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16L G40 Bal Mod LL ArtofWar1947 (Axis) vs. JWW (Allies) #2

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Slovakia Hungary to Romania
                2 fighters moved from Slovakia Hungary to Romania
                1 mech_infantry moved from Western Germany to Holland Belgium
                1 bomber and 2 fighters moved from Southern Italy to Holland Belgium

    Combat - Italians
                Battle in Romania
                    Italians attack with 2 fighters and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                        Italians roll dice for 2 fighters and 1 mech_infantry in Romania, round 2 :  0/3 hits
                        Russians roll dice for 1 mech_infantry in Romania, round 2 :  0/1 hits
                        Italians roll dice for 2 fighters and 1 mech_infantry in Romania, round 3 :  1/3 hits
                        Russians roll dice for 1 mech_infantry in Romania, round 3 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Romania
                    Italians win, taking Romania from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Holland Belgium
                    Italians attack with 1 bomber, 2 fighters and 1 mech_infantry
                    Americans defend with 2 infantry
                        Italians roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Holland Belgium, round 2 :  1/4 hits
                        Americans roll dice for 2 infantry in Holland Belgium, round 2 :  0/2 hits
                        1 infantry owned by the Americans lost in Holland Belgium
                        Italians roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Holland Belgium, round 3 :  2/4 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 3 :  0/1 hits
                        1 infantry owned by the Americans lost in Holland Belgium
                    Italians win, taking Holland Belgium from Americans with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry

    Non Combat Move - Italians
                1 fighter moved from Romania to Southern Italy
                1 fighter moved from Romania to Southern Italy
                2 fighters moved from Holland Belgium to Germany
                3 mech_infantrys moved from Southern Italy to Northern Italy
                1 aaGun and 2 infantry moved from Southern Italy to Northern Italy
                2 armour and 2 mech_infantrys moved from Slovakia Hungary to Bulgaria
                1 bomber moved from Holland Belgium to Southern Italy

    Place Units - Italians
                2 infantry and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1
                Italians collect 9 PUs (2 lost to blockades); end with 9 PUs total

    Territory Summary for Italians :

    Romania : 1 mech_infantry
        Germany : 2 fighters
        Holland Belgium : 1 mech_infantry
        Northern Italy : 1 aaGun, 1 factory_major, 4 infantry and 5 mech_infantrys
        Southern Italy : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 12 infantry
        Bulgaria : 1 flag, 2 armour and 2 mech_infantrys
        Greece : 1 flag
        97 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 39 / 44
        Russians : 40 / 55
        Japanese : 53 / 65
        Americans : 64 / 97
        Chinese : 8 / 8
        British : 29 / 38
        UK_Pacific : 9 / 12
        Italians : 11 / 9
        ANZAC : 11 / 20
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38103_Ita13.tsvg

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                2 fighters moved from Queensland to Dutch New Guinea
                1 fighter moved from Queensland to Dutch New Guinea

    triplea_38103_ANZ13.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                2 fighters moved from Queensland to Dutch New Guinea
                1 fighter moved from Queensland to Dutch New Guinea

    Combat - ANZAC
                Battle in Dutch New Guinea
                    ANZAC attack with 1 artillery, 3 fighters and 1 infantry
                    Japanese defend with 1 artillery
                    ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                3 fighters moved from Dutch New Guinea to New Guinea
                1 carrier moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                2 fighters moved from Queensland to 42 Sea Zone
                1 marine moved from Queensland to 54 Sea Zone
                1 cruiser, 2 destroyers and 1 marine moved from 54 Sea Zone to 46 Sea Zone
                1 marine moved from 46 Sea Zone to New Guinea
                1 infantry moved from West India to India

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 factory_minor placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 12 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs

    Territory Summary for ANZAC :

    India : 2 fighters and 1 infantry
        Queensland : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 11 infantry and 2 mech_infantrys
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        New Guinea : 3 fighters and 1 marine
        Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 carrier, 2 fighters and 1 submarine
        46 Sea Zone : 1 cruiser and 2 destroyers
        45 Sea Zone : 1 transport
        39 Sea Zone : 1 flag
        62 Sea Zone : 1 transport
        French Central Africa : 1 flag
        French Guiana : 1 flag

    Production/PUs Summary :

