@max334 Scrambles?
16L G40 AeV (Axis) vs Dawgoneit (Allies +20)
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do what you have to, to get the battle done. max “D” where you can.
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Sorry was interrupted, but ya. I was going to ask for Ool.
Max “D” it is!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 factory_minor, 1 mech_infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 4 fighters, 1 submarine and 4 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone
2 fighters moved from Japan to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 17 Sea Zone
1 carrier moved from 36 Sea Zone to 45 Sea Zone
1 submarine moved from 37 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
2 mech_infantrys moved from Kwangtung to French Indo China
1 armour moved from Kwangsi to French Indo China
1 infantry moved from Kwangsi to French Indo China
1 bomber moved from Kwangsi to Shan State
1 bomber moved from Kwangsi to Yunnan
2 fighters and 1 tactical_bomber moved from Hopei to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to 45 Sea Zone
1 tactical_bomber moved from Kwangsi to Shan StateCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports in 45 Sea Zone, round 2 : 2/2 hits
ANZAC roll dice for 1 cruiser in 45 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 cruiser owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 cruiser
Casualties for Japanese: 1 submarine
Battle in Dutch New Guinea
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 3 fighters and 2 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Dutch New Guinea, round 2 : 3/4 hits
ANZAC roll dice for 3 fighters and 2 infantry in Dutch New Guinea, round 2 : 2/5 hits
2 infantry owned by the Japanese, 2 infantry owned by the ANZAC and 1 fighter owned by the ANZAC lost in Dutch New Guinea
Japanese roll dice for 2 artilleries in Dutch New Guinea, round 3 : 0/2 hits
ANZAC roll dice for 2 fighters in Dutch New Guinea, round 3 : 1/2 hits
1 artillery owned by the Japanese lost in Dutch New Guinea
Japanese roll dice for 1 artillery in Dutch New Guinea, round 4 : 1/1 hits
ANZAC roll dice for 2 fighters in Dutch New Guinea, round 4 : 2/2 hits
1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Dutch New Guinea
ANZAC win with 1 fighter remaining. Battle score for attacker is 12
Casualties for ANZAC: 2 fighters and 2 infantry
Casualties for Japanese: 2 artilleries and 2 infantry
Battle in French Indo China
Japanese attack with 1 armour, 3 infantry and 2 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 1 armour, 3 infantry and 2 mech_infantrys in French Indo China, round 2 : 0/6 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
Japanese roll dice for 1 armour, 3 infantry and 2 mech_infantrys in French Indo China, round 3 : 3/6 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/6 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 17 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 7 fighters, 1 submarine and 5 tactical_bombers
Americans defend with 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 2 submarines, 1 tactical_bomber and 2 transports
Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 7 fighters and 5 tactical_bombers in 17 Sea Zone, round 2 : 7/20 hits
Units damaged: 1 battleship owned by the Americans and 2 carriers owned by the Americans
Americans roll dice for 2 submarines in 17 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 1 tactical_bomber and 2 transports in 17 Sea Zone, round 2 : 10/17 hits
Units damaged: 2 battleships owned by the Japanese
2 carriers owned by the Americans, 1 submarine owned by the Japanese and 4 carriers owned by the Japanese lost in 17 Sea Zone
Japanese roll dice for 2 battleships, 2 cruisers, 4 destroyers, 7 fighters and 5 tactical_bombers in 17 Sea Zone, round 3 : 12/20 hits
Americans roll dice for 2 submarines in 17 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 7 fighters, 1 tactical_bomber and 2 transports in 17 Sea Zone, round 3 : 9/15 hits
4 destroyers owned by the Japanese, 2 cruisers owned by the Japanese, 2 submarines owned by the Americans, 2 fighters owned by the Japanese, 2 carriers owned by the Americans, 1 tactical_bomber owned by the Americans, 2 cruisers owned by the Americans, 2 destroyers owned by the Americans, 2 tactical_bombers owned by the Japanese and 3 fighters owned by the Americans lost in 17 Sea Zone
Japanese roll dice for 2 battleships, 5 fighters and 3 tactical_bombers in 17 Sea Zone, round 4 : 5/10 hits
Americans roll dice for 1 battleship, 4 fighters and 2 transports in 17 Sea Zone, round 4 : 5/5 hits
2 fighters owned by the Japanese, 1 battleship owned by the Americans, 3 tactical_bombers owned by the Japanese and 4 fighters owned by the Americans lost in 17 Sea Zone
2 transports owned by the Americans lost in 17 Sea Zone
Japanese win with 2 battleships and 3 fighters remaining. Battle score for attacker is 10
Casualties for Americans: 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 2 submarines, 1 tactical_bomber and 2 transports
