarine
Germans defend with 2 submarines; Italians defend with 2 destroyers
2 submarines owned by the Germans Submerged
British win with 1 submarine remaining. Battle score for attacker is 16
Casualties for Italians: 2 destroyers
Battle in 115 Sea Zone
British attack with 1 bomber
Germans defend with 2 transports
British win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Germans: 2 transportsNon Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Italians to 97 Sea Zone: 2 destroyers
EDIT: Removing units owned by British from 97 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 95 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 fighter moved from Normandy Bordeaux to United Kingdom
6 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from 115 Sea Zone to Archangel
2 fighters and 1 tactical_bomber moved from Burma to IndiaPlace Units - British
1 fighter placed in United Kingdom
1 destroyer and 3 transports placed in 110 Sea ZoneTurn Complete - British
British collect 34 PUs; end with 34 PUs total -
PS: the british battle in Italy seazone was due to a missclick, even tho’ for some strange reason I hitted 2times in a row, I canceled the battle and just gave you back your navy.
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K, cool. I’m still at work for 2 more hours. Italy should be posted by 04:30 EDST. Sorry to make you wait, lol.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Place Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3,5,3,3,4,1,3,1,6,2,3,1,2,6,2,6,1,6,5,1,6,4,6,3,5,1,5,2,6,5,5,3,3
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
Some Units in India change ownership: 1 infantryTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Production/PUs Summary :
Germans : 41 / 54
Russians : 33 / 50
Japanese : 66 / 73
Americans : 54 / 81
Chinese : 1 / 2
British : 34 / 34
UK_Pacific : 5 / 2
Italians : 16 / 13
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.647
Median : 3.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 34Null / Other
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.647
Median : 3.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 34 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - Italians
Italians buy 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 destroyers moved from 97 Sea Zone to 95 Sea Zone
Italians take 97 Sea Zone from British
2 artilleries and 2 infantry moved from Southern France to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 2 artilleries and 2 infantry
British defend with 1 artillery, 1 factory_minor and 1 harbour
Italians roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 1 : 1/4 hits
British roll dice for 1 artillery in Normandy Bordeaux, round 1 : 1/1 hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 artillery
Casualties for Italians: 1 infantry
Battle in 95 Sea Zone
Italians attack with 2 destroyers
British defend with 1 submarine
British roll dice for 1 submarine in 95 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 2 destroyers in 95 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the British lost in 95 Sea Zone
Italians win with 2 destroyers remaining. Battle score for attacker is 6
Casualties for British: 1 submarineNon Combat Move - Italians
3 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
1 submarine and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5
Italians collect 17 PUs (1 lost to blockades); end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for Italians :
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Northern Italy : 1 flag, 1 factory_major
Southern Italy : 1 flag, 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 10 infantry
Baltic States : 1 flag
95 Sea Zone : 1 flag, 2 destroyers, 1 submarine and 1 transport
Greece : 1 flag
97 Sea Zone : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 41 / 54
Russians : 33 / 50
Japanese : 66 / 73
Americans : 54 / 81
Chinese : 1 / 2
British : 32 / 34
UK_Pacific : 5 / 2
Italians : 18 / 22
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.389
Median : 3.500
Variance : 0.941
Standard Deviation : 0.970
Total rolls : 18Null / Other
1 was rolled 2 times
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6British Combat
1 was rolled 2 times
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.000
Standard Deviation : 0.000
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources:Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun, 3 artilleries and 14 infantry moved from New South Wales to South Australia
1 infantry moved from Western Australia to South Australia
1 carrier and 2 fighters moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Caroline Islands to Philippines
2 infantry moved from West India to IndiaTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 20 PUs totalTerritory Summary for ANZAC :
India : 1 flag, 3 fighters and 2 infantry
Queensland : 1 flag, 1 airfield and 1 harbour
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 1 factory_minor and 1 harbour
South Australia : 1 flag, 1 aaGun, 3 artilleries and 15 infantry
Philippines : 1 flag, 1 fighter
35 Sea Zone : 1 flag, 1 carrier and 2 fightersProduction/PUs Summary :
Germans : 41 / 54
Russians : 33 / 50
Japanese : 66 / 73
Americans : 54 / 81
Chinese : 1 / 2
British : 32 / 34
UK_Pacific : 5 / 2
Italians : 18 / 22
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Null / Other
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 41 / 54
Russians : 33 / 50
Japanese : 66 / 73
Americans : 54 / 81
Chinese : 1 / 2
British : 32 / 34
UK_Pacific : 5 / 2
Italians : 18 / 22
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Null / Other
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
Up for German turn
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Yep. That’s who goes after France isn’t it.
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Oh you here? Please play your turn.
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