XDAP-2: Onward! Defrosted Tuna Team vs Death by Dice

  • Customizer

    @Noll:

    And now I’m the dick  :-D

    You were always the dick. You are the enemy. That makes you the dick. Spending that much time figuring out how much of a dick Canuck is makes you a bigger dick. This time could have been spent in the lobby finishing the game.

    Wednesday is the deadline, that gives you about 4 full days to organize a lobby game as a pbf game will no resolve things. An arbiter can not call a game of chance. My suggestions are play it in the lobby. Noll vs. Canuck or JWW. Or we drag it out to the dead line and then ask allweneedislove to run it in AI to determine the winner.

    At this point who ever the winner is has no reason to wave it in anyone’s face due to the acidic nature of our intercourse with one another throughout this round.


  • As I said, I have nothing against playing in the lobby. So, if you want to do it, you just have to say it. Canuck had enough time to agree allweneed proposal. I immediately said “yes”.


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - Russians
                Russians buy 1 armour, 4 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Yakut S.S.R. to Buryatia
                1 armour moved from Yakut S.S.R. to Buryatia
                3 infantry moved from Smolensk to Archangel
                3 infantry moved from Bryansk to Belarus
                2 infantry moved from Ukraine to Western Ukraine
                2 mech_infantrys moved from Volgograd to Kazakhstan
                1 fighter moved from Russia to Kazakhstan
                1 fighter moved from Russia to Archangel
                1 tactical_bomber moved from Russia to Archangel
                1 artillery moved from Bryansk to Western Ukraine
                1 bomber and 1 tactical_bomber moved from Russia to Belarus
                1 mech_infantry moved from Trans-Jordan to Northwest Persia


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - Russians
                Russians buy 1 armour, 4 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Yakut S.S.R. to Buryatia
                1 armour moved from Yakut S.S.R. to Buryatia
                3 infantry moved from Smolensk to Archangel
                3 infantry moved from Bryansk to Belarus
                2 infantry moved from Ukraine to Western Ukraine
                2 mech_infantrys moved from Volgograd to Kazakhstan
                1 fighter moved from Russia to Kazakhstan
                1 fighter moved from Russia to Archangel
                1 tactical_bomber moved from Russia to Archangel
                1 artillery moved from Bryansk to Western Ukraine
                1 bomber and 1 tactical_bomber moved from Russia to Belarus
                1 mech_infantry moved from Trans-Jordan to Northwest Persia

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Archangel, round 1 :  2/5 hits
                        Germans roll dice for 1 artillery and 1 infantry in Archangel, round 1 :  0/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Buryatia
                    Russians attack with 1 armour and 3 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 armour and 3 infantry in Buryatia, round 1 :  1/4 hits
                        Japanese roll dice for 1 infantry in Buryatia, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia
                    Russians win, taking Buryatia from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Kazakhstan
                    Russians attack with 1 fighter and 2 mech_infantrys
                    Japanese defend with 1 artillery
                        Russians roll dice for 1 fighter and 2 mech_infantrys in Kazakhstan, round 1 :  1/3 hits
                        Japanese roll dice for 1 artillery in Kazakhstan, round 1 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kazakhstan
                    Russians win, taking Kazakhstan from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 1 :  1/3 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 1 bomber, 3 infantry and 1 tactical_bomber
                    Italians defend with 1 armour and 1 artillery
                        Russians roll dice for 1 bomber, 3 infantry and 1 tactical_bomber in Belarus, round 1 :  2/5 hits
                        Italians roll dice for 1 armour and 1 artillery in Belarus, round 1 :  2/2 hits
                        2 infantry owned by the Russians , 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Belarus
                    Russians win, taking Belarus from Italians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 armour and 1 artillery

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Archangel to Russia
                3 infantry moved from Russia to Smolensk
                1 infantry moved from Suiyuyan to Kansu
                1 fighter moved from Kazakhstan to Russia
                1 bomber moved from Belarus to Russia
                1 tactical_bomber moved from Belarus to Russia
                1 mech_infantry moved from Volgograd to Russia
                1 infantry moved from Libya to Tobruk

    Place Units - Russians
                3 mech_infantrys placed in Volgograd
                1 armour, 4 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 50 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 2 artilleries and 3 infantry
                EDIT: Adding units owned by Russians to Bryansk: 2 artilleries and 3 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Russians :

