Test summary from TripleA, engine version: 2.7.15426, time: 8:05:46 PM
Savegame
16L G40 Bal Mod LL ArtofWar1947 (Axis) vs. JWW (Allies) #2
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to ShensiPlace Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Hopei
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs totalTerritory Summary for Chinese :
Shensi : 1 fighter and 1 infantry
Suiyuyan : 1 infantry
Kweichow : 1 infantry
Hopei : 1 infantry
Szechwan : 1 infantryProduction/PUs Summary :
Germans : 33 / 44
Russians : 43 / 55
Japanese : 57 / 65
Americans : 67 / 97
Chinese : 8 / 8
British : 29 / 38
UK_Pacific : 5 / 9
Italians : 11 / 14
ANZAC : 11 / 20
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - British
1 artillery and 1 infantry moved from India to 39 Sea Zone
2 fighters moved from 54 Sea Zone to Java
1 battleship and 1 cruiser moved from 54 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 1 aaGun, 2 destroyers, 1 fighter and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from India to 39 Sea Zone
2 fighters moved from 54 Sea Zone to Java
1 battleship and 1 cruiser moved from 54 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - British
Battle in Java
British attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 2 infantry
British win, taking Java from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 carrier moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 armour moved from Persia to West India
1 tactical_bomber moved from Trans-Jordan to West India
1 infantry moved from India to West India
1 infantry moved from India to West India
1 aaGun moved from India to West India
1 cruiser and 1 destroyer moved from 81 Sea Zone to 79 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Algeria to 91 Sea Zone
1 fighter moved from Algeria to 110 Sea Zone
1 destroyer and 1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from Scotland to United Kingdom
2 fighters moved from United Kingdom to Poland
1 bomber moved from Novgorod to United KingdomPlace Units - British
1 aaGun and 1 fighter placed in United Kingdom
1 destroyer placed in 110 Sea Zone
British undo move 2.
British undo move 1.
2 destroyers and 1 fighter placed in 110 Sea Zone
British undo move 1.
2 destroyers placed in 110 Sea Zone
1 fighter placed in United Kingdom
1 aaGun placed in Scotland
1 transport placed in 81 Sea ZoneTurn Complete - British
British collect 29 PUs; end with 29 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 79 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Adding units owned by British to 81 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 98 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTerritory Summary for British and UK_Pacific :
India : 2 aaGuns, 1 airfield, 1 armour, 6 artilleries, 1 factory_major, 7 fighters, 1 harbour, 25 infantry, 2 mech_infantrys and 1 tactical_bomber
Java : 1 flag, 1 artillery
42 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
West India : 1 aaGun, 1 armour, 2 infantry and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 3 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Cyprus : 1 artillery
Scotland : 1 aaGun, 1 airfield and 1 factory_minor
United Kingdom : 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
Normandy Bordeaux : 1 aaGun and 3 infantry
Poland : 2 fighters
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag
Crete : 1 flag
99 Sea Zone : 1 submarine
92 Sea Zone : 1 destroyer and 2 submarines
Eastern Persia : 1 flag
81 Sea Zone : 1 cruiser, 1 destroyer, 2 submarines and 1 transport
79 Sea Zone : 1 flag
98 Sea Zone : 1 destroyer
91 Sea Zone : 2 fighters
110 Sea Zone : 1 destroyer, 1 fighter and 2 transportsProduction/PUs Summary :
Germans : 33 / 44
Russians : 43 / 55
Japanese : 53 / 65
Americans : 67 / 97
Chinese : 8 / 8
British : 29 / 38
UK_Pacific : 9 / 12
Italians : 11 / 14
ANZAC : 11 / 20
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 1 aaGun, 2 destroyers, 1 fighter and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from India to 39 Sea Zone
2 fighters moved from 54 Sea Zone to Java
1 battleship and 1 cruiser moved from 54 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - British
Battle in Java
British attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 2 infantry
British win, taking Java from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 carrier moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 armour moved from Persia to West India
1 tactical_bomber moved from Trans-Jordan to West India
1 infantry moved from India to West India
1 infantry moved from India to West India
1 aaGun moved from India to West India
1 cruiser and 1 destroyer moved from 81 Sea Zone to 79 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Algeria to 91 Sea Zone
1 fighter moved from Algeria to 110 Sea Zone
1 destroyer and 1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from Scotland to United Kingdom
2 fighters moved from United Kingdom to Poland
1 bomber moved from Novgorod to United KingdomPlace Units - British
1 aaGun and 1 fighter placed in United Kingdom
1 destroyer placed in 110 Sea Zone
British undo move 2.
