i am away for the weekend, so maybe sunday night
L15/16 G40 JWW v Zhukov (allies +25)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Bessarabia to Rostov
2 bombers moved from Novgorod to Rostov
1 infantry moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Novgorod to Western Ukraine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Bessarabia to Rostov
2 bombers moved from Novgorod to Rostov
1 infantry moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Novgorod to Western UkraineCombat - Germans
Battle in Rostov
Germans attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Rostov to Novgorod
1 fighter and 1 tactical_bomber moved from Rostov to Bessarabia
1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Western Germany to Denmark
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Western Germany to Novgorod
1 fighter moved from Western Germany to Novgorod
4 mech_infantrys moved from Novgorod to Eastern Poland
2 infantry moved from Novgorod to Baltic States
2 fighters moved from Southern Italy to Western GermanyPlace Units - Germans
10 mech_infantrys placed in Germany
2 artilleries and 1 infantry placed in Novgorod
3 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,6,5,4,2,1,2,3,2
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 4 fighters, 1 harbour, 7 infantry and 3 mech_infantrys
Germany : 1 factory_major and 10 mech_infantrys
Denmark : 1 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag, 2 infantry
Nenetsia : 1 flag, 1 infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 12 infantry and 1 mech_infantry
Eastern Poland : 1 flag, 1 aaGun, 5 armour, 4 artilleries, 1 fighter, 7 infantry, 29 mech_infantrys and 1 tactical_bomber
Bessarabia : 1 flag, 1 aaGun, 3 armour, 2 artilleries, 1 fighter, 11 infantry, 3 mech_infantrys and 1 tactical_bomber
Western Ukraine : 1 flag, 1 infantry
Vologda : 1 flag, 1 infantry
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
Smolensk : 1 flag, 1 infantry
113 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 5 infantryProduction/PUs Summary :
Germans : 50 / 58
Russians : 24 / 36
Japanese : 52 / 60
Americans : 60 / 80
Chinese : 7 / 7
British : 34 / 43
UK_Pacific : 6 / 6
Italians : 16 / 3
ANZAC : 10 / 11
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 35 PUs;
Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
12 infantry moved from Novosibirsk to Vologda
2 mech_infantrys moved from Samara to Vologda
1 mech_infantry moved from Russia to Vologda
1 mech_infantry moved from Bryansk to Vologda
2 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 tactical_bomber moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Italians
2 infantry moved from Bryansk to Western Ukraine
1 armour moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Ethiopia
1 armour moved from Tobruk to Libya
Russians take Libya from Italians
1 armour moved from Libya to Tobruk
6 infantry moved from Samara to VologdaCombat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 18 infantry and 4 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 18 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 aaGun moved from Bryansk to Smolensk
1 aaGun moved from Russia to Vologda
2 aaGuns moved from Novosibirsk to Vologda
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
3 infantry moved from Tambov to Bryansk
2 artilleries and 2 infantry moved from Russia to Bryansk
3 infantry moved from Volgograd to Rostov
1 aaGun moved from Tambov to Rostov
1 aaGun moved from Tambov to Russia
1 mech_infantry moved from Volgograd to Rostov
1 armour and 1 mech_infantry moved from Volgograd to Russia
1 fighter moved from Smolensk to RussiaPlace Units - Russians
5 artilleries and 2 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4
Russians collect 30 PUs (2 lost to blockades); end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 42 PUs -
sorry buddy, work is really mad this week, will try to get some moves in but my play will be delayed until the weekend. Sorry
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 54 PUs;
Japanese buy 11 infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 transport moved from 33 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 bomber moved from French Indo China to 41 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 54 PUs;
Japanese buy 11 infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 transport moved from 33 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 bomber moved from French Indo China to 41 Sea ZoneCombat - Japanese
Battle in Solomon Islands
Battle in 41 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win, taking Solomon Islands from ANZAC with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 bomber moved from 41 Sea Zone to Dutch New Guinea
1 battleship, 3 carriers, 3 destroyers, 4 fighters, 3 submarines and 2 tactical_bombers moved from 33 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 4 fighters, 1 infantry, 5 submarines and 1 transport moved from 35 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 4 submarines, 2 tactical_bombers and 2 transports moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from French Indo China to Caroline Islands
3 fighters and 4 tactical_bombers moved from Philippines to New Guinea
1 aaGun moved from Yunnan to French Indo China
1 infantry moved from Yunnan to Hunan
1 infantry moved from Shan State to Yunnan
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 infantry moved from Soviet Far East to SiberiaPlace Units - Japanese
