@zarhunter said in L26 BM zarhunter (X) vs discalced (L+18) 2:
Good Game, no point going on. I am rustier than I thought.
Your second game was much better than the first. So you’re shaking off the rust.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Bessarabia to Rostov
2 bombers moved from Novgorod to Rostov
1 infantry moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Novgorod to Western Ukraine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Bessarabia to Rostov
2 bombers moved from Novgorod to Rostov
1 infantry moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Novgorod to Western Ukraine
Combat - Germans
Battle in Rostov
Germans attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Rostov to Novgorod
1 fighter and 1 tactical_bomber moved from Rostov to Bessarabia
1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Western Germany to Denmark
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Western Germany to Novgorod
1 fighter moved from Western Germany to Novgorod
4 mech_infantrys moved from Novgorod to Eastern Poland
2 infantry moved from Novgorod to Baltic States
2 fighters moved from Southern Italy to Western Germany
Place Units - Germans
10 mech_infantrys placed in Germany
2 artilleries and 1 infantry placed in Novgorod
3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,6,5,4,2,1,2,3,2
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Territory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 4 fighters, 1 harbour, 7 infantry and 3 mech_infantrys
Germany : 1 factory_major and 10 mech_infantrys
Denmark : 1 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag, 2 infantry
Nenetsia : 1 flag, 1 infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 12 infantry and 1 mech_infantry
Eastern Poland : 1 flag, 1 aaGun, 5 armour, 4 artilleries, 1 fighter, 7 infantry, 29 mech_infantrys and 1 tactical_bomber
Bessarabia : 1 flag, 1 aaGun, 3 armour, 2 artilleries, 1 fighter, 11 infantry, 3 mech_infantrys and 1 tactical_bomber
Western Ukraine : 1 flag, 1 infantry
Vologda : 1 flag, 1 infantry
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
Smolensk : 1 flag, 1 infantry
113 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 5 infantry
Production/PUs Summary :
Germans : 50 / 58
Russians : 24 / 36
Japanese : 52 / 60
Americans : 60 / 80
Chinese : 7 / 7
British : 34 / 43
UK_Pacific : 6 / 6
Italians : 16 / 3
ANZAC : 10 / 11
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 35 PUs;
Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
12 infantry moved from Novosibirsk to Vologda
2 mech_infantrys moved from Samara to Vologda
1 mech_infantry moved from Russia to Vologda
1 mech_infantry moved from Bryansk to Vologda
2 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 tactical_bomber moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Italians
2 infantry moved from Bryansk to Western Ukraine
1 armour moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Ethiopia
1 armour moved from Tobruk to Libya
Russians take Libya from Italians
1 armour moved from Libya to Tobruk
6 infantry moved from Samara to Vologda
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 18 infantry and 4 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 18 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Bryansk to Smolensk
1 aaGun moved from Russia to Vologda
2 aaGuns moved from Novosibirsk to Vologda
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
3 infantry moved from Tambov to Bryansk
2 artilleries and 2 infantry moved from Russia to Bryansk
3 infantry moved from Volgograd to Rostov
1 aaGun moved from Tambov to Rostov
1 aaGun moved from Tambov to Russia
1 mech_infantry moved from Volgograd to Rostov
1 armour and 1 mech_infantry moved from Volgograd to Russia
1 fighter moved from Smolensk to Russia
Place Units - Russians
5 artilleries and 2 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4
Russians collect 30 PUs (2 lost to blockades); end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 42 PUs
sorry buddy, work is really mad this week, will try to get some moves in but my play will be delayed until the weekend. Sorry
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 54 PUs;
Japanese buy 11 infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 transport moved from 33 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 bomber moved from French Indo China to 41 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 54 PUs;
Japanese buy 11 infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 transport moved from 33 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 bomber moved from French Indo China to 41 Sea Zone
Combat - Japanese
Battle in Solomon Islands
Battle in 41 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win, taking Solomon Islands from ANZAC with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Japanese
1 bomber moved from 41 Sea Zone to Dutch New Guinea
1 battleship, 3 carriers, 3 destroyers, 4 fighters, 3 submarines and 2 tactical_bombers moved from 33 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 4 fighters, 1 infantry, 5 submarines and 1 transport moved from 35 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 4 submarines, 2 tactical_bombers and 2 transports moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from French Indo China to Caroline Islands
3 fighters and 4 tactical_bombers moved from Philippines to New Guinea
1 aaGun moved from Yunnan to French Indo China