British undo move 1.
2 destroyers and 1 fighter placed in 110 Sea Zone
British undo move 1.
2 destroyers placed in 110 Sea Zone
1 fighter placed in United Kingdom
1 aaGun placed in Scotland
1 transport placed in 81 Sea ZoneTurn Complete - British
British collect 29 PUs; end with 29 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 79 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Adding units owned by British to 81 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 98 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Scotland: 1 aaGun
EDIT: Adding units owned by British to United Kingdom: 1 aaGun
EDIT: Turning off Edit Mode -
Busy week at work last week. Had hoped to take turn on Saturday, but wife missed connecting flight home. Had to go to another airport to pick her up and then go to another airport to pick up her car and luggage. Leaving for a business trip in a few minutes. Probably will not back to the game until late this week.
-
Busy week at work last week. Had hoped to take turn on Saturday, but wife missed connecting flight home. Had to go to another airport to pick her up and then go to another airport to pick up her car and luggage. Leaving for a business trip in a few minutes. Probably will not back to the game until late this week.
no worries, safe travels
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Slovakia Hungary to Romania
2 fighters moved from Slovakia Hungary to Romania
1 mech_infantry moved from Western Germany to Holland Belgium
1 bomber and 2 fighters moved from Southern Italy to Holland BelgiumCombat - Italians
Battle in Romania
Italians attack with 2 fighters and 1 mech_infantry
Russians defend with 1 mech_infantry
Italians roll dice for 2 fighters and 1 mech_infantry in Romania, round 2 : 0/3 hits
Russians roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits
Italians roll dice for 2 fighters and 1 mech_infantry in Romania, round 3 : 1/3 hits
Russians roll dice for 1 mech_infantry in Romania, round 3 : 0/1 hits
1 mech_infantry owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Holland Belgium
Italians attack with 1 bomber, 2 fighters and 1 mech_infantry
Americans defend with 2 infantry
Italians roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Holland Belgium, round 2 : 1/4 hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Holland Belgium
Italians roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Holland Belgium, round 3 : 2/4 hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Italians
1 fighter moved from Romania to Southern Italy
1 fighter moved from Romania to Southern Italy
2 fighters moved from Holland Belgium to Germany
3 mech_infantrys moved from Southern Italy to Northern Italy
1 aaGun and 2 infantry moved from Southern Italy to Northern Italy
2 armour and 2 mech_infantrys moved from Slovakia Hungary to Bulgaria
1 bomber moved from Holland Belgium to Southern ItalyPlace Units - Italians
2 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1
Italians collect 9 PUs (2 lost to blockades); end with 9 PUs totalTerritory Summary for Italians :
Romania : 1 mech_infantry
Germany : 2 fighters
Holland Belgium : 1 mech_infantry
Northern Italy : 1 aaGun, 1 factory_major, 4 infantry and 5 mech_infantrys
Southern Italy : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 12 infantry
Bulgaria : 1 flag, 2 armour and 2 mech_infantrys
Greece : 1 flag
97 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 39 / 44
Russians : 40 / 55
Japanese : 53 / 65
Americans : 64 / 97
Chinese : 8 / 8
British : 29 / 38
UK_Pacific : 9 / 12
Italians : 11 / 9
ANZAC : 11 / 20
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 fighters moved from Queensland to Dutch New Guinea
1 fighter moved from Queensland to Dutch New Guinea -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 fighters moved from Queensland to Dutch New Guinea
1 fighter moved from Queensland to Dutch New GuineaCombat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 artillery, 3 fighters and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
3 fighters moved from Dutch New Guinea to New Guinea
1 carrier moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
1 cruiser, 2 destroyers and 1 marine moved from 54 Sea Zone to 46 Sea Zone
1 marine moved from 46 Sea Zone to New Guinea
1 infantry moved from West India to IndiaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUsTerritory Summary for ANZAC :
India : 2 fighters and 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 11 infantry and 2 mech_infantrys