    Kansu : 1 flag, 2 aaGuns and 4 infantry
        Kazakhstan : 1 flag, 2 mech_infantrys
        Buryatia : 1 flag, 1 armour and 2 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Tsagaan Olom : 1 flag
        Tobruk : 1 flag, 1 infantry
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Belarus : 1 flag, 1 infantry
        Bryansk : 1 flag, 4 aaGuns, 7 armour, 17 artilleries, 43 infantry and 7 mech_infantrys
        Archangel : 1 flag, 3 infantry
        Russia : 1 flag, 1 airfield, 3 armour, 4 artilleries, 1 bomber, 1 factory_major, 2 fighters, 5 infantry, 2 mech_infantrys and 2 tactical_bombers
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag, 1 artillery and 1 infantry
        Volgograd : 1 flag, 1 factory_minor and 3 mech_infantrys
        Smolensk : 1 flag, 3 infantry
        Iraq : 1 flag
        Northwest Persia : 1 flag, 1 mech_infantry
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 41 / 54
        Russians : 33 / 50
        Japanese : 66 / 76
        Americans : 52 / 74
        Chinese : 2 / 4
        British : 32 / 39
        UK_Pacific : 6 / 3
        Italians : 18 / 13
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.370
            Median : 3.000
            Variance : 0.885
            Standard Deviation : 0.941
            Total rolls : 27

    Japanese Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.333
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Russians Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.400
            Median : 3.000
            Variance : 0.947
            Standard Deviation : 0.973
            Total rolls : 20

    Italians Combat
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • i got an error after i finished my turn, the linked map is bugged, ill fix it.


  • fixed map

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 3 fighters and 9 infantry; Remaining resources: 3 PUs;

    Combat Move - Japanese
                1 artillery and 2 infantry moved from Siam to 37 Sea Zone
                7 infantry moved from Malaya to 37 Sea Zone
                2 artilleries, 8 infantry and 5 transports moved from 42 Sea Zone to 39 Sea Zone
                1 artillery, 9 infantry and 5 transports moved from 37 Sea Zone to 39 Sea Zone
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                2 infantry moved from Shan State to Burma
                4 fighters moved from 37 Sea Zone to India
                8 fighters and 4 tactical_bombers moved from 42 Sea Zone to India
                3 fighters and 3 tactical_bombers moved from Malaya to India
                2 battleships and 2 cruisers moved from 42 Sea Zone to 39 Sea Zone
                2 bombers moved from Hunan to India
                1 infantry moved from Shensi to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                17 infantry moved from 39 Sea Zone to India
                3 artilleries moved from 39 Sea Zone to India

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 3 fighters and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 artillery and 2 infantry moved from Siam to 37 Sea Zone
                7 infantry moved from Malaya to 37 Sea Zone
                2 artilleries, 8 infantry and 5 transports moved from 42 Sea Zone to 39 Sea Zone
                2 artilleries and 8 infantry moved from 39 Sea Zone to India
                1 artillery, 9 infantry and 5 transports moved from 37 Sea Zone to 39 Sea Zone
                1 artillery and 9 infantry moved from 39 Sea Zone to India
                4 fighters and 4 tactical_bombers moved from 42 Sea Zone to India
                3 fighters and 3 tactical_bombers moved from Malaya to India
                2 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry moved from Yunnan to Burma
                2 bombers moved from Hunan to India
                4 fighters moved from 42 Sea Zone to India
                4 fighters moved from 37 Sea Zone to India
                2 battleships and 2 cruisers moved from 42 Sea Zone to 39 Sea Zone
                1 infantry moved from Shensi to Suiyuyan
                      Japanese take Suiyuyan from Chinese

