Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
You decide gentlemen.
It is understandable that given PHI was the biggest attack of your turn, all your turn would be different if you don´t do that one.
How about this:
1. we just re-move the units that attacked Phi– including combat moves for those units only (I don’t think we’ll do any other combats though)
2. redo all NCMs necessary.
How does that sound? Jesus, LL re-rolls are awesomely powerful! Basically it guarantees any major battle will be won by the more powerful force. :lol:
K
Proceed as you see fit Karl!
Ok, may lose internet here so fix my not be up until tomorrow…. but maybe today.
How about this:
1. we just re-move the units that attacked Phi– including combat moves for those units only (I don’t think we’ll do any other combats though)
2. redo all NCMs necessary.
How does that sound? Jesus, LL re-rolls are awesomely powerful! Basically it guarantees any major battle will be won by the more powerful force. :lol:
K
Ok Karl go ahead
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Anhwe
1 fighter moved from Yunnan to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
1 fighter moved from Anhwe to Yunnan
1 artillery moved from Kweichow to Yunnan
Place Units - Chinese
2 artilleries and 4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 6 Sea Zone: 3 submarines
EDIT: Removing units owned by Americans from 25 Sea Zone: 1 carrier, 1 destroyer and 2 fighters
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier, 2 fighters and 3 submarines
EDIT: Removing units owned by Americans from Philippines: 2 artilleries and 2 infantry
EDIT: Removing units owned by Americans from 35 Sea Zone: 1 battleship, 2 cruisers and 2 transports
EDIT: Changing ownership of Philippines from Americans to Japanese
EDIT: Adding units owned by Japanese to Philippines: 3 tactical_bombers
EDIT: Adding units owned by Japanese to 35 Sea Zone: 5 carriers, 1 cruiser and 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer
EDIT: Changing PUs for Americans from 83 to 76
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 35 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 63 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 transport
EDIT: Adding units owned by ANZAC to 63 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to 63 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to New Zealand: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to Queensland: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to 66 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Chile: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Americans from 63 Sea Zone: 1 cruiser
EDIT: Removing units owned by Americans from New Zealand: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Ok, here it is. Check changes as needed.
There were no further attacks, just moves.
Good! we keep killing killing killing
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - British
1 bomber moved from Alexandria to Saudi Arabia
1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Saudi Arabia
1 infantry moved from West India to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
1 infantry moved from India to West India
2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
1 infantry and 1 mech_infantry moved from Yunnan to French Indo China
2 fighters and 1 tactical_bomber moved from Egypt to 97 Sea Zone
3 submarines moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from 98 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 armour moved from Tunisia to Libya
1 cruiser moved from 98 Sea Zone to 81 Sea Zone
1 armour and 1 infantry moved from Eastern United States to Quebec
1 artillery and 1 infantry moved from Central United States to Eastern United States
I don’t think you will be scrambling, because I can take my subs as casualties for your planes.
I’ll be in transit for next 24 hours so I am going to proceed. You are welcome to reroll via scramble or whatever if I am wrong.
got WRECKED in Saudia Arabia. Going to Reroll as it’s important territory.
