@ArtofWar1947 Here is a new game.
I will bid transport to Japan and inf to Germany.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
2 infantry moved from Kweichow to Yunnan
1 fighter moved from Kansu to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Shensi to Szechwan
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 airfield, 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Iraq to Trans-Jordan
1 fighter and 1 tactical_bomber moved from 76 Sea Zone to Trans-Jordan
1 mech_infantry moved from India to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
1 bomber moved from Persia to Egypt
Combat - British
Battle in Shan State
British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Air Battle in Egypt
British attacks with 1 units heading to Egypt
Italians launches 3 interceptors out of Egypt
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: harbour
Bombing raid in Egypt causes 5 damage total.
Battle in Trans-Jordan
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artillery
Cleaning up after air battles
Non Combat Move - British
3 armour moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Eastern Persia to Iraq
1 infantry moved from Northwest Persia to Iraq
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
1 fighter moved from Morocco to Gibraltar
5 fighters moved from United Kingdom to Gibraltar
1 cruiser and 2 destroyers moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 83 Sea Zone to 91 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 76 Sea Zone to 80 Sea Zone
2 artilleries and 5 infantry moved from India to Burma
3 armour moved from India to Yunnan
2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
3 aaGuns moved from India to Burma
2 infantry moved from Kenya to Ethiopia
1 bomber moved from Egypt to Persia
Place Units - British
2 armour and 1 mech_infantry placed in Persia
1 airfield placed in Gibraltar
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs total
Some Units in India change ownership: 2 infantry
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians repair damage of 3x harbour; Remaining resources: 27 PUs;
Italians buy 2 destroyers and 3 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Alexandria to Anglo Egyptian Sudan
1 bomber moved from Libya to Anglo Egyptian Sudan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians repair damage of 3x harbour; Remaining resources: 27 PUs;
Italians buy 2 destroyers and 3 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Alexandria to Anglo Egyptian Sudan
1 bomber moved from Libya to Anglo Egyptian Sudan
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 bomber, 1 fighter and 2 infantry
French defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 bomber and 1 fighter moved from Anglo Egyptian Sudan to Egypt
3 fighters moved from Alexandria to Southern Italy
1 infantry moved from Egypt to Trans-Jordan
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 3 transports moved from 98 Sea Zone to 97 Sea Zone
1 aaGun and 2 infantry moved from Yugoslavia to 97 Sea Zone
1 aaGun and 2 infantry moved from 97 Sea Zone to Southern Italy
1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
2 destroyers placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 19 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag, 1 infantry
Alexandria : 1 flag
Egypt : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 bomber, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 flag, 2 infantry
Tunisia : 1 flag
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 7 infantry
Bessarabia : 1 aaGun, 1 armour, 1 artillery and 2 infantry
96 Sea Zone : 1 transport
93 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 battleship, 2 cruisers, 3 destroyers, 1 submarine and 5 transports
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 46 / 59
Russians : 27 / 26
Japanese : 47 / 53
Americans : 52 / 73
Chinese : 9 / 15
British : 30 / 31
UK_Pacific : 8 / 8
Italians : 19 / 31
ANZAC : 14 / 14
French : 6 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Persia to Trans-Jordan
Combat - ANZAC
Battle in Trans-Jordan
ANZAC attack with 1 fighter
Italians defend with 1 infantry
ANZAC win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Trans-Jordan to 80 Sea Zone
2 fighters moved from India to Volgograd
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
1 submarine moved from 62 Sea Zone to 61 Sea Zone
2 fighters moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,4,3,2,4,2,4,1,5,1,4,2,6,4,2
ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour, 2 artilleries, 8 infantry and 3 mech_infantrys moved from Novgorod to Archangel
4 infantry moved from Baltic States to Belarus
3 infantry moved from Eastern Poland to Western Ukraine
3 infantry moved from Bessarabia to Ukraine
1 fighter and 1 tactical_bomber moved from Romania to Ukraine
1 bomber moved from Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine
1 bomber moved from Romania to Belarus
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour, 2 artilleries, 8 infantry and 3 mech_infantrys moved from Novgorod to Archangel
4 infantry moved from Baltic States to Belarus
3 infantry moved from Eastern Poland to Western Ukraine
3 infantry moved from Bessarabia to Ukraine
1 fighter and 1 tactical_bomber moved from Romania to Ukraine
1 bomber moved from Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine
