At the end I did a NCM and placement edit. I decided to move an infantry from Karelia to Caucasus and then place 6 infantry in Karelia and 3 in Russia.
XDAP2 PIT FIGHT GARL (Allies + 28) vs LA ARMADA INVENCIBLE (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
UK_Pacific take Shan State from Japanese
1 fighter moved from Sumatra to IndiaCombat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Egypt to Trans-Jordan
1 cruiser moved from 54 Sea Zone to 26 Sea Zone
2 aaGuns, 1 artillery, 2 fighters and 2 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 destroyer moved from 79 Sea Zone to 41 Sea Zone
1 infantry moved from French Central Africa to French Equatorial AfricaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 destroyer moved from 79 Sea Zone to 41 Sea Zone
1 infantry moved from French Central Africa to French Equatorial AfricaNon Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 mech_infantry
EDIT: Changing PUs for ANZAC from 21 to 20
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter and 10 mech_infantrys; Remaining resources: 1 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 artillery and 7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
7 artilleries and 13 infantry moved from Poland to Baltic States
Germans take Baltic States from RussiansCombat - Germans
Non Combat Move - Germans
2 infantry moved from Norway to Finland
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
3 aaGuns moved from Poland to Baltic States
6 armour moved from Germany to Baltic States
5 artilleries and 5 infantry moved from Germany to Poland
6 mech_infantrys moved from Western Germany to Poland
2 artilleries moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
3 aaGuns moved from Western Germany to Germany
1 cruiser and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
2 artilleries and 8 infantry moved from Romania to Bessarabia
3 armour moved from Bulgaria to Bessarabia
2 infantry moved from Bulgaria to Romania
2 fighters and 2 tactical_bombers moved from Gibraltar to Southern Italy
1 fighter and 2 tactical_bombers moved from Tunisia to Western Germany
1 bomber moved from Gibraltar to Western Germany
1 mech_infantry moved from Normandy Bordeaux to Western GermanyPlace Units - Germans
1 fighter placed in Western Germany
10 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter and 10 mech_infantrys; Remaining resources: 1 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 artillery and 7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
7 artilleries and 13 infantry moved from Poland to Baltic States
Germans take Baltic States from RussiansCombat - Germans
Non Combat Move - Germans
2 infantry moved from Norway to Finland
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
3 aaGuns moved from Poland to Baltic States
6 armour moved from Germany to Baltic States
5 artilleries and 5 infantry moved from Germany to Poland
6 mech_infantrys moved from Western Germany to Poland
2 artilleries moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
3 aaGuns moved from Western Germany to Germany
1 cruiser and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
2 artilleries and 8 infantry moved from Romania to Bessarabia
3 armour moved from Bulgaria to Bessarabia
2 infantry moved from Bulgaria to Romania
2 fighters and 2 tactical_bombers moved from Gibraltar to Southern Italy
1 fighter and 2 tactical_bombers moved from Tunisia to Western Germany
1 bomber moved from Gibraltar to Western Germany
1 mech_infantry moved from Normandy Bordeaux to Western GermanyPlace Units - Germans
1 fighter placed in Western Germany
10 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Baltic States: 1 aaGun and 1 infantry
EDIT: Adding units owned by Germans to Eastern Poland: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter and 10 mech_infantrys; Remaining resources: 1 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 artillery and 7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
7 artilleries and 13 infantry moved from Poland to Baltic States
Germans take Baltic States from RussiansCombat - Germans
Non Combat Move - Germans
2 infantry moved from Norway to Finland
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
3 aaGuns moved from Poland to Baltic States
6 armour moved from Germany to Baltic States
5 artilleries and 5 infantry moved from Germany to Poland
6 mech_infantrys moved from Western Germany to Poland
2 artilleries moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
3 aaGuns moved from Western Germany to Germany
1 cruiser and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
2 artilleries and 8 infantry moved from Romania to Bessarabia
3 armour moved from Bulgaria to Bessarabia
2 infantry moved from Bulgaria to Romania
2 fighters and 2 tactical_bombers moved from Gibraltar to Southern Italy
1 fighter and 2 tactical_bombers moved from Tunisia to Western Germany
1 bomber moved from Gibraltar to Western Germany
1 mech_infantry moved from Normandy Bordeaux to Western GermanyPlace Units - Germans
1 fighter placed in Western Germany
10 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Baltic States: 1 aaGun and 1 infantry
EDIT: Adding units owned by Germans to Eastern Poland: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Bessarabia: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode -
Anzac made a slight error that was mis communicated.
