@hiijohnson ok
XDAP2 PIT FIGHT GARL (Allies + 28) vs LA ARMADA INVENCIBLE (Axis)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory_minor, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 units repaired.
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Hunan
2 infantry moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from Kwangsi to Hunan
3 fighters and 3 tactical_bombers moved from Kwangsi to Shan State
2 bombers moved from Kwangsi to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
2 fighters moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 battleships moved from 35 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 1 destroyer, 2 fighters and 1 transport
ANZAC defend with 1 destroyer
Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Celebes
Battle in Java
Battle in 37 Sea Zone
Japanese attack with 2 bombers, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese win, taking Celebes from Dutch, taking Java from Dutch, taking 37 Sea Zone from UK_Pacific with 2 bombers, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 3 infantry
Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
Battle in Hunan
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 mech_infantry moved from Anhwe to Kiangsi
1 mech_infantry moved from Kiangsi to Kwangsi
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 artillery moved from French Indo China to Kwangsi
2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
1 fighter moved from Kwangsi to Philippines
1 armour and 1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 carrier and 1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
1 fighter moved from 45 Sea Zone to 44 Sea Zone
1 carrier moved from 43 Sea Zone to 42 Sea Zone
2 bombers moved from 37 Sea Zone to Kwangsi
3 artilleries and 2 infantry moved from Anhwe to Kiangsi
3 fighters and 3 tactical_bombers moved from Shan State to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 20 Sea Zone to Kiangsi
1 aaGun and 6 infantry moved from Jehol to Anhwe
4 infantry moved from Manchuria to JeholPlace Units - Japanese
1 carrier and 1 submarine placed in 6 Sea Zone
1 factory_minor placed in Kwangtung
1 infantry and 1 mech_infantry placed in JapanTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 2 artilleries, 2 bombers, 5 fighters, 2 infantry, 1 mech_infantry and 6 tactical_bombers
Kiangsu : 1 flag
Kiangsi : 1 flag, 1 armour, 4 artilleries, 7 infantry and 1 mech_infantry
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Jehol : 1 flag, 4 infantry
Manchuria : 1 flag
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag, 1 aaGun and 8 infantry
Shan State : 1 flag, 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 1 fighter and 1 harbour
French Indo China : 1 flag, 1 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 2 battleships, 1 carrier, 1 destroyer, 2 fighters and 1 transport
44 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
37 Sea Zone : 1 flag, 1 submarine
20 Sea Zone : 4 transports
6 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 1 tactical_bomberProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 50 / 50
Americans : 52 / 72
Chinese : 7 / 16
British : 26 / 31
UK_Pacific : 9 / 10
Italians : 16 / 14
ANZAC : 10 / 20
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 3 bombers, 1 fighter, 1 harbour and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from 101 Sea Zone to 123 Sea Zone
1 destroyer moved from 101 Sea Zone to 123 Sea Zone
Americans take 106 Sea Zone from GermansCombat - Americans
Battle in 123 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 fighter moved from 123 Sea Zone to Iceland
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 66 Sea Zone
2 infantry moved from Brazil to French Guiana
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
1 fighter moved from French Guiana to 11 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Midway
1 armour, 1 artillery and 2 infantry moved from 25 Sea Zone to Midway
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from Queensland to 25 Sea Zone
1 destroyer, 1 submarine and 1 transport moved from 54 Sea Zone to 26 Sea Zone
2 infantry moved from Queensland to New South Wales
1 bomber moved from Hawaiian Islands to Midway
1 infantry moved from Central United States to Western United States
2 aaGuns moved from Eastern United States to Central United StatesPlace Units - Americans
3 bombers, 1 fighter and 1 tactical_bomber placed in Western United States
1 harbour placed in MidwayTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter moved from Yunnan to Hopei
1 infantry moved from Shensi to Hopei
1 infantry moved from Shensi to KansuCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to Yunnan
1 infantry moved from Szechwan to YunnanPlace Units - Chinese
4 artilleries placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - British
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from Burma to Shan State
2 infantry moved from Yunnan to French Indo China
1 fighter moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Malta to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Egypt to Kenya
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
1 artillery moved from Italian Somaliland to Ethiopia
British take Ethiopia from Italians
1 armour moved from Tobruk to Libya
British take Libya from Italians
1 armour moved from Libya to Tobruk
1 mech_infantry moved from Eire to United Kingdom -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 airfield, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from Burma to Shan State