1 bomber moved from Romania to Belarus
Combat - Germans
Battle in Ukraine
Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 4 infantry
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 4 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 3 infantry
Russians defend with 2 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 1 bomber and 4 infantry
Russians defend with 3 infantry
Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Archangel
Germans attack with 2 armour, 2 artilleries, 8 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 armour, 2 artilleries, 8 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Belarus to Novgorod
2 fighters and 2 tactical_bombers moved from Ukraine to Bessarabia
2 infantry moved from Romania to Bessarabia
3 armour moved from Romania to Eastern Poland
1 bomber moved from Western Ukraine to Bessarabia
2 infantry moved from Baltic States to Eastern Poland
1 aaGun moved from Eastern Poland to Bessarabia
1 aaGun moved from Baltic States to Eastern Poland
1 mech_infantry moved from Poland to Eastern Poland
5 infantry moved from Karelia to Novgorod
1 destroyer moved from 105 Sea Zone to 104 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Tobruk
1 aaGun moved from Northern Italy to Southern Italy
2 fighters moved from France to Southern Italy
6 mech_infantrys moved from Germany to Eastern Poland
2 transports moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 3 infantry moved from Germany to 114 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod
1 artillery moved from Western Germany to France
1 aaGun moved from Western Germany to France
Place Units - Germans
2 artilleries and 1 infantry placed in Novgorod
4 infantry placed in Germany
6 mech_infantrys placed in Germany
3 infantry placed in France
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Territory Summary for Germans :
Egypt : 3 fighters and 3 tactical_bombers
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Germany : 1 factory_major, 4 infantry and 6 mech_infantrys
Tobruk : 1 armour and 1 infantry
Southern Italy : 1 aaGun and 3 fighters
Belarus : 1 flag, 2 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 2 armour, 2 artilleries, 8 infantry and 3 mech_infantrys
Eastern Poland : 1 flag, 1 aaGun, 6 armour, 1 artillery, 2 infantry and 17 mech_infantrys
Bessarabia : 1 flag, 1 aaGun, 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
Novgorod : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 9 infantry
125 Sea Zone : 1 submarine
104 Sea Zone : 1 destroyer
97 Sea Zone : 1 artillery and 1 infantry
115 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 2 transports
Finland : 1 flag
105 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 48 / 58
Russians : 25 / 26
Japanese : 47 / 53
Americans : 52 / 73
Chinese : 9 / 15
British : 30 / 31
UK_Pacific : 8 / 8
Italians : 19 / 31
ANZAC : 14 / 10
French : 6 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Timguska to Yenisey
3 infantry moved from Bryansk to Belarus
3 fighters and 1 tactical_bomber moved from Bryansk to Belarus
1 mech_infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
Combat - Russians
Battle in Yenisey
Russians attack with 3 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Russians: 3 infantry
Battle in Belarus
Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Belarus to Bryansk
1 infantry moved from Vologda to Urals
1 infantry moved from Vologda to Novosibirsk
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Rostov to Ukraine
1 aaGun moved from Bryansk to Ukraine
3 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 infantry moved from Bryansk to Rostov
2 infantry moved from Bryansk to Ukraine
1 armour and 1 mech_infantry moved from Kansu to Novosibirsk
3 fighters and 1 tactical_bomber moved from Bryansk to Russia
1 infantry moved from Russia to Bryansk
Place Units - Russians
1 mech_infantry placed in Volgograd
1 artillery and 5 infantry placed in Russia
1 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 factory_minor, 7 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 battleship moved from 42 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Yunnan
2 bombers, 2 fighters and 3 tactical_bombers moved from French Indo China to Yunnan
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to Yunnan
1 tactical_bomber moved from 35 Sea Zone to Shan State
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Hopei
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Olgiy to Timguska
Japanese take Timguska from Russians
1 infantry moved from Tsagaan Olom to Kansu
Japanese take Kansu from Chinese
1 artillery moved from Anhwe to Hopei
1 armour moved from Jehol to Hopei
1 artillery and 2 infantry moved from Anhwe to Hunan
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Japan to 5 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 factory_minor, 7 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 battleship moved from 42 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Yunnan
2 bombers, 2 fighters and 3 tactical_bombers moved from French Indo China to Yunnan
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to Yunnan
1 tactical_bomber moved from 35 Sea Zone to Shan State
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Hopei
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Olgiy to Timguska
Japanese take Timguska from Russians