Shan state capture. It’s a no dice item, I’ll fix it with Russia.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 4 armour and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Shan State: 1 infantry
EDIT: Adding units owned by ANZAC to Malaya: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Shan State from UK_Pacific to Japanese
EDIT: Turning off Edit Mode
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
17 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 armour moved from Yunnan to Shan State
UK_Pacific take Shan State from Japanese
1 armour moved from Shan State to Yunnan
1 mech_infantry moved from Yunnan to French Indo China
1 mech_infantry moved from French Indo China to Siam
Russians take Siam from Japanese
1 mech_infantry moved from Sikang to Suiyuyan
1 fighter moved from Yunnan to Suiyuyan
1 mech_infantry moved from Szechwan to Kweichow
1 mech_infantry moved from Sikang to Kweichow
2 fighters moved from Yunnan to Kweichow
2 infantry moved from Western Ukraine to Eastern Poland
1 fighter moved from Novgorod to Eastern Poland
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 cruiser moved from 114 Sea Zone to 115 Sea ZoneCombat - Russians
Battle in Kweichow
Russians attack with 2 fighters and 2 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 2 mech_infantrys in Kweichow, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Russians win, taking Kweichow from Japanese with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Russians attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 mech_infantry in Suiyuyan, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 aaGun and 1 infantry
AA fire in Eastern Poland : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 0/3 hits
Italians roll dice for 1 aaGun and 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 3 : 0/2 hits
Italians roll dice for 1 aaGun and 1 infantry in Eastern Poland, round 3 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 4 : 1/2 hits
Italians roll dice for 1 aaGun and 1 infantry in Eastern Poland, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Eastern Poland
retreated to Eastern Poland
Italians win with 1 infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 aaGun
Casualties for Russians: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 armour and 4 mech_infantrys moved from Novgorod to Bryansk
2 fighters moved from Kweichow to Yunnan
1 mech_infantry moved from Sikang to Yunnan
2 infantry moved from Sikang to Szechwan
2 aaGuns, 2 artilleries and 5 infantry moved from Western Ukraine to Bryansk
1 fighter moved from Eastern Poland to Russia
3 artilleries and 1 infantry moved from Ukraine to Bryansk
2 infantry moved from Russia to Bryansk
1 fighter moved from Suiyuyan to Kansu
2 aaGuns moved from Amur to Korea
1 aaGun, 1 artillery and 12 infantry moved from Belarus to Bryansk
1 tactical_bomber moved from Yunnan to Volgograd
2 mech_infantrys moved from Volgograd to SikangPlace Units - Russians
4 armour and 2 mech_infantrys placed in Russia
1 mech_infantry placed in Volgograd
Russians undo move 2.
1 mech_infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,3,2,3,6,2,2,5,2,5,5,2
Russians collect 35 PUs (3 lost to blockades); end with 36 PUs total -
My ally and I are still discussing Russia after Eastern Poland failure. We may opt to Reroll.
Are reroll’s Low luck?
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Re rolls are low luck - per what I read… so Eastern poland would go like this…
1 AA shot @ 1 (Because it is a separate phase?)
Rolls: 1@1; Total Hits: 01@1: (5)2 infantry and a fighter at 5
Rolls: 1@5; Total Hits: 11@5: (1)2 infantry (incase fighter is killed)
Rolls: 1@2; Total Hits: 11@2: (1)1 defending infantry
Rolls: 1@2; Total Hits: 11@2: (2) -
Round 2
1 infantry 1 fighter
Rolls: 1@4; Total Hits: 11@4: (3)1 defending infantry
Rolls: 1@2; Total Hits: 01@2: (4) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 4 armour and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Shan State: 1 infantry
EDIT: Adding units owned by ANZAC to Malaya: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Shan State from UK_Pacific to Japanese
EDIT: Turning off Edit Mode
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
17 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 armour moved from Yunnan to Shan State
UK_Pacific take Shan State from Japanese
1 armour moved from Shan State to Yunnan
1 mech_infantry moved from Yunnan to French Indo China
1 mech_infantry moved from French Indo China to Siam
Russians take Siam from Japanese
1 mech_infantry moved from Sikang to Suiyuyan
1 fighter moved from Yunnan to Suiyuyan
1 mech_infantry moved from Szechwan to Kweichow
1 mech_infantry moved from Sikang to Kweichow
2 fighters moved from Yunnan to Kweichow
2 infantry moved from Western Ukraine to Eastern Poland
1 fighter moved from Novgorod to Eastern Poland
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 cruiser moved from 114 Sea Zone to 115 Sea ZoneCombat - Russians
Battle in Kweichow
Russians attack with 2 fighters and 2 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 2 mech_infantrys in Kweichow, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Russians win, taking Kweichow from Japanese with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Russians attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 mech_infantry in Suiyuyan, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 aaGun and 1 infantry
