c47191a7-e903-4fbf-96f9-29adcac616f9-2026-2-19-World-War-II-Classic.tsvg
XDAP2 PIT FIGHT GARL (Allies + 28) vs LA ARMADA INVENCIBLE (Axis)
-
There were no further attacks, just moves.
-
Good! we keep killing killing killing
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - British
1 bomber moved from Alexandria to Saudi Arabia
1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Saudi Arabia
1 infantry moved from West India to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
1 infantry moved from India to West India
2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
1 infantry and 1 mech_infantry moved from Yunnan to French Indo China
2 fighters and 1 tactical_bomber moved from Egypt to 97 Sea Zone
3 submarines moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from 98 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 armour moved from Tunisia to Libya
1 cruiser moved from 98 Sea Zone to 81 Sea Zone
1 armour and 1 infantry moved from Eastern United States to Quebec
1 artillery and 1 infantry moved from Central United States to Eastern United States -
I don’t think you will be scrambling, because I can take my subs as casualties for your planes.
I’ll be in transit for next 24 hours so I am going to proceed. You are welcome to reroll via scramble or whatever if I am wrong.
-
got WRECKED in Saudia Arabia. Going to Reroll as it’s important territory.
Cruiser / Bomber / 1 inf / 1 art = 11
1 hit +
Rolls: 1@5; Total Hits: 11@5: (4)Defense
Rolls: 2@2; Total Hits: 12@2: (1, 3) -
I rolled the defense wrong, but both dice were under the LL 4 so Iwill proceed.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 airfield, 5 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 artillery; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Alexandria to Saudi Arabia
1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Saudi Arabia
1 infantry moved from West India to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
1 infantry moved from India to West India
2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
1 infantry and 1 mech_infantry moved from Yunnan to French Indo China
2 fighters and 1 tactical_bomber moved from Egypt to 97 Sea Zone
3 submarines moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from 98 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 armour moved from Tunisia to Libya
1 cruiser moved from 98 Sea Zone to 81 Sea Zone
1 armour and 1 infantry moved from Eastern United States to Quebec
1 artillery and 1 infantry moved from Central United States to Eastern United StatesCombat - British
Battle in Saudi Arabia
British attack with 1 artillery, 1 bomber and 1 infantry
Neutral_True defend with 2 infantry
Neutral_True win with 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 artillery and 1 infantry
Casualties for Neutral_True: 1 infantry
1 bomber owned by the British retreated
Battle in 97 Sea Zone
British attack with 2 fighters, 5 submarines and 1 tactical_bomber
Italians defend with 1 destroyer
British win with 2 fighters, 4 submarines and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer
Battle in French Indo China
British attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking French Indo China from Japanese with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Southern FranceNon Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by British to Saudi Arabia: 1 artillery
EDIT: Changing ownership of Saudi Arabia from Neutral_True to British
EDIT: Removing units owned by Neutral_True from Saudi Arabia: 1 infantry
EDIT: Turning off Edit Mode
1 bomber moved from Saudi Arabia to Egypt
1 carrier moved from 98 Sea Zone to 81 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Libya
2 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Iraq to Northwest Persia
1 aaGun moved from Iraq to Northwest Persia
1 mech_infantry moved from India to Yunnan
1 mech_infantry moved from Yunnan to Kweichow
2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from India to Burma
1 aaGun moved from India to West India
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Caucasus to VolgogradPlace Units - British
1 transport placed in 71 Sea Zone
2 infantry placed in Union of South Africa
3 infantry placed in Egypt
1 airfield placed in GibraltarTurn Complete - British
British collect 40 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUsPlace Units - UK_Pacific
1 armour and 1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs total
Some Units in India change ownership: 1 armour and 1 artillery -
Hold!
Garg and I are having communications issues. I need to look at the NCMs. There’ll maybe be a major change. !
You guys have been too patient. :mrgreen:
-
Ok, not change. Go ahead.
-
Hi guys,
Correct on scramble decision. That was a nice move by you!
Regarding LL reroll in Arabia, we will leave it as it is, have in mind for your last token, that the correct form for LL attack should have been launch a 3 for the cruiser, and then an 8 for bomber + art + inf, instead of 11 all together. In LL dice you add all dice that are thrown in the same phase of the battle, you don´t add AA, shorebombars, intercept or kamis dice with the actual troops combat.