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 3 fighters and 1 marine
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 carrier, 2 fighters and 1 submarine
46 Sea Zone : 1 cruiser and 2 destroyers
45 Sea Zone : 1 transport
39 Sea Zone : 1 flag
62 Sea Zone : 1 transport
French Central Africa : 1 flag
French Guiana : 1 flagProduction/PUs Summary :
Germans : 39 / 44
Russians : 40 / 55
Japanese : 53 / 65
Americans : 64 / 97
Chinese : 8 / 8
British : 29 / 38
UK_Pacific : 9 / 12
Italians : 11 / 9
ANZAC : 11 / 18
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Turn Complete - French
Territory Summary for French :
91 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 39 / 44
Russians : 40 / 55
Japanese : 53 / 65
Americans : 64 / 97
Chinese : 8 / 8
British : 29 / 38
UK_Pacific : 9 / 12
Italians : 11 / 9
ANZAC : 11 / 18
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Jim: Trying to get a research project started in Denver and another in Illinois/nationally. Will not have time for AA until this weekend. Art
-
Jim: Trying to get a research project started in Denver and another in Illinois/nationally. Will not have time for AA until this weekend. Art
that’s ok buddy, no worries.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
5 infantry moved from France to Normandy Bordeaux
2 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
2 artilleries, 24 infantry and 2 mech_infantrys moved from Finland to Karelia
2 fighters moved from Germany to Normandy BordeauxCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 bombers, 4 fighters, 5 infantry and 2 tactical_bombers
British defend with 1 aaGun and 3 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
AA fire in Normandy Bordeaux : 0/3 hits
Germans roll dice for 2 bombers, 4 fighters, 5 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 6/13 hits
Americans roll dice for 1 aaGun, 1 artillery and 4 infantry in Normandy Bordeaux, round 2 : 3/5 hits
3 infantry owned by the British, 1 artillery owned by the Americans, 3 infantry owned by the Germans, 1 infantry owned by the Americans and 1 aaGun owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 bombers, 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 3 infantry
Casualties for British: 1 aaGun and 3 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Karelia
Germans attack with 2 artilleries, 24 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 artilleries, 24 infantry and 2 mech_infantrys in Karelia, round 2 : 6/28 hits
Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans win, taking Karelia from Russians with 2 artilleries, 23 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 mech_infantrys moved from Norway to Finland
1 aaGun moved from Finland to Karelia
3 aaGuns, 7 artilleries, 50 infantry and 14 mech_infantrys moved from Slovakia Hungary to Germany
2 bombers and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
2 fighters moved from Normandy Bordeaux to France
2 fighters moved from Normandy Bordeaux to Western Germany
2 infantry moved from Western Germany to FrancePlace Units - Germans
3 infantry placed in France
1 infantry and 1 mech_infantry placed in Western Germany
4 artilleries and 4 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1,6,1
Germans collect 40 PUs (2 lost to blockades); end with 40 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor, 2 fighters and 6 infantry
Slovakia Hungary : 1 infantry
Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 7 infantry, 2 mech_infantrys and 2 tactical_bombers
Germany : 3 aaGuns, 11 artilleries, 1 factory_major, 64 infantry and 14 mech_infantrys
Karelia : 1 flag, 1 aaGun, 2 artilleries, 23 infantry and 2 mech_infantrys
Yugoslavia : 1 flag
Finland : 1 flag, 10 infantry and 2 mech_infantrysProduction/PUs Summary :
Germans : 42 / 45
Russians : 39 / 55
Japanese : 53 / 65
Americans : 62 / 97
Chinese : 8 / 8
British : 29 / 38
UK_Pacific : 9 / 12
Italians : 11 / 9
ANZAC : 11 / 18
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 1 bomber, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 tactical_bomber moved from Baltic States to Romania
2 infantry moved from Bessarabia to Romania
1 infantry moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Poland to Slovakia Hungary
1 artillery moved from Poland to Slovakia Hungary
1 mech_infantry moved from Ukraine to Romania -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 bomber, 5 infantry, 5 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry and 1 mech_infantry moved from Anhwe to Hopei