Casualties for Japanese: 4 carriers, 2 cruisers, 4 destroyers, 4 fighters, 1 submarine and 5 tactical_bombersNon Combat Move - Japanese
2 fighters moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from 17 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from Kwangsi to 6 Sea Zone
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
1 aaGun moved from Kwangsi to French Indo China
1 mech_infantry moved from Hopei to Szechwan
1 artillery moved from Kwangtung to Kwangsi
1 bomber moved from Yunnan to Philippines
1 bomber moved from Shan State to Philippines
1 tactical_bomber moved from Shan State to Kwangsi
3 infantry moved from Korea to Manchuria
2 fighters and 1 tactical_bomber moved from Yunnan to HunanPlace Units - Japanese
1 carrier, 1 destroyer and 2 transports placed in 6 Sea Zone
1 factory_minor placed in Kwangtung
1 armour and 1 mech_infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 bomber moved from Eastern United States to 92 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 armour, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in Gibraltar
Battle in 92 Sea Zone
Americans attack with 1 bomber and 1 fighter
Germans defend with 1 cruiser and 3 transports
Germans win, taking Gibraltar from Germans with 1 cruiser and 3 transports remaining. Battle score for attacker is -22
Casualties for Americans: 1 bomber and 1 fighterNon Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 carrier, 1 cruiser and 2 destroyers placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
10 infantry moved from Kansu to Shensi
3 infantry moved from Kansu to Suiyuyan
3 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to SuiyuyanCombat - Chinese
Battle in Shensi
Chinese attack with 13 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to KansuPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 airfield, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 fighter moved from Morocco to 92 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
2 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
2 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Burma to Shan State
1 armour and 1 mech_infantry moved from India to Shan StateCombat - British
Battle in Shan State
British attack with 3 armour, 1 artillery, 2 infantry and 3 mech_infantrys
Japanese defend with 1 artillery and 1 infantry
British win, taking Shan State from Japanese with 3 armour, 1 artillery, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Yunnan
British attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
British win, taking Yunnan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 92 Sea Zone
British attack with 1 fighter
Germans defend with 1 cruiser and 3 transports
Germans win with 1 cruiser and 3 transports remaining. Battle score for attacker is -10
Casualties for British: 1 fighterNon Combat Move - British
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
2 armour, 2 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 battleship moved from 81 Sea Zone to 98 Sea Zone
1 cruiser moved from 81 Sea Zone to 98 Sea Zone
1 transport moved from 76 Sea Zone to 80 Sea Zone
1 transport moved from 81 Sea Zone to 79 Sea Zone
1 transport moved from 80 Sea Zone to 79 Sea Zone
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
3 mech_infantrys moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 81 Sea Zone to 98 Sea ZonePlace Units - British
1 airfield and 1 fighter placed in Egypt
1 artillery and 2 infantry placed in IraqTurn Complete - British
British collect 35 PUs; end with 35 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Romania to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
2 armour moved from Eastern Poland to Baltic States
1 infantry moved from Romania to Bessarabia
1 artillery moved from Romania to Bessarabia
1 bomber moved from Germany to BessarabiaCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Bessarabia
Italians attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Bessarabia, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
Italians win, taking 97 Sea Zone from British, taking Bessarabia from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Italians attack with 1 armour and 1 artillery
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Baltic States
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in Baltic States, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Italians win, taking Baltic States from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 aaGun moved from Eastern Poland to Western Ukraine
3 infantry moved from Yugoslavia to Romania
1 armour moved from Tobruk to Tunisia
1 mech_infantry moved from Libya to Tunisia
1 aaGun, 2 artilleries and 3 infantry moved from Tobruk to Libya
1 bomber moved from Bessarabia to GermanyPlace Units - Italians
3 submarines placed in 95 Sea Zone
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 8 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Dutch New Guinea to 37 Sea Zone
1 destroyer moved from 55 Sea Zone to 62 Sea ZoneCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 infantry
