Ouch, tough luck for Italy. BTW, I think we did the battle in SZ106 correctly, so I just played on.
G40 L Bal Mod Ghostglider (axis) v JWW
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US attack z91….
Please give OOL/Casulties.
Map included -
I assumed you would scramble to z91…Naturally you can pick if you want to or not…
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I assumed you would scramble to z91…Naturally you can pick if you want to or not…
i have you at like 25% here, quite the gamble, perhaps just a strafe?
Yes, scramble all thanks, lose three subs, then 2 dd, then cv 1 hit, CR, sink CV and then fgt’s….
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25%?
Battlecalculator says Attacker win 49% -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 destroyers and 6 submarines; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
3 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Wake Island to 16 Sea Zone
5 fighters and 1 tactical_bomber moved from Eastern United States to 91 Sea ZoneCombat - Americans
Germans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in 16 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter
Battle in 91 Sea Zone
Americans attack with 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 carrier, 1 cruiser, 2 destroyers, 5 fighters, 3 submarines and 2 transports
Units damaged: 1 carrier owned by the Germans
1 submarine owned by the Americans Submerged
Germans win with 1 fighter remaining. Battle score for attacker is -13
Casualties for Germans: 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 3 submarines and 2 transports
Casualties for Americans: 3 carriers, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber
Moving scrambled unit from 91 Sea Zone back to originating territory: GibraltarNon Combat Move - Americans
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 fighter moved from 16 Sea Zone to Midway
1 bomber moved from Wake Island to Eastern United States
1 cruiser, 2 destroyers and 2 submarines moved from 54 Sea Zone to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 26 Sea Zone to 27 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 27 Sea Zone to 64 Sea Zone
1 artillery, 1 carrier, 2 infantry and 2 transports moved from 27 Sea Zone to 26 Sea ZonePlace Units - Americans
2 destroyers and 6 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter and 4 infantry moved from Shensi to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 2 infantry
retreated to Szechwan
Japanese win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
1 infantry moved from Shensi to TsinghaiPlace Units - Chinese
3 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total -
@JWW:
I assumed you would scramble to z91…Naturally you can pick if you want to or not…
i have you at like 25% here, quite the gamble, perhaps just a strafe?
Yes, scramble all thanks, lose three subs, then 2 dd, then cv 1 hit, CR, sink CV and then fgt’s….
just looked again, I must have made an error….oh boy, I’m afraid to look
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I guess that’s what 49% looks like. not sure who got lucky there, your 1st round american attack hitting nearly everything or my fgt’s rarely missing?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 bomber, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from 98 Sea Zone to Iraq
1 infantry moved from Trans-Jordan to Syria
British take Syria from Neutral_Axis
1 bomber moved from Nigeria to French Equatorial Africa
1 armour moved from Egypt to French Equatorial Africa
1 infantry moved from Belgian Congo to French Equatorial Africa
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 transport moved from 98 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
1 bomber moved from French Equatorial Africa to Tanganyika Territory
1 fighter moved from Egypt to Iraq
2 fighters moved from Trans-Jordan to Iraq
1 tactical_bomber moved from Trans-Jordan to French Equatorial Africa
1 artillery and 2 infantry moved from India to Burma
1 infantry moved from Egypt to Alexandria
British take Alexandria from ItaliansCombat - British
Battle in Tanganyika Territory
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 infantry
British win, taking Tanganyika Territory from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in French Equatorial Africa
British attack with 1 armour, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking French Equatorial Africa from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 5 fighters
Neutral_Axis defend with 1 infantry
British win with 5 fighters remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 2 infantry
British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Kiangsi from Japanese to British
EDIT: Changing ownership of Kiangsi from British to Chinese
EDIT: Changing ownership of Kiangsi from Chinese to Japanese
EDIT: Turning off Edit Mode
1 infantry moved from West India to India
2 fighters moved from Iraq to 98 Sea Zone
3 fighters moved from Iraq to Trans-Jordan
1 tactical_bomber moved from French Equatorial Africa to Egypt
1 bomber moved from Tanganyika Territory to Egypt
2 infantry moved from Egypt to Trans-Jordan
1 battleship moved from 76 Sea Zone to 98 Sea Zone
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
2 aaGuns and 3 fighters moved from United Kingdom to Scotland
4 infantry moved from United Kingdom to Scotland
1 aaGun moved from India to BurmaPlace Units - British
1 destroyer placed in 106 Sea Zone
1 bomber and 1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2,1,4
British collect 27 PUs (3 lost to blockades); end with 27 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUsPlace Units - UK_Pacific
8 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
UK_Pacific collect 10 PUs (2 lost to blockades); end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 8 infantry -
I think it was a fair result in the end.