AA fire in Eastern Poland : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 0/3 hits
Italians roll dice for 1 aaGun and 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 3 : 0/2 hits
Italians roll dice for 1 aaGun and 1 infantry in Eastern Poland, round 3 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 4 : 1/2 hits
Italians roll dice for 1 aaGun and 1 infantry in Eastern Poland, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Eastern Poland
retreated to Eastern Poland
Italians win with 1 infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 aaGun
Casualties for Russians: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 armour and 4 mech_infantrys moved from Novgorod to Bryansk
2 fighters moved from Kweichow to Yunnan
1 mech_infantry moved from Sikang to Yunnan
2 infantry moved from Sikang to Szechwan
2 aaGuns, 2 artilleries and 5 infantry moved from Western Ukraine to Bryansk
1 fighter moved from Eastern Poland to Russia
3 artilleries and 1 infantry moved from Ukraine to Bryansk
2 infantry moved from Russia to Bryansk
1 fighter moved from Suiyuyan to Kansu
2 aaGuns moved from Amur to Korea
1 aaGun, 1 artillery and 12 infantry moved from Belarus to Bryansk
1 tactical_bomber moved from Yunnan to Volgograd
2 mech_infantrys moved from Volgograd to SikangPlace Units - Russians
4 armour and 2 mech_infantrys placed in Russia
1 mech_infantry placed in Volgograd
Russians undo move 2.
1 mech_infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,3,2,3,6,2,2,5,2,5,5,2
Russians collect 35 PUs (3 lost to blockades); end with 36 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 1 infantry
EDIT: Adding units owned by Russians to Eastern Poland: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Eastern Poland from Italians to Russians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Russians from 36 to 37
EDIT: Removing units owned by Russians from Belarus: 1 aaGun and 5 infantry
EDIT: Adding units owned by Russians to Bryansk: 1 aaGun and 5 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Volgograd: 1 mech_infantry
EDIT: Adding units owned by Russians to Sikang: 1 mech_infantry
EDIT: Removing units owned by Russians from Russia: 2 mech_infantrys
EDIT: Adding units owned by Russians to Volgograd: 2 mech_infantrys
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 4 armour and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Shan State: 1 infantry
EDIT: Adding units owned by ANZAC to Malaya: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Shan State from UK_Pacific to Japanese
EDIT: Turning off Edit Mode
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
17 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 armour moved from Yunnan to Shan State
UK_Pacific take Shan State from Japanese
1 armour moved from Shan State to Yunnan
1 mech_infantry moved from Yunnan to French Indo China
1 mech_infantry moved from French Indo China to Siam
Russians take Siam from Japanese
1 mech_infantry moved from Sikang to Suiyuyan
1 fighter moved from Yunnan to Suiyuyan
1 mech_infantry moved from Szechwan to Kweichow
1 mech_infantry moved from Sikang to Kweichow
2 fighters moved from Yunnan to Kweichow
2 infantry moved from Western Ukraine to Eastern Poland
1 fighter moved from Novgorod to Eastern Poland
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 cruiser moved from 114 Sea Zone to 115 Sea ZoneCombat - Russians
Battle in Kweichow
Russians attack with 2 fighters and 2 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 2 mech_infantrys in Kweichow, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Russians win, taking Kweichow from Japanese with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Russians attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 mech_infantry in Suiyuyan, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 aaGun and 1 infantry
AA fire in Eastern Poland : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 0/3 hits
Italians roll dice for 1 aaGun and 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 3 : 0/2 hits
Italians roll dice for 1 aaGun and 1 infantry in Eastern Poland, round 3 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 4 : 1/2 hits
Italians roll dice for 1 aaGun and 1 infantry in Eastern Poland, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Eastern Poland
retreated to Eastern Poland
Italians win with 1 infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 aaGun
Casualties for Russians: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 armour and 4 mech_infantrys moved from Novgorod to Bryansk
2 fighters moved from Kweichow to Yunnan
1 mech_infantry moved from Sikang to Yunnan
2 infantry moved from Sikang to Szechwan
2 aaGuns, 2 artilleries and 5 infantry moved from Western Ukraine to Bryansk
1 fighter moved from Eastern Poland to Russia
3 artilleries and 1 infantry moved from Ukraine to Bryansk
2 infantry moved from Russia to Bryansk
1 fighter moved from Suiyuyan to Kansu
2 aaGuns moved from Amur to Korea
1 aaGun, 1 artillery and 12 infantry moved from Belarus to Bryansk
1 tactical_bomber moved from Yunnan to Volgograd
2 mech_infantrys moved from Volgograd to SikangPlace Units - Russians
4 armour and 2 mech_infantrys placed in Russia
1 mech_infantry placed in Volgograd
Russians undo move 2.
