0% for April

16L G40 BM 2.0 Giallo(axis) vs Karl7(Allies)

  • 22 21 20 19 18 17 16

    Sorry for hijacking your thread, but if you recreate the file and do your move and post it, will work fine.
    Thinking it has to do with the latest Java update and we had this issue in the past a couple of times.
    (Update your Java as well)

    Again, I apologize for hijacking your thread.

    (you may inform others as well)

    Sincerely AetV

  • 21 20 19 18 17 16

    you have te recreate the file, i just did mine…

    Thanks AeV for the info!!

  • 22 20 19 18 17 16 15 14 12

    Cool.  I’m traveling next couple days so I’ll post as soon as can

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from New Zealand to 63 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java

    Combat - Americans
                Battle in Java

    Non Combat Move - Americans
                1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 63 Sea Zone to 54 Sea Zone
                1 artillery moved from Fiji to 50 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 1 transport moved from 50 Sea Zone to 54 Sea Zone
                1 artillery moved from 54 Sea Zone to Queensland
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                2 infantry moved from Morocco to Algeria
                1 infantry moved from Western United States to Central United States
                1 infantry and 1 marine moved from Western United States to 10 Sea Zone
                1 carrier, 2 fighters, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 submarine and 1 transport placed in 10 Sea Zone
                1 carrier, 1 destroyer and 2 submarines placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    triplea_38422_Ame5.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Sikang to Tsinghai
                2 infantry moved from Sikang to Shensi
                1 infantry moved from Sikang to Szechwan
                1 fighter moved from Sikang to Szechwan
                1 infantry moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    Japanese win with no units remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Tsinghai
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Tsinghai from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Sikang

    Place Units - Chinese
                1 infantry placed in Sikang
                Turning on Edit Mode
                EDIT: Changing ownership of Shensi from Japanese to Chinese
                EDIT: Adding units owned by Chinese to Shensi: 1 infantry
                EDIT: Removing units owned by Chinese from Szechwan: 1 infantry
                EDIT: Adding units owned by Chinese to Szechwan: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

    triplea_38422_Chi5.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 carrier, 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Politics - British
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Tunisia: 1 artillery and 1 mech_infantry
                EDIT: Removing units owned by Italians from 98 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Japanese from Burma: 1 infantry
                EDIT: Turning off Edit Mode

    Combat Move - British
                2 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese
                1 artillery and 1 infantry moved from Algeria to Tunisia
                      British take Tunisia from Italians
                1 armour and 1 mech_infantry moved from Tobruk to Tunisia
                      British take Libya from Italians
                1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 transport moved from 91 Sea Zone to 106 Sea Zone
                1 fighter moved from Persia to 98 Sea Zone
                1 tactical_bomber moved from Egypt to 98 Sea Zone
                2 fighters moved from Persia to India
                1 armour, 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Tobruk to Alexandria
                1 armour moved from Egypt to Trans-Jordan
                2 artilleries and 1 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from Persia to Northwest Persia

    Combat - British

    Non Combat Move - British

    Place Units - British
                1 carrier and 1 destroyer placed in 98 Sea Zone
                1 infantry placed in Egypt
                1 factory_minor placed in Persia

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 3 infantry

    triplea_38422_UK_5.tsvg

  • 22 20 19 18 17 16 15 14 12

    Ok recreated the map!

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 fighter and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Malta
                2 armour and 1 mech_infantry moved from Bryansk to Rostov
                2 armour moved from Bryansk to Rostov
                1 mech_infantry moved from Western Ukraine to Rostov

    Combat - Italians
                Battle in Malta
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 aaGun and 1 infantry
                    Italians win, taking Malta from British with 1 artillery remaining. Battle score for attacker is 5
                    Casualties for British: 1 aaGun and 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Rostov
                    Italians attack with 4 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Italians win, taking Rostov from Russians with 4 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Southern Italy to Yugoslavia
                1 aaGun moved from Northern Italy to Yugoslavia
                2 artilleries moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy
                2 submarines placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3
                Italians collect 17 PUs (2 lost to blockades); end with 18 PUs total

    triplea_38422_Ita5.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 armour moved from New South Wales to Northern Territory
                1 fighter moved from New South Wales to Northern Territory
                3 infantry moved from New South Wales to South Australia
                1 infantry moved from New South Wales to South Australia