1 infantry moved from Tsagaan Olom to Kansu
Japanese take Kansu from Chinese
1 artillery moved from Anhwe to Hopei
1 armour moved from Jehol to Hopei
1 artillery and 2 infantry moved from Anhwe to Hunan
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Japan to 5 Sea Zone
Combat - Japanese
Battle in Shan State
Japanese attack with 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 2 bombers, 5 fighters and 5 tactical_bombers
British defend with 3 armour, 2 fighters and 1 tactical_bomber; Chinese defend with 2 infantry
Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -8
Casualties for Japanese: 3 fighters and 3 tactical_bombers
Casualties for British: 3 armour, 2 fighters and 1 tactical_bomber
Casualties for Chinese: 2 infantry
Battle in Hunan
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 armour, 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 submarine
Battle in 5 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Japanese
1 fighter moved from 5 Sea Zone to Japan
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from Shan State to 37 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from Yunnan to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
2 bombers, 1 fighter and 2 tactical_bombers moved from Yunnan to French Indo China
1 carrier and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from French Indo China to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 aaGun moved from Anhwe to Hunan
1 aaGun moved from Jehol to Anhwe
Place Units - Japanese
3 infantry placed in French Indo China
1 factory_minor placed in Malaya
1 submarine and 2 transports placed in 6 Sea Zone
4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yakut S.S.R.: 1 infantry
EDIT: Adding units owned by Japanese to Buryatia: 1 infantry
EDIT: Removing units owned by Japanese from Dzavhan: 1 artillery
EDIT: Removing units owned by Japanese from Buryatia: 1 infantry
EDIT: Adding units owned by Japanese to Yenisey: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 aaGun, 1 artillery and 2 infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 armour, 1 artillery and 1 infantry
Chahar : 1 flag
Anhwe : 1 flag, 1 aaGun
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag, 1 infantry
Yenisey : 1 flag, 1 artillery and 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 1 infantry
Buryatia : 1 flag
French Indo China : 1 flag, 1 artillery, 2 bombers, 1 factory_minor, 6 infantry and 2 tactical_bombers
Java : 1 flag, 1 artillery
42 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 transport
43 Sea Zone : 1 flag, 1 destroyer
Olgiy : 1 flag
37 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 fighter, 2 tactical_bombers and 1 transport
36 Sea Zone : 1 carrier, 1 fighter, 3 submarines and 2 transports
Dzavhan : 1 flag
19 Sea Zone : 1 destroyer
Central Mongolia : 1 flag
6 Sea Zone : 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 2 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Production/PUs Summary :
Germans : 47 / 58
Russians : 24 / 26
Japanese : 57 / 57
Americans : 52 / 73
Chinese : 5 / 15
British : 31 / 31
UK_Pacific : 8 / 8
Italians : 18 / 31
ANZAC : 10 / 10
French : 6 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 4 fighters and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Siberia to Amur
Russians take Amur from Japanese
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from Eastern United States to 104 Sea Zone
1 mech_infantry moved from Siberia to Sakha
Russians take Sakha from Japanese
1 armour and 1 mech_infantry moved from Soviet Far East to Sakha
1 artillery and 3 infantry moved from Soviet Far East to Siberia
Combat - Americans
Battle in 104 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Germans defend with 1 destroyer
Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 104 Sea Zone to United Kingdom
2 fighters moved from 104 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 aaGuns and 1 infantry moved from British Columbia to Alaska
2 armour, 3 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 10 Sea Zone to 3 Sea Zone
2 armour, 3 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
2 transports moved from 3 Sea Zone to 1 Sea Zone
1 transport moved from 3 Sea Zone to 2 Sea Zone
1 transport moved from 2 Sea Zone to 1 Sea Zone
1 bomber moved from Alaska to Soviet Far East
1 fighter moved from Alaska to Soviet Far East
1 battleship moved from 3 Sea Zone to 1 Sea Zone
1 cruiser moved from 3 Sea Zone to 1 Sea Zone
Place Units - Americans
2 submarines placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
2 fighters placed in Western United States
1 bomber and 2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 3 infantry moved from Szechwan to Yunnan
1 infantry moved from Shensi to Szechwan
Place Units - Chinese
5 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 3 armour and 1 fighter; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
6 fighters moved from Gibraltar to 96 Sea Zone
2 infantry moved from Ethiopia to Anglo Egyptian Sudan
6 armour moved from Belgian Congo to Anglo Egyptian Sudan
Combat - British
Battle in 96 Sea Zone
British attack with 6 fighters
Italians defend with 1 transport
British win with 6 fighters remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Anglo Egyptian Sudan
British attack with 6 armour and 2 infantry
Italians defend with 2 infantry