1 infantry moved from Yunnan to Hunan
1 infantry moved from Shan State to Yunnan
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 infantry moved from Soviet Far East to Siberia
Place Units - Japanese
3 transports placed in 6 Sea Zone
3 infantry placed in French Indo China
3 infantry placed in Manchuria
5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 airfield, 2 artilleries, 1 bomber, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 2 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
Jehol : 1 flag, 2 aaGuns
Manchuria : 1 flag, 1 factory_minor and 3 infantry
Yunnan : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Solomon Islands : 1 flag, 2 artilleries and 2 infantry
New Guinea : 1 flag, 3 fighters and 4 tactical_bombers
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag
Siberia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 aaGun, 1 armour, 5 artilleries, 1 factory_minor, 16 infantry and 2 mech_infantrys
Celebes : 1 flag
Dutch New Guinea : 1 flag, 1 bomber
43 Sea Zone : 1 flag
49 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 8 destroyers, 8 fighters, 8 submarines, 2 tactical_bombers and 2 transports
33 Sea Zone : 1 carrier, 1 destroyer, 4 submarines, 2 tactical_bombers and 2 transports
6 Sea Zone : 3 transports
80 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 45 / 58
Russians : 32 / 42
Japanese : 52 / 52
Americans : 60 / 80
Chinese : 7 / 7
British : 34 / 43
UK_Pacific : 6 / 6
Italians : 13 / 3
ANZAC : 10 / 11
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 1 fighter, 3 infantry and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber and 1 fighter moved from India to 80 Sea Zone
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 61 Sea Zone to 54 Sea Zone
1 destroyer moved from 51 Sea Zone to 53 Sea Zone
1 armour, 1 artillery and 2 infantry moved from South Australia to 61 Sea Zone
1 armour, 1 artillery, 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 2 fighters, 2 infantry, 4 submarines, 1 tactical_bomber and 2 transports moved from 61 Sea Zone to 63 Sea Zone
1 carrier moved from 52 Sea Zone to 63 Sea Zone
2 destroyers and 2 submarines moved from 51 Sea Zone to 63 Sea Zone
6 fighters moved from Hawaiian Islands to 63 Sea Zone
1 fighter moved from Gibraltar to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Eastern United States to 110 Sea Zone
1 bomber moved from Eastern United States to Normandy Bordeaux
1 fighter moved from Eastern United States to Gibraltar
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 carrier moved from 51 Sea Zone to 63 Sea Zone
Combat - Americans
Battle in 80 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans win, taking 80 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 fighter moved from 80 Sea Zone to West India
1 bomber moved from 80 Sea Zone to India
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
3 infantry placed in Normandy Bordeaux
1 carrier, 4 destroyers and 2 submarines placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Tsinghai to Yunnan
6 infantry moved from Kweichow to Anhwe
4 infantry moved from Suiyuyan to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Anhwe
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Sikang to Szechwan
1 infantry moved from Tsinghai to Shensi
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 5 infantry and 4 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Algeria to 110 Sea Zone
1 tactical_bomber moved from Algeria to Normandy Bordeaux
3 fighters and 1 tactical_bomber moved from Tobruk to Gibraltar
1 artillery moved from Tunisia to Libya
1 armour moved from Tunisia to Tobruk
1 infantry moved from Tobruk to Alexandria
1 armour and 1 mech_infantry moved from Trans-Jordan to Persia
1 infantry moved from Iraq to Persia
1 artillery moved from Egypt to Trans-Jordan
1 infantry moved from Caucasus to Northwest Persia
2 infantry moved from Ethiopia to Anglo Egyptian Sudan
2 fighters moved from West India to Shan State
1 fighter moved from India to Shan State
1 infantry moved from Burma to Shan State
1 bomber moved from India to Jehol
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
4 infantry moved from United Kingdom to 110 Sea Zone
1 bomber moved from Persia to Cyprus
Combat - British
Battle in Shan State
British attack with 3 fighters and 1 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Jehol
British attack with 1 bomber
Japanese defend with 2 aaGuns
British win with 1 bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 2 aaGuns
Non Combat Move - British
1 bomber moved from Jehol to Anhwe
3 fighters moved from Shan State to Yunnan
2 aaGuns moved from Burma to Yunnan
3 artilleries moved from Burma to Yunnan
10 infantry moved from Burma to Yunnan
2 infantry moved from Burma to Yunnan
1 aaGun and 1 infantry moved from India to Burma
1 mech_infantry moved from India to Yunnan
1 infantry moved from Burma to Yunnan
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
4 transports placed in 110 Sea Zone
5 infantry placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry
I really dislike playing you! :lol:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 aaGun and 5 infantry moved from Northern Italy to Southern Italy
1 bomber and 1 fighter moved from Southern France to Southern Italy
1 aaGun, 2 armour, 5 infantry and 1 mech_infantry moved from Northern Italy to Southern France
2 infantry moved from Romania to Bessarabia
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6,6,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,6,1,1,1,4,1,6,2