1 mech_infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,3,2,3,6,2,2,5,2,5,5,2
Russians collect 35 PUs (3 lost to blockades); end with 36 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 1 infantry
EDIT: Adding units owned by Russians to Eastern Poland: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Eastern Poland from Italians to Russians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Russians from 36 to 37
EDIT: Removing units owned by Russians from Belarus: 1 aaGun and 5 infantry
EDIT: Adding units owned by Russians to Bryansk: 1 aaGun and 5 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Volgograd: 1 mech_infantry
EDIT: Adding units owned by Russians to Sikang: 1 mech_infantry
EDIT: Removing units owned by Russians from Russia: 2 mech_infantrys
EDIT: Adding units owned by Russians to Volgograd: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 infantry
EDIT: Adding units owned by Russians to Western Ukraine: 1 infantry
EDIT: Turning off Edit Mode -
DONE!
Sorry for all the updates and reposts guys… was a difficult turn to get right lol
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No problem gentlemen! all according to agreed rules and our common fairplay.
Let´s see how we can stop that crazy Russian.
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I’m very curious to see what Japan will do. It’s been an unusual game in the pacific!
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This may take us a little bit, you have put all pressure possible by both US and Russia in Japan and nothing in Europe until now. We have to think how resisting with Japan enough time for the VC victory in Europe, and ability to grow quickly as soon as you reduce the pressure.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Jehol to Manchuria
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
1 infantry moved from Anhwe to Hopei
2 infantry moved from Anhwe to Kweichow
1 armour moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Siam
1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
2 fighters moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 battleships moved from 42 Sea Zone to 37 Sea Zone
2 bombers moved from Kwangsi to Hopei
2 fighters and 3 tactical_bombers moved from Kwangsi to Kweichow
2 fighters and 2 tactical_bombers moved from Kwangsi to SiamCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 transport
French defend with 1 destroyer
Japanese win, taking 41 Sea Zone from Neutral with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Sumatra
Battle in Shan State
Battle in Malaya
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese win, taking Sumatra from Dutch, taking Shan State from UK_Pacific, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Siam
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 mech_infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Manchuria
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Hopei
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 2 mech_infantrys
Japanese win, taking Kweichow from Chinese with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrysNon Combat Move - Japanese
1 fighter moved from Kwangsi to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
1 fighter moved from Philippines to Japan
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 6 Sea Zone
1 carrier moved from 44 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Kwangsi to 20 Sea Zone
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 41 Sea Zone to Kwangsi
1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 armour moved from Hunan to Kwangsi
2 fighters and 2 tactical_bombers moved from Siam to Kwangsi
4 artilleries, 5 infantry and 1 mech_infantry moved from Kiangsi to Kwangsi
2 fighters and 3 tactical_bombers moved from Kweichow to Kwangsi
2 bombers moved from Hopei to Kwangsi
1 aaGun and 5 infantry moved from Anhwe to Kiangsi
1 destroyer moved from 6 Sea Zone to 16 Sea ZonePlace Units - Japanese
2 carriers and 1 destroyer placed in 6 Sea Zone
1 artillery and 2 infantry placed in KwangtungTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 armour, 6 artilleries, 2 bombers, 5 fighters, 7 infantry, 2 mech_infantrys and 5 tactical_bombers
Kiangsu : 1 flag
Kiangsi : 1 flag, 1 aaGun and 5 infantry
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
Jehol : 1 flag, 2 infantry
Manchuria : 1 flag, 1 infantry
Kweichow : 1 flag, 2 infantry
Hunan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag, 1 submarine and 1 transport
37 Sea Zone : 1 flag, 2 battleships, 1 carrier, 2 destroyers, 1 fighter and 3 transports
20 Sea Zone : 1 carrier, 1 tactical_bomber and 2 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 4 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines and 2 tactical_bombersProduction/PUs Summary :
Germans : 43 / 49
Russians : 39 / 37
Japanese : 50 / 55
Americans : 52 / 72
Chinese : 8 / 14
British : 31 / 32
UK_Pacific : 8 / 9
Italians : 15 / 21
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Please wait till Juan check the NCM move
Thx
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Superb Rubioton, America is up!