3 transports placed in 6 Sea Zone
3 infantry placed in French Indo China
3 infantry placed in Manchuria
5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 2 artilleries, 1 bomber, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 2 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
Jehol : 1 flag, 2 aaGuns
Manchuria : 1 flag, 1 factory_minor and 3 infantry
Yunnan : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Solomon Islands : 1 flag, 2 artilleries and 2 infantry
New Guinea : 1 flag, 3 fighters and 4 tactical_bombers
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag
Siberia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 aaGun, 1 armour, 5 artilleries, 1 factory_minor, 16 infantry and 2 mech_infantrys
Celebes : 1 flag
Dutch New Guinea : 1 flag, 1 bomber
43 Sea Zone : 1 flag
49 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 8 destroyers, 8 fighters, 8 submarines, 2 tactical_bombers and 2 transports
33 Sea Zone : 1 carrier, 1 destroyer, 4 submarines, 2 tactical_bombers and 2 transports
6 Sea Zone : 3 transports
80 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 45 / 58
Russians : 32 / 42
Japanese : 52 / 52
Americans : 60 / 80
Chinese : 7 / 7
British : 34 / 43
UK_Pacific : 6 / 6
Italians : 13 / 3
ANZAC : 10 / 11
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 1 fighter, 3 infantry and 2 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber and 1 fighter moved from India to 80 Sea Zone
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 61 Sea Zone to 54 Sea Zone
1 destroyer moved from 51 Sea Zone to 53 Sea Zone
1 armour, 1 artillery and 2 infantry moved from South Australia to 61 Sea Zone
1 armour, 1 artillery, 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 2 fighters, 2 infantry, 4 submarines, 1 tactical_bomber and 2 transports moved from 61 Sea Zone to 63 Sea Zone
1 carrier moved from 52 Sea Zone to 63 Sea Zone
2 destroyers and 2 submarines moved from 51 Sea Zone to 63 Sea Zone
6 fighters moved from Hawaiian Islands to 63 Sea Zone
1 fighter moved from Gibraltar to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Eastern United States to 110 Sea Zone
1 bomber moved from Eastern United States to Normandy Bordeaux
1 fighter moved from Eastern United States to Gibraltar
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 carrier moved from 51 Sea Zone to 63 Sea ZoneCombat - Americans
Battle in 80 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans win, taking 80 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 fighter moved from 80 Sea Zone to West India
1 bomber moved from 80 Sea Zone to India
1 infantry and 1 mech_infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
3 infantry placed in Normandy Bordeaux
1 carrier, 4 destroyers and 2 submarines placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Tsinghai to Yunnan
6 infantry moved from Kweichow to Anhwe
4 infantry moved from Suiyuyan to ChaharCombat - Chinese
Battle in Chahar
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Anhwe
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Sikang to Szechwan
1 infantry moved from Tsinghai to ShensiPlace Units - Chinese
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 5 infantry and 4 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Algeria to 110 Sea Zone
1 tactical_bomber moved from Algeria to Normandy Bordeaux
3 fighters and 1 tactical_bomber moved from Tobruk to Gibraltar
1 artillery moved from Tunisia to Libya
1 armour moved from Tunisia to Tobruk
1 infantry moved from Tobruk to Alexandria
1 armour and 1 mech_infantry moved from Trans-Jordan to Persia
1 infantry moved from Iraq to Persia
1 artillery moved from Egypt to Trans-Jordan
1 infantry moved from Caucasus to Northwest Persia
2 infantry moved from Ethiopia to Anglo Egyptian Sudan
2 fighters moved from West India to Shan State
1 fighter moved from India to Shan State
1 infantry moved from Burma to Shan State
1 bomber moved from India to Jehol
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
4 infantry moved from United Kingdom to 110 Sea Zone
1 bomber moved from Persia to CyprusCombat - British
Battle in Shan State
British attack with 3 fighters and 1 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Jehol
British attack with 1 bomber
Japanese defend with 2 aaGuns
British win with 1 bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 2 aaGunsNon Combat Move - British
1 bomber moved from Jehol to Anhwe
3 fighters moved from Shan State to Yunnan
2 aaGuns moved from Burma to Yunnan
3 artilleries moved from Burma to Yunnan
10 infantry moved from Burma to Yunnan
2 infantry moved from Burma to Yunnan
1 aaGun and 1 infantry moved from India to Burma
1 mech_infantry moved from India to Yunnan
1 infantry moved from Burma to Yunnan
4 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
4 transports placed in 110 Sea Zone
5 infantry placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry -
I really dislike playing you! :lol:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 aaGun and 5 infantry moved from Northern Italy to Southern Italy
1 bomber and 1 fighter moved from Southern France to Southern Italy
1 aaGun, 2 armour, 5 infantry and 1 mech_infantry moved from Northern Italy to Southern France
2 infantry moved from Romania to BessarabiaPlace Units - Italians
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6,6,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,6,1,1,1,4,1,6,2