    Combat - ANZAC
                Battle in South Australia
                    ANZAC attack with 4 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking South Australia from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Northern Territory
                    ANZAC attack with 1 armour and 1 fighter
                    Japanese defend with 1 infantry
                    ANZAC win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 armour

    Non Combat Move - ANZAC
                1 fighter moved from Northern Territory to Queensland
                2 aaGuns and 2 infantry moved from New South Wales to Queensland
                2 infantry moved from Trans-Jordan to Iraq

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 8 PUs; end with 13 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    triplea_38422_ANZ5.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    triplea_38422_Fre5.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 mech_infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Bryansk to Tambov
                2 mech_infantrys moved from Bryansk to Volgograd
                1 armour moved from Bryansk to Caucasus
                      Germans take Caucasus from Russians
                2 fighters and 2 tactical_bombers moved from Bryansk to Volgograd
                1 bomber moved from Western Germany to Tambov
                1 mech_infantry moved from Bryansk to Volgograd
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                1 submarine moved from 113 Sea Zone to 125 Sea Zone

    Combat - Germans
                Battle in Tambov
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Germans attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 factory_minor and 2 infantry
                    Germans win, taking Volgograd from Russians with 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                2 fighters moved from Western Germany to Yugoslavia
                1 fighter and 1 tactical_bomber moved from Vyborg to Western Germany
                1 cruiser, 1 destroyer and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                4 armour and 4 mech_infantrys moved from Bryansk to Volgograd
                2 armour and 2 mech_infantrys moved from Bryansk to Volgograd
                1 infantry moved from Ukraine to Bryansk
                5 armour and 5 mech_infantrys moved from Eastern Poland to Western Ukraine
                4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
                1 bomber moved from Tambov to Rostov
                2 aaGuns moved from Bryansk to Rostov
                3 infantry moved from Bryansk to Rostov
                11 artilleries and 15 infantry moved from Bryansk to Western Ukraine
                2 fighters and 2 tactical_bombers moved from Volgograd to Rostov
                1 armour and 1 mech_infantry moved from Bryansk to Volgograd
                1 armour moved from Bryansk to Volgograd
                3 armour and 4 mech_infantrys moved from Bryansk to Caucasus

    Place Units - Germans
                1 infantry placed in Western Germany
                3 infantry placed in Ukraine
                3 mech_infantrys placed in Novgorod
                9 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 56 PUs; end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs

    triplea_38422_Ger6.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 8 artilleries; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Novosibirsk to Vologda
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk
                7 artilleries moved from Russia to Tambov
                3 infantry moved from Russia to Tambov
                1 fighter and 1 tactical_bomber moved from Russia to Bryansk
                2 fighters moved from Russia to Smolensk
                2 fighters moved from Russia to Vologda

    Combat - Russians
                Battle in Tambov
                    Russians attack with 7 artilleries and 3 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Tambov from Germans with 7 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Vologda from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                    Russians win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Novosibirsk to Vologda
                3 infantry moved from Novosibirsk to Vologda
                6 infantry moved from Samara to Tambov
                30 infantry moved from Russia to Tambov
                3 armour moved from Russia to Tambov
                2 aaGuns moved from Russia to Tambov
                1 fighter and 1 tactical_bomber moved from Bryansk to Russia
                2 fighters moved from Smolensk to Russia
                1 fighter moved from Vologda to Russia
                1 infantry moved from Novosibirsk to Kazakhstan
                1 infantry moved from Novosibirsk to Samara
                2 infantry moved from Novosibirsk to Vologda
                1 aaGun moved from Novosibirsk to Vologda
                1 infantry moved from Novosibirsk to Vologda
                1 submarine moved from 123 Sea Zone to 106 Sea Zone
                1 fighter moved from Vologda to Russia