Italians collect 2 PUs (11 lost to blockades); end with 2 PUs total
Territory Summary for Italians :
Southern France : 1 flag, 2 aaGuns, 2 armour, 4 artilleries, 1 factory_minor, 1 harbour, 13 infantry and 4 mech_infantrys
Northern Italy : 1 factory_major
Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
Bessarabia : 2 infantry
Greece : 1 flag
Production/PUs Summary :
Germans : 42 / 58
Russians : 32 / 42
Japanese : 48 / 52
Americans : 60 / 81
Chinese : 10 / 17
British : 37 / 42
UK_Pacific : 7 / 7
Italians : 13 / 2
ANZAC : 10 / 11
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 carrier, 1 cruiser and 1 destroyer moved from 61 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from South Australia to 61 Sea Zone
1 artillery and 2 infantry moved from South Australia to Western Australia
1 tactical_bomber moved from 61 Sea Zone to Western Australia
1 fighter moved from India to Western Australia
2 fighters moved from Sumatra to Western Australia
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 63 Sea Zone
1 destroyer moved from 51 Sea Zone to 50 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
2 infantry moved from Algeria to Tunisia
1 infantry moved from Trans-Jordan to Iraq
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 aaGuns, 2 artilleries, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 artillery and 3 infantry moved from Archangel to Smolensk
2 infantry moved from Archangel to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Bessarabia to Ukraine
1 fighter and 1 tactical_bomber moved from Bessarabia to Ukraine
1 bomber moved from Novgorod to Belarus
1 bomber moved from Novgorod to Western Ukraine
4 fighters moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 aaGuns, 2 artilleries, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 artillery and 3 infantry moved from Archangel to Smolensk
2 infantry moved from Archangel to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Bessarabia to Ukraine
1 fighter and 1 tactical_bomber moved from Bessarabia to Ukraine
1 bomber moved from Novgorod to Belarus
1 bomber moved from Novgorod to Western Ukraine
4 fighters moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Western Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 aaGun and 2 infantry
Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Holland Belgium
Germans attack with 4 fighters and 2 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
4 fighters moved from Holland Belgium to Denmark
10 mech_infantrys moved from Germany to Denmark
1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Germany
1 fighter and 1 tactical_bomber moved from Novgorod to Western Germany
5 armour and 29 mech_infantrys moved from Eastern Poland to Germany
1 fighter and 1 tactical_bomber moved from Ukraine to Eastern Poland
2 infantry moved from Baltic States to Eastern Poland
1 bomber moved from Western Ukraine to Western Germany
1 bomber moved from Belarus to Western Germany
1 infantry moved from Archangel to Nenetsia
1 artillery and 1 infantry moved from Novgorod to Baltic States
1 aaGun, 2 artilleries and 5 infantry moved from Archangel to Novgorod
1 aaGun moved from Novgorod to Baltic States
1 armour and 1 mech_infantry moved from Archangel to Vyborg
1 artillery moved from Novgorod to Vyborg
Place Units - Germans
2 aaGuns, 2 artilleries and 6 infantry placed in Western Germany
4 mech_infantrys placed in Germany
2 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,5,1,5,2,6,1,4,6
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Denmark: 1 aaGun
EDIT: Turning off Edit Mode
Territory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 4 artilleries, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 11 infantry, 3 mech_infantrys and 2 tactical_bombers
Germany : 5 armour, 1 factory_major and 33 mech_infantrys
Denmark : 1 aaGun, 4 fighters, 1 infantry and 10 mech_infantrys
Holland Belgium : 1 infantry
Belarus : 1 flag, 2 infantry
Karelia : 1 flag
Baltic States : 1 flag, 1 aaGun, 1 artillery and 1 infantry
Nenetsia : 1 flag, 1 infantry
Urals : 1 flag, 1 infantry
Vyborg : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 1 aaGun, 4 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber
Bessarabia : 1 flag, 1 aaGun, 3 armour, 2 artilleries, 9 infantry and 3 mech_infantrys
Ukraine : 1 flag, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag, 2 infantry
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 10 infantry
Smolensk : 1 flag, 1 artillery and 1 infantry
Bulgaria : 1 flag
115 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Yugoslavia : 1 flag
Finland : 1 flag, 5 infantry
Production/PUs Summary :
Germans : 52 / 60
Russians : 25 / 42
Japanese : 48 / 52
Americans : 60 / 81
Chinese : 10 / 17
British : 34 / 42
UK_Pacific : 7 / 7
Italians : 13 / 2
ANZAC : 10 / 11
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 40 PUs;
Russians buy 4 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Russia to Urals
1 infantry moved from Vologda to Urals
4 mech_infantrys moved from Vologda to Nenetsia
1 infantry moved from Vologda to Nenetsia
2 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Western Ukraine
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
1 artillery and 2 infantry moved from Bryansk to Ukraine
1 tactical_bomber moved from Russia to Ukraine
1 armour moved from Tobruk to Egypt
1 armour moved from Ethiopia to Egypt
14 infantry moved from Vologda to Smolensk