Italians collect 2 PUs (11 lost to blockades); end with 2 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 2 aaGuns, 2 armour, 4 artilleries, 1 factory_minor, 1 harbour, 13 infantry and 4 mech_infantrys
Northern Italy : 1 factory_major
Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
Bessarabia : 2 infantry
Greece : 1 flagProduction/PUs Summary :
Germans : 42 / 58
Russians : 32 / 42
Japanese : 48 / 52
Americans : 60 / 81
Chinese : 10 / 17
British : 37 / 42
UK_Pacific : 7 / 7
Italians : 13 / 2
ANZAC : 10 / 11
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 carrier, 1 cruiser and 1 destroyer moved from 61 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from South Australia to 61 Sea Zone
1 artillery and 2 infantry moved from South Australia to Western Australia
1 tactical_bomber moved from 61 Sea Zone to Western Australia
1 fighter moved from India to Western Australia
2 fighters moved from Sumatra to Western Australia
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 63 Sea Zone
1 destroyer moved from 51 Sea Zone to 50 Sea Zone
2 infantry moved from Trans-Jordan to IraqNon Combat Move - ANZAC
1 artillery and 1 infantry moved from 63 Sea Zone to New ZealandPlace Units - ANZAC
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
2 infantry moved from Algeria to Tunisia
1 infantry moved from Trans-Jordan to IraqNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 aaGuns, 2 artilleries, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 artillery and 3 infantry moved from Archangel to Smolensk
2 infantry moved from Archangel to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Bessarabia to Ukraine
1 fighter and 1 tactical_bomber moved from Bessarabia to Ukraine
1 bomber moved from Novgorod to Belarus
1 bomber moved from Novgorod to Western Ukraine
4 fighters moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 aaGuns, 2 artilleries, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 artillery and 3 infantry moved from Archangel to Smolensk
2 infantry moved from Archangel to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Bessarabia to Ukraine
1 fighter and 1 tactical_bomber moved from Bessarabia to Ukraine
1 bomber moved from Novgorod to Belarus
1 bomber moved from Novgorod to Western Ukraine
4 fighters moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Western Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 aaGun and 2 infantry
Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Holland Belgium
Germans attack with 4 fighters and 2 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
4 fighters moved from Holland Belgium to Denmark
10 mech_infantrys moved from Germany to Denmark
1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Germany
1 fighter and 1 tactical_bomber moved from Novgorod to Western Germany
5 armour and 29 mech_infantrys moved from Eastern Poland to Germany
1 fighter and 1 tactical_bomber moved from Ukraine to Eastern Poland
2 infantry moved from Baltic States to Eastern Poland
1 bomber moved from Western Ukraine to Western Germany
1 bomber moved from Belarus to Western Germany
1 infantry moved from Archangel to Nenetsia
1 artillery and 1 infantry moved from Novgorod to Baltic States
1 aaGun, 2 artilleries and 5 infantry moved from Archangel to Novgorod
1 aaGun moved from Novgorod to Baltic States
1 armour and 1 mech_infantry moved from Archangel to Vyborg
1 artillery moved from Novgorod to VyborgPlace Units - Germans
2 aaGuns, 2 artilleries and 6 infantry placed in Western Germany
4 mech_infantrys placed in Germany
2 infantry placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,5,1,5,2,6,1,4,6
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Denmark: 1 aaGun
EDIT: Turning off Edit ModeTerritory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 4 artilleries, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 11 infantry, 3 mech_infantrys and 2 tactical_bombers
Germany : 5 armour, 1 factory_major and 33 mech_infantrys
Denmark : 1 aaGun, 4 fighters, 1 infantry and 10 mech_infantrys
Holland Belgium : 1 infantry
Belarus : 1 flag, 2 infantry
Karelia : 1 flag
Baltic States : 1 flag, 1 aaGun, 1 artillery and 1 infantry
Nenetsia : 1 flag, 1 infantry
Urals : 1 flag, 1 infantry
Vyborg : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 1 aaGun, 4 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber
Bessarabia : 1 flag, 1 aaGun, 3 armour, 2 artilleries, 9 infantry and 3 mech_infantrys
Ukraine : 1 flag, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag, 2 infantry
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 10 infantry
Smolensk : 1 flag, 1 artillery and 1 infantry
Bulgaria : 1 flag
115 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Yugoslavia : 1 flag
Finland : 1 flag, 5 infantryProduction/PUs Summary :
Germans : 52 / 60
Russians : 25 / 42
Japanese : 48 / 52
Americans : 60 / 81
Chinese : 10 / 17
British : 34 / 42
UK_Pacific : 7 / 7
Italians : 13 / 2
ANZAC : 10 / 11
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 40 PUs;
Russians buy 4 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Russia to Urals
1 infantry moved from Vologda to Urals
4 mech_infantrys moved from Vologda to Nenetsia
1 infantry moved from Vologda to Nenetsia
2 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Western Ukraine
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
1 artillery and 2 infantry moved from Bryansk to Ukraine
1 tactical_bomber moved from Russia to Ukraine
1 armour moved from Tobruk to Egypt
1 armour moved from Ethiopia to Egypt