We will continue with Italy today.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
6 infantry moved from Northern Italy to Southern France
2 artilleries moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to 93 Sea Zone
2 fighters moved from Southern Italy to Southern France
5 mech_infantrys moved from Romania to Ukraine
1 bomber moved from Novgorod to Ukraine
1 armour moved from Archangel to Bryansk
3 armour moved from Belarus to Bryansk
3 mech_infantrys moved from Belarus to BryanskCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport; Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Bryansk
Italians attack with 4 armour and 3 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Italians attack with 2 artilleries, 2 fighters and 6 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from British with 2 artilleries, 2 fighters and 5 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Ukraine
Italians attack with 1 bomber and 5 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Italians win, taking Ukraine from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is -2
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Italians: 3 mech_infantrysNon Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
1 fighter moved from 93 Sea Zone to Southern Italy
1 bomber moved from Ukraine to Southern Italy
1 aaGun moved from Belarus to Smolensk
1 aaGun moved from Belarus to Bryansk
1 aaGun moved from Eastern Poland to BessarabiaPlace Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,4,6,5,5,1,5
Italians collect 14 PUs (5 lost to blockades); end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
6 infantry moved from Northern Italy to Southern France
2 artilleries moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to 93 Sea Zone
2 fighters moved from Southern Italy to Southern France
5 mech_infantrys moved from Romania to Ukraine
1 bomber moved from Novgorod to Ukraine
1 armour moved from Archangel to Bryansk
3 armour moved from Belarus to Bryansk
3 mech_infantrys moved from Belarus to BryanskCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport; Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Bryansk
Italians attack with 4 armour and 3 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Italians attack with 2 artilleries, 2 fighters and 6 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from British with 2 artilleries, 2 fighters and 5 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Ukraine
Italians attack with 1 bomber and 5 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Italians win, taking Ukraine from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is -2
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Italians: 3 mech_infantrysNon Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
1 fighter moved from 93 Sea Zone to Southern Italy
1 bomber moved from Ukraine to Southern Italy
1 aaGun moved from Belarus to Smolensk
1 aaGun moved from Belarus to Bryansk
1 aaGun moved from Eastern Poland to BessarabiaPlace Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,4,6,5,5,1,5
Italians collect 14 PUs (5 lost to blockades); end with 14 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bryansk: 1 aaGun
EDIT: Adding units owned by Italians to Smolensk: 1 aaGun
EDIT: Turning off Edit Mode -
Germany regrets attacking Spain, why you do this to us??
-
Germany regrets attacking Spain, why you do this to us??
Fascism in all countries will be dealt with by the Allies!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 63 Sea Zone
1 cruiser moved from 54 Sea Zone to 63 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from Northwest Persia to CaucasusNon Combat Move - ANZAC
Place Units - ANZAC
2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
2 infantry moved from Tunisia to Libya
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Northwest Persia to CaucasusNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
2 infantry moved from Tunisia to Libya
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Northwest Persia to CaucasusNon Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 44 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 63 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
Germany regrets attacking Spain, why you do this to us??
Fascism in all countries will be dealt with by the Allies!
jejeje, they were peacefull people, you will regret that terrible mistake.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
3 fighters moved from Western Germany to Spain
1 submarine moved from 110 Sea Zone to 104 Sea Zone
3 bombers moved from Western Germany to 104 Sea Zone
3 bombers moved from Western Germany to Spain
1 bomber moved from Western Germany to Spain
3 tactical_bombers moved from Southern Italy to Spain
2 infantry moved from Eastern Poland to Western Ukraine
2 artilleries moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Smolensk to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Belarus to Rostov
Germans take Rostov from Russians
2 mech_infantrys moved from Novgorod to Vologda
1 fighter moved from Belarus to Vologda
1 tactical_bomber moved from Belarus to Vologda
3 armour and 3 mech_infantrys moved from Nenetsia to UralsCombat - Germans
Battle in 104 Sea Zone
Germans attack with 3 bombers and 1 submarine
Americans defend with 1 destroyer
Germans win with 3 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Spain
Germans attack with 4 bombers, 3 fighters and 3 tactical_bombers
Americans defend with 2 artilleries, 1 infantry and 1 mech_infantry
Germans win with 4 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Americans: 2 artilleries, 1 infantry and 1 mech_infantry
Battle in Vologda
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery
Germans win, taking Vologda from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Urals
Germans attack with 3 armour and 3 mech_infantrys
Russians defend with 1 mech_infantry
Germans win, taking Urals from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Western Ukraine
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns moved from Eastern Poland to Western Ukraine
6 armour moved from Belarus to Rostov
10 mech_infantrys moved from Belarus to Rostov
2 infantry moved from Belarus to Smolensk
2 aaGuns, 15 artilleries and 31 infantry moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 infantry moved from Finland to Sweden
Germans take Sweden from Neutral_True
1 infantry moved from Finland to Karelia
9 mech_infantrys moved from Eastern Poland to Bryansk
3 tactical_bombers moved from Spain to Southern France
3 fighters moved from Spain to Southern France
4 bombers moved from Spain to Western Germany
3 bombers moved from 104 Sea Zone to Western Germany
1 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
1 submarine moved from 110 Sea Zone to 113 Sea ZonePlace Units - Germans
3 bombers and 4 infantry placed in Western Germany
3 mech_infantrys placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,6,1,6,5,1,2
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
We told you… attacking Spain is never a good idea.
You need decide if you use your last LL reroll token in Spain, you can kill a plane or even 2.
Remember we still have 2 tokens.
Rubioton needs review NCM, wait his confirmation pls, but it may change if you reroll so you need decide that first too.
Thx