1 artillery moved from Russia to Smolensk
6 artilleries and 25 infantry moved from Bryansk to Belarus
2 infantry moved from Bryansk to Belarus
3 infantry moved from Bryansk to Belarus
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Smolensk
Russians attack with 1 artillery and 14 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Smolensk from Germans with 1 artillery and 14 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Nenetsia
Russians attack with 1 infantry and 4 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Nenetsia from Germans with 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Urals
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Urals from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 infantry
Russians win, taking Ukraine from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 6 artilleries and 30 infantry
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 6 artilleries and 29 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Russia to Bryansk
3 infantry moved from Rostov to Bryansk
1 mech_infantry moved from Rostov to Belarus
3 infantry moved from Volgograd to Rostov
1 tactical_bomber moved from Ukraine to Russia
1 fighter moved from Western Ukraine to Bryansk
1 fighter moved from Bryansk to Russia
4 artilleries and 2 infantry moved from Russia to Bryansk
3 aaGuns moved from Vologda to Smolensk
1 fighter moved from Archangel to Russia
5 infantry moved from Bryansk to Belarus
2 artilleries moved from Bryansk to Belarus
1 artillery moved from Bryansk to Belarus
3 infantry moved from Bryansk to Belarus
2 infantry moved from Bryansk to Belarus
1 artillery and 1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
Place Units - Russians
4 artilleries and 5 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 50 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 3 fighters and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 49 Sea Zone to 50 Sea Zone
1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 50 Sea Zone
1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 53 Sea Zone
1 destroyer moved from 49 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 artilleries and 2 infantry moved from Solomon Islands to 49 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 49 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Caroline Islands to 54 Sea Zone
1 bomber moved from Dutch New Guinea to 54 Sea Zone
2 fighters moved from 49 Sea Zone to 50 Sea Zone
2 fighters moved from 49 Sea Zone to 53 Sea Zone
2 battleships and 2 cruisers moved from 49 Sea Zone to 26 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Siberia to Amur
Japanese take Amur from Russians
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 1 infantry moved from French Indo China to Shan State
1 fighter moved from 49 Sea Zone to 54 Sea Zone
1 fighter moved from 49 Sea Zone to 50 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 3 fighters and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 49 Sea Zone to 50 Sea Zone
1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 50 Sea Zone
1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 53 Sea Zone
1 destroyer moved from 49 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 artilleries and 2 infantry moved from Solomon Islands to 49 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 49 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Caroline Islands to 54 Sea Zone
1 bomber moved from Dutch New Guinea to 54 Sea Zone
2 fighters moved from 49 Sea Zone to 50 Sea Zone
2 fighters moved from 49 Sea Zone to 53 Sea Zone
2 battleships and 2 cruisers moved from 49 Sea Zone to 26 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Siberia to Amur
Japanese take Amur from Russians
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 1 infantry moved from French Indo China to Shan State
1 fighter moved from 49 Sea Zone to 54 Sea Zone
1 fighter moved from 49 Sea Zone to 50 Sea Zone
Combat - Japanese
Battle in Hawaiian Islands
Japanese attack with 2 artilleries and 6 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Hawaiian Islands, round 2 : 1/4 hits
Japanese roll dice for 2 artilleries and 6 infantry in Hawaiian Islands, round 2 : 1/8 hits
Americans roll dice for 2 infantry in Hawaiian Islands, round 2 : 2/2 hits
2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in Java
Battle in Aleutian Islands
Battle in Shan State
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Java from Americans, taking Aleutian Islands from Americans, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 50 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 50 Sea Zone, round 2 : 4/6 hits
ANZAC roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 50 Sea Zone
Japanese win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 53 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters and 1 tactical_bomber in 53 Sea Zone, round 2 : 4/4 hits
Americans roll dice for 1 destroyer in 53 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 fighter owned by the Japanese lost in 53 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 54 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 1 fighter
Americans defend with 1 destroyer
Japanese roll dice for 2 bombers, 1 destroyer and 1 fighter in 54 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 54 Sea Zone
Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 destroyer moved from 49 Sea Zone to 54 Sea Zone
5 carriers, 5 destroyers and 8 submarines moved from 49 Sea Zone to 26 Sea Zone