    Germans : 39 / 44
        Russians : 40 / 55
        Japanese : 53 / 65
        Americans : 64 / 97
        Chinese : 8 / 8
        British : 29 / 38
        UK_Pacific : 9 / 12
        Italians : 11 / 9
        ANZAC : 11 / 18
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38103_ANZ13.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    91 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 39 / 44
        Russians : 40 / 55
        Japanese : 53 / 65
        Americans : 64 / 97
        Chinese : 8 / 8
        British : 29 / 38
        UK_Pacific : 9 / 12
        Italians : 11 / 9
        ANZAC : 11 / 18
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38103_Fre13.tsvg

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    Jim: Trying to get a research project started in Denver and another in Illinois/nationally. Will not have time for AA until this weekend. Art

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    @ArtofWar1947:

    Jim: Trying to get a research project started in Denver and another in Illinois/nationally. Will not have time for AA until this weekend. Art

    that’s ok buddy, no worries.

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 infantry moved from France to Normandy Bordeaux
                2 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
                2 artilleries, 24 infantry and 2 mech_infantrys moved from Finland to Karelia
                2 fighters moved from Germany to Normandy Bordeaux

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 2 bombers, 4 fighters, 5 infantry and 2 tactical_bombers
                    British defend with 1 aaGun and 3 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        AA fire in Normandy Bordeaux :  0/3 hits
                        Germans roll dice for 2 bombers, 4 fighters, 5 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 :  6/13 hits
                        Americans roll dice for 1 aaGun, 1 artillery and 4 infantry in Normandy Bordeaux, round 2 :  3/5 hits
                        3 infantry owned by the British, 1 artillery owned by the Americans, 3 infantry owned by the Germans, 1 infantry owned by the Americans and 1 aaGun owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 2 bombers, 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Germans: 3 infantry
                    Casualties for British: 1 aaGun and 3 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Karelia
                    Germans attack with 2 artilleries, 24 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 2 artilleries, 24 infantry and 2 mech_infantrys in Karelia, round 2 :  6/28 hits
                        Russians roll dice for 1 infantry in Karelia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                    Germans win, taking Karelia from Russians with 2 artilleries, 23 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 mech_infantrys moved from Norway to Finland
                1 aaGun moved from Finland to Karelia
                3 aaGuns, 7 artilleries, 50 infantry and 14 mech_infantrys moved from Slovakia Hungary to Germany
                2 bombers and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
                2 fighters moved from Normandy Bordeaux to France
                2 fighters moved from Normandy Bordeaux to Western Germany
                2 infantry moved from Western Germany to France

    Place Units - Germans
                3 infantry placed in France
                1 infantry and 1 mech_infantry placed in Western Germany
                4 artilleries and 4 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1,6,1
                Germans collect 40 PUs (2 lost to blockades); end with 40 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor, 2 fighters and 6 infantry
        Slovakia Hungary : 1 infantry
        Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 7 infantry, 2 mech_infantrys and 2 tactical_bombers
        Germany : 3 aaGuns, 11 artilleries, 1 factory_major, 64 infantry and 14 mech_infantrys
        Karelia : 1 flag, 1 aaGun, 2 artilleries, 23 infantry and 2 mech_infantrys
        Yugoslavia : 1 flag
        Finland : 1 flag, 10 infantry and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 42 / 45
        Russians : 39 / 55
        Japanese : 53 / 65
        Americans : 62 / 97
        Chinese : 8 / 8
        British : 29 / 38
        UK_Pacific : 9 / 12
        Italians : 11 / 9
        ANZAC : 11 / 18
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38103_Ger14.tsvg

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries, 1 bomber, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 tactical_bomber moved from Baltic States to Romania
                2 infantry moved from Bessarabia to Romania
                1 infantry moved from Eastern Poland to Slovakia Hungary
                1 infantry moved from Poland to Slovakia Hungary
                1 artillery moved from Poland to Slovakia Hungary
                1 mech_infantry moved from Ukraine to Romania

    triplea_38103_Rus14.tsvg

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    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Japanese

    triplea_38103_Jap14.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 1 bomber, 5 infantry, 5 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry and 1 mech_infantry moved from Anhwe to Hopei
                5 mech_infantrys moved from Anhwe to Hopei
                1 infantry and 4 mech_infantrys moved from Yunnan to Szechwan
                1 armour and 1 mech_infantry moved from Burma to Szechwan
                1 mech_infantry moved from Kiangsu to Kweichow
                1 fighter and 1 tactical_bomber moved from Burma to Kweichow
                1 fighter moved from Malaya to 41 Sea Zone
                1 fighter moved from Philippines to 45 Sea Zone
                1 submarine moved from 20 Sea Zone to 33 Sea Zone