2 infantry moved from Yunnan to French Indo China
1 fighter moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Malta to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Egypt to Kenya
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
1 artillery moved from Italian Somaliland to Ethiopia
British take Ethiopia from Italians
1 armour moved from Tobruk to Libya
British take Libya from Italians
1 armour moved from Libya to Tobruk
1 mech_infantry moved from Eire to United KingdomCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 bomber and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kenya
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kenya, round 2 : 1/4 hits
Italians roll dice for 1 artillery in Kenya, round 2 : 1/1 hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Kenya
British win, taking Kenya from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in French Indo China
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in French Indo China, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
1 fighter moved from French Indo China to Yunnan
2 mech_infantrys moved from India to Yunnan
1 cruiser moved from 76 Sea Zone to 98 Sea Zone
1 transport moved from 76 Sea Zone to 81 Sea Zone
1 bomber moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Malta to Egypt
1 fighter and 1 tactical_bomber moved from Kenya to Egypt
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 artillery and 1 infantry moved from Central United States to Western United States
1 infantry moved from Ontario to Central United States
1 mech_infantry moved from Tobruk to Egypt
1 destroyer moved from 79 Sea Zone to 76 Sea ZonePlace Units - British
1 airfield and 1 factory_minor placed in Egypt
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4
UK_Pacific collect 9 PUs (2 lost to blockades); end with 9 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantryDice Statistics:
Total
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.952
Standard Deviation : 0.976
Total rolls : 22Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4British Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 2 times
Average roll : 3.167
Median : 3.500
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12Italians Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4 -
Italy?
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
1 armour moved from Romania to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Eastern Poland to Bessarabia
Italians take Bessarabia from Russians
2 infantry moved from Bulgaria to Greece
1 bomber moved from Southern Italy to Greece
1 submarine moved from 97 Sea Zone to 92 Sea Zone
2 fighters moved from Southern Italy to 92 Sea ZoneCombat - Italians
Battle in Greece
Italians attack with 1 bomber and 2 infantry
Neutral_Allies defend with 1 infantry
Italians win, taking Greece from Neutral_Allies with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 1 infantry
Battle in 92 Sea Zone
Italians attack with 2 fighters and 1 submarine
French defend with 1 cruiser; British defend with 1 submarine
retreated to 92 Sea Zone
French win with 1 submarine remaining. Battle score for attacker is 6
Casualties for French: 1 cruiser
Casualties for Italians: 1 submarineNon Combat Move - Italians
2 fighters moved from 92 Sea Zone to Southern France
1 bomber moved from Greece to Southern Italy
2 aaGuns moved from Yugoslavia to Romania
1 mech_infantry moved from Northern Italy to Romania
1 armour moved from Northern Italy to Romania
2 aaGuns moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Southern France to Northern Italy
2 artilleries moved from Southern France to Northern Italy
1 armour moved from Southern France to YugoslaviaPlace Units - Italians
1 armour and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Changing ownership of Libya from British to Italians
EDIT: Removing units owned by Italians from Tunisia: 1 infantry
EDIT: Adding units owned by Italians to Libya: 1 infantry
EDIT: Changing PUs for Italians from 20 to 21
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
1 armour moved from Romania to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Eastern Poland to Bessarabia
Italians take Bessarabia from Russians
2 infantry moved from Bulgaria to Greece
1 bomber moved from Southern Italy to Greece
1 submarine moved from 97 Sea Zone to 92 Sea Zone
2 fighters moved from Southern Italy to 92 Sea ZoneCombat - Italians
Battle in Greece
Italians attack with 1 bomber and 2 infantry
Neutral_Allies defend with 1 infantry
Italians win, taking Greece from Neutral_Allies with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 1 infantry
Battle in 92 Sea Zone
Italians attack with 2 fighters and 1 submarine
French defend with 1 cruiser; British defend with 1 submarine
retreated to 92 Sea Zone
French win with 1 submarine remaining. Battle score for attacker is 6
Casualties for French: 1 cruiser
Casualties for Italians: 1 submarineNon Combat Move - Italians
2 fighters moved from 92 Sea Zone to Southern France
1 bomber moved from Greece to Southern Italy
2 aaGuns moved from Yugoslavia to Romania
1 mech_infantry moved from Northern Italy to Romania
1 armour moved from Northern Italy to Romania
2 aaGuns moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Southern France to Northern Italy
2 artilleries moved from Southern France to Northern Italy
1 armour moved from Southern France to YugoslaviaPlace Units - Italians