Battle in 37 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to Shan State
2 aaGuns moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to EgyptNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Tunisia to 94 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
2 transports moved from 92 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
2 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
1 artillery and 1 infantry moved from Algeria to Morocco
1 fighter moved from Southern Italy to Morocco
2 mech_infantrys moved from Eastern Poland to Novgorod
2 infantry moved from Eastern Poland to Belarus
1 bomber moved from Eastern Poland to Novgorod
1 tactical_bomber moved from Eastern Poland to Belarus
1 armour moved from Romania to BelarusCombat - Germans
Battle in Novgorod
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Novgorod, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 armour, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Morocco
Germans attack with 2 artilleries, 1 fighter and 4 infantry
British defend with 1 artillery and 1 infantry; Americans defend with 1 armour, 1 artillery and 2 infantry
Germans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits
Germans roll dice for 2 artilleries, 1 fighter and 4 infantry in Morocco, round 2 : 1/7 hits
French roll dice for 1 armour, 2 artilleries and 3 infantry in Morocco, round 2 : 5/6 hits
1 infantry owned by the Americans, 4 infantry owned by the Germans, 1 artillery owned by the Germans and 1 infantry owned by the British lost in Morocco
1 artillery retreated to Algeria
French win with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 artillery and 4 infantry
Casualties for British: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Germans
1 fighter moved from Morocco to Algeria
1 fighter moved from Tobruk to Southern Italy
2 tactical_bombers moved from Tobruk to Southern Italy
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 bomber moved from Novgorod to Western Ukraine
1 tactical_bomber moved from Belarus to Western Ukraine
2 aaGuns, 3 armour, 19 artilleries, 15 infantry and 8 mech_infantrys moved from Eastern Poland to Western Ukraine
2 infantry moved from Romania to Bessarabia
5 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
1 destroyer placed in 110 Sea Zone
1 submarine placed in 97 Sea Zone
10 mech_infantrys placed in Germany
Germans undo move 3.
8 mech_infantrys placed in Germany
2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Bryansk to Belarus
4 fighters moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Belarus
1 submarine moved from 109 Sea Zone to 110 Sea ZoneCombat - Russians
Battle in Belarus
Russians attack with 4 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour and 2 infantry
Russians win, taking Belarus from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Germans win with no units remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarineNon Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Belarus to Russia
3 aaGuns, 2 armour, 3 artilleries, 31 infantry and 1 mech_infantry moved from Bryansk to Russia
1 infantry moved from Ukraine to Bryansk
2 aaGuns and 18 infantry moved from Timguska to NovosibirskPlace Units - Russians
1 armour, 2 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 2 fighters, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 transport moved from 45 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from 45 Sea Zone to Java
1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
1 carrier moved from 45 Sea Zone to 37 Sea Zone
1 transport moved from 45 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Hunan to Yunnan
1 artillery moved from Szechwan to Yunnan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
2 bombers moved from Philippines to Yunnan
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
2 battleships moved from 17 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 2/3 hits
ANZAC roll dice for 1 artillery in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 artillery
Casualties for Japanese: 1 infantry
Battle in Dutch New Guinea
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 artillery and 3 infantry
Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 5/9 hits
Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 3 infantry owned by the British lost in Yunnan
Japanese win, taking Dutch New Guinea from ANZAC, taking Yunnan from Chinese with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 3 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 mech_infantry moved from Szechwan to Hopei
1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
1 armour and 1 mech_infantry moved from Kiangsu to Hopei
4 infantry moved from Chahar to Hopei
2 infantry moved from Japan to 6 Sea Zone
3 infantry moved from Manchuria to Jehol
2 infantry moved from Japan to 6 Sea Zone
2 fighters, 4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from 36 Sea Zone to French Indo China
1 fighter moved from Yunnan to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