5 mech_infantrys moved from Anhwe to Hopei
1 infantry and 4 mech_infantrys moved from Yunnan to Szechwan
1 armour and 1 mech_infantry moved from Burma to Szechwan
1 mech_infantry moved from Kiangsu to Kweichow
1 fighter and 1 tactical_bomber moved from Burma to Kweichow
1 fighter moved from Malaya to 41 Sea Zone
1 fighter moved from Philippines to 45 Sea Zone
1 submarine moved from 20 Sea Zone to 33 Sea ZoneCombat - Japanese
Battle in Szechwan
Japanese attack with 1 armour, 1 infantry and 5 mech_infantrys
Russians defend with 1 aaGun; Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 5 mech_infantrys in Szechwan, round 2 : 1/7 hits
Chinese roll dice for 1 aaGun and 1 infantry in Szechwan, round 2 : 0/1 hits
1 aaGun owned by the Russians lost in Szechwan
Japanese roll dice for 1 armour, 1 infantry and 5 mech_infantrys in Szechwan, round 3 : 3/7 hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour and 5 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 aaGun
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 infantry and 6 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 6 mech_infantrys in Hopei, round 2 : 2/7 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 33 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 33 Sea Zone
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
2 battleships, 6 carriers, 2 cruisers, 14 destroyers, 7 fighters, 13 submarines and 4 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Japan to 35 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 artillery, 6 infantry and 5 mech_infantrys moved from Amur to Buryatia
1 infantry moved from Sakha to Buryatia
1 infantry moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from Kweichow to Burma
1 mech_infantry moved from Hunan to Szechwan
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kwangtung to Yunnan
1 artillery moved from Manchuria to 19 Sea Zone
1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
2 artilleries and 4 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 45 Sea Zone to Philippines
1 fighter moved from 41 Sea Zone to Malaya
3 mech_infantrys moved from Malaya to Burma
1 destroyer and 1 submarine moved from 20 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 bomber and 2 mech_infantrys placed in Malaya
3 submarines placed in 20 Sea Zone
3 mech_infantrys placed in Kiangsu
3 infantry placed in Shantung
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs totalTerritory Summary for Japanese :
Shantung : 1 flag, 1 factory_minor and 3 infantry
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 7 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 fighter, 3 infantry and 1 tactical_bomber
Yunnan : 1 flag, 1 mech_infantry
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag, 1 mech_infantry
Hopei : 1 flag, 1 infantry and 6 mech_infantrys
Szechwan : 1 flag, 1 armour and 6 mech_infantrys
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag
Burma : 1 flag, 1 aaGun, 2 armour, 4 artilleries, 1 fighter, 42 mech_infantrys and 1 tactical_bomber
Malaya : 1 flag, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 2 artilleries, 1 fighter, 1 harbour and 6 infantry
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag, 2 infantry
Buryatia : 1 flag, 1 artillery, 8 infantry and 5 mech_infantrys
French Indo China : 1 flag
Celebes : 1 flag
44 Sea Zone : 1 flag
33 Sea Zone : 1 submarine
35 Sea Zone : 2 battleships, 6 carriers, 2 cruisers, 15 destroyers, 7 fighters, 14 submarines, 5 tactical_bombers and 3 transports
20 Sea Zone : 3 submarines
5 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 36 / 45
Russians : 44 / 61
Japanese : 57 / 57
Americans : 62 / 97
Chinese : 5 / 8
British : 29 / 38
UK_Pacific : 9 / 12
Italians : 11 / 9
ANZAC : 11 / 18
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
z97 attacking ITA DD w/2 USA BMB and 5 ss….I assume you don’t want to scramble your two fgt but if so we can re roll this after.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 4 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 submarines moved from 92 Sea Zone to 97 Sea Zone
2 submarines moved from 93 Sea Zone to 97 Sea Zone
2 bombers moved from United Kingdom to 97 Sea Zone
2 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 transport moved from 47 Sea Zone to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery moved from 34 Sea Zone to Paulau Island