1 armour and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Changing ownership of Libya from British to Italians
EDIT: Removing units owned by Italians from Tunisia: 1 infantry
EDIT: Adding units owned by Italians to Libya: 1 infantry
EDIT: Changing PUs for Italians from 20 to 21
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Yugoslavia: 1 aaGun
EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
UK_Pacific take Shan State from Japanese
1 fighter moved from Sumatra to IndiaCombat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Egypt to Trans-Jordan
1 cruiser moved from 54 Sea Zone to 26 Sea Zone
2 aaGuns, 1 artillery, 2 fighters and 2 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 destroyer moved from 79 Sea Zone to 41 Sea Zone
1 infantry moved from French Central Africa to French Equatorial AfricaNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 destroyer moved from 79 Sea Zone to 41 Sea Zone
1 infantry moved from French Central Africa to French Equatorial AfricaNon Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 mech_infantry
EDIT: Changing PUs for ANZAC from 21 to 20
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter and 10 mech_infantrys; Remaining resources: 1 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 artillery and 7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
7 artilleries and 13 infantry moved from Poland to Baltic States
Germans take Baltic States from RussiansCombat - Germans
Non Combat Move - Germans
2 infantry moved from Norway to Finland
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
3 aaGuns moved from Poland to Baltic States
6 armour moved from Germany to Baltic States
5 artilleries and 5 infantry moved from Germany to Poland
6 mech_infantrys moved from Western Germany to Poland
2 artilleries moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
3 aaGuns moved from Western Germany to Germany
1 cruiser and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
2 artilleries and 8 infantry moved from Romania to Bessarabia
3 armour moved from Bulgaria to Bessarabia
2 infantry moved from Bulgaria to Romania
2 fighters and 2 tactical_bombers moved from Gibraltar to Southern Italy
1 fighter and 2 tactical_bombers moved from Tunisia to Western Germany
1 bomber moved from Gibraltar to Western Germany
1 mech_infantry moved from Normandy Bordeaux to Western GermanyPlace Units - Germans
1 fighter placed in Western Germany
10 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter and 10 mech_infantrys; Remaining resources: 1 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 artillery and 7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
7 artilleries and 13 infantry moved from Poland to Baltic States
Germans take Baltic States from RussiansCombat - Germans
Non Combat Move - Germans
2 infantry moved from Norway to Finland
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
3 aaGuns moved from Poland to Baltic States
6 armour moved from Germany to Baltic States
5 artilleries and 5 infantry moved from Germany to Poland
6 mech_infantrys moved from Western Germany to Poland
2 artilleries moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
3 aaGuns moved from Western Germany to Germany
1 cruiser and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
2 artilleries and 8 infantry moved from Romania to Bessarabia
3 armour moved from Bulgaria to Bessarabia
2 infantry moved from Bulgaria to Romania
2 fighters and 2 tactical_bombers moved from Gibraltar to Southern Italy
1 fighter and 2 tactical_bombers moved from Tunisia to Western Germany
1 bomber moved from Gibraltar to Western Germany
1 mech_infantry moved from Normandy Bordeaux to Western GermanyPlace Units - Germans
1 fighter placed in Western Germany
10 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Baltic States: 1 aaGun and 1 infantry
EDIT: Adding units owned by Germans to Eastern Poland: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter and 10 mech_infantrys; Remaining resources: 1 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 artillery and 7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
7 artilleries and 13 infantry moved from Poland to Baltic States
Germans take Baltic States from RussiansCombat - Germans
Non Combat Move - Germans
2 infantry moved from Norway to Finland
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
3 aaGuns moved from Poland to Baltic States
6 armour moved from Germany to Baltic States
5 artilleries and 5 infantry moved from Germany to Poland
6 mech_infantrys moved from Western Germany to Poland
2 artilleries moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
3 aaGuns moved from Western Germany to Germany
1 cruiser and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
2 artilleries and 8 infantry moved from Romania to Bessarabia
3 armour moved from Bulgaria to Bessarabia
2 infantry moved from Bulgaria to Romania
2 fighters and 2 tactical_bombers moved from Gibraltar to Southern Italy
1 fighter and 2 tactical_bombers moved from Tunisia to Western Germany
1 bomber moved from Gibraltar to Western Germany
1 mech_infantry moved from Normandy Bordeaux to Western GermanyPlace Units - Germans
1 fighter placed in Western Germany
10 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Baltic States: 1 aaGun and 1 infantry
EDIT: Adding units owned by Germans to Eastern Poland: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Bessarabia: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode -
Anzac made a slight error that was mis communicated.