14 infantry moved from Vologda to Smolensk
1 artillery moved from Russia to Smolensk
6 artilleries and 25 infantry moved from Bryansk to Belarus
2 infantry moved from Bryansk to Belarus
3 infantry moved from Bryansk to BelarusCombat - Russians
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Smolensk
Russians attack with 1 artillery and 14 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Smolensk from Germans with 1 artillery and 14 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Nenetsia
Russians attack with 1 infantry and 4 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Nenetsia from Germans with 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Urals
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Urals from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 infantry
Russians win, taking Ukraine from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 6 artilleries and 30 infantry
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 6 artilleries and 29 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Russia to Bryansk
3 infantry moved from Rostov to Bryansk
1 mech_infantry moved from Rostov to Belarus
3 infantry moved from Volgograd to Rostov
1 tactical_bomber moved from Ukraine to Russia
1 fighter moved from Western Ukraine to Bryansk
1 fighter moved from Bryansk to Russia
4 artilleries and 2 infantry moved from Russia to Bryansk
3 aaGuns moved from Vologda to Smolensk
1 fighter moved from Archangel to Russia
5 infantry moved from Bryansk to Belarus
2 artilleries moved from Bryansk to Belarus
1 artillery moved from Bryansk to Belarus
3 infantry moved from Bryansk to Belarus
2 infantry moved from Bryansk to Belarus
1 artillery and 1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to BelarusPlace Units - Russians
4 artilleries and 5 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 50 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 3 fighters and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 49 Sea Zone to 50 Sea Zone
1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 50 Sea Zone
1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 53 Sea Zone
1 destroyer moved from 49 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 artilleries and 2 infantry moved from Solomon Islands to 49 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 49 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Caroline Islands to 54 Sea Zone
1 bomber moved from Dutch New Guinea to 54 Sea Zone
2 fighters moved from 49 Sea Zone to 50 Sea Zone
2 fighters moved from 49 Sea Zone to 53 Sea Zone
2 battleships and 2 cruisers moved from 49 Sea Zone to 26 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Siberia to Amur
Japanese take Amur from Russians
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 1 infantry moved from French Indo China to Shan State
1 fighter moved from 49 Sea Zone to 54 Sea Zone
1 fighter moved from 49 Sea Zone to 50 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 3 fighters and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 49 Sea Zone to 50 Sea Zone
1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 50 Sea Zone
1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 53 Sea Zone
1 destroyer moved from 49 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 artilleries and 2 infantry moved from Solomon Islands to 49 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 49 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Caroline Islands to 54 Sea Zone
1 bomber moved from Dutch New Guinea to 54 Sea Zone
2 fighters moved from 49 Sea Zone to 50 Sea Zone
2 fighters moved from 49 Sea Zone to 53 Sea Zone
2 battleships and 2 cruisers moved from 49 Sea Zone to 26 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Siberia to Amur
Japanese take Amur from Russians
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 1 infantry moved from French Indo China to Shan State
1 fighter moved from 49 Sea Zone to 54 Sea Zone
1 fighter moved from 49 Sea Zone to 50 Sea ZoneCombat - Japanese
Battle in Hawaiian Islands
Japanese attack with 2 artilleries and 6 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Hawaiian Islands, round 2 : 1/4 hits
Japanese roll dice for 2 artilleries and 6 infantry in Hawaiian Islands, round 2 : 1/8 hits
Americans roll dice for 2 infantry in Hawaiian Islands, round 2 : 2/2 hits
2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in Java
Battle in Aleutian Islands
Battle in Shan State
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Java from Americans, taking Aleutian Islands from Americans, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 50 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 50 Sea Zone, round 2 : 4/6 hits
ANZAC roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 50 Sea Zone
Japanese win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 53 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters and 1 tactical_bomber in 53 Sea Zone, round 2 : 4/4 hits
Americans roll dice for 1 destroyer in 53 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 fighter owned by the Japanese lost in 53 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 54 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 1 fighter
Americans defend with 1 destroyer
Japanese roll dice for 2 bombers, 1 destroyer and 1 fighter in 54 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 54 Sea Zone
Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 destroyer moved from 49 Sea Zone to 54 Sea Zone