British win, taking Anglo Egyptian Sudan from Italians with 6 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
6 fighters moved from 96 Sea Zone to Trans-Jordan
1 fighter moved from Iraq to Trans-Jordan
1 tactical_bomber moved from Iraq to Trans-Jordan
1 armour, 1 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
1 armour moved from Persia to Trans-Jordan
1 aaGun moved from Iraq to Trans-Jordan
1 armour and 1 mech_infantry moved from Persia to Caucasus
2 artilleries and 3 infantry moved from Burma to India
3 aaGuns moved from Burma to India
1 infantry moved from Burma to Yunnan
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 80 Sea Zone to 39 Sea Zone
Place Units - British
3 armour placed in Persia
1 fighter placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 35 PUs total
Place Units - UK_Pacific
2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,4,5,5,3,6
UK_Pacific collect 6 PUs (2 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 2 mech_infantrys
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 7 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries, 1 battleship, 2 cruisers, 8 infantry and 5 transports moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 7 infantry moved from 98 Sea Zone to Trans-Jordan
2 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
3 fighters moved from Southern Italy to Trans-Jordan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 7 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries, 1 battleship, 2 cruisers, 8 infantry and 5 transports moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 7 infantry moved from 98 Sea Zone to Trans-Jordan
2 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
3 fighters moved from Southern Italy to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 2 armour, 2 artilleries, 1 bomber, 4 fighters, 8 infantry and 1 mech_infantry
British defend with 1 aaGun, 2 armour, 7 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber; Russians defend with 1 mech_infantry
AA fire in Trans-Jordan : 1/3 hits
1 fighter owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 : 1/3 hits
Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 3 fighters, 8 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 3/17 hits
British roll dice for 1 aaGun, 2 armour, 7 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 : 9/13 hits
1 infantry owned by the British, 1 artillery owned by the Italians, 1 mech_infantry owned by the Russians, 1 mech_infantry owned by the British, 1 aaGun owned by the British and 8 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 2 armour, 1 artillery, 1 bomber, 3 fighters and 1 mech_infantry in Trans-Jordan, round 3 : 4/8 hits
British roll dice for 2 armour, 7 fighters and 1 tactical_bomber in Trans-Jordan, round 3 : 7/10 hits
1 tactical_bomber owned by the British, 2 armour owned by the British, 3 fighters owned by the Italians, 1 artillery owned by the Italians, 1 mech_infantry owned by the Italians, 1 fighter owned by the British and 2 armour owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 bomber in Trans-Jordan, round 4 : 0/1 hits
British roll dice for 6 fighters in Trans-Jordan, round 4 : 4/6 hits
1 bomber owned by the Italians lost in Trans-Jordan
British win with 6 fighters remaining. Battle score for attacker is -51
Casualties for Russians: 1 mech_infantry
Casualties for British: 1 aaGun, 2 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Italians: 2 armour, 2 artilleries, 1 bomber, 4 fighters, 8 infantry and 1 mech_infantry
Non Combat Move - Italians
2 destroyers moved from 97 Sea Zone to 94 Sea Zone
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea Zone
Place Units - Italians
3 infantry placed in Southern Italy
1 artillery and 6 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Territory Summary for Italians :
Alexandria : 1 flag
Egypt : 1 flag, 1 aaGun and 1 harbour
Tunisia : 1 flag
Northern Italy : 1 artillery, 1 factory_major and 6 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Bessarabia : 1 aaGun, 1 armour, 1 artillery and 2 infantry
95 Sea Zone : 1 submarine
94 Sea Zone : 3 destroyers
93 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
98 Sea Zone : 1 battleship, 2 cruisers and 5 transports
Production/PUs Summary :
Germans : 47 / 58
Russians : 26 / 26
Japanese : 55 / 57
Americans : 52 / 73
Chinese : 5 / 11
British : 32 / 35
UK_Pacific : 8 / 6
Italians : 17 / 22
ANZAC : 10 / 10
French : 6 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 7 times
3 was rolled 15 times
4 was rolled 11 times
5 was rolled 10 times
6 was rolled 8 times
Average roll : 3.459
Median : 3.000
Variance : 0.650
Standard Deviation : 0.806
Total rolls : 61
British Combat
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.219
Median : 3.000
Variance : 0.516
Standard Deviation : 0.718
Total rolls : 32
Italians Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.724
Median : 4.000
Variance : 0.679
Standard Deviation : 0.824
Total rolls : 29
awful, awful dice…
@JWW:
awful, awful dice…
Yes, but I’ll take it. Mr. Roboto and TalleyRand have been getting all the good dice in my other games, so I was due. :-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from 39 Sea Zone to Persia
2 fighters moved from Volgograd to Russia
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
2 infantry moved from Morocco to Algeria
1 fighter moved from Gibraltar to Trans-Jordan