Shan state capture. It’s a no dice item, I’ll fix it with Russia.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 4 armour and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Shan State: 1 infantry
EDIT: Adding units owned by ANZAC to Malaya: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Shan State from UK_Pacific to Japanese
EDIT: Turning off Edit Mode
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
17 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 armour moved from Yunnan to Shan State
UK_Pacific take Shan State from Japanese
1 armour moved from Shan State to Yunnan
1 mech_infantry moved from Yunnan to French Indo China
1 mech_infantry moved from French Indo China to Siam
Russians take Siam from Japanese
1 mech_infantry moved from Sikang to Suiyuyan
1 fighter moved from Yunnan to Suiyuyan
1 mech_infantry moved from Szechwan to Kweichow
1 mech_infantry moved from Sikang to Kweichow
2 fighters moved from Yunnan to Kweichow
2 infantry moved from Western Ukraine to Eastern Poland
1 fighter moved from Novgorod to Eastern Poland
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 cruiser moved from 114 Sea Zone to 115 Sea ZoneCombat - Russians
Battle in Kweichow
Russians attack with 2 fighters and 2 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 2 mech_infantrys in Kweichow, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Russians win, taking Kweichow from Japanese with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Russians attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 mech_infantry in Suiyuyan, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 aaGun and 1 infantry
AA fire in Eastern Poland : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 0/3 hits
Italians roll dice for 1 aaGun and 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 3 : 0/2 hits
Italians roll dice for 1 aaGun and 1 infantry in Eastern Poland, round 3 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 4 : 1/2 hits
Italians roll dice for 1 aaGun and 1 infantry in Eastern Poland, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Eastern Poland
retreated to Eastern Poland
Italians win with 1 infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 aaGun
Casualties for Russians: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 armour and 4 mech_infantrys moved from Novgorod to Bryansk
2 fighters moved from Kweichow to Yunnan
1 mech_infantry moved from Sikang to Yunnan
2 infantry moved from Sikang to Szechwan
2 aaGuns, 2 artilleries and 5 infantry moved from Western Ukraine to Bryansk
1 fighter moved from Eastern Poland to Russia
3 artilleries and 1 infantry moved from Ukraine to Bryansk
2 infantry moved from Russia to Bryansk
1 fighter moved from Suiyuyan to Kansu
2 aaGuns moved from Amur to Korea
1 aaGun, 1 artillery and 12 infantry moved from Belarus to Bryansk
1 tactical_bomber moved from Yunnan to Volgograd
2 mech_infantrys moved from Volgograd to SikangPlace Units - Russians
4 armour and 2 mech_infantrys placed in Russia
1 mech_infantry placed in Volgograd
Russians undo move 2.
1 mech_infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,3,2,3,6,2,2,5,2,5,5,2
Russians collect 35 PUs (3 lost to blockades); end with 36 PUs total -
My ally and I are still discussing Russia after Eastern Poland failure. We may opt to Reroll.