    Combat - Japanese
                Battle in Szechwan
                    Japanese attack with 1 armour, 1 infantry and 5 mech_infantrys
                    Russians defend with 1 aaGun; Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 infantry and 5 mech_infantrys in Szechwan, round 2 :  1/7 hits
                        Chinese roll dice for 1 aaGun and 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 aaGun owned by the Russians lost in Szechwan
                        Japanese roll dice for 1 armour, 1 infantry and 5 mech_infantrys in Szechwan, round 3 :  3/7 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 armour and 5 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 aaGun
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 infantry and 6 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 infantry and 6 mech_infantrys in Hopei, round 2 :  2/7 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 41 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 33 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 33 Sea Zone
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                2 battleships, 6 carriers, 2 cruisers, 14 destroyers, 7 fighters, 13 submarines and 4 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Japan to 35 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan
                1 artillery, 6 infantry and 5 mech_infantrys moved from Amur to Buryatia
                1 infantry moved from Sakha to Buryatia
                1 infantry moved from Shantung to Anhwe
                1 fighter and 1 tactical_bomber moved from Kweichow to Burma
                1 mech_infantry moved from Hunan to Szechwan
                1 mech_infantry moved from Kiangsu to Hunan
                1 mech_infantry moved from Kwangtung to Yunnan
                1 artillery moved from Manchuria to 19 Sea Zone
                1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
                1 infantry moved from Kiangsu to 19 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                2 artilleries and 4 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from 45 Sea Zone to Philippines
                1 fighter moved from 41 Sea Zone to Malaya
                3 mech_infantrys moved from Malaya to Burma
                1 destroyer and 1 submarine moved from 20 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 bomber and 2 mech_infantrys placed in Malaya
                3 submarines placed in 20 Sea Zone
                3 mech_infantrys placed in Kiangsu
                3 infantry placed in Shantung
                2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 57 PUs total

    Territory Summary for Japanese :

    Shantung : 1 flag, 1 factory_minor and 3 infantry
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 7 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 fighter, 3 infantry and 1 tactical_bomber
        Yunnan : 1 flag, 1 mech_infantry
        Kweichow : 1 flag, 1 mech_infantry
        Hunan : 1 flag, 1 mech_infantry
        Hopei : 1 flag, 1 infantry and 6 mech_infantrys
        Szechwan : 1 flag, 1 armour and 6 mech_infantrys
        Chahar : 1 flag, 1 infantry
        Anhwe : 1 flag, 1 infantry
        Shan State : 1 flag
        Burma : 1 flag, 1 aaGun, 2 armour, 4 artilleries, 1 fighter, 42 mech_infantrys and 1 tactical_bomber
        Malaya : 1 flag, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        Philippines : 1 flag, 1 airfield, 2 artilleries, 1 fighter, 1 harbour and 6 infantry
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Siberia : 1 flag, 2 infantry
        Buryatia : 1 flag, 1 artillery, 8 infantry and 5 mech_infantrys
        French Indo China : 1 flag
        Celebes : 1 flag
        44 Sea Zone : 1 flag
        33 Sea Zone : 1 submarine
        35 Sea Zone : 2 battleships, 6 carriers, 2 cruisers, 15 destroyers, 7 fighters, 14 submarines, 5 tactical_bombers and 3 transports
        20 Sea Zone : 3 submarines
        5 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 36 / 45
        Russians : 44 / 61
        Japanese : 57 / 57
        Americans : 62 / 97
        Chinese : 5 / 8
        British : 29 / 38
        UK_Pacific : 9 / 12
        Italians : 11 / 9
        ANZAC : 11 / 18
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38103_Jap14.tsvg

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    z97 attacking ITA DD w/2 USA BMB and 5 ss….I assume you don’t want to scramble your two fgt but if so we can re roll this after.