2 bombers moved from Yunnan to French Indo China
4 infantry moved from 36 Sea Zone to French Indo China
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from French Indo China to 36 Sea Zone
1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from Java to 37 Sea Zone
2 fighters moved from Japan to Hopei
1 artillery and 1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Kiangsi to KwangsiPlace Units - Japanese
1 factory_minor placed in French Indo China
1 artillery placed in Kwangtung
1 submarine placed in 20 Sea Zone
1 mech_infantry placed in Kwangtung
2 mech_infantrys placed in Kiangsu
1 destroyer placed in 6 Sea Zone
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 cruiser, 2 destroyers, 2 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 10 Sea Zone to 25 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 armour, 1 artillery and 1 infantry moved from Morocco to Algeria
1 destroyer moved from 91 Sea Zone to 92 Sea ZoneCombat - Americans
Battle in Algeria
Americans attack with 1 armour, 1 artillery and 1 infantry
Germans defend with 1 artillery and 1 fighter
Americans win, taking Algeria from Germans with 1 armour remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 fighter
Casualties for Americans: 1 artillery and 1 infantry
Battle in 92 Sea Zone
Americans attack with 2 destroyers and 1 fighter
Germans defend with 1 cruiser and 2 transports
Americans win with 2 destroyers and 1 fighter remaining. Battle score for attacker is 26
Casualties for Germans: 1 cruiser and 2 transports
Battle in NorwayNon Combat Move - Americans
1 fighter moved from 92 Sea Zone to 91 Sea ZonePlace Units - Americans
1 artillery and 2 infantry placed in Western United States
2 transports placed in 10 Sea Zone
Americans undo move 2.
Americans undo move 1.
1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 destroyer and 1 submarine placed in 10 Sea Zone
1 cruiser, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Americans collect 52 PUs (3 lost to blockades); end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
13 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 fighter moved from Kansu to SzechwanCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 fighter moved from Szechwan to SikangPlace Units - Chinese
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 airfield, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Egypt to Alexandria
3 fighters moved from Egypt to Alexandria
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 transport moved from 79 Sea Zone to 39 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from Iraq to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Italian Somaliland
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Shan State to Yunnan
1 infantry moved from India to BurmaCombat - British
Battle in Southern France
Battle in Alexandria
British attack with 3 fighters and 2 infantry
Italians defend with 1 infantry
British win, taking Southern France from Germans, taking Alexandria from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking Yunnan from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Sumatra
Battle in Italian SomalilandNon Combat Move - British
2 mech_infantrys moved from Belgian Congo to Egypt
2 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 artillery and 1 infantry moved from Iraq to Northwest Persia
2 armour and 3 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Rhodesia to Belgian Congo
3 fighters moved from Alexandria to Egypt
1 artillery moved from Morocco to Algeria
1 infantry moved from Eire to Scotland
2 armour and 1 mech_infantry moved from Shan State to IndiaPlace Units - British
1 airfield placed in Trans-Jordan
1 destroyer and 2 submarines placed in 98 Sea ZoneTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,4,6
UK_Pacific collect 15 PUs; end with 15 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Malta
1 armour and 1 mech_infantry moved from Tunisia to Algeria
2 fighters moved from Southern Italy to Algeria
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 armour and 1 artillery moved from Western Ukraine to Bryansk
2 armour moved from Baltic States to Belarus
1 bomber moved from Germany to BelarusCombat - Italians
Battle in Bryansk
Italians attack with 1 armour and 1 artillery
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 artillery in Bryansk, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
Italians roll dice for 1 armour and 1 artillery in Bryansk, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 93 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 93 Sea Zone
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Italians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Malta
Italians attack with 1 artillery and 1 infantry
British defend with 1 aaGun and 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 1/2 hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits
1 aaGun owned by the British lost in Malta
Italians roll dice for 1 artillery and 1 infantry in Malta, round 3 : 1/2 hits