    Combat - Japanese
                Battle in India
                    Japanese attack with 3 artilleries, 2 bombers, 15 fighters, 17 infantry and 7 tactical_bombers
                    ANZAC defend with 3 fighters; British defend with 3 aaGuns, 1 airfield, 1 armour, 6 artilleries, 2 fighters, 1 harbour, 20 infantry, 2 mech_infantrys and 1 tactical_bomber; UK_Pacific defend with 1 factory_major; Americans defend with 1 armour
                        AA guns fire in India :  2/9 hits
                        2 fighters owned by the Japanese lost in India
                        Japanese roll dice for 2 battleships and 2 cruisers in India, round 1 :  4/4 hits
                        Japanese roll dice for 3 artilleries, 2 bombers, 13 fighters, 17 infantry and 7 tactical_bombers in India, round 1 :  14/42 hits
                        UK_Pacific roll dice for 3 aaGuns, 2 armour, 6 artilleries, 5 fighters, 20 infantry, 2 mech_infantrys and 1 tactical_bomber in India, round 1 :  19/36 hits
                        15 infantry owned by the British , 17 infantry owned by the Japanese , 3 aaGuns owned by the British and 2 artilleries owned by the Japanese lost in India
                    2 bombers owned by the Japanese , 7 tactical_bombers owned by the Japanese and 13 fighters owned by the Japanese retreated
                        Japanese roll dice for 1 artillery in India, round 2 :  0/1 hits
                        UK_Pacific roll dice for 2 armour, 6 artilleries, 5 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in India, round 2 :  10/21 hits
                        1 artillery owned by the Japanese lost in India
                    UK_Pacific win with 2 armour, 6 artilleries, 5 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -23
                    Casualties for Japanese: 3 artilleries, 2 fighters and 17 infantry
                    Casualties for British: 3 aaGuns and 15 infantry

    Non Combat Move - Japanese
                1 fighter moved from India to Shan State
                1 fighter moved from India to Shan State
                1 fighter moved from India to Shan State
                1 fighter moved from India to 39 Sea Zone
                1 tactical_bomber moved from India to Shan State
                1 tactical_bomber moved from India to Shan State
                1 tactical_bomber moved from India to Shan State
                2 carriers moved from 37 Sea Zone to 39 Sea Zone
                1 fighter moved from India to 39 Sea Zone
                1 fighter moved from India to 39 Sea Zone
                1 fighter moved from India to 39 Sea Zone
                1 bomber moved from India to Malaya
                1 bomber moved from India to Malaya
                6 fighters moved from India to 39 Sea Zone
                4 tactical_bombers moved from India to 39 Sea Zone
                1 carrier moved from 42 Sea Zone to 37 Sea Zone
                5 carriers moved from 42 Sea Zone to 39 Sea Zone
                4 submarines moved from 42 Sea Zone to 37 Sea Zone
                3 destroyers moved from 42 Sea Zone to 37 Sea Zone
                1 armour and 1 mech_infantry moved from Hunan to Burma
                1 artillery and 1 infantry moved from Hunan to Yunnan
                3 armour and 3 infantry moved from Kiangsu to 19 Sea Zone
                3 armour, 3 infantry and 3 transports moved from 19 Sea Zone to 37 Sea Zone
                3 infantry moved from 37 Sea Zone to Malaya
                3 armour moved from 37 Sea Zone to Malaya
                2 fighters moved from Hunan to Malaya
                1 aaGun moved from Hunan to Yunnan
                1 artillery moved from Hopei to Shensi
                1 mech_infantry moved from Tsinghai to Shensi

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                1 destroyer placed in 19 Sea Zone
                2 fighters and 5 infantry placed in Japan
                1 fighter placed in 37 Sea Zone
                Japanese undo move 3.
                1 fighter placed in 37 Sea Zone
                1 fighter and 8 infantry placed in Japan
                2 infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 68 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

    Territory Summary for Japanese :

    Kiangsu : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 10 infantry
        Shensi : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
        Yunnan : 1 flag, 1 aaGun, 1 artillery and 1 infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 3 fighters and 3 tactical_bombers
        Burma : 1 flag, 1 armour, 3 infantry and 1 mech_infantry
        Malaya : 1 flag, 1 airfield, 3 armour, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 infantry
        Siberia : 1 flag
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 carrier, 6 destroyers, 2 fighters, 4 submarines and 3 transports
        39 Sea Zone : 1 flag, 2 battleships, 7 carriers, 2 cruisers, 10 fighters, 1 submarine, 4 tactical_bombers and 10 transports
        19 Sea Zone : 1 flag, 1 destroyer
        Central Mongolia : 1 flag
        6 Sea Zone : 1 flag, 1 destroyer
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        62 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 41 / 54
        Russians : 33 / 50
        Japanese : 68 / 73
        Americans : 52 / 74
        Chinese : 1 / 4
        British : 32 / 39
        UK_Pacific : 5 / 3
        Italians : 18 / 13
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 24 times
                2 was rolled 22 times
                3 was rolled 21 times
                4 was rolled 14 times
                5 was rolled 13 times
                6 was rolled 19 times
            Average roll : 3.239
            Median : 3.000
            Variance : 0.920
            Standard Deviation : 0.959
            Total rolls : 113