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer, 4 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 submarines moved from 92 Sea Zone to 97 Sea Zone
                2 submarines moved from 93 Sea Zone to 97 Sea Zone
                2 bombers moved from United Kingdom to 97 Sea Zone
                2 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                1 transport moved from 47 Sea Zone to 33 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery and 1 transport moved from 33 Sea Zone to 34 Sea Zone
                1 artillery moved from 34 Sea Zone to Paulau Island
                1 transport moved from 26 Sea Zone to 31 Sea Zone
                1 infantry moved from Wake Island to 31 Sea Zone
                1 infantry and 1 transport moved from 31 Sea Zone to 22 Sea Zone
                1 infantry moved from 22 Sea Zone to Marianas
                1 transport moved from 26 Sea Zone to 25 Sea Zone
                1 artillery moved from Midway to 25 Sea Zone
                1 artillery and 1 transport moved from 25 Sea Zone to 32 Sea Zone
                1 artillery moved from 32 Sea Zone to Marshall Islands
                1 destroyer moved from 31 Sea Zone to 33 Sea Zone

    triplea_38103_Ame14.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer, 4 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 submarines moved from 92 Sea Zone to 97 Sea Zone
                2 submarines moved from 93 Sea Zone to 97 Sea Zone
                2 bombers moved from United Kingdom to 97 Sea Zone
                2 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                1 transport moved from 47 Sea Zone to 33 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery and 1 transport moved from 33 Sea Zone to 34 Sea Zone
                1 artillery moved from 34 Sea Zone to Paulau Island
                1 transport moved from 26 Sea Zone to 31 Sea Zone
                1 infantry moved from Wake Island to 31 Sea Zone
                1 infantry and 1 transport moved from 31 Sea Zone to 22 Sea Zone
                1 infantry moved from 22 Sea Zone to Marianas
                1 transport moved from 26 Sea Zone to 25 Sea Zone
                1 artillery moved from Midway to 25 Sea Zone
                1 artillery and 1 transport moved from 25 Sea Zone to 32 Sea Zone
                1 artillery moved from 32 Sea Zone to Marshall Islands
                1 destroyer moved from 31 Sea Zone to 33 Sea Zone

    Combat - Americans
                Battle in Paulau Island
                Battle in Marshall Islands
                Battle in Marianas
                Battle in 33 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 submarine
                    Americans win, taking Paulau Island from Japanese, taking Marshall Islands from Japanese, taking Marianas from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 97 Sea Zone
                    Americans attack with 2 bombers and 5 submarines
                    Italians defend with 1 destroyer
                    Americans win, taking 97 Sea Zone from Italians with 2 bombers and 4 submarines remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery, 1 fighter and 3 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Holland Belgium
                    Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 mech_infantry
                    Americans win, taking Holland Belgium from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
                1 fighter moved from Normandy Bordeaux to 110 Sea Zone
                2 bombers moved from 97 Sea Zone to Libya
                1 marine moved from New Guinea to 46 Sea Zone
                1 battleship, 1 marine and 2 submarines moved from 46 Sea Zone to 54 Sea Zone
                1 marine moved from 54 Sea Zone to Queensland
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 8 carriers, 9 destroyers, 16 fighters, 1 infantry, 14 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 carrier, 2 destroyers, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun moved from Central United States to 101 Sea Zone
                1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                1 aaGun moved from 91 Sea Zone to Morocco

    Place Units - Americans
                2 carriers, 1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone
                1 transport placed in 10 Sea Zone
                4 infantry placed in Eastern United States
                Americans undo move 2.
                1 transport placed in 101 Sea Zone
                1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 67 PUs; end with 67 PUs total
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 102 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Paulau Island : 1 flag, 1 artillery
        Marshall Islands : 1 flag, 1 artillery
        Marianas : 1 flag, 1 infantry
        India : 1 armour
        Queensland : 1 artillery, 1 infantry and 1 marine
        New Britain : 1 marine
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
        Midway : 1 airfield
        Sumatra : 1 flag, 1 artillery
        33 Sea Zone : 1 destroyer
        32 Sea Zone : 1 transport
        34 Sea Zone : 1 transport
        39 Sea Zone : 1 destroyer
        26 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 2 transports
        22 Sea Zone : 1 transport
        10 Sea Zone : 2 carriers, 1 destroyer, 4 submarines and 2 transports
        54 Sea Zone : 1 battleship, 8 carriers, 9 destroyers, 16 fighters, 16 submarines and 1 transport
        Central United States : 1 aaGun and 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Morocco : 1 flag, 1 aaGun, 1 artillery and 3 infantry
        Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        French Madagascar : 1 flag
        Algeria : 1 flag
        French West Africa : 1 flag
        Tunisia : 1 flag
        Poland : 4 fighters
        Holland Belgium : 1 flag, 1 artillery and 1 infantry
        Libya : 1 flag, 2 bombers
        Eire : 1 flag
        97 Sea Zone : 1 flag, 4 submarines
        101 Sea Zone : 2 transports
        Brazil : 1 flag
        91 Sea Zone : 1 carrier and 2 transports
        110 Sea Zone : 2 carriers, 3 cruisers, 1 destroyer, 2 fighters, 1 tactical_bomber and 5 transports