British roll dice for 1 infantry in Malta, round 3 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Malta
Italians win, taking Malta from British with 1 artillery remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun and 1 infantry
Casualties for Italians: 1 infantry
Battle in Algeria
Italians attack with 1 armour, 2 fighters and 1 mech_infantry
British defend with 1 artillery; Americans defend with 1 armour
Italians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Algeria, round 2 : 1/4 hits
Americans roll dice for 1 armour and 1 artillery in Algeria, round 2 : 1/2 hits
1 mech_infantry owned by the Italians and 1 artillery owned by the British lost in Algeria
Italians roll dice for 1 armour and 2 fighters in Algeria, round 3 : 1/3 hits
Americans roll dice for 1 armour in Algeria, round 3 : 0/1 hits
1 armour owned by the Americans lost in Algeria
Italians win, taking Algeria from Americans with 1 armour and 2 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 artillery
Casualties for Americans: 1 armour
Battle in Belarus
Italians attack with 2 armour and 1 bomber
Russians defend with 2 infantry
Italians roll dice for 2 armour and 1 bomber in Belarus, round 2 : 1/3 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Belarus
Italians roll dice for 1 armour and 1 bomber in Belarus, round 3 : 2/2 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Belarus
Italians win with 1 bomber remaining. Battle score for attacker is -6
Casualties for Italians: 2 armour
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 bomber moved from Belarus to Germany
1 artillery moved from Bessarabia to Western Ukraine
3 infantry moved from Romania to Bessarabia
2 fighters moved from Algeria to Tunisia
2 fighters moved from Tunisia to LibyaPlace Units - Italians
1 artillery and 1 infantry placed in Northern Italy
1 submarine placed in 97 Sea Zone
Italians undo move 2.
1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 fighter moved from Shan State to IndiaCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 transport
Japanese defend with 1 transport
ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
Place Units - ANZAC
1 carrier and 1 submarine placed in 62 Sea Zone
1 fighter placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
2 infantry moved from Egypt to Trans-JordanCombat - French
Battle in 96 Sea Zone
French attack with 1 destroyer
Germans defend with 1 destroyer; Italians defend with 1 transport
Germans win with 1 destroyer and 1 transport remaining. Battle score for attacker is -8
Casualties for French: 1 destroyerNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 carrier, 1 fighter, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 mech_infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 submarine moved from 125 Sea Zone to 112 Sea Zone
2 mech_infantrys moved from Western Germany to Southern France
1 fighter and 2 tactical_bombers moved from Southern Italy to Southern France
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from RussiansCombat - Germans
Battle in 112 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 112 Sea Zone
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Southern France
Germans attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Southern France, round 2 : 1/5 hits
British roll dice for 1 infantry in Southern France, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Southern France
Germans win, taking Southern France from British with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - Germans
2 tactical_bombers moved from Southern France to 97 Sea Zone
1 fighter moved from Southern France to Southern Italy
1 mech_infantry moved from Eastern Poland to Novgorod
3 mech_infantrys moved from Eastern Poland to Western Ukraine
8 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Western Ukraine to Ukraine
3 armour moved from Western Ukraine to Ukraine
5 mech_infantrys moved from Western Ukraine to Ukraine
1 aaGun moved from Western Ukraine to Bryansk
2 transports moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 99 Sea Zone to 97 Sea ZonePlace Units - Germans
1 carrier and 1 submarine placed in 97 Sea Zone
1 armour and 2 mech_infantrys placed in Novgorod
1 fighter placed in Western Germany
4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Novosibirsk to Urals
1 infantry moved from Russia to Smolensk
3 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
5 fighters and 1 tactical_bomber moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 1 artillery, 5 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 aaGun; Italians defend with 1 armour and 1 artillery
Russians win, taking Bryansk from Italians with 1 artillery, 5 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 aaGun
Casualties for Italians: 1 armour and 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Russians
5 fighters moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
2 aaGuns and 16 infantry moved from Novosibirsk to SamaraPlace Units - Russians
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total