    Japanese Combat
                1 was rolled 9 times
                2 was rolled 8 times
                3 was rolled 8 times
                4 was rolled 8 times
                5 was rolled 6 times
                6 was rolled 8 times
            Average roll : 3.383
            Median : 3.000
            Variance : 0.196
            Standard Deviation : 0.442
            Total rolls : 47

    British Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.000
            Median : 2.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    UK_Pacific Combat
                1 was rolled 13 times
                2 was rolled 11 times
                3 was rolled 12 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 9 times
            Average roll : 3.158
            Median : 3.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 57


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 battleship, 5 carriers, 3 cruisers, 18 destroyers, 9 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from Wake Island to 35 Sea Zone
                6 fighters moved from Wake Island to 26 Sea Zone
                3 carriers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 mech_infantrys moved from Central United States to Western United States
                1 infantry moved from Trans-Jordan to Iraq
                3 bombers moved from Wake Island to Caroline Islands

    Combat - Americans
                Battle in Philippines

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
                2 artilleries, 2 fighters and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 2 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Combat Move - British
                1 bomber moved from United Kingdom to 115 Sea Zone
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                5 fighters moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from United Kingdom to Normandy Bordeaux
                1 submarine moved from 97 Sea Zone to 99 Sea Zone
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                2 artilleries and 2 infantry moved from India to Burma
                2 fighters and 1 tactical_bomber moved from India to Burma
                1 infantry moved from India to Burma
                2 infantry moved from Persia to Eastern Persia
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Tunisia to Libya

    Combat - British
                British creates battle in territory 97 Sea Zone
                Battle in Burma
                    British attack with 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour, 3 infantry and 1 mech_infantry
                    1 infantry owned by the British and 2 artilleries owned by the British retreated to India
                    Japanese win with 1 armour remaining. Battle score for attacker is 7
                    Casualties for Japanese: 3 infantry and 1 mech_infantry
                    Casualties for British: 2 infantry
                Battle in Normandy Bordeaux
                    British attack with 1 artillery, 7 fighters and 1 infantry
                    Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    British win, taking Normandy Bordeaux from Italians with 1 artillery and 7 fighters remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in 97 Sea Zone
                    British attack with 1 submarine
                    Germans defend with 2 submarines; Italians defend with 2 destroyers
                    2 submarines owned by the Germans Submerged
                    British win with 1 submarine remaining. Battle score for attacker is 16
                    Casualties for Italians: 2 destroyers
                Battle in 115 Sea Zone
                    British attack with 1 bomber
                    Germans defend with 2 transports
                    British win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Germans: 2 transports

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to 97 Sea Zone: 2 destroyers
                EDIT: Removing units owned by British from 97 Sea Zone: 1 submarine
                EDIT: Adding units owned by British to 95 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 fighter moved from Normandy Bordeaux to United Kingdom
                6 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 bomber moved from 115 Sea Zone to Archangel
                2 fighters and 1 tactical_bomber moved from Burma to India

    Place Units - British
                1 fighter placed in United Kingdom
                1 destroyer and 3 transports placed in 110 Sea Zone

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total


  • PS: the british battle in Italy seazone was due to a missclick, even tho’ for some strange reason I hitted 2times in a row, I canceled the battle and just gave you back your navy.

  • Customizer

    K, cool. I’m still at work for 2 more hours. Italy should be posted by 04:30 EDST. Sorry to make you wait, lol.