Are reroll’s Low luck?
-
Re rolls are low luck - per what I read… so Eastern poland would go like this…
1 AA shot @ 1 (Because it is a separate phase?)
Rolls: 1@1; Total Hits: 01@1: (5)2 infantry and a fighter at 5
Rolls: 1@5; Total Hits: 11@5: (1)2 infantry (incase fighter is killed)
Rolls: 1@2; Total Hits: 11@2: (1)1 defending infantry
Rolls: 1@2; Total Hits: 11@2: (2) -
Round 2
1 infantry 1 fighter
Rolls: 1@4; Total Hits: 11@4: (3)1 defending infantry
Rolls: 1@2; Total Hits: 01@2: (4) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 4 armour and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Shan State: 1 infantry
EDIT: Adding units owned by ANZAC to Malaya: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Shan State from UK_Pacific to Japanese
EDIT: Turning off Edit Mode
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
17 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 armour moved from Yunnan to Shan State
UK_Pacific take Shan State from Japanese
1 armour moved from Shan State to Yunnan
1 mech_infantry moved from Yunnan to French Indo China
1 mech_infantry moved from French Indo China to Siam
Russians take Siam from Japanese
1 mech_infantry moved from Sikang to Suiyuyan
1 fighter moved from Yunnan to Suiyuyan
1 mech_infantry moved from Szechwan to Kweichow
1 mech_infantry moved from Sikang to Kweichow
2 fighters moved from Yunnan to Kweichow
2 infantry moved from Western Ukraine to Eastern Poland
1 fighter moved from Novgorod to Eastern Poland
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 cruiser moved from 114 Sea Zone to 115 Sea ZoneCombat - Russians
Battle in Kweichow
Russians attack with 2 fighters and 2 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 2 mech_infantrys in Kweichow, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Russians win, taking Kweichow from Japanese with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Russians attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 mech_infantry in Suiyuyan, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 aaGun and 1 infantry
AA fire in Eastern Poland : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 0/3 hits
Italians roll dice for 1 aaGun and 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 3 : 0/2 hits
Italians roll dice for 1 aaGun and 1 infantry in Eastern Poland, round 3 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 4 : 1/2 hits
Italians roll dice for 1 aaGun and 1 infantry in Eastern Poland, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Eastern Poland
retreated to Eastern Poland
Italians win with 1 infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 aaGun
Casualties for Russians: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 armour and 4 mech_infantrys moved from Novgorod to Bryansk
2 fighters moved from Kweichow to Yunnan
1 mech_infantry moved from Sikang to Yunnan
2 infantry moved from Sikang to Szechwan
2 aaGuns, 2 artilleries and 5 infantry moved from Western Ukraine to Bryansk
1 fighter moved from Eastern Poland to Russia
3 artilleries and 1 infantry moved from Ukraine to Bryansk
2 infantry moved from Russia to Bryansk
1 fighter moved from Suiyuyan to Kansu
2 aaGuns moved from Amur to Korea
1 aaGun, 1 artillery and 12 infantry moved from Belarus to Bryansk
1 tactical_bomber moved from Yunnan to Volgograd
2 mech_infantrys moved from Volgograd to SikangPlace Units - Russians
4 armour and 2 mech_infantrys placed in Russia
1 mech_infantry placed in Volgograd
Russians undo move 2.
1 mech_infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,3,2,3,6,2,2,5,2,5,5,2
Russians collect 35 PUs (3 lost to blockades); end with 36 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 1 infantry
EDIT: Adding units owned by Russians to Eastern Poland: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Eastern Poland from Italians to Russians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Russians from 36 to 37
EDIT: Removing units owned by Russians from Belarus: 1 aaGun and 5 infantry
EDIT: Adding units owned by Russians to Bryansk: 1 aaGun and 5 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Volgograd: 1 mech_infantry
EDIT: Adding units owned by Russians to Sikang: 1 mech_infantry
EDIT: Removing units owned by Russians from Russia: 2 mech_infantrys
EDIT: Adding units owned by Russians to Volgograd: 2 mech_infantrys
EDIT: Turning off Edit Mode