But even at 50% it was a gamble, because if my round 1 was poor, I had no place to run to… -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 bomber, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Italians
1 infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 marine moved from Morocco to 92 Sea Zone
1 cruiser and 1 marine moved from 92 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Malta
2 infantry moved from Tobruk to Alexandria
1 infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 infantry moved from Romania to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Poland to Baltic States
Italians take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 submarine moved from 92 Sea Zone to 86 Sea Zone
1 bomber and 1 fighter moved from Southern Italy to Alexandria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 bomber, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Italians
1 infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 marine moved from Morocco to 92 Sea Zone
1 cruiser and 1 marine moved from 92 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Malta
2 infantry moved from Tobruk to Alexandria
1 infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 infantry moved from Romania to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Poland to Baltic States
Italians take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 submarine moved from 92 Sea Zone to 86 Sea Zone
1 bomber and 1 fighter moved from Southern Italy to AlexandriaCombat - Italians
Battle in 86 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 transport
Italians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Malta
Battle in Cyprus
Battle in Crete
Battle in Alexandria
Italians attack with 1 bomber, 1 fighter and 2 infantry
British defend with 1 infantry
Italians win, taking Malta from British, taking Cyprus from British, taking Crete from Neutral_Allies, taking Alexandria from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Italians
1 bomber moved from Alexandria to Tobruk
1 fighter moved from Alexandria to Tobruk
2 aaGuns, 1 armour, 1 artillery and 3 infantry moved from Romania to Eastern Poland
1 infantry moved from Romania to Bessarabia
1 artillery moved from Romania to Bessarabia
1 infantry moved from Southern Italy to Northern Italy
1 marine moved from Algeria to Tunisia
Italians take Tunisia from Neutral_Axis
1 battleship, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 93 Sea ZonePlace Units - Italians
2 mech_infantrys placed in Northern Italy
1 bomber and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for Italians :
British Somaliland : 1 flag
Alexandria : 1 flag, 2 infantry
Gibraltar : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Cyprus : 1 flag, 1 infantry
Malta : 1 flag, 1 marine
Anglo Egyptian Sudan : 1 flag, 1 artillery and 1 infantry
Morocco : 1 flag
Algeria : 1 flag
Tunisia : 1 flag, 1 infantry and 1 marine
Tobruk : 1 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
Albania : 1 infantry
Northern Italy : 1 factory_major, 1 infantry and 2 mech_infantrys
Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
Baltic States : 1 flag
Eastern Poland : 1 flag, 2 aaGuns, 2 armour, 1 artillery and 4 infantry
Bessarabia : 1 flag, 1 artillery and 2 infantry
96 Sea Zone : 1 cruiser
86 Sea Zone : 1 submarine
93 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
Crete : 1 flag, 1 infantry
Bulgaria : 1 flag
Greece : 1 flag
99 Sea Zone : 2 transports
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 38 / 48
Russians : 35 / 37
Japanese : 54 / 56
Americans : 52 / 77
Chinese : 4 / 5
British : 29 / 30
UK_Pacific : 12 / 13
Italians : 21 / 34
ANZAC : 10 / 14
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 8 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from India to 41 Sea Zone
1 fighter moved from India to 37 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to Burma
1 fighter moved from 41 Sea Zone to India
1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 artillery moved from 63 Sea Zone to New Zealand
1 aaGun and 3 infantry moved from Queensland to South Australia
1 infantry moved from New South Wales to South Australia
1 artillery moved from Queensland to South Australia
1 fighter moved from Queensland to New Zealand
1 cruiser and 1 destroyer moved from 54 Sea Zone to 63 Sea ZonePlace Units - ANZAC
1 armour and 2 mech_infantrys placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 mech_infantry moved from Romania to Ukraine
1 bomber moved from Southern Italy to Ukraine
1 mech_infantry moved from Poland to Western Ukraine
1 bomber moved from Southern Italy to Western Ukraine