1 transport moved from 26 Sea Zone to 31 Sea Zone
1 infantry moved from Wake Island to 31 Sea Zone
1 infantry and 1 transport moved from 31 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 transport moved from 26 Sea Zone to 25 Sea Zone
1 artillery moved from Midway to 25 Sea Zone
1 artillery and 1 transport moved from 25 Sea Zone to 32 Sea Zone
1 artillery moved from 32 Sea Zone to Marshall Islands
1 destroyer moved from 31 Sea Zone to 33 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 4 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 submarines moved from 92 Sea Zone to 97 Sea Zone
2 submarines moved from 93 Sea Zone to 97 Sea Zone
2 bombers moved from United Kingdom to 97 Sea Zone
2 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 transport moved from 47 Sea Zone to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery moved from 34 Sea Zone to Paulau Island
1 transport moved from 26 Sea Zone to 31 Sea Zone
1 infantry moved from Wake Island to 31 Sea Zone
1 infantry and 1 transport moved from 31 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 transport moved from 26 Sea Zone to 25 Sea Zone
1 artillery moved from Midway to 25 Sea Zone
1 artillery and 1 transport moved from 25 Sea Zone to 32 Sea Zone
1 artillery moved from 32 Sea Zone to Marshall Islands
1 destroyer moved from 31 Sea Zone to 33 Sea ZoneCombat - Americans
Battle in Paulau Island
Battle in Marshall Islands
Battle in Marianas
Battle in 33 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans win, taking Paulau Island from Japanese, taking Marshall Islands from Japanese, taking Marianas from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 97 Sea Zone
Americans attack with 2 bombers and 5 submarines
Italians defend with 1 destroyer
Americans win, taking 97 Sea Zone from Italians with 2 bombers and 4 submarines remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Holland Belgium
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
Americans win, taking Holland Belgium from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
2 bombers moved from 97 Sea Zone to Libya
1 marine moved from New Guinea to 46 Sea Zone
1 battleship, 1 marine and 2 submarines moved from 46 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 8 carriers, 9 destroyers, 16 fighters, 1 infantry, 14 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 carrier, 2 destroyers, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from 91 Sea Zone to MoroccoPlace Units - Americans
2 carriers, 1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone
1 transport placed in 10 Sea Zone
4 infantry placed in Eastern United States
Americans undo move 2.
1 transport placed in 101 Sea Zone
1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 67 PUs; end with 67 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 102 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Paulau Island : 1 flag, 1 artillery
Marshall Islands : 1 flag, 1 artillery
Marianas : 1 flag, 1 infantry
India : 1 armour
Queensland : 1 artillery, 1 infantry and 1 marine
New Britain : 1 marine
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
Midway : 1 airfield
Sumatra : 1 flag, 1 artillery
33 Sea Zone : 1 destroyer
32 Sea Zone : 1 transport
34 Sea Zone : 1 transport
39 Sea Zone : 1 destroyer
26 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 2 transports
22 Sea Zone : 1 transport
10 Sea Zone : 2 carriers, 1 destroyer, 4 submarines and 2 transports
54 Sea Zone : 1 battleship, 8 carriers, 9 destroyers, 16 fighters, 16 submarines and 1 transport
Central United States : 1 aaGun and 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Morocco : 1 flag, 1 aaGun, 1 artillery and 3 infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
French Madagascar : 1 flag
Algeria : 1 flag
French West Africa : 1 flag
Tunisia : 1 flag
Poland : 4 fighters
Holland Belgium : 1 flag, 1 artillery and 1 infantry
Libya : 1 flag, 2 bombers
Eire : 1 flag
97 Sea Zone : 1 flag, 4 submarines
101 Sea Zone : 2 transports
Brazil : 1 flag
91 Sea Zone : 1 carrier and 2 transports
110 Sea Zone : 2 carriers, 3 cruisers, 1 destroyer, 2 fighters, 1 tactical_bomber and 5 transportsProduction/PUs Summary :
Germans : 31 / 45
Russians : 44 / 61
Japanese : 57 / 57
Americans : 67 / 102
Chinese : 5 / 8
British : 29 / 38
UK_Pacific : 9 / 12
Italians : 11 / 9
ANZAC : 11 / 18
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 107 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Shensi to Chahar