Cruiser / Bomber / 1 inf / 1 art = 11
1 hit +
Rolls: 1@5; Total Hits: 11@5: (4)
Defense
Rolls: 2@2; Total Hits: 12@2: (1, 3)
I rolled the defense wrong, but both dice were under the LL 4 so Iwill proceed.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 airfield, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 artillery; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Alexandria to Saudi Arabia
1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Saudi Arabia
1 infantry moved from West India to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
1 infantry moved from India to West India
2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
1 infantry and 1 mech_infantry moved from Yunnan to French Indo China
2 fighters and 1 tactical_bomber moved from Egypt to 97 Sea Zone
3 submarines moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from 98 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 armour moved from Tunisia to Libya
1 cruiser moved from 98 Sea Zone to 81 Sea Zone
1 armour and 1 infantry moved from Eastern United States to Quebec
1 artillery and 1 infantry moved from Central United States to Eastern United States
Combat - British
Battle in Saudi Arabia
British attack with 1 artillery, 1 bomber and 1 infantry
Neutral_True defend with 2 infantry
Neutral_True win with 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 artillery and 1 infantry
Casualties for Neutral_True: 1 infantry
1 bomber owned by the British retreated
Battle in 97 Sea Zone
British attack with 2 fighters, 5 submarines and 1 tactical_bomber
Italians defend with 1 destroyer
British win with 2 fighters, 4 submarines and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer
Battle in French Indo China
British attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking French Indo China from Japanese with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Southern France
Non Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by British to Saudi Arabia: 1 artillery
EDIT: Changing ownership of Saudi Arabia from Neutral_True to British
EDIT: Removing units owned by Neutral_True from Saudi Arabia: 1 infantry
EDIT: Turning off Edit Mode
1 bomber moved from Saudi Arabia to Egypt
1 carrier moved from 98 Sea Zone to 81 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Libya
2 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Iraq to Northwest Persia
1 aaGun moved from Iraq to Northwest Persia
1 mech_infantry moved from India to Yunnan
1 mech_infantry moved from Yunnan to Kweichow
2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from India to Burma
1 aaGun moved from India to West India
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Caucasus to Volgograd
Place Units - British
1 transport placed in 71 Sea Zone
2 infantry placed in Union of South Africa
3 infantry placed in Egypt
1 airfield placed in Gibraltar
Turn Complete - British
British collect 40 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs
Place Units - UK_Pacific
1 armour and 1 artillery placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs total
Some Units in India change ownership: 1 armour and 1 artillery
Hold!
Garg and I are having communications issues. I need to look at the NCMs. There’ll maybe be a major change. !
You guys have been too patient. :mrgreen:
Ok, not change. Go ahead.
Hi guys,
Correct on scramble decision. That was a nice move by you!
Regarding LL reroll in Arabia, we will leave it as it is, have in mind for your last token, that the correct form for LL attack should have been launch a 3 for the cruiser, and then an 8 for bomber + art + inf, instead of 11 all together. In LL dice you add all dice that are thrown in the same phase of the battle, you don´t add AA, shorebombars, intercept or kamis dice with the actual troops combat.
We will continue with Italy today.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
6 infantry moved from Northern Italy to Southern France
2 artilleries moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to 93 Sea Zone
2 fighters moved from Southern Italy to Southern France
5 mech_infantrys moved from Romania to Ukraine
1 bomber moved from Novgorod to Ukraine
1 armour moved from Archangel to Bryansk
3 armour moved from Belarus to Bryansk
3 mech_infantrys moved from Belarus to Bryansk
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport; Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Bryansk
Italians attack with 4 armour and 3 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Italians attack with 2 artilleries, 2 fighters and 6 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from British with 2 artilleries, 2 fighters and 5 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Ukraine
Italians attack with 1 bomber and 5 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Italians win, taking Ukraine from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is -2
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Italians: 3 mech_infantrys
Non Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
1 fighter moved from 93 Sea Zone to Southern Italy
1 bomber moved from Ukraine to Southern Italy
1 aaGun moved from Belarus to Smolensk
1 aaGun moved from Belarus to Bryansk
1 aaGun moved from Eastern Poland to Bessarabia
Place Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,4,6,5,5,1,5
Italians collect 14 PUs (5 lost to blockades); end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
6 infantry moved from Northern Italy to Southern France
2 artilleries moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to 93 Sea Zone
2 fighters moved from Southern Italy to Southern France
5 mech_infantrys moved from Romania to Ukraine
1 bomber moved from Novgorod to Ukraine
1 armour moved from Archangel to Bryansk
3 armour moved from Belarus to Bryansk
3 mech_infantrys moved from Belarus to Bryansk
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport; Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Bryansk
Italians attack with 4 armour and 3 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Italians attack with 2 artilleries, 2 fighters and 6 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from British with 2 artilleries, 2 fighters and 5 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Ukraine
Italians attack with 1 bomber and 5 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Italians win, taking Ukraine from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is -2
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Italians: 3 mech_infantrys
Non Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
1 fighter moved from 93 Sea Zone to Southern Italy
1 bomber moved from Ukraine to Southern Italy
1 aaGun moved from Belarus to Smolensk
1 aaGun moved from Belarus to Bryansk
1 aaGun moved from Eastern Poland to Bessarabia
Place Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,4,6,5,5,1,5
Italians collect 14 PUs (5 lost to blockades); end with 14 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bryansk: 1 aaGun
EDIT: Adding units owned by Italians to Smolensk: 1 aaGun
EDIT: Turning off Edit Mode
Germany regrets attacking Spain, why you do this to us??