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3,5,3,3,4,1,3,1,6,2,3,1,2,6,2,6,1,6,5,1,6,4,6,3,5,1,5,2,6,5,5,3,3
                UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
                Some Units in India change ownership: 1 infantry

    Territory Summary for UK_Pacific :

    India : 1 flag, 1 factory_major

    Production/PUs Summary :

    Germans : 41 / 54
        Russians : 33 / 50
        Japanese : 66 / 73
        Americans : 54 / 81
        Chinese : 1 / 2
        British : 34 / 34
        UK_Pacific : 5 / 2
        Italians : 16 / 13
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 8 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 8 times
            Average roll : 3.647
            Median : 3.000
            Variance : 0.909
            Standard Deviation : 0.953
            Total rolls : 34

    Null / Other
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 8 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 8 times
            Average roll : 3.647
            Median : 3.000
            Variance : 0.909
            Standard Deviation : 0.953
            Total rolls : 34

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - Italians
                Italians buy 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 destroyers moved from 97 Sea Zone to 95 Sea Zone
                      Italians take 97 Sea Zone from British
                2 artilleries and 2 infantry moved from Southern France to Normandy Bordeaux

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 2 artilleries and 2 infantry
                    British defend with 1 artillery, 1 factory_minor and 1 harbour
                        Italians roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 1 :  1/4 hits
                        British roll dice for 1 artillery in Normandy Bordeaux, round 1 :  1/1 hits
                        1 artillery owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 artillery
                    Casualties for Italians: 1 infantry
                Battle in 95 Sea Zone
                    Italians attack with 2 destroyers
                    British defend with 1 submarine
                        British roll dice for 1 submarine in 95 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 2 destroyers in 95 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the British lost in 95 Sea Zone
                    Italians win with 2 destroyers remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine

    Non Combat Move - Italians
                3 infantry moved from Northern Italy to Southern France

    Place Units - Italians
                1 submarine and 1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5
                Italians collect 17 PUs (1 lost to blockades); end with 17 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for Italians :

    Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Northern Italy : 1 flag, 1 factory_major
        Southern Italy : 1 flag, 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 10 infantry
        Baltic States : 1 flag
        95 Sea Zone : 1 flag, 2 destroyers, 1 submarine and 1 transport
        Greece : 1 flag
        97 Sea Zone : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 41 / 54
        Russians : 33 / 50
        Japanese : 66 / 73
        Americans : 54 / 81
        Chinese : 1 / 2
        British : 32 / 34
        UK_Pacific : 5 / 2
        Italians : 18 / 22
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.389
            Median : 3.500
            Variance : 0.941
            Standard Deviation : 0.970
            Total rolls : 18

    Null / Other
                1 was rolled 2 times
                2 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    British Combat
                1 was rolled 2 times
                2 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.000
            Standard Deviation : 0.000
            Total rolls : 6


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - ANZAC
                ANZAC buy nothing; Remaining resources:

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 aaGun, 3 artilleries and 14 infantry moved from New South Wales to South Australia
                1 infantry moved from Western Australia to South Australia
                1 carrier and 2 fighters moved from 33 Sea Zone to 35 Sea Zone
                1 fighter moved from Caroline Islands to Philippines
                2 infantry moved from West India to India

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 20 PUs total

    Territory Summary for ANZAC :

    India : 1 flag, 3 fighters and 2 infantry
        Queensland : 1 flag, 1 airfield and 1 harbour
        New Zealand : 1 flag, 1 airfield and 1 harbour
        New South Wales : 1 flag, 1 factory_minor and 1 harbour
        South Australia : 1 flag, 1 aaGun, 3 artilleries and 15 infantry
        Philippines : 1 flag, 1 fighter
        35 Sea Zone : 1 flag, 1 carrier and 2 fighters

    Production/PUs Summary :

    Germans : 41 / 54
        Russians : 33 / 50
        Japanese : 66 / 73
        Americans : 54 / 81
        Chinese : 1 / 2
        British : 32 / 34
        UK_Pacific : 5 / 2
        Italians : 18 / 22
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Null / Other
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 41 / 54
        Russians : 33 / 50
        Japanese : 66 / 73
        Americans : 54 / 81
        Chinese : 1 / 2
        British : 32 / 34
        UK_Pacific : 5 / 2
        Italians : 18 / 22
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Null / Other
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • Up for German turn

  • 20 18 16 13 12

    Yep. That’s who goes after France isn’t it.


  • Oh you here? Please play your turn.

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