    Production/PUs Summary :

    Germans : 31 / 45
        Russians : 44 / 61
        Japanese : 57 / 57
        Americans : 67 / 102
        Chinese : 5 / 8
        British : 29 / 38
        UK_Pacific : 9 / 12
        Italians : 11 / 9
        ANZAC : 11 / 18
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38103_Ame14.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports
                EDIT: Adding units owned by Americans to 107 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                1 fighter moved from Shensi to Chahar

    triplea_38103_Chi14.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports
                EDIT: Adding units owned by Americans to 107 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                1 fighter moved from Shensi to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Chahar to Kansu
                1 infantry moved from Shensi to Suiyuyan

    Place Units - Chinese
                1 infantry placed in Shensi
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Suiyuyan : 1 infantry
        Kansu : 1 fighter
        Chahar : 1 infantry
        Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 31 / 45
        Russians : 44 / 61
        Japanese : 56 / 57
        Americans : 67 / 102
        Chinese : 6 / 8
        British : 29 / 38
        UK_Pacific : 9 / 12
        Italians : 11 / 9
        ANZAC : 11 / 18
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38103_Chi14.tsvg

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - British
                1 infantry moved from Egypt to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 artillery moved from Cyprus to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Greece
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 artillery moved from 43 Sea Zone to Borneo

    triplea_38103_Bri14.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - British
                British buy 1 aaGun, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 artilleries; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Egypt to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 artillery moved from Cyprus to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Greece
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 artillery moved from 43 Sea Zone to Borneo

    Combat - British
                Battle in Greece
                Battle in Borneo

    Non Combat Move - British
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 42 Sea Zone to 54 Sea Zone
                1 aaGun, 1 armour, 2 infantry and 1 tactical_bomber moved from West India to India
                1 cruiser, 1 destroyer and 2 submarines moved from 81 Sea Zone to 98 Sea Zone
                1 submarine moved from 99 Sea Zone to 97 Sea Zone
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                2 submarines moved from 92 Sea Zone to 97 Sea Zone
                1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from 91 Sea Zone to Libya
                1 fighter moved from United Kingdom to 91 Sea Zone
                1 fighter moved from 110 Sea Zone to 91 Sea Zone

    Place Units - British
                1 aaGun and 2 fighters placed in United Kingdom
                2 infantry placed in Scotland
                1 transport placed in 98 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs

    Place Units - UK_Pacific
                3 artilleries placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
                Some Units in India change ownership: 3 artilleries

    Territory Summary for British and UK_Pacific :

    India : 3 aaGuns, 1 airfield, 2 armour, 9 artilleries, 1 factory_major, 7 fighters, 1 harbour, 27 infantry, 2 mech_infantrys and 2 tactical_bombers
        Borneo : 1 artillery
        Java : 1 flag
        43 Sea Zone : 1 transport
        54 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour and 2 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield, 1 factory_minor and 2 infantry
        United Kingdom : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
        Normandy Bordeaux : 1 aaGun and 3 infantry
        Poland : 2 fighters
        Tobruk : 1 flag
        Libya : 2 fighters
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag
        Crete : 1 flag
        Greece : 1 flag, 1 artillery and 1 infantry
        99 Sea Zone : 1 transport
        97 Sea Zone : 3 submarines
        Eastern Persia : 1 flag
        79 Sea Zone : 1 flag
        98 Sea Zone : 1 cruiser, 3 destroyers, 2 submarines and 1 transport
        91 Sea Zone : 2 fighters
        110 Sea Zone : 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 31 / 45
        Russians : 44 / 61
        Japanese : 52 / 57
        Americans : 67 / 102
        Chinese : 6 / 8
        British : 31 / 40
        UK_Pacific : 13 / 16
        Italians : 9 / 9
        ANZAC : 11 / 18
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38103_UK_14.tsvg