    Place Units - Russians
                8 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs total
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs

    triplea_38422_Rus6.tsvg

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    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 2 infantry, 5 mech_infantrys, 2 tactical_bombers and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                3 fighters moved from Japan to 25 Sea Zone
                1 fighter moved from 6 Sea Zone to 25 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Siberia
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 marine moved from Shan State to 37 Sea Zone
                1 battleship and 1 marine moved from 37 Sea Zone to 39 Sea Zone
                1 marine moved from 39 Sea Zone to India
                4 artilleries and 2 infantry moved from Shan State to 37 Sea Zone
                3 infantry moved from Malaya to 37 Sea Zone
                4 artilleries, 5 infantry and 5 transports moved from 37 Sea Zone to 39 Sea Zone
                4 artilleries and 5 infantry moved from 39 Sea Zone to India
                1 battleship, 1 carrier and 2 cruisers moved from 37 Sea Zone to 39 Sea Zone
                1 bomber, 2 fighters and 2 tactical_bombers moved from Yunnan to India
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Anhwe to Hopei
                1 artillery moved from Kweichow to Shensi
                1 infantry moved from Kweichow to Szechwan
                1 armour and 3 mech_infantrys moved from Yunnan to Szechwan
                2 artilleries and 4 infantry moved from Yunnan to Burma
                3 artilleries moved from Kwangsi to Yunnan
                1 mech_infantry moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kiangsu to Hunan
                1 infantry moved from Kiangsu to Anhwe
                3 artilleries moved from Kwangtung to Kwangsi
                1 bomber moved from Shan State to 42 Sea Zone
                1 bomber, 6 fighters and 6 tactical_bombers moved from Shan State to India
                1 mech_infantry moved from Hunan to Shensi
                1 mech_infantry moved from Hunan to Szechwan

    triplea_38422_Jap6.tsvg

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    scramble?

  • 22 20 19 18 17 16 15 14 12

    no.

    Come on UK imperialists!

  • 22 20 19 18 17 16 15 14 12

    WOW!  those were some obscenely bad Allies dice!  3 hits R1?

    That’s crazy. This game is probably over.  :-P

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 2 infantry, 5 mech_infantrys, 2 tactical_bombers and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                3 fighters moved from Japan to 25 Sea Zone
                1 fighter moved from 6 Sea Zone to 25 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Siberia
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 marine moved from Shan State to 37 Sea Zone
                1 battleship and 1 marine moved from 37 Sea Zone to 39 Sea Zone
                1 marine moved from 39 Sea Zone to India
                4 artilleries and 2 infantry moved from Shan State to 37 Sea Zone
                3 infantry moved from Malaya to 37 Sea Zone
                4 artilleries, 5 infantry and 5 transports moved from 37 Sea Zone to 39 Sea Zone
                4 artilleries and 5 infantry moved from 39 Sea Zone to India
                1 battleship, 1 carrier and 2 cruisers moved from 37 Sea Zone to 39 Sea Zone
                1 bomber, 2 fighters and 2 tactical_bombers moved from Yunnan to India
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Anhwe to Hopei
                1 artillery moved from Kweichow to Shensi
                1 infantry moved from Kweichow to Szechwan
                1 armour and 3 mech_infantrys moved from Yunnan to Szechwan
                2 artilleries and 4 infantry moved from Yunnan to Burma
                3 artilleries moved from Kwangsi to Yunnan
                1 mech_infantry moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kiangsu to Hunan
                1 infantry moved from Kiangsu to Anhwe
                3 artilleries moved from Kwangtung to Kwangsi
                1 bomber moved from Shan State to 42 Sea Zone
                1 bomber, 6 fighters and 6 tactical_bombers moved from Shan State to India
                1 mech_infantry moved from Hunan to Shensi
                1 mech_infantry moved from Hunan to Szechwan