3 fighters and 1 tactical_bomber moved from 50 Sea Zone to 26 Sea Zone
1 fighter moved from 54 Sea Zone to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from 53 Sea Zone to 26 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to French Indo China
2 fighters moved from New Guinea to Philippines
1 fighter and 1 tactical_bomber moved from New Guinea to 35 Sea Zone
1 carrier, 1 destroyer and 1 transport moved from 33 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from New Guinea to Caroline Islands
2 bombers moved from 54 Sea Zone to Caroline Islands
3 submarines moved from 33 Sea Zone to 26 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 50 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from New Guinea to 26 Sea Zone
2 infantry moved from Korea to Manchuria
Place Units - Japanese
3 fighters placed in French Indo China
1 carrier and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Territory Summary for Japanese :
Caroline Islands : 1 airfield, 1 artillery, 2 bombers, 1 harbour, 1 infantry and 2 tactical_bombers
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag, 1 factory_minor and 5 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag
Hopei : 1 flag
Shan State : 1 flag, 1 artillery and 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Solomon Islands : 1 flag
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield, 2 fighters and 1 harbour
Aleutian Islands : 1 flag, 1 infantry
Hawaiian Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 4 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 infantry
Siberia : 1 flag
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 aaGun, 1 armour, 4 artilleries, 1 factory_minor, 3 fighters, 15 infantry, 2 mech_infantrys and 2 tactical_bombers
Celebes : 1 flag
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 transport
43 Sea Zone : 1 flag
50 Sea Zone : 1 destroyer
35 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
26 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 7 fighters, 11 submarines, 3 tactical_bombers and 4 transports
8 Sea Zone : 1 transport
6 Sea Zone : 1 carrier and 1 submarine
54 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 44 / 60
Russians : 31 / 50
Japanese : 58 / 63
Americans : 55 / 81
Chinese : 8 / 17
British : 34 / 42
UK_Pacific : 6 / 7
Italians : 13 / 2
ANZAC : 10 / 11
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 9 times
3 was rolled 10 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.294
Median : 3.000
Variance : 1.818
Standard Deviation : 1.348
Total rolls : 34
Japanese Combat
1 was rolled 2 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.571
Median : 3.000
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 28
ANZAC Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
UK_Pacific Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 2 times
2 was rolled 2 times
Average roll : 1.500
Median : 1.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 5 fighters and 9 infantry; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 bomber and 3 fighters moved from Normandy Bordeaux to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to Holland Belgium
3 infantry moved from Normandy Bordeaux to Holland Belgium
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 bomber moved from India to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from 63 Sea Zone to 50 Sea Zone
5 fighters moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from West India to Yunnan
1 fighter moved from Western United States to 8 Sea Zone
Combat - Americans
Battle in Norway
Battle in 50 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking Norway from Germans with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 8 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in 54 Sea Zone
Americans attack with 5 fighters
Japanese defend with 1 destroyer
Americans win with 5 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
5 fighters moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from 42 Sea Zone to India
3 fighters and 1 tactical_bomber moved from 50 Sea Zone to Queensland
1 armour, 1 artillery, 1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 2 infantry, 6 submarines and 2 transports moved from 63 Sea Zone to 42 Sea Zone
1 fighter moved from 8 Sea Zone to British Columbia
2 aaGuns moved from Central United States to Western United States
1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from 112 Sea Zone to 125 Sea Zone
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 bomber and 1 fighter moved from 112 Sea Zone to United Kingdom
1 fighter moved from Holland Belgium to United Kingdom
1 carrier and 2 destroyers moved from 110 Sea Zone to 125 Sea Zone
1 carrier, 4 destroyers and 2 submarines moved from 10 Sea Zone to 89 Sea Zone
Place Units - Americans
1 artillery and 2 fighters placed in Western United States
3 fighters placed in Eastern United States
2 infantry placed in Central United States
7 infantry placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Chahar to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
1 fighter moved from Szechwan to Suiyuyan
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Anhwe to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Anhwe to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Shensi
Place Units - Chinese
5 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 19 PUs; end with 21 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 27 PUs