5 carriers, 5 destroyers and 8 submarines moved from 49 Sea Zone to 26 Sea Zone
3 fighters and 1 tactical_bomber moved from 50 Sea Zone to 26 Sea Zone
1 fighter moved from 54 Sea Zone to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from 53 Sea Zone to 26 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to French Indo China
2 fighters moved from New Guinea to Philippines
1 fighter and 1 tactical_bomber moved from New Guinea to 35 Sea Zone
1 carrier, 1 destroyer and 1 transport moved from 33 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from New Guinea to Caroline Islands
2 bombers moved from 54 Sea Zone to Caroline Islands
3 submarines moved from 33 Sea Zone to 26 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 50 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from New Guinea to 26 Sea Zone
2 infantry moved from Korea to ManchuriaPlace Units - Japanese
3 fighters placed in French Indo China
1 carrier and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 1 artillery, 2 bombers, 1 harbour, 1 infantry and 2 tactical_bombers
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag, 1 factory_minor and 5 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag
Hopei : 1 flag
Shan State : 1 flag, 1 artillery and 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Solomon Islands : 1 flag
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield, 2 fighters and 1 harbour
Aleutian Islands : 1 flag, 1 infantry
Hawaiian Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 4 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 infantry
Siberia : 1 flag
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 aaGun, 1 armour, 4 artilleries, 1 factory_minor, 3 fighters, 15 infantry, 2 mech_infantrys and 2 tactical_bombers
Celebes : 1 flag
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 transport
43 Sea Zone : 1 flag
50 Sea Zone : 1 destroyer
35 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
26 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 7 fighters, 11 submarines, 3 tactical_bombers and 4 transports
8 Sea Zone : 1 transport
6 Sea Zone : 1 carrier and 1 submarine
54 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 44 / 60
Russians : 31 / 50
Japanese : 58 / 63
Americans : 55 / 81
Chinese : 8 / 17
British : 34 / 42
UK_Pacific : 6 / 7
Italians : 13 / 2
ANZAC : 10 / 11
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 9 times
3 was rolled 10 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.294
Median : 3.000
Variance : 1.818
Standard Deviation : 1.348
Total rolls : 34Japanese Combat
1 was rolled 2 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.571
Median : 3.000
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 28ANZAC Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1UK_Pacific Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 2 times
2 was rolled 2 times
Average roll : 1.500
Median : 1.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 5 fighters and 9 infantry; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 bomber and 3 fighters moved from Normandy Bordeaux to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to Holland Belgium
3 infantry moved from Normandy Bordeaux to Holland Belgium
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 bomber moved from India to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from 63 Sea Zone to 50 Sea Zone
5 fighters moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from West India to Yunnan
1 fighter moved from Western United States to 8 Sea ZoneCombat - Americans
Battle in Norway
Battle in 50 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking Norway from Germans with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 8 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in 54 Sea Zone
Americans attack with 5 fighters
Japanese defend with 1 destroyer
Americans win with 5 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
5 fighters moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from 42 Sea Zone to India
3 fighters and 1 tactical_bomber moved from 50 Sea Zone to Queensland
1 armour, 1 artillery, 1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 2 infantry, 6 submarines and 2 transports moved from 63 Sea Zone to 42 Sea Zone
1 fighter moved from 8 Sea Zone to British Columbia
2 aaGuns moved from Central United States to Western United States
1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from 112 Sea Zone to 125 Sea Zone
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 bomber and 1 fighter moved from 112 Sea Zone to United Kingdom
1 fighter moved from Holland Belgium to United Kingdom
1 carrier and 2 destroyers moved from 110 Sea Zone to 125 Sea Zone
1 carrier, 4 destroyers and 2 submarines moved from 10 Sea Zone to 89 Sea ZonePlace Units - Americans
1 artillery and 2 fighters placed in Western United States
3 fighters placed in Eastern United States
2 infantry placed in Central United States
7 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Chahar to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
1 fighter moved from Szechwan to Suiyuyan
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Anhwe to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Anhwe to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to ShensiPlace Units - Chinese
5 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 19 PUs; end with 21 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 27 PUs