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 2 mech_infantrys moved from Bulgaria to Greece
                1 fighter moved from Southern Italy to Greece
                3 mech_infantrys moved from Northern Italy to Romania
                1 fighter moved from Southern Italy to 99 Sea Zone
                1 bomber moved from Southern Italy to Romania
                2 mech_infantrys moved from Northern Italy to Slovakia Hungary
                2 fighters moved from Germany to Slovakia Hungary

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 99 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Greece
                    Italians attack with 1 armour, 1 fighter and 2 mech_infantrys
                    British defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Greece, round 2 :  2/4 hits
                        British roll dice for 1 artillery and 1 infantry in Greece, round 2 :  1/2 hits
                        1 infantry owned by the British, 1 mech_infantry owned by the Italians and 1 artillery owned by the British lost in Greece
                    Italians win, taking Greece from British with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in Romania
                    Italians attack with 1 bomber and 3 mech_infantrys
                    Russians defend with 2 infantry and 1 mech_infantry
                        Italians roll dice for 1 bomber and 3 mech_infantrys in Romania, round 2 :  1/4 hits
                        Russians roll dice for 2 infantry and 1 mech_infantry in Romania, round 2 :  2/3 hits
                        1 infantry owned by the Russians and 2 mech_infantrys owned by the Italians lost in Romania
                        Italians roll dice for 1 bomber and 1 mech_infantry in Romania, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry and 1 mech_infantry in Romania, round 3 :  0/2 hits
                        1 infantry owned by the Russians lost in Romania
                        Italians roll dice for 1 bomber and 1 mech_infantry in Romania, round 4 :  1/2 hits
                        Russians roll dice for 1 mech_infantry in Romania, round 4 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Romania
                    Italians win, taking Romania from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Russians: 2 infantry and 1 mech_infantry
                    Casualties for Italians: 2 mech_infantrys
                Battle in Slovakia Hungary
                    Italians attack with 2 fighters and 2 mech_infantrys
                    Russians defend with 1 artillery and 1 infantry
                        Italians roll dice for 2 fighters and 2 mech_infantrys in Slovakia Hungary, round 2 :  1/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Slovakia Hungary
                        Italians roll dice for 2 fighters and 1 mech_infantry in Slovakia Hungary, round 3 :  1/3 hits
                        Russians roll dice for 1 artillery in Slovakia Hungary, round 3 :  1/1 hits
                        1 mech_infantry owned by the Italians and 1 artillery owned by the Russians lost in Slovakia Hungary
                    Italians win with 2 fighters remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 artillery and 1 infantry
                    Casualties for Italians: 2 mech_infantrys

    Non Combat Move - Italians
                2 fighters moved from Slovakia Hungary to Germany
                1 bomber moved from Romania to Southern Italy
                1 fighter moved from Greece to Southern Italy
                1 fighter moved from 99 Sea Zone to Southern Italy
                1 aaGun and 4 infantry moved from Northern Italy to France

    Place Units - Italians
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,6,5,4,5,5,6,6,5,3,1,2,6
                Italians collect 5 PUs (6 lost to blockades); end with 5 PUs total

    Territory Summary for Italians :

    France : 1 aaGun and 4 infantry
        Romania : 1 mech_infantry
        Germany : 2 fighters
        Northern Italy : 1 factory_major
        Southern Italy : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 15 infantry
        Bulgaria : 1 flag, 1 armour
        Greece : 1 flag, 1 armour and 1 mech_infantry

    Production/PUs Summary :

    Germans : 34 / 45
        Russians : 41 / 61
        Japanese : 52 / 57
        Americans : 67 / 102
        Chinese : 6 / 8
        British : 29 / 40
        UK_Pacific : 13 / 16
        Italians : 11 / 5
        ANZAC : 11 / 18
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38103_Ita14.tsvg

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 marine moved from New Guinea to 46 Sea Zone
                1 cruiser and 1 marine moved from 46 Sea Zone to 44 Sea Zone
                      ANZAC take 44 Sea Zone from Japanese
                1 marine moved from 44 Sea Zone to Celebes

    triplea_38103_ANZ14.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    91 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 34 / 45
        Russians : 41 / 61
        Japanese : 49 / 57
        Americans : 67 / 102
        Chinese : 6 / 8
        British : 29 / 40
        UK_Pacific : 13 / 16
        Italians : 11 / 5
        ANZAC : 14 / 23
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38103_Fre14.tsvg

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