1 bomber moved from Southern Italy to Ukraine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 mech_infantry moved from Romania to Ukraine
1 bomber moved from Southern Italy to Ukraine
1 mech_infantry moved from Poland to Western Ukraine
1 bomber moved from Southern Italy to Western Ukraine
1 bomber moved from Southern Italy to UkraineCombat - Germans
Battle in Ukraine
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Ukraine to Bessarabia
1 artillery and 3 infantry moved from Romania to Bessarabia
1 aaGun moved from Romania to Bessarabia
5 armour, 1 artillery and 5 infantry moved from Romania to Eastern Poland
1 armour moved from Romania to Bessarabia
1 mech_infantry moved from Poland to Bessarabia
1 infantry moved from Poland to Baltic States
2 aaGuns, 3 armour, 5 artilleries, 16 infantry and 1 mech_infantry moved from Poland to Eastern Poland
1 submarine moved from 110 Sea Zone to 125 Sea Zone
2 submarines moved from 110 Sea Zone to 92 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 93 Sea Zone
1 tactical_bomber moved from Gibraltar to Southern Italy
1 artillery moved from France to Southern France
Germans take Southern France from Neutral_Axis
1 artillery moved from Germany to Poland
1 artillery moved from Germany to Western Germany
1 aaGun moved from Germany to Poland
1 aaGun moved from France to Southern France
1 aaGun moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Southern Italy
1 bomber moved from Western Ukraine to Bessarabia
2 mech_infantrys moved from Western Germany to Poland
2 mech_infantrys moved from Western Germany to Slovakia Hungary
1 mech_infantry moved from Western Germany to Yugoslavia
7 infantry moved from Finland to NorwayPlace Units - Germans
1 carrier, 1 destroyer and 1 transport placed in 105 Sea Zone
1 infantry placed in France
1 fighter placed in France
1 mech_infantry placed in Germany
1 fighter and 1 tactical_bomber could not land in 93 Sea Zone and were removedTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Turning on Edit Mode
EDIT: Removing units owned by Neutral_Axis from Southern France: 1 infantry
EDIT: Removing units owned by Neutral_Axis from Southern France: 1 artillery
EDIT: Removing units owned by Neutral_Axis from 93 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Removing units owned by Germans from 105 Sea Zone: 1 carrier, 1 destroyer and 1 transport
EDIT: Adding units owned by Germans to 93 Sea Zone: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Gibraltar : 4 infantry and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 aaGun and 1 artillery
France : 1 flag, 1 airfield, 1 factory_minor, 1 fighter and 1 infantry
Slovakia Hungary : 2 mech_infantrys
Western Germany : 1 airfield, 1 artillery, 1 factory_major and 1 harbour
Poland : 1 aaGun, 1 artillery and 2 mech_infantrys
Germany : 1 factory_major and 1 mech_infantry
Norway : 7 infantry
Northern Italy : 1 aaGun
Southern Italy : 2 fighters and 3 tactical_bombers
Baltic States : 1 infantry
Eastern Poland : 2 aaGuns, 8 armour, 6 artilleries, 21 infantry and 1 mech_infantry
Bessarabia : 1 aaGun, 1 armour, 1 artillery, 3 bombers, 3 infantry and 1 mech_infantry
Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag, 1 mech_infantry
125 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
93 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
92 Sea Zone : 2 submarines
Yugoslavia : 1 mech_infantry
Finland : 1 flag
110 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 45 / 50
Russians : 31 / 37
Japanese : 54 / 56
Americans : 52 / 77
Chinese : 4 / 5
British : 29 / 30
UK_Pacific : 12 / 13
Italians : 21 / 34
ANZAC : 10 / 16
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Are you sure you can capture S.Fr and build there at the same move?
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ghost let me know if I messed this up….I was under the impression once G or Ita, walked into S.ITA that the neutral troops and ships would be destroyed but that I would also be able to place units on the S.Fra complex? perhaps once I edited everything a few turns ago it messed up the triple a game mechanics?
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Are you sure you can capture S.Fr and build there at the same move?
I tested the game mechanics a few weeks ago and triple a seemed to allow it unless, I made yet another error. This was my impression but if we find that it isn’t the case, then my long term plan, not taking it a few turns ago, was for naught. This is the entire reason I didn’t take it last turn……
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anyways if I am mistaken then id like to change the GIB fgt, tac mcm to z93 and then place the navy purchase in z113, hell and then I wouldn’t have taken S.Fra again!