    Combat - Japanese
                Battle in India
                    Japanese attack with 4 artilleries, 2 bombers, 8 fighters, 5 infantry, 1 marine and 8 tactical_bombers
                    British defend with 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 2 fighters, 1 harbour and 18 infantry; UK_Pacific defend with 1 factory_major
                    Japanese captures 9PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 2 artilleries, 2 bombers, 8 fighters, 1 marine and 8 tactical_bombers remaining. Battle score for attacker is 86
                    Casualties for British: 3 aaGuns, 2 artilleries, 1 bomber, 2 fighters and 18 infantry
                    Casualties for Japanese: 2 artilleries and 5 infantry
                Battle in Szechwan
                    Japanese attack with 1 armour, 1 infantry and 4 mech_infantrys
                    Chinese defend with 2 infantry
                    Japanese win, taking Szechwan from Chinese with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Siberia
                Battle in Burma
                    Japanese attack with 2 artilleries and 4 infantry
                    British defend with 2 infantry
                    Japanese win, taking Siberia from Russians, taking Burma from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 4 fighters and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Shensi
                    Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttatchment attached to UK_Pacific
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                2 bombers moved from India to Kwangsi
                8 tactical_bombers moved from India to Shan State
                6 fighters moved from India to Shan State
                2 fighters moved from India to 39 Sea Zone
                1 bomber moved from 42 Sea Zone to Kwangsi
                1 aaGun moved from Yunnan to Szechwan
                4 fighters moved from 25 Sea Zone to 6 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone

    Place Units - Japanese
                1 transport placed in 20 Sea Zone
                1 artillery and 1 infantry placed in Kwangtung
                3 mech_infantrys placed in Malaya
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 armour, 1 infantry and 2 tactical_bombers placed in Japan

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 76 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs

    triplea_38422_Jap6.tsvg

  • 21 20 19 18 17 16

    @Karl7:

    WOW!   those were some obscenely bad Allies dice!  3 hits R1?Â

    That’s crazy. This game is probably over.  :-P

    That was indeed unbelievable…. Still have all the jap planes

  • 22 20 19 18 17 16 15 14 12

    @Giallo:

    @Karl7:

    WOW!�  � those were some obscenely bad Allies dice!�  3 hits R1?�

    That’s crazy. This game is probably over.�  :-P

    That was indeed unbelievable…. Still have all the ��� planes

    well, I should probably quit just to save wasting time, but let’s play on a bit for fun!

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 fighter moved from 54 Sea Zone to Caroline Islands
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery and 1 transport moved from 26 Sea Zone to 31 Sea Zone
                1 infantry moved from Wake Island to 31 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 mech_infantry moved from Queensland to 54 Sea Zone
                1 mech_infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
                1 mech_infantry moved from 34 Sea Zone to Paulau Island

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 2 artilleries, 1 fighter and 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in Paulau Island

    Non Combat Move - Americans
                2 carriers moved from 54 Sea Zone to 34 Sea Zone
                1 cruiser moved from 54 Sea Zone to 34 Sea Zone
                2 destroyers moved from 54 Sea Zone to 34 Sea Zone
                4 fighters moved from 54 Sea Zone to 34 Sea Zone
                1 carrier moved from 54 Sea Zone to 34 Sea Zone
                1 fighter moved from 54 Sea Zone to 34 Sea Zone
                1 fighter moved from 26 Sea Zone to 34 Sea Zone
                1 carrier, 1 fighter and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                1 submarine moved from 54 Sea Zone to 37 Sea Zone
                2 submarines moved from 54 Sea Zone to 34 Sea Zone
                1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 marine, 1 submarine and 1 transport moved from 26 Sea Zone to 30 Sea Zone
                1 destroyer moved from 54 Sea Zone to 30 Sea Zone
                1 infantry and 1 marine moved from 30 Sea Zone to Johnston Island
                1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                1 fighter moved from Caroline Islands to 33 Sea Zone
                4 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 mech_infantrys, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 carrier, 1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone
                2 fighters placed in Western United States
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    triplea_38422_Ame6.tsvg

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